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4.8

Generally unfavorable reviews- based on 5473 Ratings

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  1. Aug 13, 2016
    5
    This review contains spoilers, click expand to view. Идея шикарная, но обсалютное отсутствие наполненности этого мира чем-то происходящим огорчает Expand
  2. Aug 12, 2016
    5
    The game is mediocre and that's that. It's intriguing for the first few hours but after that the game fails to keep you interested in a very bleak universe. I also had some a few crashes altough all the drivers are up to date, etc. Basically the game has almost no depth. I prefer to have 10000 more diverse planets or even 1000 instead of 18 quintillion of almost the same planet.
  3. Aug 21, 2016
    5
    No Man's Sky: Hello Games has built something quite impressive, unfortunately it doesn't make for a very enjoyable game.

    At exactly 21:00 on the launch day, I started up NMS and prepared for a new experience. I knew it wasn't from a big studio, so the finished product wouldn't be as polished as possible, but the premise was really interesting: survive and explore an incredible Galaxy
    No Man's Sky: Hello Games has built something quite impressive, unfortunately it doesn't make for a very enjoyable game.

    At exactly 21:00 on the launch day, I started up NMS and prepared for a new experience. I knew it wasn't from a big studio, so the finished product wouldn't be as polished as possible, but the premise was really interesting: survive and explore an incredible Galaxy with unique planetary systems, creatures, and aliens. It was amazing seeing the first planet, trying to gather the resources to repair my ship while interacting with the environment. The colours were beautiful in parts, and the animals humorous in their own Island of doctor Monroe way. When I finally repaired the initial engines on my ship, it was thrilling to take off and leave the planet for open space. Following this, it was a bit jaw dropping travelling through the planetary system. I began to realize just how big the scale of this game was during this time. It was all a bit mind blowing for the first couple of hours.... Once I repaired and fuelled my warp drive, I experienced another moment of excitement as I took off to a new star to begin my exploration.

    It was at about 0:00, perhaps 3 or so hours in, that my enjoyment with NMS took a steep plunge. As I travelled from one star to another, explored planet after another, met one alien race then others, fought in space and on the ground, I started to see just how little resides outside of that first 3 hour experience. In just a few hours I was seeing repeat creatures, planets that I would be hard pressed to tell you how they differed beyond lighting, and the grind it takes to move around the galaxy just to see pretty much the exact same thing.

    I believe Hello Games have created something impressive, something that can be so huge and just work... However the mechanics behind the game are decidedly below average, with the survival, fighting, and mining aspects feeling tacked on just to pad out the game. But the base of the game? Exploration leaves so incredibly much to be desired when after just 10-20 hours in a galaxy with 18 quintillion "uniqiue" planets, you feel like you've seen it all.

    To me it seems like HG conducted the hype train, which Sony helped them create with their marketing and $60 price tag, straight to the bank. I'm sure this means HG will have the resources to make a much better game in the future, but I would prefer to wait for another studio to do it better. As I said, Hg have done something quite impressive, but it isn't usually the first mover that makes the best use of the tools available... Give this one a pass, there's a ton of potential in this genre for more well rounded and capable studios.
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  4. Aug 15, 2016
    5
    It's difficult to review a game that technically could never end. How can you be sure that you have seen everything the game has to offer and provide an accurate, objective response to that? In reality, you could play No Man's Sky for hundreds of hours, but you would have seen the vast majority of what it has to offer after the first ten or so hours. Firstly, the positives;

    I love that
    It's difficult to review a game that technically could never end. How can you be sure that you have seen everything the game has to offer and provide an accurate, objective response to that? In reality, you could play No Man's Sky for hundreds of hours, but you would have seen the vast majority of what it has to offer after the first ten or so hours. Firstly, the positives;

    I love that there are no huge storyline objectives, it is nice not to constantly have reminders popping up telling you to do something, I also like that the game doesn't really force you to do anything unless you want to (going to certain areas or progressing the very thin storyline). It is a relaxing experience, you fly or walk around planets, collect resources to make equipment / upgrades / quest items and to progress. You also have the option to scan the wildlife and upload to a database in exchange for credits.
    The planets and creatures are procedurally generated, which makes each experience unique, considering the potentially infinite number of planets, is impressive. However, throughout my time exploring the solar systems, the planets and environments tended to feel a bit similar.

