User Score
4.8

Generally unfavorable reviews- based on 5473 Ratings

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  1. Aug 17, 2016
    2
    No Man's Sky is the child you put your time, money and effort into in hope that they will make you and themselves proud. When the time came for that child to show it's potential, shame, disappointment and blindness was all that ensued.
  2. Aug 12, 2016
    3
    I really don't like this game. It's boring, repetitive, and not worth £50. It's a £20 game at most. ($25.83.) The survival elements in it takes it away from what it's supposed to be: a space exploration game. There is numerous glitches/bugs. I found one planet where literally everything was floating, for about 20 minutes, my sensitivity would not go up in game, no matter how high II really don't like this game. It's boring, repetitive, and not worth £50. It's a £20 game at most. ($25.83.) The survival elements in it takes it away from what it's supposed to be: a space exploration game. There is numerous glitches/bugs. I found one planet where literally everything was floating, for about 20 minutes, my sensitivity would not go up in game, no matter how high I increased it. Also, this isn't really a glitch, but when you're finding a place to land your ship on a planet, it looks horrible on the horizon just seeing everything load in in front of you. I know that it would be so hard to make it already loaded before you get there, but come on! Hello Games can do better than that! I've played about 4 hours and will not be returning to it. I'm getting a refund. Expand
  3. Aug 11, 2016
    1
    the game is not worth it. I played it for a few days and its the same same. Going galaxy to galaxy picking up junk and mining planets for stuff I have no inventory for. The game is not good. The UI isnt good the game doesnt look good either.
  4. Aug 11, 2016
    2
    No Man's Sky - the most beautiful screensaver ever. As much game content, though, as two lego pieces.
    It is a real nice (space) walking simulator that holds most players' attention for at least an hour.
    Brilliant decision by Sony to prevent pre-release reviews, as most gamers would have cancelled their order after seeing what they will buy. I expect this game to break records - in Steam
    No Man's Sky - the most beautiful screensaver ever. As much game content, though, as two lego pieces.
    It is a real nice (space) walking simulator that holds most players' attention for at least an hour.
    Brilliant decision by Sony to prevent pre-release reviews, as most gamers would have cancelled their order after seeing what they will buy. I expect this game to break records - in Steam refunding numbers. :)
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  5. Aug 23, 2017
    0
    Finally had to lower my review to a 0. The latest patches screwed up my home planet and made it unlivable, my base got randomly moved up in the air, my NPCs removed and my missions reset. I did ask for help through their support website but they probably ignored it since I never got any reply.
  6. Aug 14, 2016
    2
    It takes someone who is extremely patient and can spend long hours just exploring different, but very similar, looking planets in the game. For all others, including myself, this game was extremely boring. The entirety of the game can be summed up like this: Start on a planet, mine it for its resources to build ever increasingly hard to build different items to get to another planet to doIt takes someone who is extremely patient and can spend long hours just exploring different, but very similar, looking planets in the game. For all others, including myself, this game was extremely boring. The entirety of the game can be summed up like this: Start on a planet, mine it for its resources to build ever increasingly hard to build different items to get to another planet to do the same thing over again. There's very little to do in the game beyond collecting things. The big end goal of reaching the center of the universe is barely a goal. The game is meant to be explored and each planet basically mined for everything it has. It's not something I enjoy and I don't know anyone who would enjoy it. I'm sure someone exists out there who would like this game. I definitely did not however. Expand
  7. Aug 13, 2016
    2
    For the $60 price tag I feel I've been ripped off a bit. NMS was pretty fun and adventurous for the first few hours and since then it seems I'm just playing so I don't feel like I gave away my hard earned money to charity. The game could be a bit better with some simple things like #1. Why on earth does this game not mark landmark discoveries on your current planet.....or at the leastFor the $60 price tag I feel I've been ripped off a bit. NMS was pretty fun and adventurous for the first few hours and since then it seems I'm just playing so I don't feel like I gave away my hard earned money to charity. The game could be a bit better with some simple things like #1. Why on earth does this game not mark landmark discoveries on your current planet.....or at the least allow me to instantly travel back on waypoints. It's extremely frustrating so re-search the same thing over and over just to trade. That's my biggest complaint by far just because it's such an obvious thing that should have been done. Also while it's wonderful that we can randomly generate ridiculous looking creatures we couldn't randomly generate different bases and buildings. It's all the same all the time. Aliens interaction is all the same as well. Now these 2 things could be a little less bothersome had someone taken the time to create at least the slight bit of variety. I also think it wouldn't have been to much to ask to put in more tracking stats.....such as I've mined x amount of gold and iridium. My next complaint is upgrades seem to be lacking as most of them aren't all that good. I've only had time for like 4 good play sessions since launch and I'm already bored debating to sell it and cut my losses or keep it while hoping they add to the game. I'm so bored in fact I paused so I could come here create an id and review the game. I honestly don't see what the creators have to be proud of other than the being able to randomly generate this vastness. Good job to them that's an awesome thing and one day someone will use that to build some really great games. The problem I see is that not enough things were created to keep that randomness truly random feeling. It's the same few items splice together just slightly different. That's the biggest letdown. I was excited for the game didn't have multiplayer expectations didn't have storyline expectations.....I expected what I thought was coming a huge game with plenty to discover only to find out that all those discoveries are way too similar to really be considered different. If I took a rainbow and made it a square then a circle maybe change around the colors is that really all that different?...No not really. Well sadly that's all this game is. He'll there aren't even that many different style ships or multi tools and those are the 2 most important things in the damned game. Really guys all those years and you couldn't come up with some different designs wtf. If I weren't hopeful that you'll add on to and enhance this game I'd suggest ya close up shops and go find jobs with companies that know what they are doing. I've log complained about the lack of variety in games as most of them are just clones of others doing this same thing with a different look and story but goddamn at least they make the effort to make it look different. Expand
  8. Aug 15, 2016
    4
    I've been awaiting this game with anticipation for some time I really wanted to like it but unfortunately the two words I'd use to describe it are boring and repetitive. The purpose of the game is to gather resources; unfortunately that's it. You start with little storage capacity which means a lot of what you gather you have to discard. You strive to accumulate enough money to buy aI've been awaiting this game with anticipation for some time I really wanted to like it but unfortunately the two words I'd use to describe it are boring and repetitive. The purpose of the game is to gather resources; unfortunately that's it. You start with little storage capacity which means a lot of what you gather you have to discard. You strive to accumulate enough money to buy a bigger ship so you don't have to throw as much stuff away. The game boasts are huge number of planets but the difference between them is just the colour and what's available to pick up. After a couple of days play I feel I've got all the enjoyment I can from this game. Expand
  9. Aug 14, 2016
    4
    I took a big risk in buying this game but I wanted something different to all the usual games I play. No Man's Sky is a different game to most but the differences are pretty boring and repetitive.

    At the beginning I have a damaged spaceship in need of repair. Probably the only time I was excited out of this whole game. It's a goal, to fix this ship and get out of this **** hole of a
    I took a big risk in buying this game but I wanted something different to all the usual games I play. No Man's Sky is a different game to most but the differences are pretty boring and repetitive.

    At the beginning I have a damaged spaceship in need of repair. Probably the only time I was excited out of this whole game. It's a goal, to fix this ship and get out of this **** hole of a planet with weird animals you'd see in a Cirque De Soleil performance.

    Done.

    I'm in space, let's jump into another planet. Mine **** learn an alien language, try not to make the alien's angry, solve a puzzle get an upgrade for your multi tool. **** I already have it. Finish with the planet.

    Jump to another planet do it all again. Visited all the planets in the system? Get a Hyperdrive, jump to another system. Do it again. Not once, twice, three times...BUT FKN A QUINTILLION TIMES!

    If you're into botany and zoology naming animals and plants this is a game for you. I did a fair share of naming animals. Blade Headed Space Fox is probably my best species. Look for it on planet 'Why Did I Buy This Game'. (Btw that is the actual of my planet). Blehh

    My wait for Ark: Survival for PS4 continues
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  10. Aug 17, 2016
    4
    Now that I'm 30 hours in, and trapped in the exact same grim resource-grind that I began on my starting planet, I'm ready to call it a day with NMS. The gameplay doesn't evolve or advance and what's there isn't enough to carry the game through completion.

    NMS does has its moments; the seamless transitions when travelling between planets, occasional beautiful vista and
    Now that I'm 30 hours in, and trapped in the exact same grim resource-grind that I began on my starting planet, I'm ready to call it a day with NMS. The gameplay doesn't evolve or advance and what's there isn't enough to carry the game through completion.

    NMS does has its moments; the seamless transitions when travelling between planets, occasional beautiful vista and procedurally-generated creatures can lead to some rather profound experiences early-on. For me, the magic wore off pretty quickly; I began to dread landing on planets just to chase after resource icons and hoover-up rocks. Perhaps if Hello Games adds some of the features they talked about during development that didn't make the final cut, this game will have the content needed to stand on its own. As it stands, NMS' universe is a dreadfully boring place.
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  11. Aug 23, 2016
    0
    Hello Games promised a lot of features that aren't included in the final release. Sean Murray is a big liar. I think that this game is overpriced, 60$ is too expensive for an incomplete game like this.
  12. Aug 23, 2016
    0
    Possibly one of the worst games I've ever played, promises broken no objective, Repetitive farming around an hour of fun, once you've flown its a joke.
  13. Aug 30, 2017
    4
    I bought the game after hearing the patches have made it much better, but find the game very tedious. Everything costs a fortune in the game, but there aren't any fun ways to make the all units (the game's currency) you'll need. It's fun at first, but quickly becomes repetitive. There's a creative mode, but then it cuts out the work. It needs a mode in between regular and creative whereI bought the game after hearing the patches have made it much better, but find the game very tedious. Everything costs a fortune in the game, but there aren't any fun ways to make the all units (the game's currency) you'll need. It's fun at first, but quickly becomes repetitive. There's a creative mode, but then it cuts out the work. It needs a mode in between regular and creative where costs are not so outrageous that the game becomes tedious. It would also be better if resources required to refuel were lower (I find myself spending 10min of every hour restocking the basic items before I can resume collecting more useful items needed to progress). Expand
  14. Sep 14, 2016
    0
    land on dead planets with little houses scattered around them, in some houses there an (always the same) alien standing around doing nothing, you can click them to receive useless objects. Oh, you can shoot weird laser weapon at near identical rocks to receive useless resources. once you landed on your first planet, you have seen the entire game, no need to visit 18 quintillion more. nextland on dead planets with little houses scattered around them, in some houses there an (always the same) alien standing around doing nothing, you can click them to receive useless objects. Oh, you can shoot weird laser weapon at near identical rocks to receive useless resources. once you landed on your first planet, you have seen the entire game, no need to visit 18 quintillion more. next up is paid dlc, it'll be payed because sean said it'll be free, I'm guessing $29.99 for an extra 20 quintillion planets with absolutely nothing on them.

