User Score
4.8

Generally unfavorable reviews- based on 5473 Ratings

User score distribution:
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  1. Aug 18, 2016
    1
    The biggest disappointment in gaming. The first hour will be exciting. Launching into space, exploring the universe. These were all things that many of us were looking forward to in this game. But what we are met with instead is an incredibly poor game. Every single planet is the same. Every drop pod in every planet is the same. Every abandoned building in every planet is the same. EveryThe biggest disappointment in gaming. The first hour will be exciting. Launching into space, exploring the universe. These were all things that many of us were looking forward to in this game. But what we are met with instead is an incredibly poor game. Every single planet is the same. Every drop pod in every planet is the same. Every abandoned building in every planet is the same. Every beacon or monument in every planet is the same. Every alien in every building, in every planet looks the same, does the same thing.

    I cannot stress how bad this game is. It truly is unbelievable. This is the gaming equivalent to a political scandal. They sold us tonnes of lies, got our hopes up and delivered nothing that they promised they would

    Hello Games should be called Goodbye Games because this should be the last time they are allowed to make games.

    This game retails for £45, and that's just for the basic release. Imagine all the poor sods who forked out on special editions.

    I am surprised that people are not demanding their money back for this joke of a game. And guess what happens at the end of the game? Nothing. That's right. Absolutely nothing. I am not kidding. The aim of the game is to get to the center of the galaxy and when you get there nothing happens.

    DO NOT BUT THIS GAME! Wait until its free on PS Plus or give it another week and if you know anyone that has it I guarantee they will be more than happy to get rid of it. They may even pay you to take it from them.
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  2. Aug 19, 2016
    0
    Its **** waste of money keeps crashing no fun very repetitive you do everything in the first 4 hours then its just rinse and repeat absolute waste of time and money not even worth 20 quid let alone 50
  3. Aug 19, 2016
    3
    While I understand that Hello Games took a huge risk in making this game, it feels like they over-reached themselves. Aside from the broken promises and false advertising, the main selling point behind the title, It's procedural generation of an endless universe, makes this universe lack any interest or soul. It's all rather uninspired. There are many more issues with this title (the worstWhile I understand that Hello Games took a huge risk in making this game, it feels like they over-reached themselves. Aside from the broken promises and false advertising, the main selling point behind the title, It's procedural generation of an endless universe, makes this universe lack any interest or soul. It's all rather uninspired. There are many more issues with this title (the worst combat, unbearable pop-in, broken alien life generation, uninspired soundtrack, boring and repetitive gameplay)

    And lastly, this title sorely needed a co-op experience. Space is empty if you are the only one there.
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  4. Aug 23, 2016
    0
    Very expensive shiny frisbee.
    DON'T BUY THIS GAME!
    Barring the slow and tedius gameplay theres 18zillion bugs to match all the planets.
    Hello games should never have made this...opportunity lost...
  5. Aug 24, 2016
    3
    In spite of being mesmerized by the first few hours of No Man's Sky, the magic of the initial liftoff from your starting planet slowly fades away and the realization all too quickly sets in that you've been duped.

    With little more to do than mind-numbingly mine, fly to new planets (that all begin to look alike after the first few), mine some more, and occasionally take part in the most
    In spite of being mesmerized by the first few hours of No Man's Sky, the magic of the initial liftoff from your starting planet slowly fades away and the realization all too quickly sets in that you've been duped.

    With little more to do than mind-numbingly mine, fly to new planets (that all begin to look alike after the first few), mine some more, and occasionally take part in the most boring and horribly designed "space battles" any game in recent memory has to offer, the game ends up being, quite simply, boring.

    Features that Sean Murray and Hello Games promised their consumers are alarmingly either nonexistent, or gutted for barebones generic alternatives. It's hard to look at the "finished" game, the post-release interviews, onstage demos, and not think you as the consumer have been lied to.

