1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 73 Metascore
    • 65 Critic Score
    The atmosphere in Red Dead is the real thing -- not the pseudo-parody of "Dead Man's Hand" -- and that alone should satisfy the audience it was made for. If you can forgive all of its faults, you'll enjoy the few hours you spend in Red's world.
    • 73 Metascore
    • 67 Critic Score
    The lack of variety is actually a good thing. In an area of game development where being overly ambitious can destroy you, developer Luxoflux has instead created a smart, focused, and (most importantly) polished effort that should delight young fans of the film.
    • 73 Metascore
    • 70 Critic Score
    The only serious black mark on EoN is its length -- you can bulldoze through Bond's story in a few short hours, and the extra difficulty levels will likely not be enough to entice you to try again.
    • 73 Metascore
    • 67 Critic Score
    Still, the battle improvements, presentation polish, and overall cheeky vibe keep the single-player option well worth playing.
    • 73 Metascore
    • 60 Critic Score
    Like the original game, the best way to play FlatOut 2 is with a group of drunken buddies. No one's ever going to mistake it for anything more than it is: an adequate execution of a silly idea.
    • 73 Metascore
    • 70 Critic Score
    It doesn't possess the solid competence of a game like Saints Row, but a different setting, new toys, and a gameplay experience that's actually a bit fresh have more than made up the difference.
    • 73 Metascore
    • 75 Critic Score
    Even with its shortcomings, it's still one of the most value-packed classic compilations available for any system -- as long as you like Sonic.
    • 73 Metascore
    • 67 Critic Score
    As soon as you hit the city, the game's pace drops off, and the sub-par graphics and poor controls steadily bog down an otherwise terrific idea.
    • 73 Metascore
    • 65 Critic Score
    Whether under the guise of modeling real-world weapon accuracy or not, no excuse rationalizes repeated misses with scoped-in headshots from a sniper rifle.
    • 73 Metascore
    • 65 Critic Score
    It sits uncomfortably on the borderline between puzzle game and platformer, but it lacks the substance of the latter while failing to capture the "zen trance" feel of something like "Tetris" or "Lumines."
    • 73 Metascore
    • 83 Critic Score
    Scott Pilgim's real problem: the lack of any online multiplayer.
    • 73 Metascore
    • 75 Critic Score
    Feature-rich and full of worthy diversions, Unleashed's major drawbacks are ergonomically taxing controls (more the fault of the hardware), a horrid soundtrack, some less-than-user-friendly considerations in the various modes, and "Legacy of Kain"-esque load times, which is to say they're really long.
    • 73 Metascore
    • 65 Critic Score
    This is a solid game overall -- and without a doubt, All-Pro Football should continue building on this foundation. But if you were expecting 2K euphoria after two years on the sidelines, you'll be disappointed, as this one's got rust in many of the wrong places.
    • 73 Metascore
    • 65 Critic Score
    The game's well-polished; it would have been hailed as revolutionary a few years ago, but now it's just another decent, 10-hour-long hop-n-bop to add to the pile.
    • 73 Metascore
    • 83 Critic Score
    Without a doubt, the prettiest and most graphically interesting of the Lego games yet.
    • 73 Metascore
    • 91 Critic Score
    At times like this, it's a wonder that adventure games ever went off the rails.
    • 73 Metascore
    • 85 Critic Score
    It's about time a packaged, mostly complete, somewhat enhanced version of the original classic puzzler was made available and, despite the slight gripes, there's still countless hours of puzzle fun to be had in this economic, attractive package.
    • 73 Metascore
    • 50 Critic Score
    It feels like a grab bag of ideas, none of which got fleshed out enough to work perfectly. There's fodder here for a much better Guilty Gear sequel -- it would be a shame if the old Factory closed for business after this game -- but for now, there's not quite enough in the grab bag to justify a $50 asking price.
    • 73 Metascore
    • 75 Critic Score
    If you want to play through a good story on the easy or normal difficulty settings, there's a lot to like here.
    • 73 Metascore
    • 80 Critic Score
    Fans of the Napoleonic period will get a rise out of Cossacks II, as will strategy buffs seeking out something a little different from the usual tank rush tactics. It's a terrific simulation of the age of "gentlemanly" combat, during which Napoleon almost took over the world.
    • 73 Metascore
    • 50 Critic Score
    With more focus on the real-world conflicts and unpredictable events that plague campaigns, running for office might be a bit less tiresome.
    • 73 Metascore
    • 75 Critic Score
    Though flawed, it adds a handful of creative new elements to the basic mix, preventing it from being a callow rehash. There are better games for DS, but this one demonstrates moxie, technical brilliance and no lack of ambition.
    • 73 Metascore
    • 50 Critic Score
    Finally, the multiplayer component isn't bad, though there are two things that are glaringly missing. First, there's no straight-up deathmatch mode. Players will be taking the side of either the cops or the criminals, and the sides aren't particularly well balanced. Second, there's the inexcusable absence of splitscreen play.
    • 73 Metascore
    • 55 Critic Score
    Long stretches of each stage can be severely frustrating and annoying, but when they're not, it's still pretty fun -- and getting "in the zone" to complete an especially hard part in one try is always satisfying.
    • 73 Metascore
    • 70 Critic Score
    The polish wears bit thin in the control department, but soccer fans will find plenty of meat to chew on here.
    • 73 Metascore
    • 75 Critic Score
    If you've never understood the tongue-in-cheek appeal of the series this obviously won't change your mind, but if you're constantly suppressing the urge to pull out someone's spine while on the bus to work, it's a relatively inexpensive and consequence-free route to doing so.
    • 73 Metascore
    • 75 Critic Score
    Prism is unfortunately 10 bucks too much for a must-buy puzzler at its $30 price point, but it's an addiction that's totally worth tracking down if the concept piques your interest and you're looking for a challenge.
    • 73 Metascore
    • 60 Critic Score
    Sims 2 for consoles is definitely not on par with the depth and ingenuity that its PC sibling offers but it's refreshing to play a relaxed version of the game that doesn't require as much surveying and emotional input.
    • 73 Metascore
    • 85 Critic Score
    It feels more sophisticated, looks great, delivers tons of cars and racing disciplines, and upgrades what was already a solid online component. But far more critical, it's one of the best <I>drives</I> on the PS3.
    • 73 Metascore
    • 25 Critic Score
    At almost $16 on the PlayStation Store it's hard to justify this pack of frustrating challenge levels when you can get a far superior and more balanced game in LocoRoco 2 for just $20. This masochistic traipse through nightmarish levels will probably appeal to some hardcore gamers, but if you've enjoyed LocoRoco in the past, you'll want to hold on to your good memories and just wait for the next chapter.

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