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6.1

Mixed or average reviews- based on 5608 Ratings

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  1. Sep 30, 2014
    6
    This game just didn't live up to it's hype. Excluding the promises made by the Bungie (which were never fulfilled) this game has some cool shooter mechanics, interesting RPG elements, but besides having completely linear and forgettable story (with poor dinklebot performance), it is boring and repetitive as hell. Maybe I'm not a fan of this "grind for loot" system, but I still play DiabloThis game just didn't live up to it's hype. Excluding the promises made by the Bungie (which were never fulfilled) this game has some cool shooter mechanics, interesting RPG elements, but besides having completely linear and forgettable story (with poor dinklebot performance), it is boring and repetitive as hell. Maybe I'm not a fan of this "grind for loot" system, but I still play Diablo 3, with much more enjoyment then this. The game needs heavy re-balancing in crucible (pvp multiplayer), and many patches of free content, to make it last more than 10 hours of initial play. Expand
  2. Sep 14, 2014
    6
    This game is an empty respective unrewarding generic shooter. It feels a bit like crysis 2 gameplay wise.
    Grenades in halo were great and had a huge skill element. In this it's either drop a ball of total destruction, or throw a smaller ball of destruction, no finesse at all.
    Finally, the script and story are not only lacking, but what is there is so terrible, it would be better with
    This game is an empty respective unrewarding generic shooter. It feels a bit like crysis 2 gameplay wise.
    Grenades in halo were great and had a huge skill element. In this it's either drop a ball of total destruction, or throw a smaller ball of destruction, no finesse at all.
    Finally, the script and story are not only lacking, but what is there is so terrible, it would be better with nothing at all.

    I bought the digital copy as I thought I would never want to take the disk out. Huge disappointment. I can't imagine I will pick up any DLC for this either.
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  3. Sep 18, 2014
    5
    Massive grinding, seperated multiplayer leveling, lacks story atmosphere/direction/suspense, press button a / defend place b / kill all enemies of type c, long loading times, pointless third person gathering place, needs DLC to continue story
  4. Sep 30, 2014
    2
    This just goes to prove to me that the modern day consumer is an utter moron. How this game has a single 10/10 from anyone who has actually played the game.

    The Beta and Alpha promised a lot, the released version just feels like a furtherance of the beta. I am not bothered about the story either, however the "events" are just the same missions renamed, and then if you do get something
    This just goes to prove to me that the modern day consumer is an utter moron. How this game has a single 10/10 from anyone who has actually played the game.

    The Beta and Alpha promised a lot, the released version just feels like a furtherance of the beta. I am not bothered about the story either, however the "events" are just the same missions renamed, and then if you do get something for doing said special "event" you get an item about 14 levels lower than you.

    I am not going to make the comparison between this and borderlands, I enjoyed borderlands. The game felt great for a while, until the dawning realisation that "this was it", once you have done that mission, you will be made to do it over and over again, for very little reward.

    I am gutted, this could have been so much better. I firmly believe that Bungle, I mean Bungie prostituted this game to Activision and they chopped up what would have been a great game with a wonderful narrative.