    However, despite the relaxing nature of the game and the beautiful vistas it creates, it's novelty does wear thin after a few hours. It quickly becomes apparent that you don't really do anything. What you do in the game is repeated again and again. Fly to a planet, explore, craft items, explore a bit more, discover an outpost, get bored, fly to another planet. Repeat. None of the planets or galaxies seem to have exclusive items or components (from what I saw). In each galaxy there are different aliens you can converse with (usually giving them an item or purchasing an item), throughout each planet are monoliths that you can learn words from, unfortunately, all of the Alien races more or less say or do the same thing. Collecting the words felt like a pointless task, as from what I experienced, it doesn't have any effect on the outcome.

    There is no doubt that the coding and development of the game is nothing short of extraordinary. As an experience, it's a fascinating one, it's just not much of a game. If the developers had spent more time fleshing out the storyline, making the combat more diverse and creating a game that is more exciting, it would have probably been the best game ever made.
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  5. Aug 12, 2016
    5
    It's a great concept, but the execution leaves room for immense improvement. Think of it as Minecraft with extra features (except, take out the ability to build constructs), or bare bones 3D StarBound.

    -+ There is no hand holding. I think this is good and bad, because some of the important features it doesn't even mention. A better middle ground can be found here. + The audio is
    It's a great concept, but the execution leaves room for immense improvement. Think of it as Minecraft with extra features (except, take out the ability to build constructs), or bare bones 3D StarBound.

    -+ There is no hand holding. I think this is good and bad, because some of the important features it doesn't even mention. A better middle ground can be found here.

    + The audio is good. I'm a fan of the music.

    + I've stood in awe of some landscapes.

    + The monoliths tell an interesting story that I care to hear more about.

    - I spent a great deal of time in my home system, and after leaving it I found that the next system over is, from a gameplay perspective, identical. The only differences is that there's some snow on a few more planets. The animals look a little different but that's of little consequence, they all behave the exact same way either passively roaming or aggressively charging. The resources for the most part look identical, save if you harvest the foliage. The settlements are identical except for a few, slight cosmetic changes.

    - Ground combat is meh as it heavily relies on auto-aim and there's really no strategy to it. Space combat is awkward at best, and boring and frustrating at worst. I'm not a huge fan of the right stick causing my in-ship camera to pan around the cockpit as if that feature would ever be useful. The only utility that serves is to create a slightly more scenic and I'm guessing an immersive experience but it causes the flying to be uncomfortable for me.

    - The inventory system is inconvenient, causing you to have to shuffle through multiple pages to sometimes find a recipe. Some items can't be moved at all causing your upgrades to be dotted throughout the menu randomly if you don't place it intelligently, or receive it that way. There is no sorting system.

    - The life in general seems hallow, and constantly reminds me that this is all a mirage. Ships land and within a minute take off again as if they forgot something at home. Intelligent aliens all behave the exact same, and in general all look alike within the same species. Ships streak through the sky, but if followed do absolutely nothing besides fly around for infinity. Frigates warp into sight but just sit there and do absolutely nothing after warping in.

    - Playing the trade market is a profitable thing to do in some games that have that feature, but so far I can't tell if there's a way to actually make it worth my while. Buying an Atlas Stone for 2 million credits only to sell it for a max of 70,000? That doesn't look like a system that was made to profit off of.

    - Why do I have essentially 4 health bars? There's Life Support, environmental protection (this may have a better name), shielding, and health. I understand the purpose of each one, but this seems convoluted.

    - Literally the only difference between ships besides their appearance is the number of slots they have. Research looking ship will be as good at combat as Combat looking ship with the same upgrades. The same goes for multi-tools; no difference between them except their slot count.

    - All planetary hazards behave the exact same. The only thing you'll notice is a different colored bar draining on your screen.

    - If I follow a cave system and it goes for miles I need to either grenade myself out of the cave system, get lucky and find my way out, or give up and go to a previous save point. This discourages cave exploration.

    - There is basically no map system. Found something cool? Forget about it, you'll never find it again. Want to mark a trade hub so you can come back to it after gathering resources? Too bad, there's no way to place a marker.

