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6.1

Mixed or average reviews- based on 5608 Ratings

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  1. Sep 10, 2014
    3
    Average.

    It is advertised as an action rpg, there is no REAL leveling or customization. It looks nice and pretty and it should given every area takes about 5 full minutes to load. Basically zero difference between the titan warlock and hunter and no real leveling choices, you get the exact same thing for each level regardless of your class, and there is no choice involved. Makes
    Average.

    It is advertised as an action rpg, there is no REAL leveling or customization. It looks nice and pretty and it should given every area takes about 5 full minutes to load. Basically zero difference between the titan warlock and hunter and no real leveling choices, you get the exact same thing for each level regardless of your class, and there is no choice involved.

    Makes for a very average action game minus the load times and other players you cant talk to or interact with, hell you cant even do anything multiplayer without forking out extra for playstation plus .

    Its nothing but a great big very pretty world with sweet f all to do in it, one that you have to spend 3/4 of your time loading just to display other characters that steal your kills and cannot be interacted with. Boring assed storyline and the entire game boils down to run from point A to point B, rinse and repeat.
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  2. Sep 15, 2014
    6
    Review re-write #2: At time of writing, I've reached light level 25 on my Warlock and have fully unlocked the Voidwalker subclass. I haven't been playing a ton like some people; I saw some people nearing 20 on the first day. I've only been playing when I can steal the time and yet I've STILL managed to go beyond max cap in less than a week. I've done every single PVP map, every singleReview re-write #2: At time of writing, I've reached light level 25 on my Warlock and have fully unlocked the Voidwalker subclass. I haven't been playing a ton like some people; I saw some people nearing 20 on the first day. I've only been playing when I can steal the time and yet I've STILL managed to go beyond max cap in less than a week. I've done every single PVP map, every single Strike on all four Vanguard difficulties (18, 20, 22, 24), and, frankly, I've reached a point where I can't see a reason to play anymore. I'm sick of the same tired locales, sick of the same bullet sponge strike bosses who have NO strategy other than "point at person doing highest damage and launch instagib attack at them", and sick of the imbalanced mess that is called PVP (snipers, shotties, and specials, ho!). Like I said, I haven't been playing for several hours a day like some people have been and I can't see how they haven't lost their minds to this borefest.

    Raids are coming soon but I can't figure why I should give a damn about raiding in Destiny at all. Story wise, there's no "big bad" I feel compelled to fight like there are in traditional MMOs. Gear wise, going from 26 to 30 in raid gear isn't going to make the content any more trivial because the content was trivial from the onset. We don't even know when or if another raid will be coming. So where's the incentive to spend hours on end raiding when existing legendary gear is already more than adequate to make the game utterly trivial? The forthcoming events aren't the same as content, they're just going to be events similar to what we saw with Halo and Waypoint where players will get mildly tweaked rewards for doing things within the EXISTING content. Other than Vault of Glass, which, technically, is already in game just not yet unlocked, all future game expanding content for Destiny WILL be locked behind a paywall and likely won't require previous raid level gear because they won't want to alienate or fragment their playerbase.

    The lack of a coherent story, the lack of social elements, and the sheer repetition of the game - far worse than any current MMO on the market - is appalling. Also, since this seems to keep being brought up, anyone who says this game should be rated higher because it's "just like Diablo 3" are ignorant to the differences in genre. They're basing their comparison simply because both games have loot. Diablo 3 and Borderlands are dungeon crawlers. You aren't doing the dungeons in Diablo 3 over and over again to unlock a new tier of content. That's the difference. Destiny gates future content behind a slow gear grind like MMOs. To compare the two is utterly disingenuous. In one dungeon in Diablo, you'll return to town several times with bags full of gear; In one strike in Destiny, you'll be lucky if you see two to three useless greens and one uncommon blue at the end. Even if the comparison were remotely apt, Diablo 3 has more content in the FIRST TWO ACTS than Destiny does in the WHOLE GAME.

    The sad reality is Destiny is a next-gen version of Defiance: Good combat system, but with a head-scratching story, convoluted leveling system, half-arsed public events, bland loot system, poorly designed social functions, horribly balanced PVP, lackluster early end game, and a developer with an inflated ego about how "groundbreaking" their game supposedly is. I suppose Destiny gets a bit better marks for having more than one map but I don't think it has that much more effective playing area.

    If you can only afford one, buy Diablo 3: Ultimate Evil Edition. Although it's a different sub-genre, Diablo 3 contains far more content, far more replayability, and a far more rewarding experience than Destiny. Redbox or GameFly Destiny, play it up till you've gotten a couple light levels, then take/send it back. You will have seen the whole package - a couple of times, no less - by doing so.
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  3. Sep 14, 2014
    4
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet,
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet, fight to a secluded area, have your Ghost activate something then fight off waves of enemies, then after the waves a boss either spawns, or you head a little further in and fight a boss. That is it... every single mission in the storyline is exactly that, and the boss fights aren't even fun because there are no mechanics to it, you essentially hide behind something when they attack and then step out to fire.
    Then you have the side mission of which there are only 4 variations, you either have to kill a bunch of enemies, kill a specific enemy, go somewhere and scan something, or kill a bunch of enemies and gather a certain item which is essentially the same as just killing a bunch of enemies.
    The weapon and loot system is basically the same as borderlands except with at best a 10th of the variety. There are 9 weapon types, many of which are very similar, and within those types there is absolutely no variation.
    Now you would think the online play would be redeeming, after all a game is much more fun with more people. Except the people you see playing have virtually no way to contact you or speak to you. There is no point in teaming up to do a mission since they are so incredibly easy, even "hard" mode isn't that much of a challenge.
    The only online feature I enjoyed was the "strike" or dungeon system which was kind of fun because some bosses were vaguely difficult, but they did follow the same lack of mechanics as other bosses.

    Pvp is not half as enjoyable as the mega-fans would have you believe. I think it would be better if there were more of it in the open world, but instead you get put into a limited arena. Once there you will notice how horribly unbalanced combat is. Since a titan has more survivability and there is virtually no difference in damage between the classes since everyone uses the same pool of weapons you either play as titan or die. Hunters can occasionally do well, but thats mostly because of the grenade that homes in when enemies get close and the ridiculously overpowered throwing knife which no other class has anything remotely comparable. Also forget about getting any kills without a sniper rifle, but thats pretty similar to many online shooters.
    The world looks kind of pretty, but the graphics look more like mid last gen than early current gen. So the area you actually play in can look pretty dull, but the backdrop is beautiful.
    The vehicle system is weak at its best moments, and I feel pretty ripped off with that crappy sparrow from pre-ordering.
    Honestly it isn't too awful, the gameplay is moderately fun, but it is nothing new and personally i believe Halo did it better. It helps that I have a couple friends with the game and we play online on occasion.

    I promise I am not just someone who is pissed that the game did not live up to the hype, but they definitely made some big promises on the originality and vast content and we have seen none of that. It isn't even like I haven't given the game a decent try, believe me when I say that I really, reeeeaaallllyyy, wanted to love this game. I played a Warlock all the way to 20 and have about 5 levels into a titan, I might work on a hunter to see if it is any better, but I wouldn't bet on it.

    As for my particular score, I personally believe it should have a 6 or 7, but somebody has to counter the massive influx of undeserved perfect scores when at the very best this game might get an 8, and only if you had incredibly low expectations and very little experience with shooters.

    Update: In a continued attempt to enjoy this game I played more. I had previously hit level 20, but other than a Mars Strike I didn't do much playing after level 20, so I decided to try some vanguard strikes and some other stuff. That is why I lowered the score which was previously a 5/10. All the people saying the game really opens up after level 20 either haven't hit level 20 or are total idiots. What happens is you get access to vanguard strikes which are essentially the same strikes you have been doing but with higher level enemies... that is it, no new content, the loot is awful (I did the level 20 strike and got a level 16 piece of gear), and in general the game actually got worse.

    Now many people are saying that the game is going to get so much better with dlc and all of this other junk. I for one did not pay full price for less than half of a game, and I resent being required to pay $35 for what is bound to be another small portion of said game.

    If it were possible to get my money back from Bungie I would.
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  4. Sep 11, 2014
    2
    Destiny, for it's size and amount of resources put into it, sucks. The story is so bad it reminds me of the star wars prequels. Oh ... a long time ago something happened, this thing showed up, now there is kinda bad stuff around so ... go get rid of bad stuff. Within the first two missions of the "story" they used the excuse "go check this out" so lame. The console may not just provideDestiny, for it's size and amount of resources put into it, sucks. The story is so bad it reminds me of the star wars prequels. Oh ... a long time ago something happened, this thing showed up, now there is kinda bad stuff around so ... go get rid of bad stuff. Within the first two missions of the "story" they used the excuse "go check this out" so lame. The console may not just provide the interface for a MMO those game maybe regulated to PC. Destiny sucks as a MMO, not enough levels, not enough scale,scope, not enough to explore just not enough. Destiny also sucks as a FPS, the controls feel sloppy, the guns are blamed and not easy to understand. Why not show me a delta between impact of what I have equip vs the gun I am evaluating? Compared to it's closest cousin, borderlands, the FPS side of this game is slightly better. It feels like Bungie is stuck in the time when they started developing this game, 2005. Back then a good FPS like the old COD's and Halo's worked. These days Battlefield is a game changer in the FPS world. While Destiny is ahead of the POS Titanfall, it falls behind COD and isn't in the discussion with Battlefield. More bad stuff. The armor, you know what was cool about customizing the armor in the Halo series? Master chief was SO iconic that it was acually interesting to see some customization of it. But sense this series doesn't bother making any kind of iconic character or any kind of connection to it and in addition the build up of the armor is SO fast you basically instantly have cool armor. What about some build up? What about started with very basic looking armor and gradually getting cooler? What about being able to CLEARLY tell who is what class by their armor? Maybe it is clear to some, but istn't clear to me. And you can't paint the armor in any clear way? You can't customize your look at all? It is just bad, bad, bad. The ship, let's talk about how crummy the ship is. No cockpit and confusing scale. Where does my guy sit? Idk, there is no clear cockpit. Wouldn't it be cool to see my guy sitting in the ship while getting ready to head off to missions? Maybe we could even seem him but on that really awesome helmet I finally go, oh wait I had an awesome helmet from jump off. Oh great I can spend money getting a ship that I have no connection to. Remember all the fun adventures we had in that iconic ship from destiny? Ya, neither do i. Gameplay, headshots are way too easy, missions are repetitive. Repetitive missions are usually ok in FPS, because the story drives you to want to complete them. I mean, in almost every level in every FPS game you are going to have to go somewhere and shoot something. Well, in most of those games what is really motivating you is the want to see how the story ends. Since I don't care about the story in Destiny, I don't want to complete the missions and they get boring. That being said, most FPS's mix it up, bomb going off here, time crunch there, run away or rescue mission whatever anything. Did I mention headshots are way to easy? Like, you won't be even trying to get a head shot and you will wind up with one. Also, nothing moves in the environment, nothing is destructible I don't even know if you can knock over a simple can. Can't cut gras nothing changes. It is like it was painting this way and that is how the world always looked. Very 2005. The graphic are nice, they do landscape very well. If I want a landscape painting for my house I am calling bungie. If I want a game that feels somewhat real I am calling Dice. The problem again here is the story, we don't have any feel to see anything cool, because the story doesn't drive anything to be cool. A simple setup example "ion's ago these launchers stood tall and full" then when we see a launcher tall and full in some mission that it actually excites us. Someone in this universe needs to be working towards a clear goal and it needs to be explained to us in that space. I mean, what's the "fallen"'s goal in the game? Is it just to mess stuff up and kill people? That's fine, just say they are some kind of corrupted guardians that now hunt guardians and boom! Suddenly it is like ... that could be us? A little more weight. I could go on and on about this game, it is SO disappointing. All that being said, I give credit to Bungie for trying to be innovative and the game isn't buggy ( that I have noticed ) and navigation in the game and in the system are somewhat clear, plus 1080P gets some credit. That's why it gets a 2 otherwise, I wouldn't buy this game. Expand
  5. Sep 11, 2014
    0
    The most mediocre of mediocre games. It's also not even remotely "social." I agree completely with the Escapist review. This should be a lesson to everyone. No wonder they didn't allow reviews before release.
  6. Sep 10, 2014
    1
    Just another overhyped game. Enemies act like stupid peasants without any significant AI. Even Bosses are not any different. They are just bigger and can take more damage. What means boring hide and shoot, hide and shoot and so on.
    This game plays like it was meant to bring WoW playing housewifes to FPS. The only competitive part is the PvP part. But this only gives you the same gameplay
    Just another overhyped game. Enemies act like stupid peasants without any significant AI. Even Bosses are not any different. They are just bigger and can take more damage. What means boring hide and shoot, hide and shoot and so on.
    This game plays like it was meant to bring WoW playing housewifes to FPS. The only competitive part is the PvP part. But this only gives you the same gameplay we know from CoD for years now...
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  7. Sep 11, 2014
    1
    Boring uninspired Graphics Whores game simple as nothing ecstatically pleasing and made ofr the gamer who does not want games to be called Good art
  8. Sep 30, 2014
    0
    This game is overrated. I don't like fps very much but i think that this one is a complete failure. Same approach, same kind of enemy, history terrible and boring gameplay. The games has been developed to be a rpg/fps game but it seems to be doing bad both the things. I'll never spend again for a game that has been overhyped by marketing strategy and advertisements. Fail.
  9. Oct 29, 2014
    0
    **** this game **** the dlc ****ing money suckers i go rather to some ****ing ho's they suck alot better then ****ing bungie and activsion.

    bungie was a good company but now they sold there soul to the devil and now they suck everybody dry.
  10. Sep 13, 2014
    5
    I played the "Alpha" for a few hours, I put that in quotes because it's not an alpha, it's basically a demo. The public would never be allowed to play an actual alpha.

    Anyways, the more I played, the more bored I got. The missions are nothing but kill X amount of enemies. The enemy spawns are horrendous as they keep respawning so it feels like what you kill doesn't matter. I was
    I played the "Alpha" for a few hours, I put that in quotes because it's not an alpha, it's basically a demo. The public would never be allowed to play an actual alpha.

    Anyways, the more I played, the more bored I got. The missions are nothing but kill X amount of enemies. The enemy spawns are horrendous as they keep respawning so it feels like what you kill doesn't matter. I was literally spawn camping enemies at one point. The classes aren't anything special. I looked over the skill tree and there's not much to even look forward to like you later can triple jump instead of double jump. You can't even sprint while reloading, I figured that would be some lame skill you get later on, but I didn't even see that anywhere. The game has aim-assist, which is totally unneeded and there's no way to turn it off. The sensitivity of the camera is too freaking slow, I maxed it out at 10 and I still wanted it like twice as sensitive. The only plus the game has is that you can slide, which is really only good in competitive MP, not so much vs AI.

    It seems like Bungie is trying to make Destiny be everything for everyone while being nothing for no one. They got the MMO and co-op aspect. It seems like they are trying to be a bit like Borderlands with classes and powers. The classes aren't different enough and the powers are very underwhelming. The only place I think the game may actually shine is in competitive because it's a decent-to-good shooter and building up your "power" would be fun in competitive. Even upgrading your skills should work in competitive because none of them will make you overpowered really.

    I kinda knew this game would be very underwhelming from last year's E3 developer interview where they were saying as a positive that all the classes weren't very different so you'd never regret making the wrong choice, which defeats the whole purpose of classes. And I remember one of the devs was like "we're Bungie and we make great games, so Destiny is gonna be great." If you focused on making a great game instead of taking that for granted, the game may have actually been great. The most entertaining thing about the whole game were all the voice actors like Peter Dinklage and Gina Torres.I played the "Alpha" for a few hours, I put that in quotes because it's not an alpha, it's basically a demo. The public would never be allowed to play an actual alpha.

    Anyways, the more I played, the more bored I got. The missions are nothing but kill X amount of enemies. The enemy spawns are horrendous as they keep respawning so it feels like what you kill doesn't matter. I was literally spawn camping enemies at one point. The classes aren't anything special. I looked over the skill tree and there's not much to even look forward to like you later can triple jump instead of double jump. You can't even sprint while reloading, I figured that would be some lame skill you get later on, but I didn't even see that anywhere. The game has aim-assist, which is totally unneeded and there's no way to turn it off. The sensitivity of the camera is too freaking slow, I maxed it out at 10 and I still wanted it like twice as sensitive. The only plus the game has is that you can slide, which is really only good in competitive MP, not so much vs AI.

