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4.8

Generally unfavorable reviews- based on 5473 Ratings

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  1. Aug 18, 2016
    3
    £37/$60 for an indie tech demo. I'll let that sink in.

    I wanted to love this game, small English studio, massive size. But the delivery is awful. The sheer size of this game could be scaled back slightly in favour of some actual content. I can break down the game play into mine/fly/buy a ship if you are lucky. The lack of any map/records. An example of the issue I have is the
    £37/$60 for an indie tech demo. I'll let that sink in.

    I wanted to love this game, small English studio, massive size. But the delivery is awful.

    The sheer size of this game could be scaled back slightly in favour of some actual content. I can break down the game play into mine/fly/buy a ship if you are lucky.

    The lack of any map/records. An example of the issue I have is the "crashed ship" discovery. Which is brilliant, you find a new ship better than your current one, then as you realise you need a part from the space station you realise you cannot tag the location to get back there (if you can I cannot find a way to do it) to repair the new ship. Also the galactic map is incredibly difficult to navigate on PS4.

    No actual missions at all other than "Path of Atlas" and "get to the middle". Nothing, no one wants you to collect some shiny objects and come back (because you will not know where you you should come back to).

    Scanning flying creatures. I have spent probably half the time I have played this game hunting for the "last creature" on the planet and then trying to scan it, but it flies so you can't. Flying creatures seem un-scannable, hours spent holding the scanner to the air only to have the little buggers just laugh and fly slowly away.

    The next is the upgrading of inventory. Exo suit upgrades increase every time so you need more and more money. Ships go up from under 1 million for 22 slots, to multi million for a couple more slots. Multi tools again require more mining and money which is fine but leaves very little motivation to keep playing.

    The game is devoid of anything to do, it is just a big expanse, a huge expanse of nothing but the same orbs with ever so slightly different plants/animals/resources but nothing different. No motivation to do anything.

    The hype surrounding this bears no resemblance to the game that came out. I don't even care if Hello games lied about the multi player (that would have ended up as a PvP fight every time without fail), the issue for me is the lack of any content within a huge expanse of supposed content.

    Base building and freighters... What is the point of having a base when you cannot find the system is on, let alone the planet.

    Some other things:

    the height of the player - the promo image looks like a child and I guess it is a child because your head height is the same as the bar/console/gek knee. Even the gek who seem like a tiny race are massive compared.

    Three races - 18 Quintillion planets and three races...

    Walking speed - for a walking simulator the speed you walk is awful.

    Button layout PS4 - run, scan and melee should be swapped with each other.

    I will add to this as I remember.

    Again, I want to love it, really want to love it. I just cannot bring myself to.
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  2. Aug 16, 2016
    0
    repetitive , repetitive, repetitive. Black desert online level if grinding or maybe destiny 1.0. Nope Nope Nope.
    As a gamer it will take your about 2 hours to get totally bored.
  3. Aug 27, 2016
    3
    The most important thing you need to know about this game, besides whether or not the devs broke promises or failed to deliver vital features, is that the galaxy map UI is utter **** You will find this the worst map UI you've ever seen in any game, 4x or otherwise, and it will make it impossible to "free-roam" or sandbox this game at all, unless you enjoy just randomly jumping from oneThe most important thing you need to know about this game, besides whether or not the devs broke promises or failed to deliver vital features, is that the galaxy map UI is utter **** You will find this the worst map UI you've ever seen in any game, 4x or otherwise, and it will make it impossible to "free-roam" or sandbox this game at all, unless you enjoy just randomly jumping from one system to the next. Forget trade, forget backtracking, you will never be able to control your journey with this awful UI. Expand
  4. Aug 15, 2016
    1
    I have seen a lot of press on this game, on the huge "procedurally generated" universe, and the unlimited exploration options. Both of these facts are true. I have read much about the flow of the UI, the flight controls, etc, all being intuitive rather than being a hassle and I can agree with that. It was easy to learn and use the basic gameplay/controls, the graphics are cute even thoughI have seen a lot of press on this game, on the huge "procedurally generated" universe, and the unlimited exploration options. Both of these facts are true. I have read much about the flow of the UI, the flight controls, etc, all being intuitive rather than being a hassle and I can agree with that. It was easy to learn and use the basic gameplay/controls, the graphics are cute even though they appear dated, and the sounds are okay. Okay, now that I have said something good about the game. Let me tell you the rest.

    This is a game of boredom with all the challenge, risk and excitement of a game of solitaire.

    You start, alone, the only member of your species (you cannot see yourself and all others you encounter see you as being alien, plus the game gives you credits for meeting them, as they are ALIENS) with no other data, no story-line, no compelling reason to do anything. Game hints will let you fix the ship crashed next to you. Of course, fixing stuff is basically walking around and patiently mining and hunting without any challenge other than boredom. So, you fix your ship, you get to take off! Now you are in space, you can fly to another planet and mine it or explore it. Bored of the planets in that system? Hyperdrive will take you to the next system and you can rinse, lather, repeat.

    Tired of planets? Check out a space station per system (or an alpha station) or fly around ships that only exist to shoot at pirates. Want to fight pirates? Not sure why, you make more cash walking around and mining with plasma grenades and the combat is simple and boring.

    Tired of mining? Hunting for rare parts to make other parts to make other parts? Learn a language! One word at a time, through repetitive menus.

    Tired of learning languages? Just move around and every 15 minutes you will complete some sort of journey item(distance traveled, words learned, aliens met) and the game will cut screen for 30 seconds to tell you.

    Traveling to another system? Go get a soda, it is slow.

    Oh, yeah, traveling. You can see how long it will take at your current speed to get somewhere, but can you skip the interim and just hop there? Nope, regardless of how many times you have been there, you will manually have to do it again. Walking, Spring, Jet Packing, Pulse Engine'ing, etc. it is all the same thing.

    You would think that on a planet you would keep an electronic map with areas visited and such, but nothing exists of that nature. A universe with interstellar travel and no mapping tech?

    Oh hey, I am bored, I can approach that animal and feed it carbon, it will poop diamonds! That was interesting once, not the 20th time.

    So, yeah, so far the only goal is to explore and reach the center so you can start all over again. After fighting the crappy inventory system, the vague tech tree and the mind numbing mining I am not sure why anyone will be that much of a masochist.

    This is a great UI, once they make a game it might be impressive. Running around trying to keep my ship and spacesuit fueled is a spreadsheet, not a game.
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  5. Aug 24, 2016
    1
    This feels like they built a world for a game but haven't built a game in it yet. There is nothing to do except wander through a repetitive landscape, and when you realize there is nothing to do you fly to another world with another repetitive landscape and nothing to do.
  6. Aug 17, 2016
    0
    You can't build, You cannot change anything in the game. It feels like a game in development that will never be finished. Less to do than Space Engineers but a higher price. Wait for this to his 20 dollars or less. Not worth 60 dollars. A complete let down. Sean Murray changed his stance and now additions will cost money as well. I feel like I fell for a Peter Molyneux lie hook line and sinker.
  7. Aug 20, 2016
    3
    i never hyped this game so i wen't in without watching any trailers or gameplay. i wanted to be amazed but got bored in 30 mins, is not inmersive since textures are pretty much trash and interface is horrible
  8. Aug 20, 2016
    0
    Definitely not worth the price, it's the same ol repetitive thing over and over and over again. This game is made out of a bunch of lies and I guarantee you'll have a lot more fun playing Minecraft.
  9. Aug 13, 2016
    1
    - You can't build anything.
    - You can't see anyone besides NPCs that don't even move at all.
    - You can't effect the planets in any way beside mine their resources. - All the planets have the same resources and they looks the same. - All all the planets almost the same, so more hot or toxic but they feel the same. - you can't do with NPC's nothing beside buying or selling resources to
    - You can't build anything.
    - You can't see anyone besides NPCs that don't even move at all.
    - You can't effect the planets in any way beside mine their resources.
    - All the planets have the same resources and they looks the same.
    - All all the planets almost the same, so more hot or toxic but they feel the same.
    - you can't do with NPC's nothing beside buying or selling resources to them.
    - all the space station looks EXACTLY the same, same doors and same NPC.
    - the game is boring as hell after 3-4 hours.
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  10. Aug 17, 2016
    3
    Yes I bought into the hype.
    And I'm not interested in discussing if it was the Sony hype machine or if Sean Murray flat out lied (which he did).
    This is just about the game, and the game is not worth AAA money, this is a 20£ indie game at best. I think if it would have been sold at around that price maybe a good number of people wouldn't be this mad. Because it is missing a lot of
    Yes I bought into the hype.
    And I'm not interested in discussing if it was the Sony hype machine or if Sean Murray flat out lied (which he did).
    This is just about the game, and the game is not worth AAA money, this is a 20£ indie game at best. I think if it would have been sold at around that price maybe a good number of people wouldn't be this mad.
    Because it is missing a lot of features Sean Murray either clearly stated would be in or kind of hinted at in with his vague answers on the billion interviews he did.

    The game is simply boring, the problem with procedural generation is that in a very large scale like this, if the "bucket of parts" is too small (which it clearly is) you suddenly end up with everything looking the same... and... everything does look the same. Besides color scheme changes and a couple of texture changes it's amazing how everything just looks like copy paste in terms of planets and their environment.

    I don't mind single player walking/survival sims if they have a decent story, rewarding mechanics and sufficient variety to keep me entertained (Don't Starve / The Flame in the Flood / etc). NMS party piece which is that vast huge universe where anything is possible is just a grindfest where in reality not that much is possible at all.

