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4.8

Generally unfavorable reviews- based on 5473 Ratings

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  1. Aug 18, 2016
    1
    The biggest disappointment in gaming. The first hour will be exciting. Launching into space, exploring the universe. These were all things that many of us were looking forward to in this game. But what we are met with instead is an incredibly poor game. Every single planet is the same. Every drop pod in every planet is the same. Every abandoned building in every planet is the same. EveryThe biggest disappointment in gaming. The first hour will be exciting. Launching into space, exploring the universe. These were all things that many of us were looking forward to in this game. But what we are met with instead is an incredibly poor game. Every single planet is the same. Every drop pod in every planet is the same. Every abandoned building in every planet is the same. Every beacon or monument in every planet is the same. Every alien in every building, in every planet looks the same, does the same thing.

    I cannot stress how bad this game is. It truly is unbelievable. This is the gaming equivalent to a political scandal. They sold us tonnes of lies, got our hopes up and delivered nothing that they promised they would

    Hello Games should be called Goodbye Games because this should be the last time they are allowed to make games.

    This game retails for £45, and that's just for the basic release. Imagine all the poor sods who forked out on special editions.

    I am surprised that people are not demanding their money back for this joke of a game. And guess what happens at the end of the game? Nothing. That's right. Absolutely nothing. I am not kidding. The aim of the game is to get to the center of the galaxy and when you get there nothing happens.

    DO NOT BUT THIS GAME! Wait until its free on PS Plus or give it another week and if you know anyone that has it I guarantee they will be more than happy to get rid of it. They may even pay you to take it from them.
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  2. Aug 19, 2016
    0
    Its **** waste of money keeps crashing no fun very repetitive you do everything in the first 4 hours then its just rinse and repeat absolute waste of time and money not even worth 20 quid let alone 50
  3. Aug 19, 2016
    3
    While I understand that Hello Games took a huge risk in making this game, it feels like they over-reached themselves. Aside from the broken promises and false advertising, the main selling point behind the title, It's procedural generation of an endless universe, makes this universe lack any interest or soul. It's all rather uninspired. There are many more issues with this title (the worstWhile I understand that Hello Games took a huge risk in making this game, it feels like they over-reached themselves. Aside from the broken promises and false advertising, the main selling point behind the title, It's procedural generation of an endless universe, makes this universe lack any interest or soul. It's all rather uninspired. There are many more issues with this title (the worst combat, unbearable pop-in, broken alien life generation, uninspired soundtrack, boring and repetitive gameplay)

    And lastly, this title sorely needed a co-op experience. Space is empty if you are the only one there.
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  4. Aug 23, 2016
    0
    Very expensive shiny frisbee.
    DON'T BUY THIS GAME!
    Barring the slow and tedius gameplay theres 18zillion bugs to match all the planets.
    Hello games should never have made this...opportunity lost...
  5. Aug 24, 2016
    3
    In spite of being mesmerized by the first few hours of No Man's Sky, the magic of the initial liftoff from your starting planet slowly fades away and the realization all too quickly sets in that you've been duped.

    With little more to do than mind-numbingly mine, fly to new planets (that all begin to look alike after the first few), mine some more, and occasionally take part in the most
    In spite of being mesmerized by the first few hours of No Man's Sky, the magic of the initial liftoff from your starting planet slowly fades away and the realization all too quickly sets in that you've been duped.

    With little more to do than mind-numbingly mine, fly to new planets (that all begin to look alike after the first few), mine some more, and occasionally take part in the most boring and horribly designed "space battles" any game in recent memory has to offer, the game ends up being, quite simply, boring.

    Features that Sean Murray and Hello Games promised their consumers are alarmingly either nonexistent, or gutted for barebones generic alternatives. It's hard to look at the "finished" game, the post-release interviews, onstage demos, and not think you as the consumer have been lied to.

    To whomever may be reading this - do yourself a favor and steer clear of this game.
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  6. Aug 26, 2016
    1
    This game is boring and feels really empty .It does look good and has a lot of potential but right now it just not good . Hello games just lied about what the game would be .
  7. Aug 27, 2016
    4
    Quite an average boring game with loads of potential, shame it was hyped so much, wish I'd never wasted my money and time on this as most of the game isn't even what it was intended. The start of the game was great but it gets very repetitive fast, hello games lied about far too much stuff in this game and for that reason I'm not going to play this anymore. Goodbye games!
  8. Aug 9, 2016
    4
    In one word; shallow. Fun for an hour or two, then it's the same tedious mechanics over and over and over again.

    I mean sure, exploring at first is great but the procedural generation just grows boring. I get it's meant to be unique but this seems closer to a barebones tech demo than a finished product.
  9. Aug 10, 2016
    2
    While the game has some superficial appeal (muh 18 quntillion planets, so big, such wow), don't expect to be intoxicated with splendor for too long, or at all, actually.

    The marketing of this game was absolutely immoral, and one might expect better from a beard-donning hipster like Murray. Sony & Hello Games knowingly created a monumental hype around the game, and chose to be
    While the game has some superficial appeal (muh 18 quntillion planets, so big, such wow), don't expect to be intoxicated with splendor for too long, or at all, actually.

    The marketing of this game was absolutely immoral, and one might expect better from a beard-donning hipster like Murray. Sony & Hello Games knowingly created a monumental hype around the game, and chose to be deliberately vague about the very real limitations players would experience simply so they could sell the game for full price. The hype was there because the concept was so cool. Unfortunately Hello Games chose not to deliver the game the vast majority of people wanted, and instead released one of the most sparsely designed and empty games of all time, all the while dancing around the issue of multiplayer in a deliberately vague manner so as to trick people into a buy.

    An incredibly underhanded marketing campaign. An incredibly dry game (at the moment).

    If Hello Games adds player implemented creativity, like base building, player customization, and the ability to make my planets comfy, then I will consider a buy next year when the game is on sale. The absolute most I would pay for this game is £20 and that only be if base building etc. was added. Without these features the game should've been sold at around £7.99, and would've been an amazingly popular indie game with a cult following.
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  10. Aug 10, 2016
    0
    The fail of the year, the game is not about exploration is another survival craft game, and the multiplayer thing is completly useless.Too much marketing for a regular game.
  11. Aug 10, 2016
    0
    Not good enough. A real disappointment. Planets and creatures are ugly, dialogue is boring, tasks are repetitive, survival mechanics just get in the way of the overall experience. A few nice ideas and being in space around the planets looks nice and I enjoy travelling between them, but the time spent on them gets boring SO FAST and never really changes. Once you get a nicer ship thenNot good enough. A real disappointment. Planets and creatures are ugly, dialogue is boring, tasks are repetitive, survival mechanics just get in the way of the overall experience. A few nice ideas and being in space around the planets looks nice and I enjoy travelling between them, but the time spent on them gets boring SO FAST and never really changes. Once you get a nicer ship then that's kinda it, objective done, game over. The text based 'story' is just insulting. Every time you go to a monolith and see all this amazing, cool and scary stuff described to you in plain and boring text it just makes everything seem even worse. Seriously **** this game, instant trade in. Expand
  12. Aug 11, 2016
    1
    Me and my friend bought this game thinking we would try to meet each other and that would be how we 'beat' the game. It turns out the people who made the game lied about multiplayer, and it's really not in the game...
  13. Aug 11, 2016
    7
    Please don't let the complete lack of nuance of this forum make you overlook this game.
    I'm 20 hours in, most of them spent on a single planet trying to explore it all, If you are into exploration, treat yourself, you won’t regret it.
    This is not for you if you fit in the following: -You are looking for thrills of a shoot em up game -You need the game to hold your hand -You are in a
    Please don't let the complete lack of nuance of this forum make you overlook this game.
    I'm 20 hours in, most of them spent on a single planet trying to explore it all, If you are into exploration, treat yourself, you won’t regret it.

    This is not for you if you fit in the following:
    -You are looking for thrills of a shoot em up game
    -You need the game to hold your hand
    -You are in a hurry to finish
    -You hate figuring stuff out for yourself
    -You need instant gratification
    -You have the compulsion to explore everything and open all the doors

    The "story" will not be spoon fed to you
    You choose your path and what you wish to do
    Yes resource management is frustrating
    Not it doesn't have super high end graphics (It's an Indy made game for crying out loud)

    it's an infinite universe! more game need to be made this way
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  14. Aug 28, 2016
    0
    Some people say this is a great game, others say it's a boring game, and they're wrong. This is *not* a game. It's an interactive slideshow. A boring one at that. It's like going to imgur and looking at some random users vacation pictures, but without any people. I'd as what the point is, but there isn't one. Truly awful.
  15. Aug 26, 2016
    4
    About five minutes at a stretch was all I could take of the clunky, zero-context UI and non-optimized console port performance. The PC version of NMS is every bit the over-hyped mess you've heard about. As for content and gameplay, you'd get more satisfaction from Garry's Mod. Not even close to ready for release. This is pretty typical of small developers, unfortunately..particularlyAbout five minutes at a stretch was all I could take of the clunky, zero-context UI and non-optimized console port performance. The PC version of NMS is every bit the over-hyped mess you've heard about. As for content and gameplay, you'd get more satisfaction from Garry's Mod. Not even close to ready for release. This is pretty typical of small developers, unfortunately..particularly Scandinavian ones. Hard to believe it took four years considering it offers less than any other first-person, high-res sandbox - even those in early access. Not even worth pirating IMO. Expand
  16. Aug 12, 2016
    1
    So it looks all nice, and has some colour, but No Man's Sky is a mess and is most problematic with its crafting system and pace. You start with a spaceship, and then the game opens you up to a universe with uncountable planets to discover.......after a long tutorial to recover a missing component of your ship. Pre order players get it on launch, but we gotta do that grind. Then you getSo it looks all nice, and has some colour, but No Man's Sky is a mess and is most problematic with its crafting system and pace. You start with a spaceship, and then the game opens you up to a universe with uncountable planets to discover.......after a long tutorial to recover a missing component of your ship. Pre order players get it on launch, but we gotta do that grind. Then you get launched into a amazing universe, and here is an excellent part of this game, the generation of the various planets. You will get lost in the exploration that awaits you and they all look spectacular. But the things you do on each planet are uninteresting, repetitive and tedious. As you whizz away at rocks with your mining laser and walk tediously through dense, boring terrain, you begin to think that this is not the gameplay you were promised by Hello Games. You were promised exploration, and to do that you gotta play Space Minecraft. There is also some lore hidden in deep clutches of the game and sadly, they are the only good parts of the game. I wish that we could have had more of that then grind for hours just to visit a disappointing outpost. The stories you create yourself are engulfed in the tedious grind that is No Man's Sky. There are also some aspects of the game that are combat related both on foot and in ship. On foot is basically a really bad first person shooting experience that is ruined by the control scheme. In the air, you can fight space pirates, a concept that works on paper, but all you shoot are blinking red targets to pass time, not to mention they lack depth that is found in other games. No Man's Sky promised exploration, but everything ambitious it tries, fails hard. I wanted to love it so much, but the repetitive gameplay, bad controls and weakly excecuted space battles pull me away from a game that had so much potential. Best to pass this one. Expand
  17. Jul 20, 2020
    8
    This is something different, and its not for everyone. For me, its one of the best experiences I had on my ps4. The planets are beautiful, and the felling of loneliness while you are exploring plus the amazing soundtrack, create an amazing mix of sensations.