    I will also add that those of you who have heard of the loot cave, this got patched very quickly, however other concerns that the community have are being ignored. The loot cave was the most social part of Destiny, then they broke it.
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  5. Sep 12, 2014
    5
    I am not going to lie to you. The game has its faults. The story is not engaging(at least as far as I have gotten) the mission design is repetitive, and the customization is surprisingly limited. But I still find myself drawn to this game. Taken as a single player game, you lose that element of camaraderie, but if you choose to experience this world with friends(highly suggest you do) thisI am not going to lie to you. The game has its faults. The story is not engaging(at least as far as I have gotten) the mission design is repetitive, and the customization is surprisingly limited. But I still find myself drawn to this game. Taken as a single player game, you lose that element of camaraderie, but if you choose to experience this world with friends(highly suggest you do) this game can be a damn good time. Is it perfect, no. But could it be the start of something wonderful? The months ahead will tell. But after 15 hours, I am still coming back for more. Expand
  6. Oct 17, 2014
    4
    Last weekend was my big moment where i traded in my beloved ps3 with a boatload of games for the ps4. It came bundled with 2 games, The Last of Us and Destiny. Having played Last of Us to death on ps3 i deceided to dive straight in and start playing "Destiny". Now, let me tell you the good stuff first, since there is unfortunetly so little of it. As i was used to ps3 graphics and neverLast weekend was my big moment where i traded in my beloved ps3 with a boatload of games for the ps4. It came bundled with 2 games, The Last of Us and Destiny. Having played Last of Us to death on ps3 i deceided to dive straight in and start playing "Destiny". Now, let me tell you the good stuff first, since there is unfortunetly so little of it. As i was used to ps3 graphics and never played a ps4 before, this game visual presentation was earth shattering . Everything is absolutely gorgeous in this game. Truly "next gen". The textures used are insanely detailed, with beautiful lighting effects. Everything just is what you always hoped gaming would be one day since you first played that humble little Nintendo in 1985. and everything is running silky smooth with no fps slowdowns once. Amazing indeed.
    Next Gunplay. Absolutely nailed it. Best gunplay i have had since, well, ever on any Playstation. That combined with the new ps4 controller and you have gameplay as smooth as butter. I really understand now why some Xbox only gamers have had so much love for Halo. Shooting and aiming guns is very satisfying and well above the standard.
    The last good point i would like to point out is the amazing Hollywood blockbuster style soundtrack. You just have to hear it.
    And that is about all the positive stuff i can tell you about this game.

    The negative list is quite a bit longer s i am sorry to say.
    The story is pure rubbish. Pure and utter crap, scraped from the bottom of the cheapest cliche barrel they could find. Let me give you an example here: the good guys are "The Light", and the bad guys "The Darkness". Yeah, no kidding. "The Darkness" is then sub divided in even more cliche sub factions such as "the Hive", "The Fallen" etc. This in itself would not be such a problem if there was actually a story to follow, but there isn't. To actually learn something about these factions, or anything for that matter, you will have to pause the game and head to a website and read the lore there. Serious, that is what you have to do. hardly any ingame story. And since i simply refused to get my story from a website out of priciple, all i was left with was basically a polished up 2014 version of space invaders. What little story there is ingame however is the worst of the worst. It explains nothing. You where dead, but was revived somhow after a few hundred years, yet no one bothers to explain it to me how or why. Later on in the game a character pops up and starts talking to me as if we know each other, but i never have seen her in my game once. Says she is too busy to explain or some crap like that and vanished. lol WTF?? She did give a gun when i "finished" the game though, which was nice i guess. And it goes on and on. The story simply makes no sense and is a huge let down. I actually think they would have been better off just cutting the story alltogether and make this a straight up hardcore shooter.

    Then there is the voice acting. And boy, is it bad.
    Bungie somehow managed to grab everyones favorite member of the Lannister family, Tyrion, aka Peter Dinkelage. And i am sorry to say, he blew it, and he blew it big time. I dont know if this is because of a lack of directing, or because he simply sucks as a voice actor. But he is so bad i wished he would stfu allready.
    He plays this "ghost" which looks a bit like "Wheatley" from Portal 2. And he must surely be one of the most annoying game characters ever made by man. Play it, and you will find out because i just cannot bring myself to be so critical of the excelent Tyrion. Lets just say Peter Dinkelage is no Ashley Johnson / Troy Baker when it comes to voice over work.