    Liars
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  15. Dec 3, 2016
    1
    No Man's Sky is just an infinite mass of giving you the same experience over and over for however long you drag yourself through it. There is no story or real objectives, so everything you do is pretty much pointless. There is NO point in playing this game, and as such, no one should have wasted their time with it.

    It's just a buggy Minecraft ripoff on LSD, without being able to create
    No Man's Sky is just an infinite mass of giving you the same experience over and over for however long you drag yourself through it. There is no story or real objectives, so everything you do is pretty much pointless. There is NO point in playing this game, and as such, no one should have wasted their time with it.

    It's just a buggy Minecraft ripoff on LSD, without being able to create anything or even have fun.
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  16. Mar 24, 2017
    0
    boring planets boring gameplay nothing to do

    How the **** did 1803 people vote this positive? this is boring repetetive and not even worth 10€ as one could see it as a **** minecraft clone
  17. Jan 23, 2017
    0
    You are truly no gamer if you gave a better score than ZERO to this garbage. People say "ah this would be a great game if it was $20" blah blah... then what about all the hype out there? games should be criticized regardless their price; thinking of the hype and the product ratio, this game is an utter trash.
  18. Dec 16, 2016
    3
    I was sooo looking forward to playing this game and I was just so excited when I finally got to try it out. Initially it looks really good, but it's all a bit pointless and directionless. Some of it looks very nice, but the numerous glitches don't help either. Elite Dangerous is probably the best way to go if you want a huge and immersive space universe to explore.
    I'll say goodbye to
    I was sooo looking forward to playing this game and I was just so excited when I finally got to try it out. Initially it looks really good, but it's all a bit pointless and directionless. Some of it looks very nice, but the numerous glitches don't help either. Elite Dangerous is probably the best way to go if you want a huge and immersive space universe to explore.
    I'll say goodbye to Hello games for this one, at least for the moment.
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  19. Sep 7, 2016
    0
    um lixo de jogo,não tem multiplayer varios problemas não mostra o que prometeu e esta muito caro para um jogo que devia custar no maximo 100 ou 80 reais
  20. Sep 5, 2016
    0
    Simply a big lie .. waste of money

    The game lost more than 90% of players not even by the second week post release and that's proof it

    Don't buy it .. and if u did try to get ur money back
  21. Sep 6, 2016
    0
    Czy Sony nie respektuje prawa konsumenta? Otrzymałem Towar niezgodny z opisem. Czy regulamin sklepiku sony jest nadrzędny wobec Polskiego prawa?

    Sony Computer Entertainment Europ Header Hej Cyprian! Zapoznaliśmy się z Twoją prośbą o zwrot zakupu No Man's Sky. Wiemy, że w sieci pojawiają się komentarze niektórych graczy wyrażające ich rozczarowanie No Man's Sky, jeżeli chodzi o
    Czy Sony nie respektuje prawa konsumenta? Otrzymałem Towar niezgodny z opisem. Czy regulamin sklepiku sony jest nadrzędny wobec Polskiego prawa?

    Sony Computer Entertainment Europ Header
    Hej Cyprian!

    Zapoznaliśmy się z Twoją prośbą o zwrot zakupu No Man's Sky.

    Wiemy, że w sieci pojawiają się komentarze niektórych graczy wyrażające ich rozczarowanie No Man's Sky, jeżeli chodzi o funkcje dostępne w grze w dniu premiery. Gra ewoluowała i zmieniała się w trakcie tysięcy godzin testów i opinii testerów na temat tego, co działało, a co nie - tak, by dostarczyć najlepsze wrażenia i zabawę w trakcie gry. W trakcie tworzenia tytułu Hello Games podjęło decyzje, które ich zdaniem zapewniłyby najlepsze doświadczenia graczom. No Man's Sky miało być czymś unikatowym, gigantycznym oraz nowatorskim - naszym zdaniem Hello Games osiągnęli swój cel. Zespół developerski pracuje również niesutannie w celu zapewnienia ewolucji gry oraz poszerzenia dostępnych w niej elementów. W związku z powyższym podjęliśmy decyzję o nieodstępowaniu od obowiązującej u nas standardowej polityki zwrotów.

    Zgodnie z obowiązującymi zasadami zwrotów gry, dodatki do nich, przepustki sezonowe oraz dodatkowe pakiety w grach (takie jak np. wirtualna waluta), których pobieranie lub streaming zostały rozpoczęte, nie podlegają zwrotom. Ponieważ No Man's Sky zostało przez Ciebie pobrane, nie dokonamy zwrotu za zakup tej gry.
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  22. Sep 10, 2016
    0
    The game just has nothing after you have been to one planet you've been to them all, there is no reason to play this game other than to be incredibly bored after a couple of hours, Sean Murray spread lies saying the game has unlimited possibility's , no it doesn't you can do the same thing on every planet, and that is all.
  23. Sep 11, 2016
    0
    This review contains spoilers, click expand to view. Game is novel only in that small team made an algorithm generate a boring and repetitive game with interesting generated music.

    What Can't One Do in NO MAN'S SKY?

    Can I keep pets? NO
    Can I breed animals? NO
    Can I build a base? NO
    Can I play with friends? NO
    Can I visit home worlds of advanced alien races or civilizations? NO
    Can I recruit crew members? NO
    Can I keep more than one ship? NO
    Can I sell my ship? NO
    Can I crash my ship? NO
    Can I influence the other races in any way? NO
    Can I craft interesting weapons? NO
    Is the lore behind alien races interesting? NO

    Is NMS a Sandbox? No, you can't really edit or change the world.

    Are there noteworthy random events? No. NMS has no special events. Everything the game is going to do is hard coded. Expect major patches with huge changes to the game engine / platform if there is even a remote possibility of getting any real special events.

    Visual content is generated but the theme is always the same. Every planet looks like a super-saturated overblown colors with a severely limited color pallet. All the NPCs are soulless. All NPC bases look the same. NPC conversations are pathetic.

    All planets have the same gravity. Why? Who would go through all this procedurally generated junk and overlook this.

    Scientist? Pirate? Trader? Explorer? No difference. You have to manage a stupid-small inventory, manually deal with consumables. Oregon Trail had more strategy going for it than this.

    Get to the middle. Yep. That's the goal. Generated a quintillion worlds and the center of it all is the goal.

    Why is space so full of "junk" in this made up universe? There is stuff everywhere. I guess once someone feels content worth looking at is generate-able they just go all in with it.

    No instructions - come into a battle (distress signal), pick a side, no communications, no instructions

    Scanner is useless. You find random strange things. No rhyme or reason as to what gets picked up from space either. Finding things like black holes, space anomalies and space stations is utterly annoying.

    Starships have no purpose.

    Space combat system is very weak. Much prefer Wing Commander I to this No Man's Sky business

    All conversations take a stupid long time to get to the meat. For a repetitive game all time wasting is hugely annoying.

    Upgrade system is horrific. Things can't be moved easily or at all. Things you destroy can't be remade. Items you have and destroy and you don't have the blueprint you can't remake. You can't reverse engineer.

    No scanner enhancements of significance for the ship.

    No notion of a base or a garage. This is totally needed. Also why only allow one ship at a time? Abandoned ships have disappeared on me before I could transfer inventory.

    Mapping system is utterly inferior. Just trying to follow star roads is a painful annoying experience.

    With the level of technology in this game the scanning and mapping system (or utter lack thereof) is idiotic.
    Flying animals defy physics - not possible. Planet temperatures where Nitrogen and CO2 would be frozen can still have "rain". Element system is idiotic. Why even bother with real element names? All the trades, upgrades and finding broken ships are always idiotically close in size and value of the current ship. What really stinks is when you have a 48 slot ships most of the offers have less than 48 if trying to trade up. No hovering. This is horrific. The NPCs are utterly one dimensional. They are empty, shallow and useless. They also talk very slow and it takes forever to burn through talking with them. If you have to restore from a last save to correct a conversation mistake it takes a long, long time. The fact nothing auto-recharges in a world of warp-drives is idiotic. Crime and punishment is stupid. Sentinels are stupid. The black hole shortcuts are not shortcuts. The Atlas path ending is stupid. All the dialogue for the 10 stops and the 11th Atlas stop is hipster idiot drivel The music tries to have "gravitas" and use base to make dumb situations seem cool. The Atlas path has an entity that often looks like an ridiculous Pokémon ball. I would honestly rather re-play Wing Commander I & II than suffer this game. Every planet out of the 18 quintillion has been discovered before and is littered with alien trash. 18 quintillion planets and only 3 (or 4 races including the nameless faceless speechless one dimensional loser character one is portraying). The word list for each language is the same. For anyone completionist or OCD this game would be nightmarish. You can buy plans from Polo that cost up to 2,000,000 and keep getting the same trash plans you already have. And for junk. Also Omega gear is only for a certain few upgrades. Not knowing easily which is best for each system and best not being easy to identify is just foolishness.
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  24. Sep 16, 2016
    0
    Don`t buy, this game is a lie!
    I never see so much lies in a game
    this is the worst game I've ever played
    don`t waste your money on this ****
    burn you money, it will be worth more =]
  25. Oct 12, 2016
    3
    An interesting premise destroyed by weird design decisions. The first few hours of this game are unlike any other experience in gaming - the first time you hop in your ship and leave your planet is magical. It's fun to land on a station for the first time. Meeting your first few NPC aliens is awesome. The graphics aren't spectacular but the art style is great - the colors and design makeAn interesting premise destroyed by weird design decisions. The first few hours of this game are unlike any other experience in gaming - the first time you hop in your ship and leave your planet is magical. It's fun to land on a station for the first time. Meeting your first few NPC aliens is awesome. The graphics aren't spectacular but the art style is great - the colors and design make you feel like you've stepped into an old sci-fi book cover.

