User Score
8.7

Generally favorable reviews- based on 2790 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 14, 2021
    10
    Video game puro sem querer ser filme ou anime, a essencia de metroid intacta , com novos recursos visuais fantasticos, som perfeito e uma jogabilidade suplema, ou quem quer se divertir com games esse é indespensavel, ainda bem que a nintendo para nos trazer um tipo de desafio como.
  2. Oct 14, 2021
    10
    This is my first Metroid game and it’s phenomenal, go buy it you will not be disappointed!
  3. Oct 14, 2021
    0
    Awful graphics, awful controls, awful camera and bad theme. This is a pretty mediocre release in every way. Graphics are like welcome to five years ago. Were they blindfolded when making the camera? Main character is boring. Hopefully this is the last game in the series
  4. Oct 14, 2021
    10
    Amazing! A must play! It combines the best gameplay mechanics and abilities from all the 2d metroid games and adds a ton on top! The graphics are superb, the classic isolated atmosphere is better than ever. The wait was worth it. This game surpassed all my expectations.
  5. Oct 14, 2021
    10
    The first Metroid game I’ve ever finished. It hooked me from the moment i picked up my pro controller down to the very end. To the point that I hardly managed to stop playing in the meantime.
  6. Oct 14, 2021
    3
    Adventuring through dungeons is interesting part of the game. EMMI’s provide good action. But boss battles are too hard to master. They are not about observing pattern but about execution of right combos at right amount of time. It is a pity that there are no options to change difficulty or skip somehow them. In the end I had to abandon the game in the middle because even with hundreds ofAdventuring through dungeons is interesting part of the game. EMMI’s provide good action. But boss battles are too hard to master. They are not about observing pattern but about execution of right combos at right amount of time. It is a pity that there are no options to change difficulty or skip somehow them. In the end I had to abandon the game in the middle because even with hundreds of tries I could not defeat one of bosses (Escue). For other bosses I also spent a lot of time (~1 hour per boss) and the only feeling I had after defeating any boss is a sorrow for throwing away just another hour. Spending not just money, but time for unpleasant and bad game experience just does not worth interesting part of exploring. I read reviews about Dread and about Metroidvania. They claimed it is about exploring. The reality is the game about boss fights. I would not buy it if I knew this thing and I do not recommend majority of people to purchase it. Expand
  7. Oct 14, 2021
    0
    This is wholly my opinion. Difficulty on one of the first bosses spikes. Not fun exploration wise, killing or engaging enemies is pointless, might as well just jump through them. Insta death enemies make traversing area tedious. Cheap damage and upgrades that feel like they start to hinder you more than anything
  8. Oct 14, 2021
    10
    One of the best games I’ve ever played. I certainly enjoyed it more than Metroid prime. Challenges and upgrades are awesome. I wish the game is longer and it would be awesome if there’s online multiplayer.
  9. Oct 14, 2021
    10
    Es impresionante lo bien que regreso a la vida el juego, quizás no sea tan largo pero es hermoso el detallado y la jugabilidad que se puede encontrar en el.
  10. Oct 14, 2021
    10
    High-effort review.

    Mercury Steam and Yoshio Sakamoto absolutely nailed this entry in the main Metroid series. The story is lightly sprinkled on with very compelling cutscenes and (very) limited but impactful dialogue. The persistent and annoying Navigation rooms from Fusion have returned, but not in the same way. They are much fewer and far between, and "Adam" does not give you
    High-effort review.

    Mercury Steam and Yoshio Sakamoto absolutely nailed this entry in the main Metroid series.

    The story is lightly sprinkled on with very compelling cutscenes and (very) limited but impactful dialogue. The persistent and annoying Navigation rooms from Fusion have returned, but not in the same way. They are much fewer and far between, and "Adam" does not give you explicit orders like last time. instead of having the next hour of gameplay explained to you, the rooms just give you general advice and direction.

    The movement in Dread is smoothed even further from the engine for Samus Returns on the 3DS. Not only does Samus control like a dream, but she also has a few new, original abilities in this entry that make traversal and back-tracking much more interesting.

    Speaking of back-tracking, Dread does a wonderful job of providing a shortcut at the exact moment that you feel like you need it in order to return to previously traversed areas. Not only this, but they designed progression based on a looping route throughout each area of the game. You may find a convenient shortcut to backtrack for a missed Energy Tank and find that they put a boss with an upgrade in the path you were planning on backtracking to begin with. Environments are sometimes entirely changed on subsequent trips through an earlier area. Mercury Steam really went all out on ensuring that revisiting areas you've been to already is a pleasant experience.

    The upgrades hidden throughout the game that you might search out if you're attempting to 100% Dread all vary in how obtuse they can be to obtain. Some are as simple as laying a bomb and claiming it, while others require VERY precise morph ball or speed booster tricks that the game doesn't teach you.

    But the greatest thing of all that Dread does is something that Every Metroid game does. It teaches you how to play and sharpens your control of Samus as you play. Just like Zero Mission or Super Metroid, nothing can replace that feeling of finally solving the super difficult Speed Booster puzzle for the final Energy Tank.

    Likewise, the bosses in Dread are exceptionally brutal on the first run. BUT they all teach you how to beat them. On my first attempt at each major boss in the game, I got the feeling that they seemed almost impossible. Some of their attacks SEEM unavoidable, and their attacks are PUNISHING. But each time you attempt the same boss, you'll notice one more thing that will help you get further, and further, until suddenly you can completely style on the boss, avoid all it's attacks, and feel like a total badass. This game really demands that you out-play the bosses in order to beat them. Sometimes this translates to a cookie-cutter experience, but here, it ends up being very satisfying in execution. You can tell that Mercury Steam took notes from other popular Metroidvania games like Hollow Knight and Ori, so as not to be behind-the-curve on difficulty.

    The E.M.M.I. seem to be the most controversial part of this game, when looking at other reviews. They are only scary the first couple of times you have to run from them. Eventually you will see them for what they are -- a nuisance. However, I still believe they add to the experience. Their existence bars you from exploring large chunks of each area at leisure. Once you find a way to destroy each of them, the expanse of rooms they were patrolling open up to reveal a lot of shortcuts and items.

    On your first playthrough, running into an EMMI seems like instant death. And this is a complaint being echoed by a lot of voices on Metacritic. But what is often not mentioned alongside this is that Dread has VERY forgiving checkpoints--if you're caught by an EMMI and die, it just puts you outside the EMMI zone door you entered through. Unlike past Metroid games, dying does not return you all the way to your last save point. Save points are basically there for when you quit the game and load it back up. The same goes for bosses. Losing to a boss doesn't require you to slog all the way back from a save room. Dying just puts you right outside their room so you can try, try again.

    I also must address negative reviews I've seen about the design of the game:

    This game looks phenomenal and anyone saying the graphics are bad is a troll or is blind. This is one of the most beautiful Switch games to date and has an immense amount of detail and story-through-subtext, just as you'd expect from a Metroid game.

    My only real complaint about this game is that the EMMI aren't scary enough and I wish I could adjust the controls. The default controls aren't terrible, but nobody was ever hurt by having the option.

    EDIT: The EMMI's can be somewhat reliably countered with practice. Also, this game has sequence breaking. I'm saying this because a lot of the negative reviews get these two things wrong.
    Expand
  11. Oct 14, 2021
    10
    Honestly mercury steam has done an amazing job once again. They know how to handle and make a Metroid game and make Samus the badass she is. Call me a fanboy but this and their remake of Samus returns are perfection and what a Metroid should be.
  12. Oct 14, 2021
    10
    This is a phenomenal game; it does enough to be modernised while holding true to what created the genre. It takes surprising elements philosophically from super metroid and fusion; a great combination of the two, with an atmosphere that is effective. Samus controls like a dream, she is fluid and animated; this really shows her demeanor and her best representation to date. The levelThis is a phenomenal game; it does enough to be modernised while holding true to what created the genre. It takes surprising elements philosophically from super metroid and fusion; a great combination of the two, with an atmosphere that is effective. Samus controls like a dream, she is fluid and animated; this really shows her demeanor and her best representation to date. The level design is impeccable; they have found a way to pace the game effectively without being handholdy (super metroid) and also having objective(fusion); you are never really in one area for two long. The E.M.M.Is don't drag the game down; the stealth is intense; it's cat and mouse and so you're always on the run never losing momentum; and while they can be frustrating at time; it never felt like the game designed them cheaply but rather it's your fault. The Boss battles are some if the best in the genre and in action games and are sequential in nature thus letting you rely on observation and precision while using all your abilities (up to that point) to beat them. I see some people complain about the QTE segments of the game, saying it's cheap; I see it as a reward for understanding the boss and figuring them out; this is a sign of you beating then quicker. The music might not be memorable but they are effective and complement the atmosphere; it amplifies it. The graphics while has blemishes in some of the texture, as a whole; really does make the game atmospheric and eerie, it's lighting and color use makes for vibrancy in this eerie isolated world. Going with 3D instead of 2D Sprite was the right choice as it helps articulate some cinematic points in the game; I personally feel the graphics are underappreciated because the game is rather fast paced you don't get to acknowledge the background and how varied the areas are; they are refreshing and very different from each other. The game runs at a smooth 60fps which just makes samus animation all the more fluid and natural. Some of the cutscences like when you transport yourself are in 30fps but since they don't affect gameplay; they are a none issue and most cinematic are in-game engine so you're still in that 60fps. The story is not in your face; and each time it's on display it's impactful - this is especially for metroid fans who have followed the story throughly. I am not the biggest metroid person when it comes to the lore but I found it interesting. Story is the least of my problem in games so the fact it's not in my face and when it comes; it's quick, concise and action packed is good for me as I like to get back into what games do best; gameplay. This is honestly a triumph for not just mercury steam who showed that Nintendo was right to trust them, and not to the genre - which shouldn't be seen as just an indie genre but the fans who have waited so long; it was well worth it on all front. Expand
  13. Oct 14, 2021
    10
    Great game beautiful graphics smooth gaming fun to play and bosses are fun and challenging
  14. Oct 14, 2021
    10
    I could not have hoped for a better experience with any Metroidvania, let alone an actual Metroid game. They got this so right. The movement is amazingly fluid, the controls are great, the level design is nothing short of genius, and the atmosphere holds its own when comparing to even the best entries in the series. I made a MetaCritic account just to give this game a 10/10. This game isI could not have hoped for a better experience with any Metroidvania, let alone an actual Metroid game. They got this so right. The movement is amazingly fluid, the controls are great, the level design is nothing short of genius, and the atmosphere holds its own when comparing to even the best entries in the series. I made a MetaCritic account just to give this game a 10/10. This game is an absolute masterpiece and I hope the developers are proud of themselves because they deserve to be. Expand
  15. Oct 14, 2021
    10
    Metroid Dread is a high octane take on the Metroidvania formula. With new movement options inspired by the Ori games and clear paths to progression, Mercury Steam has taken hints from past Metroidvania's successes and failures to make Metroid Dread the best in the series.