    To whomever may be reading this - do yourself a favor and steer clear of this game.
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  6. Aug 26, 2016
    1
    This game is boring and feels really empty .It does look good and has a lot of potential but right now it just not good . Hello games just lied about what the game would be .
  7. Aug 27, 2016
    4
    Quite an average boring game with loads of potential, shame it was hyped so much, wish I'd never wasted my money and time on this as most of the game isn't even what it was intended. The start of the game was great but it gets very repetitive fast, hello games lied about far too much stuff in this game and for that reason I'm not going to play this anymore. Goodbye games!
  8. Aug 9, 2016
    4
    In one word; shallow. Fun for an hour or two, then it's the same tedious mechanics over and over and over again.

    I mean sure, exploring at first is great but the procedural generation just grows boring. I get it's meant to be unique but this seems closer to a barebones tech demo than a finished product.
  9. Aug 10, 2016
    2
    While the game has some superficial appeal (muh 18 quntillion planets, so big, such wow), don't expect to be intoxicated with splendor for too long, or at all, actually.

    The marketing of this game was absolutely immoral, and one might expect better from a beard-donning hipster like Murray. Sony & Hello Games knowingly created a monumental hype around the game, and chose to be
    While the game has some superficial appeal (muh 18 quntillion planets, so big, such wow), don't expect to be intoxicated with splendor for too long, or at all, actually.

    The marketing of this game was absolutely immoral, and one might expect better from a beard-donning hipster like Murray. Sony & Hello Games knowingly created a monumental hype around the game, and chose to be deliberately vague about the very real limitations players would experience simply so they could sell the game for full price. The hype was there because the concept was so cool. Unfortunately Hello Games chose not to deliver the game the vast majority of people wanted, and instead released one of the most sparsely designed and empty games of all time, all the while dancing around the issue of multiplayer in a deliberately vague manner so as to trick people into a buy.

    An incredibly underhanded marketing campaign. An incredibly dry game (at the moment).

    If Hello Games adds player implemented creativity, like base building, player customization, and the ability to make my planets comfy, then I will consider a buy next year when the game is on sale. The absolute most I would pay for this game is £20 and that only be if base building etc. was added. Without these features the game should've been sold at around £7.99, and would've been an amazingly popular indie game with a cult following.
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  10. Aug 10, 2016
    0
    The fail of the year, the game is not about exploration is another survival craft game, and the multiplayer thing is completly useless.Too much marketing for a regular game.
  11. Aug 10, 2016
    0
    Not good enough. A real disappointment. Planets and creatures are ugly, dialogue is boring, tasks are repetitive, survival mechanics just get in the way of the overall experience. A few nice ideas and being in space around the planets looks nice and I enjoy travelling between them, but the time spent on them gets boring SO FAST and never really changes. Once you get a nicer ship thenNot good enough. A real disappointment. Planets and creatures are ugly, dialogue is boring, tasks are repetitive, survival mechanics just get in the way of the overall experience. A few nice ideas and being in space around the planets looks nice and I enjoy travelling between them, but the time spent on them gets boring SO FAST and never really changes. Once you get a nicer ship then that's kinda it, objective done, game over. The text based 'story' is just insulting. Every time you go to a monolith and see all this amazing, cool and scary stuff described to you in plain and boring text it just makes everything seem even worse. Seriously **** this game, instant trade in. Expand
  12. Aug 11, 2016
    1
    Me and my friend bought this game thinking we would try to meet each other and that would be how we 'beat' the game. It turns out the people who made the game lied about multiplayer, and it's really not in the game...
  13. Aug 11, 2016
    7
    Please don't let the complete lack of nuance of this forum make you overlook this game.
    I'm 20 hours in, most of them spent on a single planet trying to explore it all, If you are into exploration, treat yourself, you won’t regret it.
    This is not for you if you fit in the following: -You are looking for thrills of a shoot em up game -You need the game to hold your hand -You are in a
    Please don't let the complete lack of nuance of this forum make you overlook this game.
    I'm 20 hours in, most of them spent on a single planet trying to explore it all, If you are into exploration, treat yourself, you won’t regret it.

