User Score
1.7

Overwhelming dislike- based on 6675 Ratings

User score distribution:
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  1. Jul 19, 2023
    0
    Poor excuse of a video game. This company doesn't care about the people who play it. Spend your time and money elsewhere.
  2. Jul 19, 2023
    0
    This game was designed to sell seasonal passes, and the nerf's made to it were designed to make them last 30 days.. Avoid this steaming pile from a company that is a shell of its former self, that continues to produce F teir talent and games.
  3. Jul 19, 2023
    2
    Awesome potential but the devs are ruining it. Save your money for a later date this game is in no condition to play.
  4. Jul 19, 2023
    1
    Diablo IV, once a beacon of hope for action-RPG lovers, has seemingly fallen into the pitfall of prioritizing commercial tactics over gamer satisfaction with its recent Patch 1.1. The new update exemplifies a growing trend within the industry, one that substitutes genuine player enjoyment and rich content with a psychologically manipulative grind. It's a phenomenon that serves neither theDiablo IV, once a beacon of hope for action-RPG lovers, has seemingly fallen into the pitfall of prioritizing commercial tactics over gamer satisfaction with its recent Patch 1.1. The new update exemplifies a growing trend within the industry, one that substitutes genuine player enjoyment and rich content with a psychologically manipulative grind. It's a phenomenon that serves neither the players nor the long-term health of the franchise.

    Patch 1.1, far from offering substantive content, only seems to amplify the grind, widening the rift between the developer's promises and the player's reality. This approach is the antithesis of what has made the gaming industry thrive. Games have historically been about escaping the daily grind, not immersing ourselves in a digital one. The intricate layers of joy, challenge, and reward are what make games irresistible, not the artificial lengthening of gameplay through tedious tasks.

    While it is not uncommon to find games that require some degree of grind to progress, Diablo IV’s latest patch takes this to an unhealthy extreme. It neglects the wide spectrum of players, catering only to the most dedicated who have ample time to invest. This is not an inclusive approach. Many casual players who would love to immerse themselves in the rich lore and challenging battles Diablo IV promises are left feeling alienated and unappreciated.

    Instead of cultivating a healthy relationship with their player base, the developers have chosen a path that fuels division and fosters toxicity. Their focus appears to be centered on profits, with little regard for the gamer's experience. This exploitative trend is the true villain in the gaming community, creating a divide between players and the games they once loved.

    Pre-orders once represented a pact of trust, a statement of faith in the developer's vision. Yet, Diablo IV, like many games of late, uses it as a gateway to secure commitment before unveiling a gameplay model that borders on manipulation. The pre-order system has been warped into a shroud that masks the lack of creative solutions for engaging gameplay, leaving players with a sour taste of regret.

    The Diablo franchise, renowned for its deeply satisfying action and atmospheric world, has been diluted by a patch that seems more concerned with maintaining player engagement than providing a meaningful gaming experience. The unfulfilling grind, the focus on the endless chase of illusory achievements, is indicative of a fundamental misunderstanding of what makes a game enjoyable.

    Developers have the power and responsibility to shape the gaming community. They are the architects of our digital realms and the guardians of our shared experiences. It's time they reconsider their approach, shifting their focus from profits to players. After all, games are crafted for players to enjoy, not for developers to exploit. The real currency of any game is the joy it brings to its players. Once developers grasp this concept, they might just rediscover the secret to crafting masterpieces that resonate with us all. In its current state, Diablo IV and its latest patch fail to uphold this crucial understanding. We can only hope that the developers will rekindle their passion for delivering rewarding experiences and steer the franchise back on course before it's too late.
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  5. Jul 19, 2023
    1
    This review contains spoilers, click expand to view. Game has potential and was fun pre season. But the devs are out if touch with their playerbase and makes everything artificially slower. Without buffing any bad or underplayed builds. Might come back for a later season but it's looking bad right now Expand
  6. Jul 19, 2023
    0
    Season 1 patch expands on blizzards attempts to make this game less enjoyable and more tedious while ignoring the QoL features that have been requested by the community from day 1 as many of these features were already in Diablo 3.