    Once you land on your second planet, the magic starts to wear off. Hey, wait, didn't I literally see that EXACT same building on the last planet I was on? Why do all the animals on this new planet look really similar to the animals I saw on my last planet? Wait - I literally saw that exact same plant on the last planet I was on.

    Ten hours into the game, you start to see the game for the repetitive slog it is. There is no point to doing anything - the only reason to upgrade is so that you can get more inventory slots so that you can hold more resources to get more upgrades to get more slots to get more resources to get more upgrades to get more slots....wait. Ostensibly the main thing you're supposed to do is explore, but this is pointless, since there's nothing to discover. The buildings are all the same copy-pasted things you've seen before. The same plants are on nearly every planet you go to. Animals are rarely exciting to discover because they look like Sporesque mishmashes of parts, and you begin to realize that you've seen almost all of the parts on other planets before. Occasionally you find a really awesome planet, you get excited, take a few screenshots, and then realize that wait, there's still nothing to really do here, because there's basically no content in the game.

    The combat is sluggish and uninspired. The UI is worse. Oh, your ship's shields are down. You have plenty of resources with which to charge them again. But wait - you have to open your inventory menu (which doesn't pause, so you're still being shot at during this), manually select your shield module in your inventory, and then select the charge button. The game records your "journey milestones" such as how far you've walked, how many times you've warped, how many ships you've destroyed, etc. However, whenever you get one, a ten to fifteen second long animation plays that inhibits your controls, but doesn't prevent you from taking damage. Oh, you're fighting and you get a milestone? Well screw you, because we're now going to lock your controls while enemies continue to blast you to death. The UI is absolutely terrible, and every element of gameplay in this game feels like it was designed by an artist - because getting the artistic style correct is clearly prioritized over everything else.

    Essentially, everything you do is pointless in this game. If the game were priced at $5-$10, my review would be much different, because none of this would've mattered at that price point. However, this is a $60 full-priced release, and is a total rip-off.

    On top of the game's problems already - the developers either totally overpromised, or blatantly lied about, features that didn't make it into the final game. They have also been almost totally radio silent since a few weeks after release. They still continue to release bug fix patches, but say almost nothing other than patch notes. They clearly don't care about their playerbase.

    Skip this one altogether - save yourself some time and frustration. And at the same time, you can avoid supporting these terrible developers.
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  26. Oct 15, 2016
    0
    this game crashs all the time the jogability its horrible sony lies talking the game dont have a multiplayer but the game have a multiplayer worst game ever
  27. Oct 16, 2016
    1
    Who gave this game good reviews?..... its most likely is Sean Murray the director of hello games, who created a created a great base, but no content in the game worth playing....sell the company to a company who can actually use your idea and make it a actual game worth playing,
  28. Mar 21, 2017
    0
    Nothing less than a fraud.

    Full price for a tech demo that was marketed as something it's not. I have nothing more to say but go to hell Sony and Goodbye games.
  29. Dec 4, 2016
    1
    Started out promising, but nothing materialized from there. In the first ten or fifteen minutes, you do basically all that there is, and longer play times consist of repeating that experience over and over again. I was disappointed. There's not much to do and it gets boring extremely quickly.
  30. Dec 5, 2016
    2
    It starts out a 10 and after about 3 hours it begins an exponential fall from grace, reminiscent of Nixon as Watergate played out. If you pay more than $10 for this game, you've been ripped off.
  31. Feb 3, 2017
    0
    Delet this Delet this Delet this Delet this Delet this Delet this Delet this Delet this Delet this Delet this Delet this Delet this Delet this Delet this Delet this
  32. Mar 14, 2017
    3
    There is simply too much wrong with this game for any updates to make much difference. They have added base-building, vehicles, lack cargo ships but all these just add padding to what is an empty experience. There are huge issues with intuitive controls and settings and you will still spend most of your time looking for resources. That is the vast majority of the game - looking forThere is simply too much wrong with this game for any updates to make much difference. They have added base-building, vehicles, lack cargo ships but all these just add padding to what is an empty experience. There are huge issues with intuitive controls and settings and you will still spend most of your time looking for resources. That is the vast majority of the game - looking for resources. Add to this the creatures you are supposed to be interested in exploring - the first few new ones I saw I was impressed by, it was unexpected and it felt new. After your tenth planet it feels very stale. The aliens are randomly generated and it shows - they don't look in anyway normal but like a collection of random parts of other animals stitched together (which is what they are to be fair). It is impossible for me to recommend this game which died for me after less than 10 hours gameplay - the new updates have not inspired a change in opinion because they cannot make up for what is the key flaw of the game - a lack of interesting things to actually do. It has a nivelty factor that keeps you engaged at first - but this fades, and when this fades so to does any sort of desire to play the game, Expand
  33. Aug 11, 2016
    0
    It's genuinely not very good. I have extreme buyer's remorse. The trailers looked awesome; unfortunately the game is supremely boring. It really is like an interactive screensaver.

    I managed to spend 30 minutes on it before getting so bored that I had to turn it off. This is a new record for any PS4 game of mine. And I'm a guy who *likes* slow burners. My only hope is that they
    It's genuinely not very good. I have extreme buyer's remorse. The trailers looked awesome; unfortunately the game is supremely boring. It really is like an interactive screensaver.

    I managed to spend 30 minutes on it before getting so bored that I had to turn it off. This is a new record for any PS4 game of mine. And I'm a guy who *likes* slow burners.

    My only hope is that they release some game-changing patches along the way. The universe is just so empty and repetitive. Sure, you get different animals on each planet - but they all just stand there doing the same thing. There's no realness to them, there's absolutely nothing surprising about each new planet besides cosmetic features.
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  34. Aug 15, 2016
    4
    I played for more than 15 hours, trying to convince myself this game was everything I expected it to be. I kept pushing forward, making me believe I was playing what was promised to me. The hype was real and so was my disappointment.

    No Man's Sky is an INCREDIBLE game and a true achievement in gaming. It's a hallmark, it's history, it's gigantic, ambitious, glorious, miraculous in its
    I played for more than 15 hours, trying to convince myself this game was everything I expected it to be. I kept pushing forward, making me believe I was playing what was promised to me. The hype was real and so was my disappointment.

    No Man's Sky is an INCREDIBLE game and a true achievement in gaming. It's a hallmark, it's history, it's gigantic, ambitious, glorious, miraculous in its scope. It's just NOT the game we were promised. And it pains me to admit that.

    My initial reaction was... WOW, this game is incredible. But after hours and hours playing, it was clear that this game is ocean wide and puddle deep. There is just not much to do. No quest, no sidequests, not much of a lore. Just endlessly wandering around, gathering materials, trying to upgrade stuff while you juggle your inventory slots. It gets so, so incredibly boring it's a shame. Basically this is a game about mining materials, managing inventory and walking/flying around from planet to planet until you reach the ultimate goal: "the center of the galaxy".

    The game just has no purpose, no point and it saddens me to say that it got old really fast. It's a shame. If they had thrown in a decent story and some sidequests to keep us moving forward, this could've been one of the greatest games ever made. As of now, it's a space-mining simulator.
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  35. Aug 13, 2016
    0
    I have to commend Hello Games marketing team at building so much hype for a game that is ultimately one of the most boring, repetitive, uninspiring games of 2016.

    I find it amazing that there are still 'reviews' out there suggesting this game is 'good' and enjoyable. It's not. If you want to see a game that poorly developed, look here - you've found it.

    Avoid at all costs.
  36. Aug 12, 2016
    3
    I will write this as fairly as I can,

    The game, while amazing to look at and grand in scale, is nothing more than a glorified walking simulator, and even then it doesn't have the gripping story of something like Gone Home or Dear Esther, it instead places a terrible survival aspect and you'll spend far far too long of your game time filling up certain parts of your ship. The game,
    I will write this as fairly as I can,

    The game, while amazing to look at and grand in scale, is nothing more than a glorified walking simulator, and even then it doesn't have the gripping story of something like Gone Home or Dear Esther, it instead places a terrible survival aspect and you'll spend far far too long of your game time filling up certain parts of your ship.

    The game, when first begun will make you feel incredible, I was alone on this planet no one else had yet been on, everything was there for me to find and it was incredible - I spent a few hours running around naming new species that I found and plants and the such

    Incredibly, it was once I set off in to space I realized how poor this game really was, I eagerly jetted to my next planet and traded some resources at a local space station, I landed on my next planet excited by what I'd find, it was here that it went downhill.

    I quickly realised that while everything looked different, (it was snowy instead of sandy) there was so little to do, I wondered around naming animals that looked pretty much the same, naming plants that looked EXACTLY the same using a rubbish mining laser to slowly get enough resource to fly to the next planet.

    I have played this game for 12 hours or so and visited over 50 planets, but they all just feel the same - sure it's cool finding a large animal and naming it, but most of the animals look the same, the environments are pretty much the same besides some weather and color change and the game offers no progression, the combat is the dullest thing I've ever experienced, the story is a mess and I don't really care for it at all.

    I'm sure you'll say "It's about exploration" and I agree, but unfortunately, even that loses its novelty extremely fast, I spent a third of my playtime in the inventory trying to figure out how to build useless crap that would help my mining laser cool down a bit faster.
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  37. Aug 11, 2016
    2
    The gameplay is shallow and lackluster. You feel like this is a game currently in the alpha stage, because there's nothing to do. You buy a space exploration game, but you get a spectator mode for a randomly generated galaxy. For some reason it's always online, but as people recently figured out, you can't interact with other players or even see them for that matter. Also maybe it's timeThe gameplay is shallow and lackluster. You feel like this is a game currently in the alpha stage, because there's nothing to do. You buy a space exploration game, but you get a spectator mode for a randomly generated galaxy. For some reason it's always online, but as people recently figured out, you can't interact with other players or even see them for that matter. Also maybe it's time to stop over-estimating yourself. Slapping on a 60€ price for an indie game and expecting people to buy it, is simply absurd. Though the problem is not with the price itself, because that's how much triple A games cost. The problem is that this game isn't even half of an AAA game, that costs as much as this. Overall it's a mediocre game, that was killed by the overhype it created. I don't care how many quintillion planets there are, the game gets stale and boring after a few hours. Expand
  38. Aug 12, 2016
    2
    Yes, I am totally aware that this is an exploration game. One whereby you explore millions, upon millions of planets with the mission to get to the centre of the universe.