    It seems like Bungie is trying to make Destiny be everything for everyone while being nothing for no one. They got the MMO and co-op aspect. It seems like they are trying to be a bit like Borderlands with classes and powers. The classes aren't different enough and the powers are very underwhelming. The only place I think the game may actually shine is in competitive because it's a decent-to-good shooter and building up your "power" would be fun in competitive. Even upgrading your skills should work in competitive because none of them will make you overpowered really.

    I kinda knew this game would be very underwhelming from last year's E3 developer interview where they were saying as a positive that all the classes weren't very different so you'd never regret making the wrong choice, which defeats the whole purpose of classes. And I remember one of the devs was like "we're Bungie and we make great games, so Destiny is gonna be great." If you focused on making a great game instead of taking that for granted, the game may have actually been great. The most entertaining thing about the whole game were all the voice actors like Peter Dinklage and Gina Torres.
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  11. Oct 14, 2014
    0
    If you're looking for a loot game, look away. As someone who has sunk thousands of hours into loot games in general, my extensive experience with Destiny is something akin to heroin abuse with none of the high. It is by far the least rewarding loot centric game I've ever played and I felt like Bungie cheated me out of over a hundred hours, working towards what ended up being nothing. EvenIf you're looking for a loot game, look away. As someone who has sunk thousands of hours into loot games in general, my extensive experience with Destiny is something akin to heroin abuse with none of the high. It is by far the least rewarding loot centric game I've ever played and I felt like Bungie cheated me out of over a hundred hours, working towards what ended up being nothing. Even though the game had an incredible potential, based on their immediate interaction with the community and the lackluster events and knee jerk patches/hotfixes I feel like there's no possible way I can trust Bungie to redeem the mess they've created. Expand
  12. Sep 10, 2014
    7
    I have played game for 5 hours for now, here is my opinions :

    + Stunning graphics
    + Good weapon/abilities upgrade system
    - Too predictable NPC 's
    - Repetitive play
  13. Sep 16, 2014
    3
    Where to start with what is bad about this game....
    1. Sci Fi world written 100's of years in the future and we still use handguns, shotguns, and rocket launchers.....really? Btw, these guns one shot you in pvp even though you have a personal shield and power armor.
    2. I got to level 20+5 Light Levels (25 total) and the end game grind is crazy, you'll need around 30 strikes a week to max
    Where to start with what is bad about this game....
    1. Sci Fi world written 100's of years in the future and we still use handguns, shotguns, and rocket launchers.....really? Btw, these guns one shot you in pvp even though you have a personal shield and power armor.
    2. I got to level 20+5 Light Levels (25 total) and the end game grind is crazy, you'll need around 30 strikes a week to max your Vanguard marks at 100, probably 40+ pvp matches a week, thats well over 40 hours of game play a week to even have a chance at buying one piece of the best gear every 2 weeks.
    3. Pvp is so broken with unbalancing I don't even know where to start, piece of advice...play as a Titan, no other class should even exist.
    4. ALL of the worlds combined in Destiny don't even make up the same land space as the Barrens in WoW, it's so small, zero exploration, but it does look pretty.
    5. AI is so stupid, very predictable, I soloed multiple strikes after team members lost connection, dropped, etc....the bosses just have lots of HP, very little strategy except for running around avoiding damage.
    6. The Pvp reward system does not reward players at the top, it just a random clump of crap, random rewards to random people. You could just go afk and still have a great chance at gear.
    7. Spaceships, Personal Craft, Gear are all just cosmetic for the most, gear just improves your special and grenade timers
    8. Every world is instanced with a 1 minute load timer, there is zero sandbox and zero rewards for even exploring a planet, those public missions would be great if there were even players on the planets, most of the time it's me and just a few others.
    9. Storyline is non-existent......really, there is nothing there.....Zelda on Nintendo had more to offer.

    Good Side
    1. I got $43.00 back from Gamestop and put it towards Shadows of Mordor, so I only spent about $17.00 to explore what Destiny had to offer.

    Have a good day,
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  14. Sep 17, 2014
    1
    This review contains spoilers, click expand to view. Control Your Own Destiny…And Pass!
    I found this game to be way overhyped and other than outstanding graphics, it felt like a generic Halo. First off, you begin with your character being dead? Seriously? Plus if you select a non-human character, why are you ‘found’ on earth? How did you get there and why? Your AI partner, weapons, body shielding and enemies all feel like a poorer version of Halo. I also think the mechanics of combat operate in the same fashion as Its much better ‘forerunner’ and while I consider Gears of War to have the best combat style, Destiny should offer more than just standing in the open during a gun battle. While Halo has the same mechanics, that was a different time and that franchise is so much stronger. I’m an older gamer (over 35 years playing) so I like my main story campaign to be offline and not see a bunch of other players bouncing all over the screen and around my character when I’m trying to play. I also like to be able to pause a game if I need to and you just can’t do it in this game which is a big negative. I just could not enjoy this game given how poorly it is in gameplay and story. I already return it so I could recoup most of my money. I would strongly recommend you rent the game for a $1 or $2 and see what you think. It’s clearly not worth the $60.
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  15. Sep 17, 2014
    3
    After months of hype, I can say I was very disappointed in this game. Open World? Only in the small scale area where you can kill spawns over and over again... but still within a linear story line that is repetitive as hell. Add to that a very boring and poorly told story to begin with... combined with very small maps and lopsided PvP games. I found myself yearning to play other gamesAfter months of hype, I can say I was very disappointed in this game. Open World? Only in the small scale area where you can kill spawns over and over again... but still within a linear story line that is repetitive as hell. Add to that a very boring and poorly told story to begin with... combined with very small maps and lopsided PvP games. I found myself yearning to play other games within the first 6 hours of play and haven't picked Destiny back up yet.

    In my opinion, there is nothing new here... shows us what hype will do to a game before it even launches.
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  16. Sep 18, 2014
    5
    First of all, I love Bungie and grew up with Halo but I am pretty disappointed. They took away the thing I loved most, couch co-op. Having friends over to sit and play with while having some drinks is a fun past time. This game makes you anti-social by only being able to play with your friends who have it and are playing it at their house. The cut scenes have beautiful graphics and gameFirst of all, I love Bungie and grew up with Halo but I am pretty disappointed. They took away the thing I loved most, couch co-op. Having friends over to sit and play with while having some drinks is a fun past time. This game makes you anti-social by only being able to play with your friends who have it and are playing it at their house. The cut scenes have beautiful graphics and game play is fun but having to replay levels over and over to level up is pretty boring. They could have made up for the co-op and repetitiveness if you could at least talk to the people on the same map as you but alas you can only run up to them and dance.. Expand
  17. Sep 25, 2014
    2
    This game is disappointing. The gameplay is great, but that doesn't excuse it from being an incomplete mess of a game. The defense people give for it is that there will be improvements and patches to the game in the future, but what we got from day one should have already been at least decent. From the patches and events we've gotten so far (which actually made the game worse), I do notThis game is disappointing. The gameplay is great, but that doesn't excuse it from being an incomplete mess of a game. The defense people give for it is that there will be improvements and patches to the game in the future, but what we got from day one should have already been at least decent. From the patches and events we've gotten so far (which actually made the game worse), I do not have high hopes for this franchise. Expand
  18. Oct 20, 2014
    0
    Destiny will go down as the BIGGEST DISAPPOINTMENT of the Next Gen. If you want depth, and something fun, LOOK ELSEWHERE!!! --The graphics are comparable to a 2010 PS3 title... is there even a story here?-- With the 5 minute opening scene, 95% of the story was explained to the player via poor voice acting. --The multiplayer is a LAGFEST with broken shooting mechanics-- The game's enemiesDestiny will go down as the BIGGEST DISAPPOINTMENT of the Next Gen. If you want depth, and something fun, LOOK ELSEWHERE!!! --The graphics are comparable to a 2010 PS3 title... is there even a story here?-- With the 5 minute opening scene, 95% of the story was explained to the player via poor voice acting. --The multiplayer is a LAGFEST with broken shooting mechanics-- The game's enemies are bullet sponges with no intelligence whatsoever! Walking 10 feet away makes them forget that they ever spotted you!

    Don't buy this game... unless you want to gift it to Hitler. Horrible Title
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  19. Sep 11, 2014
    6
    After playing this for a couple of hours I'm already getting a "meh" feeling. It feels a lot like Halo+Borderlands. However, both of these games had interesting characters and decent story writing. Destiny has neither. :( In that it feels a lot like the Diablo III adventure mode (ie. it's a loot generator that you get to experience over and over again with random people or your friends).After playing this for a couple of hours I'm already getting a "meh" feeling. It feels a lot like Halo+Borderlands. However, both of these games had interesting characters and decent story writing. Destiny has neither. :( In that it feels a lot like the Diablo III adventure mode (ie. it's a loot generator that you get to experience over and over again with random people or your friends).

    This game is pretty much the definition of over-hyping. The issues are quite apparent as soon as you start playing. Enemies are made to be kinda slow and bullet-spungy in order to avoid network lag and allow for co-op shooting experience. If the team isn't focusing fire or has poor gear, fights can drag on and get annoying (think "just scored 50 headshots and the health bar went down by 20%"). There's quite a lot of grinding going on too as you won't get the best weapons without redoing areas. From the immersion side, since it's got those MMO bits in it, your character is essentially a meaningless "random dude no. 5001", so no "manifest Destiny" here, just keep grinding away with the rest.

    Seems the Borderlands Pre-Sequel might a better choice for co-op shooter fans that like items, skill trees, etc.
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  20. Sep 10, 2014
    1
    Destiniy is a huge step back in Shooter History. The KI is horrible bad, Storytelling is bad Levels are repetetive. Interaction with other players is extremly limited. Its an overhyped boring Game with lot of grind. Dont buy it!!!
  21. Sep 12, 2014
    0
    Boring, repetitive. It feels like Bungie sank most of their $500 million budget into marketing and advertising. They even banned official reviews after release to sell as many copies as possible before reviews start showing up to ruin the Metacritic score. This game feels like a cash grab, with Bungie just trying to get as much money as possible. I never felt ripped off by a game, exceptBoring, repetitive. It feels like Bungie sank most of their $500 million budget into marketing and advertising. They even banned official reviews after release to sell as many copies as possible before reviews start showing up to ruin the Metacritic score. This game feels like a cash grab, with Bungie just trying to get as much money as possible. I never felt ripped off by a game, except Mass Effect 3. Where is the old Bungie I used to know? The one that loved to make GAMES?? Now they only love making MONEY. Expand
  22. Sep 10, 2014
    6
    Without hating the game I have to say it's pretty average. It took me about 15 hours to reach the max level (without rushing, normally I'm more a slow player). The Story itself was a joke but that's okay, it's not the game's focus. What really hurts me are three things: first the weapons are pretty boring and seem like CoD-copies. They look futuristic because of all that white but it'sWithout hating the game I have to say it's pretty average. It took me about 15 hours to reach the max level (without rushing, normally I'm more a slow player). The Story itself was a joke but that's okay, it's not the game's focus. What really hurts me are three things: first the weapons are pretty boring and seem like CoD-copies. They look futuristic because of all that white but it's like playing with normal guns. That's disappointing especially if you think of Halo's creative weapons.
    Second the variety of loot is pretty poor. There are kinda like 5 different shapes of how the gear can look like and in a grinding-focused game that's not enough. Also I really miss the feeling to explore and loot stuff in the world. Most times it's not worth it to leave the quest-paths simply because the world is pretty empty.
    The last thing bothering me are the classes and stats. Yeah they got different grenades and skills but for the most part they play pretty similar and the fact that the most bonuses you can actually get are pretty boring 'reload faster' 'have more ammo' perks just doesn't make it any better. Say what you want but the variety of skills and passives in Borderlands is way better and less generic.
    All in all Destiny is an 'okay-game' but it doesn't live up to the hype. If I had to choose again I would pretty much wait until it's cheaper before I try it but it really isn't worth a day-one-buy.
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  23. Sep 11, 2014
    2
    Not a game for me I'm afraid. Lifeless, uninspiring gameplay, abounding repetition, non existent and I mean non existent storyline which has left me felling apathetic towards the characters (although the word characters is probably a stretch when used here). I persevered for 7/8 hours at this game looking for a silver lining but ultimately I was left extremely disappointed. I seriouslyNot a game for me I'm afraid. Lifeless, uninspiring gameplay, abounding repetition, non existent and I mean non existent storyline which has left me felling apathetic towards the characters (although the word characters is probably a stretch when used here). I persevered for 7/8 hours at this game looking for a silver lining but ultimately I was left extremely disappointed. I seriously cannot understand the critical reviews this game has received...I'm gobsmacked that their experiences are so different to mine. A real shame and I've traded this item in after only 3 days something I've never done before...An online multiplayer shooter is what this should have been rather than giving the pretence of something more. Expand
  24. Sep 10, 2014
    5
    I know that many seeing the number next to this review will be quick to say things like "oh you hate RPGs" or "you hate shooters", when in fact there's a good chance that I've been playing RPGs, shooters, and indeed MMOs since before they were in diapers.

    Destiny is not an awful game. However, it is far from good, and all things considered it is likely one of the biggest letdowns in my
    I know that many seeing the number next to this review will be quick to say things like "oh you hate RPGs" or "you hate shooters", when in fact there's a good chance that I've been playing RPGs, shooters, and indeed MMOs since before they were in diapers.

    Destiny is not an awful game. However, it is far from good, and all things considered it is likely one of the biggest letdowns in my entire gaming lifetime. I want to be having fun, but I simply am not.

    Let's start with the positives to mollify the dissonant fans trying to justify their purchase and hype:
    + The lore itself, strictly the lore, is fantastic. See negatives for why this was a horribly missed opportunity.
    + The music is engaging, I think I may pick up the OST regardless of the game itself.
    + The gameplay itself does feel satisfying at first, it only sours when you realize this is *all* there is.

    And now, sadly, the laundry list of negatives that led to my score:
    - The story might as well not be there. I'm serious. I have played RPGs with the budget of Destiny's daily donut allowance that had better stories than this. Six missions into the game I realized I still had no idea what I was doing, why I should care, or who anyone was. That is COMPLETELY unacceptable for a high school writing project, let alone a game that cost 500 million dollars. People are saying it's like Mass Effect. *Please*. From the get-go in Mass Effect, and indeed any RPG worth its salt, you feel like you're part of a greater story and constantly have a feeling of drive and motivation. Destiny's motivation: to slog through 30 hours of gameplay to reach level 20 where supposedly the actual "game" begins.

    - Several big name voice actors were hired for this project, the biggest of which was Peter Dinklage to play your personal "Ghost". I have to say, the only person more bored with the game during my playthrough was Peter Dinklage. Every single line he gave was basically flat and uninspired, and I really don't blame him for this at all--the script he was given was piss poor.

    - Missions are beyond formulaic. I've played games purported to be formulaic. I even enjoyed Dragon Age II's original, crappy missions because at least I felt like I had a sense of purpose. Destiny's missions all boil down as follows: short exposition from Dinklebot during the opening loading screen that tells you why you should care, even though there's no setup so everything is out of the blue. Then you get dumped into the starting area which is identical between all missions on that planet. You go to your target, constantly activating Dinklebot to find your disappearing waypoint. You may run into monsters far above your level because you took the *wrong* direct path to your target and get splattered. Then you kill a bunch of stuff, reach a limited-respawn zone, then kill a bunch of stuff while Ghost hacks something. You kill the bullet-sponge boss, get a 30-second countdown, get 1-2 pieces of randomized loot at the end, go back to the tower.

    - PvP is a mess. Everyone's been harping on about that so I won't go much further.

    - For such a social game, there are several extremely conspicuous blunders that made them gamebreakers for me. For one, given the game is very clearly balanced for Fireteam play rather than solo, joining and inviting to Fireteams is *extremely* roundabout. Overall, during my time I sent out maybe 40 invites to Fireteams (and made my own public), and I had *one* person actually join for a few minutes. There's no local chat, *two* emotes, and so few people are in the shard/instance of your planet that odds are most people will be over-leveled or under-leveled compared to you.

