User Score
8.7

Generally favorable reviews- based on 2790 Ratings

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  1. Nov 1, 2021
    7
    This review contains spoilers, click expand to view. Metroid Dread é um jogo muito bom. Mecânicas simples no estilo 2D.
    Level design está muito bom.
    Expand
  2. Nov 1, 2021
    10
    This game is the greatest Nintendo ever produced. It has high graphics plus the gameplay of a proper Metroid game. Thankfully, it isn't like Samus returns. I say, Nintendo has done it especially boss fights are amazing, bosses from previous Metroid games like Metroid zero mission, super Metroid have been enhanced and made it harder. I thought the 360 was gonna ruin the game which made meThis game is the greatest Nintendo ever produced. It has high graphics plus the gameplay of a proper Metroid game. Thankfully, it isn't like Samus returns. I say, Nintendo has done it especially boss fights are amazing, bosses from previous Metroid games like Metroid zero mission, super Metroid have been enhanced and made it harder. I thought the 360 was gonna ruin the game which made me hate Samus returns and dread but when i played, it feels fine. Overall, best Metroid from Nintendo Expand
  3. Nov 1, 2021
    10
    Gran juego!! Divertido!! Varios mapas alrededor de 8, con acción y búsqueda de elementos.
  4. Nov 1, 2021
    10
    Un juego exelente, no maravilloso para todos pero para mi si, este juego es de aquellos a los que les puede gustar o no, haci de facil, como juego es maravilloso ya que es un rompecabezas con acción y plataformas con una complejidad tal que el juego te guia por el camino correcto el juego te da la libertad de llegar a cierto punto pero si se quiere una experiencia totalmente libre como unUn juego exelente, no maravilloso para todos pero para mi si, este juego es de aquellos a los que les puede gustar o no, haci de facil, como juego es maravilloso ya que es un rompecabezas con acción y plataformas con una complejidad tal que el juego te guia por el camino correcto el juego te da la libertad de llegar a cierto punto pero si se quiere una experiencia totalmente libre como un "metroidvania" este juego no es haci, este juego crea su diseño propio con el cual avanzar llendo en cuarto en cuarto para averiguar que camino será el correcto o cual primero y cual después, siendo para mi los únicos puntos flojos los emmi y los graficos (exelente diseño artistico pero texturas y modelados borrosos, para mi 100/100 talvez desde un punto de vista neutral 94/10 Expand
  5. Nov 1, 2021
    10
    Es increíble lo que MercurySteam hizo con este título como si de magia o hechicería se tratara. Fantástico, simplemente fantástico. Un mapeado de botones muy comodo que te permite hacer un sin fin de movimientos y habilidades. El entorno y fondo 3D te envuelve en el ambiente para quitar esa sensación de 2D. Un mapa tan bien diseñado que aunque rompas la secuencia de juego no interfiere enEs increíble lo que MercurySteam hizo con este título como si de magia o hechicería se tratara. Fantástico, simplemente fantástico. Un mapeado de botones muy comodo que te permite hacer un sin fin de movimientos y habilidades. El entorno y fondo 3D te envuelve en el ambiente para quitar esa sensación de 2D. Un mapa tan bien diseñado que aunque rompas la secuencia de juego no interfiere en misiones posteriores. Un juego de 10, que alenta a la rejugabilidad y por supuesto, gran candidato para GOTY 2021. Expand
  6. Nov 1, 2021
    10
    This is just create, I love the way this game makes you try to check every corner of the map to be able no make a progress in the story. It’s a really fun game and I would totally recommend for someone who knows nothing about 2D Metroid games.
  7. Nov 1, 2021
    6
    Being a fan of Metroid franchise I was looking forward to this new episode!
    The formula has not been changed but the introduction of the EMMI which is rather fustrating than creating any tension.
    The graphics, level design and gameplay are great however what is this ridiculous level of difficulty? After 5 to 6 hours of play through and around 100 game over; I am giving-up and
    Being a fan of Metroid franchise I was looking forward to this new episode!
    The formula has not been changed but the introduction of the EMMI which is rather fustrating than creating any tension.
    The graphics, level design and gameplay are great however what is this ridiculous level of difficulty?
    After 5 to 6 hours of play through and around 100 game over; I am giving-up and disappointed by this new episode that I will only recommand to people that don't mind dying every 5 minutes and 10-15 times in a row against almost each boss.
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  8. Nov 1, 2021
    10
    Amazing - i just loved the story and gameplay - i liked how i got game overs and learned through the process .Samus gameplay is really fluid and we can feel powerful but with risks- if i would add something here is a boss rush mode and some skins from armors of other games :)
  9. Nov 1, 2021
    10
    Game of the year; plain and simple. Believe the hype if you are even a 1% fan of metroidvania's. What a game, an experience, with one of the best and satisfying epilogues I have ever played.
  10. Nov 1, 2021
    10
    Nintendo and the developers at MercurySteam have created an excellent game for the Switch with Metroid Dread. From the storyline to the exciting and very challenging battles with the EMMI and boss opponents. Above all, the great controls and options will make not only fans, but also new owners of the console and newcomers to the genre happy. You can do a lot in the game and the technologyNintendo and the developers at MercurySteam have created an excellent game for the Switch with Metroid Dread. From the storyline to the exciting and very challenging battles with the EMMI and boss opponents. Above all, the great controls and options will make not only fans, but also new owners of the console and newcomers to the genre happy. You can do a lot in the game and the technology has also become simply fantastic. So we're going straight back into the adventure with Samus Aran. A clear buy recommendation from our side! A free demo version of the game is also available.

    (https://www.playmoregames.de/post/metroid-dread-switch-test)
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  11. Nov 1, 2021
    10
    This is a highly polished quality game and an instant classic. One of the best games of all time.
    It was amazing to see the Adam ai from Fusion again. The Chozo were also incredible. Masterpiece.
    Don't listen to the few out of touch critics or jealous negative review bombers.
  12. Oct 31, 2021
    9
    This game is nothing less than a masterpiece.

    Let's start with E.M.M.I interactions, The interactions with E.M.M.I's are phenomenal. The developers did a great making the combat tense. You barely get a split second to escape if you get caught by an E.M.M.I which makes the E.M.M.I interactions even more interesting. The bosses in this game are solid. Take for example the combat with
    This game is nothing less than a masterpiece.

    Let's start with E.M.M.I interactions, The interactions with E.M.M.I's are phenomenal. The developers did a great making the combat tense. You barely get a split second to escape if you get caught by an E.M.M.I which makes the E.M.M.I interactions even more interesting.

    The bosses in this game are solid. Take for example the combat with Kraid, the combat is so smooth and joyful yet I barely noticed any frame drops during the combat. Each new boss takes a few attempts to understand the boss but once you get the hang of it, the intense fights are commendable. The boss fights aren't too long, they aren't repetitive (not the soldier bosses), the combat is smooth & intense, the bosses are also not too hard and not too easy. They did a great job striking such a good balance.

    The game slowly opens up making Samus more powerful after each upgrade, unlocking new abilities that Samus didn't have before making the character more powerful and joyful to play. As the game opens up, the Samus's combat abilities increase which allows more ways to tackle a boss/explore.

    The final few minutes of the game is so well implemented. I'm skipping this section to avoid spoiling the good content.

    Overall, Metroid Dread is a very well implemented game. With intense combat, right balance for bosses difficulty, super smooth gameplay and fast combat, great bosses, intense E.M.M.I gameplay, great level designs make this game a masterpiece.
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  13. Oct 31, 2021
    1
    Worst Metroid game I've ever played, try Unsighted instead, a million times better.
  14. Oct 31, 2021
    1
    This review contains spoilers, click expand to view. Except for the graphics this game was a huge disappointment. I could go into the terrible writing (Raven Beak? Really), the fact the double jumping is now called “spin jump” and it still only works when it wants to, or the fact the loading screens took an eternity, but one thing really stands above everything; It was way too difficult. There didn’t didn’t seem to be a cohesion for new enemies to the value of life lost. You just die soooooooooooo much. The E.M.M.I should Leave the area when I’ve been invisible and it can’t find me, like any good stealth game. lol Not hang around beside me until all my health is drained. I got so far but the boss in Ferenia had that seeking purple missile that you can’t defend or dodge and that folks was the end for me. Worse than Prime 3. Worst. Metriod. period. Expand
  15. Oct 31, 2021
    9
    Short and sweet. Following both Fusion's and Samus Return's steps, Dread is an even greater improvement of that formula.

    I loved the return to the "horror", the EMMI were a very nice addition, and overall the game feels wonderfully packed. The music is probably less memorable than it was in the past, but it's still a great game that I truly enjoyed. After waiting for so long, Metroid got
    Short and sweet. Following both Fusion's and Samus Return's steps, Dread is an even greater improvement of that formula.

    I loved the return to the "horror", the EMMI were a very nice addition, and overall the game feels wonderfully packed.

