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4.8

Generally unfavorable reviews- based on 5473 Ratings

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  1. Aug 13, 2016
    2
    I want my money back. Utter disappointment.. massive let down and not up to the hype. could have been so much better. its Ok for the first 4-5hrs but becomes so repetitive
  2. Aug 13, 2016
    2
    It's incredibly repetitive, they promised multiplayer and there is none, it runs horribly on pc (crashes and hitches constantly) there is very little variation in planets
  3. Aug 13, 2016
    2
    For the $60 price tag I feel I've been ripped off a bit. NMS was pretty fun and adventurous for the first few hours and since then it seems I'm just playing so I don't feel like I gave away my hard earned money to charity. The game could be a bit better with some simple things like #1. Why on earth does this game not mark landmark discoveries on your current planet.....or at the leastFor the $60 price tag I feel I've been ripped off a bit. NMS was pretty fun and adventurous for the first few hours and since then it seems I'm just playing so I don't feel like I gave away my hard earned money to charity. The game could be a bit better with some simple things like #1. Why on earth does this game not mark landmark discoveries on your current planet.....or at the least allow me to instantly travel back on waypoints. It's extremely frustrating so re-search the same thing over and over just to trade. That's my biggest complaint by far just because it's such an obvious thing that should have been done. Also while it's wonderful that we can randomly generate ridiculous looking creatures we couldn't randomly generate different bases and buildings. It's all the same all the time. Aliens interaction is all the same as well. Now these 2 things could be a little less bothersome had someone taken the time to create at least the slight bit of variety. I also think it wouldn't have been to much to ask to put in more tracking stats.....such as I've mined x amount of gold and iridium. My next complaint is upgrades seem to be lacking as most of them aren't all that good. I've only had time for like 4 good play sessions since launch and I'm already bored debating to sell it and cut my losses or keep it while hoping they add to the game. I'm so bored in fact I paused so I could come here create an id and review the game. I honestly don't see what the creators have to be proud of other than the being able to randomly generate this vastness. Good job to them that's an awesome thing and one day someone will use that to build some really great games. The problem I see is that not enough things were created to keep that randomness truly random feeling. It's the same few items splice together just slightly different. That's the biggest letdown. I was excited for the game didn't have multiplayer expectations didn't have storyline expectations.....I expected what I thought was coming a huge game with plenty to discover only to find out that all those discoveries are way too similar to really be considered different. If I took a rainbow and made it a square then a circle maybe change around the colors is that really all that different?...No not really. Well sadly that's all this game is. He'll there aren't even that many different style ships or multi tools and those are the 2 most important things in the damned game. Really guys all those years and you couldn't come up with some different designs wtf. If I weren't hopeful that you'll add on to and enhance this game I'd suggest ya close up shops and go find jobs with companies that know what they are doing. I've log complained about the lack of variety in games as most of them are just clones of others doing this same thing with a different look and story but goddamn at least they make the effort to make it look different. Expand
  4. Aug 14, 2016
    2
    Please do not pay full price for this game. While I would have been happy to pay $15 for the content provided, at $60, I feel like calling the local police and reporting a robbery. The content is extremely basic, and the gameplay simply trash.
  5. Aug 16, 2016
    2
    Overall, NMS is a disappointment unfortunately. The visual style can be amazing sometimes but after a while you'll see a lot of the same things with different shades or slightly different shapes. I began NMS thinking there would be many planet types as opposed to just different species & colors. This could be my fault for not looking into the game more but with games I'm really lookingOverall, NMS is a disappointment unfortunately. The visual style can be amazing sometimes but after a while you'll see a lot of the same things with different shades or slightly different shapes. I began NMS thinking there would be many planet types as opposed to just different species & colors. This could be my fault for not looking into the game more but with games I'm really looking forward to I try to avoid getting too much information to keep from spoiling the game. From what I've seen/played, all of the planets are rock planets that vary slightly in topography but don't look too different. I was hoping I'd travel to gas giants, molten worlds, maybe even words where volcanic eruptions are happening constantly (as was the case in Earth's early life). It was a bad idea thinking this game would be as mind bending as a huge blockbuster like Interstellar but that was what I was thinking. Thought I might fly down to a planet thats almost completely water, or down to a planet that has raging dust storms that limits visibility & is throwing rocks around that we have to watch out for. Instead I go down to a planet that has red water & green grass that reminds me of something out of a Mario game & then move on to the next planet where there is RED grass & BLUE water. This boredom started within 3-4 hours for me.
    The worst part of NMS is that it slows down progression by making you do menial, repetitive tasks. The game honestly reminds me so much of Destiny & I don’t think any of those ways is good. To get it out of the way bc so many people already mentioned it, the fact that you hold down the button to do an action in the UI all the time is an odd choice. It’s just not necessary & making a cursor be the way you select things instead of the normal way on consoles where something is always highlighted & to select something you move to it & tap a button doesn’t make sense to me. The worst way this game feels like Destiny to me is how you have to mine materials to do ANYTHING. Need more life support? Scan the area, aim at resource, hold trigger, get material, use to refill life support. Same exact thing for ammo, fuel, etc. The fact that you can hold so little makes it so much more unbearable. It feels like you’re mining for resources to level up an exotic weapon in Destiny except you don’t get a cool ability at the end, you just don’t die from lack of life support.