    I definitely do not recommend anyone buying this game full price right now. Wait it out, maybe with some more content patches (let's hope they're not paid DLC) and at about half the current price it will be a decent game.
    I don't think it will ever be a great game, it just doesn't have the core structure to allow it.
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  11. Aug 18, 2016
    1
    The biggest disappointment in gaming. The first hour will be exciting. Launching into space, exploring the universe. These were all things that many of us were looking forward to in this game. But what we are met with instead is an incredibly poor game. Every single planet is the same. Every drop pod in every planet is the same. Every abandoned building in every planet is the same. EveryThe biggest disappointment in gaming. The first hour will be exciting. Launching into space, exploring the universe. These were all things that many of us were looking forward to in this game. But what we are met with instead is an incredibly poor game. Every single planet is the same. Every drop pod in every planet is the same. Every abandoned building in every planet is the same. Every beacon or monument in every planet is the same. Every alien in every building, in every planet looks the same, does the same thing.

    I cannot stress how bad this game is. It truly is unbelievable. This is the gaming equivalent to a political scandal. They sold us tonnes of lies, got our hopes up and delivered nothing that they promised they would

    Hello Games should be called Goodbye Games because this should be the last time they are allowed to make games.

    This game retails for £45, and that's just for the basic release. Imagine all the poor sods who forked out on special editions.

    I am surprised that people are not demanding their money back for this joke of a game. And guess what happens at the end of the game? Nothing. That's right. Absolutely nothing. I am not kidding. The aim of the game is to get to the center of the galaxy and when you get there nothing happens.

    DO NOT BUT THIS GAME! Wait until its free on PS Plus or give it another week and if you know anyone that has it I guarantee they will be more than happy to get rid of it. They may even pay you to take it from them.
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  12. Aug 19, 2016
    0
    Its **** waste of money keeps crashing no fun very repetitive you do everything in the first 4 hours then its just rinse and repeat absolute waste of time and money not even worth 20 quid let alone 50
  13. Aug 19, 2016
    3
    While I understand that Hello Games took a huge risk in making this game, it feels like they over-reached themselves. Aside from the broken promises and false advertising, the main selling point behind the title, It's procedural generation of an endless universe, makes this universe lack any interest or soul. It's all rather uninspired. There are many more issues with this title (the worstWhile I understand that Hello Games took a huge risk in making this game, it feels like they over-reached themselves. Aside from the broken promises and false advertising, the main selling point behind the title, It's procedural generation of an endless universe, makes this universe lack any interest or soul. It's all rather uninspired. There are many more issues with this title (the worst combat, unbearable pop-in, broken alien life generation, uninspired soundtrack, boring and repetitive gameplay)

    And lastly, this title sorely needed a co-op experience. Space is empty if you are the only one there.
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  14. Aug 23, 2016
    0
    Very expensive shiny frisbee.
    DON'T BUY THIS GAME!
    Barring the slow and tedius gameplay theres 18zillion bugs to match all the planets.
    Hello games should never have made this...opportunity lost...
  15. Aug 24, 2016
    3
    In spite of being mesmerized by the first few hours of No Man's Sky, the magic of the initial liftoff from your starting planet slowly fades away and the realization all too quickly sets in that you've been duped.

    With little more to do than mind-numbingly mine, fly to new planets (that all begin to look alike after the first few), mine some more, and occasionally take part in the most
    In spite of being mesmerized by the first few hours of No Man's Sky, the magic of the initial liftoff from your starting planet slowly fades away and the realization all too quickly sets in that you've been duped.

    With little more to do than mind-numbingly mine, fly to new planets (that all begin to look alike after the first few), mine some more, and occasionally take part in the most boring and horribly designed "space battles" any game in recent memory has to offer, the game ends up being, quite simply, boring.

    Features that Sean Murray and Hello Games promised their consumers are alarmingly either nonexistent, or gutted for barebones generic alternatives. It's hard to look at the "finished" game, the post-release interviews, onstage demos, and not think you as the consumer have been lied to.

    To whomever may be reading this - do yourself a favor and steer clear of this game.
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  16. Aug 26, 2016
    1
    This game is boring and feels really empty .It does look good and has a lot of potential but right now it just not good . Hello games just lied about what the game would be .
  17. Aug 27, 2016
    4
    Quite an average boring game with loads of potential, shame it was hyped so much, wish I'd never wasted my money and time on this as most of the game isn't even what it was intended. The start of the game was great but it gets very repetitive fast, hello games lied about far too much stuff in this game and for that reason I'm not going to play this anymore. Goodbye games!
  18. Aug 9, 2016
    4
    In one word; shallow. Fun for an hour or two, then it's the same tedious mechanics over and over and over again.

    I mean sure, exploring at first is great but the procedural generation just grows boring. I get it's meant to be unique but this seems closer to a barebones tech demo than a finished product.
  19. Aug 10, 2016
    2
    While the game has some superficial appeal (muh 18 quntillion planets, so big, such wow), don't expect to be intoxicated with splendor for too long, or at all, actually.

    The marketing of this game was absolutely immoral, and one might expect better from a beard-donning hipster like Murray. Sony & Hello Games knowingly created a monumental hype around the game, and chose to be
    While the game has some superficial appeal (muh 18 quntillion planets, so big, such wow), don't expect to be intoxicated with splendor for too long, or at all, actually.

    The marketing of this game was absolutely immoral, and one might expect better from a beard-donning hipster like Murray. Sony & Hello Games knowingly created a monumental hype around the game, and chose to be deliberately vague about the very real limitations players would experience simply so they could sell the game for full price. The hype was there because the concept was so cool. Unfortunately Hello Games chose not to deliver the game the vast majority of people wanted, and instead released one of the most sparsely designed and empty games of all time, all the while dancing around the issue of multiplayer in a deliberately vague manner so as to trick people into a buy.

    An incredibly underhanded marketing campaign. An incredibly dry game (at the moment).

    If Hello Games adds player implemented creativity, like base building, player customization, and the ability to make my planets comfy, then I will consider a buy next year when the game is on sale. The absolute most I would pay for this game is £20 and that only be if base building etc. was added. Without these features the game should've been sold at around £7.99, and would've been an amazingly popular indie game with a cult following.
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  20. Aug 10, 2016
    0
    The fail of the year, the game is not about exploration is another survival craft game, and the multiplayer thing is completly useless.Too much marketing for a regular game.
  21. Aug 10, 2016
    0
    Not good enough. A real disappointment. Planets and creatures are ugly, dialogue is boring, tasks are repetitive, survival mechanics just get in the way of the overall experience. A few nice ideas and being in space around the planets looks nice and I enjoy travelling between them, but the time spent on them gets boring SO FAST and never really changes. Once you get a nicer ship thenNot good enough. A real disappointment. Planets and creatures are ugly, dialogue is boring, tasks are repetitive, survival mechanics just get in the way of the overall experience. A few nice ideas and being in space around the planets looks nice and I enjoy travelling between them, but the time spent on them gets boring SO FAST and never really changes. Once you get a nicer ship then that's kinda it, objective done, game over. The text based 'story' is just insulting. Every time you go to a monolith and see all this amazing, cool and scary stuff described to you in plain and boring text it just makes everything seem even worse. Seriously **** this game, instant trade in. Expand
  22. Aug 11, 2016
    1
    Me and my friend bought this game thinking we would try to meet each other and that would be how we 'beat' the game. It turns out the people who made the game lied about multiplayer, and it's really not in the game...
  23. Aug 28, 2016
    0
    Some people say this is a great game, others say it's a boring game, and they're wrong. This is *not* a game. It's an interactive slideshow. A boring one at that. It's like going to imgur and looking at some random users vacation pictures, but without any people. I'd as what the point is, but there isn't one. Truly awful.
  24. Aug 26, 2016
    4
    About five minutes at a stretch was all I could take of the clunky, zero-context UI and non-optimized console port performance. The PC version of NMS is every bit the over-hyped mess you've heard about. As for content and gameplay, you'd get more satisfaction from Garry's Mod. Not even close to ready for release. This is pretty typical of small developers, unfortunately..particularlyAbout five minutes at a stretch was all I could take of the clunky, zero-context UI and non-optimized console port performance. The PC version of NMS is every bit the over-hyped mess you've heard about. As for content and gameplay, you'd get more satisfaction from Garry's Mod. Not even close to ready for release. This is pretty typical of small developers, unfortunately..particularly Scandinavian ones. Hard to believe it took four years considering it offers less than any other first-person, high-res sandbox - even those in early access. Not even worth pirating IMO. Expand
  25. Aug 12, 2016
    1
    So it looks all nice, and has some colour, but No Man's Sky is a mess and is most problematic with its crafting system and pace. You start with a spaceship, and then the game opens you up to a universe with uncountable planets to discover.......after a long tutorial to recover a missing component of your ship. Pre order players get it on launch, but we gotta do that grind. Then you getSo it looks all nice, and has some colour, but No Man's Sky is a mess and is most problematic with its crafting system and pace. You start with a spaceship, and then the game opens you up to a universe with uncountable planets to discover.......after a long tutorial to recover a missing component of your ship. Pre order players get it on launch, but we gotta do that grind. Then you get launched into a amazing universe, and here is an excellent part of this game, the generation of the various planets. You will get lost in the exploration that awaits you and they all look spectacular. But the things you do on each planet are uninteresting, repetitive and tedious. As you whizz away at rocks with your mining laser and walk tediously through dense, boring terrain, you begin to think that this is not the gameplay you were promised by Hello Games. You were promised exploration, and to do that you gotta play Space Minecraft. There is also some lore hidden in deep clutches of the game and sadly, they are the only good parts of the game. I wish that we could have had more of that then grind for hours just to visit a disappointing outpost. The stories you create yourself are engulfed in the tedious grind that is No Man's Sky. There are also some aspects of the game that are combat related both on foot and in ship. On foot is basically a really bad first person shooting experience that is ruined by the control scheme. In the air, you can fight space pirates, a concept that works on paper, but all you shoot are blinking red targets to pass time, not to mention they lack depth that is found in other games. No Man's Sky promised exploration, but everything ambitious it tries, fails hard. I wanted to love it so much, but the repetitive gameplay, bad controls and weakly excecuted space battles pull me away from a game that had so much potential. Best to pass this one. Expand
  26. Aug 18, 2016
    0
    Dull, shallow, buggy game, I regret wasting money on it.
    Very unbalanced, badly executed. Its just over "PR"ed and hyped junk.
    All planets are the same, all animals are the same, all galaxies are the same..
  27. Aug 30, 2016
    4
    This game as a software is revolutionary but as a game is too simple and boring, If you like computer software is a good software for a algorithms study. Some problems and bugs is like a student Project.