    While playing Metroid Fusion, I often wondered why it was so linear compared to Super Metroid. We see that in Metroid
    Metroid Dread is a high octane take on the Metroidvania formula. With new movement options inspired by the Ori games and clear paths to progression, Mercury Steam has taken hints from past Metroidvania's successes and failures to make Metroid Dread the best in the series.

    While playing Metroid Fusion, I often wondered why it was so linear compared to Super Metroid. We see that in Metroid Dread, however, there is an intended, implied route, but it can be broken time and time again.

    Mercury Steam and Nintendo have also done a good job balancing the difficulty of this game, with constant checkpoints and rewarding boss fights. Metroid Dread is a great game for Metroid veterans who try to speedrun the game and for first time Metroidvania players, who want to know what the genre is all about.

    Thank you Mercury Steam and Nintendo for bringing the joy of Metroid to the next generation.
    Expand
  16. Oct 14, 2021
    10
    I'd like to preface this with the weird quirk that I am both bad at platformers and have been a huge Metroid fan since the 90's.

    This game is tough, but never once felt unbeatable to me. Even with my generally sub-par mechanics I was always able to slow down, retry the encounter, and find the pattern needed to win. Often I found that my faults were in impatience, that I acted too
    I'd like to preface this with the weird quirk that I am both bad at platformers and have been a huge Metroid fan since the 90's.

    This game is tough, but never once felt unbeatable to me. Even with my generally sub-par mechanics I was always able to slow down, retry the encounter, and find the pattern needed to win. Often I found that my faults were in impatience, that I acted too quickly rather than having been too slow. That patience and finding the rhythm to any boss fight is key for this kind of game, and that's a good thing. There are moments that will be tough, but there's always something you can learn to get through it.

    This game mixed the eerie solitary feeling of older titles, Metroid Fusion's partly guided path and all around better story, and some modern flair to bring a new touch of action to the series without sacrificing what makes Metroid, Metroid. I particularly enjoyed the story, which I won't dive into so as to remain spoiler free. Overall Dread leaves some of the series most awesome moments and obviously the best graphics the series has seen.

    It's not without flaws, the game is more linear than predecessors and didn't leave as much time as I'd like to explore for powerups, but I don't feel it significantly reduced my enjoyment in the end.
    Expand
  17. Oct 14, 2021
    10
    I joined the Metroid fandom as a teenager close to 2008. The 2D Metroids story seemed known by practically everyone even slightly interested in Metroid. And after seeing years of Dread rumours, and the cancelled project, left me with no thoughts of ever seeing Samus' story progress past Fusion.

    10+ years later for me, and near enough 20 for long time fans, we finally get to see what
    I joined the Metroid fandom as a teenager close to 2008. The 2D Metroids story seemed known by practically everyone even slightly interested in Metroid. And after seeing years of Dread rumours, and the cancelled project, left me with no thoughts of ever seeing Samus' story progress past Fusion.

    10+ years later for me, and near enough 20 for long time fans, we finally get to see what happens next, and it doesn't disappoint. The setting of the game felt extremely atmospheric, the lore implications extremely interesting, and the game play felt absolutely amazing after an initial teething period.
    I would also like to point out just how *detailed* the backgrounds to rooms are in this game. Metroidvania's are a type of game that will have many rooms, and they could of just gone the easy route and made them copy and pastes, but almost every single room from start to finish, felt unique.
    The new abilities felt amazing to use, and Samus has never been faster, leading to some extremely tense and adrenaline fuelled boss fights.
    I can't recommend this game enough, this was almost everything I've wanted in a Metroid game in the last 10 years.
    Expand
  18. Oct 14, 2021
    10
    If Super Metroid was made in 2021, it would look and feel like this game. Samus is a joy to play as and her fast controls make traversal a breeze, turning the EMMI bits into intense, high-stakes parkour challenges that are ultimately fun. Shinesparking never felt this good, and space jumping never felt this good. The bosses are some of the best in the series, perfectly nailing that "toughIf Super Metroid was made in 2021, it would look and feel like this game. Samus is a joy to play as and her fast controls make traversal a breeze, turning the EMMI bits into intense, high-stakes parkour challenges that are ultimately fun. Shinesparking never felt this good, and space jumping never felt this good. The bosses are some of the best in the series, perfectly nailing that "tough but fair" design philosophy present in the best of games. The tense atmosphere and the alien body horror work well to create that sense of dread. You get lost, knowing you're exactly where Metroid wants you to be. Metroid is famous for its deliberate, almost teasing way of conveying information to you via level design, and this intimate understanding of player psyche is present in Dread as well. Couldn't recommend it more. Expand
  19. Oct 14, 2021
    10
    The gameplay is the best the series has ever gotten, samus feels fluid, agile and powerful. The map design is amazing and guides you with little clues to the next area without holding your hand while still letting you sequence break a multitude of items if you are clever enough. The graphics are good specially for a switch game running at 60fps. The bosses are tough but fair and the parryThe gameplay is the best the series has ever gotten, samus feels fluid, agile and powerful. The map design is amazing and guides you with little clues to the next area without holding your hand while still letting you sequence break a multitude of items if you are clever enough. The graphics are good specially for a switch game running at 60fps. The bosses are tough but fair and the parry sequences are absolutely jaw dropping for some of them. The story takes the game to another direction and the ending leaves endless possibilites for the next entries while closing the curtain on the first 5 metroid titles. Without a doubt a must have for the switch. Expand
  20. Oct 14, 2021
    10
    Metroid Dread is the best game I played in 2021. Control are great, albeit a bit clunky at first but you'll used to it. The story is acceptable, while the music is atmospheric. Gameplay is where this game shine—I can imagine myself revisiting this game from time to time. Buy Metroid Dread! Don't sleep on this one!
  21. Oct 14, 2021
    10
    Simply the best classic Metroid made. If you're a fan of the saga you're in for a treat. Game mechanics are smooth. Controls are fast and responsive. The graphics are excellent for a switch title. And more than anything, the game is absolutely fun.
  22. Oct 14, 2021
    10
    I never was the biggest fan of the Metroid series, I only played Fusion and I liked it. I never actually finished Super Metroid, and had a long time without playing any Metroid game, but I'm really enjoying Dread a lot. I love Metroidvania games, and this is a must have, honestly it would seem like I'm exaggerating, but the gameplay, music and aesthetic makes this game a Goty contender, noI never was the biggest fan of the Metroid series, I only played Fusion and I liked it. I never actually finished Super Metroid, and had a long time without playing any Metroid game, but I'm really enjoying Dread a lot. I love Metroidvania games, and this is a must have, honestly it would seem like I'm exaggerating, but the gameplay, music and aesthetic makes this game a Goty contender, no doubt. The game is amazing, even if you never played a Metroid game before, this is the perfect game to start. Expand
  23. Oct 14, 2021
    10
    Incredibly satisfying, and absolutely delivers everywhere! The combat is fantastic, ambiance is top notch and eerie in classic Metroid ways. Up there with Super Metroid and Metroid Prime for me, and honestly might be even above those!
  24. Oct 14, 2021
    10
    If you come here to find out if the game is worth it, it is definitely worth it. Its graphics are not up to the latest generation of graphics processors, but they are VERY GOOD AND LEAVE NOTHING TO BE WANTED AND FOR A GAME OF THIS GENRE IT LOOKS SPECTACULAR. Its difficulty is decent rewarding rookies as well as veterans. Its controls feel like butter in the hand, super fluid and theIf you come here to find out if the game is worth it, it is definitely worth it. Its graphics are not up to the latest generation of graphics processors, but they are VERY GOOD AND LEAVE NOTHING TO BE WANTED AND FOR A GAME OF THIS GENRE IT LOOKS SPECTACULAR. Its difficulty is decent rewarding rookies as well as veterans. Its controls feel like butter in the hand, super fluid and the animations when controlling Samus is satisfactory, it has many details in the design of the levels, you can see fauna, the magma splashing, Samus gestures when leaning against the wall. Its story is interesting, the only bad thing was the soundtrack that is not as immersive as in other games in the saga, but you will hardly notice the soundtrack, since you are so focused playing that you will forget the soundtrack, but the sound effects of the enemies are perfect. Expand
  25. Oct 14, 2021
    9
    Between implementing a new and interesting powerset / platforming mechanics lock-and-key, having good navigational conveyance without the explicit map direction of Zero Mission or the cattle-chuting of Fusion, and a satisfyingly twisty plot that really fleshes out the existing canon without contradicting it, it's clear that Mercury Steam and Nintendo have really banged out an excellentBetween implementing a new and interesting powerset / platforming mechanics lock-and-key, having good navigational conveyance without the explicit map direction of Zero Mission or the cattle-chuting of Fusion, and a satisfyingly twisty plot that really fleshes out the existing canon without contradicting it, it's clear that Mercury Steam and Nintendo have really banged out an excellent title.

    There are spots that do feel unfair - but the game autosaves just before you enter them, so there isn't a whole lot of lost progress (though, having to replay cutscenes is annoying, even if you just have to hit [+], [-] to get past 'em.

    There's also very little music and, while that does lend to the atmosphere, I found myself missing it.