    - Apparently the game only really opens up close or at level 20. I don't see how anyone can offer this as an excuse. I refuse to pay 60 dollars and 30 hours of my life on the promise that it gets better later on. Endgame is what should *keep you coming back*, not what motivates you. It baffles me how this can be offered as an excuse, as what this says is "we acknowledge that the leveling is **** the story is uninspired, and the socialization is poor."

    Of course, many who praise the game accuse people like me of hating gear grind, of hating FPS/RPG hybrids, of all sorts of ad hominem things. Son, I was grinding gear in Diablo while you were being potty trained. RPGs and shooters are my gaming passion, and given how much I was promised for Destiny, it is one of the biggest let downs of all gaming time for me. It's not a bad game--it's a competent shooter. However it's laughable how Activision and Bungie are planning a ten year development cycle for this game. Unless there are serious changes (and the story is retconned and rewritten, which we all know won't happen) this game is just going to be another fizzle-out like Titanfall and Firefall.
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  25. Sep 13, 2014
    1
    This game will go down as by far the most disappointing game i've played in the past 3 years. Many things we were promised are non existent or the deliverance of said 'promises' are completely lacking in anything interesting. I see people getting bored with this game fairly quickly.. It's simply just.. boring after awhile.

    It's not that it isn't a 'big' game but it truly does feel
    This game will go down as by far the most disappointing game i've played in the past 3 years. Many things we were promised are non existent or the deliverance of said 'promises' are completely lacking in anything interesting. I see people getting bored with this game fairly quickly.. It's simply just.. boring after awhile.

    It's not that it isn't a 'big' game but it truly does feel "empty". The loot is sub-par and the variations between classes aren't all the game changing. You don't really get the feeling of being 'unique'.. It's more "just run in and shoot" that's it..

    Buy at your own risk.

    I would give it a 7-7.5, I gave it a 1 because there are so many biased fanboys just plopping 10's on it for no reason. This game doesn't deserve praise for being a subpar game. The fact that you give crappy games excellent scores is what wrong with the gaming industry. These companies need to understand to not just release pure crap.. Stop being sheeps and demand better from these companies.

    Bungie has let us all down.
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  26. Sep 18, 2014
    2
    Unfinished, empty, boring, and extremely repetitive. Every mission is "go here..wait..fight off 3 waves of enemies". I made it as far as Venus before I traded the game back in (thankfully I only paid $30 and got $30 back for it). I would say it's the biggest letdown in the past 5 years..easily.

    Also the always online is horrible. What's that you say? You're at the final boss during a
    Unfinished, empty, boring, and extremely repetitive. Every mission is "go here..wait..fight off 3 waves of enemies". I made it as far as Venus before I traded the game back in (thankfully I only paid $30 and got $30 back for it). I would say it's the biggest letdown in the past 5 years..easily.

    Also the always online is horrible. What's that you say? You're at the final boss during a strike and he's almost dead? Too bad, we're sending you back to orbit because your internet dropped for a millisecond.

    You're betting off playing ANYTHING else. The grind in this game is unbearably boring, with little chance to even get good gear.

    DO NOT compare this game to Borderlands. It is as much like Borderlands as a Nancy Drew point and click adventure is.
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  27. Sep 13, 2014
    1
    It's a genre mix of borderlands, halo and an mmo,but if you imagine this means it takes the best parts of these genres and combines them into something beautiful , think again.

    It mostly takes the flaws and bad aspects of these genres and combines them. Destiny ticks off most of the MMO tropes: You have reputation npcs, dungeons, a raid (including a weekly raid lockout timer) and
    It's a genre mix of borderlands, halo and an mmo,but if you imagine this means it takes the best parts of these genres and combines them into something beautiful , think again.

    It mostly takes the flaws and bad aspects of these genres and combines them.

    Destiny ticks off most of the MMO tropes: You have reputation npcs, dungeons, a raid (including a weekly raid lockout timer) and battlegrounds where your gear from the pve mode is put to use as well as fairly big instanced zones with npc enemies/monsters sprinkled across them and even some warhammer style public quests.
    What it lacks though is anything that makes mmos enjoyable:
    -It does not have smartly designed boss encounters like world of warcraft or terra, instead the elites and bosses are just big bulletspongers with the nonexistent behavioral patterns of an elwynn forest boar.
    -It lacks the social aspect of mmos, instead of being put in the zones with hundreds of other people you are (hidden)matchmade to some instant area with a handful of players that you will most likely never see again (as they will be in a different instance than you next time)
    -there is no real way to communicate, there is no text chat, no zone chat, no proximity based voice chat, nothing, you can't play or communicate with people unless you invite them to your party first.
    -there is no mmo style economy or trading to bring people together
    It's all the bits that make an mmo bad, without the good bits that make people tolerate all the bad in a game like wow.

    On the fps/halo side:
    The game lacks the vast variety of game modes from halo multiplayer, there are no skull modifiers to make you want to replay missions, there is no epic campaign with story exposition , no unique weapons like the needler.
    Instead you get a story with less effort put into it than your average f2p mmo and mmo style monster spawns(the boring ones you grind your levels up on in mmos, not the cool bosses with cool mechanics).

    On the borderlands/diablo loot side:
    There is not even a quarter of the variety in the weapons you get compared to borderlands, there are little to no cool effects or modifiers, most of the loot is just the same weapon within its category with a different skin, a slightly higher fire rate or higher damage. If you expected anything remotely as cool as a rocket launcher that shoots 5 homing rockets that also act as mini black holes when they explode like in borderlands then you thought wrong.

    The way loot is delivered is awful too, instead of loot fountains or beams from diablo/borderlands and being able to instantly see what item you got, you have to exit to the main hub town of the game , talk to an npc and open what is essentially a gambling chest with random loot (just with a different name)
    What was the point of this extra step other than to make it more laborious and annoying to check out that legendary drop (that will turn out to just be a rare weapon or helmet most of the time when you open it)

    Speaking of the hub town, it serves absolutely no purpose.
    There is no voice chat in the hub town even within your own group, there is no way to text chat to people, the only way to 'communicate' is with some pointless emotes.
    Since the world is not actually connected (you just load into different instanced zones with loading screens from a menu) and you can't use the hub town to meet or talk to people, who did they bother with it?
    They copied the concept of an mmo town (including the reputation, quest , class and vendor npcs dotted across it) without understanding why it exists in the first place in mmos...
    It's just ... there... it would have been much more convenient to replace it with a menu that let you access all the store/storage/reputation menus with the press of a button, rather than force you to run back and forth between characterless meaningless npcs in a hub area that serves no purpose.

    Now that I covered the game, it's time to talk about false advertising:
    there have been videos of the developers pointing at the environment in the distance and saying 'see all that, you can go there! (but we won't now in the interest of time), they sold the world as being bigger than anything they had done before and set a new standard in the industry.
    But you can't go there... the world is not very big at all,each planet has one biome to visit and that is full of invisible walls, battlefield type forbidden zones where you simply die if you enter and physical walls. You can't go anywhere

    They claimed the game only begins after the level cap and the story, when in fact the 'post game' consists of a few boring sterile dungeons with the same boring bulletsponge bosses that can't hold a candle to an mmo boss, ONE raid (which isn't out yet) and repeating some missions in areas you have already been to , where you fight higher level versions of the exact same enemies you fought in the story , at the exact same places. If there ever was any post game content they cut it all out to sell as DLC
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  28. Sep 11, 2014
    2
    Uh, is that it? The greatest game of the next 10 years? What a joke!
    Sent back for reimbursement after a few hours.

    / The bad: graphics are lame, game is repetitive (to say the least), never seen such stupid IA

    / The good: I loved the character editor, cool soundtrack.
  29. Sep 13, 2014
    3
    Is this seriously what millions of dollars in development gets us these days?
    Take a look at those positive critic "reviews" and tell me that all those high scores didn't come from websites with Destiny advertisements plastered all over them. Nope, no conflict of interest here at all!
    Also, I have a sinking suspicion that a good chunk of those User Review "10" scores are from Bungie
    Is this seriously what millions of dollars in development gets us these days?
    Take a look at those positive critic "reviews" and tell me that all those high scores didn't come from websites with Destiny advertisements plastered all over them. Nope, no conflict of interest here at all!

    Also, I have a sinking suspicion that a good chunk of those User Review "10" scores are from Bungie employees trying to counter the damage from irate customers leaving zeroes. After experiencing buyer's remorse a day after plunking down my $60 on this POS, I was angry enough to create an account and write an honest review devoid of fanboyism and corporate sponsorship. Why do you think there is so much hatred for this game?! People feel RIPPED OFF and are voicing their anger about it. This isn't some troll tactic (or this whole "zero campaign" would have afflicted other games, too), this is how user reviews work: people are voicing their opinions based on their experiences with a product. In this case, I'm ranting about why I feel like this game isn't worth the disc it was printed on. I came in with the expectation of a shooter-MMO and ended up with a half-assed, last-gen console port on my brand new PS4.

    The Good:
    The music is decent

    Some of the shooting feels fun (for a few hours)

    I didn't experience any major technical hitches online

    The Bad:
    30 FPS?! I didn't buy a PS4 to play games at 30 frames per second!

    The sparse amount of mute players that flutter around during the campaign - they vanish when they're needed and are just annoying when they're not.

    The mission designs are lazy and amateur. I've seen more complexity and encounter structures in the original Everquest from 1999!

    Speaking of MMOs, Destiny is NOT an MMO - sure you can /dance emote but that's not what makes an MMO an Massively Multiplayer Online game. There are very few people around (maybe a small handful in the single Tower/Town) and even PvP matches are small-scale. Defiance was a (bug-ridden turd of an) MMO and actually had an open, shared world with hundreds of players. Firefall (PC only) is a shooter-MMO with an open world and hundreds of players sharing it. Planetside is a shooter-MMO (albeit PvP-only). etc. etc. etc. Destiny is a small collection of maps (that are called "planets" or "The Tower") where a few mute players occasionally drive by on their Star Wars SpeederBikes while you shoot waves of identical enemies over and over.

    Also, this game is suffering from last-gen-itis. It was definitely made for last gen consoles because all of the limitations were ported "up" to the PS4. Why are we being sold a last gen game for next gen consoles?!

    The story is laughably bad. I mean "Magic Missile!" bad. They seriously want me to visit their website to read up on the "lore?" How about you actually let players experience it in the damn game FFS?! Also, Tyrion Lannister as an Asperger's patient squawking in your ear through a malfunctioning auto-tune filter is TV-mute inducing.

    There are like 5 enemies in the entire game and you've seen them all about an hour into playtime. Hope you like flying claymore charges and robots with many arms because you'll be fighting them for the entire game (with a few 3D Studio Max primitive spheres thrown in now and then).

    Why am I forced to use a f***ing cursor on a console menu?! Who designed this and why are they still employed?

    Bottom Line:
    This lazy, sloppy and completely uninspiring game was squeezed out with little to nothing new to offer for its $60 asking price. Seriously, what does this game offer players that older games in this genre don't already do better? All that money clearly went to promoting the game and buying "professional" reviews because it's apparent none of it went to actually making the game.
    I really hope this warning reaches someone on the fence and saves them from wasting $60 on this pig with lipstick. Mine's going on Craigslist.

    Wow. That was surprisingly cathartic.
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  30. Sep 11, 2014
    2
    Too much hype for this game and does not have any innovation, We need more depth in terms of classes, weapons and more likely to mix with these, in this case we can compare to Borderlands and this last one is better game in many options.

    All the people who played Halo, should feel familiar and even cheated by the similarity in the art, the essence and especially the gameplay, Those who
    Too much hype for this game and does not have any innovation, We need more depth in terms of classes, weapons and more likely to mix with these, in this case we can compare to Borderlands and this last one is better game in many options.

    All the people who played Halo, should feel familiar and even cheated by the similarity in the art, the essence and especially the gameplay, Those who do not, will seem to them the best They have played in your life.
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  31. dpc
    Sep 10, 2014
    7
    Ok. People giving 10s and 0s are just doing that to make a point to offset the opposing view. Just be honest, you idiots. Here's what you need to know: visually, the game is beautiful. The combat is fun, intuitive and exciting. However, the game is missing something. Like Watch_Dogs, it's just lacking heart or soul or whatever it is that makes a game special. Mass Effect has that abilityOk. People giving 10s and 0s are just doing that to make a point to offset the opposing view. Just be honest, you idiots. Here's what you need to know: visually, the game is beautiful. The combat is fun, intuitive and exciting. However, the game is missing something. Like Watch_Dogs, it's just lacking heart or soul or whatever it is that makes a game special. Mass Effect has that ability to grip you from the start and never let go. Destiny feels like the developers focused so hard on some stuff, the neglected much more. There's plenty to like about this game (and I am enjoying it), but not too much to love. Play it then give a score that you truly believe. I think you'll agree this falls somewhere in the middle of greatness and crap. Expand
  32. Sep 10, 2014
    6
    This review contains spoilers, click expand to view. Im giving this game a positive review because I enjoy the game. However, there are reasons I wouldn't give it any more then a 6. This game is NOT an MMO. The lack of proximity chat makes this game a single player experience with other people. There is NO way to cooperate without actual communication and the emoticon controls are never used. I think this is a HUGE oversight. Another thing is the story. I honestly find myself struggleing to even care about the traveler or any of the "characters". When you first goto the reef and meet the queen, I litterally had no idea why I should care about her what she was doing or why we even had to do this besides progressing the plot. Which I am still not even sure there is a plot besides accept mission A, Do objective B then get a reward. With no continutity aside from MINOR story moving points that are achieved far between. I think the voice acting could have been better but thats minor. I think my major concern for the game is why the story sucks so bad? This is bungie for crying out loud. I cannot understand why I do not like the story. I don't even know what the minor goal for this game is besides push back the darkness which is incredibly vague. The story should have been the most important part but I just dont care about the literally 3 characters in this game. ANywho, the graphics are great, multiplayer is fun and I enjoy PLAYING the game a lot. Worth the purchase but I may hold off on getting excited on the next one until they can make me care to play the 20-30 hour story campaign. Expand
  33. Sep 26, 2014
    0
    Destiny is a 20 minute game attached to a 2 year gear grind.

    The game doesn't really possess a plot to speak of, which doesn't stop it from interrupting the gameplay far too often with useless narration. EVERY mission in this game is an identical copy of the one before. I can't stress that enough, every mission in this game is the same. Go to a location, activate a terminal, then
    Destiny is a 20 minute game attached to a 2 year gear grind.

    The game doesn't really possess a plot to speak of, which doesn't stop it from interrupting the gameplay far too often with useless narration. EVERY mission in this game is an identical copy of the one before. I can't stress that enough, every mission in this game is the same. Go to a location, activate a terminal, then survive waves. That's it.

    The quests are boring, the story is nonexistent and so is the loot. The rewards system is just asinine, do not expect to be rewarded for any time or effort placed into this 'game'.

    All in all, Destiny isn't a game, it's a cluster of DLC pretending to be a game, and it's more than happy to take you along for the ride.
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  34. Sep 10, 2014
    1
    Same problems / limitations as with Beta from a networkng perspective - can't hardly play, keep getting dropped off. Had a couple good days with the beta where I seemed to never get dropped but many bad days. Well I just spent good money to get constantly dropped! Have no other network gaming issues with any game except this one. No reliable connectivity equals crap for a game experience -Same problems / limitations as with Beta from a networkng perspective - can't hardly play, keep getting dropped off. Had a couple good days with the beta where I seemed to never get dropped but many bad days. Well I just spent good money to get constantly dropped! Have no other network gaming issues with any game except this one. No reliable connectivity equals crap for a game experience - end of story! Expand
  35. Sep 12, 2014
    0
    My review for this horrid, repetitive excuse for a game can be easily summarised in two short words: "Caveat Emptor" or if you prefer English "Buyer Beware"
  36. Sep 15, 2014
    0
    It can be cool and great at first, but much like masturbating it really wears off after the third time of doing the same thing in a row. Repetitive, boring, sterile, lame, whatever. Don't waste your time nor money here.
  37. Sep 11, 2014
    7
    I've had a change of heart. The first 5-10 hours of game-play are actually tedious, and very repetitive (grinding). But after forcing me to do boring stuff, the game is now quite better. The RPG element increasingly deeper/immersive. However I do not like that it took such a long time before the game becomes enjoyable, AND this follows the leveling aspect of the game (which is poorlyI've had a change of heart. The first 5-10 hours of game-play are actually tedious, and very repetitive (grinding). But after forcing me to do boring stuff, the game is now quite better. The RPG element increasingly deeper/immersive. However I do not like that it took such a long time before the game becomes enjoyable, AND this follows the leveling aspect of the game (which is poorly done). Meaning: The game gets better at certain levels --> 5 then 10 and then 20.