    This is not for you if you fit in the following:
    -You are looking for thrills of a shoot em up game
    -You need the game to hold your hand
    -You are in a hurry to finish
    -You hate figuring stuff out for yourself
    -You need instant gratification
    -You have the compulsion to explore everything and open all the doors

    The "story" will not be spoon fed to you
    You choose your path and what you wish to do
    Yes resource management is frustrating
    Not it doesn't have super high end graphics (It's an Indy made game for crying out loud)

    it's an infinite universe! more game need to be made this way
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  14. Aug 28, 2016
    0
    Some people say this is a great game, others say it's a boring game, and they're wrong. This is *not* a game. It's an interactive slideshow. A boring one at that. It's like going to imgur and looking at some random users vacation pictures, but without any people. I'd as what the point is, but there isn't one. Truly awful.
  15. Aug 26, 2016
    4
    About five minutes at a stretch was all I could take of the clunky, zero-context UI and non-optimized console port performance. The PC version of NMS is every bit the over-hyped mess you've heard about. As for content and gameplay, you'd get more satisfaction from Garry's Mod. Not even close to ready for release. This is pretty typical of small developers, unfortunately..particularlyAbout five minutes at a stretch was all I could take of the clunky, zero-context UI and non-optimized console port performance. The PC version of NMS is every bit the over-hyped mess you've heard about. As for content and gameplay, you'd get more satisfaction from Garry's Mod. Not even close to ready for release. This is pretty typical of small developers, unfortunately..particularly Scandinavian ones. Hard to believe it took four years considering it offers less than any other first-person, high-res sandbox - even those in early access. Not even worth pirating IMO. Expand
  16. Aug 12, 2016
    1
    So it looks all nice, and has some colour, but No Man's Sky is a mess and is most problematic with its crafting system and pace. You start with a spaceship, and then the game opens you up to a universe with uncountable planets to discover.......after a long tutorial to recover a missing component of your ship. Pre order players get it on launch, but we gotta do that grind. Then you getSo it looks all nice, and has some colour, but No Man's Sky is a mess and is most problematic with its crafting system and pace. You start with a spaceship, and then the game opens you up to a universe with uncountable planets to discover.......after a long tutorial to recover a missing component of your ship. Pre order players get it on launch, but we gotta do that grind. Then you get launched into a amazing universe, and here is an excellent part of this game, the generation of the various planets. You will get lost in the exploration that awaits you and they all look spectacular. But the things you do on each planet are uninteresting, repetitive and tedious. As you whizz away at rocks with your mining laser and walk tediously through dense, boring terrain, you begin to think that this is not the gameplay you were promised by Hello Games. You were promised exploration, and to do that you gotta play Space Minecraft. There is also some lore hidden in deep clutches of the game and sadly, they are the only good parts of the game. I wish that we could have had more of that then grind for hours just to visit a disappointing outpost. The stories you create yourself are engulfed in the tedious grind that is No Man's Sky. There are also some aspects of the game that are combat related both on foot and in ship. On foot is basically a really bad first person shooting experience that is ruined by the control scheme. In the air, you can fight space pirates, a concept that works on paper, but all you shoot are blinking red targets to pass time, not to mention they lack depth that is found in other games. No Man's Sky promised exploration, but everything ambitious it tries, fails hard. I wanted to love it so much, but the repetitive gameplay, bad controls and weakly excecuted space battles pull me away from a game that had so much potential. Best to pass this one. Expand
  17. Jul 20, 2020
    8
    This is something different, and its not for everyone. For me, its one of the best experiences I had on my ps4. The planets are beautiful, and the felling of loneliness while you are exploring plus the amazing soundtrack, create an amazing mix of sensations.