    Those two minor issues is the only reason I don't give it a 10. Still, amazing entry in the series, and absolutely worthy of being a Metroid.
    Expand
  26. Oct 14, 2021
    9
    "Metroid Moments" have been eliminated from the equation in the newest instalment of the series. Besides some of the bumbling critics and players, who aren't very good at video games to begin with, everybody will find that every single section of the game flows smoothly back and forth between locations. The designers knew exactly where to put doors and blocks for you to find them after"Metroid Moments" have been eliminated from the equation in the newest instalment of the series. Besides some of the bumbling critics and players, who aren't very good at video games to begin with, everybody will find that every single section of the game flows smoothly back and forth between locations. The designers knew exactly where to put doors and blocks for you to find them after getting new power-ups without ever shoving them right in your face. I have limited experience with Metroid games, so it's not as if I knew what to look for already. It was so difficult to put the controller down as I kept wanting to get the next power-up, then beat the next boss, then find the next area, and repeat.

    Credit isn't given enough to the enemy designs in this game and how well Mercury Steam and Nintendo did with them. Regular enemies, the E.M.M.I., the mini bosses, the bosses, and then on top of all that, they found a completely sensible way to make the easy enemies on past locations more difficult to face when you return later in the game. It impresses me to thing about how much perfect planning must have gone into this game to make it as fun as it is to run and gun, discover and adventure in Dread.

    It sounds like I'm praising this as the perfect game right? So why a 9/10? Well, it's 2021 and video game writers should be putting a little more effort into making the story something we can connect with an understand. The story in Dread was interesting when mentioned, but rarely ever progressing. I suppose it's difficult in a 7-9 hour game to pack more than 30 minutes of story content into it, so I'm not even sure myself how this could've been improved.

    Another thing to mention about 2021 is that the video game industry has made it acceptable to release broken and unfinished games and sell them at a $60 price point. Nintendo still has you to falter and accept this low standard, and it has to be commended how hard this game was worked on to make such a complicated formula accessible to everybody immediately at launch. One of the Switch's best library additions to date.
    Expand
  27. Oct 14, 2021
    10
    This review contains spoilers, click expand to view. My favorite game of all time was Super Metroid. Now it is tied with Metroid Dread. The only Metroid I haven't completed is the original on NES. I prefer the 2d games over prime as well. The movement in this game is so buttery smooth and rewarding. I really liked the new mechanics in Samus returns although the walk up-stop-counter was kinda heavy in that game. It felt a little slow movement wise too. Dread came through and perfected that. I wouldn't mind it being a little longer in-between power ups. Especially when you hit like 75% of the game and just go on an upgrade spree. I completely understand the gripes that other people give this game with the EMMI and other aspects of difficulty. To me though it gave the game more depth than just monsters to fight. You are also being hunted by the research robots that the federation deployed. I love the transitions to everything being x parasite infested and the changing environments. I am not a huge fan of a lot of cut scenes and story being forced down my throat but this game had some A1 cut scenes that just added to the bada$$ persona that is Samus. Especially that first boss kill shot. Gets me every time. I have high hopes for Metroid going forward and my favorite part of the game, big spoiler.....THE LAST METROID IS SAMUS, THE GALAXY WILL NEVER BE AT PEACE! Love this game and whenever I start it up it's so hard to put down.PS as a Metroid fiend I didn't find it as difficult as some say. Could be because I am playing on a Monitor and not a TV so it's basically no input delay. Thank you Nintendo and Mercury Steam for giving us this absolute delight! Expand
  28. Oct 14, 2021
    9
    Loved the game, and its probably my favorite Switch game. Fantastic level design and bosses.
  29. Oct 14, 2021
    10
    I have a hard time believing that most of the people that left negative reviews actually played this game. Some of them are blatant lies. To debunk a couple, this is not a short game, and the controls are some of the most innovative the series has ever seen. I domt know why someone would either lie, or review a game they didn't even play,, but whatever. Besides that, I also see alot ofI have a hard time believing that most of the people that left negative reviews actually played this game. Some of them are blatant lies. To debunk a couple, this is not a short game, and the controls are some of the most innovative the series has ever seen. I domt know why someone would either lie, or review a game they didn't even play,, but whatever. Besides that, I also see alot of people complaining about the difficulty, and misunderstanding that they only made it hard because of the name dread. Metroid is an old series, and the challenge was part of what made it memorable. Being forced to explore, and finding hidden upgrades, was all part of it. Challenging, massive bosses was part of the atmosphere. Samus is all alone, and her enemies are way stronger,, but her skill carries her through to victory. Even then, Dread is not impossibility hard. I partially amputated my left hand the day before Christmas eve. After 3 surgeries, a nerve graft, and a tendon transfer, 4 of my fingers are still numb, so I can't tell when I'm pressing buttons, my thumb is partially paralyzed, and when it does move, it's only in one direction, and it moves in unison with my pointer finger. Yet even I am able to master this game. The game is challenging, and requires you to use the skills you gain in order to beat the game, but that makes it more immersive and enjoyable, you feel overpowered because of your skill, not overpowered in the sense that you have infinite or automatically restoring health as most modern games do. This game, reminds me of my childhood, of having to master new skills in order to progress in a game, like you would in real life. It's been a long time since I felt a sense of accomplishment after finally mastering a pattern, and beating a boss easily when previously I would die almost instantly. This is how video games used to be, they took practice, skill, and motivation. It says alot for the state of our society, that people can't stand any form of challenge at all, even in a game. Do these people realize that this is nothing compared to how hard old games were? Do they also realize that 3rd graders used to master games like this all the time? I don't understand, boss fights are supposed to be challenging, you aren't supposed to be able to just sloppily blast your way through them without paying attention. Why even have a boss fight if the only difference between it and regular enemies, is a cinematic scene? If all you want to do is watch a massive enemy die, and not actually do it yourself, then just watch people on twitch! Don't ruin video games for the rest of us by demanding they all be 90% cinematic scenes with no challenging gameplay. People used to be embarrassed to complain about the difficulty of a game. I think lots of people could use a bit of shame in their lives. This game deserves to be rated in the high 9's, yet because of all of these pansies who actually want interactive movies, and not video games, this absolute masterpiece is rated lower than it should be. This is one of the best video games of all time, and spoiled brats who can't bother with putting in a miniscule amount of effort, are hurting its legacy. The developers took to heart all the criticism of the past games, and brought the series back to its roots. People complained because they had made metroid easier, and made it more linear and had taken much of the freedom away. People were begging for a game like super metroid for almost 30 years. They finally made the game everyone was begging for, and now a bunch of "longtime metroid fans" (yeah right) complain about everything all the actual fans begged for for 30 years. Mark my words, this game will be played for decades to come, while the stupid, interactive movie games these naysayers love so much, will be totally forgotten. If you have a competitive nature, or just want to know what video games used to feel like, but with modern polish, HD graphics, and a smooth 60 fps, give this game a try. You won't be disappointed. And if you don't like freedom, getting better, or accomplishing anything, and would rather watch a movie while you hold a controller and push a button every now and then, just do everyone a favor, get Netflix or twitch, and stop complaining that video games are too much like video games, and not enough like movies. What a bunch of whiney brats. Peace y'all. Expand
  30. Oct 14, 2021
    10
    Excelente juego, años que no me enganchaba tanto hasta el punto de trasnochar para terminarlo
  31. Oct 14, 2021
    10
    One of the best sequels ever, metroid dread deserves the goty 2021 and good sales
  32. Oct 14, 2021
    7
    I was really looking forward to this game. I even played all the 2D ones over again in preparation, which might have been a mistake because after playing the previous 4 entries and then playing this one it felt sort of repetitive. It does a few things new but not much. I like the flow of movement and the updated visuals but for better or worse it is still a Metroid game. Its a solid gameI was really looking forward to this game. I even played all the 2D ones over again in preparation, which might have been a mistake because after playing the previous 4 entries and then playing this one it felt sort of repetitive. It does a few things new but not much. I like the flow of movement and the updated visuals but for better or worse it is still a Metroid game. Its a solid game but it doesn't do much new with the formula. After playing games like Ori and Hollow Knight this game just feels lacking in comparison when it comes to new ideas and revitalizing the series. Took me 7 Hours and 35 Minutes to Beat. Expand
  33. Oct 14, 2021
    10
    Best Metroid game of all time. Tight controls, epic story, beautiful world, epic abilities. Game. Of. The. Year. Congratulations Nintendo and MS!
  34. Oct 14, 2021
    1
    This review contains spoilers, click expand to view. Disgusting game. Too high difficulty, lack of choice of difficulty of the game, absolutely overloaded control - to perform any action in the game there are not enough fingers, the plot is "for show". After spending 14 hours completing the game of the last boss, I just looked on YouTube, because I'm not ready to spend so much nerves and break the console because of such garbage as metroid. complete failure. I do not recommend it! Expand
  35. Oct 14, 2021
    10
    Amazing new entry to the Metroid series. The game play is smooth as silk. The emmi sections are tense and exciting. The bosses offer a decent challenge. You'll likely die a few times but eventually you'll get the pattern down. The story beats are really engaging and add to the story and world without detracting from Samus character. There are some really incredible twists towards the endAmazing new entry to the Metroid series. The game play is smooth as silk. The emmi sections are tense and exciting. The bosses offer a decent challenge. You'll likely die a few times but eventually you'll get the pattern down. The story beats are really engaging and add to the story and world without detracting from Samus character. There are some really incredible twists towards the end that genuinely had me smiling in delight. I can't recommend this game enough. Metroid is back and it feels better than ever. Expand
  36. Oct 14, 2021
    10
    Good metroid, fresh, good for the saga, good bosses, good manage of the level, good manage of the habilitties, good story
  37. Oct 14, 2021
    10
    First time playing a metroid game and I just beat it. This game is amazing. It’s a little difficult and you will die a few times trying to figure out the boss patterns but it’s not unreasonable.
  38. Oct 14, 2021
    10
    This game was way better than I was expecting. I was never a huge fan of the Metroid series, even though I did really like indie titles like Hollow Knight, but I think this game just made me a fan.

    The entire game is extremely polished. The environments, the animations, the little touches, they're all there to the point where you could tell the developers really cared about making this
    This game was way better than I was expecting. I was never a huge fan of the Metroid series, even though I did really like indie titles like Hollow Knight, but I think this game just made me a fan.

    The entire game is extremely polished. The environments, the animations, the little touches, they're all there to the point where you could tell the developers really cared about making this game great, which they did. I feel like I should really emphasize the art style and the environments because they really pop and look incredible everywhere you go.