    NMS has been compared to Elite Dangerous & I agree that the gameplay (GP) is pretty similar. The art style is very different but the general GP is very similar in that you fly around to different planets exploring & completing your objectives. Both games have a HUGE amount of planets & you warp to different systems while needing resources to continue your journey. But it’s also different from Elite Dangerous & some of those differences are good while others are bad in my opinion. First the good: When I played Elite Dangerous, it took me forever to even master the basics of flying. It’s very punishing & even if you start to get the hang of flying, you could make a mistake that leaves you stranded between two planets as your life support fails & you slowly freeze to death. Now that sounds fun in the way a lot of survival games sound fun but when it happens a couple of times you’ll soon grow frustrated. Now the more you play Elite, the more you’ll get the hang of that & it will happen much less so if you spend enough time playing the game I know you’ll have fun & start having long runs.
    NMS is like a more on rails version of that: speed of your ship is easy to control warping is easy, & all the asteroids I’ve found in space will blow up if shot & give you fuel so it is hard to get stranded. I like this because it allows me to just play the game. But the bad part of this is that it also holds your hand with your ability to fly your ship. It’s not as bad as Destiny where you never actually fly your ship but I was expecting to be able to fly your ship like you could fly planes in Crimson Skies. It was very free flying but NMS is the opposite. There’s an invisible barrier that prevents you from getting within about 50 feet of anything on the ground unless you hit the ‘Land’ button which the computer controls for you. I just fly in the sky looking for the same looking base on every planet & the ship feels like its on rails & you just move it left & right sometimes.
    The last way this reminds me of Destiny is that it really looks like they finished an unfinished game with the intent of finishing it within the first year or two of it being out. It feels like a more polished (not finished) Steam Green Light game. Its an early access game that has its skeleton structure laid out but the details that will make it a blast havent been implemented yet. Id highly suggest waiting for a while until they update it a lot. I think in a year, maybe two, it will be one of the best games out there. But right now, its a $60 early access game.
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  6. Aug 16, 2016
    2
    In the beginning, I was really excited about this game! Watched all the trailer, creators interviews, gameplays, etc. In the few hours, the game is really amazing. The worlds are beautiful, you have a certain amount of stuff to do, etc. Finding your first animal, your first alien, going to another solar system for the first time is quite interesting. Unfortunately, as the game moves on,In the beginning, I was really excited about this game! Watched all the trailer, creators interviews, gameplays, etc. In the few hours, the game is really amazing. The worlds are beautiful, you have a certain amount of stuff to do, etc. Finding your first animal, your first alien, going to another solar system for the first time is quite interesting. Unfortunately, as the game moves on, you realize that what you did in the first 3 or 4 hours is EXACTLY what you will be doing as long the game lasts! You travel from planet to planet, just to mine the SAME minerals (what is frustrating since almost all minerals can be found in any planet...), to meet the SAME aliens (whose AI seems like an old (read: obsolete) RPG game), to find the SAME "technological" structures (which led you to a stupid puzzle that is repeated over and over again), etc.. In other words, what you see in the first hours, is what you will be doing over and over and over again. About the 18 quintillion planets, it may be true, but what you see in the game is just variations of the first planet (not to mention animals, which are randomly generated, without regarding any relations to the planet and/or environment they're in. Sentinels are just the awesomely ANNOYING. They are not cool, nor interesting, or even presents itself as a real challenge. Just BORING. The planet conditions (radiation, toxic, ice and hot) are all the same, with a different symbol above your shield. The effects are the same: your "environmental protection" starts decreasing and, when it's over, you start to get damage until you die. One more thing, the only thing the game value is exploration, which is constantly denied by the minimal slots in your suit/ship (not to mention that they're the same slots that you use to install new technologies on both of them). Technically, the game is good (besides its FPS dives), but it is not enough to keep you playing for a long time since it lacks a good (and rewarding) gameplay. Expand
  7. Aug 17, 2016
    2
    This review contains spoilers, click expand to view. No Man's Sky feels unfinished in pretty much every possibly way. It is unacceptably below the standard of a game for its price, and feels like little more than a crude galaxy simulator.