    Sorry Hello Games
  28. Aug 16, 2016
    3
    It took me about 15 hours of intense gameplay to realize how redundant, repetitive and shallow this game really is. Honestly, the first few hours were amazing! What a potential! Thousands of planets and cultures to explore. To boldly go, where no one has gone before. Upgrading your multitool, ship and Exo Suit follows well-known gameplay mechanics and motivated me to continue. The onlyIt took me about 15 hours of intense gameplay to realize how redundant, repetitive and shallow this game really is. Honestly, the first few hours were amazing! What a potential! Thousands of planets and cultures to explore. To boldly go, where no one has gone before. Upgrading your multitool, ship and Exo Suit follows well-known gameplay mechanics and motivated me to continue. The only frustrating factor, the very limited inventory, soon was eliminated when I discovered those escape pods which grant you another slot for a bargain. The farming/grinding concept worked pretty well, learning alien languages was interesting and the game was fun. BUT soon there isn´t anything special to explore anymore, every new planets with all its content kinda looks and feels just like the ones before. There is no specific mission, no quest, no story, no immersion left. I see no reason to continue my travel to the center of the galaxy, why should I? I really, really wanted to love this game because it has so much potential. It´s unfinished. It´s at 60$/60€ which is ridiculous! Do not buy it in this state, it´s not worth the money. I will wait for some HUGE patches, maybe some passionate community mod to bring necessary content to this game. I will wait for the price to fall to a normal amount (20$ or less!) before giving it another shot. Expand
  29. Aug 19, 2016
    0
    What a scam. Developers promised us so much and delivered so little. We were lied tothis game is nothing more than nice views, for which Google images is free.
  30. Aug 21, 2016
    0
    Made an account just to fulfil my moral duty of warning my fellow man of this atrocity. Well, it's not the game itself that's the atrocity, even thought it's not good but any mutilation of the imagination. No, the true problem that plagues this abomination is the unprecedented lies promised by its developers. Who, I should add, have probably destroyed any chance of ever making a successfulMade an account just to fulfil my moral duty of warning my fellow man of this atrocity. Well, it's not the game itself that's the atrocity, even thought it's not good but any mutilation of the imagination. No, the true problem that plagues this abomination is the unprecedented lies promised by its developers. Who, I should add, have probably destroyed any chance of ever making a successful game again.

    The character limit prohibits me from listing the laughably high number of lies, but you can find long, comprehensive lists of them with simply a quick Google/YouTube search. Also, they said that while you could run into other players, it was astronomical due to the supposed size of the world?

    Guess what? That's right, players have already met.

    Except they didn't. Because you CAN'T ACTUALLY MEET OTHER PLAYERS! Look it up, you'll be enraged.

    Not to spoil the anguish of experiencing it yourself, but the endings not worth it. At all.
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  31. Oct 12, 2016
    1
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
    TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH TRASH _
  32. Aug 10, 2016
    2
    Was looking forward to this. Bought into the hype. Unfortunately the game does not do it justice. It's an incredible technical feat, and I feel a lot of games in the future can build on the tech and utilize it. But apart from looks and tech, there just is not that much game. What's the point of having 100s of hours of content, when you start doing the same thing over and over again after 1Was looking forward to this. Bought into the hype. Unfortunately the game does not do it justice. It's an incredible technical feat, and I feel a lot of games in the future can build on the tech and utilize it. But apart from looks and tech, there just is not that much game. What's the point of having 100s of hours of content, when you start doing the same thing over and over again after 1 hour. It's incredibly dull and repetitive and the visuals and exploration only take you that far. There are some true gems in there (exploring, scaning life forms and looking through the database), but in order to get to these things the same old survival/collection tasks have to be done. again. and again. and again. If there was more to do and more fun things to do, I could recommend this game, but as it is, it is a game that developers have to play to experience the tech, but people who enjoy games should probably stay away from. Expand
  33. Aug 10, 2016
    4
    No Man’s Sky effectively portrays the loneliness of space by providing so little for the player to do that it’s tempting to flush one’s self out of an airlock just to break the tedium.

    Not that you can do that. That would be too interesting. After all the hype, all the promises, all the boasting of procedurally generated wonder and dynamic encounters, Hello Games’ “ambitious”
    No Man’s Sky effectively portrays the loneliness of space by providing so little for the player to do that it’s tempting to flush one’s self out of an airlock just to break the tedium.

    Not that you can do that. That would be too interesting.

    After all the hype, all the promises, all the boasting of procedurally generated wonder and dynamic encounters, Hello Games’ “ambitious” spacefaring game is little more than just another crafting and survival experience, more about performing mundane, repetitive tasks than providing unique and exciting encounters.

    If you’re not sick of the hundreds of survival games out there already then No Man’s Sky, with its endless resource collection and irritating inventory management, might be for you.

    For anybody else, the allure of hopping from planet to planet just isn’t all that intriguing – once you’ve completed a long and dull journey from one world to another, you’re going to touch down and basically do what you did everywhere else.

    02

    The game’s biggest feature – that no one planet is the same – means very little when your interactions on each one are practically identical.

    Yes, there are dry planets, watery planets, cold planets, stormy planets – but they all adhere to the same simple rules. The major difference between a poison planet and a nuclear planet is the fact you’ll get a different logo next to the timer that tells you how long you can stay outside.

    The animals, mixed and matched quite obviously from a pool of recycled body parts, can be fed to uncover rare materials, but you can’t do much beyond that. Aside from the few that are hostile and prone to attack, the animals are just there to look weird.

    Upon encountering a large, dinosaur-like creature, I proceeded to use my **** jetpack (and boy is it ****) to ride on its back. I thought that would be fun. Instead, I just fell through its back because it had no solidity, leaving me to sigh and return to yet more mind-numbing resource collection.

    My disappointing experience with the dinosaur has come to exemplify No Man’s Sky‘s biggest problem – everything is so obviously faked, so unabashedly illusory. The universe is devoid of credible, tangible life. For as much as the game promises dynamic adventures, everything is scripted, static, held in place like cardboard cutouts in a fairground ride.

    Sentient aliens met along the way are never found just wandering the land. They remain stood or sat in place like static quest givers in an MMO – without the quests. Every now and then, other starships land nearby, but nothing ever gets out of them. To interact with their pilots, you must interact with the ship, at which point a character model pops up and you can have a text-based conversation with a pop-up character model.

    The world of an average Elder Scrolls game may be far smaller than No Man’s Sky‘s galactic sprawl, but it’s inherently more meaningful, vivid, and lively, because it actually has stuff to do and people to meet.

    03

    No Man’s Sky is indicative of a big problem the games industry has – conflating the size of a game’s world with the quality of its character. It’s yet another game that pushes scale above everything else, but when it comes down to actually playing the thing, sheer landmass doesn’t account for much.

    I simply do not care that I can explore a universe when that universe contains animals a mere window dressing, lifeforms that stand affixed to one spot, abridged visual novel confrontations, and an endless need to shoot rocks and trees to continue micromanaging every banal detail of my character.

    The endless collection of resources needed to refill multiple fuel sources is a total drag, but it’s really the best bit of substance the game has to offer. An incessant journey from planet to planet, zapping carbon and iron out of plants and stones so you can journey to more planets in order to zap more plants and stones.

    This constant feeling of chasing one’s own tail for the sheer sake of it is found in many survival games, and it’s just as prevalent here. Everything is a chore, everything needs some special sort of fuel source, and there’s not enough room to carry it all. You start out slow, unable to sprint for long, with a terrible jetpack for a modicum of enhanced travel.

    One’s abilities can have upgrades crafted for them, but upgrades share the same restricted inventory space as everything else, meaning you need to choose between being able to sprint for an acceptable amount of time or being able to carry more things. This becomes less of a problem when you buy bigger starships to carry more loot, but it remains an annoyance and it makes the early game an uphill battle against crushing ennui.

    04

    Breaking up the “enjoyment” of filling your tiny (if slowly expandable) inventory with materials are frequent attacks from Sentinels – robotic annoyances that seem to be everywhere and further drive home the uniformity of this allegedly varied universe.
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  34. Aug 10, 2016
    1
    I was expecting a next gen space exploration where I can do anything but instead I got a Standard survival game I had more fun with Elite Dangerous. NMS boasts a huge galaxy but whats the point of having it when the mechanics and gameplay are boring AF
  35. Aug 11, 2016
    0
    Like minecraft with planets, spaceships and... that's it. It's pretty boring, only the first hour of gameplay is interesting. This game couldn't live up to the hype. I paid 60 dollars for an unfinished game.
  36. Aug 15, 2016
    4
    I was a fanboy, now I'm a sadboy.

    So much potential, so admirable for trying something new. So likeable devs. So poor a PC implementation, so poor a litany of ill-conceived game mechanics. So little to do once you crawl and stutter your way past the first planet. It's an Alpha. If they fix it, add to it, restructure it, redesign it...I will gladly come back and amend my score. Please
    I was a fanboy, now I'm a sadboy.

    So much potential, so admirable for trying something new. So likeable devs. So poor a PC implementation, so poor a litany of ill-conceived game mechanics. So little to do once you crawl and stutter your way past the first planet.