    The gameplay is great. The abilities come at a nice clip, and there are a lot of them. And they do a great job of making you feel more powerful as you go. Combat is fun, and the bosses battles are amazing and fun. Yes they are hard. Yes you will die a lot. The great part about this game is that it lets you retry immediately. It's almost like a roguelike at times where you get better at a part by replaying it over and over. A boss or EMMI encounter that seems impossible at first suddenly becomes easy. It's definitely empowering. I never found the difficulty to be too much (I'm near endgame)

    The only other thing I'd like to point out in closing is that Samus is totally badass in this game.

    10/10 must play if you own a Switch.
    Expand
  39. Oct 14, 2021
    10
    Magnífico, por fin una dificultad verdaderamente alta en un juego de este género, no podía ser en otro que en el padre del mismo.
  40. Oct 14, 2021
    10
    This game is just phenomenal. The movement and pacing of this game feel just incredible. With powerups to keep you moving forward and the impending doom through the game with each boss getting harder to beat. Overall it just has such a clean polished feel.
  41. Oct 14, 2021
    10
    The story is a fantastic cap-off to this long-running arc of the franchise, with more substance and character than one would expect from the series up to this point. The graphics and design are absolutely on point for what Dread is going for, character designs have excellent silhouettes and color pallets, and the world design is impeccable, with foreshadowing and Easter eggs scatteredThe story is a fantastic cap-off to this long-running arc of the franchise, with more substance and character than one would expect from the series up to this point. The graphics and design are absolutely on point for what Dread is going for, character designs have excellent silhouettes and color pallets, and the world design is impeccable, with foreshadowing and Easter eggs scattered about backgrounds, and each seperate area has a distinctive appearance and atmosphere. The gameplay is built for perfecting, run after run. It gets better the more you play, meaning first impressions may not be 10/10 but just give it some time. Expand
  42. Oct 14, 2021
    7
    I absolutely loved it. Controls were fantastic, the EMMI's are a really cool creepy addition, the bosses were large and in charge, and it's just so great to see a home console 2D Metroid game again. If you've played a Metroid game before, especially Samus returns, you'll know what to expect and look forward to.

    But, being a home console game, Dread has way more ambitious set pieces and
    I absolutely loved it. Controls were fantastic, the EMMI's are a really cool creepy addition, the bosses were large and in charge, and it's just so great to see a home console 2D Metroid game again. If you've played a Metroid game before, especially Samus returns, you'll know what to expect and look forward to.

    But, being a home console game, Dread has way more ambitious set pieces and excellent backgrounds that sometimes foreshadow things to come. I love that. Cutscenes are great and the game just looks fantastic in general, proving there is still a place for AAA 2D games on the big screen.

    The melee counter is also back but not as OP as in Samus returns, meaning there's way less stop-and-go, and the flow overall is just so much better than in that game; Mercury Steam clearly listened to feedback.

    However, I do have 2 important issues.

    First off, difficulty. I don't mind a good challenge, but I feel like pattern recognition bosses where you have to try a few times works way better in say, a Cuphead or a Megaman than it does Metroid. Enemies do ludicrous amounts of damage, and near the end there were bosses that just two shot you. And that kind of takes you out of the experience. I want to be creeped out by the bosses and feel like I'm in a struggle for survival. Having to replay every fight at least a few times until I get the pattern right completely ruins that atmosphere and makes me think about attack cycles, boss phases and not wanting to see that Game Over screen again instead of weird creepy alien creatures in a hostile environment. Especially with how long fights can go on. It is very satisfying to finally take them down however.

    Second, the exploration is a bit underwhelming. I liked how they tried to handle backtracking: you take the elevator/train to the next area, to then find a dead end with a portal to another area where you continue onwards with the new abilities you just acquired. It's a neat idea, but it still felt extremely linear. Hell, maybe even more so than Samus Returns. There is very little to none sequence breaking. Yes you can wall jump and bomb hop, but I can't recall a single instance where I got to a place or even an item earlier than intended. They tried to make backtracking feel more organic, but it's really no different than how it used to be, and just makes things more confusing.

    Overall, a great game. I do feel like the user and critic score is a bit elevated because people want to send Nintendo a message to keep making Metroid games, and so do I, if they continue listening to feedback and improving on what they have instead of just making it flashier. This special franchise deserves nothing but the very best, and with Mercury Steam, it's certainly in capable hands.
    Expand
  43. Oct 14, 2021
    10
    The game was beautiful and handled with care. Any 2D game enjoyer and even the youngins who never experienced a real 2D game like this now have their eyes open to how good these are. Dread was worth every penny. Replayable, fantastic story progression for Samus Aran. Things are looking good for the Metroid universe
  44. Oct 14, 2021
    9
    This is a great game that deserves it's praise. The difficulty is no joke, you will die, and die again. You explore lots of different environments, and find all sorts of different weapons and gadgets; you need to get good with them all or you won't survive. The E.M.M.I encounters can become a bit tedious and repetitive, but the more you play the better you understand the map and how theyThis is a great game that deserves it's praise. The difficulty is no joke, you will die, and die again. You explore lots of different environments, and find all sorts of different weapons and gadgets; you need to get good with them all or you won't survive. The E.M.M.I encounters can become a bit tedious and repetitive, but the more you play the better you understand the map and how they will approach you. The boss fights are exciting and a great challenge, with Samus moving the fastest and most fluid she ever has. The game is lots of fun, I recommend. Expand
  45. Oct 14, 2021
    10
    Excelente experiência, ainda mais por ser fã desde o primeiro, tem toda essência da franquia, um final surpreendente, a melhor fluidez de controle de toda série e mesmo de toda base metroidvania, recomendo muito e certamente este ficará no meu coração
  46. Oct 14, 2021
    9
    Just wow. After Metroid Prime and a decade of 3D games of all genres, I would‘ve never thought that a 2D sidescrolling plattformer releasing at the end of 2021 would be worth 60€. But this absolutely is. Metroid is back, baby! I absolutely cannot wait what’s next to come for this franchise. Be it 3D or 2D.
  47. Oct 14, 2021
    10
    Classic Metroid brought into the present day. The controls and animation was done beautifully, the atmosphere was set up perfectly with just the right amount of story. I loved every minute of it, including the dozen or so times I had to replay the bosses. The game play is challenging for sure, but the sense of accomplishment was awesome.
  48. Oct 14, 2021
    10
    Played Fusion back in 2004, been a Metroid fan since then. I've been waiting this game for a looong long time, and boy, was it worth the wait. Metroid Dread is a fantastic game. It keeps the core elements from the previous titles, but integrates them with a whole lot of quality of life improvements. The game does a perfect job at controls mapping, any button on the Nintendo switch has itsPlayed Fusion back in 2004, been a Metroid fan since then. I've been waiting this game for a looong long time, and boy, was it worth the wait. Metroid Dread is a fantastic game. It keeps the core elements from the previous titles, but integrates them with a whole lot of quality of life improvements. The game does a perfect job at controls mapping, any button on the Nintendo switch has its function, Samus' movements and animations are smooth as silk (the slide and melee counter are a joy to use) and it's fast paced even in the stealth sections. The map is huge and i was scared i might lose myself very often, but the perfectly crafted level design manages to set you on the right path even without giving precise instructions.
    The artstyle is amazing, i loved the cinematic cutscenes and the animated landscapes in the various sectors: they create a nice sense of immersion, and the sound design helps in doing so. If i had to find a minor flaw, that would be the soundtrack. It's good and creates the right atmosphere, but it doesn't reach the heights of Fusion and Super Metroid.
    Last but not least, the boss fights are pure genius. They require you to master your upgrades, they are probably harder than any previous Metroid game and might be tough to deal with for a casual gamer, but they are not punishing (you respawn at the previous room) and they give you different options for beating them. The game also has different animations in case of sequence breaking, glad the developers thought about that. The final boss fight, in particular, will probably go down as one of the most memorable of this series. Story-wise, Dread deeply explores and expands the lore and that's great for a long time fan, but a newcomer won't get lost due to the brief summaries at the beginning, important to recap the story basics. To wrap this up, I could easily see Metroid Dread being in the GOTY conversation. Yes, it's that good.
    Expand
  49. Oct 14, 2021
    8
    Super jeu, super ambiance, Samus est de retour et ça fait du bien.

    Ce jeu est vraiment bon, l'animation, le gameplay, la mise en scène, la souplesse de l'héroine. Un pur kiff. Cependant je trouve la durée de vie vraiment très courte contenu du prix et le je n'ai jamais du galérer pour savoir ou me rendre ( peut-être car je connais bien la série mais tout de même.) Il serait aussi
    Super jeu, super ambiance, Samus est de retour et ça fait du bien.

    Ce jeu est vraiment bon, l'animation, le gameplay, la mise en scène, la souplesse de l'héroine. Un pur kiff.

    Cependant je trouve la durée de vie vraiment très courte contenu du prix et le je n'ai jamais du galérer pour savoir ou me rendre ( peut-être car je connais bien la série mais tout de même.) Il serait aussi temps d'avoir quelques upgrade d'artillerie un peu plus novatrices
    Expand
  50. Oct 14, 2021
    10
    We were waiting for a good metroid oldschool since fusion and zero mission. Thank you !
  51. Oct 14, 2021
    10
    a good mix of super Metroid and Metroid fusion..the best in the 2s series. beautiful to look at, the story isn't in your face, combat, and movement is smooth and responsive. level design is complex in view but simple in execution which can be confusing sometimes but doesn't hider the experience. Boss battles(main and mini-bosses) are incredible, the combat mechanics work with them well anda good mix of super Metroid and Metroid fusion..the best in the 2s series. beautiful to look at, the story isn't in your face, combat, and movement is smooth and responsive. level design is complex in view but simple in execution which can be confusing sometimes but doesn't hider the experience. Boss battles(main and mini-bosses) are incredible, the combat mechanics work with them well and it doesn't feel like it cheating or seem like you are dumb..it is tough but not annoying, like I said it doesn't look cheaty and doesn't make you seem dumb. this is game of the year for me and best action game this year. a 10 out of 10 Expand
  52. Oct 14, 2021
    10
    This review contains spoilers, click expand to view. Absolutely worth the 19 years of waiting! Looks like Metroid is back, and in good hands. Expand
  53. Oct 14, 2021
    0
    The frame rate is very inconsistent from 60 down to 27 with nothing happening on screen just walking sideways, The look is pretty good most of the time and it has its moments, but if you come to this game expecting a Metroid game then you may be very disappointed.