    Mission design is pathetic. Simplel as that. There are literally 2 "quests" in this game. Kill wave after wave, also known as point defense, horde mode etc. and there is kill the boss, which is pure bullet sponge tank and spank crap. That is all there is too it. No escort, no chases no nothing. It is embarassing to be honest.
    Loot is hardly dropped by mobs make it even more boring than it already is, so you need to grind reps to get gear. There are a few daily "quests" to help you along though to obtain it a little faster. Fun quests such as KILL 10.000 guardians, no kidding. Make no mistake, this is grinding original everquest style.
    It was after i read that quest btw that i ejected the game and traded it in for something else.

    TLTR; this game is a complete outhouse of a mess. Stay away
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  7. Sep 21, 2014
    2
    destiny is exactly the same as GLOBAL AGENDA MMO. with the exception that gloabal agenda is a true mmo and is free. and destiny has more of the same thing = more tedious boss battles , longer boss battles, more grind, more boring.
  8. Nov 3, 2014
    5
    This review contains spoilers, click expand to view. Destiny is good game, it draws you in straight away with it's graphics and great gameplay. That all came to end for me, all the top tier gear is locked away at level 20 and you need to earn reputation with factions and currency to be able to buy the gear. the problem with that is by the time you grind enough reputation and currency you have done everything the game has to offer so many times over.

    Once you reach level 20 you HAVE to wear specific items that have a Light rating in order to continue leveling up, if you take them off to wear something with no Light rating you can no longer level up beyond level 20. This mechanic to me is just pointless in any game let alone a game that already has so many things that need grinding they add specific items you need to farm just to level up beyond level 20.

    The story is almost non-existent and even though I just played it I can't remember anything about why I was running around the solar system besides it was to stop a darkness that is never really explained who defeated a traveler that is never really explained or how a tiny little floating box somehow brought your character back to live after being dead for hundreds of years.

    The game appears of have had great potential not to mention an insane budget and wit both of those what has been released is a very pretty game with excellent game play but is completely devoid of any good storytelling in its campaign and far too much farming/grinding.
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  9. Sep 26, 2014
    6
    If this was a one word review, it would just say "redbox."

    You'll either save 58 dollars or not mind a small initial investment because you'll be hooked on it. I happened to be in the former camp. After two days, I had the story nearly finished and was almost at the point where I could start collecting the purple weapons...and by this point I had a voice in the back of my head
    If this was a one word review, it would just say "redbox."

    You'll either save 58 dollars or not mind a small initial investment because you'll be hooked on it. I happened to be in the former camp. After two days, I had the story nearly finished and was almost at the point where I could start collecting the purple weapons...and by this point I had a voice in the back of my head constantly screaming "why should I care?"

    I'll start with the good, character and weapon design is pretty well done, it's standard sci-fi fare, sounds are a mixed bag, with some weapons sounding like plastic toys and others are viscerally satisfying. The lighting stands out particularly, shadows dance off the walls and seeing the sun reflect off a destroyed space station is breathtaking, although some textures tend to look plastic-y. Co-op can be extremely rewarding and the idea of running into strangers to tackle random events together is fun, although it's also Destiny's biggest problem, relying on others for fun. I have to draw a parallel with borderlands, where it can be even more fun with friends, but works just fine on its own, Destiny not so much.

    On to the bad, what you've heard countless times is true, it is repetitious, and thinly veiled at that. Patrol missions are variations on 4 objectives, scan things with the ghost, go somewhere and scan things yourself (stand in one spot motionless) kill enemies, and kill enemies and pick stuff up. It's the same thing you do in regular missions without a boss enemy, and with less structure. It doesn't matter what material you pick up because the process is exactly the same. The 'Ghost' that follows you around and narrates your adventures is a mashup of cortana and guilty spark, so you'd think the creators would have done a good job on it, but the dialogue is cringe-worthy. I can't believe someone signed off on it with a straight face, although story is absent from Destiny, and it hurts the overall game because all the generically named enemies you fight are all just space fillers, and more often than not they'll either walk in a straight line towards you or stand there while you shoot at them to the point where you actually find one who dodges your attacks it's frustrating, the only purpose they serve is to help you level up, although no matter what level you are they give the same experience, and the difference between shooting a level 2 fallen at level 16 and level 3 is minimal, with damage appropriate weapons, although fighting a higher level enemy turns them into a bullet sponge and your armor into 1 ply toilet paper. The leveling system exists solely to hamper progress, and after level 20 to cater to MMO lovers. There are so many elements in the game such as ships that have no effect on gameplay whatsoever, and it all seems like wasted potential.