    If love space, and planetary exploration, you should ignore the critics and buy it, it is really amazing.
  18. Aug 13, 2016
    7
    This game delivers 95% of what they said it would - the sheer size, the seamless transitions, the mining and survival and combat. It's missing minor features, sure, but overall - it's all there. Seems like everybody else deluded themselves into thinking a very ambitious indie game is going to be what it was never intended to be. That's a damn shame, because underneath there's a decent, ifThis game delivers 95% of what they said it would - the sheer size, the seamless transitions, the mining and survival and combat. It's missing minor features, sure, but overall - it's all there. Seems like everybody else deluded themselves into thinking a very ambitious indie game is going to be what it was never intended to be. That's a damn shame, because underneath there's a decent, if shallow, survival game.

    Given more time, I think they should have added more depth to the plot & the ground/space combat, which requires no skill, only better equipment. Other than that - have fun exploring it while it lasts and, for the love of god, learn to adjust your expectations before getting exactly what you promised and then rating it a 0 in frustration because it doesn't your insane expectations.
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  19. Aug 18, 2016
    0
    Dull, shallow, buggy game, I regret wasting money on it.
    Very unbalanced, badly executed. Its just over "PR"ed and hyped junk.
    All planets are the same, all animals are the same, all galaxies are the same..
  20. Aug 30, 2016
    4
    This game as a software is revolutionary but as a game is too simple and boring, If you like computer software is a good software for a algorithms study. Some problems and bugs is like a student Project.

    Sorry Hello Games
  21. Aug 11, 2016
    6
    I went from HATING this game, to LOVING it, then ultimately being a little sad that it could have been so much more. Kudos to Hello Games for creating this amazing, vast world. It really is incredible what they have done. The problem with No Man's Sky lies in the small amount of objectives and the fact that you really have seen all the game mechanics after 10-15 hours. I would haveI went from HATING this game, to LOVING it, then ultimately being a little sad that it could have been so much more. Kudos to Hello Games for creating this amazing, vast world. It really is incredible what they have done. The problem with No Man's Sky lies in the small amount of objectives and the fact that you really have seen all the game mechanics after 10-15 hours. I would have loved more objectives like any traditional RPG like the Witcher 3. They have created this HUGE world with not much to do in it which is really a waste of real estate. If you want a game world like No Man's Sky with a TON of variety and objectives, then your best bet is Xenoblade Chronicles X on the WiiU. It had 5 huge worlds to explore and there was this incredible sense of wonder along with very fun objectives. No Man's Sky became an obsession for me for about 12 hours, then like Forrest Gump when running cross country, I just said, "I'm done. I wanna go home now" Expand
  22. Aug 16, 2016
    3
    It took me about 15 hours of intense gameplay to realize how redundant, repetitive and shallow this game really is. Honestly, the first few hours were amazing! What a potential! Thousands of planets and cultures to explore. To boldly go, where no one has gone before. Upgrading your multitool, ship and Exo Suit follows well-known gameplay mechanics and motivated me to continue. The onlyIt took me about 15 hours of intense gameplay to realize how redundant, repetitive and shallow this game really is. Honestly, the first few hours were amazing! What a potential! Thousands of planets and cultures to explore. To boldly go, where no one has gone before. Upgrading your multitool, ship and Exo Suit follows well-known gameplay mechanics and motivated me to continue. The only frustrating factor, the very limited inventory, soon was eliminated when I discovered those escape pods which grant you another slot for a bargain. The farming/grinding concept worked pretty well, learning alien languages was interesting and the game was fun. BUT soon there isn´t anything special to explore anymore, every new planets with all its content kinda looks and feels just like the ones before. There is no specific mission, no quest, no story, no immersion left. I see no reason to continue my travel to the center of the galaxy, why should I? I really, really wanted to love this game because it has so much potential. It´s unfinished. It´s at 60$/60€ which is ridiculous! Do not buy it in this state, it´s not worth the money. I will wait for some HUGE patches, maybe some passionate community mod to bring necessary content to this game. I will wait for the price to fall to a normal amount (20$ or less!) before giving it another shot. Expand
  23. Aug 12, 2016
    9
    I *love* how this game is diving opinion- and *that's* partly why I love it. The game is meant to be (mostly) *relaxing* not (over)stimulating; never forget that. Visuals, music, auto-generated whatsits- all marvellous (reminds me of Halo). I even like the inventory and resource management design (reminds me of Metal Arms). Only get this if you understand that exciting games can also be relaxing.
  24. Aug 14, 2016
    10
    Do you have an imagination? Are you a mature person? Are you patient? If you answered 'Yes' to all the above, I recommend this game.

    The core 'game' mechanic of the game is based around inventory management and crafting. Recipes are unlocked through visiting points of interest. There is no home base, nothing to tie you down. It's just you and your starship (and your multitool) which you
    Do you have an imagination? Are you a mature person? Are you patient? If you answered 'Yes' to all the above, I recommend this game.

    The core 'game' mechanic of the game is based around inventory management and crafting. Recipes are unlocked through visiting points of interest. There is no home base, nothing to tie you down. It's just you and your starship (and your multitool) which you slowly upgrade, while you meet alien races and try to understand what they're saying to you with only a few of their words known.

    Even though it's a complete and deep game, we have the promise of more content to look forward to. I've sunk 30 hours into this game in two days and can't wait to explore more.
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  25. Aug 19, 2016
    0
    What a scam. Developers promised us so much and delivered so little. We were lied tothis game is nothing more than nice views, for which Google images is free.
  26. Aug 21, 2016
    0
    Made an account just to fulfil my moral duty of warning my fellow man of this atrocity. Well, it's not the game itself that's the atrocity, even thought it's not good but any mutilation of the imagination. No, the true problem that plagues this abomination is the unprecedented lies promised by its developers. Who, I should add, have probably destroyed any chance of ever making a successfulMade an account just to fulfil my moral duty of warning my fellow man of this atrocity. Well, it's not the game itself that's the atrocity, even thought it's not good but any mutilation of the imagination. No, the true problem that plagues this abomination is the unprecedented lies promised by its developers. Who, I should add, have probably destroyed any chance of ever making a successful game again.

    The character limit prohibits me from listing the laughably high number of lies, but you can find long, comprehensive lists of them with simply a quick Google/YouTube search. Also, they said that while you could run into other players, it was astronomical due to the supposed size of the world?

    Guess what? That's right, players have already met.

    Except they didn't. Because you CAN'T ACTUALLY MEET OTHER PLAYERS! Look it up, you'll be enraged.

    Not to spoil the anguish of experiencing it yourself, but the endings not worth it. At all.
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  27. Oct 12, 2016
    1
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
  28. Aug 10, 2016
    2
    Was looking forward to this. Bought into the hype. Unfortunately the game does not do it justice. It's an incredible technical feat, and I feel a lot of games in the future can build on the tech and utilize it. But apart from looks and tech, there just is not that much game. What's the point of having 100s of hours of content, when you start doing the same thing over and over again after 1Was looking forward to this. Bought into the hype. Unfortunately the game does not do it justice. It's an incredible technical feat, and I feel a lot of games in the future can build on the tech and utilize it. But apart from looks and tech, there just is not that much game. What's the point of having 100s of hours of content, when you start doing the same thing over and over again after 1 hour. It's incredibly dull and repetitive and the visuals and exploration only take you that far. There are some true gems in there (exploring, scaning life forms and looking through the database), but in order to get to these things the same old survival/collection tasks have to be done. again. and again. and again. If there was more to do and more fun things to do, I could recommend this game, but as it is, it is a game that developers have to play to experience the tech, but people who enjoy games should probably stay away from. Expand
  29. Aug 10, 2016
    4
    No Man’s Sky effectively portrays the loneliness of space by providing so little for the player to do that it’s tempting to flush one’s self out of an airlock just to break the tedium.

    Not that you can do that. That would be too interesting. After all the hype, all the promises, all the boasting of procedurally generated wonder and dynamic encounters, Hello Games’ “ambitious”
    No Man’s Sky effectively portrays the loneliness of space by providing so little for the player to do that it’s tempting to flush one’s self out of an airlock just to break the tedium.

    Not that you can do that. That would be too interesting.

    After all the hype, all the promises, all the boasting of procedurally generated wonder and dynamic encounters, Hello Games’ “ambitious” spacefaring game is little more than just another crafting and survival experience, more about performing mundane, repetitive tasks than providing unique and exciting encounters.

    If you’re not sick of the hundreds of survival games out there already then No Man’s Sky, with its endless resource collection and irritating inventory management, might be for you.

    For anybody else, the allure of hopping from planet to planet just isn’t all that intriguing – once you’ve completed a long and dull journey from one world to another, you’re going to touch down and basically do what you did everywhere else.

    02

    The game’s biggest feature – that no one planet is the same – means very little when your interactions on each one are practically identical.

    Yes, there are dry planets, watery planets, cold planets, stormy planets – but they all adhere to the same simple rules. The major difference between a poison planet and a nuclear planet is the fact you’ll get a different logo next to the timer that tells you how long you can stay outside.

    The animals, mixed and matched quite obviously from a pool of recycled body parts, can be fed to uncover rare materials, but you can’t do much beyond that. Aside from the few that are hostile and prone to attack, the animals are just there to look weird.