    Re-rolling gear is actively discouraged by the current system because you cannot tell what pool of affixes are available when you try to swap one, the cost
    Season 1 patch expands on blizzards attempts to make this game less enjoyable and more tedious while ignoring the QoL features that have been requested by the community from day 1 as many of these features were already in Diablo 3.

    Re-rolling gear is actively discouraged by the current system because you cannot tell what pool of affixes are available when you try to swap one, the cost to do so is so high that its best to give up after a few rolls. There is minimal bag and stash space for all those yellows you'd like to try and re-roll, most will be duds because of how expensive it is so you're encouraged to keep any decent ones.. In your tiny stash space. For a game that is about collecting gear this poses a problem and becomes a deal breaker if you play more than 1 character as stash space is shared.

    An ARPG with no good loot? Most unique items available to each class are out performed by well rolled yellows upgraded with well rolled aspects. In D3 rolling a primal set piece with decent stats was a great feeling, going to the enchanter and knowing you can get 1 more bis stat on it definitely a good time.

    They added a mount but made it so there are walls, cliffs, obstacles that block you quite often and you can get stuck on corners very easily. It seems like the idea behind the mount was lets give it to them but make it awful to use. Most classes can move faster than a mount anyway.

    I feel like the decision makers behind Diablo 4 were too eager to make their own mark on the franchise and as such most of what made Diablo 3's endgame enjoyable has been removed in favor of systems and itemization that actively deter players from doing what ARPG's are best at, clearing maps quickly, efficiently and collecting worthwhile loot.
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  7. Jul 19, 2023
    5
    Has huge potential but I am a bit concerned with the horrible tone-deaf decision making at blizzard. Had an amazing time with the campaign, but the end game is a horrible slog fest that just gets boring after about week. There are also classes that are fundamentally BROKEN and instead of listening to the community and make improvements they go the opposite direction. At the current priceHas huge potential but I am a bit concerned with the horrible tone-deaf decision making at blizzard. Had an amazing time with the campaign, but the end game is a horrible slog fest that just gets boring after about week. There are also classes that are fundamentally BROKEN and instead of listening to the community and make improvements they go the opposite direction. At the current price of $70 bucks its not worth it. Check back after a couple of seasons and see if they finally listened. Expand
  8. Jul 19, 2023
    0
    Complete incompetent DEV‘s ruining a game they dont play.
    Action game with slow paced action
    Loothunter with boring loot
    And an mmo with nearly 0 incentive to socialise
  9. Jul 19, 2023
    3
    Diablo 4 is an example of a washed up company who doesn't know how to make ARPG's. From boss mechanics, itemization, an empty open world, lack of skill variety, the inability to balance correctly, and the out of touch devs. GG.
  10. Jul 19, 2023
    0
    I'm a clown. I Thought surely with 4 other diablo games before this and the fiasco of diablo3 that they couldn't mess this up. Well they did, Games as a service has ruined gaming and blizzard is no longer the company who wants to make good games. It's all about making bobby kotick richer. The new philosophy is to release half finished games and slow things down so that you spend more timeI'm a clown. I Thought surely with 4 other diablo games before this and the fiasco of diablo3 that they couldn't mess this up. Well they did, Games as a service has ruined gaming and blizzard is no longer the company who wants to make good games. It's all about making bobby kotick richer. The new philosophy is to release half finished games and slow things down so that you spend more time in the game and spend money on their absurd shop. Expand
  11. Jul 19, 2023
    2
    is fun until you get so far into the end game and repeat the same content over and over. New patch pretty much put the nail in the coffin for me, not worth the time.
  12. Jul 19, 2023
    0
    Nerf to the stoneaged, go PoE 2. Nerf to the stoneaged, go PoE 2. Nerf to the stoneaged, go PoE 2. Nerf to the stoneaged, go PoE 2. Nerf to the stoneaged, go PoE 2.
  13. Jul 19, 2023
    4
    Game came out at around a 7, fun game, had its drawbacks but was expecting updates to push it further, after recent patches it had nerfed every class and now players can’t push content they could.
  14. Jul 19, 2023
    0
    Blizzard deploys nonsensical patches that break the underlying mechanics of the game and in doing so ensures that it has no long-term playability. Why would anyone invest time in this game if they're just going to casually break whatever you've built to juice some internal KPI with a complete disregard for whether or not it makes the actual game fun to play?
  15. Jul 19, 2023
    7
    Diablo 4 is really hit and miss. The initial stages of the game are fun, story starts strong and introduces some interesting characters and while the story loses some interest in later acts it's still a decent campaign overall.