    I could go on, and that's unfortunate, but there are some who will enjoy this game and I think you should definitely give it a chance, although to me it wasn't worth it. It almost seems like this game got rushed out the door to cash in high profile games being pushed back to next year and the story wasn't fully developed. I'd keep my eye on this series in the future and definitely give it another shot, but this one was a miss for me.
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  10. Sep 12, 2014
    3
    Good graphics, easy controls (work nicely for non FPS regulars).

    Shallow story, limited game mechanics, no environment interaction, repetitive gameplay, no split-screen multiplayer.
    Only excuse to play this game is that there aren't any other good sci-fi shooters on PS4 currently.
  11. Nov 4, 2014
    6
    There really isnt much to do in this game. Its a little bit sad because the mechanics are fantastic and what little there is was pretty fun. I admittedly put alot of time into this game but it was mostly a grind and rehashing the same junk over and over.
  12. Sep 11, 2014
    5
    Just a very mediocre game for me. The story missions were uninspired, just these robotic campaigns that had the same bullet sponge enemies Borderlands would toss at you....except the one's in borderlands move a lot more and have some varying attacks. Losing a network connection during these missions just completely took me out of the immersion. I was also wondering why the story campaignJust a very mediocre game for me. The story missions were uninspired, just these robotic campaigns that had the same bullet sponge enemies Borderlands would toss at you....except the one's in borderlands move a lot more and have some varying attacks. Losing a network connection during these missions just completely took me out of the immersion. I was also wondering why the story campaign even needs to be connected to a network, oh well.