    There is exactly 0% exploration. The game constantly forces you to go in one direction and then a wall breaks behind you or
    The frame rate is very inconsistent from 60 down to 27 with nothing happening on screen just walking sideways, The look is pretty good most of the time and it has its moments, but if you come to this game expecting a Metroid game then you may be very disappointed.

    There is exactly 0% exploration. The game constantly forces you to go in one direction and then a wall breaks behind you or a door malfunctions. You are then trapped until you beat the next boss there is no back tracking to explore to get more gear or find more health. if you miss one then you missed it. good luck finding a way back to that health tank, when the game changes the layout on you and lets you do no exploring before forcing again to the next part. But that's only if you can kill the creature in your way. If you cant beat a boss then you are stuck until you can. there is no way to go back and look for more missiles or health.

    Also the Bosses are usually located away from a save point, so if you decide you need a break and want to play something else, then you will lose you place in the game and be moved back to the last save point. No manual saves and no save points near irritatingly difficult bosses.

    Many will say this game is perfect because they are afraid of getting called a newb. This game is a huge let down for old fans of the classic games. Hopefully Prime 4 isn't this awful of a game.

    If i wanted to punish myself i would play through hollow knight again. I really wanted to love this game but every time I beat a boss there is no break in pacing to explore, you just have to go fight the next boss. **** DISAPPOINTING

    I hope you like to do a minibos fight 5 times in a row because you **** up 2 quick time events back to back. NOW START ALL OVER!!! YAY SUCH FUN!!!!

    I am on the final Boss and have no desire to finish this **** game.
    Expand
  54. Oct 14, 2021
    0
    Why is it when I start the game I have to wait almost 10 minutes to actually play the game I paid $60 for? The cut scenes and hand holding is absolutely unnecessary. Does Nintendo think players are idiots? I've played every Metroid game since the franchises inception. This game completely misses the point of what a Metroid game is. I'm kind of tired of all these dark, muted games. Even theWhy is it when I start the game I have to wait almost 10 minutes to actually play the game I paid $60 for? The cut scenes and hand holding is absolutely unnecessary. Does Nintendo think players are idiots? I've played every Metroid game since the franchises inception. This game completely misses the point of what a Metroid game is. I'm kind of tired of all these dark, muted games. Even the Prime series was really vibrant. But, it still gave off the brooding mood. This to me is just another dark, brooding game with a bland color pallet. Every Metroid game I've played from the original, to GBA, to the Prime series. (I missed out on other M). And they've all successfully conveyed the trapped, confined, dark theme without sacrificing the color pallet. Plus thus game uses an over abundance of QTEs. As much as Nintendo wants to dress up the EMMies they're nothing, but QTEs. I don't like how it stops the game play. FUSION did a far better job of conveying outright dread of the Clone Samus coming after you and that never broke down the game play. I'm just not a fan. I don't mind them trying something new, but they haven't, they just mixed stealth with QTE. That's not what Metroid is about and it ruins the game for me. I'm going to play it to completion, but it's more because I paid 60 bucks and not because this is enjoyable in the slightest. If I wanted QTE I'd break my wrist playing God of War on PS2 and Resident Evil 4. This totally feels like Mighty Number 9. It misses the mark, controls sloppily and the constant interruption in flow and action makes this a real garbage game. It's a shame that Axiom Verge and Axiom Verge 2 are far better Metroid games than this Metroid Dread. I was looking forward to this game and have been absolutely disappointed. They should put out an update that let's people skip these needless cut scenes. It would be even better if they put in an option for classic play. I honestly don't understand how or why people actually like this game. Expand
  55. Oct 14, 2021
    10
    If a difficult game isn't a con in you books, then I'd say this game is pretty close to perfect. Proves that the formular conceived of in the 90s is timeless fun. The attention to detail visually and the excellent ambient sound and music are incredibly immersive despite the 2D format. Highly recommended to anyone who considers themselves a Gamer.
  56. Oct 14, 2021
    4
    Definitely not worth 60$ dollars, don't get me wrong the game is really good but it lacks in a lot of aspect and being priced as a triple A just feels I got robbed. If the price wasn't that high and the game would cost either 30$ or 40$ I wouldn't be giving this review but knowing nintendo and how greedy they are with there products this rating is well deserved cause of how overpriced thisDefinitely not worth 60$ dollars, don't get me wrong the game is really good but it lacks in a lot of aspect and being priced as a triple A just feels I got robbed. If the price wasn't that high and the game would cost either 30$ or 40$ I wouldn't be giving this review but knowing nintendo and how greedy they are with there products this rating is well deserved cause of how overpriced this game is. Expand
  57. Oct 14, 2021
    10
    Metroid Dread is probably the Best Metroidvania ever made. Masterpiece. Everything about this game just perfect.
  58. Oct 14, 2021
    8
    Are you a Metroid fan, then this is a great ending to the mainline games, flows fast, feels epic to move, boss battles are extremely epic!

    I had a blast playing this and left me on the edge!

    The difficulty is sometimes on the higher end for casual players, but I personally prefer having to put the effort in to win!

    it's a 8 for me
  59. Oct 13, 2021
    10
    Terrific. Samus is back. Mercury Steam created their best game and everything is polished as we expect from a Nintendo quality standard.
  60. Oct 13, 2021
    9
    Dread was everything I wanted in a Metroid game. Some people are hating on it, and maybe it isn't for you, but do take zero scores with a very large grain of salt because their is undeniable quality here.

    Pros: -Tight controls with intuitive options. Old Metroid games are still very good (just replayed ALL of them), but some of the negative reviewers are smoking something intense if
    Dread was everything I wanted in a Metroid game. Some people are hating on it, and maybe it isn't for you, but do take zero scores with a very large grain of salt because their is undeniable quality here.

    Pros:

    -Tight controls with intuitive options. Old Metroid games are still very good (just replayed ALL of them), but some of the negative reviewers are smoking something intense if they think Super Metroid (way floatier than your dumb kid self remembers) or Fusion (thanks for eating my jump inputs on Nightmare!!!) are better on this front. Things like using the grapple beam or wall jumping are just so much less stupid. Too many people take pride in the old way, but making a basic function hard is a dumb way to pad difficulty.

    -Solid graphics given the limited hardware of the Switch. Environments look great, and lighting effects create an awesome atmosphere.

    -Difficulty: The REAL reason most negative reviewers are upset. This game WILL kick your ass. Typically, I don't go in for harder games, but there is a reason I make Dread one of my exceptions...

    -Game respects your time and effort. I can't tell you how much this increased my enjoyment. Sure, enemies are tough, but checkpoints are super forgiving and each time you fight a boss you feel yourself getting better each time (much like Hades). Also, backtracking is minimized over other games in the genre via intelligent map design and power up placement. I can't get into games like Dark Souls or Hollow Knight because the you-die-you-go-back and BS trap deaths just make retrying bosses such a chore. The final boss in Dread took me at least 5 tries, but each time I was getting better and actually enjoying the fight more rather than getting tilted.

    -Cool use of existing Metroid Lore and an interesting continuation of Fusion. They focus on the Chozo a lot more, just like in Prime, which I always prefer.

    -Not the strongest music score in the series (the Primes games still rule IMO), but it's mostly original which is a breath of fresh air from getting Nofair remixed for the millionth time.

    Cons:

    -Difficulty: Even though it hit the sweet spot for me, there should be an easy mode for those who want it.

    -Not much in the extras department. I keep wanting Metroid games to have some kind of post game of more extensive gallery and Dread unfortunately doesn't break this pattern.

    -I wish they'd have a bit more courage with voicing Samus. She's not entirely silent, but a little more out of her would be nice. I know, I know, we all hate Other M (I don't, but understand it's very flawed), but I wish the Metroid series would take a LITTLE more chances in regards to story telling. Somewhere less than OtherM, but more than classic Metroid.

    -Some of the melee counters feel VERY strict. I felt this was the only "cheap" difficulty because some are required--you can't fail and just shoot certain bosses to death.

    To each their own, but I loved Metroid Dread. I feel it's a great modern imagining of a classic formula.
    Expand
  61. Oct 13, 2021
    10
    Hacía años que no me enganchaba tanto un juego. Angustia cada vez que entras en una sala EMMI, variedad de biomas, jefes que exigen cierta habilidad y muchísima diversión.
    Espero que no abandonen la saga y continúen sacando juegazos como este en 2D.

    No, no hace falta que todo lo nuevo que salga sean fps o battle royale.

    Impresionante.
  62. Oct 13, 2021
    10
    Same spirit as Super Metroid. One of the best 2D games I have ever played. Great level design, good graphics, incredible story, smooth gameplay.
  63. Oct 13, 2021
    10
    This game. This goddamn game. I am absolutely in love with this game. Everything about it clicks with me, the amazing action, controls, bosses, atmosphere, everything. I've beaten this game twice now, once on normal with a 100% run, and once on hard beating it as fast as I could, and both times I had an absolute blast.
  64. Oct 13, 2021
    10
    It's a pretty hard game, but if your able to get past that it's an amazing game. my only complaint is that the Emmis got a little over played. But all in all that's a sacrifice I'm willing to take to get another great Metroid game, especially one that's not another other M
  65. Oct 13, 2021
    10
    This review contains spoilers, click expand to view. He jugado tanto como he podido desde que lo tengo, realmente me llego a encantar el juego, el control esta bien ubicado, las mecanicas se sienten bien hechas y pulidas, la dificultad me parece justa, el detalle de cada sala y la historia que presenta es muy interesante y no llega a ser cansado como eran los dialogos muy detallados de fusion, es un juego con alta rejugabilidad y todo se siente bien hecho, Metroid Dread es una joya y lo recomiendo para cualquier fan de los metroidvanias o a personas nuevas en los videojuegos Expand
  66. Oct 13, 2021
    10
    This game is great. From controls, to story, to graphics, yes it is hard BUT that's how the franchise is. If you are stuck or unable to get past a boss or whatever. You have to have a different strategy or try something else
  67. Oct 13, 2021
    10
    By far the best Metroid game in the series. A Metroidvania game done right.
  68. Oct 13, 2021
    10
    This review contains spoilers, click expand to view. It's hard to explain, but in my opinion, Metroid Dread is just pure fun. Fighting and figuring out bosses is fun, countering attacks is fun, even parts like backtracking to past areas is made fun the way Dread does it. In fact, there's a part where you backtrack to the first area of the game again, and you find it encased in ice. The first time I saw it, I didn't even realize it was the same area. Then it clicked and I began seeing some of the same parts from before, and it was so cool to see that.