    At the most basic level it is painful to play because both the on-foot and in-ship controls feel absolutely terrible. Movement on foot is slow. Infuriatingly so. Spaceships are slightly more satisfying to pilot but are extremely clunky and allow little room for aerial acrobatics of any kind. Aiming and shooting with your multitool or ship cannons is equally appalling. I don't think I've ever played a game with less impressive FPS handling.

    If the worlds of No Man's Sky were compelling, the handling issues would feel like a frustrating hindrance to discovering awesome things - perhaps an intentional design feature to create the immersive feeling of clunky primitive space technology. However, the worlds of No Man's Sky are impressively unimpressive after the first few hours of gameplay. The novelty of exotic plants and animals quickly wears off as you begin to see the same plants, the same obvious resource spawns, the same points of interest. There are no meaningful plant ecosystems; I have been to forest planets that are covered in a single type of tree, all of which look exactly identical. The wildlife of No Man's Sky is even less remarkable. The creatures are sometimes cute, sometimes scary-looking, and sometimes humorously bizarre, but in no instance ever are they compelling or believable as real inhabitants of their world. They don't appear evolved or adapted in any way that would suggest a relationship with their environment or the other creatures of their biomes. They act like very simplistic automatons.

    So you struggle with bad controls through environments that aren't interesting. These issues might be forgivable if, through the void, the game managed to articulate some message or provided some other meaningful aesthetic or gameplay-based experience. However, it rarely does. The "intelligent" aliens you encounter are flat automatons that cannot move and allow only a few interactions, none of which resemble conversation. They just stand there. You cannot ask an alien about its life or its people. You cannot observe it to see what its life is like. You can only trade with it, appease it, or displease it. Interactions with a single alien then influence the opinions of every character of that race, as if they were all the same person. There are not meaningful differences between the alien races, either. One is "warlike", another is "smart", and another is "merch-y". The story of the game is equally nonexistant. It delivers no profound message.

    On top of this bleak soullessness, there are almost no gameplay features or objectives to speak of. In order to progress, you must tediously collect resources, and progressing just unlocks more of the same. The most exciting game feature is collecting words in alien languages, which I clung to like a liferaft of depth or meaning until it, too, proved trite. Other that you can pretty much only collect resources, travel, or pick fights with robots that pose no threat to you.