    Upon encountering a large, dinosaur-like creature, I proceeded to use my **** jetpack (and boy is it ****) to ride on its back. I thought that would be fun. Instead, I just fell through its back because it had no solidity, leaving me to sigh and return to yet more mind-numbing resource collection.

    My disappointing experience with the dinosaur has come to exemplify No Man’s Sky‘s biggest problem – everything is so obviously faked, so unabashedly illusory. The universe is devoid of credible, tangible life. For as much as the game promises dynamic adventures, everything is scripted, static, held in place like cardboard cutouts in a fairground ride.

    Sentient aliens met along the way are never found just wandering the land. They remain stood or sat in place like static quest givers in an MMO – without the quests. Every now and then, other starships land nearby, but nothing ever gets out of them. To interact with their pilots, you must interact with the ship, at which point a character model pops up and you can have a text-based conversation with a pop-up character model.

    The world of an average Elder Scrolls game may be far smaller than No Man’s Sky‘s galactic sprawl, but it’s inherently more meaningful, vivid, and lively, because it actually has stuff to do and people to meet.

    03

    No Man’s Sky is indicative of a big problem the games industry has – conflating the size of a game’s world with the quality of its character. It’s yet another game that pushes scale above everything else, but when it comes down to actually playing the thing, sheer landmass doesn’t account for much.

    I simply do not care that I can explore a universe when that universe contains animals a mere window dressing, lifeforms that stand affixed to one spot, abridged visual novel confrontations, and an endless need to shoot rocks and trees to continue micromanaging every banal detail of my character.

    The endless collection of resources needed to refill multiple fuel sources is a total drag, but it’s really the best bit of substance the game has to offer. An incessant journey from planet to planet, zapping carbon and iron out of plants and stones so you can journey to more planets in order to zap more plants and stones.

    This constant feeling of chasing one’s own tail for the sheer sake of it is found in many survival games, and it’s just as prevalent here. Everything is a chore, everything needs some special sort of fuel source, and there’s not enough room to carry it all. You start out slow, unable to sprint for long, with a terrible jetpack for a modicum of enhanced travel.

    One’s abilities can have upgrades crafted for them, but upgrades share the same restricted inventory space as everything else, meaning you need to choose between being able to sprint for an acceptable amount of time or being able to carry more things. This becomes less of a problem when you buy bigger starships to carry more loot, but it remains an annoyance and it makes the early game an uphill battle against crushing ennui.

    04

    Breaking up the “enjoyment” of filling your tiny (if slowly expandable) inventory with materials are frequent attacks from Sentinels – robotic annoyances that seem to be everywhere and further drive home the uniformity of this allegedly varied universe.
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  30. Aug 10, 2016
    1
    I was expecting a next gen space exploration where I can do anything but instead I got a Standard survival game I had more fun with Elite Dangerous. NMS boasts a huge galaxy but whats the point of having it when the mechanics and gameplay are boring AF
  31. Aug 11, 2016
    0
    Like minecraft with planets, spaceships and... that's it. It's pretty boring, only the first hour of gameplay is interesting. This game couldn't live up to the hype. I paid 60 dollars for an unfinished game.
  32. Aug 15, 2016
    4
    I was a fanboy, now I'm a sadboy.

    So much potential, so admirable for trying something new. So likeable devs. So poor a PC implementation, so poor a litany of ill-conceived game mechanics. So little to do once you crawl and stutter your way past the first planet. It's an Alpha. If they fix it, add to it, restructure it, redesign it...I will gladly come back and amend my score. Please
    I was a fanboy, now I'm a sadboy.

    So much potential, so admirable for trying something new. So likeable devs. So poor a PC implementation, so poor a litany of ill-conceived game mechanics. So little to do once you crawl and stutter your way past the first planet.

    It's an Alpha. If they fix it, add to it, restructure it, redesign it...I will gladly come back and amend my score. Please make me do this. My bank balance took a hit, and I feel like I've just used 40 pounds to wipe my backside.
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  33. Aug 14, 2016
    0
    The Good:
    - Big Game Environment,
    - RPG Elements/character growth - Discovery: Animals, Planets, Tech. Thats it.... The Bad: - Clunky Interface and control layout, No Tutorial to attempt to save this. - Very Limited Supposed to be infinite possibility, All the animals and plants are almost the exact same, slightly different colors and spines/leaves on them that is it recycled game
    The Good:
    - Big Game Environment,
    - RPG Elements/character growth
    - Discovery: Animals, Planets, Tech.
    Thats it....

    The Bad:
    - Clunky Interface and control layout, No Tutorial to attempt to save this.
    - Very Limited Supposed to be infinite possibility, All the animals and plants are almost the exact same, slightly different colors and spines/leaves on them that is it recycled game models = Garbage half-assed attempt at diversification.
    - No Citys, No real signs of civilizations other than the one or 2-4 structures/ruins in the same places on almost every planet.
    - No fleets, and all races ships/stations are similar
    - No story
    - Boring, repetitive, grindy gameplay (this game is only for those that are very easily entertained)
    - No Multiplayer interaction (Yes it was promised that you could technically run into another player but almost impossible due to the scale) Devs are deceptive **** and only came clean about it just before launch.
    - More of a failed tech demo than a game.

    TLDR was a snore fest. hopefully the Developers will add some actual story or factions cities/fleets/politics, and multiplayer are the only thing that could make this game fun for anyone, other than the hold out fanboys and the **** posting copy and pasted fake reviews with 10/10

    This game is more focused on being "Quintilian Planet Big" and just another big pile of indie garbage cluttering up the steam store. will say one thing though the marketing team did an incredible job selling and hyping the hell out of this thing. they suckered many people into buying a game that belongs in a humble bundle as a minor mention for $66.00 CDN. thank **** for steam refunds!!!!!
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  34. Aug 11, 2016
    9
    Repetitive, small game in a big sandbox, tech demo, boring. Those are the things you'll hear about this game. You're playing it wrong, it's exactly what was promised, you don't get it. Those are also things that you'll hear about this game.

    All of these arguments are pointless drivel. My opinion is that this title is one of those that should have been published as a 24h demo, and in
    Repetitive, small game in a big sandbox, tech demo, boring. Those are the things you'll hear about this game. You're playing it wrong, it's exactly what was promised, you don't get it. Those are also things that you'll hear about this game.

    All of these arguments are pointless drivel. My opinion is that this title is one of those that should have been published as a 24h demo, and in order to continue playing you'd have to pay. But, controversy creates cash, and that's good for the small team behind NMS.

    There is a lot of room for growth in this title, that is for sure, but I personally am able sink hours in the tinkering and exploration while enjoying myself immensely. I don't like knitting, but I imagine my grandma likes knitting for the same reason I like NMS.

    But here's the thing, I bought this game with an expectation that it will be updated, upgraded, and made better. I don't really want more things, but I want more things to do. My grandma didn't knit socks all the time, she also knit some scarves, and whateverthehell else you can knit.

    If you read until here, let me give an honest to god helpful hint: Did you spend more time building your base in Fallout 4 than actually playing the core game? If yes, buy NMS. If not, don't.
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  35. Aug 13, 2016
    0
    The game is about Grinding to craft gears that making you Grind faster. That's It ! Devs are the modern Peter Molyneux . They really aiming his business model: offering nothing but Hype!
  36. Aug 18, 2016
    4
    The game feels so dead, nothing feels alive in the game, animals and aliens you met, no characters at all, all like robots behaves the same way. Good space experience and spaceship flying, but that doesn't keep me hooked. Other games easily takes priority over this. No replayability. The game needs way more work and patches and staff!
  37. Aug 14, 2016
    10
    If you are looking for explosive gameplay and fast action, don't even bother playing NMS. People are blaming devs and spilling all the hate on it because it did not fulfill their made-up expectations. For me it is exactly what I expected - game made for pure exploration and chill. I really enjoy finding and discovering all those species on planets, harvesting resources and visitingIf you are looking for explosive gameplay and fast action, don't even bother playing NMS. People are blaming devs and spilling all the hate on it because it did not fulfill their made-up expectations. For me it is exactly what I expected - game made for pure exploration and chill. I really enjoy finding and discovering all those species on planets, harvesting resources and visiting different places. OK, gameplay is a bit repetitive, but which exploration/survival game is not ? DayZ, Terraria, Minecraft, Subnautica, ARK, etc. are repetitive as well. Expand
  38. Aug 11, 2016
    9
    Damn, this game is awesome and quite the achievement. It may be too big, but a gripe like that is akin to saying, "this steak is too tasty." If you didn't like this game, you're probably a spoiled child with no job that listens to Skrillex and drinks at least three Monsters a day. Of course you're not going to like this game because it went over your head. Lazy people lack imagination andDamn, this game is awesome and quite the achievement. It may be too big, but a gripe like that is akin to saying, "this steak is too tasty." If you didn't like this game, you're probably a spoiled child with no job that listens to Skrillex and drinks at least three Monsters a day. Of course you're not going to like this game because it went over your head. Lazy people lack imagination and have to have their entertainment spoon-fed to them. Expand
  39. Aug 11, 2016
    6
    This game is big! Big like MInecraft is big, not big like GTA V is big. This game is definitely not for everyone, it's slow, you'll spent most of your time just trying to make fuel for your Hyper-drive to jump to a new galaxy.

    Naming Planets, Wildlife and Galaxies... Totally worthless! Once, you've traveled further to the next galaxy it's hard to return to one you've already been to,
    This game is big! Big like MInecraft is big, not big like GTA V is big. This game is definitely not for everyone, it's slow, you'll spent most of your time just trying to make fuel for your Hyper-drive to jump to a new galaxy.

    Naming Planets, Wildlife and Galaxies... Totally worthless! Once, you've traveled further to the next galaxy it's hard to return to one you've already been to, "Uploading your findings is only there for credits to buy stuff, but again all you'll buy is stuff to make Hyper-drive fuel, or maybe upgrade your ship.

    Space combat is terrible, a small FOV and cluttered cockpit with no 3rd-person view was not a good design choice. This game is big for the sake of the developer to say "It's Big!" There is alot of enjoyment to be had here but it's sadly buried in a game that is just another over-ambitious promise from a new developer.

    I have put 15 hours in so far and I have to say the most fun is discovering. Just discovering, finding, new aliens and new planets.
    You can learn bits and pieces of a language by finding Relics so you can better communicate with the aliens and increase your standing. But again, it's just a side thing that's only there if you choice to do so. I have hope this game can be saved by adding some more features but I can see alot of people becoming bored with it very quickly.
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  40. Aug 12, 2016
    0
    Through out the years they promised me a feature rich game with the potential of meeting other players (narrow, but still, "the only way to see your own character is via another player").