    This forces the user to "waste" time playing the game, in stead of simply enjoying the leveling aspect. The game is still repetitive, but with better tools(weapons/armor) the levels open up, and you don't have to waste time grinding. I had played the game for several hours, tried all 3 classes, but only after level 7++ did I start to enjoy roaming the system.

    In other games the player is constantly rewarded for grinding on each player-level, and not in increments of say: 5..

    But as I started: The game is growing on me :) Started for me as a solid 4, Now a sturdy 7!
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  38. Sep 9, 2014
    6
    Great game,but not a better Halo. Loot and grind should be the tittle. Offline story campaign is missing. Multiplayer is really good but is not a game changer in any way
  39. Sep 10, 2014
    2
    can not use voice chat well.
    no singleplayer offline.
    again and again for same missions. too bored game.
    I mean all the missions are identical.
    not good graphics game for ps4. had to game for ps4 and xone only.

    realized that borderlands were best.

    big disappointment really.
  40. Sep 15, 2014
    6
    If any game ever deserves a "meh", it's this one. Great graphics, sound, and gameplay, but very shallow and repetitive. I was expecting more of an epic battle game involving taking back the solar system with many other guardians holding and pushing back the hordes, but what I got was a very small MMO format summed up with either choosing PvE or PvP. In fact, you don't see many otherIf any game ever deserves a "meh", it's this one. Great graphics, sound, and gameplay, but very shallow and repetitive. I was expecting more of an epic battle game involving taking back the solar system with many other guardians holding and pushing back the hordes, but what I got was a very small MMO format summed up with either choosing PvE or PvP. In fact, you don't see many other guardians fighting along side with you as you progress through your missions most times no one, maybe one, maybe three, and that's it. For each planet, you get one large map and you traverse this back and forth until you finish five mission. Most glaring is that there is no story. At one point, more than half-way through the game, you think you started an actual story, but then you realize it's nothing more than just an embellished fetch quest which will play out just like you other fifteen missions did. Multiplayer is just like any other. Fun for about twenty-minutes, then you're bored. At least for me. I do know people who play multiplayer games 24/7, so for those, you might enjoy this game quite a lot. And multiplayer is important in this game because it's the only way you can get the points necessary to purchase new items once you reach level 20. One item will cost you 25-50 points, which means you need to win 25-50 multiplayer matches. For me, I would have to play over 200 multiplayer matches to buy one cape. So to sum this up, the game has been as good as an experience as any other multiplayer aspect of a game; good for a few days, then I'm bored with it. I'm a little disappointed. Expand
  41. Sep 11, 2014
    2
    It's incredible how bad this is given the budget. How do you spend so long with so much money and so many professional developers, and produce this? Basic elements of development have been ignored. For one thing, the narrative elements are appalling. They're essentially non-existent. The world, characters, and narrative are totally undeveloped. I don't mean developed poorly. I meanIt's incredible how bad this is given the budget. How do you spend so long with so much money and so many professional developers, and produce this? Basic elements of development have been ignored. For one thing, the narrative elements are appalling. They're essentially non-existent. The world, characters, and narrative are totally undeveloped. I don't mean developed poorly. I mean literally no effort has been made to construct any real kind of story. Dialogue is completely barebones, only serving basic game functionality. Peter Dinklage's phoned-in performance makes total sense now, because there is no attempt at an actual script, nor is his character developed. He has nothing to work with and there was no legitimate reason to hire such a huge actor for the role he plays. The only reason he was hired was as a transparent marketing con to trick people into thinking that this game actually had some kind of narrative content. "Marketing con" is probably the best general description of this game, in fact. Another good example of this is the music, for which Paul McCartney was hired to create a completely mediocre credits song. Again, this decision was obviously made with no desire to actually create a good product, it was solely made to generate publicity. The rest of the music is equally mediocre. And then of course the gameplay. Again, it's completely barebones and none of the hyped elements have been fleshed out. The revolutionary "shared world shooter" stuff is just more marketing rubbish - it's just a co-op game with an undeveloped hub world. And the actual shooting is completely bog standard. It's competently crafted, but the enemies are extremely simplistic and monotonous, and likewise the gameplay in general is completely repetitive. All in all, this is not just a bad game, but a game which could actually do serious damage to the industry in the wake of other uber-hyped triple-A mediocrities such Watch Dogs. It is clear that no real work has been put into the development. Again, I must emphasise that the developers haven't honourably tried something but failed. They have literally not tried. Content has not been developed. The millions of dollars have just sunk into the bank accounts of various Bungee employees over the unjustifiably protracted development period, and they've sat back and laughed it up, comfortable in the knowledge that at the end of the day they can just play the now all-too-familiar game of whipping up a storm of disingenuous hype amongst a credulous customer base, and embargo reviews. And based on the initial sales it looks like they've gotten away with it. But if things keep going like this, it's only a matter of time before the public catches on to this behaviour and loses faith in the industry. Thank God that sites like metacritic are coming to the fore so that customers can call them out for it en masse. Don't buy this game. Expand
  42. Sep 9, 2014
    5
    The hype machine was strong with this one but unfortunately the game failed to live up to the hype. This review is based purely on single-player and PvE experience as I have yet to delve into the PvP content.

    The main problem with Destiny stems from the basic pitfall which arises in almost any genre--it's repetitive, to a fault. Everything from the story to the gameplay to the music
    The hype machine was strong with this one but unfortunately the game failed to live up to the hype. This review is based purely on single-player and PvE experience as I have yet to delve into the PvP content.

    The main problem with Destiny stems from the basic pitfall which arises in almost any genre--it's repetitive, to a fault. Everything from the story to the gameplay to the music feels as if it has been done a million times before and that's because it has. This isn't necessarily a bad quality. Games like Diablo or WoW or even most MOBA games relish in their repetitiveness. The formula for these games is to hold a constant carrot-on-a-stick for the players to entice them to keep playing and keep advancing their characters. Destiny attempts to accomplish the same thing but misses out on much of the charm of the aforementioned games.

    To begin with, the story feels rather uninspired and souless. Characters are not compelling and, while the history of the universe seems interesting and unique, seldom is the player actually made to care for it. To compound this problem, the plot is a standard "save the world" storyline and does little to deviate or revise upon that narrative. For Bungie, a company which is known for their elaborate and fascinating narratives, Destiny is huge step backwards.

    The core gameplay itself is very solid, though not entirely innoative. Progression feels very fluid and natural. Players are given missions (similar to quests in games like WoW or Diablo), most of which are unlocked in subsequent order, in which they partake to earn rewards and experience. Again, the repetitive factor must be taken into account, as variation and innovation in mission design is stale and uninspired. The challenge to take down many mobs or even elite mobs seems the same with little variety thrown in. Most elite mobs wield extremely powerful weapons which force players to take cover every few seconds. This results in long and often tedious encounters and while there are technically three separate classes, their abilities and play styles all result in the same basic tactics--shoot until you are hit and then take cover to regen your shield. Rinse and repeat ad nauseum until the mob(s) is/are dead.

    This boring play style is made even worse by the fact that the three classes are not separated by any unique play styles as should be expected from any game with multiple classes. This is where the real failure of Destiny lies. A game like Borderlands, for all of its faults, manages to accomplish the task of creating unique player classes. A gunzerker could run and gun and rely on life steal/extreme toughness to survive. An assassin could go stealth to get out of combat or into a more advantageous position. With Destiny, none of these options are viable. The only viable strategy is to take some pot shots and then take cover. To this end, Destiny is a failure of game design.

    Still, the feeling of an open world, MMO environment makes up for some of the pitfalls. Groups in Destiny are known as Fireteams and can consist of up to four separate players. Players won't have trouble finding groups, even random ones, to team up and take on missions. This may be the one factor that saves Destiny from being one of the biggest blunders in video games history, as the game is greatly enhanced when playing with other people.

    The other thing of note is the graphics, which are among the best of the next-gen consoles. Unfortunately, the same can not be said about the art direction, as most maps and missions take place in dilapidated or destroyed environments and buildings. Still, the graphical output is fantastic to look at and brings the production qualities of the game up a notch.

    At the end of the day, Destiny is a mediocre product which offers little in the way of innovation. It has serviceable gameplay and a solid multiplayer atmosphere. Outside of these things, it's a lesser Borderlands (and for the record, I don't even think Borderlands is that great of a game either).

    PROS: Great graphics, solid core gameplay, fluid character progression, strong music, strong multiplayer experience.

    CONS: Extremely Repetitive, redundant combat tactics, limited options, classes feel unimportant, bland environments.
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  43. Sep 11, 2014
    3
    My thoughts about Destiny?

    3/10, don't buy it! If you like pvp, then it's crap. I haven't played any PvP in the retail version, but I played it for quite some time in the beta and it was garbage. Unbalanced, unfun, unimaginative. Please wait for Battlefront 3 instead of buying this. Or buy Battlefront 2 if you so must. Just not this one. Garbage. Now, if you are a single
    My thoughts about Destiny?

    3/10, don't buy it!

    If you like pvp, then it's crap.
    I haven't played any PvP in the retail version, but I played it for quite some time in the beta and it was garbage.
    Unbalanced, unfun, unimaginative. Please wait for Battlefront 3 instead of buying this. Or buy Battlefront 2 if you so must. Just not this one.

    Garbage.

    Now, if you are a single player or coop person person, be wary.
    PvP is Destiny's strongest point.
    It is only getting worse from here.
    There is no fun to be had in destiny in coop or singleplayer after level 20.
    It's just farming.
    They made this game like an mmorpg, with boss loots and marks of **** You get like 2 or 3 of those marks for every instance you beat and you need like 2 or 3 hundred of them to buy some equipment. Just like WoW, right, right? Hahaha!
    NO!! This is not **** World of Warcraft! Far from it.
    You don't even have 4 player team size like in most other coop games, you have 3.
    Why? probably because they only have 3 classes? I don't know.

    Garbage.

    If you think you're gonna have fun just killing enemies, be wary.
    There are four enemy factions and each have the same enemy types. A peon, a damage dealer, a tank and the special class (wizards,hydra, captain aaand ... ummm ... some fourth one for the alien race that had no purpose in the game to begin with so I don't even remember after just having completed it). That's 4 general classes in 4 fractions, so 16 "different" enemies. Really it's just four, but whatever, let's be generous.
    You WILL get sick of the same enemies over and over. Believe me. I've been there. The AI scrapes at the bare minimum of what is acceptable in enemy AI. Extremely predictable hide behind cover and shoot mentality which will only serve to get you even more bored than you already were.
    No variety, no fun, no enjoyment to be found in killing these.

    Garbage!

    If you think that all that stuff isn't so bad, because you don't care about post-game and pvp, you just wanna enjoy the story, BE. ****. WARY!
    THERE IS NO STORY.
    Literally.
    They didn't make one.
    They didn't bother.
    It's the only explanation that makes sense:
    They made the instances to "work" in multiplayer, so you'd have "fun" repeating them over and over and then LOOSELY tied them together with "plot".
    Well, tough luck. I didn't have any fun. It was boring as **** And the plot isn't anywhere to be even estimated!
    Let me get this straight. If I sound like I'm exaggerating, Stop, drop an roll, because I am going to heat you up!
    One sentence.
    One sentence is most you'll get for explanation of anything. Upon entering an instance you get a SHORT intro from your ghost (the AI that follows you around) with about one sentence of information that is linked to the overall 'plot' by pure coincidence at best.
    No quests. Yes. NO. QUESTS! That means no quest texts either. You just do whatever your map says you can do at your level.
    No interaction with any story relevant characters save for the few cutscenes. There's like less than 10 of them and they are, admittedly, decent. Just decent.
    So, to reiterate: No text to tell you what's going on, no explanation for anything, no characters, no anything.
    GARBAGE!

    So, in conclusion, 3/10 for graphics and music. Sure, those things better be good, because they sure as **** payed enough money for it, but these things still have to affect the score somewhat, so I gave one extra point for these two things.
    The music is really good. I might even buy it.

    THIS GAME IS GARBAGE, but the dancing still looks cool.
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  44. Sep 12, 2014
    2
    Played for about 15hours and I'm extremely disappointed. This game was hyped up so much but it missed the mark completely. I have no idea how people are giving this game 10/10, it is not a perfect game! The missions are repetitive, go here and the ghost can scan something then a boss, done. Every mission is the same. There isn't any story. Its like it wanted to take the best parts ofPlayed for about 15hours and I'm extremely disappointed. This game was hyped up so much but it missed the mark completely. I have no idea how people are giving this game 10/10, it is not a perfect game! The missions are repetitive, go here and the ghost can scan something then a boss, done. Every mission is the same. There isn't any story. Its like it wanted to take the best parts of Boarderlands, Halo and Mass effect and make this one incredible experience but they have totally got this game wrong. I assume Bungie knows this as they didn't send games out for critics before release. I'm looking forward to the Halo collection more than ever! Expand
  45. Sep 13, 2014
    2
    After finishing the story with a friend i have to say this game is not what it should have been. 5 years to develop, $500 million dollars blown on a unoriginal shooter. Yes it is very pretty but that won't save you from yawning you way through the same missions and areas over and over again. The same end bosses that just absorb countless bullets while you run around like a chicken withAfter finishing the story with a friend i have to say this game is not what it should have been. 5 years to develop, $500 million dollars blown on a unoriginal shooter. Yes it is very pretty but that won't save you from yawning you way through the same missions and areas over and over again. The same end bosses that just absorb countless bullets while you run around like a chicken with your head cut off trying not to die to basic enemies. Each planet takes a whopping 20 minutes to explore, diverse looking but same structure. The multiplayer is just shotguns and melee every match. Please Bungie try next time. Expand
  46. Sep 10, 2014
    3
    After all the hype and excitement over this game, I hate to say that it's extremely disappointing. It fails to deliver the MMORPG content that was promised. The character customization is barely noticeable and all character models look alike. The "play with friends" thing is half-baked as it doesn't even let you communicate with strangers and you have to sync up with your friendsAfter all the hype and excitement over this game, I hate to say that it's extremely disappointing. It fails to deliver the MMORPG content that was promised. The character customization is barely noticeable and all character models look alike. The "play with friends" thing is half-baked as it doesn't even let you communicate with strangers and you have to sync up with your friends constantly just to get the full experience of the game. You can't even play this game offline, it requires a constant, high-speed internet connection which is a huge turnoff to all those guys who play offline. Playing by yourself in Destiny is a boring, repetitive experience and it's frustrating to have to wait 10-15 minutes just to pair up with a couple of idiot strangers. The dependence on others dampens the single player experience, and the story is boring, predictable, and full of annoying cliches. The graphics and music are great, the scenes and atmosphere is wonderful, but this is negated because you have to visit the same place dozens of time to travel. The "cinematic" loading screen (your ship flying around) gets extremely old, and after hours of playing this game, it almost becomes unbearable. Enemies are repetitive, each AI almost exactly the same as the next. The bosses are bullet sponges, armed with the same AI used to power every single other bot in the game. This game's shooting and fighting is smooth, but the enemies are just too boring to fight. If you want to rank up, you must spend hours grinding XP; there are actually specific locations in game dedicated to grinding! Overall, this experience was a massive disappointment. This certainly isn't the worst game on the market, but in my opinion, it's not worth the money. Expand
  47. Sep 12, 2014
    1
    The story is pathetic, it reminds me of the star wars prequels: completely forgot what makes a good story. Dinklage's delivery is laughably flat but can't blame the guy, the story's crap. Horribly repetitive, game swamps you with bullet sponge enemies. Enemies are barely distinguishable from one another. Halo's enemies had personality, Destiny's enemies are just fodder. Nothing more toThe story is pathetic, it reminds me of the star wars prequels: completely forgot what makes a good story. Dinklage's delivery is laughably flat but can't blame the guy, the story's crap. Horribly repetitive, game swamps you with bullet sponge enemies. Enemies are barely distinguishable from one another. Halo's enemies had personality, Destiny's enemies are just fodder. Nothing more to this game than hype and pretty graphics. I smell DLC and micro-transactions. Thanks Activi$ion! Avoid like the plague or sell back your copy used to some shill who appreciates Kotick's bowel movements. Expand
  48. Sep 13, 2014
    3
    Destiny is a fun shooter but it has way too many absent features. first missing feature a efficient way of communication, There is no way to communicate with team members in pvp or strikes also a complete lack of options in the main tower hub all you can do is dance,point sit or wave. Now i am level 24 and i have to say this game is a huge disappointment. Also when raids become availableDestiny is a fun shooter but it has way too many absent features. first missing feature a efficient way of communication, There is no way to communicate with team members in pvp or strikes also a complete lack of options in the main tower hub all you can do is dance,point sit or wave. Now i am level 24 and i have to say this game is a huge disappointment. Also when raids become available soon unless you have 5 PSN or XBOX live friends you cant play as there is no matchmaking at all for raids. So even though we all have paid the same amount of money for the game the best content (and the best loot) will be locked because of my psn or xbox live social status. Having developers dictate what content we can play according to how many friends we have to me is a joke. So buyer beware this is a very repetitive social game without any social features and yes it is an ok shooter. But by the time you get to higher levels it sinks in that it is just that.. a ok shooter and nothing more. Expand
  49. Sep 11, 2014
    7
    It's huge, it's beautiful, and mechanics are smooth. However having played to level 20, splitting time between PVE and PVP, the whole experience seems incomplete. The characters and story are incredibly drab and lifeless. The "Tower" was a huge disappointment, as I expected something much grander. The game is void of humor and humanity. For a game that is predicated on being the guardiansIt's huge, it's beautiful, and mechanics are smooth. However having played to level 20, splitting time between PVE and PVP, the whole experience seems incomplete. The characters and story are incredibly drab and lifeless. The "Tower" was a huge disappointment, as I expected something much grander. The game is void of humor and humanity. For a game that is predicated on being the guardians of a world on the brink of decimation, I really don't feel all that motivated to save it. It seems as though Bungie is relying completely on the players to provide the heart and soul to the game. All-in-all I'll have fun with it, but was expecting a much more well rounded experience. Expand
  50. Sep 15, 2014
    4
    When comparing games I generally compare them to the best version of that Genre. For me FPS games are all compared to Goldeneye, Bioshock and COD:MW. The reason that all of the games were great for me was because they looked good, they had a great story and they were exciting to work through. Destiny was not any of these except for Looking good, lets face it the game looks great but thatWhen comparing games I generally compare them to the best version of that Genre. For me FPS games are all compared to Goldeneye, Bioshock and COD:MW. The reason that all of the games were great for me was because they looked good, they had a great story and they were exciting to work through. Destiny was not any of these except for Looking good, lets face it the game looks great but that is where it stops.