    It's an Alpha. If they fix it, add to it, restructure it, redesign it...I will gladly come back and amend my score. Please make me do this. My bank balance took a hit, and I feel like I've just used 40 pounds to wipe my backside.
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  37. Aug 14, 2016
    0
    The Good:
    - Big Game Environment,
    - RPG Elements/character growth - Discovery: Animals, Planets, Tech. Thats it.... The Bad: - Clunky Interface and control layout, No Tutorial to attempt to save this. - Very Limited Supposed to be infinite possibility, All the animals and plants are almost the exact same, slightly different colors and spines/leaves on them that is it recycled game
    The Good:
    - Big Game Environment,
    - RPG Elements/character growth
    - Discovery: Animals, Planets, Tech.
    Thats it....

    The Bad:
    - Clunky Interface and control layout, No Tutorial to attempt to save this.
    - Very Limited Supposed to be infinite possibility, All the animals and plants are almost the exact same, slightly different colors and spines/leaves on them that is it recycled game models = Garbage half-assed attempt at diversification.
    - No Citys, No real signs of civilizations other than the one or 2-4 structures/ruins in the same places on almost every planet.
    - No fleets, and all races ships/stations are similar
    - No story
    - Boring, repetitive, grindy gameplay (this game is only for those that are very easily entertained)
    - No Multiplayer interaction (Yes it was promised that you could technically run into another player but almost impossible due to the scale) Devs are deceptive **** and only came clean about it just before launch.
    - More of a failed tech demo than a game.

    TLDR was a snore fest. hopefully the Developers will add some actual story or factions cities/fleets/politics, and multiplayer are the only thing that could make this game fun for anyone, other than the hold out fanboys and the **** posting copy and pasted fake reviews with 10/10

    This game is more focused on being "Quintilian Planet Big" and just another big pile of indie garbage cluttering up the steam store. will say one thing though the marketing team did an incredible job selling and hyping the hell out of this thing. they suckered many people into buying a game that belongs in a humble bundle as a minor mention for $66.00 CDN. thank **** for steam refunds!!!!!
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  38. Aug 13, 2016
    0
    The game is about Grinding to craft gears that making you Grind faster. That's It ! Devs are the modern Peter Molyneux . They really aiming his business model: offering nothing but Hype!
  39. Aug 18, 2016
    4
    The game feels so dead, nothing feels alive in the game, animals and aliens you met, no characters at all, all like robots behaves the same way. Good space experience and spaceship flying, but that doesn't keep me hooked. Other games easily takes priority over this. No replayability. The game needs way more work and patches and staff!
  40. Aug 12, 2016
    0
    Through out the years they promised me a feature rich game with the potential of meeting other players (narrow, but still, "the only way to see your own character is via another player").

    I feel ashamed I even ended up buying this for 60 euros. I have been out-right scammed but at least my refund is pending.
  41. Aug 12, 2016
    0
    This is a overhyped indie game made by 15 people, being sold for AAA price. It's poorly optimized. It's shallow, empty, repetitive and boring. Their 18 quinquillion planets are just a bunch of re-color of the same assets, randomly generated with different combinations. Their representation of the universe is inaccurate, every single planet i've seen is inhabited with life and/orThis is a overhyped indie game made by 15 people, being sold for AAA price. It's poorly optimized. It's shallow, empty, repetitive and boring. Their 18 quinquillion planets are just a bunch of re-color of the same assets, randomly generated with different combinations. Their representation of the universe is inaccurate, every single planet i've seen is inhabited with life and/or vegetation, there are no gas giants, no ring systems, no barren planets, black holes are portals, and no variation of star types. But i'm not here to talk about that stuff you can easily confirm by watching some gameplay.

    What i really want to talk about is how they straight out lied about it being multiplayer. The problem is not the fact that you can't see or interact and play together with other people, it's the fact that they said it was possible and it isn't. I'm perfectly fine with the game not having multiplayer, i play single-player games and i enjoy them. What i have a problem with, is they straight out lied about it being multiplayer, that is unacceptable, a game developer cannot do that and get away with it.

    I am sick of these vague as f*ck tweets from Sean Murray implying something but not stating it clearly. It's just a series of shady moves they make over and over again, careful choice of words leaving multiple interpretations, misleading disinformation. They actually covered with a sticker the multiplayer icon from the PEGI score on the Limited Edition box. A few months ago the game had the Massively Multiplayer Online tag on Steam, only recently they changed it to Single-Player. After years of clearly stating that it was multiplayer, ONE DAY BEFORE the PS4 launch, they tweet that the game is not ''a multiplayer experience''.

    Sean Murray specifically said on interviews you could see and interact with other players, and play together. Then on the first day it has been confirmed by two streamers that tried to meet up, they were in the same system, same planet, same spot, and couldn't see each other, for one of them it was day time, for the other one it was night time. And the kicker? Hello Games are celebrating that ‘’two players encountered each other’’. How can they be so deceitful?

    Going back to the gameplay, the excitement lasts for about the first few planets, then the repetition sinks in, and you're left with a feeling of huge disappointment. You scan stuff, find some outposts, you mine materials, fill out your ship and your gear, run out of inventory space, go to the nearest space station, sell your sh*t, and then you move on the the next planet. That's basically what you do until you reach the center of the galaxy for a NG+.

    If you're looking for a good exploration sandbox game, get Subnautica. A indie game with a indie game price. 92% overall positive reviews. Has survival mechanics, crafting mechanics, building mechanics. Better graphics and better optimized.
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  42. Aug 13, 2016
    0
    I bought this game thinking it was going to be as stimulating as Elite Dangerous. It was a huge disappointment, so much so I am seeking a refund through Steam. The gameplay is repetitive and well, boring. The interface is super clunky and cumbersome. Space flight is pretty bad too. The graphics are horrendously bad as well, with 2D foliage animations, bad colour schemes and lacking inI bought this game thinking it was going to be as stimulating as Elite Dangerous. It was a huge disappointment, so much so I am seeking a refund through Steam. The gameplay is repetitive and well, boring. The interface is super clunky and cumbersome. Space flight is pretty bad too. The graphics are horrendously bad as well, with 2D foliage animations, bad colour schemes and lacking in texture detail and refinement. I also found elements of lazy programming, for example when mining rocks on the planet, blasting holes left unsupported rock hanging in mid air - this is sloppy programming reminiscent of 80s games where processing power was a bottleneck. This game is to be avoided, its procedurally generated universe is basically procedurally generated dullness and predictability.

    You want a true online massive universe to play in with sensation graphics? Buy Elite Dangerous it is a hugely better game in everyway.
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  43. Aug 10, 2016
    0
    Sold a lie - Game has no depth. should not be AAA price. Performance on PS4 is average at best, no multiplayer, extremely repetitive after the first 2/3 hours
  44. Aug 12, 2016
    1
    It is not the first time I've seen this happening. A marketing campaign that shapes a game with little or even nothing to do with what the game really is. No Man's Sky is boring after a few hours of gameplay: It is repetitive and there is no multiplayer, nothing impressed me. It is certainly beautiful but that's it. I don't like games which main feature is to name planets, flora and faunaIt is not the first time I've seen this happening. A marketing campaign that shapes a game with little or even nothing to do with what the game really is. No Man's Sky is boring after a few hours of gameplay: It is repetitive and there is no multiplayer, nothing impressed me. It is certainly beautiful but that's it. I don't like games which main feature is to name planets, flora and fauna either, I want more sauce in my salad. I give it one point for the art style, but even it doesn't match the expectations of a AAA priced game or the hype the marketing campaign generated. Expand
  45. Aug 12, 2016
    0
    It might be a decent game if every planet was different from each other, but when you arrive to a planet you can see the same stuffs you have seen before.
  46. Aug 15, 2016
    0
    Caro demais para um jogo indie. Não tem multiplayer, mesmo tendo sido anunciado. Quedas de frame que chagam a bater os 14FPS. Gráficos muito abaixo da média para geração, se a semelhando a jogos do Playstation II. Gameplay repetitivo e sonolento. O jogo em si é muito chato.
    Completamente Overrated.
  47. Aug 11, 2016
    1
    Absolutely NOT what I was anticipating. Pretty much, fly, dig minerals, repeat. The graphics are **** the only fun aspect is the flying and exploring. This is the sole definition of an overhyped turd. Brink all over again.
  48. Aug 12, 2016
    4
    The idea was actually really good, but it wasn't simple making work. The execution is basically poor, it's not that interesting travel through all this procedural planets, without a purpose and find that many of these planets are actually empty, very boring to explore, in the most of them there's literally nothing to see and to do. I would have preferred a non procedural game, with farThe idea was actually really good, but it wasn't simple making work. The execution is basically poor, it's not that interesting travel through all this procedural planets, without a purpose and find that many of these planets are actually empty, very boring to explore, in the most of them there's literally nothing to see and to do. I would have preferred a non procedural game, with far less planets to explore but with much more variety between them and the game would have also benefit in fun which is actually simply not funny at all. I would have given 5 to this game, but I prefer to low the score at 4 since i think the price is too high for what is a clearly indie game that could be sold for much less. Expand
  49. Aug 28, 2016
    0
    Worst game in recent memory, filled with disappointment and lies. Sony issued me a refund on this product. I guess they even feel bad having peddled this garbage. Sean Murray should feel ashamed.
  50. Aug 11, 2016
    2
    At this moment that game doesn't justify its price, its random and repetitive. Another victim of the hype train.
    You go from one planet to another , one system to another, travel all that distance to mine elements. That's it,
    It has its moments but they are not enough to make it a fun or engaging game, Its a game made by engineers not game designers.
  51. Aug 12, 2016
    0
    Two hours in, and I saw all the content the game can offer. All planets look the same, you need to farm fuel and elements just to keep on doing the same thing on another planet. Each galaxy is skyboxed, you can travel between galaxies only through the main menu.
    Not a 60$ game in any way, I'll reach the center of the galaxy and trade it back when it's hot to gain some bucks out of it. Buy
    Two hours in, and I saw all the content the game can offer. All planets look the same, you need to farm fuel and elements just to keep on doing the same thing on another planet. Each galaxy is skyboxed, you can travel between galaxies only through the main menu.
    Not a 60$ game in any way, I'll reach the center of the galaxy and trade it back when it's hot to gain some bucks out of it. Buy it only when dirty cheap, or wait for PSPLUS.
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  52. Aug 10, 2016
    0
    I’ve seen so many planets, met so many aliens, and mined so much goddamn carbon and not once have I been surprised. Not once has the game thrown me a curveball. Every new location is just a different colored home for the same old routine, and the procedural generation means that things feel far less diverse than they could be – when randomized pools replace handcrafted designs, the legoI’ve seen so many planets, met so many aliens, and mined so much goddamn carbon and not once have I been surprised. Not once has the game thrown me a curveball. Every new location is just a different colored home for the same old routine, and the procedural generation means that things feel far less diverse than they could be – when randomized pools replace handcrafted designs, the lego bricks piecing everything together are far too obvious. Expand
  53. Aug 10, 2016
    4
    No Man's Sky is an average game, at best. But it will win a fair few of the end of year GOTY awards, the technical ones especially. How do I know this? Because the hype train for this game was speeding along so fast, so unerringly, it was hurtling towards only Editor's Picks and great reviews.
    The gimmick of the procedurally generated planets wears thin soon, and shockingly the game does
    No Man's Sky is an average game, at best. But it will win a fair few of the end of year GOTY awards, the technical ones especially. How do I know this? Because the hype train for this game was speeding along so fast, so unerringly, it was hurtling towards only Editor's Picks and great reviews.
    The gimmick of the procedurally generated planets wears thin soon, and shockingly the game does not have anything to base itself upon that beyond that.
    It's as if a comedian told his best joke at the beginning of open mic night and then proceeded to regale the eager crowd with a story of his favorite shoe color.
    The survival and FPS gameplay is arduous at best and frustrating at worst. The Sentinel robots begin to try one's nerves after the sixth millionth time you've encountered them in the same galaxy.