    At its very best, what No Man's Sky offers is a new aesthetic experience. Flying down into an atmosphere and seeing it burn against the windshield of your ship as the planet's surface grows in detail is an experience I had never had before. Landing in a jungled planet in your cool ship, feeling like Luke Skywalker, those moments made the game enjoyable. However, the total lack of substance or depth makes it uninteresting and potentially offensive. The simple inconvenience and time-consuming nature of piloting your character makes playing feel like a waste of time. I wanted to stop playing out of boredom about two hours in, but pushed onwards. I was briefly engaged for a few hours on a moon I liked, but now after fifteen hours of gameplay I have to say that I am exhausted and have no interest in continuing.
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  8. Aug 17, 2016
    2
    No Man's Sky is the child you put your time, money and effort into in hope that they will make you and themselves proud. When the time came for that child to show it's potential, shame, disappointment and blindness was all that ensued.
  9. Aug 18, 2016
    2
    So, so disappointed. A small team made this, which makes the outright lies they told about what would be in the game (and hardly any of it is) somehow worse. The game is shallow, crashes frequently, and worse all the "discoveries" you make (the main reason for playing) can just vanish with no way to recover and the problem not even addressed by the developers. This is more like a free toSo, so disappointed. A small team made this, which makes the outright lies they told about what would be in the game (and hardly any of it is) somehow worse. The game is shallow, crashes frequently, and worse all the "discoveries" you make (the main reason for playing) can just vanish with no way to recover and the problem not even addressed by the developers. This is more like a free to play game than a full price release. I'm so disappointed. Expand
  10. Aug 27, 2016
    2
    There just isn't a game here. You get about eight hours of entertainment before you realize there's nothing to do. Even with limitless exploration, there's almost nothing to explore. It's all the same. Maybe if they put back everything they took out, it would be worth it. This is a $10 game at best.
  11. Aug 19, 2016
    2
    This is a scam, simply and plainly.

    The "exploration" in this game becomes boring after leaving the first planet and getting to another and realizing you have to do the same in EVERY. SINGLE. ONE. There's no point in finding new creatures or new things if everything is made of the same parts. I have found around 10 animal species and 3 of them had the same turtle shell. Also,
    This is a scam, simply and plainly.

    The "exploration" in this game becomes boring after leaving the first planet and getting to another and realizing you have to do the same in EVERY. SINGLE. ONE.

    There's no point in finding new creatures or new things if everything is made of the same parts. I have found around 10 animal species and 3 of them had the same turtle shell.

    Also, animals are obviously stitched together, it's like some kind of Frankestein freak.

    Having to control how many time you have left because your suit is degrading CONSTANTLY is tiring. Having to mine iron to repair your ship is tiring. Having to wait because your mining ray has overheated is tiring. Having to run constantly from sentinels because yes is tiring.

    Speaking of sentinels. WHY. Simply WHY. Why do you put a thing that discourages you from exploring in a game that is supposedly about exploring?

    There is no reward on exploring more than getting to name things in the remote case some other player gets to the same planet as you and see the ridiculous name you gave it.

    Also, the lack of multiplayer and the constant lies and overhype from the dev, Sean Murray. 60 dollars for this mess is a total rip off.