    I'm not a massive FPS fan in the first place and needed the game to give me something to NEED to play it. Destiny wasn't what I was hoping for, also I couldn't help but compare it to the other games that I was playing at the same time which were PS3 reboots of Tomb Raider and Last of Us. Both of those games made me want to keep playing. I thought a Next-Gen 'Masterpiece' should have done the same.

    I'm sure the hardcore Halo and COD fans will like this game purely for the multiplayer aspect but don't buy the game for the story. It's pretty boring. Traded my game in already before the trade in price plummets!
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  51. Dec 16, 2014
    0
    Ok its a good game, but its a fad, its fun for a while, but then it doesent feel fun anymore, they want to emulate wow but they dont succed. Borderlands did it already. My grade reflects the moeny invested by Bobby Kotic, witch tbh I think he stole it.
  52. Sep 16, 2014
    4
    Unbiased review from an average player.

    First a little about me, I've never played Borderlands and I did not play the Call of Duty series so this review will not compare the game to either. I have however been an avid Halo player playing every single game since the original back on the Xbox. Based on how the Halo series developed and how Bungie put a lot of time into building out the
    Unbiased review from an average player.

    First a little about me, I've never played Borderlands and I did not play the Call of Duty series so this review will not compare the game to either. I have however been an avid Halo player playing every single game since the original back on the Xbox. Based on how the Halo series developed and how Bungie put a lot of time into building out the series. They had established themselves even before Halo with Myth and Oni...with that being said there had been a lot of expectation with Destiny because Bungie was behind it. Unfortunately, I feel where the positive aspect of this review ends.
    To say that Destiny was slightly a let down is understatement...its rather a big disappointment. Its certainly not deserving of a zero but far from perfection or even as was advertised a "game changing experience" I should clarify "game changing might be accurate if isolationism is an experience. The game plays more like a Beta in my opinion than a finished product. It lacks clear direction, i.e. a FPS that tries to play like an RPG...or an RPG that tries to play like an FPS which one is it? The result is a product that fails at its attempts to meet both. It actually isn't surprising to me while Bungie itself has had an impeccable history in terms of game development, no company can remain at the top forever. In the same way that Square was regarded as the "it" company with respect to RPGs to feel from grace...most interestingly enough after its merger with Enix. Bungie entered into a 10 year publishing agreement with Activision Blizzard...a company that itself has produced a variety of games but far from masterpieces. Games like Diablo, WOW, Starcraft and COD are all great series in their own regards and have certainly appealed to their niche groups however I would argue that they aren't masterpieces. Destiny however marketed itself to be just that. It clearly borrows from its Halo roots with tight controls and beautiful environments aspects that I can’t dispute that particular attention to detail had been put into however the game (at least at launch) is clearly missing things that make it..well enjoyable. The thing I loved MOST about the Halo series is that I had options. Options to go online and play multiplayer with random individuals, tackle missions, objectives, pop off zombies or just enjoy raw undisputed red vs blue but I also had the option to tackle on the main campaign. Now here is what I will say about Bungie in terms of storytelling, they’ve never truly been great at it. After several years of playing Halo there are obvious parts of the story that if I hadn’t done my own individual research, read about online or gathered from graphic novels/books I would be completely clueless to the story. I will say that the story of Master Chief had certainly expanded from Halo 1 up through Halo 3 (when it was in Bungie’s hands) so with that being said perhaps the same will come of Destiny.

    All in all Destiny isn’t a bad game, but its certainly not a memorable one and at the moment not one that I feel I want to go back playing over and over again. I know there are players that enjoy the mundane task of grinding thru levels and levels over and over but for the casual player that likes to pick up and title and looks some substance I feel the game is well quite lacking. Honestly a shooter that caught me by surprise in terms of story and gameplay was Wolfenstien…I was SHOCKED at how good the game was and how much the series had progressed from the days of old and despite it not looking as “Nextgen” as games like Rome or the Last of Us I felt it was a great FPS. All in all I still have Farcry 4 which right now is looking to have lots of potential, than again it wasn’t marketed as being a “gamechanger”. Hopefully the marketing department will now learn to choose their words a little more carefully next time as they have the potential to alienate their demographics and ultimately hurt developer’s credibility in the long term. Will Destiny hurt Bungie that still remains to be seen? Can it recover? Considering they stated they will be dedicating 10 years to series only time will tell.
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  53. Sep 14, 2014
    2
    Reached Level 24 in Destiny. So I spend some time with the game.

    ---------- Very interesting universe, that ist not explained at all. And actually there is no story at all! Yeah I saw some cutscenes in the game but they are totally out of place, cryptic, stupid and the dialogues are funny as hell. And they don't mean to be funny. They're just written so horrible. -----------In
    Reached Level 24 in Destiny. So I spend some time with the game.

    ---------- Very interesting universe, that ist not explained at all. And actually there is no story at all! Yeah I saw some cutscenes in the game but they are totally out of place, cryptic, stupid and the dialogues are funny as hell. And they don't mean to be funny. They're just written so horrible.

    -----------In Destiny you will find exactly one quest design through the whole game: SURVIVING ENEMY WAVES.
    That's it! Nothing else.

    -------------If you don't like the moronic PvP you can do STRIKES, STRIKES, STRIKES, STRIKES.....
    That means you shoot about 4-6 billion bullets in a boss. Surviving endless enemy waves in the meantime that are spawnin from everywhere. And get a **** as a reward. Or get awesome stuff but not for your class.

    ---------------The content is ridiculously tiny. After that little joke called story, you are GRINDING and FARMING forever.
    Really forever!

    -----------The PvP is like: throw everything from Level 4 to Level 30 in one Lobby and let's see what happens.

    -------No actual loot system. It's all luck!!!!!!!! And the best thing is: If you fight a boss, he's dropping nothing!!

    Don't spend money on this game people! It's fake, bland, repetitive!!!
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  54. Sep 14, 2014
    1
    It has limited modes for campaign missions: patrol, one-way mission, strike (raid). However, that's all. When you buy it, you will be bored after finishing all missions of earth. Because you need to repeat above 3 types mission again and again. Well, music is good, but that's all. There are some pvp mode, called Crucible, but they're worse than those of Halo's. Same monster at differentIt has limited modes for campaign missions: patrol, one-way mission, strike (raid). However, that's all. When you buy it, you will be bored after finishing all missions of earth. Because you need to repeat above 3 types mission again and again. Well, music is good, but that's all. There are some pvp mode, called Crucible, but they're worse than those of Halo's. Same monster at different level, same weapon at different level with different damage, same boss at different maps. There exist only 4 maps!!! in the $59.99 FULL PACKAGE GAME~! (I just bought Digital Guardian ver. $79.99 XXXX!!) It's worth as $20 or below. Seriously. Expand
  55. Sep 15, 2014
    4
    Bungie made us think they created a fast amazing world. Filled with a epic story and awesome content.
    But they gave us a very halo like single player with a mediocre story. and boring content. The game is beautiful. and fun for 5 hours but then it starts to repeat itself up to lvl 20. After lvl 20 you van lvl to 28 but the mediocre story is over and your given a few options to lvl. One of
    Bungie made us think they created a fast amazing world. Filled with a epic story and awesome content.
    But they gave us a very halo like single player with a mediocre story. and boring content. The game is beautiful. and fun for 5 hours but then it starts to repeat itself up to lvl 20. After lvl 20 you van lvl to 28 but the mediocre story is over and your given a few options to lvl. One of them is a unbalanced pvp with players ranging from lvl 5 up til 28. Its unfair boring and not worth its hype.
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  56. Oct 3, 2014
    4
    so my review is based off of 40+hrs of play time and what i read in review before release on game informer and other various gaming sites of what was expected. and after my play through and before reading other post-launch reviews. so bare with me as i start with the pros

    PROS: -the game control feel solid and don't feel badly mapped or clunky. played halo and you got them memorized
    so my review is based off of 40+hrs of play time and what i read in review before release on game informer and other various gaming sites of what was expected. and after my play through and before reading other post-launch reviews. so bare with me as i start with the pros

    PROS:
    -the game control feel solid and don't feel badly mapped or clunky. played halo and you got them memorized already. pluses all around

    -the set design for stages feel well thought out and design. every planet (and moon) feels alive. for instance the earth shot from the moon. you see earth as it rotates around the sun from darkness to light.

    -multiplayer, reference the first pro from this list. its what keep this game from lower scores

    - and if you have played BL2 or any other grind fest game then you're used to co-op and grinding for better loot and skins

    -killing a boss in a slug fest fight is fun with friends. the sense of "f**k yeah"

    CONS:
    -unlike BL2 the co-op fun that you had trading loot of guns or skins you don't want with friends. Is not there period, you're stuck with it until you do the game way "trading" and that suck even more cause decent loot drops are rare. and sometimes lopped sided. like your star player goes just "hammer time" on a raid or multi-player and gets what is equivalent to a common white weapon while the "walking bait" member gets legendary orange

    -difference in term of playing style of characters is negligible. beside the accustomed special move they don't effect your strategy as like the guns you want equip your character. will using this be better suited for my titan "soldier" abilities or my friends warlock "gun wizard" much as other MMO player classes. but remember CON 1 "no player trading" so optimizing is out of the questing

    -multi-player need some type of nerfing to limit one shot kills against other oR new players. take note i haven't played the game much after leveling past 25 so i don't really know the state of it so far.

    -maps are to linear and small for game of this size and budget. enter same spot...exit same spot on other side of map.

    -the story will run 7-12 hr if you minimize deaths and play as a team. But a game this size and buget should have 7-12hrs of story. better yet NO MMO should have that. end game should be a sprint to the finish. something you can finish in the first day of playing. IT'S A MMO story is your backbone the lore behind it is what keeps people searching maps for artifacts and playing in general. Your paying 60+ dollars of exposition not the real story. just setup for the day one DLC...more money (i know it's not released yet but it was announced with the games release.)

    - mission design was to simple and repetitive. go to objective A. I can't open the door but i can hack it. Defend our position until i can finish. Doors open go to object B. Oh snap door is locked but i can hack it....all doors open, all waves hoarded lets go to venus and do the same thing. There is no variety like doors is closed and i cant hack it. blow it the open or we must push our way threw the enemy base to find another way in.

    -raids are exactly the same bosses don't provide new strategy to the next run through. just become bullet sponges and make fights last hours while using the same combination of lines to beat them. No "you want to run left to avoid my attack I'll send a add-on to force you right" or "i have a new AoE to make you rage cause you don't have armor or weapon to counter"

    -after shoveling out 60+ dollars you have to more money (dlc) to get more story run time. more gun with hopefully better loot drops. and more mission variety. i understand dlc to add-on to the player experience but not to add-on to a bare-bone game.
    It is equivalent to going to a 5 star restaurant (bungie/activision) and asking for the $60 beef stew and they give you gravy. you asked the waiter where the other stuff in the picture (per-release hype from bungie) you have to pay another 35 for the steak and vegetables (content). we got it right here ready to drop (DLC) but are you willing to pay for it.

    conclusion
    Its a very fun polished game you will have fun but where do you draw the line of fun and cheap ploy of a 5 star game pulling 2 star game moves. And thats why i gave this game a 4 cause of the glaring cons of a business model bungie/activision are trying to pull. its 10 yr life cycle is really 5-6 stretched thin i mean really thin to make up development cost (first game) and gouge the consumer of more money (dlc). you don't pay full msrp price car for the chassis with no interior or engine. and you don't buy a game for full price without story or content. sale price yes full NOPE. if you have fun with this game all the power to you "life, liberty and pursuit of happiness". But if for any reason you didn't like this game for defined reason keep the game don't but anything else for it until bungie makes it worth while.

    DON't BELIEVE THE HYPE
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  57. Feb 23, 2019
    6
    Let me start by saying I was hyped to believe this game will be bigger and more interesting. In reality it is Okey game and fun to kill time with but nothing special to write home about it. Story is very weak they should have just made it multiplayer only without single player.
  58. Sep 18, 2014
    7
    It's a strange one this. It's a decent game and plays well, mostly, but it's just oh so very repetitive and shallow. Also seems rather unbalanced when it comes to the PvP. I'm currently a level 21 Titan and I'm a tad bored of it already.

    The campaign, or story, well, forget the story. It's not worth caring about in all honesty. So then there's the gameplay. 4 worlds, numerous missions,
    It's a strange one this. It's a decent game and plays well, mostly, but it's just oh so very repetitive and shallow. Also seems rather unbalanced when it comes to the PvP. I'm currently a level 21 Titan and I'm a tad bored of it already.

    The campaign, or story, well, forget the story. It's not worth caring about in all honesty. So then there's the gameplay. 4 worlds, numerous missions, but all of them amount to running through shooting the AI enemies or using your powers until killing the final enemy in the mission. Every mission is the same. All you want to do is earn glimmer and xp so that you can upgrade powers or weapons and level up. After which it becomes a monster grind at level 20. Or hope you get some better loot at the end. The whole game is based on this. Even the PvP which consists of the usual run of the mill modes. Capture and hold style "Control", Team Deathmatch etc. But in the PVP it regularly comes down to who has the better gear and better powers that wins the fight. And the least lag. When it's close, it's pretty good, but like I said, it's not ground-breaking gameplay at all. It's a decent shooter but seemingly designed to be played in the same way, over and over, doing the same repetitive missions, just get loot. And it's been designed to have you do this for the long haul. It wouldn't be so bad if the missions were exciting and PvP was more intuitive and offered more rewards like the missions. But that's where the grind comes in. I'm actually so hooked on the game, and grinding, and hoping for a bigger more powerful gun, that I actually can't even be bothered with the campaign now. I've gotten to end of the moon missions which is about halfway. Really no desire to carry on with it. Which then means either PvP or some co-op single strike/raid missions. All of which consist of the same thing, in the hope of better loot, or more grinding to get more credits/vanguard credits/crucible credits etc, so that you can buy some rare legendary gear after you hit level 20. Which requires grinding repetitive gameplay....