    Inventory management is an absolute shambles as well. Micromanaging the small inventory space really starts to grind soon. I know there will be many free updates (and no paid DLC) to this game, but even if they gave me infinite space I still wouldn't like an inventory where resources and upgrades go together.

    The only thing that can be said in the game's favor is that the procedurally generated planets are a technical marvel, and should be appreciated for the sheer audacity of the idea.

    But I think they chose the wrong gimmick to hype up, and they should have spent more time on polishing the other elements. Fair play to Hello, but I think I have 18 quadrillion other games to play instead.
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  54. Aug 11, 2016
    0
    no mas'ns sky is a game that makes you rethink why do you play videogames. i'm sure its not for wandering around with some spaceship out there. it sucks i'm sorry
  55. Aug 9, 2016
    2
    Didn't deliver on multiple promises and lacks any sort of gameplay. As an artsy game it does wonders but only if you want to call it a game. If you take away the game title and call it an experience it would be much better. Game felt more like a VR experience trying to be a game, it doesn't hit any standard for gameplay
  56. Aug 10, 2016
    0
    30 FPS, 30 FOV, repetetive, boring. There's also no story. If you know one planet you know them all, color palette changes a little. Theres literally nothing to explore aside ugly trees and animals that change only a little bit on each planet.
  57. Aug 12, 2016
    0
    não cumpriu a proposta de jogo, jogo sem multiplayer, capado , não roda a 1080p 60fps , nem minecraft chega aos pés disso lá pelo menos tem multiplayer
  58. Aug 14, 2016
    0
    If you hate playing video games and love looking at derivative, glitchy, buggy, crashy, repetitive, humdrum, easy, dangerously boring landscapes, this game is terrific. It's full of that stuff. This game is also not "Chill", as some people describe it. You don't get much time to look at stuff and drift lazily through space since survival is a major aspect of this game - in the sense thatIf you hate playing video games and love looking at derivative, glitchy, buggy, crashy, repetitive, humdrum, easy, dangerously boring landscapes, this game is terrific. It's full of that stuff. This game is also not "Chill", as some people describe it. You don't get much time to look at stuff and drift lazily through space since survival is a major aspect of this game - in the sense that it annoys you even when you're in absolutely no danger, inducing constant, unnecessary anxiety until the exact moment that you realize that there isn't anything dangerous in this game, which is coincidentally when it becomes boring. Space pirates in this game are not dangerous, unless you don't understand how the auto-aim system in this game works - which is apparently the case for a lot of people. That said, a lack of understanding of gameplay mechanics does not make a game fun, or difficult. It just makes you bad at the game.
    P.S. Clearly there are a lot of people who don't like the game, and clearly their input is also considered helpful since most of the 'most helpful reviews' accurately describe the depths of woe you will discover in sony's most advertised release of this year. Just please don't buy the digital version of this game like I did, or else you'll have to contemplate the meaning of your existence after willingly spending $90 canadian on this.
    P.P.S. I do really like the soundtrack, even if it is minced and thrown into your face throughout the game. In my mostly unrelated to this review opinion about the soundtrack, which isn't really a part of this game (unless you count recombinations of the same sounds as a soundtrack), it sounds more like the game that was advertised than the game itself.
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  59. Aug 10, 2016
    2
    Be prepared to experience pretty much everything this game has to offer in about 2 hours. The oversold "exploration" aspect is literally just finding new environments and wildlife cut-and-pasted in different ways. NPC interactions are trite and pointless. Combat is cumbersome and annoying. The throwaway plot might as well be nonexistent.

    It should be pretty telling when even the people
    Be prepared to experience pretty much everything this game has to offer in about 2 hours. The oversold "exploration" aspect is literally just finding new environments and wildlife cut-and-pasted in different ways. NPC interactions are trite and pointless. Combat is cumbersome and annoying. The throwaway plot might as well be nonexistent.

    It should be pretty telling when even the people who love this game, when asked if it's actually good, can only answer "It depends on your personality"
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  60. Aug 10, 2016
    2
    My experience of the game was anything but relaxing last night. It was frustratingly dull as it forced me to REPAIR my preorder bonus Alpha Vector starship. I had been misled into thinking that I would be able to warp to another system immediately, but it had me crashed landed on a radioactive planet with a toxic atmosphere and overprotective Sentinels and a belligerent crab that IMy experience of the game was anything but relaxing last night. It was frustratingly dull as it forced me to REPAIR my preorder bonus Alpha Vector starship. I had been misled into thinking that I would be able to warp to another system immediately, but it had me crashed landed on a radioactive planet with a toxic atmosphere and overprotective Sentinels and a belligerent crab that I encountered when I fell into a grand canyon I was attempting to cross with the aid of my jet-pack when it ran out of gas midway across and I had to walk through a seemingly endless cave system, full of dead ends, in the hope that it would provide a surface exit - the only upside being that I was sheltered therein.

    After unavoidably dying twice due to the game having a difficulty level well above Legendary, and struggling to recollect my inventory from my awkwardly located grave site, it CRASHED.

    - the Multi-tool should take longer to overheat
    - the Mining should be tripled in effectiveness
    - the Hazard protection should be quadrupled
    - the Sprint should last nineteen times as long
    - the Jet-pack should not run out of puff at all
    - the Player should exit hyperspace and crash on a more hospitable nearby planet unless they own the preorder bonus Alpha Vector starship with players therefore having time to upgrade their Exosuit and Multi-Tool should they want to explore a hazardous environment and NOT be plunged into this adversity from the start whilst the game fails to make it in any way clear that this is not their home planet and they are an alien astronaut exploring the stars

    Technically it delivers on the promises made in terms of scale, variety and rendering quality. Yet, although it is an impressive tour de force of ontogenetic just-in-time procedural content generation that actually remembers all recently observed changes and very loosely fits the definition of an MMO, my hoped for chilled experience of exploration and discovery (with optional risk balanced my commensurate rewards, whose extreme difficulty can be reduced through preparatory grind) has been an abject disappointment with my astronaut apparently stuck without a way off this benighted hellhole.

    I didn't even buy the game to land on the planets!

    Give me the option to restart in space and the option to load the last Save that I made inside a spacestation, as in its inspiration 1984's Elite, and I will be free to explore its dynamics in dangerous "What if?" experiments just as much as explore space and get into dogfights, and won't be so crabby.
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  61. Aug 12, 2016
    0
    DON'T BUY THE GAME!!!! there is a bug that definitively ends your game, no matter what!

    I never had given a game 0 before but guess there is a first time for everything. Unfortunately no mans sky has bugs afflicting his game as one would expect from such an innovating program BUT the problem is that one of them simply blocks you from playing unless you reinstall the game and delete
    DON'T BUY THE GAME!!!! there is a bug that definitively ends your game, no matter what!

    I never had given a game 0 before but guess there is a first time for everything.

    Unfortunately no mans sky has bugs afflicting his game as one would expect from such an innovating program BUT the problem is that one of them simply blocks you from playing unless you reinstall the game and delete the save files on the ps4.

    If you get off the ship near a rock formation or an hill risk is that you are going to be transported not on the ground but under and basically pay a multi life sentence inside the texture of the game no matter what.

    And that after 10 hours of game play its unacceptable.