    Hello Games said as much with Sean Murray saying "We can't tell you much but the idea is to explore the universe, obtain resources and get to the centre" You arrive on the first planet with the idea to explore, try
    Yes, I am totally aware that this is an exploration game. One whereby you explore millions, upon millions of planets with the mission to get to the centre of the universe.

    Hello Games said as much with Sean Murray saying "We can't tell you much but the idea is to explore the universe, obtain resources and get to the centre"

    You arrive on the first planet with the idea to explore, try and find resources, refuel your ship and your suits' systems, trade with NPC's and move on.

    That's it. That is all you do. Nothing happens around you. Absolutely nothing.

    There's a huge universe of planets with systems, trade routes, space stations and stations on the ground but nothing happens. Literally you are the only sentient being who has any kind of presence in the game world and as such it is all smoke and very, very boring mirrors after a while.

    Sean Murray said "We can't tell you much but the idea is to explore the universe, obtain resources and get to the centre". Well, that pretty much sums up the whole thing. There is nothing extra, no extra objectives, no alliances to maintain, no consequences of your actions, no proper trade to be had.

    You just find stuff, sell it and then move along. By the Gods it's a boring existence!
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  39. Aug 17, 2016
    3
    So much potential, so much disappointment. This game is really just not fun or interesting. After just a few hours in, you've seen and done pretty much all there is to see and do. The devs over-promised, and massively underdelivered.

    The worst part? The little bit of content which made it to release is *just not that good.*
  40. Aug 24, 2016
    0
    Even with a Day 1 Patch, this game is still in what I believe to be, Alpha Testing. The game would stop saving after so many hours of playing (even after power cycling the PS4) and would even crash more often than not. After 2 weeks I have encountered over 25 crashes. For a console with only one configuration, this is unacceptable, for a PC it would be OK. Even after the second patch, sameEven with a Day 1 Patch, this game is still in what I believe to be, Alpha Testing. The game would stop saving after so many hours of playing (even after power cycling the PS4) and would even crash more often than not. After 2 weeks I have encountered over 25 crashes. For a console with only one configuration, this is unacceptable, for a PC it would be OK. Even after the second patch, same thing. Maybe they were coding the PS4 version for the newer model coming out and forgot to check for bugs in the original configuration. The newest patch fixed the save issues (although now it saves the game under both save game slots) and it still crashes. On top of that there are still bugs that are common and annoying and have been talked about for days. The game play is not really an issue, although I just gave up because I am not close to the center and have maxed out on everything long ago. It is worth a 2 week rental or PS+ giveaway. Expand
  41. Aug 17, 2016
    3
    We are at the point, where the official video shown (Steam, GoG) as a gameplay is completely different, than the actual game. I say again, the video you may see as "actual gameplay footage" is not the same as the product you pay for. The game is missing 100s of gameplay elements and functions, which were told and shown in official demonstration videos throughout 3 years of development. TheWe are at the point, where the official video shown (Steam, GoG) as a gameplay is completely different, than the actual game. I say again, the video you may see as "actual gameplay footage" is not the same as the product you pay for. The game is missing 100s of gameplay elements and functions, which were told and shown in official demonstration videos throughout 3 years of development. The actual game is full of bugs and glitches and poor performance even on the best machines. Here is the shocker: Whatever you will do in the first half hour in the game, is what you will do for the rest of the game. You mine minerals. There is hardly any fighting and the space flight itself is so hand holding, that you just won't feel like you travel anywhere, beside a different colored space with different colored planet. In the game, it becomes obvious, that at least 70% of the content is missing, there is hardly any meaningful interactions with any alien races, beside trying to win their approval by solving puzzles or giving them minerals. And even if you get on their good side, there isn't much benefit, beside perhaps better prices. But what's the point, if your entire gameplay is about is just mining and doing the same things a thousand times over and over for no end? Expand
  42. Aug 12, 2016
    0
    This is a case of a game that is long on potential, and short on carry through.

    No Man's Sky Plays like a 3D version of Starbound... except No Man's Sky lacks the charm and depth present in its 2D analogue. That's not to say that No Man's Sky has no unique features of its own... the ability to fly through various solar systems documenting various plants and animals does have an
    This is a case of a game that is long on potential, and short on carry through.

    No Man's Sky Plays like a 3D version of Starbound... except No Man's Sky lacks the charm and depth present in its 2D analogue.

    That's not to say that No Man's Sky has no unique features of its own... the ability to fly through various solar systems documenting various plants and animals does have an almost exploratory feel. However, the worlds and terrain quickly become noticeably formulaic... often lacking real differentiation from worlds already visited. The slight cosmetic changes do little to add depth to what is largely a fairly lackluster game.

    The gameplay is a bit worse off in being formulaic... and there's precious little actual gameplay variety. Almost everything is geared toward gathering resources to upgrade technology, and repeat the cycle.

    While that style of gameplay isn't necessarily bad, it’s certainly not worth the $60 price tag attached to the game... even with the nebulous promises of expanded gameplay.

    In essence, SOE and Hello Games expect this $60 dollar game to be embraced in similar vein to early-access games... hoping that an already rocky launch will be overlooked, and potential customers will salivate at what might be, rather than what is.

    Ultimately, it's the price tag the heavily brings down this game's score. It should have been priced more consistently with other early-access games... say $20 - $30 could be reasonable for a game that is, by all appearances, incomplete.
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  43. Aug 22, 2016
    0
    the devs did one thing right they lied to us and laughed I am truly pissed off on how there showing off a different game in trailers then what you can buy the devs better come out with a apology or there's going to be hell for them later on
  44. Aug 15, 2016
    3
    To call No Man's Sky an over hyped game would be a vast understatement,even months before it's eventual release this game was getting praise from everybody from Steven Colbert to Time magazine were promoting this game to be the next quantum leap in video games.

    So,how does the game itself stack up to the mountains of media attention and fanfare? Well, not very well,Basically to put
    To call No Man's Sky an over hyped game would be a vast understatement,even months before it's eventual release this game was getting praise from everybody from Steven Colbert to Time magazine were promoting this game to be the next quantum leap in video games.

    So,how does the game itself stack up to the mountains of media attention and fanfare? Well, not very well,Basically to put things into simple terms, No Man's Sky is just another game in the ever cancerous bandwagon of survival crafting games that keep being shat onto the market by lazy developers, only difference is that this game takes place IN SPACE.

    Hell, i could just end the review there but since there are far more issues and frankly you will probably see this game on my list of "top 10 worst games of 2016" list i'm just going to cut the **** and start my review.

    Problems:
    1.Inventory UI looks like crap (not the worst i've seen,but i have seen much better)

    2.Weapons energy gets depleted way too fast (hope you have a good cave to hide in because the start weapon is downright pathetic)

    3.The game performs like **** (if you are going to delay the game for months,than it better **** work good at launch, i've heard everything from framerate dips while idling to the game just flat out not starting at all without crashing)

    4.the progression is sooo slow (the amount of grinding for resources in this game is downright **** atrocius and here it just seems like the developers made it this way just to squeeze more time out of your hands)

    5.the overall gameplay (at the very least in singleplayer) is extremely repetitive and boring

    I swear,this is starting to remind me of another overhyped space FPA game (Destiny)

    6.There are features that are just flat out missing (ability to name your own planets,multiplayer and co-op exploration)

    7.The price,oh yea did i forget to say that this all 60 **** dollars and the fact that this game took 2 years to develop

    In total the game just seems very desolate and unfinished,it feels like some **** i would see on Steam Early Access for free
    and while some of the performance issues will probably be fixed in the future (hopefully) and Hello Games has stated that Multiplayer will be added later on it still doesn't excuse this game for being not only a huge let down but also a complete snoozefest.

    My advice would be to wait until the game gets cheap,verrry cheap before buying it.

    overall rating 3/10
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  45. Aug 19, 2016
    4
    Just another overhyped game as usual. It's unfortunate, because I really wanted to like this game, but I just got so bored after a few hours. The game had a great concept, but unfortunately falls short in execution. Yeah, it's fun for the first few hours, but soon after, the repetitiveness got so bad, I couldn't play anymore. When 95 percent of the gameplay is resource collecting...well,Just another overhyped game as usual. It's unfortunate, because I really wanted to like this game, but I just got so bored after a few hours. The game had a great concept, but unfortunately falls short in execution. Yeah, it's fun for the first few hours, but soon after, the repetitiveness got so bad, I couldn't play anymore. When 95 percent of the gameplay is resource collecting...well, the game is just flat out boring. The whole procedurally generated environments and such is both good and bad. I mean, if you're lucky, you could end up on some really cool planets and see some cool animals and stuff, but then maybe you'll just get a bunch of boring planets like I did, with nothing cool half the time, which made the game for me stale and empty. The fact that this game had no story, just a general objective of trying to reach the center of the universe, which could take who knows how long, was a turn-off for me as well. Maybe if the journey getting there was a little more exciting, then I would see this game differently. I'm not trying to be so pessimistic, but I think we were all promised something that we never actually got. In my opinion, this game is not worth your $60. Expand
  46. Dbo
    Aug 19, 2016
    0
    No mans sky is a boring piece o crap game. 60 dollars are you kidding me what a fricking joke! Shawn Murray should be arrested for his lies!! He decieved everyone until the very end
  47. Aug 26, 2016
    0
    An utter ****ing lie and disappointment. Not since Halo 5 has a game's marketing been so full of lies and full of **** I urge everyone not to buy this game. Do not support this ****
  48. Aug 14, 2016
    3
    Most games have honeymoon periods before they drop off and the flaws begin to set in. No Man's Sky wasn't even courteous enough to give me this. Fundamental flaws plague this game every step of the way. Mouse flight is horrible. Controller flight is horrible. I immediately avoid all flight combat as quickly as I can because of how terrible flight is. On foot shooting is lifeless. Point inMost games have honeymoon periods before they drop off and the flaws begin to set in. No Man's Sky wasn't even courteous enough to give me this. Fundamental flaws plague this game every step of the way. Mouse flight is horrible. Controller flight is horrible. I immediately avoid all flight combat as quickly as I can because of how terrible flight is. On foot shooting is lifeless. Point in a direction and your shots auto home to your enemies. Crafting is annoying to understand at first and then horribly tedious to use once you figure it out. Creatures and sentinels spawn in magically after you are a specific distance away. You can kill thousands of them (both) and they'll keep respawning in the same area.