    The music is probably less memorable than it was in the past, but it's still a great game that I truly enjoyed. After waiting for so long, Metroid got Dread with the quality it deserved
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  16. Oct 31, 2021
    10
    This has all the great qualities fans have come to expect from the Metroid series, with the additional polish of innovation in newer entries, experienced devs, and better hardware to work on. And then it goes even further by having THE best movement and combat in the entire series.
  17. Oct 31, 2021
    9
    A really fun experience

    Gave it a 9 because it’s a little bit on the short side
  18. Oct 31, 2021
    0
    This is a near perfect game. The game never crashed during gameplay. I did not run into a single bug in my play through. Both of these coupled with a subtle but excellent story and top tier gameplay give me a lot of content to praise here. There is a reason metroid spawned an entire genre of game and this game shows why. The only complaints i had is that frames dropped a couple of timesThis is a near perfect game. The game never crashed during gameplay. I did not run into a single bug in my play through. Both of these coupled with a subtle but excellent story and top tier gameplay give me a lot of content to praise here. There is a reason metroid spawned an entire genre of game and this game shows why. The only complaints i had is that frames dropped a couple of times during end game high effect laiden moments and I did not like the double jump implementation here. There was an odd timing window that is so excessively different than on intuitively would think for a double jump in a game like this that it consistently felt odd and led to a lot of deaths. two small complaints for a game that excels in every other regard. Expand
  19. Oct 31, 2021
    10
    Absolutely loved this game. Atmosphere, movement, combat were just about everything I had hoped for in a modern Metroid game, especially after Samus returns on the 3ds. The map design seems to have caused a rift between players, some feel is too easy/hand holdy, some are adamant it's too obscure and easy to get lost. I'll admit there were several places/puzzles I got stuck on, but IAbsolutely loved this game. Atmosphere, movement, combat were just about everything I had hoped for in a modern Metroid game, especially after Samus returns on the 3ds. The map design seems to have caused a rift between players, some feel is too easy/hand holdy, some are adamant it's too obscure and easy to get lost. I'll admit there were several places/puzzles I got stuck on, but I still enjoyed my time roaming around. When you are familiar with the subversive hidden blocks from previous games they almost become obvious in this game. And to be fair, the designers explicitly tell you to bomb and shoot everything when you're stuck, often incentivizing you with pickups just on the other side of a wall. The smooth movement and teleportation rooms really speed up the navigation, so I really don't understand why 'backtracking' is such a dirty word in this context. It should be a joy to go back through a previous world so powered up and smash through it.

    Do I with some of the textures were higher resolution? Sure. But would I prefer that over 60fps or fast load times? Absolutely not. There is so much going on with the backgrounds, lighting, and particle effects it's still a gorgeous game.

    Not much of the music is memorable outside of the game, like you're not going to be humming it all day. But it fits the areas and their mood perfectly, and songs great on the tv or handheld. Songs effects are awesome, though the new item pickup jingle is a bit... 70s synth? Idk...

    Samus is a badass again, I'll take it.
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  20. Oct 31, 2021
    9
    Controllers and challenge is just right. Game guides you just enough to stay on track while feeling like you figured it out. You die a lot but you start very close to where you died so it’s not a major set back. Bosses take a few a tries but it’s rewarding to win. Only issue is the music. I briefly played super Metroid and the music was so creepy and memorable. It really set the mood ofControllers and challenge is just right. Game guides you just enough to stay on track while feeling like you figured it out. You die a lot but you start very close to where you died so it’s not a major set back. Bosses take a few a tries but it’s rewarding to win. Only issue is the music. I briefly played super Metroid and the music was so creepy and memorable. It really set the mood of the game. There is none of that in this game. That’s the only let down in my eyes. Expand
  21. Oct 31, 2021
    10
    Best Metroid ever. A must play its mandatory to have in any switch library. Amazing 5⭐️
  22. Oct 31, 2021
    10
    Really good game, lots of upgrades and lore to be had here, especially for the hardcore Metroid fans like myself.
  23. Oct 31, 2021
    0
    Super Spiel an sich, aber durch die emmis nervt es mich so sehr das ich kein bock hab ab der Hälfte des Spiels weiterzuspielen und dadurch kann ich auch nicht mehr Punkte geben . Ohne emmis wäre es eine 10,so halt eine 0. gibt besseres auf dem Markt, für weniger geld
  24. Oct 30, 2021
    9
    This review contains spoilers, click expand to view. Pros:
    The gameplay is nearly flawless. This is the smoothest moving Metroidvania I've ever played, and that included being better than Ori and the Will of the Whisps. Samus moves effortlessly as she runs, guns, flips, counters, grabs edges, and tucks into her morph ball. The difficulty is excellent; I died plenty of times against EMMIs and bosses, but I always had the right mix of frustration and determination within me to try again and again until I persevered. The weapon unlocks are well-paced through the game. I normally hate being stuck in water levels when moving like a slug, but this game managed to balance it out well enough so that getting the Gravity Suit felt like an excellent award without making me feel annoyed beforehand.
    The one flaw I see in the gameplay is that ending certain boss battles requires you to successfully counter the enemy. I rarely failed the boss-counters, and I enjoyed the flashy cinematic sequence that took place, but I could see it being extremely annoying to be at low health and then needing to counter a boss to win; just let the player bombard the enemy a bit more if needed rather than requiring a counter.
    Samus is portrayed to perfection in this game. Like when she lands in Kraid's pit, she has her cannon raised. When Kraid steps into the light, she lowers her guard; she's fought this fatso twice in her life already, and her body language in this scene does so well to portray her thoughts, like, "Oh. . . its Kraid. This guy again. . ." And then she blasts him in the mouth with a charge shot. Later on, when you fight an experiment creature that clogs up the heating systems, there is an ending cutscene where the creature is falling off the edge and into the lava, and Samus is marching forward while bombarding it with merciless cannon fire. There are cutscenes in the game where you see Samus's eyes, and they express moments like anger, determination, fear, and curiosity. One cutscene has her speak the Chozo tongue, showing her stoicism and confidence that she can save the day, even with the odds stacked against her. In the end, she completely unleashes her rage on the final foe for an epic DOOM SLAYER kind of moment.
    Exploration is challenging and simple. The map does an excellent job of telling you which areas are available for you based on the abilities you've obtained, and using custom markers helps you pinpoint where you want to go. The game rarely tells you WHERE to go, but it does a good job telling you where you CAN go to further progress. Since Samus moves so fluidly, you'll find yourself going from one corner of an area to the other in a few minutes.
    Cons:
    The graphics could have used some polish. The art direction is good, but there are many areas that looked bland where they could have used some detail. There are plenty of jaggies in this game, including the Metroid veins on the outside of the suit. The lighting made many of the creatures look like they were covered in some kind of slime. From the first time I saw the E3 reveal for Dread, I among many other people thought that the graphics were a bit lacking. I personally wanted them to take the art style from Samus Returns and upscale it to Switch levels of power.
    The music was forgettable. Seriously, I can only remember the songs that originated from previous games, None of the original Dread songs stuck out well enough for me to get the tune repeating in my head. I was also hoping for more orchestra/opera-style music. I'm a sucker for the music in the Prime series, so I was hoping to get more of that in this game.
    The plot was weak. If you played Samus Returns and saw the Chozo Memories, you'd have a small idea of who the main antagonist of this game is, but even with that you barely know anything about him. It's like throwing Darth Vader into Return of the Jedi without mentioning him in any previous Star Wars movies. The end of the game does reveal a bit more detail about how the villain is connected to Samus, and it does add some cool lore in regards to Samus that helps certain little details of the previous games make a little more sense, but it didn't answer any questions that people were asking about the overall game series lore. Also, why is the Federation so chill after Samus thwarted their plans in Other M (yes it is canon and that sucks) and Fusion? I thought there was going to be a big twist that revealed the EMMI units were made to hunt her down; why else would they be immune to her weapons and have some of her abilities?
    Speaking of EMMIs, they didn't fill me with Dread. Have you ever played Subnautica? My first playthrough of that game literally made my heart race as I approached the Reaper areas or the Ghost areas. The EMMIs were fun, but felt like a police chase rather than impending death.
    Where is the third difficulty?
    Finally, where are the special endings? Samus Returns did an excellent job of giving you a different ending based on the difficulty and your speed.
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  25. Oct 30, 2021
    9
    An absolutely incredible game. Not my favorite Metroid but one of the best nonetheless. The controls, bosses, and sense of bad-assery are definitely the best in the series but everything else has been better in other Metroid games (music, atmosphere, story, etc.). Still, I had a phenomenal time, it is absurdly addicting, and an absolute must-buy for any Switch owner.
  26. Oct 30, 2021
    9
    Best Game of the year! Not the easiest but like any other Metroid you have to train all the skills. But sometimes the music get a little repetitive.
  27. Oct 30, 2021
    10
    Bummed that words count towards a review of this game, because like Samus, I’m fairly speechless. I can’t speak to previous Metroid games, all I can say is that it’s brilliant gameplay with that AAA polish that’s often missing from the Switch.
  28. Oct 30, 2021
    10
    Metroid Dread is a fantastic game! It looks amazing on the Switch and it is a must buy masterpiece. 10/10.
  29. Oct 30, 2021
    0
    NOPE! DO NOT BUY!!! *** Although Samus’s new design is decent, I’ll give ‘em that… with Nintendos track record and just based on the gameplay and look of the game alone, and if you’re someone with half a brain, you don’t even need to play to know that this game is a worthless, insulting, money grubbing, lazy, sorry excuse piece of s#@% of a game and barely even that! No love for thisNOPE! DO NOT BUY!!! *** Although Samus’s new design is decent, I’ll give ‘em that… with Nintendos track record and just based on the gameplay and look of the game alone, and if you’re someone with half a brain, you don’t even need to play to know that this game is a worthless, insulting, money grubbing, lazy, sorry excuse piece of s#@% of a game and barely even that! No love for this franchise in almost 2 decades and this is what we get?! Nintendo is always at least a whole generation behind the competition in terms of power and graphics but they still could have done better than this. There is no excuse for this BS! They don’t even care. Like Disney and their endless barrage of tasteless unoriginal live action remakes. If they’re going back to the side scrolling roots, there’s nothing wrong with that, but it better be on the same level as games like Ori, especially if you have the balls to want $60! This is barely a step above “Other M” and that game was also pure trash! Yet there are plenty of morons out there that just eat this s#@% up and that’s how Nintendo keeps making money and continuing to produce utter garbage because they know you will buy it… and pay full price too! This game is worth maybe $5. Definitely not worthy of a full $60!!! It’s like a cheap, rushed mobile phone game for kids and the graphics suck! The only thing missing is ads. Watching the gameplay and seeing enemies, big and small just disappear in what looks like a singe frame when you kill them, with no particle affects, no corpses, no cool explosions, just… nothing. And that’s after you fire you’re entire arsenal at them and don’t even make a dent because the game forces you to rely on this new dumb blocking/counter system that seems to be the only way to actually get through the game. No voice acting, no dynamic backgrounds or meaningful scenery, bland atmospheric music… everything’s flat, nothing stands out and nothing is memorable, except the fact that you just suffered through this sorry excuse of a game and will never get that time back. It’s like they did the bare minimum to get a passing grade of 65. But this is a solid F+ and that’s being generous. True gamers and fans know better and will not put up with this BS. Still to this day, the greatest entry in the franchise is Metroid Prime! The first game, not the sorry @$$ sequels that started this downhill plummet into where we are now. Anyway, a big F U to Nintendo and I hope you go broke if you’re going to continue to push this crap on us, you disgusting, fat, lazy, money grubbing A-holes!!! Expand
  30. Oct 30, 2021
    9
    A decent and fun way to tie in the other Metroid games into a cohesive story line. There isn't anything terribly different from this and other 2D Metroid games in the gameplay department but it is polished and feels nice. Combat and boss battles are decently difficult without being annoying and there are plenty of areas and challenges that help this game live up to the title of Dread.
  31. Oct 30, 2021
    9
    This Game is challenging, very challenging. The E.M.M.i's are difficult, their KI is smart and every moment with them is thrilling. Luckily there part is not as big as I thought it would be, when the Game was announcend.
    The pacing here is really good, just when you think it will become repetitive after the fourth E.M.M.I-encounter the game changes it's focus and you get more time to
    This Game is challenging, very challenging. The E.M.M.i's are difficult, their KI is smart and every moment with them is thrilling. Luckily there part is not as big as I thought it would be, when the Game was announcend.
    The pacing here is really good, just when you think it will become repetitive after the fourth E.M.M.I-encounter the game changes it's focus and you get more time to explore the world without pressure.