    Yes it looks gorgeous and it's designed beautifully, sounds great, feels tight but, well, it's just oh so uninspiring and repetitive. And it does require the long long haul and a lot of your time if you want to get the most exotic gear and max out all the characters but the gameplay just isn't that gripping. Which is where I think it falls short. And it isn't as satisfying as Borderlands is, or as funny, or as diverse, and ultimately not as rewarding when you compare the amount of time needed investing in it, or as pleasurable.

    Worth playing but unless you're committed to doing the rather uninspiring same thing over and over for the foreseeable future then I can't really say you'll be getting much out of it. And then there's the fact it's online only. Me, I'll probably play it for another week or two then trade it in. PS4 version reviewed.
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  59. Sep 16, 2014
    1
    Game lacks in story depth, variety in gameplay, and its just not as huge as it was advertised. Multiplayer I can say without a doubt is worse than cod, the imbalance of multiplayer is completely assured and just threw the halo concept of a fair fight out of the window. Its basically a game where you kill, goto place, and release your ghost to do whatever, an occasional boss, and thatsGame lacks in story depth, variety in gameplay, and its just not as huge as it was advertised. Multiplayer I can say without a doubt is worse than cod, the imbalance of multiplayer is completely assured and just threw the halo concept of a fair fight out of the window. Its basically a game where you kill, goto place, and release your ghost to do whatever, an occasional boss, and thats about it. It feels more like a borderland clone mixed with a little bit of mmo, and not the great parts of it Expand
  60. Sep 10, 2014
    5
    My first impressions are that this is a fun but ultimately shallow and limited game.

    This game has been made with a certain amount of laziness/thoughtlessness. This is immediately apparent from the character creation screen. There are only three races, each one having several faces, hair, etc to select from. Not a great deal of effort has been put into this by Bungie. This is most
    My first impressions are that this is a fun but ultimately shallow and limited game.

    This game has been made with a certain amount of laziness/thoughtlessness. This is immediately apparent from the character creation screen. There are only three races, each one having several faces, hair, etc to select from. Not a great deal of effort has been put into this by Bungie. This is most apparent when you realise that you can't even change the view of your character when creating them so that you can actually see what the different hairstyles etc are going to look like. It's also worth pointing out that there is no option to name your character, so you will simply be introduced to any other players in the world by your Sony/Microsoft account name. Again this is lazy and shows a lack of thought for the player's experience.

    This laziness is continued by the limited number of locations and landscapes in the game. Destiny really is a very small world. And it's a world of repetition. Go to point A, shoot some quite unintelligent aliens, wait for your companion robot (a "ghost" voiced by Peter Dinklage") to scan an object or open a door, claim reward. Rinse and repeat ad nauseum.

    On the positive side, the lighting and particle effects in the game are absolutely stunning; the best I've ever seen in a game. Trudging through dark unlit corridors with only the light on your weapon to illuminate the way is quite eerie. Also, the mechanics of the gunplay itself are very well executed. Combat is fast, ferocious and the controls are responsive. Need to sprint away before your shield is depleted or administer a deadly melee strike? It's easy to do in the midst of the fighting.

    The art style of the game is fantastically futuristic but the items I've seen so far have a generic look to them. Levelling your character seems quite interesting so far but I need to play more in order to fully get a feel for the depth of the process.

    Above are just my first impressions, I have yet to participate in any PvP or finish the shallow campaign story. I will update this review in due course. But for now I would say, prepare to be underwhelmed. I went into Destiny with little enthusiasm but it seems that even I should have tempered my expectations.
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  61. Sep 9, 2014
    8
    Destiny is not my favorite FPS but if you can manage to get over its small learning curve it opens up to be an expansive and immerse game. Destiny is an always online game and you should know this before picking up the game. This game is not for CoD and Halo fans in particular, it is a next gen IP with unique gameplay that plays more like an MMORPG than a simple shoot and run game. IfDestiny is not my favorite FPS but if you can manage to get over its small learning curve it opens up to be an expansive and immerse game. Destiny is an always online game and you should know this before picking up the game. This game is not for CoD and Halo fans in particular, it is a next gen IP with unique gameplay that plays more like an MMORPG than a simple shoot and run game. If you are looking for an original FPS experience that is separate from any other FPS you have played I would recommend this game to you. The game suffers from the lack of communication with players, and the AI are ok but not great.

    Despite the mixed reviews if you get the game you need to be open minded and not expect the game to feel familiar like many of the other FPS games you have played. It is a next generation shooter that offers lots of content. It does have a grinding aspect to it which is not common in console shooters but if you manage to get yourself past that it is a fresh next generation experience.
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  62. Oct 4, 2014
    3
    This game has one of the worst argument of any fps, this game is a disaster! It's like a bad joke to hardcore gaming, this garbage has not even a PC release, and that is a shame.
    It's like a poor futuristic copy of Battlefield. This **** is very overrated, there's nothing new, nothing fresh about this release, most repetitive combat mechanics ever! The games of 2014 are sucking too much,
    This game has one of the worst argument of any fps, this game is a disaster! It's like a bad joke to hardcore gaming, this garbage has not even a PC release, and that is a shame.
    It's like a poor futuristic copy of Battlefield. This **** is very overrated, there's nothing new, nothing fresh about this release, most repetitive combat mechanics ever! The games of 2014 are sucking too much, and this game is part of the problem, i do not recommend this trash, stay away and try better game like Crysis 3 or Bioshock Infinite.
    The Rpg's elements are awful, the game is bad designed and the whole graphic effects sucks, no memorable music whatsoever, so yes, **** this game, stay away from it.
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  63. Sep 28, 2014
    6
    It feels like Destiny never got a chance. All the hype flooding the web about how this was the game of a generation and how we would never need to never play another game again. Yet the finished product doesn't feel finished, as though Bungie carefully implementing graphics and exotic character designs and rushed the other half by taking the combat and story out of literally any Halo ofIt feels like Destiny never got a chance. All the hype flooding the web about how this was the game of a generation and how we would never need to never play another game again. Yet the finished product doesn't feel finished, as though Bungie carefully implementing graphics and exotic character designs and rushed the other half by taking the combat and story out of literally any Halo of Call of Duty game and try to sell it as a "re-definition" of gaming. Its a shame really, because on its own merits, Destiny is actually kind of boring sometimes. You start the game off being revived by some sort of guide known only as a "Ghost" and learn that our solar system is slowly being taken over by an unknown substance known only as "The Darkness." You also soon learn that the Guardians are humanity's last hope to push back the darkness and win. If your confused as to what the darkness is and why alien solders known as the "Fallen" are trying to take over, then you are not alone. The game expects you to understand why all of this is happening, and also praises you, the player, as some sort of saviour of the galaxy. Except we already know that's not true because there are about a million other people who have been told the same thing. As you level up you keep getting flooded with new upgrades and weapon and armour unlocks, which is cool until you realise there is nothing worth keeping in the previous level. Since the challenge increases and unlocks even more loot, there will always be something you worked hard to get that has to go to make way for better things. Perhaps the most interesting thing about destiny is much it doesn't define itself from the soulless and bland shooters like Call of Duty and Battlefield, despite looking like a refurbished and prettier version of Halo. The story of Destiny is flat, but I'm guessing that's not a good thing to speculate on, since all MMO's aren't exactly famous for having the most exiting and deep stories in gaming.

    Overall I feel Destiny will just be another one for the bargain bin, but so long as Bungie keep regular updates and exclusive content coming in, it may be a while before we see that happen.
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  64. Sep 10, 2014
    8
    Played the Alpha and Beta and have to say I'm underwhelmed with the final product. Its pretty grindtastic even for an RPG. The story is BLAND. One of the most generic barftastic stories ever. With that said its a quality game. Not a great game but a good game.
  65. Sep 9, 2014
    8
    So early review ... 5 hours of game play there are my thoughts.

    Graphics: Are holding up pretty darn well. It is as I would expect for a game that can be found on both last-gen and current gen consoles. I think they were held back slightly to accommodate the older generation but it still looks pretty crisp with the occasional tear or weird artifact. No-Offline - I have only had one
    So early review ... 5 hours of game play there are my thoughts.

    Graphics: Are holding up pretty darn well. It is as I would expect for a game that can be found on both last-gen and current gen consoles. I think they were held back slightly to accommodate the older generation but it still looks pretty crisp with the occasional tear or weird artifact.

    No-Offline - I have only had one disconnect and I think it was because my internet actually went out. Nothing to do with the servers. You can play solo with other people around and based on the open world field, it is better to see people hunting around you. They don't mess up playing solo (which is something I enjoy) but you definitely will have benefits playing with friends.

    No in-game chat - this is a huge draw back. If a game like BF4 could make this work, albeit glitchy, I am sure Activision and Bungie could have made this happen - so why not? It really makes coordinating a random Fireteam difficult because if you want to join up with someone you meet in game while questing or farming, you need to become PSN friends.

    Sound - Using my Wireless Gold Headset, this game sounds terrific.

    Gameplay - I would say nothing terribly new but why fix it, if it ain't broken.

    Quests - When patrolling, I have found that I can randomly get assigned a quest that is well above my level. I am not sure if this is by design or a mistake, but it can send the game to a crawl. Haven't figured out if I can simply drop these questions so I don't have to run through a zone of bad guys who will one shot me.

    Public Events - Incredibly fun but can be a complete butt-hurt episode if not enough people are around.

    Those are the things that stick out in my mind. I am sure I will come back and give it a final review way down the road, but for now if you are trying to decide, it is not a Halo remake, it is not a Borderlands Clone, and its not some hybrid. It is a pretty good game worth a pick-up because I guarantee you will put well over 100 hours into this before you realize it.
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  66. Sep 10, 2014
    8
    This game is great! having a ton of fun playing it and leveling up. Only problem i have with it is the small world area's but other then that this game is fantastic
  67. Sep 11, 2014
    7
    Let's all be honest, Destiny is neither a zero nor a perfect 10. With GTA 3, Mario 64, or Uncharted 2 (in their day of course) being 10's and ET for Atari 2600, Leisure Suit Larry, and Fighter Within being zeroes, Destiny is a solid 7 overall, maybe an 8 if you ever heard "Leroy Jenkins!" in your headset.

    Activision spent a half-Billion on this, so clearly there's plenty of polish.
    Let's all be honest, Destiny is neither a zero nor a perfect 10. With GTA 3, Mario 64, or Uncharted 2 (in their day of course) being 10's and ET for Atari 2600, Leisure Suit Larry, and Fighter Within being zeroes, Destiny is a solid 7 overall, maybe an 8 if you ever heard "Leroy Jenkins!" in your headset.

    Activision spent a half-Billion on this, so clearly there's plenty of polish. Undeniably it has excellent control mechanics, smooth gameplay, powerful visuals, and Peter Dinklage, so it's certainly better than average.

    But a 10? Come on people, spit out the Kool-Aid. I actually enjoyed Titanfall, so clearly I don't need a story to enjoy a game. But this was not only Bungie, it was Bungie unshackled from Micro$oft for Traveler's sake! Every gamer with a triple-digit IQ was expecting a magnum opus, an epic as powerful as Star Wars to a 7-year-old in 1977 that still goes to Comic-Con dressed as Boba Fett. Instead we got Phantom Menace. WTF Bungie!? You broke hearts. That's where all those zero ratings are coming from.

    Destiny is a multi-platform release without significant exclusives...So those zeroes aren't fanboy trolls; they're tears falling on keyboards imagining what Bungie should have and could have done with the gross national product of a small country.

    Again I don't require a story to enjoy a game. But if you're going to include a story, hire an award-winning actor, advertise becoming a "legend" in primetime...did I mention spending $500 Billion with B...for the love of all that's holy add a plot with a twist or two, sprinkle in some character development, write some clever dialogue, put some emotional weight on in-game decisions. Instead Destiny's storyline has the gravitas of a Disney channel Halloween movie! The "Darkness"? Really?

    Every game publisher needs to take a clue from Far Cry 3 or Uncharted; grab the audience in the beginning. Make us care about the character we control and understand his motivation. I don't have a problem with the vague "you've been dead for hundreds of years" intro, but within in minutes you're fully armed, grinding through bad guys with ease as extremely atmospheric music tries to make your heart pound. Far Cry 3 & the last Tomb Raider did a wonderful job of making you feel so vulnerable in the beginning and paced the power-ups very naturally and satisfyingly. Destiny makes it very clear early on that you have a LOT of grinding to do, and for no other reason than higher level bad guys merely have too many HP for your lowly weapons.

    I so wanted to like Destiny and was hoping the emotionless start was just because your character (what's his/her name BTW?) just woke up and didn't know who he was or how to begin his hero's quest. I figured maybe the story would become compelling at the Tower. Meanwhile about an hour into the game, the "Speaker" or some such tells you the world is about to end but hey, you're level 2, have scrap gear, and just woke up from being dead a few hundred years, so why don't you give it a shot and maybe you can save the multiverse from the DARKNESS ooooooo. Squa?

    That moment when your guy (what's his name and why do I care) looks over at his "Ghost" is perhaps the lamest cutscene since Final Fantasy X: Tidus Learns to Laugh. It's positively cringe-worthy. It reminded me of when I was embarrassed to admit I still enjoyed video games because they were clearly meant for children.

    It was this moment when I realized Destiny is simply not a AAA title in spite of its AAA+ budget and in spite of Bungie. There were immediate clues. Right out of the gate realizing that race and gender meant absolutely zip was a disappointment. Wouldn't it be perfect if the robot made the ideal Titan, the alien best suited to Warlock, and of course a Human Hunter? And meanwhile mixed race/classes would add both challenges & some strategic advantages. That would instantly make the game deeper and more interesting.

    Speaking of merely cosmetic differences...so you mean to tell mean that even though you & your flying Rubik's Cube discover and revive a friggin' SPACESHIP bristling with guns and you can buy all sorts of new high-dollar spaceships at the Tower and there's a blond space-mechanic that perpetually sits seductively on a space chest and fixes your spaceship for free every time you dock...and this spaceship is nothing more than a LOADING SCREEN PICTURE??? Are. You. Kidding. Me?

    Bungie Bungie Bungie. You had us in the palm of your hands. You teased us with a game that could have done for gaming, what Star Wars did for motion pictures. So much potential. I hope you take those zeroes seriously. I think it's funny how slow the professional review sites are to publish. They see all the glaring flaws but have editors who could be sniffing that river of cash flowing out of a $500,000,000 budget. I fully expect them to shill 9's & 9.5's but we mature gamers should have higher standards and keep publishers honest. Last of Us is a 9, 9.5. Destiny is a 7.
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  68. Sep 11, 2014
    5
    Here we have a fact, another time we see a game that seems to be great before launch. Marketing from years before to cause very hype to buy this or even preorder it, kkkk, honestly i was afraid with gta 5 hype, but went fine, very happy with WD hype, but lower than expected, now i think on this game, they spent 50 millions making it and 350 millions with marketing and voice acting, not aHere we have a fact, another time we see a game that seems to be great before launch. Marketing from years before to cause very hype to buy this or even preorder it, kkkk, honestly i was afraid with gta 5 hype, but went fine, very happy with WD hype, but lower than expected, now i think on this game, they spent 50 millions making it and 350 millions with marketing and voice acting, not a bad work though, but until when we will fooled by media and false trailers, its like models with photoshop on magazines. (take a closer look and the positive +10 will a turn -10) please don´t do this with bloodborne please!!!!! (fully sorry for my mistyping) Expand
  69. Sep 11, 2014
    5
    + Great environments
    + Great Soundtrack
    + Great Controls All that you should expect from a game from Bungie. BUT... - Repetitive missions - repetitive encounters - 12 - 15 hours campaign with nothing else to do but grind bosses for gear in order to (yup you guessed it) GRIND SOME MORE. - Multiplayer feels like halo:light - promises of the largest most expansive game they have
    + Great environments
    + Great Soundtrack
    + Great Controls

    All that you should expect from a game from Bungie. BUT...