    - Bugs. My wife has the ability to pin recipes so it tracks resource accrual towards it, but I don't. What's up with that? We're both up to date with patches. Our TVs are side by side so we know we're in the exact same menu. Also, our games have crashed probably close to a dozen times already between the two of us. Another unsavory thing I came across was the Antimatter bug. After obtaining my first unit that's supposed to get me out of my home system, I upgraded to a new ship and lost the fuel I put in my hyperdrive. As a result I had to farm, literally for hours (5+) asking every single NPC I could find to look at their inventory for Antimatter to make another unit of fuel. Sean commented on this saying that there's something in place to prevent this, but I can tell you from experience that there was no fallback. No prompts to find a new unit. Just grind city.

    - Field of view can get real ugly with the landscape morphing right before you if your'e flying around.

    - Why can I buy a ship, but can't sell my ship? I literally just buy one and give the previous one a huge middle finger as I walk away from it and throw my keys? I would think I'd get something for it, I pay good units for those things.
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  6. Oct 3, 2016
    5
    I was a bit late getting to this game only because I decided not to buy it day one. I just didn't know enough about it to commit to a pre-order. I was finally able to borrow the game from a friend after he found out he could not return it. I don't know why he thought he could return the game at gamestop lol. I was only able to play the game AFTER hearing all the complaints. I wasI was a bit late getting to this game only because I decided not to buy it day one. I just didn't know enough about it to commit to a pre-order. I was finally able to borrow the game from a friend after he found out he could not return it. I don't know why he thought he could return the game at gamestop lol. I was only able to play the game AFTER hearing all the complaints. I was lucky. I got to go into it knowing it wasn't the revolutionary game most of us thought it would be before launch. But I digress. The truth of the matter is that it is a beautiful game to explore planets, space stations, and wild life. The problem I have with that is after a couple hours with the game there just wasn't much to see. Everything looks like everything else, just with minor differences. Besides collecting materials to upgrade your ship, suit and mining gun there just isn't much to do. It might be different if each item required a different process to upgrade but it doesn't. For everything you own you MUST upgrade or fix it by pointing your "mining laser" at a certain element and holding the trigger down. Its an endless loop, and unfortunately for me the endless loop is not even slightly entertaining after the first couple hours. What was I expecting though? After all, Hello Games is an indie developer with very limited money, and man power. To be honest I feel quite stupid. I believed Sean Murray. I believed in what he was trying to sell. After not hearing ANYTHING since a couple days after release I know now Sean is just another "used car salesman" trying to make a living by scamming hard working people who are passionate about video games. I don't know why I actually thought he was one of us. A person who doesn't look at video games as a silly toy for children but an art form. A canvas of artistic expression. I give this game a 5 out of 10 because the first few hours gave me a feeling I don't have the words for. The problem is, that feeling was far from everlasting. Wait until you can borrow or get for 10 or 15 bucks. With what is coming this fall, I don't think people will ever look back at No Man's Sky. Expand
  7. Aug 16, 2016
    5
    I had absolutely no knowledge of this game until the day before release when I saw that amazing commercial that shows you flying from space to a huge planet's surface with no loading times all the while involved in a dogfight with enemy ships. It looked incredible and I decided to get it the following day. The first hour or so of the game was quite exhilarating. Starting the game on anI had absolutely no knowledge of this game until the day before release when I saw that amazing commercial that shows you flying from space to a huge planet's surface with no loading times all the while involved in a dogfight with enemy ships. It looked incredible and I decided to get it the following day. The first hour or so of the game was quite exhilarating. Starting the game on an alien planet with your ship damaged and being left to your own devices to solve the problem without being led by the hand is really tense and fun. Overcoming the first handful of hurdles in the game is the best part of the game, there is a genuine sense of danger and discovery. Unfortunately the first hour of gameplay is basically all you continue to do for the rest of the experience; fixing ship, exosuit and weapon parts by mining minerals from planets surfaces and creating items that will let you warp to the next solar system. Every planet is new in the sense that the colours are different, the conditions vary and the flora and fauna are generated randomly from a pool of variables. This is pretty cool to see initially, but you soon realise that there is just no reason for any of this. There is no real game here, only an exploration sim that lures you in with mystery. I do have to admit that the mystery is pretty enticing, but the gameplay elements of this game are extremely lazy so playing isn't exactly tons of fun. There is very little to actually do and the lack of variation is truly disappointing. The game has nice presentation for the most part; the music is fantastic, the colours, the lack of loading screens, it feels extremely vast but this comes at a price. While the planets are huge and the amount of space travel you can undertake mirrors the vastness of our actual universe, there really isn't much to see on planets apart from the rock formations and plants. You will not see anything that you haven't already seen except with variations in placement, over and over again. While the vastness is quite awe inspiring, the actual graphics aren't anything to write home about. In fact, they're quite obviously dated. Space fights are quite satisfying when you win but mostly because they're so awkwardly designed that you're surprised to even be able to pull them off. The fact that you have to recharge your ship in the inventory menu during battles through a series