    The Story it'self is really good and for those who played Metroid Fusion, like me, it is intresting to follow. However I write at the beginning, that this is a challengeing game and the reasons be the E.M.M.I's of course, but especially the bosses are really hard this time. The first boss, Corpius, has three battles phases and all bosses punish you in an oldschool way, if you are inattentive.

    And here is the step were the game become a bit unfair. I hate how some bosses only can be finished by the melee counter. Especally the last one. After four intensive phases you battle throug the last hit MUST be done with the melee counter. If you failed in this crucial moment, you have to damage him again to trigger the sequence for a second time. That's awful and is the only big complain I have about the game.

    The visuals are gorgeous, everything feels organic and alive but most importantly, the design is so unique that you really get this feeling to be on an alien planet.

    All in all, this game is a great addition to the Metroid Series and every fan should try it out. For my taste the bosses are a bit to hard and the E.M.M.Is are too much trial and error. The presentation and the story on the other hand are the biggest strenghts of this game.
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  32. Oct 30, 2021
    1
    The EMMI’s ruin what could be a fun game. Instead of exploring, powering up, finding hidden areas, you have to waste time constantly running from these stupid robots. This is not Metroid at all.
  33. Oct 30, 2021
    10
    Metroid Dread is a worthy successor of Super Metroid and will be enthroned as the best Metroid game after a 27 years waiting period. It is easily my game of the year and one of the beste Switch exclusives to date.
  34. Oct 30, 2021
    5
    A perfectly fine entry in the Metroid series but it has some serious drawbacks. The EMMI encounters are very annoying, and I can’t for the life of me understand how they could think that they were a good idea. I absolutely hate stealth sections in games, especially when you shoehorn them in a genre such as an action-adventure game. They should be skippable but are not and just become moreA perfectly fine entry in the Metroid series but it has some serious drawbacks. The EMMI encounters are very annoying, and I can’t for the life of me understand how they could think that they were a good idea. I absolutely hate stealth sections in games, especially when you shoehorn them in a genre such as an action-adventure game. They should be skippable but are not and just become more and more frustrating as the game progresses.

    The SA-X that they obviously were inspired by was scary and much more sparsely inserted in the game. The EMMI seem friendly with their Portal 2-look and feel.

    The next major drawback is the controls. There are just too many buttons and too many combinations to remember. It’s unintuitive and clunky.

    I think the game is a little too hand-holdy in its design, but it is by and large the old Metroid formula that provides a few hours of fun, minus the EMMI-parts. I had no problem with the trial-and-error difficulty. Graphics are not that good, but the Switch is getting old and really underspecced now.
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  35. Oct 30, 2021
    10
    Awesome level design, cool abilities, Epic boss Battles etc. This game really has it all -Except memorable music
  36. Oct 29, 2021
    10
    Metroid Dread was my first Metroid game, and without a doubt it has peaked my interest in the Metroid series. This game is fun, thrilling and action packed. However, this game is extremely hard, and I **** love it. Every death never felt like the games fault, and that’s extremely important. And with all that said I’m off to play the rest of the Metroid games
  37. Oct 29, 2021
    3
    From all the Metroids (all) and Metroidvanias i played, this one is the worse Metroid and just a medicore Metroidvania.

    Way to hard, way to repetetive, the controls are aweful, the map looks confusing, graphics are ok-ish and the playtime isn't worth the price, especially not for a 2D game. Sometimes you even have to find secrets to find your way. SECRETS to PROGRES. Srsly?
  38. Oct 29, 2021
    10
    Took my time playing this lovely game I was a kid playing super Metroid on the Snes back in 1995 and their hasn't been a Metroid game as well made as it, that is until now. Metroid Dread is both a return to excellence for the series as well as a bold step forward for the series. I found the difficulty to be more strategic than frustrating as once you understand patterns you'll realize itsTook my time playing this lovely game I was a kid playing super Metroid on the Snes back in 1995 and their hasn't been a Metroid game as well made as it, that is until now. Metroid Dread is both a return to excellence for the series as well as a bold step forward for the series. I found the difficulty to be more strategic than frustrating as once you understand patterns you'll realize its not as hard as you thought. Ultimately I think its one of the best games on the switch as well as one of the best looking on the platform in my opinion. A must buy Expand
  39. Oct 29, 2021
    10
    Oustanding Metroid entry, just behind Super Metroid and on the same level of Metroid Fusion.
  40. Oct 29, 2021
    10
    PROS:

    The controls are tight, plenty of moves and tools and ways to combine them, but also a high learning curve that goes with it. It feels very rewarding once you mastered your movement and learned the patterns of your enemies. The EMMI sections are something fresh and really made my palms sweaty, for once your not the powerful one and have to escape and sneak around, often just
    PROS:

    The controls are tight, plenty of moves and tools and ways to combine them, but also a high learning curve that goes with it. It feels very rewarding once you mastered your movement and learned the patterns of your enemies.

    The EMMI sections are something fresh and really made my palms sweaty, for once your not the powerful one and have to escape and sneak around, often just barely making it through the exit in time.

    I loved the bosses, first they seems impossible, after a while you're dodging and parrying everything they can throw at you.

    Music, graphics and atmosphere are outstanding.

    Sequence breaking of course is a thing in this game.

    CONS:

    You're often locked in an area you're supposed to progress, when I thought I'd rather go back and get some items or explore somewhere else, before I want to progress.

    No button remapping, colorblind mode, or other accessibility options.

    If you struggle with complex controls and movements, or have trouble with staying orientated on a map, this game may not be for you.

    You also probably should know what a Metroidvania type of game is, judging from other reviews here. Also, don't buy it if you can't handle dying and learing from your mistakes.
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  41. Oct 29, 2021
    7
    Metroid dread is on its surface a good, classic Metroid game all about exploring, finding powerups, becoming stronger and conquering bosses in order to reach your goal. Then they added in the EMMI sections and ruined it. They frequently and repeatedly throw you into giant areas of the map where the goal is to stop exploring, stop looking for power ups, and to start running for your lifeMetroid dread is on its surface a good, classic Metroid game all about exploring, finding powerups, becoming stronger and conquering bosses in order to reach your goal. Then they added in the EMMI sections and ruined it. They frequently and repeatedly throw you into giant areas of the map where the goal is to stop exploring, stop looking for power ups, and to start running for your life from a huge one-hit-kill murder robot until you can find the powerup to kill the murder robot (and it's the same power up every single time you just lose it after each kill for no real reason). These sections are very frequent, very annoying, and run contrary to the entire point of a metroid game, exploration. The game tells you that escaping from these robots if you're caught (and you will be caught, since they can engage in all sorts of environmental shenanigans) has a 99% chance of failure. This isn't hyperbole, the window for parrying these enemies to escape is randomly generated, and requires you to pre-input a button press within such a small frame window, it makes Dark Souls' parry system look generous.

    Graphically the game is fairly good, I've noticed some frame drops, but it's very playable. Audio wise it's just OK some classic tracks, mostly ambience, as expected.