    They played us, and nobody should be ok with that.
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  12. Aug 21, 2016
    2
    Wide as an ocean and deep as a baby's tear. Looking forward to what could be considered as a groundbreaking game, turned out to over hyped steaming crap fest! I have played the game gone round in one cycle, and still left feeling as if was that it, Have got more out of Elite Dangerous pulling out of a station trying to be robbed by other players, and they got a beating as I was flyingWide as an ocean and deep as a baby's tear. Looking forward to what could be considered as a groundbreaking game, turned out to over hyped steaming crap fest! I have played the game gone round in one cycle, and still left feeling as if was that it, Have got more out of Elite Dangerous pulling out of a station trying to be robbed by other players, and they got a beating as I was flying on HOTAS and I dont know what they were doing! Let's be honest here. The game lacks everything apart from exploring and that is also very narrow. All good critique videos will lay down what is wrong with the game. It's simple Sean Murry sold out to sony! Again I was looking forward, It looked great, I have played it solidly even putting up with the woeful pc effort. The idea was groundbreaking the delivery wasn't. Ironically all their so called little game play displays is the game, and only recently, which i find even more ironic, it was not procedural generated by their own game engine, they fluffed something up that would be not hard for the public to take! All the problems are now coming out! I do love it for what it is, equally I'm highly disappointed with what it is! If you want something that has a true universe Elite Dangerous is for you. If you want something that is made from the future Peter Molineux then NMS is for you Over planned under developed released Alpha sell out to a big company! It offers nothing but a time loss as the game is a forever closed loop, there is no story, not involvement, and realistically in their right mind 4 sentient species, and 3 of those are Non playable characters, in an infinite galaxy that is some of the stuff that is there in the game to accept. In the end, It is boring, it is limited due to the size, It's got no depth the procedural generation is questionable, It's good only for picking up when you have nothing to do for an hour pass some time away where you don't have to think and then put it down. Shame it's not mobile, you could use it for the same purpose a paper would be while taking a dump. something there to pass the time away! Expand
  13. Aug 24, 2016
    2
    uno de los peores juegos que e jugado últimamente, no tiene objetivo, los gráficos dan risa, todas las promesas que Hello Games nos hicieron no fueron cumplidas. no tiene multijugador
  14. Aug 23, 2016
    2
    A game full of false promises, priced at a full retail 60 dollars. Worth 20, do not buy. It is a mile wide and a inch deep. Tons of bugs, crashes, and repetitive gameplay.
  15. Aug 24, 2016
    2
    Look im someone that doesn't like to be lied to and doesn't like people taking advantage to mislead others. THIS MY GOOD gaming friends is no mans wtf were is everything we were promised !
  16. Aug 24, 2016
    2
    No Man's Sky cost almost $90 in Canada and the graphics look like a ps2 game. DO NOT BUY THIS GAME.
    Hello Games created the biggest scam in video game history.
  17. Aug 25, 2016
    2
    I'd rather be playing Tetris on Atari 2600 than this.

    All that beautiful promises about players running into each other in a massive world,joining factions sounds cool right ? Except that none of it is there in the game.. what is this an early Alpha ?

    Oh.. and yeah the ending OH MY GOD!!! the ending AAHHHHHH!!!!! you get a slap in your face for being so dumb and playing through it all.
  18. Aug 30, 2016
    2
    While I feel this is a fine game for some, I found it lacking much of the content and features sean murray represented in many interviews. As a PS4 player I have been flat out refused refund credits. I'm so dissapointed in this game. So repetitive and grindy, crashes left and right, too many glitches to list. Hello games will have to do one hell of a rework in patching this turd into someWhile I feel this is a fine game for some, I found it lacking much of the content and features sean murray represented in many interviews. As a PS4 player I have been flat out refused refund credits. I'm so dissapointed in this game. So repetitive and grindy, crashes left and right, too many glitches to list. Hello games will have to do one hell of a rework in patching this turd into some semblance of what was alluded to. As of now, the way things are and the horrible experience I've had. I hope it is the end of Mr. Murray and hello games. You have a lot to right for that check your mouth wrote. Expand
  19. Aug 31, 2016
    2
    While the scope of the game is amazing, after playing the game since release it gets old quick. If you've ever read the book "Ready Player One" (if you haven't, go read it now, you'll thank me), this game feels like a beta test for the OASIS, more like a proof of concept. Don't get me wrong the scale of the game is impressive but the repetitiveness of the game makes it feel like more of aWhile the scope of the game is amazing, after playing the game since release it gets old quick. If you've ever read the book "Ready Player One" (if you haven't, go read it now, you'll thank me), this game feels like a beta test for the OASIS, more like a proof of concept. Don't get me wrong the scale of the game is impressive but the repetitiveness of the game makes it feel like more of a job and is the last thing I want to play after coming home from my actual job in the real world. This game is definitely a rent before buying as it feels like an over-hyped version of minecraft. Expand
  20. Sep 1, 2016
    2
    This review contains spoilers, click expand to view. do you like doing the same thing over and over again. Want to visit the same planets with creatures that look the same. Or how about have zero story and meet npc that all look the same. Well that is no mans sky, the fable of the sky. Talk about over promise under deliver. This is a glorified tech demo. Hello games and sony should offer a refund for this mess Expand
  21. Sep 1, 2016
    2
    Sold this game after 1 day of playing it. This game is the biggest disappointment of 2016. This game was marketed as something different to what we got.
  22. Oct 5, 2016
    2
    This is a genre I love. Hello Games are the worst kind of liars. Key features that were promised aren't there..yadda yadda yadda. We all know this. The fact that this was sold for 60 USD though is the biggest insult, and they're still selling it at that price. Beware. I know you might want to play this because, well, to hell with the haters. This is the first review I've everThis is a genre I love. Hello Games are the worst kind of liars. Key features that were promised aren't there..yadda yadda yadda. We all know this. The fact that this was sold for 60 USD though is the biggest insult, and they're still selling it at that price. Beware. I know you might want to play this because, well, to hell with the haters. This is the first review I've ever written in my almost 20 years of gaming. So please take that as a hint of how utterly disappointing this game is. Expand
  23. Oct 5, 2016
    2
    No man's sky took a bite out of more than they could chew. They were extremely ambitious and in the end could not deliver on their promises.