of navigations and clicks while combat continues unpaused is a head scratching choice. The puzzles in the game are very simple, mostly either multiple choice riddles or numeric ones. I've seen the same type of numeric riddle with exactly the same numbers three times already and it's things like this that make you question just how much forethought went into this. As a game, this fails. As a technical achievement, it succeeds to a certain extent, but once the brief initial excitement of flying from a planet into outer space has worn off there isn't much to marvel at apart from some pretty colours. It seems to me that this game is primarily trying to be an exploration simulator with philosophical undertones and it gets some things right and some things wrong, but the main issue is the lack of what's on offer to do. Exploring shouldn't be this repetitive and it shouldn't yield such a small plethora of results. The fact that this is being sold as a $60 game is cheeky. There isn't $60 worth of content here. If this game was $20 or less I might be fairly satisfied but honestly, if you have a limited budget for gaming I would definitely not spend your money on this game, I don't totally regret doing so as I really wanted to check it out as I love science fiction and mystery, but I do feel a bit cheated by the price. Expand
  8. Aug 15, 2016
    5
    Do not listen to all the 3's and below. No Man's Sky did exactly what it promised (unless if it turns out they lied about having multiplayer. I don't know if that has been determined yet). It is a practically endless universe with randomized planets that you visit, mine for materials, and then set off for more discoveries. It isn't for everyone by any means, but you can still get enjoymentDo not listen to all the 3's and below. No Man's Sky did exactly what it promised (unless if it turns out they lied about having multiplayer. I don't know if that has been determined yet). It is a practically endless universe with randomized planets that you visit, mine for materials, and then set off for more discoveries. It isn't for everyone by any means, but you can still get enjoyment out of it if you are the type of person who will dig in minecraft for hours looking for diamond. No Man's Sky is basically the same concept as that. Expand
  9. Aug 11, 2016
    5
    Esperava um pouco mais além da exploração de mundos, a falta de multiplayer também é desanimadora. O game possuía elementos para se tornar uma grande franquia, masquem sabe em uma segunda versão os erros não sejam corrigidos(ou quem sabe em uma dlc)
  10. Aug 10, 2016
    5
    "Greatness Awaits" with this one. Alhought the concept of the game is highly ambicious, the execution is poorly, and if this game is an "exploration game", then it fails miserably, cos it uses the basic mechanics of exploration and nothing more. Kudos to Sony for at least trying to put something different in the market. For people who like to do the same 4 things for hours and hours, this"Greatness Awaits" with this one. Alhought the concept of the game is highly ambicious, the execution is poorly, and if this game is an "exploration game", then it fails miserably, cos it uses the basic mechanics of exploration and nothing more. Kudos to Sony for at least trying to put something different in the market. For people who like to do the same 4 things for hours and hours, this game is for you, for the people who don`t like that, then buy something else of focus your energy in something else. Expand
  11. Aug 15, 2016
    5
    The best and most accurate description of this that I have seen is "A mile wide, an inch deep". Because it really is. I came in looking for this sort of meditative game, where even sky isn't a limit, but... Well, you see, if you want to make an exploration game, there must be things to explore. While there are endless combinations of factor in the generating algorithm, everything'sThe best and most accurate description of this that I have seen is "A mile wide, an inch deep". Because it really is. I came in looking for this sort of meditative game, where even sky isn't a limit, but... Well, you see, if you want to make an exploration game, there must be things to explore. While there are endless combinations of factor in the generating algorithm, everything's ultimately the same. Same lonely stations, same boring caves, same useless ruins, same interactive stations with same tech upgrades you learned 12 hours ago, same everything. Discovering same planet with grass that is different color is not exploration. It's uninspired.
    Is there a way to save this with future updates? Perhaps. Add more variety. Tweak little nuances (like, give credits instead of schematics you already know), add variety; basically just add a lot of stuff.
    Will this happen? Unlikely.
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  12. Aug 30, 2019
    5
    Not what they said it would be, but still a somewhat entertaining experience.
  13. Aug 11, 2016
    5
    No Man's Sky is a good game. For a limited time. As most likely stated by every reviewer, it gets very repetitive very quickly. It feels like an half-baked game or a demo of a game with a full triple-A $60 price tag slapped on top of it. In fact, I feel like that's exactly what it is. A glorified tech demo showcasing procedural generation across 18 quintillion planets. The combat feelsNo Man's Sky is a good game. For a limited time. As most likely stated by every reviewer, it gets very repetitive very quickly. It feels like an half-baked game or a demo of a game with a full triple-A $60 price tag slapped on top of it. In fact, I feel like that's exactly what it is. A glorified tech demo showcasing procedural generation across 18 quintillion planets. The combat feels stale and bland, the survival aspect is focus on heavily yet limited at the same time, and the crafting and gathering is dull and monotonous. If you look past all that, it is a good /exploration/ game. I would steer clear of everything else. Expand
  14. Mar 2, 2017
    5
    After all the hype, all the excitement, you're left with a disappointing game that lacks both content and diversity. No Man's Sky fails to deliver the endless exploration we've been promised. It gives you an enjoyable experience for about 6 hours but that's it, from then on it's just a sad, sad journey through a boring and empty world.
  15. Aug 30, 2016
    5
    The game has a *ton* of potential. I wasn't that involved in the buildup to the game. I only really started a month or so before release. But was really excited at the things being talked up.