    Sorry guys, i love the game, the concept and even stopped following atlas from the beginning to get lost on planets and study the korvax BUT you cannot sell a game that doesn't allow you to play.
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  62. Aug 9, 2016
    0
    30 fps, 60 FOV, popins and a lacking in features indie game with a $60 price tag, the gameplay revolves around endless mineral collection so that you can craft more and more advanced technology for your ship to let you explore further in space, but the way you go about that is repetetive. Each Planet you explore feels like a similar planet youve been too only with a color swap, only very30 fps, 60 FOV, popins and a lacking in features indie game with a $60 price tag, the gameplay revolves around endless mineral collection so that you can craft more and more advanced technology for your ship to let you explore further in space, but the way you go about that is repetetive. Each Planet you explore feels like a similar planet youve been too only with a color swap, only very rarely seeing anything interesting, the game is far too easy and if you want a challenge in the game you have to make it hard yourself by giving yourself a handicap instead of the game properly challenging the player.

    The game can be fun for awhill for the most casual of gamer, but who exactly is Hello Games targeting on PS4 the console that has mostly modern and hardcore gamers? those types of players dont want a casual "relaxing" space sim they want a game that is rewarding and gives that feeling off accomplishment after you complete something difficult, NMS doesnt give that feeling at anytime in the game and it really just feels like you are wasting your time most of the time in the game with no payoff in sight, NMS needs alot of patches before the $60 pricetag can be justified
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  63. Aug 11, 2016
    0
    Worst game I've ever played in my life, more repetitive than Destiny. Most overhyped game of 2016 and flopped harder than a Ubisoft game. I'd suggest renting the game out if you really want to try.
  64. Aug 11, 2016
    0
    This is a lousy survival game and a lousy space sim. The content while first seeming vast is really limited. It's like a huge empty sandbox. The lack of multiplayer instantly makes this game inferior to similar games such as Minecraft and Rust which allows players to interact with with these worlds with other players. The gameplay is surprisingly grindy for a game that was advertised as aThis is a lousy survival game and a lousy space sim. The content while first seeming vast is really limited. It's like a huge empty sandbox. The lack of multiplayer instantly makes this game inferior to similar games such as Minecraft and Rust which allows players to interact with with these worlds with other players. The gameplay is surprisingly grindy for a game that was advertised as a space exploration adventure game. Overall it;s not worth $60, maybe $20 or less. Expand
  65. Aug 12, 2016
    4
    This game is terrible..being very repetitive and pointless.. every planet... Is the same dam planet just a different random skin... The game is kind of fun.. being you actually have missions sometimes...this game is just totally pointless... Got bored the first few minutes.. cant even play with friends.. everything is just anouther random planet...
  66. Aug 15, 2016
    0
    horrible game.
    No multiplayer.
    No mountains.
    No deep caves.
    No deep sea exploration.
    No forests.
    No customizable FOV.
    No challenge.
    No interesting NPC.
    No story.
    No ending.
  67. Aug 12, 2016
    3
    All aboard the hype-train ... chooo choooo..

    A minecraft beta in space that doesn´t live up to the hype anddoesn´t deliver on it´s promises. The planets are dull and lifeless - there is no soul whatsoever. Fighting is bad, trading is a joke, upgradingsystem is garbage and the lack of sufficiant inventory space kills any fun right from the start. There is no need for endless
    All aboard the hype-train ... chooo choooo..

    A minecraft beta in space that doesn´t live up to the hype anddoesn´t deliver on it´s promises.

    The planets are dull and lifeless - there is no soul whatsoever.

    Fighting is bad, trading is a joke, upgradingsystem is garbage and the lack of sufficiant inventory space kills any fun right from the start.

    There is no need for endless planets, plants and lifeforms if they are all the same just a little reskinned.

    it gets really boring really fast - not worth 60 bucks -

    don´t listen to the fanboys - this game is not worth your money
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  68. Aug 14, 2016
    0
    With all the hype and everything people get to see at E3, or the trailers before the release this game was something next gen. You build bases, travel the universe that is enormous, interact with other players, aliens. Discover very different and new worlds and etc. And I'm just going to stop right here. Yes the games world creating algorithms are on a good side, worlds feel differentWith all the hype and everything people get to see at E3, or the trailers before the release this game was something next gen. You build bases, travel the universe that is enormous, interact with other players, aliens. Discover very different and new worlds and etc. And I'm just going to stop right here. Yes the games world creating algorithms are on a good side, worlds feel different sometimes more sometimes less. Sometimes its just the colors, other times its everything. But this is really not a problem because well they look different and its good, the main thing that is bad is everything else. Every space station, every ground station, mystical places they are all the same. I do get that sure it cant produce millions of difrrent stations, but when theres only like 2-3 types of markets and stations its not that awesome. And well ofcourse all the lies. You cannot play with other players, its a solo game and once you finish it theres really no point in doing it again. For me I just see this game as a lot of steam's early access and green light games. They start of as a kickstarter with early access you have to buy for 20$ and they make promises of what its going to be like it look awesome, and then it slowly fades away and the devs just randomly disappear. Don't mistake me the game is good for a single player run, to try something new, and to play and explore. But not for 60$. At best this game is an indie single player space adventure worth of maximum 30$ or 30eur. But not 60.Why? 60$ is a triple AAA game prices, so go look at the talents of witcher 3 on how a game is made and how much content is put in it. But that's money well spent. You may attack me for telling this and no man sky was a small company with I believe 13 people to begin with. But that is not an excuse to charge 60$ 60Eur for an indie game for the full price of an AAA. Expand
  69. Aug 25, 2016
    0
    Sean Murray literally showed videos of things that do not exist in the final game

    He's a piece of **** liar and I hope that dev studio goes bankrupt.

    Selling a game on lies, pathetic.
  70. Aug 15, 2016
    0
    Every reason i hate modern open world games magnified to infinity. The only things you will do in this game are loot - inventory management - glorified loading screens - repeat.
  71. Aug 20, 2016
    0
    LIES,this resumes no man sky,all bunch of Sean Murray lies
    someone should sue hello games for miss leading your costumers with videos showing fake aspects of the game
  72. Aug 15, 2016
    4
    I was so excited about this game and I was watching the progress about 2 years. I expected huge open world with various activities and live universe. After few hours of play I realised that the scale of the game is just about visage. You will see many places like no other, but in the end.... they are all the same.. There are no new cultures, no different planets - with society or else.I was so excited about this game and I was watching the progress about 2 years. I expected huge open world with various activities and live universe. After few hours of play I realised that the scale of the game is just about visage. You will see many places like no other, but in the end.... they are all the same.. There are no new cultures, no different planets - with society or else. Alien activities are all the same around the universe and everything is just the same as at the start of the game. Such a disappointment :-( Expand
  73. Aug 18, 2016
    0
    Lies, lies and more lies. So many lies.
    Sean Murray and Hello Games are laughing their way to the bank.
    Anyone who has actually tried it would know that "above average"-reviews are part of the scam.
    Total garbage. Not worth 5$.
  74. Aug 19, 2016
    4
    No Man's Sky is a game that will go down in history; not because it's good, but because there has never been a game that has been this disappointing. No, really; I can't think of a single game that was missing so many advertised features on launch.

    But, let me start off with the positives. When you start up to game and explore your first planet, it's a magical experience. You find
    No Man's Sky is a game that will go down in history; not because it's good, but because there has never been a game that has been this disappointing. No, really; I can't think of a single game that was missing so many advertised features on launch.

    But, let me start off with the positives. When you start up to game and explore your first planet, it's a magical experience. You find all of these minerals and see these goofy animals and plants, and you just have a generally good time. The ambient music is very well made, along with most of the in-game sounds. The system for learning to understand alien languages is really cool too. But as soon as you begin to really get into the game, you'll realize that there is something fundamentally wrong with it.

    Every planet you go to hardly differs from the other ones you visit. Almost every single planet has nearly the exact same resources. The buildings you find are carbon copies of each other, and you'll start recognizing patterns in the animals ridiculously fast. Then, there's the space stations. You'd think they'd be bustling hubs of business with plenty of space-faring life to interact with. There is literally ONE actual alien in them. You can talk to the various space pilots in their ships, but you can't actually see them outside interacting with each other. The big freighter ships that are in the game don't move, and you can't pilot them. The various ship types that Murray emphasized are nearly null and void; you just look for the one with the biggest inventory, no matter what. Another thing Murray talked about was landing on asteroids, which you can NOT do!

    And then there's the factions. They're basically worthless and your ties to them don't do anything to benefit you. You don't get ships to guard you from pirates while navigating the galaxy, or unique parts to attach to your ship; they're just, there. And this wouldn't be such a problem if there was actual multiplayer! And the "Sean Murray said you would probably never find another player!" excuse doesn't defend them NOT INCLUDING IT.

    The life on planets does not get crazier and more mutated as Murray said. There's no brontosaurus creatures or dune worms; and the large animals in the game don't have their animation speed scaled correctly. Almost every animal in the game looks off.

    And yes, I understand the Hello Games is a small team. But the fact of the matter is that they were backed by Sony. **** SONY! They knew that people would expected most of these features in the game, but yet they refused to Let Sony increase their team! And on top of that, Sean Murray back over his statement about the game not having paid DLC! Everything surrounding this game is shady, and I feel like we've been cheated out of what could have been the best game of all time.
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  75. Aug 20, 2016
    0
    This game is such a disappointment. Everything about it just felt like a ripoff. The game is horrible unoptimized, the launch was a disaster, the gameplay is beyond simplistic, the planets have the same problem that starbound had in that there's absolutely nothing worth staying there for (hey're roadbumps that have no interesting features). I think the worst, though, is the ending. I won'tThis game is such a disappointment. Everything about it just felt like a ripoff. The game is horrible unoptimized, the launch was a disaster, the gameplay is beyond simplistic, the planets have the same problem that starbound had in that there's absolutely nothing worth staying there for (hey're roadbumps that have no interesting features). I think the worst, though, is the ending. I won't spoil it, but all that needs to be said is that Sean Murray built up more lies than even Todd Howard could. Don't expect anything life-changing, unless your life revolved around playing terrible games. In which case this'll be your smelly holy grail. Expand
  76. Aug 18, 2016
    0
    a lot of game crash, freeze and so on... beside of this nasty conception, this game is a total waste of time. No game designer... just a big random thing without purpose.... no interest at all.
  77. Aug 18, 2016
    3
    If this game was 20-30 USD, I would be more lenient in my review. However for a full priced 60 USD game it has to impress alot more than try to fly by under the guise of 'just' being an Indy game (as if that was an excuse anyway).