    I feel ashamed I even ended up buying this for 60 euros. I have been out-right scammed but at least my refund is pending.
  41. Aug 12, 2016
    0
    This is a overhyped indie game made by 15 people, being sold for AAA price. It's poorly optimized. It's shallow, empty, repetitive and boring. Their 18 quinquillion planets are just a bunch of re-color of the same assets, randomly generated with different combinations. Their representation of the universe is inaccurate, every single planet i've seen is inhabited with life and/orThis is a overhyped indie game made by 15 people, being sold for AAA price. It's poorly optimized. It's shallow, empty, repetitive and boring. Their 18 quinquillion planets are just a bunch of re-color of the same assets, randomly generated with different combinations. Their representation of the universe is inaccurate, every single planet i've seen is inhabited with life and/or vegetation, there are no gas giants, no ring systems, no barren planets, black holes are portals, and no variation of star types. But i'm not here to talk about that stuff you can easily confirm by watching some gameplay.

    What i really want to talk about is how they straight out lied about it being multiplayer. The problem is not the fact that you can't see or interact and play together with other people, it's the fact that they said it was possible and it isn't. I'm perfectly fine with the game not having multiplayer, i play single-player games and i enjoy them. What i have a problem with, is they straight out lied about it being multiplayer, that is unacceptable, a game developer cannot do that and get away with it.

    I am sick of these vague as f*ck tweets from Sean Murray implying something but not stating it clearly. It's just a series of shady moves they make over and over again, careful choice of words leaving multiple interpretations, misleading disinformation. They actually covered with a sticker the multiplayer icon from the PEGI score on the Limited Edition box. A few months ago the game had the Massively Multiplayer Online tag on Steam, only recently they changed it to Single-Player. After years of clearly stating that it was multiplayer, ONE DAY BEFORE the PS4 launch, they tweet that the game is not ''a multiplayer experience''.

    Sean Murray specifically said on interviews you could see and interact with other players, and play together. Then on the first day it has been confirmed by two streamers that tried to meet up, they were in the same system, same planet, same spot, and couldn't see each other, for one of them it was day time, for the other one it was night time. And the kicker? Hello Games are celebrating that ‘’two players encountered each other’’. How can they be so deceitful?

    Going back to the gameplay, the excitement lasts for about the first few planets, then the repetition sinks in, and you're left with a feeling of huge disappointment. You scan stuff, find some outposts, you mine materials, fill out your ship and your gear, run out of inventory space, go to the nearest space station, sell your sh*t, and then you move on the the next planet. That's basically what you do until you reach the center of the galaxy for a NG+.

    If you're looking for a good exploration sandbox game, get Subnautica. A indie game with a indie game price. 92% overall positive reviews. Has survival mechanics, crafting mechanics, building mechanics. Better graphics and better optimized.
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  42. Aug 13, 2016
    0
    I bought this game thinking it was going to be as stimulating as Elite Dangerous. It was a huge disappointment, so much so I am seeking a refund through Steam. The gameplay is repetitive and well, boring. The interface is super clunky and cumbersome. Space flight is pretty bad too. The graphics are horrendously bad as well, with 2D foliage animations, bad colour schemes and lacking inI bought this game thinking it was going to be as stimulating as Elite Dangerous. It was a huge disappointment, so much so I am seeking a refund through Steam. The gameplay is repetitive and well, boring. The interface is super clunky and cumbersome. Space flight is pretty bad too. The graphics are horrendously bad as well, with 2D foliage animations, bad colour schemes and lacking in texture detail and refinement. I also found elements of lazy programming, for example when mining rocks on the planet, blasting holes left unsupported rock hanging in mid air - this is sloppy programming reminiscent of 80s games where processing power was a bottleneck. This game is to be avoided, its procedurally generated universe is basically procedurally generated dullness and predictability.

    You want a true online massive universe to play in with sensation graphics? Buy Elite Dangerous it is a hugely better game in everyway.
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  43. Aug 10, 2016
    0
    Sold a lie - Game has no depth. should not be AAA price. Performance on PS4 is average at best, no multiplayer, extremely repetitive after the first 2/3 hours
  44. Aug 12, 2016
    1
    It is not the first time I've seen this happening. A marketing campaign that shapes a game with little or even nothing to do with what the game really is. No Man's Sky is boring after a few hours of gameplay: It is repetitive and there is no multiplayer, nothing impressed me. It is certainly beautiful but that's it. I don't like games which main feature is to name planets, flora and faunaIt is not the first time I've seen this happening. A marketing campaign that shapes a game with little or even nothing to do with what the game really is. No Man's Sky is boring after a few hours of gameplay: It is repetitive and there is no multiplayer, nothing impressed me. It is certainly beautiful but that's it. I don't like games which main feature is to name planets, flora and fauna either, I want more sauce in my salad. I give it one point for the art style, but even it doesn't match the expectations of a AAA priced game or the hype the marketing campaign generated. Expand
  45. Aug 12, 2016
    0
    It might be a decent game if every planet was different from each other, but when you arrive to a planet you can see the same stuffs you have seen before.
  46. Aug 20, 2016
    5
    After spending many hours with this game, and two trophies away from a Platinum trophy, I feel I have seen enough. It is pretty awesome what Hello Games attempted to do here. An endless universe to explore with limitless possibilities. I did have a lot of fun with the game early on but it started to wear thin after several hours and upgrades later.

    The cool part of the game is the
    After spending many hours with this game, and two trophies away from a Platinum trophy, I feel I have seen enough. It is pretty awesome what Hello Games attempted to do here. An endless universe to explore with limitless possibilities. I did have a lot of fun with the game early on but it started to wear thin after several hours and upgrades later.

    The cool part of the game is the ability to fly off one planet straight to another one, or warp star systems. The views on the planet are pretty awesome at first too, seeing a giant planet or two on the horizon, knowing you could just hop in your ship and fly over to it is a cool feeling. Unfortunately there is little depth to the game. You mainly go from one planet to the next, collecting resources until you have enough for what you need, then rinse and repeat. Their aren't really enough upgrades in the game to keep me wanting to take hours mining for resources. Also there aren't that many cool upgrades anyway. The worst part of this game has to be the constant crashes. I have never, ever, experienced a game crash as much as No Man's Sky. It is an embarrassment that it was released in this state. It crashed on me more than I can count, at least over 30 times. Usually it would crash if you pause the game or when the game goes to save, and often times when using the warp drive.

    Although the game is huge and limitless, the planets themselves are mostly boring to be on. After about 2 mins on any given planet you have pretty much seen what it will look like for the next thousands of miles. There is no variety really on the planets themselves, just kind of a repeating pattern with minute variations to the same terrain. No plants I ever encountered were like Earth, where you have deserts, and tropical islands, and jungles. One planet has the same theme over the entirety, which really makes exploration feel boring and pointless. It really starts to just feel like a soulless experience after a while.

    I am glad I played the game, I had fun with it, and I do love science fiction so that helped me enjoy it more I am sure. Overall I am glad that Hello Games took the risk and hopefully they can improve on this idea in the future. Procedural generation just can't compare to artfully created worlds, though there are times this game looks beautiful when you land on the right planet.
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  47. Aug 15, 2016
    0
    Caro demais para um jogo indie. Não tem multiplayer, mesmo tendo sido anunciado. Quedas de frame que chagam a bater os 14FPS. Gráficos muito abaixo da média para geração, se a semelhando a jogos do Playstation II. Gameplay repetitivo e sonolento. O jogo em si é muito chato.
    Completamente Overrated.
  48. Aug 11, 2016
    1
    Absolutely NOT what I was anticipating. Pretty much, fly, dig minerals, repeat. The graphics are **** the only fun aspect is the flying and exploring. This is the sole definition of an overhyped turd. Brink all over again.
  49. Aug 12, 2016
    4
    The idea was actually really good, but it wasn't simple making work. The execution is basically poor, it's not that interesting travel through all this procedural planets, without a purpose and find that many of these planets are actually empty, very boring to explore, in the most of them there's literally nothing to see and to do. I would have preferred a non procedural game, with farThe idea was actually really good, but it wasn't simple making work. The execution is basically poor, it's not that interesting travel through all this procedural planets, without a purpose and find that many of these planets are actually empty, very boring to explore, in the most of them there's literally nothing to see and to do. I would have preferred a non procedural game, with far less planets to explore but with much more variety between them and the game would have also benefit in fun which is actually simply not funny at all. I would have given 5 to this game, but I prefer to low the score at 4 since i think the price is too high for what is a clearly indie game that could be sold for much less. Expand
  50. Aug 28, 2016
    0
    Worst game in recent memory, filled with disappointment and lies. Sony issued me a refund on this product. I guess they even feel bad having peddled this garbage. Sean Murray should feel ashamed.
  51. Aug 10, 2016
    5
    I had a lot of hopes for No Man's Sky. Hope, however, is different than hype and I think any reasonable person knew there was no way this game was going to live up to the hype generated over the years. The concept always reminded me of a cross between taking Mass Effect 1's Mako planet exploration, adding a bit of survival and resources management, and setting it all to some highlyI had a lot of hopes for No Man's Sky. Hope, however, is different than hype and I think any reasonable person knew there was no way this game was going to live up to the hype generated over the years. The concept always reminded me of a cross between taking Mass Effect 1's Mako planet exploration, adding a bit of survival and resources management, and setting it all to some highly stylized graphics. On paper that sounded like a great combination. Unfortunately what was delivered was.. well, not so great.

    To be clear, at time of typing, I've put 12 hours into the game because my schedule is such that I could do so. For the first several hours, I was completely and totally enthralled. It seemed like it was going to be everything I had hoped it would be. I was in love with going to different planets, finding new flora and fauna, discovering monoliths to learn new alien languages, and renaming my discoveries and posting them to Atlas. After about 4 hours though, the cracks started to show and they have only become worse as the game has progressed.

    The planets (and moons) are often very lifeless and the animal life that DO populate them almost always follow the same patterns regardless of type. Don't expect to see any kind of food chain. Meanwhile, there are often vast stretches of space between points of interest (e.g. monoliths, settlements, etc.). Think of it this way: It's like Ubisoft open world games - you're spending a lot more time getting to points than doing anything worthwhile AT the points. In addition to this, I have not once felt like I was going to die. Not even when I managed to anger 4+ Sentinels. The various toxicities of the different planets are easily mitigated through resources and then made trivial by upgrades). I've yet to run into a single hostile animal type.