    Then the release came, and... well, while the game delivered on certain aspects, it really lacks on others. The art style is great, but this is of course subjective. The game is fun, but it's
    The game has a *ton* of potential. I wasn't that involved in the buildup to the game. I only really started a month or so before release. But was really excited at the things being talked up.

    Then the release came, and... well, while the game delivered on certain aspects, it really lacks on others. The art style is great, but this is of course subjective. The game is fun, but it's extremely light on content. The main "pillars" that had been touted so loudly prior to the game really filter into "exploration" alone as they other items, survival, combat, trading feel "empty".

    The game is very repetitive, which wouldn't be a bad thing if the actions/interactions were meaningful or impactful, but I don't feel they are.
    Many items that were mentioned prior to release didn't make it into the game, e.g. faction standings, trade routes, large space combat etc.

    The game could be amazing if it added these items in, because they've done a great job creating a massive universe, but currently, it just feels a little light.

    I gave it a 5 because it's only half way there in my opinion. Wait for further patches or for a price drop before you buy.
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  16. Aug 20, 2016
    5
    After spending many hours with this game, and two trophies away from a Platinum trophy, I feel I have seen enough. It is pretty awesome what Hello Games attempted to do here. An endless universe to explore with limitless possibilities. I did have a lot of fun with the game early on but it started to wear thin after several hours and upgrades later.

    The cool part of the game is the
    After spending many hours with this game, and two trophies away from a Platinum trophy, I feel I have seen enough. It is pretty awesome what Hello Games attempted to do here. An endless universe to explore with limitless possibilities. I did have a lot of fun with the game early on but it started to wear thin after several hours and upgrades later.

    The cool part of the game is the ability to fly off one planet straight to another one, or warp star systems. The views on the planet are pretty awesome at first too, seeing a giant planet or two on the horizon, knowing you could just hop in your ship and fly over to it is a cool feeling. Unfortunately there is little depth to the game. You mainly go from one planet to the next, collecting resources until you have enough for what you need, then rinse and repeat. Their aren't really enough upgrades in the game to keep me wanting to take hours mining for resources. Also there aren't that many cool upgrades anyway. The worst part of this game has to be the constant crashes. I have never, ever, experienced a game crash as much as No Man's Sky. It is an embarrassment that it was released in this state. It crashed on me more than I can count, at least over 30 times. Usually it would crash if you pause the game or when the game goes to save, and often times when using the warp drive.

    Although the game is huge and limitless, the planets themselves are mostly boring to be on. After about 2 mins on any given planet you have pretty much seen what it will look like for the next thousands of miles. There is no variety really on the planets themselves, just kind of a repeating pattern with minute variations to the same terrain. No plants I ever encountered were like Earth, where you have deserts, and tropical islands, and jungles. One planet has the same theme over the entirety, which really makes exploration feel boring and pointless. It really starts to just feel like a soulless experience after a while.