    Buy it if you're a die hard Metroid fan, newcomers to the series would probably be better off with one of the older classic style Metroid titles.
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  42. Oct 29, 2021
    8
    This review contains spoilers, click expand to view. Great game, not like Metroid Fusion or Zero Misson, but it's great. Good work Mercury steam, better than samus returns, but not perfect. Some resolution problems. Expand
  43. Oct 28, 2021
    9
    爽歪歪的银河恶魔城本河,
    循序渐进慢慢复杂的技能按键,
    流畅的动作,恰到好处的难度,
    一遍遍被boss打死一遍遍变强(虽然最终boss看了攻略才懂是在挑衅喊我近战
  44. Oct 28, 2021
    10
    This game became one of my top 3 Metroid games. It’s a return to who samus is, a return to exploration. You will have to think hard to figure out puzzles but you will feel excited when you find out what to do. I loved the bosses, the surprises, everything!!!!!
  45. Oct 28, 2021
    6
    It's definitely a -decent- game, but by the end I wanted more. It does nothing new with the formula except the EMMI fights which to me were the most boring part of the game. I appreciated the return to old-school labyrinthine maps, but this game costs a lot more than Metroid knock-offs like Ori or Hollow Knight, and they have improved on the formula to make much better games.

    The main
    It's definitely a -decent- game, but by the end I wanted more. It does nothing new with the formula except the EMMI fights which to me were the most boring part of the game. I appreciated the return to old-school labyrinthine maps, but this game costs a lot more than Metroid knock-offs like Ori or Hollow Knight, and they have improved on the formula to make much better games.

    The main issue is that the map is boring. There are numerous zones, but each one is just 'generic sci-fi background'. The theming is very slight, and because the connections between zones are handled with a cut-scene you don't have the same sense of excitement tunnelling thorugh a wall back to the beginning and seeing how it all links up organically. Metroid is driven by its exploration and I just wasn't driven to explore this world.

    The world is pretty linear too, the game guides you to your next destination each time. Which is good or bad depending on your preferences.

    Music and atmosphere is forgettable, which is a shame since Super Metroid sticks in my hand as having some of the most atmospheric design of any game I have ever played.

    The pacing of the power-ups is poor, they come so thick and fast by the end that you barely have time to register or use them and there is not enough reward to go back and unlock secrets with them. Just more missiles.

    Finally, though maybe this is just me, my controller would sometimes become semi-unresponsive on the final boss fight when there was too much going on. Made it much more frustrating.

    Maybe I'm just jaded after playing these games for thirty years. And having said all that, the movement controls very nicely, Samus has some REALLY cool little cutscenes, and I have to say that two of the boss fights were absolutely superb and made me laugh with delight.
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  46. Oct 28, 2021
    9
    Single handedly one of the greatest Metroid games of all time, and even moreso one of the best Metroidvanias ever made. Retains great atmosphere from the classics and blends it with modern game design and movement that feels ultra fluid. It keeps all that worked about Metroid Fusion, trims the linearity and supplements it with the open ended design of Super Metroid.

    The story is also
    Single handedly one of the greatest Metroid games of all time, and even moreso one of the best Metroidvanias ever made. Retains great atmosphere from the classics and blends it with modern game design and movement that feels ultra fluid. It keeps all that worked about Metroid Fusion, trims the linearity and supplements it with the open ended design of Super Metroid.

    The story is also deceptively endearing. Simple and only a few lines of dialogue are uttered in the whole 10 hour runtime, but it does enough to make you sympathise with this gaming icon in a way other games have tried and failed to.

    My only real criticism is the lack of memorable songs in the soundtrack; but that is very unfair considering the backlog of this franchise and how legendarily diverse it's music has been. Not to say there aren't any good music tracks, most of it is serviceable to good, just nothing as impactful as Prime or Super.

    Fantastic game. Go buy it.
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  47. Oct 28, 2021
    9
    excellent game. Im not disappointed but there's a few things I wish they addressed. 1. Its not very self aware. Why doesn't Samus remark on how she alwayys loses her powers. 2. The world in metroid is always set up as if its just waiting for Samus to arrive. Her story would be better if she was exploiting aliens for her powers instead of conveniently finding missiles and recharge stations.excellent game. Im not disappointed but there's a few things I wish they addressed. 1. Its not very self aware. Why doesn't Samus remark on how she alwayys loses her powers. 2. The world in metroid is always set up as if its just waiting for Samus to arrive. Her story would be better if she was exploiting aliens for her powers instead of conveniently finding missiles and recharge stations. 3. The old games carried a sense of realism because you could beat them without finding very cool powers. This one theres a feeling of being led by the designers throughout. Expand
  48. Oct 28, 2021
    10
    This is literally the best Metroid I've played. It doesn't hold your hand. It makes you wonder consistently, "Hey maybe I need to shoot everything in this room" and rewards you for it. The visual elements and ques help you progress gameplay forward. Using Samus's abilities make movement really snappy and fun to use. Finding secret blocks is a fun mechanic that really nails exploration.This is literally the best Metroid I've played. It doesn't hold your hand. It makes you wonder consistently, "Hey maybe I need to shoot everything in this room" and rewards you for it. The visual elements and ques help you progress gameplay forward. Using Samus's abilities make movement really snappy and fun to use. Finding secret blocks is a fun mechanic that really nails exploration. Especially, when you randomly shoot walls and BAM you just got another upgrade, you smart boy!

    Fighting bosses can be TOUGH but with enough determination you can learn their attacks and kick some butt. EMMI encounters make you feel the 'dread'. Running away from them is scary and when you finally hide from one, the few moments as the EMMI seeks you out are truly heart-pounding. That feeling of suspense makes those enemies truly terrifying.

    This game gives you rewards for the risk that you put into it, gameplay-wise. It lets you know you can move in it's linear path but let's you explore in between set pieces to find out each map's secrets.

    It's the best Metroid-like game out there. Thank goodness it's actually Metroid.

    *I recommend playing this game with a good sound system at home or with headphones. This game's atmosphere is heightened by the SFX and music. Gameplay also benefits from sound as well since environments and enemies give queues through SFX as well.*
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  49. Oct 28, 2021
    9
    I never played any Metroid game before and Dread was my first one! I love it so much that I begun play entire saga!

    Metroid Dread is a awesome metroidvania with great challenge, graphics and bosses. This game runs smootly in Nintendo Switch. Well, if you is like me and never played Metroid before, try begin with Metroid Dread!
  50. Oct 28, 2021
    10
    Awesomeness, pure awesomeness. If you like Metroid it’s a hit…great controls , fluid as can be and a good difficulty.
  51. Oct 28, 2021
    10
    Metroid Dread is, no doubt, one of the best metroidvania games. It's incredibly smooth and the main moveset has a great variety of abilities. It's also more challenging than other games in the series, but fair. It's scaling is designed as it should be. The map has an excellent design as well. I think it's a must play and one of the best Nintendo Games in general.
  52. Oct 27, 2021
    10
    Fast paced, action packed, visualy stunning and extremely challenging. Loved it!
  53. Oct 27, 2021
    10
    This game is lit fam. Tons of upgrades, smoothest gameplay I've felt in a Metroidvania to be honest. Just really mechanically satisfying, and with challenging content to match. It's probably too hard for a lot of people, that's most of the negative reviews. But the difficulty is what really makes it compelling to me, it would be a waste of fantastic controls if you didn't have to reallyThis game is lit fam. Tons of upgrades, smoothest gameplay I've felt in a Metroidvania to be honest. Just really mechanically satisfying, and with challenging content to match. It's probably too hard for a lot of people, that's most of the negative reviews. But the difficulty is what really makes it compelling to me, it would be a waste of fantastic controls if you didn't have to really put them to the test. Expand
  54. Oct 27, 2021
    9
    Один балл снял за странную механику двойного прыжка, иногда от этого подгорало. В остальном для меня это лучшая игра года.
  55. Oct 27, 2021
    8
    I give it a 8/10. -2 because they have overly complicated puzzle tricks you have to pull off in order to get 100% of the items to get the true ending and for the sake of being a completionist. The whole point of the game is to have fun suviving not wasting 30 minutes so filled with rage you want to shatter your switch, cry, and scream so loud your vocal cords snap and you choke on your ownI give it a 8/10. -2 because they have overly complicated puzzle tricks you have to pull off in order to get 100% of the items to get the true ending and for the sake of being a completionist. The whole point of the game is to have fun suviving not wasting 30 minutes so filled with rage you want to shatter your switch, cry, and scream so loud your vocal cords snap and you choke on your own blood and die. Other than that it's a fantastic game. Love the boss fights, it's like learning a new dance as you glide past all their attacks. The robot partner voice was an annoying choice. The fact that you have to go through 98% of the game to unlock all of your abilities is a poor choice. I'd rather have had at least half the game with all her abilities to freely explore everything and test out her true potential, maybe even get creative in how i beat each boss instead of just having to make do with what i got, and immediately hitting a dead end again and again when trying to explore and collect. How are you supposed to enjoy Samus' powers if you dont get everything until the last boss? Everything up to that point wasn't the abilities carrying you. It was your skill to outmaneuver your enemies. Which yes i do enjoy that but why not both? Parrying be kinda dumb at times. I see the flash, i hit parry, they don't actually attack until after she's already attempted to parry and you can't spam it. Samus wont stay in her ball when you fall, but like you REALLLY need her to stay in morph ball form to get off a cross bomb the moment you roll off a ledge. This made it so much more difficult than it had to be. The shinespark is entirely too short. Like 8 seconds would have been solid. Speed boost conditions are wayyy too specific. Like the conditions have to be exactly right. One change and its ruined. But yeah. Great story. Fun time when I'm not having to spend 40 minutes honing my skills just to get +2 rockets or 1/4 of a health bar. The space jump is also busted. At times it works perfectly, other times she just refuses to do it and dies as a result. I understand there's a rhythm to it but like I'll do the rhythm and it refuses to work. I dont even see why they felt like it was necessary to restrict the ability to the rhythm. Like it could be rhythmic or not as long as we can get by easier who cares the choice should be there to do either. If you are willing to put on these metaphorical handcuffs and restraints on abilities then you'll enjoy yourself. Expand
  56. Oct 27, 2021
    7
    This game is very good until you start taking into account complete shi tier controls and cheating AI. Emmi mechanics are also pretty mediocre design wise. The double jump mechanic is literally the worst implementation of any platformer in history ever. Everything else in the game is pretty high quality.
  57. Oct 27, 2021
    10
    This review contains spoilers, click expand to view. im want to kiss her . Expand
  58. Oct 27, 2021
    10
    I honestly can't think of anything wrong with Dread.. Having beat it some 15 times at time of writing all I can say is if you haven't, give it a shot. Easily going to be my favourite game of 2021.
  59. Oct 27, 2021
    9
    This year (2021) I played through all of the mainline 2D Metroid games (Zero Mission and Samus Returns over the original 2) and got lucky enough that Dread was announced shortly after. It was incredibly exciting to see that a new entry would be released 19 years after Metroid: Fusion but I remained skeptical as Samus Returns was not my favourite entry and Mercury Steam was returning toThis year (2021) I played through all of the mainline 2D Metroid games (Zero Mission and Samus Returns over the original 2) and got lucky enough that Dread was announced shortly after. It was incredibly exciting to see that a new entry would be released 19 years after Metroid: Fusion but I remained skeptical as Samus Returns was not my favourite entry and Mercury Steam was returning to develop Dread. However, I was proven very wrong.