    Now, I'm not a big Metroid guy. I played and loved Zero Mission, have tried games like Prime and Samus Returns, and even suffered through some Other M. But I think this style of Metroid is my favorite so far. Controls are fun (although I've heard some people not like the inability to use the D-Pad, which I get, but the sticks make aiming a dream for me), the game is smooth as butter (except for some rare stutters during cutscenes), and the item collecting is to die for. When I was trudging through the water area, trying to find my way around while going so slow, it was kind of annoying. But when you get the Gravity Suit and you can freely move through water, it made everything click. Movement is so good in this game. Also, the counter was always kind of a weird introduction, but the way Dread makes it feel when you actually land the counter is such a good time.

    The plot is nothing too Oscar-worthy, but it suffices for me. Honestly, I mainly play games for the gameplay, not to be bogged down too heavily by story, but I get if that isn't many others' cup of tea.

    Bosses are extremely challenging and fun, but they have tricks that can be worked around. Like, the final boss has this technique where he essentially creates a sun, and the first time I saw that, I was really confused on how to deal with it. Shooting it did nothing, even with Ice Missiles, but then I thought about using my newly-acquired Power Bombs, and it worked. It was such an "a-ha!" moment, and it honestly reminded me greatly of my first time playing Breath of the Wild. The sense of dread (ha-ha) that the EMMIs put into you, at least earlier on, is terrifying. Admittedly, the EMMIs become kind of annoying later on, but it still makes it feel like a puzzle trying to find your way around them.

    Honestly, the biggest gripe I had with the game, aside from the few things mentioned previously, are load times. Traveling from area to area takes a comparatively long time. When I first got to the second area, it took upwards of 20 seconds to get from area to area. 20 seconds isn't a lot in the grand scheme of things, but you'll be going from area to area pretty often, especially if you want to collect all the items, which I didn't have the guts to do. It's not the worst thing in the world, but it's inconvenient.

    Other than that, this is such a great game. I get if others don't feel the same about this, but this game might be one of the series' 2D best. It may even rival games like Mario Odyssey and Breath of the Wild, in my opinion. I will gladly be supporting this game for times to come.
    Expand
  69. Oct 13, 2021
    10
    The best game since super everything that longtime fans have been waiting for. Master class in game design take notes this is how you make a comeback.

    There are sequence brakes. Their story if you pay attention and for those complaining that the game is too difficult get good
  70. Oct 13, 2021
    10
    After playing through the game on normal mode (100% items), I'm happy to report that this game did everything that I hoped it would. Mercury Steam fixed everything that was an issue in Samus Returns. The game is also very difficult, I believe I game-overed more than any other 2D game in the series combined, so beware of that if you're picking up the game. This game does a great job pickingAfter playing through the game on normal mode (100% items), I'm happy to report that this game did everything that I hoped it would. Mercury Steam fixed everything that was an issue in Samus Returns. The game is also very difficult, I believe I game-overed more than any other 2D game in the series combined, so beware of that if you're picking up the game. This game does a great job picking up where Fusion left off, and has a great balance between guiding you along the right path without forcing you to go that way. The game is also one of the best-looking games I have played on the Switch, and I admire the detail put into every corner and crevice of the game. I enjoyed every second of this game, even if it was very difficult to fully complete. Expand
  71. Oct 13, 2021
    7
    This game is beautiful and can be a ton of fun to explore and play in the world created. But this is far too difficult. I should be funneled into multiple boss fights without a save point so I can actually take a break. This game made me less of a fan of the metroid franchise. I'll stick to the first person ones and hope 4 isnt as disappointing
  72. Oct 13, 2021
    10
    I cant get over how much i loved this game. the best part is that this can open up the door for more 2d Metroid games and a bigger audience for Metroid.
  73. Oct 13, 2021
    3
    I often found myself wandering around not knowing where to go, the game is so on rails that there is only one way to go.
    Bad level design.
    Crappy controls.
    Nonexistent storyline.

    The emmis are just annoying...

    I genuinely have no idea what game other people are playing to give it such high scores.
  74. Oct 13, 2021
    10
    It makes no sense to me the hate this game is receiving. Controls are good, they do exactly what you command. Maybe the nasty joycons may be the fail, just use a Pro Controller and it will be the best experience. Graphics are OK for the power of system clearly this game runs at 1080p docked. EMMI parts are just a little of the game and easily achieved. Game's not perfect I can tell, letIt makes no sense to me the hate this game is receiving. Controls are good, they do exactly what you command. Maybe the nasty joycons may be the fail, just use a Pro Controller and it will be the best experience. Graphics are OK for the power of system clearly this game runs at 1080p docked. EMMI parts are just a little of the game and easily achieved. Game's not perfect I can tell, let me comment you 3 issues: music, map and difficulty. No OST that you would remember tomorrow, ADAMs voice is annoying and newcomers to the saga gonna suffer with difficulty, boss sections are unfair and unbalanced... that sucks. The map is a pain in the arse, confusing, with bad icons and references I dont get it because Samus Returns got a decent map. Talking about good things in this game combat is smooth, dope and exciting. Boss fights are creative and almost every one of them the best of the saga. Animations and cinematics are beautiful. Duration is good just like other games of the main line. 8/10 Expand
  75. Oct 13, 2021
    10
    One of the best games ever made. Mercury steam did an amazing job. Unbeatable controls, animations, level designs, enemy designs, environment, power ups, progression, story and lore, art style and the **** BOSSES. 10/10, must buy
  76. Oct 13, 2021
    10
    This game was amazing!!! Starting hard mode now! Another quality first party game by Nintendo, kudos to Mercury Steam for an awesome deliver on one of my all time favorite franchise. The E.M.M.I were good, but the highlight are the bosses and the amazing map size, the control was smooth and accurate. I see a lot of criticism about the music, it could had been better, but it's hard theseThis game was amazing!!! Starting hard mode now! Another quality first party game by Nintendo, kudos to Mercury Steam for an awesome deliver on one of my all time favorite franchise. The E.M.M.I were good, but the highlight are the bosses and the amazing map size, the control was smooth and accurate. I see a lot of criticism about the music, it could had been better, but it's hard these days to beat the classics like Super Metroid and Metroid Prime 1.

    As for the troll reviews with 0s and up voting each others negativity, SUCK IT NERDS!! Go ahead, down vote me, just proves my point. :)
    Expand
  77. Oct 13, 2021
    10
    This game immediately shot up to the top of my favorite Metroid games, along with the new suit being my new favorite as well. There are some tough games and suits within games to beat, so that's no small feat. I love everything about this game, the fast paced and snappy gameplay, the atmospheric music, the stunning visuals, and the new and expanded lore. It all goes so well with theThis game immediately shot up to the top of my favorite Metroid games, along with the new suit being my new favorite as well. There are some tough games and suits within games to beat, so that's no small feat. I love everything about this game, the fast paced and snappy gameplay, the atmospheric music, the stunning visuals, and the new and expanded lore. It all goes so well with the franchise, and I was not expecting to love this game enough for it to shoot up into my favorite games of all time list. But here we are. Expand
  78. Oct 9, 2021
    10
    The game is gorgeous, the movement is fluid and the combat is satisfying. Definitely a Metroid game through and through, the new music fits the tone well, albeit not super memorable. Some of the tracks from previous games are back and remastered as well. The frame rate holds pretty steady at 60 FPS outside of the cutscenes when traveling between zones, which are noticeably choppy. The EMMIThe game is gorgeous, the movement is fluid and the combat is satisfying. Definitely a Metroid game through and through, the new music fits the tone well, albeit not super memorable. Some of the tracks from previous games are back and remastered as well. The frame rate holds pretty steady at 60 FPS outside of the cutscenes when traveling between zones, which are noticeably choppy. The EMMI robots do not disappoint, their movements are quick, intelligent, and fluid. My girlfriend, a casual gamer, wanted to play and was freaking out when she had her first real EMMI encounter in the game. I’ve beaten the game twice so far, first on normal 100% in about 13 hours then on hard any% in about 3.5 hours. New sequence breaks are being discovered everyday so I’m excited to see how low the times can be pushed. Expand
  79. Oct 13, 2021
    10
    I've played every Metroid game and loved them all but this game... is easily the best of them all. Take a second and think about how big a deal this is. In a series as awesome and groundbreaking as Metroid, this game is the pinnacle and my favorite. We were not ready for something this awesome and 19 years after Metroid Fusion, we certainly were not prepared for this glittering jewel ofI've played every Metroid game and loved them all but this game... is easily the best of them all. Take a second and think about how big a deal this is. In a series as awesome and groundbreaking as Metroid, this game is the pinnacle and my favorite. We were not ready for something this awesome and 19 years after Metroid Fusion, we certainly were not prepared for this glittering jewel of colossal perfection. The queen of gaming has returned. LONG MAY SHE REIGN! Expand
  80. Oct 13, 2021
    10
    Metroid has always been my favorite video game franchise. I was happy when Metroid Prime 4 was announced, and was hoping for an update this past E3. I forgot to be disappointed when there was no new Prime news, because Dread was announced! I LOVED this game! I am not the best at games, but I have always loved the challenges the Metroid franchise provides. It pushes me to be better. DreadMetroid has always been my favorite video game franchise. I was happy when Metroid Prime 4 was announced, and was hoping for an update this past E3. I forgot to be disappointed when there was no new Prime news, because Dread was announced! I LOVED this game! I am not the best at games, but I have always loved the challenges the Metroid franchise provides. It pushes me to be better. Dread is a hard game, but with practice anyone can figure it out! I love the art design, and the story. The music was good for atmosphere, though forgettable. All in all this is one of my favorite games of all time! Worth the wait, and the price tag!