    I am glad I played the game, I had fun with it, and I do love science fiction so that helped me enjoy it more I am sure. Overall I am glad that Hello Games took the risk and hopefully they can improve on this idea in the future. Procedural generation just can't compare to artfully created worlds, though there are times this game looks beautiful when you land on the right planet.
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  17. Dec 25, 2016
    5
    I gave this game the many chances. At first I was amazed by the vast size of the planets. You can literally spend hours exploring one planet alone, it was nice discovering new creatures on different planets seeing how they interacted with me and the environment.
    That was until I began seeing the same creatures on different planets just with a different skin color. I gave the game a pass
    I gave this game the many chances. At first I was amazed by the vast size of the planets. You can literally spend hours exploring one planet alone, it was nice discovering new creatures on different planets seeing how they interacted with me and the environment.
    That was until I began seeing the same creatures on different planets just with a different skin color. I gave the game a pass because there are quadrillions of planets it would be near impossible to make different creatures on every planet. Now the game started to become quite boring when I found myself only mining and exploring that is just about it. No Building, Fighting is very difficult, and there's nothing else to do! Even played this game while on Shrooms and found myself getting bored.
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  18. Aug 10, 2016
    5
    Nms is an mostly average game with a small amount of things to do, the problem in this game is that wayyy to much time and resources have been spend in developing these wast galaxies resulting in a balancing deficiency in the game, although i have to admit that the planets are freaking fantastic theres so much to explore and find on these planets, so im not really suprised that the gameNms is an mostly average game with a small amount of things to do, the problem in this game is that wayyy to much time and resources have been spend in developing these wast galaxies resulting in a balancing deficiency in the game, although i have to admit that the planets are freaking fantastic theres so much to explore and find on these planets, so im not really suprised that the game has a lack of things to do, but another huge problem is that after 2-3 hours the game gets repetitive, and it just sucks that other devs are just trying to rip people OFF , id recommend you to wait till the price drops its not a terrible game but its definetly not good :) Expand
  19. Sep 6, 2016
    5
    While being an interesting game, it is has not come anywhere near of reaching its potential. Numerous promised aspects of the game have never made into the final version and the vague possibility of their implementation in the future is just not good enough. Is it a cool game for a couple of hours? Yes. Is it worth 55 EUR? No. You will find the first 2 hours of the gameplay amazing, justWhile being an interesting game, it is has not come anywhere near of reaching its potential. Numerous promised aspects of the game have never made into the final version and the vague possibility of their implementation in the future is just not good enough. Is it a cool game for a couple of hours? Yes. Is it worth 55 EUR? No. You will find the first 2 hours of the gameplay amazing, just to find out that there is nothing more to it. Maybe one day, after adding a TON of additional features and keeping the original promises could the game gain its original selling value. Until then, I only recommend the game to hardcore explorer / crafter kind of gamers. Expand
  20. Dec 20, 2018
    5
    Buenas ideas, mala ejecución.

    No Man´s Sky se podría resumir en muy pocas palabras, pero de muchas formas diferentes, con el paso del tiempo si bien el juego a mejorado muchísimo y se ha hecho realidad la idea original que nos vendieron a todos, el daño ya estaba hecho y no se va a olvidar nunca. Es un juego que no esta hecho para todo el mundo y nos lo vendieron como un AAA con un
    Buenas ideas, mala ejecución.

    No Man´s Sky se podría resumir en muy pocas palabras, pero de muchas formas diferentes, con el paso del tiempo si bien el juego a mejorado muchísimo y se ha hecho realidad la idea original que nos vendieron a todos, el daño ya estaba hecho y no se va a olvidar nunca.

    Es un juego que no esta hecho para todo el mundo y nos lo vendieron como un AAA con un enfoque para que todo el mundo que le gusta lo que es el universo y la ciencia ficción se lo terminase comprando.

    Y no es para nada un juego que se adapte a todo tipo de persona, es un juego que con el tiempo se hace muy repetitivo, si bien es un juego de exploración y farmeo de materiales, abusa mucho de lo que es el farmeo de materiales, hasta llegar ha aburrir.

    El videojuego tal como esta a día de hoy lo puedes jugar hasta junto con 4 amigos al mismo tiempo, que es la forma ideal de jugar, si se tiene la idea de jugar solo no es nada recomendable, con amigos la experiencia se hace mas amena y disfrutable.