    Metroid Dread is the best metroidvania game I have ever played. I enjoyed all of the other Metroid games but the only one that comes even close is Super Metroid. Metroid Dread is visually stunning, being easily one of (if not the best) looking games on the Nintendo Switch, especially in handheld. It runs like water and the colour work, lighting and designs are all phenomenal. Samus has never been controlled with so much fluidity and ease. The evolution of the parry from Samus Returns and the inclusion of the slide are sure to remain staples of the series, assuming another 2D game follows.

    Story wise, it's easily the most involved 2D game. I have not played the Prime series (yet) and I have not heard nice things about Other M's story. The plot takes interesting turns but is not a huge part of the game and takes a backseat to the gameplay. The loop of exploration and upgrades continues here and I was not disappointed. The developers throw so many upgrades and abilities your way all the way up until the end of the game. This sounds overwhelming but in reality, Dread just gives you more options to handle encounters with these moves. The only ability that was wasted was the Phantom Cloak which I may have used 4 times during my whole time playing (around 8 hours). Only 8 hours sounds very short but I can assure that the game is a challenge and will most definitely be very difficult for anybody unfamiliar with this style of game. I felt it was a perfect length and any extra areas or tasks would have potentially dragged the game on too much.

    The level design is amazing, I took great notice in the choices the development team took in placing interactions and doors and even the water level in an area steers the players progression. Sequence breaking is available in this game for those talented enough to figure it out (not me) and this game is ripe for speed running. My only gripe with the level design is that I thought it was annoying when backtracking to areas to pick up extra upgrades and would've appreciated some sort of universal fast travel that unlocked upon reaching the final boss. That is only a small nit pick on my part but I decided to include it anyways.

    To conclude, Metroid Dread is probably the best in the series and is a fantastic return to the Metroid franchise. This game is suitable for newcomers, however be warned that it is a challenge. This game feels like Nintendo taking ownership of the metroidvania subgenre once again with great triumph. I hope to see the Metroid franchise return to 2D again, but for now we all patiently wait for Prime 4.
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  60. Oct 27, 2021
    6
    This game was probably an 8 or 9 for at least half of it, but it slowly dwindled.

    PROS: The game does produce a decent atmosphere of an abandoned planet, and indoor corridors, often claustrophobic. Some of the controls are very fluid (see the CONS for the bad controls). Jumping, dashing, sliding are all intuitive and responsive, and the animations correspond well to where you are
    This game was probably an 8 or 9 for at least half of it, but it slowly dwindled.

    PROS: The game does produce a decent atmosphere of an abandoned planet, and indoor corridors, often claustrophobic. Some of the controls are very fluid (see the CONS for the bad controls). Jumping, dashing, sliding are all intuitive and responsive, and the animations correspond well to where you are trying to move. The upgrades were also fun and did give a sense of getting stronger and better. The metroidvania style of getting abilities to go back and reach new areas were there (although some traveling was too long as described below). The map, although a little daunting for it’s size, did reveal with gradients into emptiness areas where you knew the map extended - which helped give you a sense of where to go. I was only unsure where to go maybe once, despite hearing this was a problem for other players. The map development and upgrades all worked together to provide a key element to any video game - progression. The map also marks key items which is very helpful, especially when backtracking is required. The early EMMI encounters are good, atmospheric, and feel like a good stealth opportunity that invoked tension.

    CONS: Some of the controls are poor. At the top of this list is the shinespark mechanic, which is just atrocious. First, the game does not tell you multiple ways this feature can be used - such as extending the spark by wall bouncing or hitting a slope at the right angle. Another way is doing it in middair. You can look up online how to do these, but the mechanic is still vague to decipher. For instance, you can extend a spark by hitting a spark that is sloped - but not a slope against a wall, as she will end the spark as soon as she hits the wall. The whole thing is unclear, the controls are convoluted and unintuitive, and really soured that feature and any attempt at 100% completion. Even the games instructed method of using shinespark involves depressing L3 in tandem with moving that same stick in a direction. It’s a terribly unnecessary combo requirement that can lead to unwanted results. Related to that, the slide motion and morph ball motion are almost the same (L2 and diagonal down vs L2 and down). I know I and many others have experienced going into ball or slide when we wanted the other. Again, it's an unnecessary setup.

    QTEs - how these remain common in games is vexing. Multiple bosses - and even some of the regular creatures like the worm door guard things early on - need QTEs to beat. The feature remains an unimmersive fault in games and is very prevalent in Metroid Dread.

    Multiple boss fights slip into a cinematic sequence. Most of the time, you have no control over how this unfolds. But at least one fight requires you to continue shooting as part of an on-the-rails cinematic sequence. Of course, the game doesn’t tell you when. Furthermore, there is a fight where one of your weapons doesn’t work during an interactive cinematic - but your other weapons do. So if you tried the non-working weapon first, you could think it was a non-interactive cinematic. Which would result in confusion as to what to do or extend the fight to be finished way longer than necessary.

    The later EMMI encounters pretty much lose stealth as a viable option. You’re better off just bolting to the next area on the map and not care if you’re spotted. They lost their mystique here. And the game trains you early to avail yourself of stealth to succeed at these.

    Getting around also becomes a chore as the map expands. Teleporters and transports can take minutes to get to if you haven’t memorized routes. Eventually, the teleporters all unlock interchangeably, but late in the game. Most of the time, it’s just tedious to get around. Also, the game tells you that a blinking section of the map indicates hidden item. But, early on, there was a spot where you couldn't advance unless you started randomly shooting everywhere (but the map wasn't blinking to indicate anything hidden) to reveal a hidden passage. There is never any instruction about hidden pathways, which you would expect since they told you this with "items." So either passages should be included among hidden “items” or given a similar in-game instruction as “items.” Either way, the game communicated hidden passage rules poorly.

    For even a decent B-level gamer, the boss fights will require much trial and error to learn a “pattern.” And eventually, they can become easy as a result. Although some are just bullet sponges. Some gamers may find this an appropriate part of a challenge. But others will find it redundant, and boring—like learning a deck of memory cards over and over. Thus the “difficulty” is less about the flow of the fight itself, but merely learning a pattern.

    ____
    All in all, the game was largely enjoyable, but largely hurt by unclarity and some bad mechanics
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  61. Oct 27, 2021
    10
    لاتوممذزسیلتپممخنلبدممکتبسصفهمپزسثفعهمدزیفهخپذزلعهخمپدزسسقنحججهغلانمممممممن
  62. Oct 27, 2021
    6
    Reminiscent, but modernized. The game is quite hard, but that adds to its value. The maps are huge. Probably the most "adult" game I've played on Switch. Sadly, like most switch games, framerate and performance are an issue for this 2021 game; this game could run better on a PS3.

    * After beating the game, I'm going to lower the score from a 8 to a 6. I beat it in less than 10 hours and
    Reminiscent, but modernized. The game is quite hard, but that adds to its value. The maps are huge. Probably the most "adult" game I've played on Switch. Sadly, like most switch games, framerate and performance are an issue for this 2021 game; this game could run better on a PS3.

    * After beating the game, I'm going to lower the score from a 8 to a 6. I beat it in less than 10 hours and there is no replay value. The game was surprisingly linear and no great appeal to complete finding items as the game was already beaten. Hard mode is of no interest to me. I'd wait for a price drop, this is not a "must play" game.
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  63. Oct 27, 2021
    8
    as someone who started his journey of metroidvanias with hollow knight and then i continued to the other popular games such as ori and bloodstained i was really hyped for Metroid dread because its kind of one of the creators of the genre after finishing the game i was left with this off feeling as if it wasn't enough

    story: Metroid Dread retells the story of the 2D Metroid games leading
    as someone who started his journey of metroidvanias with hollow knight and then i continued to the other popular games such as ori and bloodstained i was really hyped for Metroid dread because its kind of one of the creators of the genre after finishing the game i was left with this off feeling as if it wasn't enough

    story: Metroid Dread retells the story of the 2D Metroid games leading up to it, ending with Metroid Fusion. Now, Samus is dispatched to investigate by a currently unknown party and travels to ZDR. As the only being in the universe with immunity against the X Parasites, Samus seeks to uncover whether they truly still exist

    pros:

    - the game is one of the prettiest games you can play on the switch its really smooth and barely had any hiccups in the graphic department

    - the map is super understandable and very detailed really made my life so much easier

    - the sound design is superb

    - Samus'es movements and weapons although clunky at times are really cool and after getting used to it i really loved it

    - the bosses in this game are the biggest stars beautifully designed and every fight had meaning and difficulty plus final boss is super hard in the good way

    - the game is good in the sense of completing the story that fans waited for at least 20 years if I'm not mistaken

    cons:

    - the game is super short for a metroidvania idk if its just me but in my opinion if a metroidvania isn't at least 15 hours its not worth full price

    - which leads me to the price of the game yes its a good game and all but 60 bucks for this ? really Nintendo ? that's a no go they should've took an example from kena bridge of spirits if the game isn't long don't put a high price on it !!!