    The whole game is around exploration and this part actually is still in the game. I found it..aesthetically pleasing to walk around planets...for about 30 mins but the lack of anything to do but mine some resources and collect words is utterly
    No man's sky took a bite out of more than they could chew. They were extremely ambitious and in the end could not deliver on their promises.

    The whole game is around exploration and this part actually is still in the game. I found it..aesthetically pleasing to walk around planets...for about 30 mins but the lack of anything to do but mine some resources and collect words is utterly boring. The animals don't do anything but walk around waiting to be shot. There is no interaction between the wildlife and its planet to give it any kind of "living feel". The giant space battles...uh are not in the game...in-depth faction system PFFFT! even the progression is not there...unless you want to waste your money...do NOT BUY THIS GAME.
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  24. Oct 9, 2016
    2
    Incredibly boring after the first few planets. After a few hours of gameplay, you will have experienced everything the game has to offer. The crafting system is tedious and surviving is not really a worry for you, since resources are overly abundant and dying is not punishing enough. In other words, it's okay to die. No big deal.

    The lifeforms are all too similar. The only
    Incredibly boring after the first few planets. After a few hours of gameplay, you will have experienced everything the game has to offer. The crafting system is tedious and surviving is not really a worry for you, since resources are overly abundant and dying is not punishing enough. In other words, it's okay to die. No big deal.

    The lifeforms are all too similar. The only difference you'll be seeing is extra limbs and/or larger smaller sizes of the same recopies.

    The most important thing worth mentioning is the controversial misleading or false claims about features in the game from the now infamous (and absent), developer. There are no desert planets or large sand worms or unique lifeforms as shown in the trailer. Space battles are very limited compared to the official trailer.

    If that isn't enough, the ending slaps you in the face instead. Interested in what the creators of the game might have in store for you at the center of the galaxy? Umm well, here is a hint: watch The Sopranos ending at 1 minute.
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  25. Nov 3, 2016
    2
    Worst game this year by a country mile. Lies, cons and deceits by HG are despicable. They should be ashamed. Barebones gameplay and repetitive grinding are just a few painful examples of why this game is a complete disaster. The ending is perhaps the most insulting part which made me lose it big time. 2/10 and no more. Fix your game HG.
  26. Dec 5, 2016
    2
    It starts out a 10 and after about 3 hours it begins an exponential fall from grace, reminiscent of Nixon as Watergate played out. If you pay more than $10 for this game, you've been ripped off.
  27. Mar 21, 2017
    2
    Do not buy this game, the game is empty if nothing is promised inside the game, the animals so fantastic shown in the conference that interacted with the environment in the final game were changed by some horrible T-rex, the so promised Online mode was not and had an extreme downgrade, for my opinion one of the worst games ever created.