    The enthusiasm you'll feel about learning new languages will wear off as soon as you end up progressing further towards the galaxy center, only to run into an entirely new alien race meaning you get to start learning another language ALL OVER AGAIN. More flying around endless planets looking for knowledge stones and monoliths just to transcribe a different "language". By the time you've made any significant headway, you're likely moving on to another star that may or may not have another alien race who you can't understand.

    A tip for those who have the game or are buying it regardless: Save all your units and seek out Drop Pods: They offer the only way to expand your exosuit's inventory space and you're GOING to need it. At first I enjoyed the micromanagement of the different isotopes and minerals and vendor fodder items... but after 6 hours or so, it became needlessly tedious. Any time I land my ship now the very first thing I have to do is make sure I have a stockpile of plutonium - or check to make sure I landed near a good reserve. Ship inventory can only be upgraded by buying new ships - which run anywhere from 500K to 2M plus - so immediately upgrading your exosuit's inventory is probably the smartest early investment you can make.

    Transit in space is ridiculously boring. Want to get to a new planet? Hold L1 and R1 for anywhere from 20 seconds to 2 minutes while staring at a screen counting down the distance and your fuel. If you try to use traditional boosters, you'll take 10, 20, sometimes 50 times as long to get there. Going from one star system to another is basically the Destiny loading screen - uncontrollable wormhole animation while you wait for the game to load. Only for you to land into a solar system where you get to hold L1 and R1 for a minute or so again to get to the nearest planet or space station.

    After 12 hours total played (not all at once, thank God), I'm already burned out. The exploration simply isn't rewarding enough - especially when you consider that almost NO ONE will EVER see the things you've discovered and named due to the way the game is designed - and the resource management becomes exceedingly bland and tedious. Nuke those trees because Carbon is better for your Multi-Tool and Life Support, but save that Plutonium and Thamium9 for your ship or else! Gather all these multi-tool upgrades, which you won't use many of because they each take up inventory slots that are too precious to waste on many of the situational upgrades, even if you get a multitool with 15+ slots like the one I managed to luck into through a monolith quest.

    I don't even have enough characters left to get into the graphical problems of the game (lots of pop in and frame drops, it's like looking at a last gen Unreal Engine based game when devs still didn't quite know how to manage it) or the fact that the game has a nasty habit of crashing to dashboard with unexpected errors that sometimes wipes out your progress, or the fact that it frequently loses connection to the online service out of the blue. Just disappointing.
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  52. Aug 10, 2016
    8
    The game is as they said it would be. You fly around, collect resources and explorer the vast universe. There are technical problems but they are not game ruining. The soundtrack is amazing and the feeling of how small you really are when you first leave the planet is hard to describe. The game can and will get repetitive so it's up to you how much time and effort you will put into theThe game is as they said it would be. You fly around, collect resources and explorer the vast universe. There are technical problems but they are not game ruining. The soundtrack is amazing and the feeling of how small you really are when you first leave the planet is hard to describe. The game can and will get repetitive so it's up to you how much time and effort you will put into the game in order to reach the center of the universe. it's like a bigger version of minecraft. This game is like the bvs of video games, honestly it's your own opinion that decides if you like it or not. Expand
  53. Aug 11, 2016
    5
    Really hard to rate this game - it has the exact strengths and weaknesses as noted by others. I cannot make myself grind through it but I did really enjoy the 6 hours I have spent with the game (if that makes sense). With more things to do - like some real enemies, or base building or player interaction I probably could have kept going. If it were priced as an indie it would score in theReally hard to rate this game - it has the exact strengths and weaknesses as noted by others. I cannot make myself grind through it but I did really enjoy the 6 hours I have spent with the game (if that makes sense). With more things to do - like some real enemies, or base building or player interaction I probably could have kept going. If it were priced as an indie it would score in the range 8~9. As a full price AAA I cannot score over 5.

    The game heavily reminds me of FTL, but actually preferred that game as it kept the player much more on their toes with difficulty (not grind) level.
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  54. Aug 10, 2016
    9
    No Man's Sky is a melancholic existential crisis. And that's a good thing...

    While my review here is not indicative of a longer term experience (I've played about 6 hours) I think I've probably encountered the bulk of the mechanics that make up the game loop. Most of these mechanics are relatively par for course "open world" box ticking exercises - find outposts, look for loot,
    No Man's Sky is a melancholic existential crisis. And that's a good thing...

    While my review here is not indicative of a longer term experience (I've played about 6 hours) I think I've probably encountered the bulk of the mechanics that make up the game loop.

    Most of these mechanics are relatively par for course "open world" box ticking exercises - find outposts, look for loot, expand your alien vocabulary, craft and upgrade, and that sort of thing. Whilst not particularly revolutionary all of these activities are well presented and engaging enough to keep players going for a long time. An example would be the many locked doors that require crafting/finding key types etc, which offer a tantilising motivation for pressing on. The upgrade system so far is reminiscent of borderlands, and again offers a compelling reason to keep progressing.

    There's every likelihood that these mechanics may become boring and/or repetitive after a significant amount of time. Probably a good example is something like Far Cry (3,Blood Dragon and 4) or Skyrim/Fallout, where you're essentially doing the same things over and over - however, personally I still find pleasure in roaming around leveling up and just sort of taking in the atmosphere.

    While a lack of clear motivation or strong narrative might put some players off, or maybe leave them feeling slightly overwhelmed or lost, there is a definite sense of place to the universe. And it's this sense of place and mystery that really does appear to be No Man's Sky's ace in the hole.

    I'm often completely aghast when I think about the scale of the real universe, almost melancholy, wondering what's up there, and knowing full well that I'll never find out. No Man's Sky evokes those feeling perfectly - whilst leaving you room to make your own stories.

    The game can look stunning in places, however, it's procedural nature means in other places it can often look very rough, and while there's plenty wrong with the game, for example, the first person FOV, the fact you're unable to remap buttons (which by default don't feel correct) and so on, it's a superb experience so far and one of the few games that's had me thinking about it after playing.

    I find it easy to recommend the game to people, as long as they're aware of what they're getting into and are aware of what makes it special. In the same way Minecraft's lack of structure and urgency might not be for everyone, thos to whom it appeals will no doubt have an excellent time.
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  55. Aug 10, 2016
    7
    This game in my opinion is truly amazing. Is it a system seller to end them all.... no not really. But it has to be said there is true potential and this game has opened a gate to a whole new WORLD of games. First bad things to get them out of my way. There are a lot of bugs for example I flew to an atlas anomaly with the what I call super speed and I went THROUGH it and my only way outThis game in my opinion is truly amazing. Is it a system seller to end them all.... no not really. But it has to be said there is true potential and this game has opened a gate to a whole new WORLD of games. First bad things to get them out of my way. There are a lot of bugs for example I flew to an atlas anomaly with the what I call super speed and I went THROUGH it and my only way out was to use it again which was difficult. My game has crashed about 5 times now. Basically the game is buggy and glitchy and it crashes a lot. Also I feel like you're doing the same thing over and over again find new planet, name new planet, find resources find bases sell resources etc. etc. Anyway bad stuff out the way. I don't know what it is, but even with the repetitive stuff I still find myself playing it It's like the game is addicting and I can't stop playing it's weird. Also there is A HUGE arsenal of ships, multi-tools etc. This game is truly amazing. The alien races have their own languages which you can learn overtime by finding monoliths or knowledge stones which can teach you a word each time. Also I don't exactly know why people are crapping on the FOV (field of view) it honestly is fine in my opinion. I can go on for hours about this game and the good and bad things about it for me it is slightly above average but it is not a system seller for the ps4, but i highly recommend this game. Expand
  56. Aug 9, 2016
    5
    The basic idea and premise is good, the mechanics are typical of a resource scavenging game. The UI is dull and clunky, the music is largely umipressive and forgetful. After a few hours you realize the whole gameplay is grinding to improve your gear to grind some more. and that gets repetitive very fast.

    Also very buggy. I had 2 crashes in the space of a 5 hour sitting.
  57. Aug 10, 2016
    9
    What an amazing job 'Hello Games' have done with this; it is not perfect but then nothing is. The amount of detail and playablity is far better than most games. I can understand the fustration of needing to collect reasources and only having a tiny amount of storage space. However! This improves as you progress in the game otherwise it would be too easy and I would board very early on.What an amazing job 'Hello Games' have done with this; it is not perfect but then nothing is. The amount of detail and playablity is far better than most games. I can understand the fustration of needing to collect reasources and only having a tiny amount of storage space. However! This improves as you progress in the game otherwise it would be too easy and I would board very early on. Consider how much better is this than other games out there and that it is a major debut from a small team. Expand
  58. Aug 11, 2016
    2
    At this moment that game doesn't justify its price, its random and repetitive. Another victim of the hype train.
    You go from one planet to another , one system to another, travel all that distance to mine elements. That's it,
    It has its moments but they are not enough to make it a fun or engaging game, Its a game made by engineers not game designers.
  59. Aug 12, 2016
    0
    Two hours in, and I saw all the content the game can offer. All planets look the same, you need to farm fuel and elements just to keep on doing the same thing on another planet. Each galaxy is skyboxed, you can travel between galaxies only through the main menu.
    Not a 60$ game in any way, I'll reach the center of the galaxy and trade it back when it's hot to gain some bucks out of it. Buy
    Two hours in, and I saw all the content the game can offer. All planets look the same, you need to farm fuel and elements just to keep on doing the same thing on another planet. Each galaxy is skyboxed, you can travel between galaxies only through the main menu.
    Not a 60$ game in any way, I'll reach the center of the galaxy and trade it back when it's hot to gain some bucks out of it. Buy it only when dirty cheap, or wait for PSPLUS.
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  60. Aug 12, 2016
    10
    People are giving this game Negative comments, because they were too much hyped for this game.
    Developer said, that it's about exploring, nothing more, but people want another Call of Duty in space or something like that.
    If you like exploring new worlds, universe etc. This game is for you.
  61. Aug 9, 2016
    9
    Okay, I will preface this review by saying this game is NOT for everyone. This game is for he explorers, the self starters, the type who see something in a game world, and without being told, think to themselves "I'm gonna do it". If you're used to the handholding, objective based games, then No Man's Sky is not for you. On the other hand, if you can play Minecraft for hours, doingOkay, I will preface this review by saying this game is NOT for everyone. This game is for he explorers, the self starters, the type who see something in a game world, and without being told, think to themselves "I'm gonna do it". If you're used to the handholding, objective based games, then No Man's Sky is not for you. On the other hand, if you can play Minecraft for hours, doing whatever strikes you, exploring, discovering cool things, then you've found your new favorite game. No Man's Sky is, at it's core, all about exploration. Find a new planet, discover what you can, what you like, and do with it what you will. The apparent end game goal is to reach the center of the galaxy, but **** that! I'm currently trying to save up enough money to buy a freighter, so I can collect samples from all over, meanwhile I'm meeting alien races, discovering their history, learning the languages, all the while finding upgrades for my gun, suit, and ship. It's a real **** sometimes too, having to balance between the supplies that will keep you alive and in the sky, against those that can build you that sweet new upgrade, or net a tidy profit. This is a game for people who can find the fun in a world that is left open to them.