    I will see the story is at its best if you have at least played Super Metroid, and Metroid Fusion. Though you can probably just watch a quick story break down online prior. While the story recap at the beginning of the game was informative, it didn’t capture the emotion of the story in my opinion.
    Expand
  81. Oct 13, 2021
    9
    Metroid Dread is a game I almost put down for good about 2 hours in. I was very interested in the story, and the gameplay was fast and fluid, but I could not find my way through the game's labyrinth and grew frustrated with the constant backtracking. The exploration of Metroid was always what turned me away from the series.

    After no one bought my listing for it on eBay for the night, I
    Metroid Dread is a game I almost put down for good about 2 hours in. I was very interested in the story, and the gameplay was fast and fluid, but I could not find my way through the game's labyrinth and grew frustrated with the constant backtracking. The exploration of Metroid was always what turned me away from the series.

    After no one bought my listing for it on eBay for the night, I decided to give it one more try using something I generally avoid like the plague when playing video games: a walkthrough guide. While many Metroid fans will probably tell you this is taboo, I'm a large advocate for utilizing whatever methods a player needs to improve their experience in a game, whether that's lowering the difficulty or looking up solutions when they're stuck. By consulting a simple guide that just directed me toward which area to visit next whenever I got lost to the point where I got annoyed, I was able to experience the game's superb combat, platforming, and puzzle design, and I was immediately hooked.

    Samus is not just starring in a modern Metroid game, she herself has been modernized. The silent protagonist displays character and style throughout this game that you never quite got to see throughout the past games. Her strength and determination guide you through a hostile world without allies, and these qualities allow you to emotionally connect to the character and her motivation to survive, which is something I found past Metroid games sorely lacking. Another new feature of Metroid Dread is a much greater emphasis on narrative, splicing Metroid lore in a way that culminates into a very fulfilling plot, with twists and turns and a mystery that drives the player's motivation to keep pushing forward.

    And that motivation is certainly needed because the game's bosses, EMMIs, and boundless exploration without many directional cues present the player with real challenge seldom seen in mainline Nintendo games. The suspense the EMMIs present and the difficulty of these bosses really contribute well to the game's atmosphere and theme of dread.

    Metroid Dread has some of the most seamless platforming and battle mechanics I've seen in its genre. The game runs so smoothly, allowing you to execute strings of complex maneuvers at lightning speed, which the boss fights will require you to do. Each upgrade you collect feels liberating and satisfying to use as you forge new paths and further Samus' quest to escape the alien planet, even if one or two don't see as much use as you might hope.

    Overall, Metroid Dread is a masterpiece within its genre. It combines the classic Metroid formula with modern gameplay elements and centers it all around a compelling narrative. It's the first eBay listing I've posted that I'm glad no one bought.
    Expand
  82. Oct 11, 2021
    0
    I just died 30 times to the first boss, and still never beat it. This isn't challenging, it's poorly designed and stupid. Uninstalling this pile of garbage and getting a refund.
  83. Oct 13, 2021
    10
    Awesome game!!! Expectations weren't super high. One of the better Metroid titles. Wish they would release the older titles on Switch though.
  84. Oct 13, 2021
    1
    I am very dissapointed with this game, i waited for this game 19 years and im really fan of metroid, this game was very short, and emmi s are really annoying, game dont make me feel nothing very generic
  85. Oct 13, 2021
    10
    An amazing conclusion to one of the most epic video game sagas ever. Metroid dread finally finds a perfect balance between story telling that includes voice acting, cinematics, sub-text and presentation. Do not miss this game.
  86. Oct 13, 2021
    10
    I could go on about the incredible movement, combat and environmental puzzles, I could even go on about the fantastic, minimalist story that does amazing things for both Samus and the Metroid Universe as a whole but all I'm going to say is that it's the best thing I've played all year and maybe even for a few years now.
  87. Oct 13, 2021
    9
    Here we are. Post fusion and within Limbo of a Prime game. What an incredible snacc for Nintendo to give us before dinner. This has built upon the SR variation of Metroid II and run with it. I found myself neglecting my IRL chores to continue. I absolutely ran with the story and I feel the cliche factor is non-existent. I was drawn into a story worthy of the Metroid name and if you haveHere we are. Post fusion and within Limbo of a Prime game. What an incredible snacc for Nintendo to give us before dinner. This has built upon the SR variation of Metroid II and run with it. I found myself neglecting my IRL chores to continue. I absolutely ran with the story and I feel the cliche factor is non-existent. I was drawn into a story worthy of the Metroid name and if you have even a second thought of trying this out, I implore you to do so. Metroid and Metroid II sucked. Anything after has been decent but this will suck you into the lore. Good luck. Expand
  88. Oct 13, 2021
    10
    Finally after all these years we can go back with Samus to live for a game that created a genre that give us so much to play. Thank you for this master piece of art
  89. Oct 13, 2021
    10
    It’s just the best 2D Metroid game. Fantastic grafics and super good gameplay. It’s a modern game with an old school soul. God bless Nintendo - Mercurysteam
  90. Oct 13, 2021
    10
    Best Metroid game ever. :) It's amazing how they created so much detail, you can see the love in all the stages through the game.
  91. Oct 13, 2021
    9
    Compared to previous Metroid games, this one picks up the pace. A lot. Samus moves faster than ever, with her new skills giving her much more mobility and efficiency in battle (no longer will you just shoot, jump, reposition: here, you dash, parry, slide, desperately fighting for survival against really tough opponents that make this one of the hardest metroids to date). Dread is overallCompared to previous Metroid games, this one picks up the pace. A lot. Samus moves faster than ever, with her new skills giving her much more mobility and efficiency in battle (no longer will you just shoot, jump, reposition: here, you dash, parry, slide, desperately fighting for survival against really tough opponents that make this one of the hardest metroids to date). Dread is overall much more combat oriented than its predecessors. And let's not forget the EMMIs, whose haunted rooms brilliantly balance the pacing by bringing in the suspense and tension needed to keep things interesting. Regrettably, the game will often block your path backwards to push you on, to keep that tight, fast pacing that really sets it apart from any other metroidvania, at the cost of losing the freedom to choose for yourself when to backtrack and get stronger and when to push onwards. It feels like there are only two or three moments when the game lets you off the hook and tells you to just explore on your own and relax a bit. But it works. You really want the next powerup because "if I go back now I won't be able to get that energy tank", and so you go straight into the mouth of the beast, the really fun and well designed bossfights that will put your skill to the test and make you feel awesome when you beat them.
    However, this heavy focus on combat doesn't mean the game forgot its essence: exploration. Dread does a really good job at leading you on the right path while giving the illusion of freedom, allowing you to get lost only when it wants you to, and once you have enough powerups to see how far you've come, you'll be able to really mess around with the map, opening all kinds of shortcuts and alternate routes. Thanks to a well-thought out teleportation system (with each portal connecting two specific areas, opening up only much later in the game to lead you to any other portal on the map) you'll always find yourself with some new area to explore. The map is very detailed and will have all kind of information, from powerups, to what kind of door or obstacles you've seen, and even hints at where the next secret might be, plus a welcome addition of pin ups the player can use to mark areas of interest. However, it never tells you where to go to progress the story, respecting your intelligence as a player and its own level design. You'll still get hints from Adam, but only in the form of speech, without any stupid pointer leading you there unless you put one yourself.
    Sadly, some paths will be one-way only, locking themselves after your passage and forcing you to circumnavigate them to go back, even in the endgame when you have all the upgrades and should be able to open whatever passage you please (although this doesn't happen as much as it did in Fusion). As for the potential to break the sequence, while that remains to be explored in depth by the community (which will no doubt find many exploits, such as getting the bombs before fighting Kraid, leading to a nice little reward from the devs), the game keeps the player on a leash. The wall jump will be of little use, and you get the morph ball and the bombs surprisingly late, meaning you won't be able to infinite bomb jump till about halfway through the game (and of course the same goes for the speed booster and shine-sparking). This means tricks like reverse boss order will probably be out of the question, which is the only factor holding the game back from being on the same level as Super and Zero Mission. However, it is still possible to get one or two small upgrades earlier than intended (I managed to get a power bomb expansion before getting the power bombs themselves). Still, the excellent pacing and atmosphere more than make up for it.
    The backgrounds are incredibly detailed and often include some animations that will make the planet feel more alive than ever, thanks to an exceptional work from the artistic team.
    The optional puzzles for some of the harder-to-get upgrades for 100% are very challenging and will put both your mind and your skills to the test, being pretty much as hard as the ones in Zero Mission. It's a little sad, however, that while you do get extra lore in the form of chozo archives for your item collection percentage, the only way to unlock different "endings" (not story endings, of course, just different postcards after the credits) is to speedrun the game. It would have been nice to still get a different Samus animation for 100% completion the way Fusion, Zero Mission and Samus Returns did. But really, any flaw is very minor compared to the excellent work that has been done: a Metroid game that, after so many years, can finally stand tall amongst its peers, from its legendary ancestor, Super Metroid, to other excellent contemporaries such as Hollow Knight. Here's hoping this is only the beginning of a new era for Metroid, and that MercurySteam and Nintendo will keep collaborating on many great games to come.
    Expand
  92. Oct 13, 2021
    10
    I started out with fusion when i was young and metroid dread is a phenomenal title in the metroid series. my only gripes being the load times between areas and that the ost was a bit lacking however it was fun to play and handling samus was not a big chore and felt as smooth as peeling a banana. most of the bosses and fights were really decent including the final boss fight. I hope to seeI started out with fusion when i was young and metroid dread is a phenomenal title in the metroid series. my only gripes being the load times between areas and that the ost was a bit lacking however it was fun to play and handling samus was not a big chore and felt as smooth as peeling a banana. most of the bosses and fights were really decent including the final boss fight. I hope to see more of this kind of polish in the series as more entries are made into this beautiful series. Expand
  93. Oct 13, 2021
    10
    Hands down one of the best games of 2021 (maybe even the decade), and is a good reminder why the genre is called a METROIDvania! The movement feels snappy and responsive, the combat is intense and challenging, and the stealth parts are appropriately nerve-wracking.

