1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 81 Metascore
    • 80 Critic Score
    It's not a particularly original adventure, but MvsDK is a classy reminder of where these games all started. And as it happens, it's pretty fun, too.
    • 73 Metascore
    • 70 Critic Score
    Flawed as it is, the sheer replay value of all the races and classes makes Battlecry III a good value at the bargain game price of $29.99.
    • 87 Metascore
    • 90 Critic Score
    It transcends the traditionally obscure rally genre and becomes a game that anyone can enjoy, even if their idea of a good driving sim is "GTA III." It's the difference between a good game, in other words, and a truly great one, and the folks at DICE have made a truly great game here.
    • 73 Metascore
    • 65 Critic Score
    The atmosphere in Red Dead is the real thing -- not the pseudo-parody of "Dead Man's Hand" -- and that alone should satisfy the audience it was made for. If you can forgive all of its faults, you'll enjoy the few hours you spend in Red's world.
    • 74 Metascore
    • 65 Critic Score
    The atmosphere in Red Dead is the real thing -- not the pseudo-parody of "Dead Man's Hand" -- and that alone should satisfy the audience it was made for. If you can forgive all of its faults, you'll enjoy the few hours you spend in Red's world.
    • 85 Metascore
    • 80 Critic Score
    Once you've managed to team up with a group of heroes you can get along with, CoH turns into a great game.
    • 62 Metascore
    • 65 Critic Score
    Once its player-versus-player elements are fully implemented, Lineage II could become the tense, harsh, and Darwinian experience it's supposed to be. At this point, it's basically an occasionally chaotic, and aesthetically attractive level-grind.
    • 85 Metascore
    • 85 Critic Score
    The time travel aspect on the one hand conjures up the best puzzles yet in the series, and also gives rise to the lamest story.
    • 80 Metascore
    • 75 Critic Score
    If you're looking for some stealth gameplay in a sandbox environment, this is a great beginner's course into the world of Agent 47. If, however, you're expecting something as revolutionary as the multiplayer in Pandora Tomorrow, or the high polish of Snake Eater, this isn't for you.
    • 74 Metascore
    • 75 Critic Score
    If you're looking for some stealth gameplay in a sandbox environment, this is a great beginner's course into the world of Agent 47. If, however, you're expecting something as revolutionary as the multiplayer in "Pandora Tomorrow," or the high polish of "Snake Eater," this isn't for you.
    • 78 Metascore
    • 75 Critic Score
    If you're looking for some stealth gameplay in a sandbox environment, this is a great beginner's course into the world of Agent 47. If, however, you're expecting something as revolutionary as the multiplayer in "Pandora Tomorrow," or the high polish of "Snake Eater," this isn't for you.
    • 74 Metascore
    • 50 Critic Score
    I was tired of Manhunt long before it was over. I was tired of its violence, certainly, but I was also tired of its AI quirks, tired of its repetitive level design, and tired of the growing impression that I was just the main character in a geek show.
    • 81 Metascore
    • 85 Critic Score
    The game basically forces you to drive better without being unfair and your rivals put up quite a fight, but you won't feel frustrated. And that's quite an achievement considering there are up to 21 cars on a track at once.
    • 81 Metascore
    • 85 Critic Score
    Painkiller focuses little on AI, puzzles, or plot, and instead sets its sights squarely on appeasing the raw twitch shooter in most of us. At this, the game excels marvelously.
    • 72 Metascore
    • 70 Critic Score
    If you can ignore the gimmickry and the middle-of-the-road visuals, you'll find an entertaining baseball game that'll keep you just as engaged as the rest of the crop this year. MVP Baseball has little to worry about.
    • 78 Metascore
    • 80 Critic Score
    Its core gameplay mechanic meets, and in some ways excels over, EA's baseball game... and yet, the window-dressing features are all fairly useless compared to MVP's innovative pitch meter and other extras.
    • 76 Metascore
    • 85 Critic Score
    Wario Ware is still Wario Ware, and whether you call it "Mega Microgames" or "Mega Party Games," you're still getting a GBA game at a GBA price. But it's one of the best GBA games available, and it works extremely well in a party atmosphere.
    • 83 Metascore
    • 90 Critic Score
    The most enjoyable aspect of this game is actually playing basketball. As such, the in-game animations are jaw-droppingly entertaining!
    • 85 Metascore
    • 85 Critic Score
    The graphics and control system are almost worth the price of admission all by themselves -- it's rare to find a sports game have this much pick-up-and-play addiction in this age of sim-oriented titles.
    • 85 Metascore
    • 85 Critic Score
    The graphics and control system are almost worth the price of admission all by themselves -- it's rare to find a sports game have this much pick-up-and-play addiction in this age of sim-oriented titles.
    • 82 Metascore
    • 90 Critic Score
    The most enjoyable aspect of this game is actually playing basketball. As such, the in-game animations are jaw-droppingly entertaining!
    • 71 Metascore
    • 75 Critic Score
    Not letting people in the same room communicate with each other while facing imminent death is neither scary nor internally consistent -- the scare would have come in if there had been some kind of communication system (either voice or keyboard) when it made sense to do so, and leave the player isolated when it didn't.
    • 65 Metascore
    • 65 Critic Score
    Since the combat already feels almost exactly like the standard Onimusha fighting style with the addition of jumping, it seems like it would fit right into a more robust game's engine.
    • 70 Metascore
    • 70 Critic Score
    On the PS2, the game shows the limits of the system. For every impressive feature the developers were able to cram in the game, there is something else that holds the game back.
    • 68 Metascore
    • 50 Critic Score
    The problem is that every positive quality is hopelessly undermined by a single flaw: the game just doesn't work.
    • 89 Metascore
    • 90 Critic Score
    Difficulty and the occasional glitch not withstanding, it's a phenomenal game with more modding and expansion potential than we've seen in years.
    • 87 Metascore
    • 95 Critic Score
    The camera and movement control are still the best in any stealth game, the scenes you come across are just as exciting, and the overall experience is superb.
    • 93 Metascore
    • 95 Critic Score
    The camera and movement control are still the best in any stealth game, the scenes you come across are just as exciting, and the overall experience is superb.
    • 75 Metascore
    • 70 Critic Score
    If you can ignore the gimmickry and the middle-of-the-road visuals, you'll find an entertaining baseball game that'll keep you just as engaged as the rest of the crop this year. MVP Baseball has little to worry about.
    • 93 Metascore
    • 90 Critic Score
    It's a brilliant collage of smooth, polished gameplay, solid netcode, unadulterated diversity, and a frenetic pacing few games can rival.

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