    In other words, if you just wanted to run around shooting stuff, probably best to look elsewhere.
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  62. Aug 10, 2016
    0
    I’ve seen so many planets, met so many aliens, and mined so much goddamn carbon and not once have I been surprised. Not once has the game thrown me a curveball. Every new location is just a different colored home for the same old routine, and the procedural generation means that things feel far less diverse than they could be – when randomized pools replace handcrafted designs, the legoI’ve seen so many planets, met so many aliens, and mined so much goddamn carbon and not once have I been surprised. Not once has the game thrown me a curveball. Every new location is just a different colored home for the same old routine, and the procedural generation means that things feel far less diverse than they could be – when randomized pools replace handcrafted designs, the lego bricks piecing everything together are far too obvious. Expand
  63. Jul 26, 2018
    9
    Next has made this games essential on PS now,(its on sale too) Everything has improved for the most part..a Couple of crashes on ps pro (turning Boost mode off is a fix for this).. Well Done Hello Games on not giving up on this very special game..
  64. Aug 10, 2016
    10
    For starters, I want to say that this game isn't a 10 out of 10 in my opinion, but all the negative reviews from a certain website that won't be named, just so the game fails make me feel bad for the devs that worked hard on this game. I would say this is more of an 8 out of 10.

    Regardless, No Man's Sky has a very groundbreaking idea of exploring what may as well be an infinite amount
    For starters, I want to say that this game isn't a 10 out of 10 in my opinion, but all the negative reviews from a certain website that won't be named, just so the game fails make me feel bad for the devs that worked hard on this game. I would say this is more of an 8 out of 10.

    Regardless, No Man's Sky has a very groundbreaking idea of exploring what may as well be an infinite amount of planets. And thankfully the idea is done very well, but this game won't be for everyone. Someone who doesn't like the basic premise of the game most likely will get bored of this game, but if the idea of adventuring from planet to planet acquiring more resources and better items sounds cool then this game is for you. If you are skeptical I recommend renting it if you can or letting a friend loan it for a bit because watching videos doesn't capture the feeling of the game to me. This is just the perfect game to play for an hour to kill some time. I can't imagine playing this game in long play sessions though. There are some downsides however. The ground combat isn't very good, the game can get tiring after playing for a long time in one day, and it may not be worth 60 US dollars to everyone, but I think the pros outweigh the cons. I had my expectations at a reasonable level and was not disappointed and am having a great time!
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  65. Aug 10, 2016
    4
    No Man's Sky is an average game, at best. But it will win a fair few of the end of year GOTY awards, the technical ones especially. How do I know this? Because the hype train for this game was speeding along so fast, so unerringly, it was hurtling towards only Editor's Picks and great reviews.
    The gimmick of the procedurally generated planets wears thin soon, and shockingly the game does
    No Man's Sky is an average game, at best. But it will win a fair few of the end of year GOTY awards, the technical ones especially. How do I know this? Because the hype train for this game was speeding along so fast, so unerringly, it was hurtling towards only Editor's Picks and great reviews.
    The gimmick of the procedurally generated planets wears thin soon, and shockingly the game does not have anything to base itself upon that beyond that.
    It's as if a comedian told his best joke at the beginning of open mic night and then proceeded to regale the eager crowd with a story of his favorite shoe color.
    The survival and FPS gameplay is arduous at best and frustrating at worst. The Sentinel robots begin to try one's nerves after the sixth millionth time you've encountered them in the same galaxy.

    Inventory management is an absolute shambles as well. Micromanaging the small inventory space really starts to grind soon. I know there will be many free updates (and no paid DLC) to this game, but even if they gave me infinite space I still wouldn't like an inventory where resources and upgrades go together.

    The only thing that can be said in the game's favor is that the procedurally generated planets are a technical marvel, and should be appreciated for the sheer audacity of the idea.

    But I think they chose the wrong gimmick to hype up, and they should have spent more time on polishing the other elements. Fair play to Hello, but I think I have 18 quadrillion other games to play instead.
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  66. Aug 9, 2016
    10
    Excellent game. If you love exploration/survival then this is the perfect game. It isn't for everyone, if your looking for a perfectly polished game and don't appreciate indies then you won't enjoy this. Don't listen to the bad reviews, this game is so much fun and for the first time in a while, I'm sitting staring at the screen in a nostalgic awe.
  67. Aug 10, 2016
    7
    Good job and a great concept but uncompleted. Enjoyable at his first moment, it could be boring with few hours spent on it. Graphics are correct, but the PS4 version suffer right now of late elements spawning, especially when you arrive on the planet. Some planets are full of live and plants, but 75% of them are empty or with few life presence. Even if there is a guided phase at the startGood job and a great concept but uncompleted. Enjoyable at his first moment, it could be boring with few hours spent on it. Graphics are correct, but the PS4 version suffer right now of late elements spawning, especially when you arrive on the planet. Some planets are full of live and plants, but 75% of them are empty or with few life presence. Even if there is a guided phase at the start of the game, this game with no goals at long term will meet problems due to his extreme routine set. A game like Elit Dangerous, even if his exploration phases are just on moons right now is more interesting in a long term perspective. Expand
  68. Aug 11, 2016
    0
    no mas'ns sky is a game that makes you rethink why do you play videogames. i'm sure its not for wandering around with some spaceship out there. it sucks i'm sorry
  69. Aug 9, 2016
    10
    "The game doesn't have a story line or multi-player." -another review
    NO IT DOES NOT, and thank God. If you want another linear, scripted AAA twitch shooter, look elsewhere.
    This is a game for exploration, if you can't come up with your own objectives and story, then don't buy it, but don't knock it for not being COD.
  70. Aug 9, 2016
    2
    Didn't deliver on multiple promises and lacks any sort of gameplay. As an artsy game it does wonders but only if you want to call it a game. If you take away the game title and call it an experience it would be much better. Game felt more like a VR experience trying to be a game, it doesn't hit any standard for gameplay
  71. Aug 10, 2016
    0
    30 FPS, 30 FOV, repetetive, boring. There's also no story. If you know one planet you know them all, color palette changes a little. Theres literally nothing to explore aside ugly trees and animals that change only a little bit on each planet.
  72. Aug 12, 2016
    0
    não cumpriu a proposta de jogo, jogo sem multiplayer, capado , não roda a 1080p 60fps , nem minecraft chega aos pés disso lá pelo menos tem multiplayer
  73. Aug 14, 2016
    0
    If you hate playing video games and love looking at derivative, glitchy, buggy, crashy, repetitive, humdrum, easy, dangerously boring landscapes, this game is terrific. It's full of that stuff. This game is also not "Chill", as some people describe it. You don't get much time to look at stuff and drift lazily through space since survival is a major aspect of this game - in the sense thatIf you hate playing video games and love looking at derivative, glitchy, buggy, crashy, repetitive, humdrum, easy, dangerously boring landscapes, this game is terrific. It's full of that stuff. This game is also not "Chill", as some people describe it. You don't get much time to look at stuff and drift lazily through space since survival is a major aspect of this game - in the sense that it annoys you even when you're in absolutely no danger, inducing constant, unnecessary anxiety until the exact moment that you realize that there isn't anything dangerous in this game, which is coincidentally when it becomes boring. Space pirates in this game are not dangerous, unless you don't understand how the auto-aim system in this game works - which is apparently the case for a lot of people. That said, a lack of understanding of gameplay mechanics does not make a game fun, or difficult. It just makes you bad at the game.
    P.S. Clearly there are a lot of people who don't like the game, and clearly their input is also considered helpful since most of the 'most helpful reviews' accurately describe the depths of woe you will discover in sony's most advertised release of this year. Just please don't buy the digital version of this game like I did, or else you'll have to contemplate the meaning of your existence after willingly spending $90 canadian on this.
    P.P.S. I do really like the soundtrack, even if it is minced and thrown into your face throughout the game. In my mostly unrelated to this review opinion about the soundtrack, which isn't really a part of this game (unless you count recombinations of the same sounds as a soundtrack), it sounds more like the game that was advertised than the game itself.
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  74. Aug 9, 2016
    9
    I have only been able to spend about a half hour playing this game, due to work, and adult responsibilities having to take priority. But I can already tell that I am going to spend a lot of time playing this game. I have high hopes for the exploration aspect of this game. I played Freelancer for what feels like years. Easily one of my all time Favorite games. If the trading, space combat,I have only been able to spend about a half hour playing this game, due to work, and adult responsibilities having to take priority. But I can already tell that I am going to spend a lot of time playing this game. I have high hopes for the exploration aspect of this game. I played Freelancer for what feels like years. Easily one of my all time Favorite games. If the trading, space combat, and exploration is anything close to Freelancer, (which is over 10 years ago and still no sequel) than I will be one happy explorer. Cannot wait to play it more. Expand
  75. Aug 10, 2016
    2
    Be prepared to experience pretty much everything this game has to offer in about 2 hours. The oversold "exploration" aspect is literally just finding new environments and wildlife cut-and-pasted in different ways. NPC interactions are trite and pointless. Combat is cumbersome and annoying. The throwaway plot might as well be nonexistent.

    It should be pretty telling when even the people
    Be prepared to experience pretty much everything this game has to offer in about 2 hours. The oversold "exploration" aspect is literally just finding new environments and wildlife cut-and-pasted in different ways. NPC interactions are trite and pointless. Combat is cumbersome and annoying. The throwaway plot might as well be nonexistent.