    - the "dread" part of the game which are the immortal robots that chase after you is not scary and not "dread" worthy. annoying at best because if the killer robot catches you , you have a small escape window and you do it 7 times with 7 different E.M.M.I. as they call them i swear every time i stumbled upon one of the those robots all i had in mind was oh s@%t here we go again

    - after i finished the game i had this off feeling as if i didn't do much in my opinion metroidvanias today accomplished way to much and set the bar way to high even for the genre creator

    in conclusion the game is super fun and i do recommend it but only for a lower price i cant possibly recommend a 10 hour game at best for 60 bucks its beautiful cool and i really liked it at the end but i hope that in the next Metroid they'll go bigger and better because as i said the bar for metroidvanias is way to high these days which brings me to my final score an 8 out of 10
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  64. Oct 27, 2021
    8
    The good:
    Overall a very good game. The bad:
    A little to linear, you never feel lost. The graphics is good but perhaps som cell-shaded 3D graphics would look better. Areas differ to little from each other in appearance.
  65. Oct 27, 2021
    9
    Dread goes toe to toe with best Metroid games of all time, and that says a lot. Literally the only thing holding Dread back from a 10/10 is the soundtrack being average, not bad, just not at the levels of similar games like Super Metroid or Metroid Primes soundtracks. Everything else, the combat, exploration, characters, and story are a hard 10. It doesn't hold your hand, it's difficultDread goes toe to toe with best Metroid games of all time, and that says a lot. Literally the only thing holding Dread back from a 10/10 is the soundtrack being average, not bad, just not at the levels of similar games like Super Metroid or Metroid Primes soundtracks. Everything else, the combat, exploration, characters, and story are a hard 10. It doesn't hold your hand, it's difficult but fair, and every minute of this game is an absolute blast to experience. Expand
  66. Oct 26, 2021
    10
    This review contains spoilers, click expand to view. no jugaba metroid hace mucho, me hice de apoco fanático de este estilo de juegoy luego de terminar por decima vez castlevania sotn y el mas reciente hollow, tenia muchas ganas de toparme con un juego que te dejara unas sensaciones de progreso, aventura, lore y jugabilidad tan exquisitos. luego de varios intentos indies entre algunso decentes y otros mas que rescatable, tengo el honor de jugar esta maravilla, diseño de niveles con una progresion matematica, jefes memorables, una historia continuista y mas que decente, una pelea final de esas que respiras hondo al terminar de lo dificil y expectacular de esta, un juego que me dejo una sensación tan pero tan buena... un juego obligado para los que parlamentos le agrada este genero Expand
  67. Oct 26, 2021
    9
    An amazing Metroid game through and through. It incorporates all the classic elements of the older games and expands on the formula with new gameplay mechanics. I especially like the melee counter and the dynamic aiming. The bosses are some of the best in the series. It's a challenge that is welcome compared to the previous tamer enemies and bosses that acted as bullet sponges. It's niceAn amazing Metroid game through and through. It incorporates all the classic elements of the older games and expands on the formula with new gameplay mechanics. I especially like the melee counter and the dynamic aiming. The bosses are some of the best in the series. It's a challenge that is welcome compared to the previous tamer enemies and bosses that acted as bullet sponges. It's nice to see the franchise being inspired by other Metroidvania. Also, the EMMI bring a whole new element of fear and vulnerability, just like the SA-X in Metrood Fusion.

    Unfortunately, Metroid dread was a bit too short. Itll take you 8 to 10 hours on average. But thats not the main problem. The problem is that theres very little replay value. The only reward you get for finishing the game quicker is some artwork, even on Hard thats all you get. Even in the old games you could unlock different suits. A new game+ wouldve helped. Once you're done with the game, theres very little reason to go back. I also wished that the game wasnt as linear but that's understandable given the focus on the story.
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  68. Oct 26, 2021
    10
    One of best games this year and in my opinion Metroid Dread is best Metroid game in the series of Metroid (not Metroid Prime as it is different between First-Person Shooter-Adventure and 2D/2.5D Action Metroidvania. :)

    So I give this game my Game of the Year 2021. :) Metroid Dread offer you so much throughout game like lot of weapon and suit abilities for Samus, lot of areas
    One of best games this year and in my opinion Metroid Dread is best Metroid game in the series of Metroid (not Metroid Prime as it is different between First-Person Shooter-Adventure and 2D/2.5D Action Metroidvania. :)

    So I give this game my Game of the Year 2021. :)

    Metroid Dread offer you so much throughout game like lot of weapon and suit abilities for Samus, lot of areas throughout game with many secret areas with their own specific to use to unlock secret areas or areas where you progressing through the story or explore around amazing and depth designs of areas and backgrounds. Graphics is fantastic looking and gameplay is depth, perfect fun and challenging. Metroid Dread is not easy or normal difficult game, it is hardcore challenge and difficulty feels thanks to between gameplay, bosses, dangerous areas and big robots chases you and you have to find way to escape until you kill brain thing alien and get powerful weapon abilities to takedown E.E.M.I. robots. :)

    I do understand some gamers found game is so hard which is wrong games for them. This is what Metroidvania and hardcore action games is. They need to research about game first before buy game incase too hard for them.

    Anyway Metroid Dread is my game of the year 2021!!! :)
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  69. Oct 26, 2021
    10
    Metroid Dread is personally my favorite Metroid game of all time. Everything from the exploration, weapons, collectibles, and story are near PERFECTION. I had a blast playing this game. The exploration was Zero Mission-like, not as interconnected as Super Metroid's, but very much alike to Zero Mission's style, where every area was separate and are connected through elevators. This game ISMetroid Dread is personally my favorite Metroid game of all time. Everything from the exploration, weapons, collectibles, and story are near PERFECTION. I had a blast playing this game. The exploration was Zero Mission-like, not as interconnected as Super Metroid's, but very much alike to Zero Mission's style, where every area was separate and are connected through elevators. This game IS NOT like Samus Returns, where if you went from one area to the other, that meant that area you already visited was done for, no use of going back there unless you want to 100%. Metroid Dread basically requires you to go to every location and back, which I think is great since it gives you much of an incentive to 100% the game.

    The story is fantastic. It takes what happens from Fusion and creates its own, very interesting story. It is recommended to playthrough the old Metroid games to get an understanding of the basic lore, but this is still a great game for newcomers. There is a ton of variety in the Boss Fights and I'm glad that every EMMI, and most bosses have unique styles so none of the battles are boring or bland at all.

    This is a fantastic game. I definitely recommend it to those who have not played a metroid game or a metroidvania. You will have a great time.

    TLDR: Awesome game, almost everything is perfect, a must buy for new-comers and veterans alike.
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  70. Oct 26, 2021
    7
    Generally speaking the game is great, looks very nice and the exploration is really fun. However three things are in the way of it being fhe best it could be. In order of severity first is EMMI zones, way too much trial and error to find your way through their zones without getting caught sometimes and dying repeatedly just to learn the layout of their area is immersion breaking. Second isGenerally speaking the game is great, looks very nice and the exploration is really fun. However three things are in the way of it being fhe best it could be. In order of severity first is EMMI zones, way too much trial and error to find your way through their zones without getting caught sometimes and dying repeatedly just to learn the layout of their area is immersion breaking. Second is the optional upgrades, too many of them require endgame stuff to be able to grab them so you get left pretty weak until right at the end unless you're doing TONS of backtracking which sometimes isn't possible because the path backwards gets cut off. The biggest offender here is all the speedboost block puzzles to get some of the best items since a lot of them require the upgrades you get just before the final boss. Lastly and most obviously, the boss's difficulty is frankly way too much higher than the rest of the game. They're definitely beatable but every boss is extremely fast and deals an entire lifebar of damage with every hit more often than not so you die repeatedly just to learn patterns and to me at least, after 15 or so deaths I'm simply not having fun any more and I don't feel accomplished for beating such a boss because it seems to me I beat it out of luck and persistence rather than skill and preperation. All in all enjoyable but the game likes to roadblock you with overly tricky parts way to often for anyone who isn't able to put in hours and hours of time . Expand
  71. Oct 25, 2021
    6
    Fun game but doesn’t really do anything to separate itself from all the copies over the years. Outside of the gameplay the graphics are average, sound is poor and story is both dull and badly told. Overall you could class it as a well polished iOS game, although a lot of iOS games have better graphics. It is fun though, get it in a sale.
  72. Oct 26, 2021
    10
    With so many easy wayouts Nintendo and MercurySteam could've got nowadays, I'm so glad that they respected Metroid core mechanics and its loyal fanbase. Brilliant game design and incredible boss battles. The best game I've played in years.
    That being said, the soundtrack is a little lackluster at some points, especially if you consider the brilliant pieces that the series had over the years.
  73. Oct 26, 2021
    10
    This is my game of the year.