    However the worst part of the game is the exploration. This is what the game is being sold on. Exploration. There's nothing to explore. Every cave is the same. Every ocean is the same. Every outpost, every space station, every radio relay, the same. Creature generation is terrible. I've seen the same crab on about 10 planets already with a slightly different head. Graphically the game is horrible. Bland textures just about everywhere, even on highest settings. Pop in plagues this game. They tried to remedy it with what could be perceived as a powerpoint presentation transitional effect, but it just look ugly.

    It's very rare that I would consider a functioning game as being below average, but this game doesn't even warrant a 5/10.
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  49. Aug 17, 2016
    4
    As I sit here writing this my game has now crashed for probably about the 15th time and I put down the controller. When I went to work the first day after playing No Man's Sky I gave it a resounding 8/10. I'll admit I was one of those who bought into the hype but I severely scaled back my expectations right before the game came out after the reports from Dameon who bought the game earlyAs I sit here writing this my game has now crashed for probably about the 15th time and I put down the controller. When I went to work the first day after playing No Man's Sky I gave it a resounding 8/10. I'll admit I was one of those who bought into the hype but I severely scaled back my expectations right before the game came out after the reports from Dameon who bought the game early for 1300 bucks. Despite a hefty day one update he was still mostly dead on accurate. But after experiencing semi frequent crashes (Btw of the 3 friends I have who play this all of their games have crashed numerous times. One of them can't even get in the game the last two times so he stopped trying until a patch is finished.), lazy building/resourse modeling, unengaging gameplay that requires you to be sitting pointed at rocks and other resources (which all look exactly the same) for hours on end, and endless weak instances of getting attacked by the same two enemy types (Pirates and sentinals) for the entire game. I have now landed at a 4. For a game that seemed to have endless imagination, Hello Games managed to put almost no imagination into a story or purpose behind all of this monotonous crap. I've logged probably about 40 hours into this game btw. I held on hoping that as the story unfolded and my gear was upgraded I'd be treated to a more pleasurable gaming experience, but the enjoyment never game. I found myself sick of landing on the same types of planets over and over again, disappointed with the thrown together piles of body parts they called creatures, and annoyed with the constant need to find resources to continue on my journey. I set my sights on one thing in the end, reaching the center of the galaxy. Boom I started blasting off flying from planet cluster to planet cluster hoping for an epic finish to what has been a lackluster journey. After 40 hours of total gameplay I seem to be no where near a finish to this game which sucks cause its hard to want to finish. Why 15 Quintilian?? If your going to just lie or being incredibly vague about the multiplayer aspect of the game, at least give people the satisfaction of saying, "Oh hey someone named this planet already. Wow that's hilarious. Great Job Hello Games!!" But pretty much no ones said that. Cause when this shotty games connection to the network is actually active you don't see dick from other people. Not a planet, definitely not a creature, and not even a system. This game is so big to the point where it removes the "moments" Sean Murray blabbed about for months leading up to the game. After 40 hours I'd expect to see at least a planet named by someone....but every planet I've found so far I've discovered. Seems to kinda defeat the purpose don't you think? But I could forgive all the multiplayer bs, the lazy modeling, and the complete lack of a compelling story if the game was just fun, but to say it is would be an outright lie. Sloppy controls to the combat make it hard to enjoy which leaves mining resources and looking at procedurally generated planets as the only real enjoyment factor to this game. The only reason its not lower than a 4 is occasionally I would land on a planet and look out over a field of blue grass and be like "Yup this is the only thing that makes this journey worth it". But without more even that seems to fall flat on its face. So I leave you with this question folks. If you were to buy a brand new Tesla automobile with the latest technology in electric vehicles and it ran like absolute crap, would you consider it a good car just because the technology was so advanced? No. You wouldn't. Because people don't buy cars just to look at them. They buy for the ride. No Man's Sky has deprived me of the thrill of the ride while charging me for a cutting edge sports car. I don't think we should praise using new technology badly just because there was new technology at play. Expand
  50. Aug 21, 2016
    0
    Lies lies lies, I believed the hype this game is a bunch of repetitive mining, Sure there are tons of cool worlds to explore, but thats it. i sat and played once to 6 hours and i was disgusted, the next time i decided to give it one more chance 4 hours later i deleted it from my hardrive. Id rather play rebel galaxy then this piece of smoking poop.
  51. Aug 24, 2016
    0
    The sole promise of endlessly exploring 18 quintillion planets is what convinced me to purchase No Man's Sky nearly three years ago when I viewed the announcement trailer. And I'll admit, I promptly jumped aboard the hype train and remained insanely excited until the game's release. Needless to say, It was a very, very long three year wait for me. I've now played the game for over 30+The sole promise of endlessly exploring 18 quintillion planets is what convinced me to purchase No Man's Sky nearly three years ago when I viewed the announcement trailer. And I'll admit, I promptly jumped aboard the hype train and remained insanely excited until the game's release. Needless to say, It was a very, very long three year wait for me. I've now played the game for over 30+ hours, and it breaks my heart to admit this...I'm utterly devastated.
    My disappointment didn't immediately set in. Actually, from the first moment I blasted off a planet and entered the vastness of space, I was awestruck. I had many enjoyable hours from that point on. But eventually, around the 20+ hour mark I realized something I didn't want to admit, No Man's Sky was a lemon. At first, just like its automotive equivalent, it runs smoothly, and looks great. But then, slowly but surely, the game began to reveal its flaws. The frame rate dips became more noticeable and I was experiencing so many system crashes that I had to modify my play style to accommodate. Yes, you can explore an infinite amount of planets, but the whole affair is incredibly dull and repetitive. But I was still having a decent time, even if it had evolved into a material collecting grind fest so I could blast from one planet to the next. in an attempt to discover something new. I enjoyed the occasional beautiful vistas, and documenting the weird animals. But I began to wonder, when will I discover a utopian planet akin to the one in the E3 announcement trailer that had been featured so heavily? Why couldn't I find the massive creatures I'd seen in the previews? Furthermore, after hours, and hours of gameplay, why can't I find anything in this game that has the aesthetic appeal to what was featured on the Colbert Show just a few months ago? Well friends, that game doesn't currently exist. Sean Murray and Hello Games duped me, and they duped me good.
    There are so many amazing gameplay elements that Murray talked about over the years that have been severely dumbed-down, or cut from the game altogether. This isn't simply my opinion. (Angry Joe's video review is a great source to view missing game elements) This isn't the game I was sold on, this isn't the No Man's Sky I was promised. I believe, or at least hope Murray and Hello Games originally intended to create an incredible product. But either the budget/technology just wasn't there to see their vision through, or they were pressured by Sony to release a half baked product, and improve it over time through patches and DLC. Or maybe, just plainly and simply, Murray is a lying fraud.
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  52. Aug 26, 2016
    0
    Terrible! This game just can’t cost 60 dollars. I can’t believe how Hello Games could make such a disappointing, boring project that you can’t even call a video game. All the game play is about searching for resources that you don’t like because it’s boring but Sean Murray thinks it’s interesting. When you’ll see the ending the only thing you’re going to do is close the game and delete it.Terrible! This game just can’t cost 60 dollars. I can’t believe how Hello Games could make such a disappointing, boring project that you can’t even call a video game. All the game play is about searching for resources that you don’t like because it’s boring but Sean Murray thinks it’s interesting. When you’ll see the ending the only thing you’re going to do is close the game and delete it. I wasted 60 dollars on this game and all in all I have to say it’s one of the worst video games I’ve ever seen consider the price and the lies. Expand
  53. Aug 26, 2016
    4
    Huge disappointment. Too many unforgivable weaknesses that spoil some (too few) great features.
    Empty, repetitive, PASSIVE, unoriginal, RANDOM... It doesn't work at all sorry and NMS is nothing more than a tech demo.
  54. Aug 23, 2016
    3
    Welp, I had to change my rating. I could stomach all the promised missing features. I could stomach paying $60 for a $20 early access game. What I couldn't stomach was having the game lie to me. Everything about the game leads you to believe that when you reach the end all your hard work will have a reward. But when you get there? Nothing, just nothing. It's worse than a bad ending. Even aWelp, I had to change my rating. I could stomach all the promised missing features. I could stomach paying $60 for a $20 early access game. What I couldn't stomach was having the game lie to me. Everything about the game leads you to believe that when you reach the end all your hard work will have a reward. But when you get there? Nothing, just nothing. It's worse than a bad ending. Even a bad ending would have left me feeling like I achieved something. Like all my effort had a purpose. But instead, there's no ending at all. I'm exceptionally disappointed. Expand
  55. Aug 27, 2016
    2
    There just isn't a game here. You get about eight hours of entertainment before you realize there's nothing to do. Even with limitless exploration, there's almost nothing to explore. It's all the same. Maybe if they put back everything they took out, it would be worth it. This is a $10 game at best.
  56. Aug 11, 2016
    1
    Nothing more than a chore to play, micro managing everything. I did not expect such a shallow game for the money, i never want to see another fat lizard alien holding an iPad ever again. I regret buying this game.
  57. Aug 24, 2016
    2
    My review… of No man sky, well really, the games media defence force. 2/10

    I am sick to death of insecure games media fanbots, post NMS launch, telling us their offensive judgments on how NMS critics don't have enough imaginations, or they expected too much, or wanted perfection, or they wanted more then whats possible....offending unsatisfied gamers by treating them as unreasonable,
    My review… of No man sky, well really, the games media defence force. 2/10

    I am sick to death of insecure games media fanbots, post NMS launch, telling us their offensive judgments on how NMS critics don't have enough imaginations, or they expected too much, or wanted perfection, or they wanted more then whats possible....offending unsatisfied gamers by treating them as unreasonable, having impossible expectations, or are just naive. Blaming gamers instead of the game.

    The NMS defence force has been in overdrive telling every one how wrong they are. Employing counter-criticism pieces as a desperate act to publicly react against strong criticism of No Man's Sky, treating its critics as unreasonable and unreliable.
    They are Making comments acknowledging the games problems, but are coming off as an insincere. Making an obligation of acknowledging NMS problems, but making that point merely in passing, hoping to not return. And then go straight into slamming its critics as unreasonable.