    - Repetitive missions
    - repetitive encounters
    - 12 - 15 hours campaign with nothing else to do but grind bosses for gear in order to (yup you guessed it) GRIND SOME MORE.
    - Multiplayer feels like halo:light
    - promises of the largest most expansive game they have made... and I'm bored on day 2? I want my money back.
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  70. Sep 11, 2014
    5
    This game is Borderlands. Almost exactly like it, in fact. Which is a good thing if you liked Borderlands (I didn't, but that's beside the point).

    This game brings absolutely nothing new to the table. Like I said, if you've played Borderlands, you've played this. Same loot system. Same combat. Same robot that follows you around. Just a different art style and you have random people
    This game is Borderlands. Almost exactly like it, in fact. Which is a good thing if you liked Borderlands (I didn't, but that's beside the point).

    This game brings absolutely nothing new to the table. Like I said, if you've played Borderlands, you've played this. Same loot system. Same combat. Same robot that follows you around. Just a different art style and you have random people roaming about the individual levels that may or may not help you. Yay.

    The entire game environment feels lifeless: landscapes are large, but 85% of it is not accessible due to invisible barriers and the environment is just for show - i.e. things aren't interactive and are just there to create a sense of a large world. (Side note: be prepared to see a lot of the same models being used over and over again, ranging from the exact same weapons that require you to be a higher level, to entire rooms being 'copied and pasted' over into a new location).

    Character customization is also something lackluster. You can only change the face, skin tone, eye color, and hair for your character. While there are three different races to choose from, you are still left wanting more out of Destiny's character creation.

    PvP is this game's strong point, easily. It plays similar to Halo in that regard, but for a game that focuses mostly on completing missions, this game lacks depth.
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  71. Sep 13, 2014
    7
    I just finished Destiny on the PS4 as a Level 18 Warlock and felt compelled to write my first game review. These reviews get hard to read so I'll try to be concise.

    The Good: - The game is absolutely beautiful. - I didn't encounter any errors, network or in-game glitches - Flawless launch from my perspective. - Controls felt very precise and predictable. - Fun customization. - AI
    I just finished Destiny on the PS4 as a Level 18 Warlock and felt compelled to write my first game review. These reviews get hard to read so I'll try to be concise.

    The Good:
    - The game is absolutely beautiful.
    - I didn't encounter any errors, network or in-game glitches
    - Flawless launch from my perspective.
    - Controls felt very precise and predictable.
    - Fun customization.
    - AI seemed pretty good.

    The Annoying:
    - Horrible load times
    - Unnecessary redundant acknowledgments

    The Bad:
    - Forgettable story
    - It was hard for me to feel invested with any of the characters
    - Linear progression. I guess I've been spoiled by more open worlds in other games so it's hard to get back on the leash.
    - Very easy on "Normal". Just droves of the same enemies. Once I got the hang of it, it was really easy to choose the right weapon and dispatch the enemies with ease.
    - I don't have a huge desire to replay anything other than multiplayer which frankly feels like a spacey, less refined version of Call of Duty. It's still fun though.
    - Their decision to limit open voice chat was odd. Players should be able to choose to mute other players. It makes multiplayer seem rather stale. They could have done some innovative stuff with voice chat and how players interact. Lost opportunity...
    - No real sense of a community within the game so there wasn't any meaningful interaction with other players.
    - At least at the level that I was playing, there doesn't seem to be much strategy outside of multiplayer. You just shoot (a bunch) at baddies. You get hit. Find cover. Wait for health to regenerate. Shoot again. Rinse and repeat 1000s of times.
    - Not too many meaningful choices in class/character customization. It didn't seem to matter what I chose, the game didn't get any easier or harder or even change the way I played.
    - Where are the vehicles and turrets? It would have been a lot more fun to get some serious fire power every once in awhile or change pace by driving around while shooting at stuff. Armed vehicles and turrets only appeared in a couple places.
    - It would also be cool if you could pick up other weapons from bad guys or other players.
    - Other than a few barrels, the environment does not respond to you or your actions.
    - No real innovation in gameplay or mechanics that come to mind.

    To summarize, its a fun game and looks great but it feels like Activision/Bungie are trying to make a franchise modeled after the Call of Duty series. In doing so, they compromised the story, limited content and attempted to keep the player happy through upgrade grinding until they release the next expansion. I'm sure its a great business model but I doubt it's very satisfying for the player and I'm sure it wasn't very inspiring for a creative developer. Take Borderlands, the Call of Duty series and Halo, add them together and you get Destiny. In this case, the parts are all greater than the sum. I read that this game cost $500 million to make. I've had way more fun playing several other games that cost far less to develop. Okay, I guess that wasn't concise. I think the user scores are right on the money at 6.5. I'll give it a 7 because it is really pretty.
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  72. Sep 22, 2014
    1
    Honestly, the game's score for me is closer to a 4/10. However, the over-hype and high price MUST come with a consequence. The quests are boring wave spam killing. The pvp is boring after the first hour and has broken mechanics. The promise of this being an rpg pvp is false. Again, in case I did not stress it enough:

    BORING BORING BORING!
  73. Sep 29, 2014
    4
    Game looked awesome back in 2013. The vidocs released on YouTube show an amazing, dynamic and organic world. I guess we'll never know what happened during the last year but it's kinda obvious that Bungie sacrificed their name and legacy for Activision's greed.
  74. Oct 2, 2014
    1
    Awful Awful game worst game ever
    it tries to look like Halo but it fails
    it plays exactly like borderlands but it fails
    and it has the same identical story as Mass Effect returned it by the second day.
  75. Dec 29, 2014
    0
    Pay to Win is a past phenomenon. With Destiny Bungie and Activision introduced a new concept of Pay to Play. Thats right, you have to pay for the 9.51MB DLC to play Nightfall or Heroic Strikes which makes me question if its too hard to provide an alternative strike for non-DLC players.

    This is a dangerous precedent set by greddy corporates.
  76. Oct 2, 2014
    5
    When you get down to it and look past the hype, this game is a big disappointment and a huge waste of potential. The core combat is solid, the game looks amazing, and multiplayer is fun. Sadly that's all there is to commend. The story and universe is poorly established and barely there even compared to most FPS games and especially to rpg/mmo's. Great voice talent like Peter Dinklage areWhen you get down to it and look past the hype, this game is a big disappointment and a huge waste of potential. The core combat is solid, the game looks amazing, and multiplayer is fun. Sadly that's all there is to commend. The story and universe is poorly established and barely there even compared to most FPS games and especially to rpg/mmo's. Great voice talent like Peter Dinklage are totally wasted on this rough draft story. There are only 3 planets and the moon to explore, all of which consist of tiny maps that while pretty, feel empty and lifeless. You can blow through the whole story in a day easily and reach level 20 with little effort. Endgame is what kills Destiny as the loot system for PVE and PVP is chained to a RNG. All you can do is grind the same handful of multiplayer modes/maps or grind the same 5-6 strike missions till you want to puke. There is just so little to do, it's missing social features like trading and chat, and the loot system is an absolute (and literal) joke. Yes they may address these issues somewhat with patches and DLC but that is a long ways off at best. Right now at least, I'm done with Destiny, in fact I've already traded it back in to best buy. I wanted this so badly to be good but it's just...so...meh....

    Maybe in a year or more it will be worth a buy but...damn...it should have been so much more already... *sigh*
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  77. Sep 16, 2014
    7
    Come on people a 10 means an epic masterpiece of a game, the game has to have an amazing story/graphics/online/coop/singleplayer.

    A 0 means the game is unplayable like riddled with bugs/no story/2008 graphics/very limited features

    I have never played Destiny Im just teaching you guys how to rate a game. I am giving the game a 7 just because it seems like its a good game just not amazing.
  78. Sep 30, 2014
    7
    OVER IT...My opinion after playing approx 15 hours: Visually one of- if not the best- looking game for this current generation of gaming on console (PS4/XBOX One). Solid shooting mechanics but in my opinion RAGE had better shooting. Well that's it from me for the positives. The game has no soul, no real meaning and feels vapid in both on-going gameplay and story (there is no story). ThisOVER IT...My opinion after playing approx 15 hours: Visually one of- if not the best- looking game for this current generation of gaming on console (PS4/XBOX One). Solid shooting mechanics but in my opinion RAGE had better shooting. Well that's it from me for the positives. The game has no soul, no real meaning and feels vapid in both on-going gameplay and story (there is no story). This game was released about a year ago and it was called Defiance - this is juts a upgrade with graphics. I don't care if Bungie have a 10 year plan, I can only judge with what we got now as i will move on to better games over the next decade. Repetitive missions, boring Strikes, Patrol etc. The Crucible is average multi-player and yeah the game is fun with friends but so is Borderlands which is more fun, more structured, more diverse and more story driven. And this whole, the game starts at 20 is bull. The end game content is still boring and repetitive while you look for loot with light in it. The MMO aspects are fine for me though it is lite but the looting is a grind and not in a good way. Stunning to look at and rock solid shooting but that's it. I did have fun for a while and the game is technically a marvel hence it gets a 7 rating - its not a 0 or 1 game but it ain't a 10 either. It just gets boring and did not hold my interest. i know expectations for the game - just got it as it is Bungie and liked Halo but with that said i did not expect another Halo nor compare. I just found Destiny to be hollow and a one trick pony. Expand
  79. Sep 22, 2014
    7
    Not a bad game. Shallow and short with a weak story and dull missions. Repetitive, overly long boss fights that require little more than ducking in and out of cover to take a shot or two.

    Yet, it is still addictive thanks to the loot system. Hoping to receive that next Legendary or elusive Exotic is something that keeps you coming back for more. The PVP is also very satisfying, though
    Not a bad game. Shallow and short with a weak story and dull missions. Repetitive, overly long boss fights that require little more than ducking in and out of cover to take a shot or two.

    Yet, it is still addictive thanks to the loot system. Hoping to receive that next Legendary or elusive Exotic is something that keeps you coming back for more. The PVP is also very satisfying, though it has its fair share of balance issues.

    Overall, it's a shallow, but addictive game that could have been so much more had Bungie put a little more time and effort into it. Hopefully it will improve with expansions.
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  80. Dec 30, 2014
    2
    The worst thing about Destiny, is how hyped it was and how badly excecuted, voiced acted and overpriced it is. The funny thing is that this game feels like a F2P game! The campaign is SHORT, 3 hr long story and just Multiplayer modes that are a ripoff of Halo's modes. Destiny was the biggest dissapointments in video game history. It's unfinished, and that's what I hate after it snatched myThe worst thing about Destiny, is how hyped it was and how badly excecuted, voiced acted and overpriced it is. The funny thing is that this game feels like a F2P game! The campaign is SHORT, 3 hr long story and just Multiplayer modes that are a ripoff of Halo's modes. Destiny was the biggest dissapointments in video game history. It's unfinished, and that's what I hate after it snatched my 70 dollars and shoved it in Activison's pocket. When we think of Bungie, we think Halo and awesome first person shooters. But here, no no! The graphics look clean, brilliant and very nice and that gives it a 2. Each level feels the same and each is shoved with DinkleBot-telling-you- to -fight- off -enemies- while- he- is- hacking- which- takes- forever- Horde-Mode and that gets annoying quickly. It's an unfinished game, with HORRIBLE voice acting from Peter Dinklage as DinkleBot, a story which nobody gives a hoot about and extra info cut out from the game to shove it into Bungie's website and the extra DLC which is another 30 dollars. That makes Destiny a 100 dollar package! And it's definitely not worth that much! The RPG elements are bad, they don't work and someone go tell Bungie that grinding will not make the RPG that they were aiming for! They were aiming for Zelda meets Halo but ended up with Duke Nukem meets Halo. It's just lIke a Michea Bay movie- costs a lot and the most expensive movie in Hollywood but ends up being a crap pile. Expand
  81. Oct 12, 2014
    6
    While the game is mired in flaws and weighed down in drab and repetition, there's no denying the addictive force urging players to suit up and dive into match after match in what ultimately amounts to mindless fun.

    a non-existent story, bland characters, peter dinklage sleeping at the wheel and a cavalcade of usual video game tropes, it's easy to deny ths game it's place at the 8th
    While the game is mired in flaws and weighed down in drab and repetition, there's no denying the addictive force urging players to suit up and dive into match after match in what ultimately amounts to mindless fun.

    a non-existent story, bland characters, peter dinklage sleeping at the wheel and a cavalcade of usual video game tropes, it's easy to deny ths game it's place at the 8th generational echelon. however, i've also not stopped playing. there's something that speaks wildly at the fluid controls and super tight gameplay that has me coming back for more and more.

    while it's far from "GOTY" contention, I'd have to give it some relevant footing in the year that was "sort of 8th gen ready."

    ***3 out of 5 stars***
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  82. Sep 26, 2014
    7
    I'm divided on Destiny from what I've played so far (to Level 20). If it's about the actual gameplay, with online friends for a "let's do a story mission or strike and have a laugh together" scenario, then I'd give it a solid ten. For that purpose it's been amazing amounts of fun and I'm not bored with it yet.

    Doing PvE and PvP solo (relying on matchmaking), then I think I would've
    I'm divided on Destiny from what I've played so far (to Level 20). If it's about the actual gameplay, with online friends for a "let's do a story mission or strike and have a laugh together" scenario, then I'd give it a solid ten. For that purpose it's been amazing amounts of fun and I'm not bored with it yet.

    Doing PvE and PvP solo (relying on matchmaking), then I think I would've given up by now and scored it as a generous 5 for the environment builds. So I'm giving it a seven as an in-between score.

    Basically it is down to what you think you want out of Destiny. If you don't know a whole lot of online folks who are playing this, don't want to matchmake a team because you're a solo player and you do want a rich, dynamic story-driven game, then this probably isn't going to be the one for you.

    I was disappointed by the heavy reliance on external lore through the Grimoire cards on bungie.net vs. vague, hokey, writing which is given as info dumps via the limited cutscenes and voice acting in-game. I'm not criticising the voice acting *itself* here because, as another reviewer has said, actors are only going to be as convincing as the script they are given to perform. (That actors and actresses like Peter Dinklage, Nathan Fillion, Gina Torres, Bill Nighy, Lance Reddick and others signed on for this should make it my nerd heaven, but they are chronically underused at building characters and are often lost in Fireteam chatter at the start of missions)

    However, to balance my view, one of my regular Destiny team players doesn't give a stuff about storytelling or voice acting but still loves the gameplay, so it's never going to be a big deal for others.

    Conclusion: It's good enough for me as a team thing, solid weaponry and gameplay. Solo, I'd be bored and frustrated at the lack of story to buy into for the amount of level grinding needed in the same environments with the same enemies.
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  83. CAK
    Sep 18, 2014
    8
    Destiny. A game that was set to deliver us to a new gaming experience. Did Bungie achieve what they set out for? As of right now? Not yet. In this day and age, games are rushed to be released and more often than not, arent quite finished when sold. Doesnt make it a bad game though. Coming from a background of years of MMO play, I can understand what they're striving for. People who haventDestiny. A game that was set to deliver us to a new gaming experience. Did Bungie achieve what they set out for? As of right now? Not yet. In this day and age, games are rushed to be released and more often than not, arent quite finished when sold. Doesnt make it a bad game though. Coming from a background of years of MMO play, I can understand what they're striving for. People who havent played many MMOs dont seem to understand the grinding aspect of this game. Complaining because you have to do the same thing over and over or fighting the same monsters. Um.. hello people, that is what an MMO is. Please show me one MMO that you dont grind in. Ill be waiting for a response. It's not a game for everyone sure. You have to know what you're getting involved in before making a purchase and then whining because it wasnt what you thought. This game is very ambitious and given about 2 years will be quite a fun game due to patches and various updates. The graphics are on par with old gen style Borderlands which isnt a bad thing. The story is eh, but give it time, Bungie is just getting our feet wet. The gameplay is where Destiny shines. Fun and challenging strikes, raids, and pvp will easily keep this game afloat even with the thousands of people trying to pull it down. Sadly there is no chat box option to communicate, which is ridiculous. Every game from now on needs to have a world chat regardless of the game. And where is the voice chatting when matched with randoms? The things they left out of this game are mindless, stupid errors. But they are fixable issues though. Which is Destiny's issue at this point. Mindless errors are randomly plagued all over Destiny's landscape, but in time this will easily be one of the most enjoyable games of 2015. Expand
  84. Jul 26, 2015
    0
    I am 20 years old, i have had a passion for gaming since i was so young, my fingers could barley reach all the buttons on my NES controller. In that time i have collected thousands of games, from NES to the ps4, and everything inbetween. NEVER HAVE I BEEN SO DISSAPOINTED with any other game as much as destiny. If Destiny did not come with my playstation 4, i would have returned it the sameI am 20 years old, i have had a passion for gaming since i was so young, my fingers could barley reach all the buttons on my NES controller. In that time i have collected thousands of games, from NES to the ps4, and everything inbetween. NEVER HAVE I BEEN SO DISSAPOINTED with any other game as much as destiny. If Destiny did not come with my playstation 4, i would have returned it the same day i bought it, beat it in one 4 hour sitting. I was apalled at how little content is included with the base game, they expect us to shell out roughly 100$ a year for DLC to remain competitive, or be able to participate in online activitys, stag away from this failure of a game. If you enjoy grinding the same 3-4 levels for a few hundred hours then this is the game for you, if you have common sense, STAY AWAY. Expand
  85. Sep 18, 2014
    7
    Really good fun.... Up to a point.