    The idea of a vast universe waiting to be explored with billions upon billions of planets to be explored is a captivating marketing tool, and certainly a
    If this game was 20-30 USD, I would be more lenient in my review. However for a full priced 60 USD game it has to impress alot more than try to fly by under the guise of 'just' being an Indy game (as if that was an excuse anyway).

    The idea of a vast universe waiting to be explored with billions upon billions of planets to be explored is a captivating marketing tool, and certainly a wonderful feat achieved by No Man's Sky. It would always have been a challenge to fill those planets with unique quests. Instead all planets have outposts, monoliths, transmission towers, and drop pods which have rewards such as increasing your knowledge of an alien language, giving you better equipment, or finding a crashed ship that may have one more inventory than your own! (Excited yet?) Yes the designers try to vary the dialogue in each one of these encounters, but it is lacking since you are basically doing the same thing on every planet. As for rewards, mid way through play through you already have most of them so you end up getting rewards that you already have, hence rending the whole endeavour pointless. You can shoot things to get minerals which you can trade or use to upgrade equipment, but after 4 hrs it all starts to feel rather pointless. I mean do you need a 48 slot ship with fully upgraded mining tools and cannons to reach the Center of the universe?Unsurprisingly , the answer is no. So why spend hours upon hours hunting for rare minerals, trading with generic aliens at space ports, and continuously gather materials to fuel your space ship?

    The other aspect of this game that seems to be a paradox is the exploration and discovery concept. Why discover things when the chance of anyone finding your discovery (or even caring) is close to nil? As for finding all animals on a planet and categorising them shouldn't even be considered as gameplay, not in a 60 dollar game that is anyway.

    In a nutshell this game tries to utilise the romantic concept of space exploring and banked on that being enough for people to remain captivates. However when it comes down to it, space exploration is boring and tedious. The game doesn't excel in any particular field. First person shooting? Cumbersome. Intergalactic trade? limited and un-dynamic. Starship battles? incomplete. Story? partially there but lacks any serious drive except for the obsessive compulsive dead bent on reaching the center. Mining? A means to an end, that has no end.

    If the designers state this game is for a niche market than it should be priced accordingly. So much could have been added, yet their defence is a small team. Here is a bright idea then, no need for quintillion planets!

    A suggestion for how it could have been better;

    1. More customisable space ships ( including ability to change color and design)
    2. Improved FPS capabilities and improved combat
    3. Reduction in planets
    4. Addition of varied quests
    5. Faster dialogue during conservations with aliens!!!!!
    6. Improve space ship combat dynamics
    7. Ability to have PVP multiplayer in starships
    8. purchasing starship cargo vessels for trade and transport
    9. Stat counters to compare with other players across the globe ( how many animals planets discovered, minerals gathered, etc)

    Those are just 9 thought of on the spot, I'm sure there are many other points that could be done.
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  78. Aug 15, 2016
    0
    The game is boring and space combat mechanics is terrible, fight in planet orbit is impossible due movement restraint in low altitude.

    Worst game of the year, the best part was the uninstall
  79. Aug 16, 2016
    0
    The game is repetitive, not worth 60$.
    All the planets just look the same, you don't have pulsars, gas giants, gravity, stars and all those other science stuff.
    It crashed a lot when it released and the FPS ratio sucks.
    Also, they lied in our face about multiplayer, **** you for that, Sean Murray.
  80. Aug 18, 2016
    0
    sorry i cant take the lies, wasted too much time with this misleading title.
    This isnt anything like the Trailer and presentations made it to be.
    This is some dumbed down grindfest
  81. Aug 15, 2016
    1
    I really wanted to enjoy this game. I knew it was coming from a new team so I tempered my expectations a bit but to be honest nothing could've prepared me for the absolute underwhelming feeling I get when playing this. It is absolutely gorgeous yet dreadfully drab at the same time. The gameplay is extremely weak and the whole inventory management thing wears out quickly. Aside from theI really wanted to enjoy this game. I knew it was coming from a new team so I tempered my expectations a bit but to be honest nothing could've prepared me for the absolute underwhelming feeling I get when playing this. It is absolutely gorgeous yet dreadfully drab at the same time. The gameplay is extremely weak and the whole inventory management thing wears out quickly. Aside from the beauty of the game (which for me has worn off) there isn't much left that I enjoy. Game is in no way worth $60 to me, I honestly might have more fun with a farming simulator or even the goat simulator because NMS lacks to key things for me in a game...fun factor and mission objectives that feel like I've accomplished something. Anyways sad to write such a poor review but it is how I feel. Expand
  82. Aug 17, 2016
    0
    Absolute piece of crap. This guy spins lies like he's Peter Molyneux jr. I had a lot of faith in this game and what it could be but it really is not what they said it would be in the years leading up to its release. Avoid.

    Runs badly, little real good content, the procedural stuff itself isn't great and its single player through and through.
  83. Aug 12, 2016
    3
    Now I want to give the designers at Hello Games credit for the idea behind the game and their hard work, however they missed the opportunity. I was so excited for thus game to just find disappointment and I only played about 3 hours. Is it intriguing? Yes. Fun ? No. Boring and no substance. Way to much focus on making an infinite universe with not much too do. Horrible inventory designNow I want to give the designers at Hello Games credit for the idea behind the game and their hard work, however they missed the opportunity. I was so excited for thus game to just find disappointment and I only played about 3 hours. Is it intriguing? Yes. Fun ? No. Boring and no substance. Way to much focus on making an infinite universe with not much too do. Horrible inventory design choice and graphics are sub par to what they looked like in previews and gameplay. Genius idea but a missed chance. Sorry Hello Games, I'm very disappointed and will be trading this game in until maybe I got time when it's cheaper. All those delays were discouraging for an overhyped game that I too fell for. Expand
  84. Aug 15, 2016
    3
    I tried to defend this game at first but its just so unfinished that I can't, this is still a fair review and here are a list of pros ans cons

    cons: -The space stations are terrible. If they were going to randomly generate stuff they could have done it to the space stations as well, they are all the same, they are so empty despite being the size of the death star, with only two rooms
    I tried to defend this game at first but its just so unfinished that I can't, this is still a fair review and here are a list of pros ans cons

    cons:
    -The space stations are terrible. If they were going to randomly generate stuff they could have done it to the space stations as well, they are all the same, they are so empty despite being the size of the death star, with only two rooms to "explore" and one alien working there.

    -There are only three different alien races, infinite number of retarded looking animals yet they only made three different types of alien, I don't even know why they bothered, there is no difference between the aliens except their heads. There's no backstory or conflict between the races.

    -There's no cities or villages, they could have made some sort of undeveloped/savage aliens that lives in mudhuts or tee-pees or something, or some sort of villages with bars and shops or even big alien cities, instead you get the same looking buildings through out the universe with only ONE goddamn alien every time, and when ships lands at a trading post or something no one gets out, they just wait 10 seconds and fly off, giving the game a look of lifelessness.

    -The random animals are terrible, they do nothing except walk around, they don't hunt or drink or eat or sleep. Seeing an animal is a big thing actually cause they're so rare, and seeing a big one is even more rare. I have yet to see two or more different types of animal in the same place.

    -The inventory system is terrible, the fact that upgrades take up space is ridiculous, not to mention the fact that you run out of space in about 10 minutes.
    You find all these blueprint for upgrades you're never going to use because they take up space and are useless.

    -The planets are very samey, very barren, very empty, there are no jungles or tall mountains or crevasses or volcanoes or geysers, just the same rocky landscape every time, with a different danger like radiation or heat or cold or toxins but it makes no difference, your shield absorbs it all and you just have to mine more to keep it going.
    And it's not like finding materials is hard, fuel is everywhere, is not a commodity you have to refine or buy or use sparingly, it's EVERYWHERE and very easy to get.

    - Space battles are extremely easy and dull, even if you do die there are no real consequences, just fly back to your grave and pick up all your stuff, you even have a way-point showing you where you died.
    The big spaceships you see are pointless, you cant land inside them or explore them or hijack them, you can just attack them and probably get killed by sentinels.

    -The game is marketed as survival. This is false there is no aspect of survival, no hunger or thirst or need for shelter. You can wander around for hours just refueling your suit and you won't die.

    -The worst thing in this game is that it's so easy, but this is a sort of paradox: surviving, collecting resources, getting money is all very easy, but the end goal is pointless, there is no real motivation to get to the center, so it makes it difficult to want to play it.

    Pros:
    I struggled to find these cause I want to give this game a fair review.

    +The planets look pretty from in space (especially if you're on a moon).

    +If you like to look at randomly generated stuff, you'll like it.

    +Black holes look cool.

    But that's it. I'll admit this game was a victim of hype but the way it was marketed was extremely deceptive, they showed scripted things that you would never find in the game. Without even mentioning the lack of multiplayer this game is still terrible, and multiplayer/ co-op drop in aspect could have saved the game.
    But this game is by no means worth the 60$ price tag.
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  85. Aug 15, 2016
    3
    This review contains spoilers, click expand to view. If I was giving this a rating for the first 5 hours in game it would have received an 8/9 out of 10 but unfortunately it nose dives after that.

    At first you think the planets are beautiful, you want to keep exploring, making new discoveries and meeting new aliens, you quickly realise however that nothing is new. You will come across the same space stations in every system, visit the same planets to gather enough resources to warp to another system where you go to the same space station and visit the same planets to gather more resources to warp to another similar system over and over and over again.