    The PVP has been the most redeeming factor here and even then I question how long they could keep that a fresh experience. Well, it'll be with expansions of course. $95 for an always-online game and the expansion pass that you'll need come December when the vanilla version becomes obsolete. People were raging when they heard a console was going to be always-online...but they flock to this game which uses the same crutch. lol, swindle of the decade right here. Get the expansion pack money ready boys!
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  13. May 29, 2015
    2
    That ending felt like an uppercut with a bag of **** I immediately sold the Stranger's Rifle and listed the game on Ebay. Quite a bummer cause the controls felt good, the visuals were solid and multiplayer was fun despite only having like 3 game modes but the rest of the game was as wholesome as a styrofoam cup.
  14. Nov 3, 2014
    1
    I tried giving this game a chance but it fails miserably on all counts. There is nothing worth while doing in the game once you get to around level 15. I definitely don't recommend buying unless you are a fan. The grouping in multi player is difficult to do and seems tacked on. This is a dismal wasted opportunity.
  15. Sep 14, 2014
    5
    the game looks good, but just not enough depth, it was developed and made for children. Yet it has the potential to yet it should have already been thought of and designed to be a great game, full of quests crafting material and area's for high level charectors to hunt and find craft items or weapons etc. People are abusing the game mechanics as well to farm for loot etc as I said madethe game looks good, but just not enough depth, it was developed and made for children. Yet it has the potential to yet it should have already been thought of and designed to be a great game, full of quests crafting material and area's for high level charectors to hunt and find craft items or weapons etc. People are abusing the game mechanics as well to farm for loot etc as I said made for children because their is not type of penalty for dying. So all in all its a easy game etc and a bit shallow as a game. It looks good sounds good and the story will keep you playing for a little bit, but it all starts to blend in the same your ghost checks some old computer out and you fight off waves of bots. wash and repeat. Because of games like destiny and a few others this year I suggest we stop pre ordering games, developers are not doing there best to sell copies of their software when they already see the demand for a game not even done yet or even reviewed or tested, its actually ruining the game market.. If anything is learned its game developers are learning they better get their act together if they want consumers to buy their product, the overly advertised commercials saying this is the game of all games is actually working. At least there are no massive bugs. I think a Five, is a fair review. Expand
  16. Sep 30, 2014
    5
    I gave it a 6 rating. I like the visual aspect of the game but it gets monotonous after a while doing the same Missions, Bounties and Strikes. The reward/Loot system is definitely broken, I don`t know how may times I fought against a bullet absorbing Bosses only to get no drops. The Engram drops in the game are a joke, when you actually get a Legendary Engram the Cryptarch converts it to aI gave it a 6 rating. I like the visual aspect of the game but it gets monotonous after a while doing the same Missions, Bounties and Strikes. The reward/Loot system is definitely broken, I don`t know how may times I fought against a bullet absorbing Bosses only to get no drops. The Engram drops in the game are a joke, when you actually get a Legendary Engram the Cryptarch converts it to a rare or less item, why not make all Engrams the same color and have the game roll the dice?? Destiny is not a true MMO the most players in game is 16 in the Crucible that's not MMO. Expand
  17. Sep 11, 2014
    5
    The gameplay is just so so. Go her,kill this, go ther, kill that, Ext,ext,ext.Just another space shooter. Fun if you like that sort of thing.
    The real problem lies in the minutia. No audio setting. Cannot turn off or turn down the crappy musac. The moving of a stupid little round cursor around the screen is ridiculous. It takes 2.5 sec to move the cursor from the left side to right side
    The gameplay is just so so. Go her,kill this, go ther, kill that, Ext,ext,ext.Just another space shooter. Fun if you like that sort of thing.
    The real problem lies in the minutia. No audio setting. Cannot turn off or turn down the crappy musac. The moving of a stupid little round cursor around the screen is ridiculous. It takes 2.5 sec to move the cursor from the left side to right side of tv. Does Bungie not know what a menu is? the d pad works great on a PS4,use it.Also why am i holding all these buttons down watching a line goes around a circle?? just let me push the damn button and be done with it.
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  18. Sep 12, 2014
    5
    I thought Destiny would entrap me, as a non shooter player, with its promising Sci-Fi premise. What do we find instead? An empty, lifeless game where storytelling is lackluster at best. Which is curious, having in mind they said we players would enjoy a "rich, cinematic storytelling set in huge worlds for you to explore". Such a wasted potential right there, folks. I feared as much, givenI thought Destiny would entrap me, as a non shooter player, with its promising Sci-Fi premise. What do we find instead? An empty, lifeless game where storytelling is lackluster at best. Which is curious, having in mind they said we players would enjoy a "rich, cinematic storytelling set in huge worlds for you to explore". Such a wasted potential right there, folks. I feared as much, given the MMO status of the game, however, being BUNGiE, I thought I should give it a go. I was devastated.

    I give it a 5 out of 10 because the shooting part is solid. But then again, isn't it the same as they did back in 2001? I fear that Destiny represents that BUNGiE can't move past their previous saga. From the developers of Halo, here's a shooter that "plays it safe".
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  19. Sep 14, 2014
    5
    The bad: It's empty, lifeless, stale, and lacking soul. It's narrative is non-existent. The missions are repetitive and dull. The co-op component is poorly conceived. Feels small and shallow for a game with such epic expectations.