    If love space, and planetary exploration, you should ignore the critics and buy it, it is really amazing.
  18. Aug 13, 2016
    7
    This game delivers 95% of what they said it would - the sheer size, the seamless transitions, the mining and survival and combat. It's missing minor features, sure, but overall - it's all there. Seems like everybody else deluded themselves into thinking a very ambitious indie game is going to be what it was never intended to be. That's a damn shame, because underneath there's a decent, ifThis game delivers 95% of what they said it would - the sheer size, the seamless transitions, the mining and survival and combat. It's missing minor features, sure, but overall - it's all there. Seems like everybody else deluded themselves into thinking a very ambitious indie game is going to be what it was never intended to be. That's a damn shame, because underneath there's a decent, if shallow, survival game.

    Given more time, I think they should have added more depth to the plot & the ground/space combat, which requires no skill, only better equipment. Other than that - have fun exploring it while it lasts and, for the love of god, learn to adjust your expectations before getting exactly what you promised and then rating it a 0 in frustration because it doesn't your insane expectations.
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  19. Aug 18, 2016
    0
    Dull, shallow, buggy game, I regret wasting money on it.
    Very unbalanced, badly executed. Its just over "PR"ed and hyped junk.
    All planets are the same, all animals are the same, all galaxies are the same..
  20. Aug 30, 2016
    4
    This game as a software is revolutionary but as a game is too simple and boring, If you like computer software is a good software for a algorithms study. Some problems and bugs is like a student Project.

    Sorry Hello Games
  21. Aug 11, 2016
    6
    I went from HATING this game, to LOVING it, then ultimately being a little sad that it could have been so much more. Kudos to Hello Games for creating this amazing, vast world. It really is incredible what they have done. The problem with No Man's Sky lies in the small amount of objectives and the fact that you really have seen all the game mechanics after 10-15 hours. I would haveI went from HATING this game, to LOVING it, then ultimately being a little sad that it could have been so much more. Kudos to Hello Games for creating this amazing, vast world. It really is incredible what they have done. The problem with No Man's Sky lies in the small amount of objectives and the fact that you really have seen all the game mechanics after 10-15 hours. I would have loved more objectives like any traditional RPG like the Witcher 3. They have created this HUGE world with not much to do in it which is really a waste of real estate. If you want a game world like No Man's Sky with a TON of variety and objectives, then your best bet is Xenoblade Chronicles X on the WiiU. It had 5 huge worlds to explore and there was this incredible sense of wonder along with very fun objectives. No Man's Sky became an obsession for me for about 12 hours, then like Forrest Gump when running cross country, I just said, "I'm done. I wanna go home now" Expand
  22. Aug 16, 2016
    3
    It took me about 15 hours of intense gameplay to realize how redundant, repetitive and shallow this game really is. Honestly, the first few hours were amazing! What a potential! Thousands of planets and cultures to explore. To boldly go, where no one has gone before. Upgrading your multitool, ship and Exo Suit follows well-known gameplay mechanics and motivated me to continue. The onlyIt took me about 15 hours of intense gameplay to realize how redundant, repetitive and shallow this game really is. Honestly, the first few hours were amazing! What a potential! Thousands of planets and cultures to explore. To boldly go, where no one has gone before. Upgrading your multitool, ship and Exo Suit follows well-known gameplay mechanics and motivated me to continue. The only frustrating factor, the very limited inventory, soon was eliminated when I discovered those escape pods which grant you another slot for a bargain. The farming/grinding concept worked pretty well, learning alien languages was interesting and the game was fun. BUT soon there isn´t anything special to explore anymore, every new planets with all its content kinda looks and feels just like the ones before. There is no specific mission, no quest, no story, no immersion left. I see no reason to continue my travel to the center of the galaxy, why should I? I really, really wanted to love this game because it has so much potential. It´s unfinished. It´s at 60$/60€ which is ridiculous! Do not buy it in this state, it´s not worth the money. I will wait for some HUGE patches, maybe some passionate community mod to bring necessary content to this game. I will wait for the price to fall to a normal amount (20$ or less!) before giving it another shot. Expand
  23. Aug 12, 2016
    9
    I *love* how this game is diving opinion- and *that's* partly why I love it. The game is meant to be (mostly) *relaxing* not (over)stimulating; never forget that. Visuals, music, auto-generated whatsits- all marvellous (reminds me of Halo). I even like the inventory and resource management design (reminds me of Metal Arms). Only get this if you understand that exciting games can also be relaxing.
  24. Aug 14, 2016
    10
    Do you have an imagination? Are you a mature person? Are you patient? If you answered 'Yes' to all the above, I recommend this game.