    What a bad game 2/10
  28. Mar 9, 2017
    2
    The game seemed to have a interesting concept going on, which is the only reason its not getting a zero. As i started playing the game i was intrigued by its unique aesthetic i was curious to explore. After exploring for a few hours and reaching another planet i realized it all looked the same. I tried to give the building thing a go but i quickly became bored. it didn't offer the artisticThe game seemed to have a interesting concept going on, which is the only reason its not getting a zero. As i started playing the game i was intrigued by its unique aesthetic i was curious to explore. After exploring for a few hours and reaching another planet i realized it all looked the same. I tried to give the building thing a go but i quickly became bored. it didn't offer the artistic freedom of a game such as mine craft, and it lacked the characteristics of a survival game, it also lacked the beauty and diversity of a exploration game. The few "enemies" were more annoying than fun to defeat as their was nothing building upon that. All this plus the fact it was 60 dollars make this a **** game. Walking around game 2/10. I played the game at launch for about 1.5 hours, no idea if it got better with updates but i doubt it. Expand
  29. Sep 22, 2017
    2
    “Ignore all of the negative reviews, they just don’t know what the game is about.”

    Do you like doing nothing but staring at planets, space systems, flora and fauna that gets mind-numbingly stale after a week? Is that worth $60? I enjoyed playing this game for roughly two days, and only kept it installed for seven. This game is the epitome of untapped potential, and pure laziness. The
    “Ignore all of the negative reviews, they just don’t know what the game is about.”

    Do you like doing nothing but staring at planets, space systems, flora and fauna that gets mind-numbingly stale after a week? Is that worth $60? I enjoyed playing this game for roughly two days, and only kept it installed for seven. This game is the epitome of untapped potential, and pure laziness. The game is nothing more than a flying/walking simulator with procedural generation.

    The crafting is boring, the animal and plant life quickly got old and found myself not caring whatsoever about them. The enemies and combat are merely afterthoughts, it’s not refined at all. The tools and weaponry are jokes, nothing looks unique, feels good to use, or has any imagination. Don’t even get me started on the base building, just no. The devs were more concerned with you looking at the sky than they were with base building. You can name stuff that *supposedly* other people can find, but won’t. After I found myself in a downward spiral in not enjoying the game I just flew to other planets and named them, not once finding other players.

    This game could’ve been awesome, game of the year even. REAL base building, unique and good weapons/tools, and the ability to fight/meet other people would make this game unreal. They could’ve taken inspiration from games like ARK and Destiny to amalgamate into a good game. I don’t feel scammed or ripped off, I’m just disappointed.

    Positives:
    It’s a good looking game, the space portion and environment specifically. This excludes weapons/tools, etc. as I’ve stated previously.
    Naming stuff. Cool feature, however I never was able to find others named planets (etc.)

    Negatives:
    Boring crafting
    Bland weapons and tools
    Enemies and combat are afterthoughts
    Complete joke of base building
    No multiplayer activity
    Little to no customization
    Generally uninteresting. Does not hold onto one’s attention

    In conclusion, before you ever consider buying it, go rent it for 5 days. If the game still has grasp of your interest by the end of the 5 days, maybe the game is for you.
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  30. Aug 21, 2019
    2
    I only played to the NMS Beyond release.
    At the beginning I had fun exploring the environment, doing the tutorial, even if the onboarding happens on a hostile planet where you have to understand quickly how to survive (maybe not the best way to onboard new players?)
    But...after 6-7hours spend on the game, it is boriiiiiiiiing. Why? "There is no place in your inventory" ... I can resume
    I only played to the NMS Beyond release.
    At the beginning I had fun exploring the environment, doing the tutorial, even if the onboarding happens on a hostile planet where you have to understand quickly how to survive (maybe not the best way to onboard new players?)
    But...after 6-7hours spend on the game, it is boriiiiiiiiing. Why?
    "There is no place in your inventory" ... I can resume the game to this sentence. And you lose the item if you do not have any place! why we can not have the item on the ground???
    I spent 1 hour to craft item to unlock a suit amelioration just to... lose it, a bug! the item is not in my inventory...
    I stopped playing to this game because the inventory system, it is so annoying, even the UI. And the crafting system, not easy to know what you can do, can not do.
    Expand
Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.