    The good: It's gorgeous. Combat is great. Soundtrack is awesome.
  20. Sep 16, 2014
    5
    When I first heard of Destiny and the high ambition level Bungie have for this game, I was thinking:
    I hope it has the history of Mass Effect. A big and open world that I want to explore, like Fallout. A good shooter game like Battlefield.
    At least I got the last. I think Destiny is a disappointment. The planets are actually not that big, and there is absolutely no reason to explore
    When I first heard of Destiny and the high ambition level Bungie have for this game, I was thinking:
    I hope it has the history of Mass Effect. A big and open world that I want to explore, like Fallout. A good shooter game like Battlefield.
    At least I got the last. I think Destiny is a disappointment. The planets are actually not that big, and there is absolutely no reason to explore them. There are a few hidden chests around each planet, but that's it. The missions you do on each planet is basically; follow the arrow on your radar to get from A to B, kill something and repeat. There is no point of discussing the story in this game, because there are none.
    The controls are good and multiplayer (pvp) is fun, but that's it.
    And whats the point of getting new spaceships when it's only for showing it on the loading screen?

    Plus:
    - Good controls
    - Multiplayer (pvp)

    Minus:
    - No story
    - No point of exploring, and the planets feels empty
    - Repeat, repeat, repeat
    - Grind, grind, grind
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  21. Sep 20, 2014
    1
    è orrendo noioso monotono e poco appagante un titolo mediocre spacciato per capolavoro.Soldi buttati meglio risparmiare per altro,in giro c è di meglio!
  22. Sep 20, 2014
    2
    I want to enjoy this game, the hype made it sound amazing. The graphics are great as they should be on next-gen consoles but it lacks originality. Being made by the same company that created Halo, one of the greatest franchises of all-time, fails to make Destiny any different from Halo. There are too many similarities to count when I played. I felt like I was playing Halo the entire time.
  23. Sep 21, 2014
    2
    Definitely does not seem like the highest budget game ever. No classes are unique, loot system is simply random, extremely repetitive and very grind dependent. The story does a poor job of telling the story. Seems Activision has forced Bungee to fix this in paid DLCs.
  24. Sep 24, 2014
    1
    Boring, repetitive and horrible Pvp. Open world on rails.500 million to make this? I've played indie games that had more content and balance at the fraction of cost to make.
  25. Sep 25, 2014
    5
    This is the case where the tittle should have been released a year from now after further polish. Don't buy into the hype of "Next-Gen". All the stats for the new consoles point to the equivalent of pc from a half a decade ago so my hopes for new games that will reinvent genres aren't bound by these "new" systems. All you have to do is point at Dark Souls or Borderlands. Destiny is just aThis is the case where the tittle should have been released a year from now after further polish. Don't buy into the hype of "Next-Gen". All the stats for the new consoles point to the equivalent of pc from a half a decade ago so my hopes for new games that will reinvent genres aren't bound by these "new" systems. All you have to do is point at Dark Souls or Borderlands. Destiny is just a FPS with a loot grind. Had high hopes from Bungie and maybe the game might look different in a years time but as things stand. A waste of money. There's plenty of FPS out there that justify the purchase. Capitalizing on the fact that there's no real tripple A tittle for nextgen other then remastered games is probably the one thing Bungie wont forgive itself. Better luck next time or in a year's time... Good luck bungie, hope to give you my money in the future. Please don't make the mistake to sell out to your publisher and tarnish your reputation again. Expand
  26. Sep 26, 2014
    2
    If you're after a poor-mans-halo with drop in co-op that will give you 15 hours of story by all means drop your cash. If you thought you were getting an MMO, or a loot shooter a la borderlands you're in for a big disappointment. PvP is also pretty poor, unless you like simultaneous kills, because you'll be seeing a lot of them.

    You'll hit lvl 20 in 15 hours, then what? Grind strikes for
    If you're after a poor-mans-halo with drop in co-op that will give you 15 hours of story by all means drop your cash. If you thought you were getting an MMO, or a loot shooter a la borderlands you're in for a big disappointment. PvP is also pretty poor, unless you like simultaneous kills, because you'll be seeing a lot of them.

    You'll hit lvl 20 in 15 hours, then what? Grind strikes for rares, grind PvP for rares, or grind for rares, which you won't get.