    I've warped over 30 times, met 40 odd aliens and been through black holes but I've got no reason to keep going, I know that the next 30 times I warp will produce the same result, I'll end up gathering the same 3 or 4 resources on a planet just to warp the next, there is nothing left for me to see or do here in under 20 hours of play time.
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  86. Aug 27, 2016
    1
    I've changed my mind about this game, first I somewhat liked it giving it a 5, but now I'm re thinking it and going for a 2, because I saw the trailer and you can clearly see that the advertising was misleading. What you see in the trailer is totally false, from the graphics to the number of animals and plants. Trees are not affected by animals, animals won't flee in mass from predators asI've changed my mind about this game, first I somewhat liked it giving it a 5, but now I'm re thinking it and going for a 2, because I saw the trailer and you can clearly see that the advertising was misleading. What you see in the trailer is totally false, from the graphics to the number of animals and plants. Trees are not affected by animals, animals won't flee in mass from predators as there are not even close the number of animals as shown in the trailer. Expand
  87. Aug 30, 2016
    0
    This game is a huge Screen saver, just like the one you would play on your windows 97's Mace. No point in playing when there is no objective, this is not a game -it is a boring simulator. No multiplayer, it was so over hyped.
  88. Aug 24, 2016
    2
    No man's sky theres only ONE WORD TO DESCRIBE YOU AND I GONNA SPELL IT OUT FOR YOU S-A-W-F-T SAAAAAAAAAAAAAAAAAAAAAWFT.No realy this game is not good the guy who made the game lied to us this game should beam called no man's lie
  89. Aug 13, 2016
    1
    This sandbox with infinite potential and plenty of opportunities, which is not yet fully implemented. I'm waiting for 18 quintillion patches to call the game a masterpiece!
  90. Aug 19, 2016
    1
    1 question. will this game win an award for having the biggest difference in scores between critics and players? this game is helping to root out all the payed reviews from authorized "critics"... so sad
  91. Aug 30, 2016
    3
    1. Broken
    2. Fraudulent
    3. Shallow 1 and 2 are the reasons most people are requesting refunds. My experience is a crash every 20 minutes and it simply isn't the game that was promised (there are so many missing features). The shallowness is the bigger problem though. Especially with the £50 price. It has the same amount of depth as something like Pokémon Go and should be a free
    1. Broken
    2. Fraudulent
    3. Shallow

    1 and 2 are the reasons most people are requesting refunds. My experience is a crash every 20 minutes and it simply isn't the game that was promised (there are so many missing features).

    The shallowness is the bigger problem though. Especially with the £50 price. It has the same amount of depth as something like Pokémon Go and should be a free game with in-app purchases for determined players.

    It's just not worth £50.

    I requested a refund and didn't get one. Sucks but I'll survive! But I don't think I'll spend that kind of money on any game again. I'm done with full-price gaming. I'm not prepared to risk money on a new title and be burnt again, and I've already decided not to spend £50 on remakes and sequels.

    We may look back on No Man's Sky as this generation's ET moment. The game that marked the end of a console era. It's brought to a head many problems. The high expense of games and the lack of originality have been a problem for a while. Now we can add the low bar for quality. I'm done.
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  92. Aug 30, 2016
    0
    This game launched with as USD60 price-tag in the same class as AAA games on PS4 and upon installation on 12th August the game crashed every 15 minutes on my PS4.

    I requested a refund from Sony within 2 days and less than 4 hour play-time as the game remained unplayable for me. HelloGames never acknowledged/provided a solution to my crash issues. Sony refused within the first two
    This game launched with as USD60 price-tag in the same class as AAA games on PS4 and upon installation on 12th August the game crashed every 15 minutes on my PS4.

    I requested a refund from Sony within 2 days and less than 4 hour play-time as the game remained unplayable for me. HelloGames never acknowledged/provided a solution to my crash issues.

    Sony refused within the first two days a refund providing no reason and by unreasonably delaying ticket responses they eventually called me "uncooperative" as I did not want to troubleshoot and continued to overlook my basic consumer right for a refund of a broken game.

    I am now in the process of requesting a chargeback and Sony has explained that this will result in my 10 year PSN account being banned - http://www.naschenweng.info/2016/08/28/requesting-refund-mans-sky-psn-account-banned/

    HelloGames is a shill for providing a broken game and over-promising features. Sony Europe has shown no interest in issuing a refund despite SCEA issuing refunds two weeks after the game launched.

    If the game had launched as a "true indy" game at a USD20 price tag, it's quality issues can easily be overlooked.
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  93. Sep 20, 2016
    0
    This review contains spoilers, click expand to view. NMS feels like a cheap early access survival game rushed out and made on a small budget...except it was released as a final product for $60 after three years, two delays and with the backing of a major publisher...oh dear.

    The two big selling points of NMS were the sheer number of randomly generated planets and the sense of exploration and discovery of a practically infinite number of worlds. The problem is while buzz words like "procedurally generated" sounds good on paper, the reality of that means everything looks and acts practically the same. There was not one memorable thing about any of the planets I visited or reason to ever go back. They all have the same generic resources, mined from the same generic nods, scattered about the same generic wastelands. You can't build any structures or settle down on a particular planet, only adding to the disposable and forgettable nature of them.

    Perhaps not having the "ending" spoiled might have provided some sense of drive or purpose for me to keep playing, however I'd rather know there wasn't going to be a payoff to save myself the time and frustration. Some say the reward is in the journey and not the destination, but this is simply not a journey worth taking in my opinion. I went into this with low expectations after hearing all the controversy and even then I found it interminably dull and underwhelming.

    Judging the game by itself I probably would have given it a 4 at best, however I feel it would be remiss not to take the marketing and PR debacle into account. I didn't pay much attention to the game leading up to release, but looking back now at all the documented interviews and demonstrations for the game, I simply cannot see it as anything but misleading at best if not outright lying at worst. Regardless of intention or malice Sean Murray/Hello Games should be held accountable for their actions along with Sony for allowing things to get out of control if not outright encouraging it.

    I give No Man's Sky a 0/10 for being a boring, sub-par game and completely unacceptable business practices on the part of both the developer and publisher.

    (full disclosure: mine was a rental copy, played for three hours straight before calling it quits due to myself and everyone watching being put to sleep)
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  94. Aug 13, 2016
    4
    Alien cities? Nope.
    Traces of the devastating wars and cataclysms? Nope.
    Planets with various climate zones? Nope.
    Remnants of the extinct civilizations? Nope
    Maybe basic physics? Nope.

    Land -> Collect resouces -> Learn alien words -> Trade and upgrade equipment -> Repeat.
    That's it, the game has nothing else to offer.
  95. Aug 19, 2018
    4
    + Impressive on a technical level.
    + Nice graphics on some planets.
    - Geez it's soooo BORING. - Quests are boring, mining is boring, everything is boring. - The world feels dead. NPCs are dull they don't move they are dull. - There are less than 10 different types of small buildings that just repeat on all planets. - How is this game so buggy still. It's the most buggy game on PS4.
    + Impressive on a technical level.
    + Nice graphics on some planets.
    - Geez it's soooo BORING.
    - Quests are boring, mining is boring, everything is boring.
    - The world feels dead. NPCs are dull they don't move they are dull.
    - There are less than 10 different types of small buildings that just repeat on all planets.
    - How is this game so buggy still. It's the most buggy game on PS4.
    - Did I mention how boring this game is?
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  96. Aug 17, 2016
    2
    This is the most boring game i played of the year,all you doing is fly,upgrade,discover and mine,no matter what planet you go to,its the same repeat over again,then when you get to the center of the universe,the game starts back over again with your gear,nothing new added,you just explore again like before,very boring game ,its worth 20-30 max,not 60
  97. Aug 15, 2016
    1
    Huge game with massive potential, am really loving my time with it so far.

    EDIT - i am 60 hours in, and frankly, this game is far too big, i was advised by a friend to check what the ending is because he knew i would be disappointed if i spent even more days getting towards the end, im so glad i watched the end, and did not waste my time getting to it. The ending is not much 1 minute of
    Huge game with massive potential, am really loving my time with it so far.

    EDIT - i am 60 hours in, and frankly, this game is far too big, i was advised by a friend to check what the ending is because he knew i would be disappointed if i spent even more days getting towards the end, im so glad i watched the end, and did not waste my time getting to it. The ending is not much 1 minute of the time i invested in the game. The exploration and discovery gets bored after 30 hours, trust me on that, so after all that, im not really left with much to play and enjoy am i?

    2/10
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  98. Aug 31, 2016
    0
    The problem with this game is that is not the game that they describe, it dont have multiplayer, your discoveries are erased, its not a universe, his random procedural planets & NPC have a limited variable number so there is not that much difference between, the problem is, we pay a full price for everything that is suppose to be but is not, and they say that will build some DLC for moreThe problem with this game is that is not the game that they describe, it dont have multiplayer, your discoveries are erased, its not a universe, his random procedural planets & NPC have a limited variable number so there is not that much difference between, the problem is, we pay a full price for everything that is suppose to be but is not, and they say that will build some DLC for more money. The game is a product different from the one that they advertise. Expand
  99. Sep 15, 2016
    0
    Crappy game that used lies to sell. Never going to trust them ever again and if any of the workers behind this do anything be it games movies or toilet cleaning Ill stay away from it. Hope someone sues them as they lied to sell a product. If you want to support money hungry dick heads that only care about wealth and making customers unsatisfied this is your game.
  100. Sep 6, 2016
    0
    Misleading marketing and outright lies by the developers and publishers leading up to release built up expectations for a game that doesn't exist. No Man's Sky is a bugfest of titanic proportions. The gameplay is fractured and repetitive, with a play loop that gets boring within an hour. Despite all of this the game costs 60 dollars. DO NOT BUY!
Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.