    There has been a growing divide between media reviewers and gamers unsatisfied with a lot of games , and No Man's Sky has really brought it to ahead. The counter-criticism by the media has strongly demonstrated this divide more than ever before. Smug, entitled, insider, know nothing know it all's, telling everyone how wrong they are, deliberately antagonising and widening that gap.

    I am directly asking those judgementalists, what were MY expectations for NMS, what is the limit of my imagination, and how that effected my NMS experience ? Can't do it, of course you can't. No one Can. So those positions are ridiculous arguments. And they are offensive.
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  58. Aug 12, 2016
    1
    A mile wide and and inch deep. The colours are great the graphics not so much. In fact the character models look like they have been made in a high school project. I appreciate the maths to randomly generate stuff...clever. But randomly generated rubbish is still rubbish. I was over this after 3 hours. Bored of sheer repetition and just bad gameplay mechanics. Played a further 15A mile wide and and inch deep. The colours are great the graphics not so much. In fact the character models look like they have been made in a high school project. I appreciate the maths to randomly generate stuff...clever. But randomly generated rubbish is still rubbish. I was over this after 3 hours. Bored of sheer repetition and just bad gameplay mechanics. Played a further 15 hours...just to get my money's worth. This game should be free on PSN not a full price title. Do not buy this full price. You will be disappointed Expand
  59. Aug 27, 2016
    0
    Sean Murray hyped up the game with fake promises and lies turning the real no man sky game into something that is not. The whole universe is lifeless. You see critters and fake flying ships and 1 npc in every space station and bunker then its just you. Thats it.
    The whole game you are only harvesting,micro managing the inventory, change into bigger ship with bigger inventory space. Repeat
    Sean Murray hyped up the game with fake promises and lies turning the real no man sky game into something that is not. The whole universe is lifeless. You see critters and fake flying ships and 1 npc in every space station and bunker then its just you. Thats it.
    The whole game you are only harvesting,micro managing the inventory, change into bigger ship with bigger inventory space. Repeat x1000 times. Repetitive, boring, shallow gameplay.
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  60. Aug 28, 2016
    0
    No multiplayer.
    No mountains.
    No deep caves.
    No deep sea exploration.
    No forests.
    No customizable FOV.
    No challenge.
    No interesting NPC.
    No story.
    No ending.
  61. Mar 22, 2018
    4
    Came back to re review after patches and I gotta say. It was never gonna be good. It was over promised and too ambitious for a small company and yeah, Sony pushed them hard and we all kinda go caught up in it. I feel bad for the team and i feel for the people like myself who bought and tried to defend it because it came from a small team. One day I hope to get a truly great experienceCame back to re review after patches and I gotta say. It was never gonna be good. It was over promised and too ambitious for a small company and yeah, Sony pushed them hard and we all kinda go caught up in it. I feel bad for the team and i feel for the people like myself who bought and tried to defend it because it came from a small team. One day I hope to get a truly great experience like what was promised prior to this games release. Expand
  62. Aug 13, 2016
    0
    Just another tech demo or unreleased piece of crap that they think you'll buy for a fully-fledged game. Disappointing. Boring. And utterly not worth the 60$ you'll be paying for. I know I regretted it.
  63. Aug 13, 2016
    3
    Great potentials flushed down the drain.
    This game is in desperate need of any kind of enjoyable game mechanics. There is not a single enjoyable type of interaction with anyone or anything in this game. There sure could have been. I can imagine plenty on top of my head, how about animals that actually do anything? The only thing the animals will do is either stare at you, or give you a
    Great potentials flushed down the drain.
    This game is in desperate need of any kind of enjoyable game mechanics. There is not a single enjoyable type of interaction with anyone or anything in this game. There sure could have been. I can imagine plenty on top of my head, how about animals that actually do anything? The only thing the animals will do is either stare at you, or give you a boring melee attack. How about an animal that spit fire, or shoot lightning bolts at you. Or a gigantic bird you could ride. Anything really. The aliens in the game dont do anything either, they dont even walk around for christ sake. They just sit in the outpost waiting to blurt random text at you. The combat with the sentinels are extremly lame and unsatisfying. There could also have been some other cool interaction included with NPCs, like training them to help you gather resources for example. Or breed animals, crossing different kinds to make new cool animals. Maybe there could have been things the alien could have done with the animals? Etc etc. Forget all of that, the animals dont even have proper collison-boxes to stop you from jetpacking right through them. The combat system in space is extremly simplistic and boring, no strategies like placing a mine or upgrading your ship to be much more suited for air fight than your opponents etc. Just aim and shoot and hope your shield dosent run out. There is never any reason to visit anything, leaving you with the feeling that no planet is really important to visit. They coud have made it so some planets had a really worthwhile thing getting but it was well protected, but nope. You will get bored with this games gameplay loop, which is basically mine this item at planet A so you can go to planet B and then warp to next solarsystem closer to the centre, in like maximum 5 hours. There is no multiplayer component to enjoy either, except maybe read what some user named an animal to on a planet. No way for you to build anything on any of the planets, to leave some kind of mark. And even if there was, how is going to find your remote planet? Probably no one. I bet this game will be just as lonely and deserted as its game universe is in 2-4 months from now. Im seriously doubting that hellogame can even save this game with patches as is now, as there is just so much lacking in this game.
    Buy something else...
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  64. Aug 21, 2016
    3
    I was never caught up in the hype for No Man's Sky, but one of my friends suggested I get it on launch so we could play together. I was excited, and when I started the game up, I enjoyed the first couple of hours, I explored my star system (all 2 planets and one moon). The issue is, that it started to falter once I reached my second star system, seeing nearly identical planets and poorlyI was never caught up in the hype for No Man's Sky, but one of my friends suggested I get it on launch so we could play together. I was excited, and when I started the game up, I enjoyed the first couple of hours, I explored my star system (all 2 planets and one moon). The issue is, that it started to falter once I reached my second star system, seeing nearly identical planets and poorly designed animals on said planets, it made me realize that the lack of genuine diversity and the reliance on procedural generation were the games biggest issues, it seems underdeveloped. There were only a few things to do in the game, for example shooting animals is punished and doing most anything else is purely dull, ironically I'm saying this as someone that likes boring work games (i.e. Papers Please). The language learning was dull and felt pointless, as most of the words you learn never show up in standard conversation. The game may be almost infinite in size, but it's absolutely shallow in design, showing a complete reliance on the procedural generation and providing one of the most forgettable experiences I've ever had with a game. I wouldn't recommend it, even as a case study for poor game design as it is not deep enough to really get any analysis out of, and is honestly only worth looking at for its almost deceptive advertising, including references to the seemingly non-existent multiplayer, the claim that you could land on comets and the actual well put together animals. Ignore this game, it is not worth your time, invest your time and money in other space sims on PC. Expand
  65. Aug 25, 2016
    4
    No Man's Sky - the first couple hours I enjoyed.
    No Man's Lie - before I started to wonder where all the missing features were that Sean Murray said were in the game.
    No Man's Cry - by the time I had reached the next system of planets everything dull planet becomes the same.
    No Man Don't Buy - I wouldn't call it a game, more like a tech demo that crashes a lot.
  66. Aug 29, 2016
    2
    If you want to pay $60 dollars for a game that runs terribly, has at most 5 hours of interesting content, an inventory system worse than Destiny's, combat worse than Minecraft's, numerous bugs/glitches, an insulting ending, and a developer that won't address the fact that they lied to everybody, then you should buy this game.
  67. Aug 31, 2016
    1
    After few hours of playing it starts to be extremely repetitive and boring. A big disappointment. Maybe the developers will further expand the game, but to make this game funny will be extremely difficult.
  68. Aug 15, 2016
    1
    Commonly hit soft lock bug with the preorder ship locking me out of the main quest. Took me a solid 4 hours of trying random / reddit searching to progress the game.
  69. Aug 15, 2016
    2
    There's a certain hypnotic compulsion to keep wandering around, like the first hours in Minecraft when all your'e doing is mining. Then you realize that nothing really is changing. It's the same old on every planet and after a while they all look the same. Basically Progress Quest with a nicer skin. The PS4 interface is pretty mediocre. Starship combat is extremely difficult due to theThere's a certain hypnotic compulsion to keep wandering around, like the first hours in Minecraft when all your'e doing is mining. Then you realize that nothing really is changing. It's the same old on every planet and after a while they all look the same. Basically Progress Quest with a nicer skin. The PS4 interface is pretty mediocre. Starship combat is extremely difficult due to the interface and there are odd choices like changing the "shoot" button from the R2 trigger to the X depending on whether you're on land or in space. Expand
  70. Aug 15, 2016
    3
    Crashes constantly, is mind numbingly boring after your first few planets, survival elements include refilling a bar with fuel every so often. Bugs are aplenty, some of which are game breaking. And the ending once you reach the centre of the galaxy, is they break all your stuff and stick you back on a random planet to do it all over again. Absolute rubbish that represents everything wrongCrashes constantly, is mind numbingly boring after your first few planets, survival elements include refilling a bar with fuel every so often. Bugs are aplenty, some of which are game breaking. And the ending once you reach the centre of the galaxy, is they break all your stuff and stick you back on a random planet to do it all over again. Absolute rubbish that represents everything wrong with AAA gaming today.

    Do not buy this game.
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  71. Aug 22, 2016
    1
    This review contains spoilers, click expand to view. This game is so incredible BOOOOOOOOOOOORING!
    and repetitive as hell, not to mention his pokemon graphic view
    this is not a game worth 60$, his price should be 5$ and developers of this game should beg you 2 days to buy it!
    I'M SO DISAPPOINTING OF THIS GAME :(
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  72. May 15, 2018
    4
    I had a great time for the first few hours of the game. I enjoyed the style, music, and variety in planets. That's until the facade disappeared and it became a repetitive grind fest.
  73. Aug 23, 2016
    1
    Should be titled as No Man's Lie. Everything that was suppose to make this game epic was never delivered. Go through all the interviews with the devs and the promises they made. You'll see none of that is in the finished product.
  74. Aug 12, 2016
    1
    I registered an account so that I could register a review.

    If this were a $20 game, it'd be pretty strong.