    A perfect progression for the Metroid series, excellently challenging, buttery smooth controls and mechanics, gorgeous graphics, phenomenal and nostalgia inducing music, and an incredible story, with an ending leaving me VERY excited for the future.

    As a long time Metroid fan, this is a dream come true.
  74. Oct 26, 2021
    8
    This review contains spoilers, click expand to view. SPOILERS!!!:

    Wow. I’m so shocked & happy this game finally came out. I remember hearing of it years ago after it was teased & eventually canceled, only to be revived after Samus Returns was remade. As a lifelong Metroid fan, this game’s existence was enough to make my inner child explode out as I watched the E3 reveal (one of the only good things from this year’s god awful show). So how is the game? Well if you’ve been on the internet in the last few weeks you know this game is excellent, and it definitely is!! I’m so happy it lived up to the enormous expectations and is doing so well critically & commercially, the series has long deserved this spotlight. I’ve seen a lot of fans throw “best 2D Metroid” around though and I can’t say I really agree there.. I think it’s mostly from the excitement of a new 2D Metroid being released but I think Super Metroid is still objectively the best one. There are flaws here that I wish I could overlook, I think the biggest sin this game commits is that the Soundtrack isn’t really memorable.. Which pains my heart because Metroid soundtracks almost always slap. Not a single track besides the title screen theme caught my attention while playing unfortunately. Also, this game can be brutally hard at times. I’m well seasoned in these games but I got my ass handed to me MANY times, mostly by bosses. I have no issue with learning patterns and overcoming adversity after a few deaths, there’s a whole genre called Souls for that feeling lol. But hitting a brick wall over and over really isn’t my thing. I would go as far to say Dread is around as hard as Fusion (Admittedly I played Fusion when I was a pre-teen so my gaming skills weren’t as they are today, most say it’s among the harder Metroid games to this day though). Yes I felt satisfied after each tough enemy/boss encounter was done for, but some really pushed my patience to the limit, ESPECIALLY the final boss. I LOVE how Kraid came back (I’m pretty sure he’s canonically dead but I really don’t care). Speaking of canonically dead, I’m so bummed that Ridley never showed up! I don’t care what explanation needs to be given! This was the last Metroid game of Samus’ story (for now) he should’ve at least TRIED to show his dead ass! I love Ridley sorry. Anyway, Dread’s big gimmick are the EMMI robot stealth sections, which are exactly what I expected them to be. I’d say around half of them aren’t that tough to bypass and eventually defeat, but the last couple are a pain to deal with at times, especially the Purple one. The fact that it can track you from anywhere was a difficulty spike I wish was more smoothly implemented. It’s basically a mad sprint for the exit, which locks when this thing WILL see you and stun you. Overall though, I thought I would despise the EMMI sections pre-release just because of the trial & error design of their sections, but I really enjoyed the amount of anxiety they gave me! And I’ve never said that for ANYTHING! They were thrilling! I even had my partner feel my chest for my pounding heartbeat right after one of them chased me down after a couple of times of successfully pulling off a difficult counter to avoid death. Difficulty spikes aside, (nothing new for Metroid), this is a fantastic game. I also appreciate the slightly more story we got with this entry. I’m in the minority on this, but I’d always love if Metroid went for a more cinematic approach, I know it goes completely against a lot of what the series is, but as sparse as they are I can’t held but nerdgasm at some of these late game exposition dumps! My jaw dropped at some parts! Yes I’m also a Other M apologist so don’t hate me. If Metroid is one day able to balance bombastic story with bombastic gameplay without pissing the fans off like Other M did, I think that’s a net positive! Dread also easily plays & controls the best out of any game in the series since the Prime series imo. Samus is so much fun to maneuver and engage in combat with. Once you get good you will ZOOM around the map & it never got old for me. I’ve played so many of these games that I felt right at home as soon as Samus woke up from her little nap after getting rekt by the main antagonist, Raven Beak, who has VERY interesting ties to Samus’ past. Overall this game feels like a full circle for the series, despite a few flaws; Bland soundtrack & massive difficulty spikes that made my hands cramp up, I still walked away with a big smile on my face. Metroid is BACK!! Now please don’t take another 20 years to make another, we can’t live forever yet, Nintendo.
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  75. Oct 25, 2021
    0
    This game is extremely expensive. The greedy developers are charging $60 for a 2D side-scroller. It doesn't even have the AAA quality to justify the $60 price tag. The graphics are a joke. The physics are beyond horrible. The gameplay is so boring and repetitive. The developers made the game difficult in a pathetic attempt at making the game longer than it has to be. Despite itsThis game is extremely expensive. The greedy developers are charging $60 for a 2D side-scroller. It doesn't even have the AAA quality to justify the $60 price tag. The graphics are a joke. The physics are beyond horrible. The gameplay is so boring and repetitive. The developers made the game difficult in a pathetic attempt at making the game longer than it has to be. Despite its difficulty, the game still manages to be very short. I beat the campaign in just 8 hours. The developers added hard mode as an unlock, in a laughable attempt at giving this game replay value.

    There is no multiplayer. So once you beat the campaign, there is not a reason to touch this game again. Charging $60 for a game with no replay value is a cashgrab. Imagine charging $60 for an indie-quality 8 hour side-scrolling game with no multiplayer. This outrageous greed makes EA and Ubisoft look like saints in comparison. I don't recommend this game at all, unless you want to support laziness.
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  76. Oct 25, 2021
    6
    Music is very bad. Plot is 50% copy-paste from previous games. Locations are easily forgettable because of how much plain grey is used. Enemies are, too. It doesn't add much to lore, for example anything to Adam's personality, and I feel ending is strange instead of satisfying. The cut-scenes are made right sometimes, but it becomes cheap worship of Samus coolness pretty soon, a way to winMusic is very bad. Plot is 50% copy-paste from previous games. Locations are easily forgettable because of how much plain grey is used. Enemies are, too. It doesn't add much to lore, for example anything to Adam's personality, and I feel ending is strange instead of satisfying. The cut-scenes are made right sometimes, but it becomes cheap worship of Samus coolness pretty soon, a way to win praise of long fans. By the way, the game itself isn't by any means cheap, while it's 2.5D Metroid game with no changes to its very old formula. People say ”rate it high for new Metroids to come out”, but I don't want a series to continue like that, nor rating it any higher. Expand
  77. Oct 25, 2021
    9
    Since the original(too many hours) after that... I played a few moment on the other METROID game, This is the METROID, I always dream of ... it's very fluid in its movements and all with an accessible difficulty without being in the impossible for most people ... A Future Classic Game
  78. Oct 25, 2021
    10
    This game is awesome great gameplay,level design,awesome boss battles,fast paced and doesn’t hold your hand.
  79. Oct 25, 2021
    9
    Dread is an expertly crafted Metroidvania title, a Metroid game that feels very modern and retro at the same time. You can tell MercurySteam really undestands what makes Metroid games so special. If you're an experienced Metroid player like me, chances are you won't get lost and confused at any point in the main path, despite having large and complex areas to navigate, which is a testamentDread is an expertly crafted Metroidvania title, a Metroid game that feels very modern and retro at the same time. You can tell MercurySteam really undestands what makes Metroid games so special. If you're an experienced Metroid player like me, chances are you won't get lost and confused at any point in the main path, despite having large and complex areas to navigate, which is a testament to the excellent level design. Controls are very snappy and fun, Samus controls wonderfully. Though I wish the game actually detailed how shinesparking works, because it is necessary for many optional collectables and it is never properly explained.

    The story will definitely satisfy long-time Metroid fans, especially when it comes to the ending. I only wish the game was a little longer. It has an appropiate duration for a 2D Metroid game, but an additional area (ideally with an extra major boss) would have gone a long way for me. Finally, the music is kind of forgettable (sadly), but the graphics are exquisite and the framerate is silky smooth (60fps). Easily one of the best looking Switch games. Overally, Dread is a masterfully crafted Metroid title that sits comfortably among gems like Zero Mission and Fusion (Super Metroid is still better IMO).