    En conclusión, un juego lleno de polémicas en su lanzamiento y con razón, que ha mejorado, pero nunca llegara a ser lo que por un principio nos hicieron pensar.
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  21. Jul 17, 2021
    5
    From the beginning this game reminded me Death Stranding because of the repetitive things (although I know they're not the same). I played this game for almost 14 hours (probably 1/3 of the game) but because it's getting repetitive and I don't see that the story is advancing much I'm gonna quit. But let's talk about the game. The best of this game is the environment, sound and soundtrack.From the beginning this game reminded me Death Stranding because of the repetitive things (although I know they're not the same). I played this game for almost 14 hours (probably 1/3 of the game) but because it's getting repetitive and I don't see that the story is advancing much I'm gonna quit. But let's talk about the game. The best of this game is the environment, sound and soundtrack. The place where you can see the things you are carrying reminds me the old free rpg games I use to play as a kid in my computer. Don't hesitate on destroying things because you'll see that you can't carry much things (destroy cheap things or things that you are not going to use or that are easy to find). The story is told as the old RPGs; I mean is more description about what's going on than dialogues. You could say this is a kind of an old rpg game but with good graphics (and a bit of action). I know I could beat the game but because is going to be more of the same with few new things I'm going to stop playing. It's not a bad game per se but in my opinion it should be shorter (and also let you carry more things when you start). If you play this game, you're going to need a few hours to settle and get used to everything. I myself thought on quitting more than once but I recommend you to play at least about 10 hours and from that point if you want to keep playing go on but that's up to you. Definitely not a game for everybody but if you want to try something new give it a try.

    P.S: Also, go straight for the main story and don't do side quests unless you feel to.
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  22. Aug 9, 2016
    5
    Juego de maravilla, puedes elegir varias formas de hacer tu propio camino hacia el centro del universo... La gente que pone negativos es por que no tiene el juego y se basan en gameplays, que todo el rato ven lo mismo... Patética gente que pone negativo y luego acaba comprando el juego.
  23. Sep 23, 2016
    5
    It's pretty meh. Kinda fun at first, quickly gets boring -- and FRUSTRATING. Crafting and juggling inventory is repetitive and annoying. The whole experience left me thinking "if only...." What a shame.
  24. Aug 17, 2016
    5
    no mans sky its essentially a good game, an exploration game get resources BUT the sin of this game is little contain just a bit materials, don´t much enemies, the skeleton of planet are the same but different colors, obviously this game need more time to development... i have a potent NASA pc but in mid price pc this game crash or don´t open... pc version so bugged
  25. Aug 11, 2016
    5
    While the game presents the player with a huge game environment filled with an amazing range of flora, fauna & geology the gameplay isn't as deep. I would go to say it's as shallow as the game is vast. The mechanics of space combat, resource gathering & NPC interaction are simplistic & boring.
    After awhile the novelty of discovering a new planet or creature wanes, exposing the feeble game
    While the game presents the player with a huge game environment filled with an amazing range of flora, fauna & geology the gameplay isn't as deep. I would go to say it's as shallow as the game is vast. The mechanics of space combat, resource gathering & NPC interaction are simplistic & boring.
    After awhile the novelty of discovering a new planet or creature wanes, exposing the feeble game mechanics. It's a shame because the idea of the game is great but the actual experience isn't.
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  26. Dec 22, 2017
    5
    No Man's Sky was a huge endeavour for Hello Games, and one that ultimately excels in certain aspects whilst falling drastically short in others. For a start, the graphics are lovely, with a preposterously vibrant colour palette and gorgeous layers of scenery. The gameplay is clunky however, with only the space-planet-space transition being impressive. When the game was originally releasedNo Man's Sky was a huge endeavour for Hello Games, and one that ultimately excels in certain aspects whilst falling drastically short in others. For a start, the graphics are lovely, with a preposterously vibrant colour palette and gorgeous layers of scenery. The gameplay is clunky however, with only the space-planet-space transition being impressive. When the game was originally released last year, it felt unfinished, empty and pointless (especially when it came to the lack of a real story/narrative). Whilst a number of minor problems have been fixed in the latest patch/update, we are still missing any sense of purpose. This might be acceptable for some, but in reality it's just an intergalactic version of Minecraft. Expand
  27. Aug 9, 2016
    5
    The scale and idea of this game is incredible, i cant say the same about the actual gameplay though, i was so hyped and excited, but few hours later i realised how repetitive it is; Search for rescources repeat, repeat, repeat.The creatures are dull and act the same, thw traders do absolutely nothing at all. This game would be fun with friends. I fell for the hype for this game, i wasThe scale and idea of this game is incredible, i cant say the same about the actual gameplay though, i was so hyped and excited, but few hours later i realised how repetitive it is; Search for rescources repeat, repeat, repeat.The creatures are dull and act the same, thw traders do absolutely nothing at all. This game would be fun with friends. I fell for the hype for this game, i was dissapointed after 5/6 hours with it. Its repetitive, gets boring fast :( I wanted it to be worth the wait and hype so much, i wanted hellp games to make a revolutionary game but its not that :( id say its this years 'Destiny': Great idea and promisimg and exciting at first, but VERY boring after a few hours. So dissapointed with it. If you want to try this for yourself, wait for a price drop, it is not worth £45/$60 at all Expand
  28. Aug 9, 2016
    5
    The basic idea and premise is good, the mechanics are typical of a resource scavenging game. The UI is dull and clunky, the music is largely umipressive and forgetful. After a few hours you realize the whole gameplay is grinding to improve your gear to grind some more. and that gets repetitive very fast.