    Gameplay aside, this game truly shines in the exploration and its character designs. These are augmented by a mysterious and
    Hands down one of the best games of 2021 (maybe even the decade), and is a good reminder why the genre is called a METROIDvania! The movement feels snappy and responsive, the combat is intense and challenging, and the stealth parts are appropriately nerve-wracking.

    Gameplay aside, this game truly shines in the exploration and its character designs. These are augmented by a mysterious and foreboding narrative that stands well enough on its own if you don’t have much knowledge of Samus’ story thus far. As opposed to many modern Metroidvanias, the game encourages players to find their own path forward through exploration, careful use of the map, and some trial-and-error. Your AI helper will give you general directions to facilitate the story, but beyond that, your path is largely yours to control. Some players who are new to the genre may find this design decision frustrating at times; but it is an important one from both an immersion and story perspective. You are a lone bounty hunter, lost within an uncharted world, and you yourself are being hunted. That level of immersion is something encountered less and less frequently in the modern era of video games, where players are bombarded with waypoints, quest markers, and exposition all elements.

    While definitely more accessible than some of its 2D ancestors, Dread is still a difficult game and does not hold your hand. Be prepared to die more than a few times, especially early on in your adventure; however, as you explore the game world, you will uncover abilities that will give you the advantage against the multitude of hostile creatures and machines.

    Overall, whether you are a long-time Metroid fan or new to the series, Dread is both a masterpiece, and the quintessential Metroidvania. I cannot recommend this game enough, especially to those who enjoyed games like Ori and the Blind Forest and Hollow Knight, and even Dead Cells to an extent.

    Pick up this game, be ready to explore, and step into the boots of the OG video game heroine; you won’t be disappointed!
    Expand
  94. Oct 13, 2021
    10
    Brilliant! . Have not finished the game but this thing is so addicting to play. Im loving every second of it
  95. Oct 13, 2021
    6
    I hate the control scheme and the **** bullet sponge boss fights that casually hit you 3 energy tanks worth of damage suck balls.
  96. Oct 13, 2021
    9
    lovely metroid game. spiritual successor to fusion. apart from some technical issues a perfect game for me.
  97. Oct 13, 2021
    9
    On the lead up to Metroid Dread, I played the previous installments in the order of Zero Mission, Super Metroid, Fusion and Returns, less than 3 weeks ago for the first time, my introduction to the genre was Hollow Knight and then played both Oris.

    I’m personally tired of the Metroidvania discussion, I’m not here looking for a checklist on which to box a game, I’m here looking for a
    On the lead up to Metroid Dread, I played the previous installments in the order of Zero Mission, Super Metroid, Fusion and Returns, less than 3 weeks ago for the first time, my introduction to the genre was Hollow Knight and then played both Oris.

    I’m personally tired of the Metroidvania discussion, I’m not here looking for a checklist on which to box a game, I’m here looking for a game that’s enjoyable and good to play and Metroid Dread ends up being that and my favorite of the 2D series.

    The controls are immaculate with most actions at fast reach, the movement is fluid, the powerups contain both some of the best classics and some new and fun ones where you can see the progression of what Mercurysteam did on Samus Returns. The game is intense, especially the beginning and bosses are challenging but not overtly so like in Hollow Knight.

    The game is inbetween Zero Mission and Fusion in terms of linearity, allowing you to explore a fair bit but always giving you a north.

    The atmosphere is tense, more son than Fusion and the music reflects that. The compositions were crafted for this environment in brilliant electronic fashion. Although for many (including me) there weren’t so many of the classic themes, it is by no means a bad OST and while playing it blends in seamlessly with the game.

    The story is much more present than in the previous games, with text and cutscenes that make you more invested in what you’re playing through.

    The map, although in the beginning overwhelming, tells you literally everything you need to know, every door and cube you’ve interacted with is noted by the map which is fantastic, a filter option would’ve been nice but I personally didn’t need it.

    Graphics didn’t disappoint, I read that it played worse docked and I can’t attest to that after playing on 32” 1440p 144hz LG Monitor I have nothing but praise for the visual department. However I will note I had the game crash on me once during an elevator, loading screens were severely FPS laggy and near the end there was a fight in particular where I had some noticeable frame drops
    The pacing feels great with no powerups being too near or far apart, at the same time the initial progression is really interesting as to which upgrades you get first, gaining some of the classic upgrades felt much more rewarding than in most other Metroids.

    My biggest complaint ended up being the E.M.M.I, the first 2-3 are fine but the ones after are a pain in the butt and feel tedious and gimmicky.

    SPOILER AHEAD
    -------------------------

    Halfway through the game they deactivate the remaning E.M.M.I and I felt that it was the perfect time to get rid of them only for them to be reactivated soon after, I hated it, felt like a chore downing the last ones.
    ------------------------------------------------------------------------------------------------

    Metroid Dread ends up being the most enjoyable of the 2D series, with great controls, graphics, world and sound design, boss battles and pacing. Glad to say Mercurysteam didn’t disappoint.
    Expand
  98. Oct 13, 2021
    2
    As an older gamer who originally fell in love with Metroid on the NES, SNES and GBA, I have to say I really didn't fall in love with Metroid Dread, and I had a really hard time pushing myself to finish it. I stopped playing around the second boss - I had enough.

    I really didn't enjoy the survival/stealth sequences, or the difficulty and style of the bosses. They are very different from
    As an older gamer who originally fell in love with Metroid on the NES, SNES and GBA, I have to say I really didn't fall in love with Metroid Dread, and I had a really hard time pushing myself to finish it. I stopped playing around the second boss - I had enough.

    I really didn't enjoy the survival/stealth sequences, or the difficulty and style of the bosses. They are very different from the past games, to where it doesn't feel like Metroid - it feels like the designers took elements from Cuphead, Dark Souls or Hallowknight and other modern indie metroidvanias and molded them into Dread.

    I really didn't enjoy the melee counters either. In fact, I think the window of success for these counters was much shorter than Samus Returns - it felt like I had to press the counter sooner than before. It could be the latency on my TV - although it is in game mode - but I feel like these counter windows need to be a longer.

    I'm not saying Metroid is a bad game - it's not. It's very high quality and is very polished. The frame rate is very good and the game looks nice. The character controls are excellent. Unfortunately, due to my vision and my age, I simply cannot meet the timing demands of various activities in this game very well. It's a little too fast and I wish I could slow it down somewhat. The older games were slower paced and I felt like they were fine, even today.

    I also felt like the game had less emphasis on exploration, at least initially. The game really wants to press you forward, blocking off your ability to go back at various points very often. I can't say I liked this. I'd prefer a world I can freely explore at my own pace, and be able to backtrack more freely than what is on offer here. I'd also like to collect a lot more energy tanks and missiles to help with me bosses, but there weren't any I could find.

    Again, I'm not saying the game is bad. I think the audience more used to modern metroidvanias by many indie studios will feel right at home with Metroid Dread. I just wish the game had more accessibility options for people like me, so I could tweak it to play more like the older games, which were less demanding and more accessible by design. I never played Metroid for difficult combat that expected perfection, and I don't understand why this is so present in Dread for.

    Overall, I'm pretty disappointed in what I played. It's just not the Metroid I remember, and as someone who's 40 years old who is blind in 1 eye and 20/400 in the other eye, I just wasn't able to play it like the developers intended.
    Expand
  99. Oct 13, 2021
    10
    Es mi tercer Metroid, mi primer contacto con la saga fue el samus return, desde luego el fusion y ahora este y solo puedo decir que buena saga me ha encantado y quiero jugar el resto, si bien puede ser un juego difícil una vez que obtienes bastantes mejoras se hace menos complicado pero no te puedes distraer, me tomo mas de 10 horas y con el 78% ahora voy por el 100% y luego por el modoEs mi tercer Metroid, mi primer contacto con la saga fue el samus return, desde luego el fusion y ahora este y solo puedo decir que buena saga me ha encantado y quiero jugar el resto, si bien puede ser un juego difícil una vez que obtienes bastantes mejoras se hace menos complicado pero no te puedes distraer, me tomo mas de 10 horas y con el 78% ahora voy por el 100% y luego por el modo difícil. Solo puedo decir que es un gran juego, estaré pendiente de la franquicia en el futuro. Expand
  100. Oct 13, 2021
    10
    No soy fan de la saga metroid (de echo solo jugué uno y no recuerdo cual ) pero dios..... Que JUEGAZO que es Metroid Dread, y la verdad es que por las reseñas de la gente lo critican por los gráficos, pero a mi criterio no los veo para nada mal, tiene muchisimas animaciones que estan bien hechas se ve Que realmente le pusieron cariño al juego.
    Respecto a los bajones de FPS solo se notan
    No soy fan de la saga metroid (de echo solo jugué uno y no recuerdo cual ) pero dios..... Que JUEGAZO que es Metroid Dread, y la verdad es que por las reseñas de la gente lo critican por los gráficos, pero a mi criterio no los veo para nada mal, tiene muchisimas animaciones que estan bien hechas se ve Que realmente le pusieron cariño al juego.
    Respecto a los bajones de FPS solo se notan en lugares en específico, como lo son elevadores o el transportador, no lastra para nada la experiencia, respecto a su jugabilidad y controles creo que tiene que ver muchisimo con el tipo de jugador que seas, en lo personal al principio me resultó incomodo pero con forme vas progresando en el juego se vuelve mas comodo y respecto a su historia no quisiera spoilear, asi que limitaré a decir que es decente con momentos muy buenos, sin duda no me arrepiento de comprar este juego.
    Expand
Metascore
88

Generally favorable reviews - based on 124 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 124
  1. LEVEL (Czech Republic)
    Feb 18, 2022
    100
    Quotation forthcoming.
  2. Jan 20, 2022
    90
    After almost 20 years we finally have a sequel to the 2D series of Metroid games! Considering that, Dread does a great job of combining the new modern combat with the old elements of research and advancement, and it doesn't hurt that we have some of the best boss fights in the series. A true gem and a must have for all Switch gamers.
  3. Dec 13, 2021
    85
    Taking up the torch of a series interrupted nineteen years ago is never an easy task, but the MercurySteam studio is doing it with honors! The developers have chosen the path of security while perfectly respecting the spirit of the previous episodes, to the detriment of true modernity.