    Score: 9.1
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  80. Oct 25, 2021
    10
    Amazing story, graphics and gameplay. Best Nintendo game since breath of the wild
  81. Oct 25, 2021
    8
    Hey, kid, do you want an upgrade to your powers? Here - defeat this boss and take this item sphere to get it... What? You want to explore if the upgrade would allow you to get to places you were unable to visit before? Uhhhh... sorry, but the access is closed, you must go on. We can't have you wander, getting lost and stuff, this is a Metroidv ... uhhh, sorry, I meant Linearvania game.
  82. Oct 25, 2021
    10
    Before Metroid Dread, I played Super Metroid, as a way to see why it is 'the best Metroid game' as some people calls it. The game was fine in my eyes, and I think Hollow Knight and Ori is a better metroidvania game. Metroid Dread, in my opinion, is a better version of Hollow Knight, with less difficulty.
    Metroid Dread was a lot of fun, and reading some of the reviews with people saying
    Before Metroid Dread, I played Super Metroid, as a way to see why it is 'the best Metroid game' as some people calls it. The game was fine in my eyes, and I think Hollow Knight and Ori is a better metroidvania game. Metroid Dread, in my opinion, is a better version of Hollow Knight, with less difficulty.
    Metroid Dread was a lot of fun, and reading some of the reviews with people saying they were fans of previous entries saying this game is bad, makes me confused. The game has better graphics than most of the Switch's first party titles. The game forces you to use the joy stick, which may felt weird at first, but you would eventually get used to it. And the games difficulty isn't that difficult like most of these reviews say.
    The difficulty of Metroid Dread may feel hard at first, but if you actually pay attention, every attack has a weakness, and is easy to avoid. Each bosses can feel unpredictable at first, but when you take your time, you would eventually learn the attack patterns judging from their movements alone, giving you more than enough time to avoid and counter attack.
    Back tracking is expected in a Metroidvania, but this games backtracking isn't really as bad as people say, and I think it I only backtracked once or twice when I tried to progress, with most of my overall backtracking is to collect the optional item upgrades (increasing in missile capacity and etc). Most of the times, when you unlock a new ability, the game would put you near a teleporter that would basically be a sign that says, this is where you have to go next. And if people say that it's confusing, then there is the map, which literally tells you every gate or blast doors that you may have missed.
    The E.M.M.Is, is the most understandable ones, and I think they aren't too bad. The first time you meet them, you would probably be terrified, but after some time, they can feel old and annoying. But it isn't really too much of a hassle when you get used to them.
    I saw a complaint that finding all items should have given you a different experience, either you collect all the items and make the game feel easy, or don't collect items, and make the game feel hard, with Metroid Dread feeling completely pointless to collect all items. In Super Metroid, I didn't collect all the items, but that doesn't mean the boss is automatically harder, it just means I don't have enough missiles to spam, because in Super Metroid, the more you collect, the more you can use, and in Dread, it feels the same way, where if you have more missiles, you would be able to use more missiles against the bosses, rather than the charge beam, which would technically make the game feel easier in some ways. This complaint felt redundant, considering the bosses is already not too difficult if you know what to do.
    Overall, these reviews, saying they were fans of previous Metroid games, seems to feel a bit too negative, or probably blinded by nostalgia, because some of these complaints are clearly the same things I can see as problems for Super Metroid, and if Super Metroid is the best Metroid game, and if you have these 'issues' that these people say, then it is difficult for me to see them liking Super Metroid. If you feel that you don't like Metroid dread, then revisit Super Metroid, and compare your experience on these issues that people have, because in my eyes, Metroid Dread is the better than most modern metroidvanias.
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  83. Oct 25, 2021
    9
    A very interesting game even though it is my first Metroid game. However, there are so many lock in the map so that you do not have freedom to explore in your first play through. Sometimes I also get lost and not sure which place to go.
  84. Oct 24, 2021
    10
    Very sexy game. Beautiful graphics. Great and joyfull gameplay. Very fluid.
  85. Oct 24, 2021
    10
    Fantastic game marvelous, just completed a 100% run, i want more :)

    graphic 9/10. very good for switch
    gameplay 10/10 challenging and fair very good controls
    music 10/10 marvelous atmosphere, and the theme song is a masterpiece
    story 8/10 epic
  86. Oct 24, 2021
    10
    Excellent and mostly point to be the GOTY. The world design and the replay is amazing, you can play the game over and over again without be tired and try to be your best score. Also the controls are so smooth and responsive.
  87. Oct 24, 2021
    10
    Excellent game, had high expectations and it turned out even better than I expected. Mercury Steam already showed how much they respect and love this saga with Samus Returns, but this time really outdid themselves.
  88. Oct 24, 2021
    4
    Horrible hit detection, constantly being chased by something that you are given nearly zero time to react to (thanks to a ridiculously long charge time on the weapon), heavy variance in damage taken, archaic controls for shooting that prevent you from moving when firing your weapon for absolutely no reason. We have all the first-person and third-person shooter games and Metroid stillHorrible hit detection, constantly being chased by something that you are given nearly zero time to react to (thanks to a ridiculously long charge time on the weapon), heavy variance in damage taken, archaic controls for shooting that prevent you from moving when firing your weapon for absolutely no reason. We have all the first-person and third-person shooter games and Metroid still manages to play like a game from the 90s despite having a heavy reliance of shooting while jumping and moving.

    Screw this so hard. I don't mind hard games, but this is just poor design. I wish I could get a refund for it.
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  89. Oct 19, 2021
    10
    The game is one of the best on the Series!! Please don't compare and give words of garbage about metroidvania. This is NOT a metroidvania. It is a Metroid and the best entry on the Series in a long time.
  90. Oct 24, 2021
    9
    Excellent episode, a tribute to the series for those convinced, and a superb approach for new players who would not have had the opportunity to play the previous games. Always impressed to see the switch deliver great graphics whenever it wants. Excellent replayability potential
  91. Oct 24, 2021
    9
    I'm not a pro player or speedrunner but I like myself some Metroid so this is the view of an average player. I mostly loved what was there.

    Not much this game does, that gets it on my bad site but I do think the damage output of enemies is a bit too harsh at times. Although on the other hand it makes you feel so much better ones you topped off your upgrades and such though there still
    I'm not a pro player or speedrunner but I like myself some Metroid so this is the view of an average player. I mostly loved what was there.

    Not much this game does, that gets it on my bad site but I do think the damage output of enemies is a bit too harsh at times. Although on the other hand it makes you feel so much better ones you topped off your upgrades and such though there still will be enemies that get on your nerve with that.
    The checkpoints are more that fairly planted but why do you have to manually skip cut-scenes EVERY TIME! This gets extremely annoying after your third death and you will die, often at that on bosses. My average death-count just on bosses must be 7 or more. You do understand bosses once you died enough but they still will challenge you and there will be times where you wonder "how the heck do I avoid that" or "did I hurt it or not, I can't tell" but keep on going and you will overcome. I think the boss that was the hardest to me took about an hour to beat with die and repeat.
    Most optional upgrades will be not too difficult to obtain and while not mandatory can help you out. You shouldn't have to much trouble getting them with some more movement options and the game helps you pretty well on keeping track around the area they are hidden. Still, my percentage to Item completion was 91 % by the end of the game. I really only missed (from what I can tell) some that required crazy Speedbooster shenanigans and Morphball movements over fall blocks even with the X-Bomb upgrade and Nintendo should have made it easier for players like my but by no means they make or break finishing the game.

    Loading time happens only when going to an new/different region of the game and are tolerable though I wouldn't mind shaving of half of it. Otherwise the game runs quiet stable and fast and I never noticed any slowdowns or hickups. I found the graphics pretty good for 2.5D sidescroller on Switch (docked mind you, I never use the Switch to play mobile), if you have any issues with that you have some delusional standards and should get your head checked.

    For the controls, they are mostly good but I have an issue with having to press in the Analog Stick I move with for movement options and it sucks that you can't aim with missiles or the Beam and walk at the same time. It always gave me headaches that you have to keep the Grapple Beam pressed when using it, I never got used to it. Luckily you don't use it that often to get at you. The Space Jump also doesn't work as good as I wanted it and troubled me sometimes. Do better Next Mission Nintendo.
    The Melee-counter mechanics did overstay there welcome a bit and were basically mandatory at later points in the game and nothing this tedious should be mandatory so much.
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  92. Oct 24, 2021
    3
    Garbage, forgettable music, forgettable exploration, very linear, irritating highly scripted bosses, fun segment for the last 3 minutes and decent graphics earn it a 3 out of ten.
  93. Oct 24, 2021
    10
    I don't give out 10s often, but this is one of those rare occasions.
    The ending of this game is one of the best I've seen in a long time.
  94. Oct 23, 2021
    10
    Finally 2021 has a clear winner for Game of the Year, this is the best metroidvania ever made, yes even better than Hollow knight and Ori and the Will of Wisps; and in my opinion the best switch game ever made.
  95. Oct 23, 2021
    5
    Great game, I highly recommend this for anyone who’s a fan of the Metroid prime franchise
  96. Oct 23, 2021
    10
    This game is a MASTERPIECE! an for those who saying it’s hard, are the ones who haven’t actually played a Metroid game.
  97. Oct 23, 2021
    10
    On top of the flawless Nintendo polish, you rarely find in other games, this game's design is nothing short of a masterpiece, the controls, animations atmosphere level design, abilities, I just keep being surprised while playing by how well every corner of this game is polished and well thought, I really appreciate the way the levels are designed linearly but without giving a hint aboutOn top of the flawless Nintendo polish, you rarely find in other games, this game's design is nothing short of a masterpiece, the controls, animations atmosphere level design, abilities, I just keep being surprised while playing by how well every corner of this game is polished and well thought, I really appreciate the way the levels are designed linearly but without giving a hint about that, without handholding while it gives the feeling of an open world, i can't stress enough how much i loved this game!!! Expand
  98. Oct 23, 2021
    10
    Such a great experience, I really hope it wins the "Game of the year" from The Game Awards, because it deserves
  99. Oct 23, 2021
    7
    I liked it, but I have no intention of playing it again or on Hard. If you like Metroid you'll like it, but it's not going to blow you away.
  100. Oct 23, 2021
    10
    I loved Metroid Fusion, so I had high expectation for Metroid Dread. This game did not disappoint. Best game I’ve player in a while, totally worth $60. It was also fairly difficult, which was great, as some Nintendo games are really really easy.
Metascore
88

Generally favorable reviews - based on 124 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 124
  1. LEVEL (Czech Republic)
    Feb 18, 2022
    100
    Quotation forthcoming.
  2. Jan 20, 2022
    90
    After almost 20 years we finally have a sequel to the 2D series of Metroid games! Considering that, Dread does a great job of combining the new modern combat with the old elements of research and advancement, and it doesn't hurt that we have some of the best boss fights in the series. A true gem and a must have for all Switch gamers.
  3. Dec 13, 2021
    85
    Taking up the torch of a series interrupted nineteen years ago is never an easy task, but the MercurySteam studio is doing it with honors! The developers have chosen the path of security while perfectly respecting the spirit of the previous episodes, to the detriment of true modernity.