    As a $60 game, it's a $20 game masquerading as a AAA $60 title. It's repetitive and boring. It benefitted tremendously from some really exceptional trailer design that portrayed it as something it simply isn't. It's empty, vapid, dull, annoying...ugh, I wish I hadn't bought this.
  75. Aug 13, 2016
    3
    Actually a rather boring game. Would work well as a screen saver, or a beautiful time-waster for loading screens, but as a AAA game it's not very good. RNG will usually fail relative intentional craft, and that completely happens here. Planets are largely the same, which is not what you would want from this kind of game - you'd want variety.
  76. Aug 15, 2016
    1
    I like many others was captivated my the promise of the initial trailer. This was going to be a game changer, something we'd still he talking about in twenty years. So imagine my dissapointent after one hour of playing when i realised the game had nothing to offer.

    Big games are nothing new, hell i remember "lords of midnight" on the ZX spectrum in the 80's with its 150000 screens or
    I like many others was captivated my the promise of the initial trailer. This was going to be a game changer, something we'd still he talking about in twenty years. So imagine my dissapointent after one hour of playing when i realised the game had nothing to offer.

    Big games are nothing new, hell i remember "lords of midnight" on the ZX spectrum in the 80's with its 150000 screens or so. Thats was a technical masterpiece as well, but heres where hello games have royally screwed the pooch, that game was fun, engaging, stirred your senses, all the things nms doesnt do.

    save your souls, for this game has none...

    Biggest let down this year
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  77. Aug 15, 2016
    1
    Frankly seems like a bare bones tech demo more than a game. Thus the 60 price tag is abhorrent. This game plays at being massive when in reality it is very small. Been to one planet been to them all. Interaction with sentients is so minimal and basic this game leaves you bored to death in about an hour.
  78. Aug 15, 2016
    3
    I played NMS for 2 hours...my only question is...what is there to do? I walked around the planet, mined stuff, killed tiny aliens I came across, fixed my ship, and flew to neighboring planets that look the exact same except different color. Where I then mined the same stuff to upgrade whatever. This is minecraft in space, but there's way more to do in minecraft and it's not $60. I hopeI played NMS for 2 hours...my only question is...what is there to do? I walked around the planet, mined stuff, killed tiny aliens I came across, fixed my ship, and flew to neighboring planets that look the exact same except different color. Where I then mined the same stuff to upgrade whatever. This is minecraft in space, but there's way more to do in minecraft and it's not $60. I hope people who shelled out that much for this game actually enjoyed it.

    I would rate this 4/10...but the fact they're asking for AAA price for this lackluster indie experience....
    I'll give it a 3.
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  79. Aug 17, 2016
    2
    This review contains spoilers, click expand to view. No Man's Sky feels unfinished in pretty much every possibly way. It is unacceptably below the standard of a game for its price, and feels like little more than a crude galaxy simulator.

    At the most basic level it is painful to play because both the on-foot and in-ship controls feel absolutely terrible. Movement on foot is slow. Infuriatingly so. Spaceships are slightly more satisfying to pilot but are extremely clunky and allow little room for aerial acrobatics of any kind. Aiming and shooting with your multitool or ship cannons is equally appalling. I don't think I've ever played a game with less impressive FPS handling.

    If the worlds of No Man's Sky were compelling, the handling issues would feel like a frustrating hindrance to discovering awesome things - perhaps an intentional design feature to create the immersive feeling of clunky primitive space technology. However, the worlds of No Man's Sky are impressively unimpressive after the first few hours of gameplay. The novelty of exotic plants and animals quickly wears off as you begin to see the same plants, the same obvious resource spawns, the same points of interest. There are no meaningful plant ecosystems; I have been to forest planets that are covered in a single type of tree, all of which look exactly identical. The wildlife of No Man's Sky is even less remarkable. The creatures are sometimes cute, sometimes scary-looking, and sometimes humorously bizarre, but in no instance ever are they compelling or believable as real inhabitants of their world. They don't appear evolved or adapted in any way that would suggest a relationship with their environment or the other creatures of their biomes. They act like very simplistic automatons.

    So you struggle with bad controls through environments that aren't interesting. These issues might be forgivable if, through the void, the game managed to articulate some message or provided some other meaningful aesthetic or gameplay-based experience. However, it rarely does. The "intelligent" aliens you encounter are flat automatons that cannot move and allow only a few interactions, none of which resemble conversation. They just stand there. You cannot ask an alien about its life or its people. You cannot observe it to see what its life is like. You can only trade with it, appease it, or displease it. Interactions with a single alien then influence the opinions of every character of that race, as if they were all the same person. There are not meaningful differences between the alien races, either. One is "warlike", another is "smart", and another is "merch-y". The story of the game is equally nonexistant. It delivers no profound message.

    On top of this bleak soullessness, there are almost no gameplay features or objectives to speak of. In order to progress, you must tediously collect resources, and progressing just unlocks more of the same. The most exciting game feature is collecting words in alien languages, which I clung to like a liferaft of depth or meaning until it, too, proved trite. Other that you can pretty much only collect resources, travel, or pick fights with robots that pose no threat to you.

    At its very best, what No Man's Sky offers is a new aesthetic experience. Flying down into an atmosphere and seeing it burn against the windshield of your ship as the planet's surface grows in detail is an experience I had never had before. Landing in a jungled planet in your cool ship, feeling like Luke Skywalker, those moments made the game enjoyable. However, the total lack of substance or depth makes it uninteresting and potentially offensive. The simple inconvenience and time-consuming nature of piloting your character makes playing feel like a waste of time. I wanted to stop playing out of boredom about two hours in, but pushed onwards. I was briefly engaged for a few hours on a moon I liked, but now after fifteen hours of gameplay I have to say that I am exhausted and have no interest in continuing.
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  80. Aug 17, 2016
    1
    This game is repetitive/boring and over-priced.

    Most planets look the same with very minor alterations in textures. Space battles are hard to navigate and reloading your shields/guns is un-necessarily stressful. It's extremely lonely (I know it's a survival game, but even other survival games have some good interaction) and the interactions you do have with aliens are dull and lifeless.
    This game is repetitive/boring and over-priced.

    Most planets look the same with very minor alterations in textures. Space battles are hard to navigate and reloading your shields/guns is un-necessarily stressful. It's extremely lonely (I know it's a survival game, but even other survival games have some good interaction) and the interactions you do have with aliens are dull and lifeless. Nothing about this game is rewarding or fun from beginning to end.

    Apparently the developers are patching in a base building mechanic, however with a game that has no multiplayer... or should I rephrase 'with a multiplayer that's not really accessible because the world is too big to find anybody' (Which is even worse if you think about it) and lifeless NPC's, do you really think that base building will be any fun or a rewarding experience?

    *NO SPOILERS INCLUDED*
    I have seen the ending and I am honestly glad that I spoiled this game for myself and stopped without investing any more time into it.

    This game is a pointless waste of your precious time.
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  81. Aug 19, 2016
    2
    This is a scam, simply and plainly.

    The "exploration" in this game becomes boring after leaving the first planet and getting to another and realizing you have to do the same in EVERY. SINGLE. ONE. There's no point in finding new creatures or new things if everything is made of the same parts. I have found around 10 animal species and 3 of them had the same turtle shell. Also,
    This is a scam, simply and plainly.

    The "exploration" in this game becomes boring after leaving the first planet and getting to another and realizing you have to do the same in EVERY. SINGLE. ONE.

    There's no point in finding new creatures or new things if everything is made of the same parts. I have found around 10 animal species and 3 of them had the same turtle shell.

    Also, animals are obviously stitched together, it's like some kind of Frankestein freak.

    Having to control how many time you have left because your suit is degrading CONSTANTLY is tiring. Having to mine iron to repair your ship is tiring. Having to wait because your mining ray has overheated is tiring. Having to run constantly from sentinels because yes is tiring.

    Speaking of sentinels. WHY. Simply WHY. Why do you put a thing that discourages you from exploring in a game that is supposedly about exploring?

    There is no reward on exploring more than getting to name things in the remote case some other player gets to the same planet as you and see the ridiculous name you gave it.

    Also, the lack of multiplayer and the constant lies and overhype from the dev, Sean Murray. 60 dollars for this mess is a total rip off.

    They played us, and nobody should be ok with that.
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  82. Aug 19, 2016
    1
    They say that there is way too many things to do ,but there is not, you have a spaceship but the mechanics of the game is bad, you cant feel the experience of using a spaceship, it just feels like a rock is moving. What is the point of going to one planet gather some resources then go to another one and it goes on like that until you die. I would expect building your own spaceship , orThey say that there is way too many things to do ,but there is not, you have a spaceship but the mechanics of the game is bad, you cant feel the experience of using a spaceship, it just feels like a rock is moving. What is the point of going to one planet gather some resources then go to another one and it goes on like that until you die. I would expect building your own spaceship , or station things like that I mean more content. This game could be much better. Expand
  83. Aug 20, 2016
    3
    No story + no missions + no characters = not a game
    This is a simulation at best. It feels like the they released the map of a really huge mmo mid-development for people to play around in and debug. The "gameplay" (I hesitate to call it that) consists of mining resources and crafting materials, for the sole purpose of mining more resources and crafting more materials. These features are
    No story + no missions + no characters = not a game
    This is a simulation at best. It feels like the they released the map of a really huge mmo mid-development for people to play around in and debug. The "gameplay" (I hesitate to call it that) consists of mining resources and crafting materials, for the sole purpose of mining more resources and crafting more materials. These features are done well enough but don't constitute a full release video game, much less one with a AAA price. I was completely bored and done with it in less than 6 hours, will now be selling to gstop while it still has value
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  84. Aug 22, 2016
    1
    This review contains spoilers, click expand to view. Разработчики просто пидорасы халтурные, какой на дворе нахрен год? чтобы на консоли игры вылетали так часто я еще не видел! вообщем это просто кал, а не игра, слава богу что взял диск и сбагрил его быстро, прежде чем что-то создвать играйте в это сами где-то неделю! если вас начинает тошнить, то игра кал и стоить ее передылывать с нуля! Expand
  85. Aug 23, 2016
    1
    This game is by far the worst thing i ever played... "you can do whatever you want" ...running around and mine, until you get tired, fly to a new planet, and basically rinse and repeat, buy/sell crap..
    Huge universe, with nothing to do in it.. This game is oceanwide, but puddle deep. 12 hours gameplay, and you find out how awful this game is. the survival part is way too easy, inventory
    This game is by far the worst thing i ever played... "you can do whatever you want" ...running around and mine, until you get tired, fly to a new planet, and basically rinse and repeat, buy/sell crap..
    Huge universe, with nothing to do in it.. This game is oceanwide, but puddle deep. 12 hours gameplay, and you find out how awful this game is. the survival part is way too easy, inventory system (slot based, not weight based), is complete garbage, and shows how rookie this company is.. this game is something between watching grass grow, and watch paint dry . dunno which one..
    Your company has 15 employees, and you change the same as bigger game companies with 750 employees for a game...Happy games got rich with false promises.. well done..
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  86. Aug 24, 2016
    2
    No Man's Sky cost almost $90 in Canada and the graphics look like a ps2 game. DO NOT BUY THIS GAME.
    Hello Games created the biggest scam in video game history.
  87. Aug 11, 2016
    0
    An empty world with bad graphics. Mineral mining simulator. Sony is dishing out crap. I returned my copy to the store. Should have been a $20 downloadable indie game.
  88. Aug 11, 2016
    0
    I wouldn't call this a game. It's basically just a massive open world MINERALS SIMULATOR; without the atmosphere you'll find in worlds created by hand. After a while you start to recognize the patterns - but with different colors and thats when the game falls flat. If you've seen some hours of gameplay on YouTube you've pretty much seen 90% of the game. Sorry really wanted to like thisI wouldn't call this a game. It's basically just a massive open world MINERALS SIMULATOR; without the atmosphere you'll find in worlds created by hand. After a while you start to recognize the patterns - but with different colors and thats when the game falls flat. If you've seen some hours of gameplay on YouTube you've pretty much seen 90% of the game. Sorry really wanted to like this game...