    The levelling, skills builds and loot in the 1-50 range is pretty average. The huge range of loot affixes and aspects mean you can never actually have a "build"
    Diablo 4 is really hit and miss. The initial stages of the game are fun, story starts strong and introduces some interesting characters and while the story loses some interest in later acts it's still a decent campaign overall.

    The levelling, skills builds and loot in the 1-50 range is pretty average. The huge range of loot affixes and aspects mean you can never actually have a "build" while levelling and you are wearing whatever has the best main stat and sometimes a preferred aspect or two. Changing your skill tree and using occultist is both expensive with poor UI.

    Hitting about 50 gets more fun again. The capstone dungeon is well designed and other content like tree of whispers, helltides, wold bosses and nightmare dungeons all open up. These are all fun for a while but a little basic.

    After a while the same levelling, skill builds and loot issues become a real killer. The poor damage bucket and stats design, poor loot quality and drop rates and prohibitly expensive respecting of aspects, skills, upgrades, paragon points and item re-rolling makes progression feel super stale.

    The later endgame (80+) is a grind with very limited scope for testing new builds or improving gear.

    Season 1 patch has totally nerfed XP, survivability and damage to the point that I don't think I can make any progress towards my seasonal char with limited playtime. The devs have totally failed to improve build diversity or implement any QoL changes leaving the game in a worse state than pre-season.

    I might roll a new seasonal char and play a few hours, but unless the new Malignant Hearts mechanic is super-engaging (sploiler: it's not) I don't see myself getting anywhere near the endgame again.
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  16. Jul 19, 2023
    0
    Stop wanting to make the game for casuals, this is a terrible product. I recommend people go play Path of Exile or Last Epoch if you want to experience rewarding itemization and endgame.
  17. Jul 19, 2023
    1
    Ive been in the franchise since the original Diablo.

    This feels like we are still in beta. It feels like whoever is writing the patch notes does not even understand game mechanics or the gameplay.

    example why have ghors gloves with attack speed when it does not even work with whirlwind.

    Latest patch notes are perfect example
  18. Jul 19, 2023
    0
    New Patch made the game worse than it was before. Needs to heavily improve on QoL features. Everything feels slow and unrewarding
  19. Jul 19, 2023
    0
    Diablo 4 falls victim to poor patching decisions, rendering it a disappointing experience. The developers' choices have hindered the game's potential for greatness. Numerous bugs and glitches persist, causing frustrating gameplay moments. Moreover, the lack of timely updates and fixes highlights the developers' negligence towards addressing player concerns. This neglect results in anDiablo 4 falls victim to poor patching decisions, rendering it a disappointing experience. The developers' choices have hindered the game's potential for greatness. Numerous bugs and glitches persist, causing frustrating gameplay moments. Moreover, the lack of timely updates and fixes highlights the developers' negligence towards addressing player concerns. This neglect results in an unbalanced and unsatisfying gameplay experience. Sadly, Diablo 4's poor patching decisions undermine its promising foundation and leave players longing for a more polished and enjoyable game. Expand
  20. Jul 19, 2023
    0
    A game I hoped to play years to come. Pre patch 1.1 it had potential, but not when they release patch 1.1 which sucked out most of the fun. So at the moment I ain't playing it until they fixed it.
  21. Jul 19, 2023
    0
    The game was released as something that was probably rushed out but had a lot of potential. My thought was "they will add to the game through patches"
    What they did was RUIN the game. Blizzard is completely out of touch, and they DO NOT DESERVE YOUR MONEY. these people are putting out garbage and telling you that you'll take what you get.
    All the while padding their earnings numbers and
    The game was released as something that was probably rushed out but had a lot of potential. My thought was "they will add to the game through patches"
    What they did was RUIN the game. Blizzard is completely out of touch, and they DO NOT DESERVE YOUR MONEY. these people are putting out garbage and telling you that you'll take what you get.
    All the while padding their earnings numbers and calling D4 a great success. Yeah, for their shareholders. This company is NOT what it used to be. It's a sad sliver of what it used to be masquerading as something better.