    The core 'game' mechanic of the game is based around inventory management and crafting. Recipes are unlocked through visiting points of interest. There is no home base, nothing to tie you down. It's just you and your starship (and your multitool) which you
    Do you have an imagination? Are you a mature person? Are you patient? If you answered 'Yes' to all the above, I recommend this game.

    The core 'game' mechanic of the game is based around inventory management and crafting. Recipes are unlocked through visiting points of interest. There is no home base, nothing to tie you down. It's just you and your starship (and your multitool) which you slowly upgrade, while you meet alien races and try to understand what they're saying to you with only a few of their words known.

    Even though it's a complete and deep game, we have the promise of more content to look forward to. I've sunk 30 hours into this game in two days and can't wait to explore more.
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  25. Aug 19, 2016
    0
    What a scam. Developers promised us so much and delivered so little. We were lied tothis game is nothing more than nice views, for which Google images is free.
  26. Aug 21, 2016
    0
    Made an account just to fulfil my moral duty of warning my fellow man of this atrocity. Well, it's not the game itself that's the atrocity, even thought it's not good but any mutilation of the imagination. No, the true problem that plagues this abomination is the unprecedented lies promised by its developers. Who, I should add, have probably destroyed any chance of ever making a successfulMade an account just to fulfil my moral duty of warning my fellow man of this atrocity. Well, it's not the game itself that's the atrocity, even thought it's not good but any mutilation of the imagination. No, the true problem that plagues this abomination is the unprecedented lies promised by its developers. Who, I should add, have probably destroyed any chance of ever making a successful game again.

    The character limit prohibits me from listing the laughably high number of lies, but you can find long, comprehensive lists of them with simply a quick Google/YouTube search. Also, they said that while you could run into other players, it was astronomical due to the supposed size of the world?

    Guess what? That's right, players have already met.

    Except they didn't. Because you CAN'T ACTUALLY MEET OTHER PLAYERS! Look it up, you'll be enraged.

    Not to spoil the anguish of experiencing it yourself, but the endings not worth it. At all.
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  27. Oct 12, 2016
    1
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
  28. Aug 10, 2016
    2
    Was looking forward to this. Bought into the hype. Unfortunately the game does not do it justice. It's an incredible technical feat, and I feel a lot of games in the future can build on the tech and utilize it. But apart from looks and tech, there just is not that much game. What's the point of having 100s of hours of content, when you start doing the same thing over and over again after 1Was looking forward to this. Bought into the hype. Unfortunately the game does not do it justice. It's an incredible technical feat, and I feel a lot of games in the future can build on the tech and utilize it. But apart from looks and tech, there just is not that much game. What's the point of having 100s of hours of content, when you start doing the same thing over and over again after 1 hour. It's incredibly dull and repetitive and the visuals and exploration only take you that far. There are some true gems in there (exploring, scaning life forms and looking through the database), but in order to get to these things the same old survival/collection tasks have to be done. again. and again. and again. If there was more to do and more fun things to do, I could recommend this game, but as it is, it is a game that developers have to play to experience the tech, but people who enjoy games should probably stay away from. Expand
  29. Aug 10, 2016
    4
    No Man’s Sky effectively portrays the loneliness of space by providing so little for the player to do that it’s tempting to flush one’s self out of an airlock just to break the tedium.

    Not that you can do that. That would be too interesting. After all the hype, all the promises, all the boasting of procedurally generated wonder and dynamic encounters, Hello Games’ “ambitious”
    No Man’s Sky effectively portrays the loneliness of space by providing so little for the player to do that it’s tempting to flush one’s self out of an airlock just to break the tedium.

    Not that you can do that. That would be too interesting.