    Would have given 3 but Sean Murray lied me into preordering the game.
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  89. Aug 11, 2016
    4
    Have been waiting for ever for this game and am a total fan of the genre going back to Elite on my Commodore 64 lol. I have to admit I was really enjoying the first hour or two, it still felt like it was going to deliver. Every time I went to a new area I thought, this is going to be it, this is when it starts....but it just never did. I think the developers have built a fantastic universeHave been waiting for ever for this game and am a total fan of the genre going back to Elite on my Commodore 64 lol. I have to admit I was really enjoying the first hour or two, it still felt like it was going to deliver. Every time I went to a new area I thought, this is going to be it, this is when it starts....but it just never did. I think the developers have built a fantastic universe but ran out of time to actually put a game into it. Hopefully a few patches over the next few months takes care of that and I will come back again with a higher score. Expand
  90. Aug 11, 2016
    4
    The most dissapointing videogame I've ever played... Seriously... It is only selling a lot because of all the 'free' advertising that is receiving from so many online magazines.

    The game turns out boring and repetitive after 4 hours.

    Great potential, worse execution.
  91. Aug 11, 2016
    2
    Really,really boring gameplay,repetitive, fake multiplayer,and graphics from a PS2 game.Please dont wast your time and money with this garbage overhyped.It's like a minecraft from space,buit very worst
  92. Aug 10, 2016
    2
    Cool concept, but the gameplay is just one big grind. You mine resources to fuel various things which allow you to mine more resources allowing you to mine more stuff. Each planet is basically a new skin but the gameplay remains the same on each. You do the same thing over and over and over again with a different backdrop. It's cool for a few hours, but it gets old quickly. There's veryCool concept, but the gameplay is just one big grind. You mine resources to fuel various things which allow you to mine more resources allowing you to mine more stuff. Each planet is basically a new skin but the gameplay remains the same on each. You do the same thing over and over and over again with a different backdrop. It's cool for a few hours, but it gets old quickly. There's very little game in this game. Expand
  93. Aug 10, 2016
    0
    I don't know what the hell Sean Murray is thinking. Did Hello Games even playtest this for more than a few hours? Murray is too caught up on his procedural universe as an accomplishment he forgot to design a game. When consumers have to ask the question "What do you do in this game?", you know you're in trouble. I won't even mention the misinformation vagueness that continues fromI don't know what the hell Sean Murray is thinking. Did Hello Games even playtest this for more than a few hours? Murray is too caught up on his procedural universe as an accomplishment he forgot to design a game. When consumers have to ask the question "What do you do in this game?", you know you're in trouble. I won't even mention the misinformation vagueness that continues from Murray.
    The game has no story, but there is a reason why Sony was harsh against early leaks and stream impressions from this game -- it was because they did not want the bad word-of-mouth to spread before the hype machine squeezed all the dollars from the suckers that buy this game at $60.

    The game is like an ocean a mile wide, but only an inch deep. Change your studio to Goodbye Games and pack it up.
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  94. Aug 10, 2016
    4
    After playing for 6 hours i am bored. Game play is repetitive. Controls that help you navigate are not mentioned except online.no apparent auto navigation on planet even if you've ben there before have to take 10 minutes to fly there

    Planets are very similar. A big yawn
  95. Aug 12, 2016
    0
    No Man's Sky does an extremely poor job of hiding it's mechanics. Many games hide how they work to achieve a sense of wonder. The Walking Dead Season 1 (widely accepted as a great game) was a game based of choice and consequences. After playing the game for a second time and making the opposite decisions, I realized the end results didn't change at all. It doesn't make it a bad game, asNo Man's Sky does an extremely poor job of hiding it's mechanics. Many games hide how they work to achieve a sense of wonder. The Walking Dead Season 1 (widely accepted as a great game) was a game based of choice and consequences. After playing the game for a second time and making the opposite decisions, I realized the end results didn't change at all. It doesn't make it a bad game, as the first playthrough was amazing.
    No Man's Sky was hyped to basically be an infinite playground of wonder and discovery. The thing is, the underlying design and mechanics are so obvious that it is a constant struggle to suspend disbelief in order to feel immersed. I've seen many people call the game "relaxing" but how could a game be relaxing when you need to work so hard to like it? A first impression review said it well: you get out of the game what you put in. But this is supposed to be a game. A "relaxing" one at that.
    When you see reused assets, the same weather effects with different labels, lack of physics or any other glaring sign of bad game design, it is on you, the player, to make an excuse to yourself to keep enjoying the game.
    I did not find the game fun at all.
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  96. Aug 10, 2016
    2
    Got this game with high expectations, but after a couple of hours the lack of variety and the surfeit of repetition combine with the rough graphics and clunky UI to deliver a very very poor experience. Yes you will go 'wow' when you start on the first planet, again when you first go into space and again when you open the galactic map and use the hyperdrive. But trust me, this becomes staleGot this game with high expectations, but after a couple of hours the lack of variety and the surfeit of repetition combine with the rough graphics and clunky UI to deliver a very very poor experience. Yes you will go 'wow' when you start on the first planet, again when you first go into space and again when you open the galactic map and use the hyperdrive. But trust me, this becomes stale and boring very quickly. The game is as empty as the outer space it's procedurally generating. Don't experience buyers remorse, save yourself and pick this up 2nd hand at what will be a bargain bin game in a few months as floods of buyers trade in over the coming weeks. Expand
  97. Aug 10, 2016
    1
    No Man's Sky does an extremely poor job of hiding it's mechanics. Many games hide how they work to achieve a sense of wonder. The Walking Dead Season 1 (widely accepted as a great game) was a game based of choice and consequences. After playing the game for a second time and making the opposite decisions, I realized the end results didn't change at all. It doesn't make it a bad game, asNo Man's Sky does an extremely poor job of hiding it's mechanics. Many games hide how they work to achieve a sense of wonder. The Walking Dead Season 1 (widely accepted as a great game) was a game based of choice and consequences. After playing the game for a second time and making the opposite decisions, I realized the end results didn't change at all. It doesn't make it a bad game, as the first playthrough was amazing.
    No Man's Sky was hyped to basically be an infinite playground of wonder and discovery. The thing is, the underlying design and mechanics are so obvious that it is a constant struggle to suspend disbelief in order to feel immersed. I've seen many people call the game "relaxing" but how could a game be relaxing when you need to work so hard to like it? A first impression review said it well: you get out of the game what you put in. But this is supposed to be a game. A "relaxing" one at that.
    When you see reused assets, the same weather effects with different labels, lack of physics or any other glaring sign of bad game design, it is on you, the player, to make an excuse to yourself to keep enjoying the game.
    I did not find the game fun at all.
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  98. Aug 27, 2016
    2
    After paying full price for this game on release day, I had high hopes.
    I played it solidly for 4 5 days, hoping that something amazing was around the corner. I farmed gold, platinum etc and after saving 4.5mil I bought a ship. That was where my adventure ended.
    No Man's Sky is a disgrace. It has less content than a £10 indie game and less gameplay than conkers. The people scoring
    After paying full price for this game on release day, I had high hopes.
    I played it solidly for 4 5 days, hoping that something amazing was around the corner. I farmed gold, platinum etc and after saving 4.5mil I bought a ship. That was where my adventure ended.

    No Man's Sky is a disgrace. It has less content than a £10 indie game and less gameplay than conkers.

    The people scoring this game higher than a 2 or 3 are just trying to justify their purchase. In fact this game is so bad, I sold my PS4. I cannot believe Sony allowed this piece of low quality shovelware to be released. It shows that owners of the PS4 are so desperate for exclusives that they will buy anything that comes out.
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  99. Aug 11, 2016
    2
    Aburrido, estamos de acuerdo que no iba a ser un juego de acción , pero explorar en planetas practicamente iguales solo cambiando la posición de las cosas , exclusivamente para coger minerales y con una interacción minima sobre el entorno pues me parece una pasada para 60 Euros, entre 20 y 30 euros hubiera sido un precio más justo.
    No hace falta que los juegos basen su jugabilidad en los
    Aburrido, estamos de acuerdo que no iba a ser un juego de acción , pero explorar en planetas practicamente iguales solo cambiando la posición de las cosas , exclusivamente para coger minerales y con una interacción minima sobre el entorno pues me parece una pasada para 60 Euros, entre 20 y 30 euros hubiera sido un precio más justo.
    No hace falta que los juegos basen su jugabilidad en los tiros , que por cierto no me divierten, pero yo busco en un juego de exploración de mundo abierto cosas que hacer y este se me hace muy repetitivo.
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  100. Aug 29, 2016
    0
    I wanted so badly to like this thing but it is completely unlovable. There is no storyline, there is purpose, there is no fight. There is only THE GRIND. And the entire thing was sold to us on a pile of lies. I'm adding Sean Murray to my "God I really want to put him in the face" list.
Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.