    It should be pretty telling when even the people who love this game, when asked if it's actually good, can only answer "It depends on your personality"
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  76. Aug 10, 2016
    2
    My experience of the game was anything but relaxing last night. It was frustratingly dull as it forced me to REPAIR my preorder bonus Alpha Vector starship. I had been misled into thinking that I would be able to warp to another system immediately, but it had me crashed landed on a radioactive planet with a toxic atmosphere and overprotective Sentinels and a belligerent crab that IMy experience of the game was anything but relaxing last night. It was frustratingly dull as it forced me to REPAIR my preorder bonus Alpha Vector starship. I had been misled into thinking that I would be able to warp to another system immediately, but it had me crashed landed on a radioactive planet with a toxic atmosphere and overprotective Sentinels and a belligerent crab that I encountered when I fell into a grand canyon I was attempting to cross with the aid of my jet-pack when it ran out of gas midway across and I had to walk through a seemingly endless cave system, full of dead ends, in the hope that it would provide a surface exit - the only upside being that I was sheltered therein.

    After unavoidably dying twice due to the game having a difficulty level well above Legendary, and struggling to recollect my inventory from my awkwardly located grave site, it CRASHED.

    - the Multi-tool should take longer to overheat
    - the Mining should be tripled in effectiveness
    - the Hazard protection should be quadrupled
    - the Sprint should last nineteen times as long
    - the Jet-pack should not run out of puff at all
    - the Player should exit hyperspace and crash on a more hospitable nearby planet unless they own the preorder bonus Alpha Vector starship with players therefore having time to upgrade their Exosuit and Multi-Tool should they want to explore a hazardous environment and NOT be plunged into this adversity from the start whilst the game fails to make it in any way clear that this is not their home planet and they are an alien astronaut exploring the stars

    Technically it delivers on the promises made in terms of scale, variety and rendering quality. Yet, although it is an impressive tour de force of ontogenetic just-in-time procedural content generation that actually remembers all recently observed changes and very loosely fits the definition of an MMO, my hoped for chilled experience of exploration and discovery (with optional risk balanced my commensurate rewards, whose extreme difficulty can be reduced through preparatory grind) has been an abject disappointment with my astronaut apparently stuck without a way off this benighted hellhole.

    I didn't even buy the game to land on the planets!

    Give me the option to restart in space and the option to load the last Save that I made inside a spacestation, as in its inspiration 1984's Elite, and I will be free to explore its dynamics in dangerous "What if?" experiments just as much as explore space and get into dogfights, and won't be so crabby.
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  77. Aug 9, 2016
    10
    A unique and amazing experience. This game is for people who enjoy a great single player experience. It has both simple and refreshing graphics. I felt like Han Solo travelling around the universe. This game might blur the line between triple A and indie titles.
  78. Aug 10, 2016
    10
    People that say this game is repetitive, obviously had no clue about this game to start with.
    No man's sky is about relaxing and doing your own thing, or follow the god atlas to the center. Mining element,s upgrading your ship, flying farther, mining more elements finding elements that you can sell for big cash, finding weird things on the planets. etc ...
    Offcourse to find these things
    People that say this game is repetitive, obviously had no clue about this game to start with.
    No man's sky is about relaxing and doing your own thing, or follow the god atlas to the center. Mining element,s upgrading your ship, flying farther, mining more elements finding elements that you can sell for big cash, finding weird things on the planets. etc ...
    Offcourse to find these things you have to look around, and actually spend time with the game.
    If you are not the kind of person that can just enjoy a game and just run around mining some elements
    like as in minecraft. Then this game might not be for you. No man's sky is a very well done game, with lots to offer (if you look for it)
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  79. Aug 12, 2016
    0
    DON'T BUY THE GAME!!!! there is a bug that definitively ends your game, no matter what!

    I never had given a game 0 before but guess there is a first time for everything. Unfortunately no mans sky has bugs afflicting his game as one would expect from such an innovating program BUT the problem is that one of them simply blocks you from playing unless you reinstall the game and delete
    DON'T BUY THE GAME!!!! there is a bug that definitively ends your game, no matter what!

    I never had given a game 0 before but guess there is a first time for everything.

    Unfortunately no mans sky has bugs afflicting his game as one would expect from such an innovating program BUT the problem is that one of them simply blocks you from playing unless you reinstall the game and delete the save files on the ps4.

    If you get off the ship near a rock formation or an hill risk is that you are going to be transported not on the ground but under and basically pay a multi life sentence inside the texture of the game no matter what.

    And that after 10 hours of game play its unacceptable.

    Sorry guys, i love the game, the concept and even stopped following atlas from the beginning to get lost on planets and study the korvax BUT you cannot sell a game that doesn't allow you to play.
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  80. Aug 9, 2016
    0
    30 fps, 60 FOV, popins and a lacking in features indie game with a $60 price tag, the gameplay revolves around endless mineral collection so that you can craft more and more advanced technology for your ship to let you explore further in space, but the way you go about that is repetetive. Each Planet you explore feels like a similar planet youve been too only with a color swap, only very30 fps, 60 FOV, popins and a lacking in features indie game with a $60 price tag, the gameplay revolves around endless mineral collection so that you can craft more and more advanced technology for your ship to let you explore further in space, but the way you go about that is repetetive. Each Planet you explore feels like a similar planet youve been too only with a color swap, only very rarely seeing anything interesting, the game is far too easy and if you want a challenge in the game you have to make it hard yourself by giving yourself a handicap instead of the game properly challenging the player.

    The game can be fun for awhill for the most casual of gamer, but who exactly is Hello Games targeting on PS4 the console that has mostly modern and hardcore gamers? those types of players dont want a casual "relaxing" space sim they want a game that is rewarding and gives that feeling off accomplishment after you complete something difficult, NMS doesnt give that feeling at anytime in the game and it really just feels like you are wasting your time most of the time in the game with no payoff in sight, NMS needs alot of patches before the $60 pricetag can be justified
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  81. Aug 9, 2016
    5
    Somewhere between No Man's Sky and Destiny is the perfect game. Can someone get these two studios together please? Destiny with planet hopping would be amazing.
  82. Aug 10, 2016
    8
    The game is very well done and the target audience will get what they are looking for. Love the fact that its "multiplayer" in a sense but not the traditional type which intensified the lonesomeness of the universe. The world is decently filled with things to do and felt well rewarded for completing tasks and exploring. There are flaws to the game though as there are in any that i wouldThe game is very well done and the target audience will get what they are looking for. Love the fact that its "multiplayer" in a sense but not the traditional type which intensified the lonesomeness of the universe. The world is decently filled with things to do and felt well rewarded for completing tasks and exploring. There are flaws to the game though as there are in any that i would give a pass to considering it was created by about 10 people. I have enormous hopes for all the upcoming updates and can see myself playing the game for a long time to come. Expand
  83. Aug 11, 2016
    0
    Worst game I've ever played in my life, more repetitive than Destiny. Most overhyped game of 2016 and flopped harder than a Ubisoft game. I'd suggest renting the game out if you really want to try.
  84. Aug 11, 2016
    0
    This is a lousy survival game and a lousy space sim. The content while first seeming vast is really limited. It's like a huge empty sandbox. The lack of multiplayer instantly makes this game inferior to similar games such as Minecraft and Rust which allows players to interact with with these worlds with other players. The gameplay is surprisingly grindy for a game that was advertised as aThis is a lousy survival game and a lousy space sim. The content while first seeming vast is really limited. It's like a huge empty sandbox. The lack of multiplayer instantly makes this game inferior to similar games such as Minecraft and Rust which allows players to interact with with these worlds with other players. The gameplay is surprisingly grindy for a game that was advertised as a space exploration adventure game. Overall it;s not worth $60, maybe $20 or less. Expand
  85. Aug 12, 2016
    4
    This game is terrible..being very repetitive and pointless.. every planet... Is the same dam planet just a different random skin... The game is kind of fun.. being you actually have missions sometimes...this game is just totally pointless... Got bored the first few minutes.. cant even play with friends.. everything is just anouther random planet...
  86. Aug 15, 2016
    0
    horrible game.
    No multiplayer.
    No mountains.
    No deep caves.
    No deep sea exploration.
    No forests.
    No customizable FOV.
    No challenge.
    No interesting NPC.
    No story.
    No ending.
  87. Aug 10, 2016
    6
    Let me startby saying that this is a VERY specific game, not everyone will enjoy it, many will dislike it and others like me will be mesmerised by it.

    I don't really know where to begin. The only thing i can do is describe how i feel playing it. I am fascinated. I am intrigued. I am absolutely relaxed. I have only spent about 9 hours in the game so far, and all of that was exploring
    Let me startby saying that this is a VERY specific game, not everyone will enjoy it, many will dislike it and others like me will be mesmerised by it.

    I don't really know where to begin. The only thing i can do is describe how i feel playing it. I am fascinated. I am intrigued. I am absolutely relaxed. I have only spent about 9 hours in the game so far, and all of that was exploring just 3 planets in the system i materialised in. I found myself fascinated by the mystery of these weird aliens, the craziness of the randomly generated worlds and just exploring.

    I cannot describe how relaxing i find playing this game. Nor can i explain how confused my brain gets when i try to fathom just how big it all is. The music is a special mention here, it is SO very relaxing.

    For all its good there are some negatives. I hate having to constantly refuel everything, it is tiresome. The FOV is poor. The popin and low rent texture work along with bad aliasing at times is quite an eyesore. Buti can look beyond these for what the game gives to me.

    I feel as though this is a game i probably should have bought on PC to get rid of fhe visual drawbacks on pS4.

    As i said at the beginning, this is not a game for everyone. People will hate it, there are already a ton of negative comments.

    I for one did not get caught up in any self driven hype, i had no expectations justa desire to experience what this amazing created. And i am honestly happy they made what they have, it is a truly fascinating experience and unique amongst a sea of rehashed genres and "definitive editions". I look forward to exploring this amazing universe for years to come.

    Please be proud of your work Hello Games.
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  88. Aug 12, 2016
    3
    All aboard the hype-train ... chooo choooo..

    A minecraft beta in space that doesn´t live up to the hype anddoesn´t deliver on it´s promises. The planets are dull and lifeless - there is no soul whatsoever. Fighting is bad, trading is a joke, upgradingsystem is garbage and the lack of sufficiant inventory space kills any fun right from the start. There is no need for endless
    All aboard the hype-train ... chooo choooo..