    After all the hype, all the promises, all the boasting of procedurally generated wonder and dynamic encounters, Hello Games’ “ambitious” spacefaring game is little more than just another crafting and survival experience, more about performing mundane, repetitive tasks than providing unique and exciting encounters.

    If you’re not sick of the hundreds of survival games out there already then No Man’s Sky, with its endless resource collection and irritating inventory management, might be for you.

    For anybody else, the allure of hopping from planet to planet just isn’t all that intriguing – once you’ve completed a long and dull journey from one world to another, you’re going to touch down and basically do what you did everywhere else.

    02

    The game’s biggest feature – that no one planet is the same – means very little when your interactions on each one are practically identical.

    Yes, there are dry planets, watery planets, cold planets, stormy planets – but they all adhere to the same simple rules. The major difference between a poison planet and a nuclear planet is the fact you’ll get a different logo next to the timer that tells you how long you can stay outside.

    The animals, mixed and matched quite obviously from a pool of recycled body parts, can be fed to uncover rare materials, but you can’t do much beyond that. Aside from the few that are hostile and prone to attack, the animals are just there to look weird.

    Upon encountering a large, dinosaur-like creature, I proceeded to use my **** jetpack (and boy is it ****) to ride on its back. I thought that would be fun. Instead, I just fell through its back because it had no solidity, leaving me to sigh and return to yet more mind-numbing resource collection.

    My disappointing experience with the dinosaur has come to exemplify No Man’s Sky‘s biggest problem – everything is so obviously faked, so unabashedly illusory. The universe is devoid of credible, tangible life. For as much as the game promises dynamic adventures, everything is scripted, static, held in place like cardboard cutouts in a fairground ride.

    Sentient aliens met along the way are never found just wandering the land. They remain stood or sat in place like static quest givers in an MMO – without the quests. Every now and then, other starships land nearby, but nothing ever gets out of them. To interact with their pilots, you must interact with the ship, at which point a character model pops up and you can have a text-based conversation with a pop-up character model.

    The world of an average Elder Scrolls game may be far smaller than No Man’s Sky‘s galactic sprawl, but it’s inherently more meaningful, vivid, and lively, because it actually has stuff to do and people to meet.

    03

    No Man’s Sky is indicative of a big problem the games industry has – conflating the size of a game’s world with the quality of its character. It’s yet another game that pushes scale above everything else, but when it comes down to actually playing the thing, sheer landmass doesn’t account for much.

    I simply do not care that I can explore a universe when that universe contains animals a mere window dressing, lifeforms that stand affixed to one spot, abridged visual novel confrontations, and an endless need to shoot rocks and trees to continue micromanaging every banal detail of my character.

    The endless collection of resources needed to refill multiple fuel sources is a total drag, but it’s really the best bit of substance the game has to offer. An incessant journey from planet to planet, zapping carbon and iron out of plants and stones so you can journey to more planets in order to zap more plants and stones.

    This constant feeling of chasing one’s own tail for the sheer sake of it is found in many survival games, and it’s just as prevalent here. Everything is a chore, everything needs some special sort of fuel source, and there’s not enough room to carry it all. You start out slow, unable to sprint for long, with a terrible jetpack for a modicum of enhanced travel.

    One’s abilities can have upgrades crafted for them, but upgrades share the same restricted inventory space as everything else, meaning you need to choose between being able to sprint for an acceptable amount of time or being able to carry more things. This becomes less of a problem when you buy bigger starships to carry more loot, but it remains an annoyance and it makes the early game an uphill battle against crushing ennui.

    04

    Breaking up the “enjoyment” of filling your tiny (if slowly expandable) inventory with materials are frequent attacks from Sentinels – robotic annoyances that seem to be everywhere and further drive home the uniformity of this allegedly varied universe.
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  30. Aug 10, 2016
    1
    I was expecting a next gen space exploration where I can do anything but instead I got a Standard survival game I had more fun with Elite Dangerous. NMS boasts a huge galaxy but whats the point of having it when the mechanics and gameplay are boring AF
Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.