    Played the beta of this game an it left me wanting more so i purchased the full game on release day and initially wasn't disappointed. The core of the game is great, loved the shooting mechanics and was thoroughly enjoying leveling up my character, the story missions are a tad repetitive but this was a minor gripe. The major problem with the
    Really good fun.... Up to a point.

    Played the beta of this game an it left me wanting more so i purchased the full game on release day and initially wasn't disappointed.

    The core of the game is great, loved the shooting mechanics and was thoroughly enjoying leveling up my character, the story missions are a tad repetitive but this was a minor gripe.

    The major problem with the games came when i finished the story missions and i had leveled my character up to level 20, when you reach this point the game seems to change into something different. I found my self having to grind missions and replay recycled story levels only with slightly harder enemies.

    Cant help but feel that the content available at release wasn't worth the outlay, i really enjoy this game and hope Bungie continue to add new content regularly.
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  86. Sep 28, 2014
    7
    Destiny fails to create a believable and alive world! The story-telling is pathetic, the character development is nonexistent, but the gameplay is smooth and addictive! I'll give it a 7/10, but its more like a 6/10
  87. Sep 10, 2014
    7
    So i bought this game because i went full into the hype, but i just don't get what all the fuzz is about, the game is Borderlands meets Halo, you shoot, you level up, collect loot and kill bosses at the end of each mission, wich often take place in the same levels with the same enemy's. The game claims to be an MMOish type of game but it isn't really much more then a 4-player co-opSo i bought this game because i went full into the hype, but i just don't get what all the fuzz is about, the game is Borderlands meets Halo, you shoot, you level up, collect loot and kill bosses at the end of each mission, wich often take place in the same levels with the same enemy's. The game claims to be an MMOish type of game but it isn't really much more then a 4-player co-op expierence, you can't trade , you can't do much else together then shoot stuff up just like in Borderlands, what really bugs me is that online media websites keep treating it like a holy grail, no reviews are up because this game is "to big" to review in a couple of hours, i think thats a bulls*t , borderlands 2 reviews where online in a couple of hours and that game was maybe bigger then this game was, i still enjoy playing it just like borderlands and i like this game maybe even more than that one, but i don't know how long it will keep me interrested, i mean i get bored already sometimes when the no-respawn area happens and that you know you will be pushing the trigger like an idiot for the next 10 minutes.

    Its a good game, but i can't see me playing this game for the next 6-months.
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  88. Sep 12, 2014
    7
    What's with all of these user reviews? It's certainly not a 0/10 or a 10/10. If you have rated it a 0 or a 10 your are clearly displaying extreme fanboyism. Seriously, is it that bad it deserves a 0, or that good it deserves a 10? Absolutely not!
    Graphically the game looks fantastic, and mechanically it plays great. The repetitive nature of missions however are a little tiresome.
    I would
    What's with all of these user reviews? It's certainly not a 0/10 or a 10/10. If you have rated it a 0 or a 10 your are clearly displaying extreme fanboyism. Seriously, is it that bad it deserves a 0, or that good it deserves a 10? Absolutely not!
    Graphically the game looks fantastic, and mechanically it plays great. The repetitive nature of missions however are a little tiresome.
    I would really have liked to have seen a local co-op option available, like in Halo. I played through all of the Halo series, never once solo, always split screen co-op and feel like that option would have improved the game greatly for me as most of my friends are spread out between the Xbox 360, PS3 and Xbox one.
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  89. Sep 14, 2014
    6
    Very disappointed. It did not live to my expectations in any aspect. I've been following this game for more than a year. It did not live up to the hype. It will not "change the way we play games forever" like Bungie said it would. But I'm not an idiot. The games is decent, so I won't give it a 0 like many idiots have. All I can say is play better games than this.
  90. Sep 15, 2014
    6
    I've spent approximately 15 hours playing and have reached the level cap with a Hunter class. This review is based on my experiences, which may not align with your experience, as such our opinions may vary.

    Destiny, in its current state, failed to meet the content expectations I had after playing both the Alpha and Beta versions. This score is based on the overall experience, may
    I've spent approximately 15 hours playing and have reached the level cap with a Hunter class. This review is based on my experiences, which may not align with your experience, as such our opinions may vary.

    Destiny, in its current state, failed to meet the content expectations I had after playing both the Alpha and Beta versions. This score is based on the overall experience, may aspects of Destiny are higher rated, but for a game that has been in development for as long as Destiny, I expected a better overall product.

    The Crucible (player vs. player combat) is great fun and adds variety to an otherwise disappointing, rinse-repeat motto that is the player vs. environment (missions, strikes, and patrolling). Missions feel too repetitive towards the end of the game and I was ready to conclude the story before I even reached the end. Patrols and strikes end up in a mindless grind of the same content in hopes for an item with marginally better stats. Stats do not give you the same level of customization in other games of similar genres. Stats give no additional damage, armor, critical strike damage, etc. bonuses, instead they alter cooldowns on various abilities you have. Ultimately, it does not feel like your character develops beyond level 20 via gear upgrades in a traditional sense (e.g., games like Diablo, WoW, FF14, etc.)

    To end on a good note, I think Destiny is worth the retail price if you enjoy multiplayer shooters. I really enjoy the Crucible. It is fun to unlock new skills and test different builds in PVP. Furthermore, stat optimization seems to have a greater effect in PVP where you may prefer using grenades more frequently or your special, etc.

    Despite not meeting my high expectations as a worth, I think the PVP aspects of this game make it a worthwhile trip. It's just a shame you have to suffer through several hours of lackluster story and repetitive PVE to get to a level where PVP is more enjoyable.
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  91. Sep 19, 2014
    7
    It’s disappointing that this game has such uninspiring game play. The world whilst beautiful, really lacks any soul. The game, whilst a competent shooter, lacks identity. It tries to be too many things and masters none. Nonetheless, despite its shortcomings, it is a competent shooter that I had a blast playing and would still highly recommend.
  92. Oct 16, 2014
    5
    I couldnt wait to get my hands on this game and was saving up for it when my mate said i could borrow it. So after a few days of playing it i was relieved i didnt buy it. Here is my opinion in it. Well i have to be honest and say i was bored of the dull non existing storyline and repetitive levels. All i was doing the whole time was Run around and shoot a few robots and the boss and setI couldnt wait to get my hands on this game and was saving up for it when my mate said i could borrow it. So after a few days of playing it i was relieved i didnt buy it. Here is my opinion in it. Well i have to be honest and say i was bored of the dull non existing storyline and repetitive levels. All i was doing the whole time was Run around and shoot a few robots and the boss and set your ghost to scan the machine. Next levels are excatly the same but different maps. The only good thing about this game is the graphics which are pretty awesome. You get to customise your charachter which is good but thats it. I spent time and time again just repeating the process that i just couldnt be bothered anymore. In my opininion stick to mass effect as that has a great story decent levels and offers much more than this over hyped long overdue dissapionting game. Expand
  93. Oct 15, 2014
    5
    Pros: • amazing landscapes & overall graphic design
    • combat reminiscent of halo
    Cons:
    • max lvl 30
    • missions repeat at lvl 18
    • matchmaking ineffective
    • no contact with users outside party
    • vague story line
  94. Oct 27, 2014
    1
    As an exclusive PlayStation owner, I've never had the opportunity to play Halo. I've seen game play footages and loved the art direction and game mechanics that Bungie has created for Halo. So when I first learned that Bungie was creating a new FPS that will also be released for the PlayStation, I was anxious for the game to come out.

    Picking up the game, and playing the first few
    As an exclusive PlayStation owner, I've never had the opportunity to play Halo. I've seen game play footages and loved the art direction and game mechanics that Bungie has created for Halo. So when I first learned that Bungie was creating a new FPS that will also be released for the PlayStation, I was anxious for the game to come out.

    Picking up the game, and playing the first few missions. I felt like this game was going to be great. The game play was smooth, the FPS prospect of it was amazing, and who could complain about the next gen graphics? I couldn't wait to get through the missions, leveling my character and experiencing the end game content.

    That was the first day the game came out. Ever since that day. I have no clue what the hell happened. After a few days, I've hit level 20. Yay, right? Unfortunately not. Every single mission that I played through was the same as the previous one. Sure, the scenery has changed; but you're doing the same thing over and over. Not to mention when you beat the final mission, you're left even more clueless. WTF happened/ The story was a piece of crap. I've read better stories on Reddit by users with a better plot and story line than Destiny.

    Just to be clear, level 20 isn't exactly the max level you can hit. It's just the max level you can hit by experience. You can actually level up to 30 with gears. In which you can to grind the same mission (weekly heroic/nightfall) or do the same 5 strikes over and over again. You would also think that for the strikes that requires PS+ and a group of 3 to play together. That there'd be more of a challenge. But that's not the case with Destiny. It's the same grind and defend and sponge mode boss all over again. At least their raid is fun. After you've ran it once. Then it's all the same thing over and over again.

    Another terrible thing about Destiny. Is their RNG. You could run the raid every week and chances are you'll never get the gears that you want, because most of the time it'll just be shards. Legendary cryptarchs rarely drops. So you've left with farming the strikes to get vanguard marks to buy the legendary gears. Too bad they're capped at 100 per week, so you'd have to run the strikes dozens of time per week just to upgrade your character.

    There's a lot of things wrong with the game. Lack of story line. Repetitive game play. Daily grind and farming. You could argue that that's all you do with any other RPGs and MMOs The thing is, those RPG and MMOs are actually fun and rewarding with incredible character development. Destiny is none of those things.

    Another thing is.. people tend to call Destiny an MMO. I can't say that it is. You're grouped with 2 other people for strikes and the weekly nightfall. You're group with 5 others for the raid which you can only run once per week. You can group with 2 others to do patrol (all of which are the same). And there's a limit of 16 people total that can be in the tower (that you can't even communicate with). So no, it's far from an MMO.

    Also, I'm not buying that there's more content in future DLCs and that Bungie plans for Destiny to be a 10 year game. No, I spent $67 on Destiny, I expect $67 worth of a game without the need to pay more just to get more of the game that should have been there from the start.
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  95. May 8, 2015
    10
    destiny is the best fps of 2014 best graphics best fps style gameplay no major giltches and bugs its not tedious like oot is and destiny is a must have game
  96. Oct 22, 2015
    4
    This game was a huge let-down. The story was mediocre, the combat was repetitive, and the world was boring and uninteresting. All of this would be fine if it wasn't for the fact that they hyped the game beyond belief. Bungie made it seem like it would have a huge world filled with missions and interesting places that would keep you occupied for hundreds of hours. When the finished productThis game was a huge let-down. The story was mediocre, the combat was repetitive, and the world was boring and uninteresting. All of this would be fine if it wasn't for the fact that they hyped the game beyond belief. Bungie made it seem like it would have a huge world filled with missions and interesting places that would keep you occupied for hundreds of hours. When the finished product was finally revealed it didn't even come close to what anyone expected. Destiny should serve as a warning to all the other game developers when they are marketing their future games. Expand
  97. DDP
    May 9, 2015
    10
    Great Game, possibly the nearest game to get near Halo as console shooter. Great story, and story mode (which is limited to player will). great replayability, months after having purchased, it is still in my library ready to be played every day. great game if you have a bunch of friends to play with you.
  98. May 25, 2015
    3
    Moderately fun for a week, until you realize grinding and playing the same thing over and over for slightly different gear just isn't fun. The content is pretty limited, especially compared to Borderlands or other major titles, and the entire game can be finished in a matter of days. The first DLC that came out was definitely not worth $20, so I dropped the game completely. Perhaps the newModerately fun for a week, until you realize grinding and playing the same thing over and over for slightly different gear just isn't fun. The content is pretty limited, especially compared to Borderlands or other major titles, and the entire game can be finished in a matter of days. The first DLC that came out was definitely not worth $20, so I dropped the game completely. Perhaps the new DLC is better, but after $80 wasted I won't be risking any more of it. Lastly, Bungie seems to have lifted elements of the game straight from Halo, including sounds, enemy appearance, and other various details. Expand
  99. Jun 14, 2015
    1
    This game looks beautiful, and that's about it. The level design is pathetic. Every mission includes a few badly written phoned in pieces of dialogue followed by waiting for your ghost to hack a door or something of the like while you fight off a couple waves of enemies, after that you'll fight a boss, maybe two. This is every mission in the game, as well as every strike mission. There isThis game looks beautiful, and that's about it. The level design is pathetic. Every mission includes a few badly written phoned in pieces of dialogue followed by waiting for your ghost to hack a door or something of the like while you fight off a couple waves of enemies, after that you'll fight a boss, maybe two. This is every mission in the game, as well as every strike mission. There is no story whatsoever, and the only way to learn more about the world and what's going on is to turn off your game, go bungies website, and read some cards of info that are unlocked by playing the game. Not only is this a cheap device to get people to play more, but it breaks immersion completely, which makes the music and the beauty of the game pointless. There's 4 groups of enemies in the game, and each group has different kinds of enemies. There are no unique enemies besides the bosses, and those are actually just larger, slightly different looking versions of one of the normal enemies. The loot system is completely broken, and in such a way that you must play for days just to find a better item. There are 3 categories of weapon; Primary, Secondary, and heavy weapons. Primary weapons consist of rifles, and pistols. There are only 3 kinds of secondary weapons, and only 2 kinds of heavy weapons. Because of the multiplayer battles, the best weapons are eventually nerfed, making them nothing special. When I find a really nice gun, I don't feel good about getting it, because I know it took no skill. I could have just been weighing my team down, and still got the weapon. Bungie and Activision sold us a game that was incomplete, expecting us to pay for expansions to complete the game. I will never buy another game from Activision because of this game. It's the last straw for me. None of this is even the worst about the game. Bungie released videos of story and interaction between the player and other characters. None of this exists in final game. This is LYING. Expand
  100. Nov 6, 2015
    4
    OK this game is bad and i am tried of bungie fan thinking this is good it is not the DLC is robbery you are playing a game that costed you more then 150 dollars that is not all that good then you need to think about how you spend your money that's all i have to say
Metascore
76

Generally favorable reviews - based on 95 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 95
  2. Negative: 1 out of 95
  1. Nov 25, 2014
    70
    Although Destiny isn't the brilliant start to a franchise that many had hoped for, it's a great game for those who can push through its flaws and enjoy the ride.
  2. Edge Magazine
    Nov 5, 2014
    80
    What is most amazing of all is that despite its litany of weird little problems, Destiny is fantastic, its combat up there with the very best, the thrilling rhythm of its battles still not fading the 30th time through, and it has no single systemic problem that is not fixable. [Dec 2014, p.106]
  3. Pelit (Finland)
    Oct 25, 2014
    89
    Destiny is a flawed but still extremely fun first person shooter. While the Destiny universe itself seems intriguing, the storyline is told in such an incoherent manner that it's hard not to be turned off by all the technobabble. Fortunately the co-op shooter mechanics are absolutely perfect. The loot system can be maddening, but in a way it adds to the game's addictiveness. [Oct 2014]