    NO PARTICIPATION TROPHIES. D4 DEV TEAM IS A BUNCH OF SELF BACK PATTING LOSERS WHO S#!& THE BED
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  22. Jul 19, 2023
    0
    Un gros foutage de gueule sur le patch saison 1 regret d'avoir débourser autant pour cette bouse
  23. Jul 19, 2023
    0
    This review contains spoilers, click expand to view. What a clown Fiesta. We all knew that blizzard is only in it to milk nostalgia and thereby money.

    But actively release a patch that leaves the game in a million times worse state? Why sabotage a dying game? I'm 110 % certain someone that's never played video games could sit down for one hour and crunch better patch notes than this degeneracy.
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  24. Jul 19, 2023
    0
    Blizzard is dead, it's just a factory of bad games with a blizzard stamp on it to invoke nostalgia in you but it's rotting.
  25. Jul 19, 2023
    0
    Great start to what could have been a great game, all to be ruined by the first big patch for season 1.
  26. Jul 19, 2023
    0
    This game is trash that can't enjoy its former glory. Incompetent people with no development ability completely destroyed the glory of the past.
    Now it must disappear into history.
  27. Jul 19, 2023
    0
    Worst update ever 1.1.0 in gaming history. Well done guys. Congratulations Rod for the Malignant tunnels you brought to the game, you really must be proud sitting in your office.
  28. Jul 19, 2023
    0
    Created an account specifically to give this terrible game a score of 0, utterly ruining Blizzard's reputation.
  29. Jul 19, 2023
    0
    The story seems to be one of those you either love it or you hate it. It’s also a better sequel to Diablo 3 than Overwatch 2 was to Overwatch 1(which blizzard released as basically the same game lol). Diablo IV does feel different enough and strikes a good combination of simple and complex. And it’s an ARPG. You play it for the fun explosions and effects and getting better and better lootThe story seems to be one of those you either love it or you hate it. It’s also a better sequel to Diablo 3 than Overwatch 2 was to Overwatch 1(which blizzard released as basically the same game lol). Diablo IV does feel different enough and strikes a good combination of simple and complex. And it’s an ARPG. You play it for the fun explosions and effects and getting better and better loot which this satisfies pretty well. Sadly, as of launch, there isn’t MUCH to do in the endgame when you hit the later/max levels, but they have plans for seasons and expansions to add more. The leveling process and the classes themselves are fun though and you’ll get a ton of enjoyment out of it. Expand
  30. Jul 19, 2023
    0
    The game has a lot of problems since release and now with the patch for the launch of S1 instead of fixing the game they totally ruined it. They don't care they don't listen.
    I really wish i could have my money back. I never regret so much to buy a game!
Metascore
86

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Mar 25, 2024
    50
    There's a fair bit to like about Diablo IV — best-in-class sound design, intriguing character classes, fantastic graphics and occasionally addictive gameplay all feel like the series in its prime. However, even the best parts are let down by an undercurrent of frustrating design choices: the cynical inclusion of a Battle Pass, a bloated open world, repetitive mission structure and progression that too often feels meaningless cast a long shadow that let the latest Diablo title down. Future Seasons may refine what's here, but many of its issues sadly feel baked into the core experience. All but the most die-hard fans may wish to wait for a substantial sale on this one.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    The visuals are probably what excited me the most. The way the game looks and the atmosphere makes me feel like I'm playing the old Diablo again. On steroids and on a quadruple screen TV, but the feeling is still there. [Issue#328]
  3. PLAY
    Sep 17, 2023
    80
    Diablo is back, and taking no prisoners. The top-quality, lengthy campaign will be enough for some, while the endgame should prove a welcome obsession for others. [Issue#30, p.84]