    A minecraft beta in space that doesn´t live up to the hype anddoesn´t deliver on it´s promises.

    The planets are dull and lifeless - there is no soul whatsoever.

    Fighting is bad, trading is a joke, upgradingsystem is garbage and the lack of sufficiant inventory space kills any fun right from the start.

    There is no need for endless planets, plants and lifeforms if they are all the same just a little reskinned.

    it gets really boring really fast - not worth 60 bucks -

    don´t listen to the fanboys - this game is not worth your money
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  89. Aug 11, 2016
    8
    There were some Warp jumps necessary to recover my inner explorer. After all these AAA-Games with their game play formulas, their checklists with repetitive tasks on mini maps or their poorly written stories were some kind of settling required. After almost 20 hours in the game I can say that the game has some issues with their mechanics or the repetitive buildings but damn I love theThere were some Warp jumps necessary to recover my inner explorer. After all these AAA-Games with their game play formulas, their checklists with repetitive tasks on mini maps or their poorly written stories were some kind of settling required. After almost 20 hours in the game I can say that the game has some issues with their mechanics or the repetitive buildings but damn I love the feeling if you land on a fresh planet which was never seen (and probably never be seen) by another player and start to explore its surface and fauna. I love the immersion which always gets me. I love the lack of any loading screen. I love the feeling of getting lost on these planets or better getting lost in this game. But Blah, you aren't interested in my new love affair. I feel almost forced to give this game a 10 because of this stupid zeros but this game isn't a 10 (nor a 0). It needs some additional effort by Hello Games but I love it already (or by that time [if I consider my first sentence]) P. S. Sorry for my English (it is a bit rusty) Expand
  90. Aug 14, 2016
    0
    With all the hype and everything people get to see at E3, or the trailers before the release this game was something next gen. You build bases, travel the universe that is enormous, interact with other players, aliens. Discover very different and new worlds and etc. And I'm just going to stop right here. Yes the games world creating algorithms are on a good side, worlds feel differentWith all the hype and everything people get to see at E3, or the trailers before the release this game was something next gen. You build bases, travel the universe that is enormous, interact with other players, aliens. Discover very different and new worlds and etc. And I'm just going to stop right here. Yes the games world creating algorithms are on a good side, worlds feel different sometimes more sometimes less. Sometimes its just the colors, other times its everything. But this is really not a problem because well they look different and its good, the main thing that is bad is everything else. Every space station, every ground station, mystical places they are all the same. I do get that sure it cant produce millions of difrrent stations, but when theres only like 2-3 types of markets and stations its not that awesome. And well ofcourse all the lies. You cannot play with other players, its a solo game and once you finish it theres really no point in doing it again. For me I just see this game as a lot of steam's early access and green light games. They start of as a kickstarter with early access you have to buy for 20$ and they make promises of what its going to be like it look awesome, and then it slowly fades away and the devs just randomly disappear. Don't mistake me the game is good for a single player run, to try something new, and to play and explore. But not for 60$. At best this game is an indie single player space adventure worth of maximum 30$ or 30eur. But not 60.Why? 60$ is a triple AAA game prices, so go look at the talents of witcher 3 on how a game is made and how much content is put in it. But that's money well spent. You may attack me for telling this and no man sky was a small company with I believe 13 people to begin with. But that is not an excuse to charge 60$ 60Eur for an indie game for the full price of an AAA. Expand
  91. Aug 25, 2016
    0
    Sean Murray literally showed videos of things that do not exist in the final game

    He's a piece of **** liar and I hope that dev studio goes bankrupt.

    Selling a game on lies, pathetic.
  92. Oct 1, 2016
    9
    The ultimate Marmite game! OK, so Sean Murray lied. This is NOT the game he promised, and given the fact that one of the pictures on the back of the cover is actually a screenshot from the E3 scam and therefore bears no resemblance to the actual game I would say that it is still being falsely advertised and surely Trading Standards should get involved? None of this is cool, and I fullyThe ultimate Marmite game! OK, so Sean Murray lied. This is NOT the game he promised, and given the fact that one of the pictures on the back of the cover is actually a screenshot from the E3 scam and therefore bears no resemblance to the actual game I would say that it is still being falsely advertised and surely Trading Standards should get involved? None of this is cool, and I fully understand the backlash this game has got. However, playing the game we ended up with, I can't help but love it. Sure, it could've been so much better (it could've been the game he promised), but taken as is, I really enjoy playing it. I know it's a grinder. You fly from one planet to another and all you do is mine, upload pictures (Beyond Good and Evil, anyone?), try to learn words so you can vaguely understand what the identikit aliens say to you before you choose the wrong option, and feed or run away from very odd creatures. It plays like an indie game for your phone, but on a gargantuan scale. But there's something about it. I love flying my little ship, exploring planets. The simplicity of the game soothes me, it's strangely addictive. Murray's lies aside, most of the negative comments state that the game is repetitive, but that's never done the Dark Souls series, Call of Duty series or any FPS any harm has it? Or is repetition only OK if it involves killing things? Personally I have had quite enough of getting sniped as soon as I spawn in multiplayer shooters, and the levels in most shooters look much the same, yet people are moaning about planets looking the same. Some do, but so far I have been pleasantly surprised at the variety.

    I honestly think there is a clear divide in age groups here. Old farts like myself who grew up playing Elite on the ZX Spectrum have always dream't of playing a game life this. It genuinely feels like a truly unique experience playing it, and has a slow, chilled pace to it. It encourages you to sit back and enjoy the journey, not race to the end like you would in most other games, and that is quite addictive. Not many games make me think about them and plan what I will do next. This one does. If you like your games frenetic, violent, and in your face, then this is not for you. But if you fancy a game offering something truly different, something you can actually relax whilst playing, try it. The greatest game of this current generation is The Witcher 3, but once the story is done and every place explored, every monster killed, it's done. This game has no story to speak of- just enough to intrigue, but if you don't chase the main Atlas quest, you have a game you can always dip into, and you will NEVER see all it has to offer. I love it!
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  93. Aug 15, 2016
    0
    Every reason i hate modern open world games magnified to infinity. The only things you will do in this game are loot - inventory management - glorified loading screens - repeat.
  94. Aug 11, 2016
    9
    This game was one of the wishlist games of mine, I was so much hype , after release date I was pissed about boring gameplay , but after playing more hours , I kinda liked it . the variety of the planets was so good , the space also was so realistic to me
  95. Aug 20, 2016
    0
    LIES,this resumes no man sky,all bunch of Sean Murray lies
    someone should sue hello games for miss leading your costumers with videos showing fake aspects of the game
  96. Aug 11, 2016
    5
    Ok so I bought this game thinking how on earth can the game live up to all the hype? Straight out of the packaging no instructions or booklet which isn't a bad thing as it forces you into the game to try and figure out things for yourself. It took quite a while to collect and scan items but I was playing without the patch upgrade and I am so thankful for the patch which helps theOk so I bought this game thinking how on earth can the game live up to all the hype? Straight out of the packaging no instructions or booklet which isn't a bad thing as it forces you into the game to try and figure out things for yourself. It took quite a while to collect and scan items but I was playing without the patch upgrade and I am so thankful for the patch which helps the inventory system slightly. My expectations of this game were a Star Trek style of game, travel to new worlds and find interesting alien life. So far only a small amount is true. Yes you can travel to new worlds, yes you find new life forms but so far the aliens in different galaxies are all the same. You walk up to them and speak... you get some gibberish alien talk text... you answer to what you think is right...you might get a gift - DONE. The rest of the time is spent scanning plants, rocks and creatures or collecting resources for fuel etc. It would have been great if you could have built colonies or have some varying alien life that you could truly interact with. I will play this for a little while longer to see if it improves (hopefully!) as it may be too early to tell what the rest of the path forward has to come. If this doesn't improve then I'm afraid I will get bored very quickly and probably trade in for another game. Don't get me wrong the game looks great and the concept is well overdue but as it stands it needed to be developed a bit more. Expand
  97. Aug 13, 2016
    10
    Beautiful, mesmerising game that's been over hyped but no oversold. 20 hours in and I'm still enthralled by the different planets and the alien mystery. Truly is like stepping into the cover of a 50s pulp sci-fi novel. Those expecting Start Citizen will be disappointed. Those who like exploration, mystery and don't mind a chill grind for better ships and more resources will enjoy aBeautiful, mesmerising game that's been over hyped but no oversold. 20 hours in and I'm still enthralled by the different planets and the alien mystery. Truly is like stepping into the cover of a 50s pulp sci-fi novel. Those expecting Start Citizen will be disappointed. Those who like exploration, mystery and don't mind a chill grind for better ships and more resources will enjoy a unique experience. Hats of the developers. Expand
  98. Aug 14, 2016
    8
    The game if is quite fun if you want to get away from the high action games. The best way to describe this game is that it is minecraft for space exploring the game does get repetitive no doubt but most games that are that I played are so it was no surprise to me the game feels fine to me and I enjoyed it quite a lot, it might have been hyped a bit much but I think it is still fine for meThe game if is quite fun if you want to get away from the high action games. The best way to describe this game is that it is minecraft for space exploring the game does get repetitive no doubt but most games that are that I played are so it was no surprise to me the game feels fine to me and I enjoyed it quite a lot, it might have been hyped a bit much but I think it is still fine for me even with some bugs I have Expand
  99. Aug 15, 2016
    4
    I was so excited about this game and I was watching the progress about 2 years. I expected huge open world with various activities and live universe. After few hours of play I realised that the scale of the game is just about visage. You will see many places like no other, but in the end.... they are all the same.. There are no new cultures, no different planets - with society or else.I was so excited about this game and I was watching the progress about 2 years. I expected huge open world with various activities and live universe. After few hours of play I realised that the scale of the game is just about visage. You will see many places like no other, but in the end.... they are all the same.. There are no new cultures, no different planets - with society or else. Alien activities are all the same around the universe and everything is just the same as at the start of the game. Such a disappointment :-( Expand
  100. Aug 18, 2016
    0
    Lies, lies and more lies. So many lies.
    Sean Murray and Hello Games are laughing their way to the bank.
    Anyone who has actually tried it would know that "above average"-reviews are part of the scam.
    Total garbage. Not worth 5$.
Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.