    Also very buggy. I had 2 crashes in the space of a 5 hour sitting.
  29. Aug 10, 2016
    5
    NMS can be identified in an extremely limited niche format.
    The exploration is there, although the vast majority of planets do not even reseble the beauty of what has been showcased up until now in trailers and conventions.
    That said, everything is strictly tied to a Rinse & Repeat of farming resources, selling stuff and an overall lenghty process for buying upgrades. Too much depth is
    NMS can be identified in an extremely limited niche format.
    The exploration is there, although the vast majority of planets do not even reseble the beauty of what has been showcased up until now in trailers and conventions.

    That said, everything is strictly tied to a Rinse & Repeat of farming resources, selling stuff and an overall lenghty process for buying upgrades. Too much depth is given to the bussiness management part of the game, and far less to the exploration part.

    Players may get stuck for hours on the same planet without progressing, or they might just fly through the stars by replenishing their resources at every opportunity. There's a wide variety of ways in which gamers may play the game, but at its core it's too repetitive.
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  30. Aug 10, 2016
    5
    First of all, everything written here expresses a personal opinion, and as it is known personal opinions are subjective.

    Game is technically good. Gameplay is also good in general terms. What I didn't like about it is that it is not possible to crash your ship against the ground or doing an aggressive piloting over planet's surfaces; there is an invisible wall that will not let yo get
    First of all, everything written here expresses a personal opinion, and as it is known personal opinions are subjective.

    Game is technically good. Gameplay is also good in general terms. What I didn't like about it is that it is not possible to crash your ship against the ground or doing an aggressive piloting over planet's surfaces; there is an invisible wall that will not let yo get close to it; For landing you just press a button and the ship just places itself gently over the ground (that´s too simple, it is a game about space exploration, let us feel like Han Solo when piloting). About crafting and surviving, I'm not very familiar with those kind of games but the system feels quite simple and works properly.

    The average-low score I'm giving to the game is because you feel you're living in a lifeless galaxy. IA is very simple, NPC are passive and its interaction with them is just merely symbolic. Also it feels quite impossible to find any other player; I don't even know if there will be an online feature to allow you to interact with other players. I've been plating for 7 - 9 hours, exploring two galaxies and my gameplay can be summarized in: 1) Land in a planet, 2) find a station 3) gather materials, discover new places and scan lifeforms (if you are too aggressive against the environment then you will have to practice your aim against simple flying robots who are suppose to carry out security duties) 4) upgrade your equipment as you discover new tech and blueprint while you are exploring / farming 5) get into the ship and overfly the planet surface looking for new stations 6) repeat from 1) to 5) until you are done 7) get out of the planet and go to the space station, sell items to make money 8) repeat from 1) to 7) until you're done with that galaxy 9) get into a new galaxy and repeat. All very repetitive.

    In summary, the game has a lot of potential, the procedural generation of planets and galaxies is amazing, gameplay is smooth (except for the planetary piloting. In my opinion it is too simple). The galaxy is empty, so the gameplay feels repetitive. If new updates, expansions, DLCs or whatsoever are directed to solve this, in putting some action into the game, to find living planets, with cities, villages, new races, etc, it can then become one of the best games of the decade. Now it feels like you are the only active living form in a universe of millions of galaxies, and it bores a little bit.
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Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.