    Once you've spent a good 15+ hours grinding you may be able to do the vault of glass raid, but only if your prepared to find another 5 people willing to sit through the several hours required to finish it. And by find I mean "fire up your web browser and trawl some forums" because there is no matchmaking for this, along with no in general in-game chat, or clan management. Apparently Bungie though this was a good idea.
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  27. Sep 27, 2014
    3
    This Game is the most boring game I have ever played. Actually it feels more like a demo than a full game. In over 20 Missions it's always the same plot: Go from A to B, kill three enemie waves, go further and kill the boss. The storyline is just stupid.

    Ok it has a nice PvP Mode but with a real frustrating loot system that is completely random. I'm at level 22 right now and I will not
    This Game is the most boring game I have ever played. Actually it feels more like a demo than a full game. In over 20 Missions it's always the same plot: Go from A to B, kill three enemie waves, go further and kill the boss. The storyline is just stupid.

    Ok it has a nice PvP Mode but with a real frustrating loot system that is completely random. I'm at level 22 right now and I will not play it anymore.
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  28. Sep 29, 2014
    3
    This review contains spoilers, click expand to view. Overhyped game that looks great, but in the end has no appeal to anyone for what it is. Is it an MMO? With such a dynamic combat system that is more Halo and COD than a strategical shoot and cover system like Battlefield or MOH, this game is too fast paced to need much in strategy when jumping like a fairy all over the place throwing bullets and grenades is enough to get through most situations, and the PvP is mostly broken with the matchmaking system bringing all types together and allowing their one hit wonders of a weapon to sweep boards for what can only be fairly called a rape or good ol' fashioned turkey shoot. So then is it a FPS? For the first 4 hours, maybe. It's actually pretty fun running around and shooting different enemies with different weak points and ranking up for the first bit of the game, but with a story that is mostly just hashed together with little to nothing explained, you finish the story wandering what the **** you're supposed to do now? Well just like the story line, the simple, but kinda off beat inner workings of the game are never explained. I had to refer to the internet every time I played to figure out what I was supposed to do or could do and how I was supposed to do it (should have bought that strategy guide, eh Prima?) So aside from the loose story which isn't really all that important and the lack of explanation for well, most of the gameplay outside of gameplay, this game still sucks as a FPS, and here is why: PvP boughts are rough, glitchy, and generally unrewarding, and unless you enjoy burning through the same campaign line over and over and over, at least the same handful of levels 4-5 times a week, then there is nothing here for you shooter fans either. It's too dumbed down and fast paced for a traditional MMO player, and it's too slow paced and unrewarding/unfulfilling for your regular shooter. If this is the future of gaming, then I'll hang my hat up now, because this game sucks, and I'm kinda pissed it took me two weeks to see I was wasting my time with what I thought would be an interesting shooter RPG like Mass Effect or Borderlands built on the idea of MMO sandbox. I was half right, it's an MMO built solely on Halo mechanics and an intriguing story line that is never explained, just told from somewhere in the middle. And SPOILER ALERT: If you're interested in the sandbox concept of this game imagine four levels that are big beautifully landscaped racetracks that span for something similar to half an island on GTA IV I suppose, with waves of respawning enemy packs and a couple missions in each area (4 types) that either are headhunting missions or run across the map (no timers mind you) and stand in a spot for a couple seconds. Pretty lame. Save your money kids, this one is a lemon sold by the loudest magazines and reviewers. Expand
  29. Sep 30, 2014
    6
    I'm on the fence with this game. I heard all the hype and was expecting a lot out of this game. First the good stuff.. FPS easy to maneuver and shoot. lots of guns etc.. the RPG aspect is also present.. love the characters voices. now the bad stuff.. It took me forever to understand the story mode.. and its easy. the setup in each place is the same, the bad guys are always going to do theI'm on the fence with this game. I heard all the hype and was expecting a lot out of this game. First the good stuff.. FPS easy to maneuver and shoot. lots of guns etc.. the RPG aspect is also present.. love the characters voices. now the bad stuff.. It took me forever to understand the story mode.. and its easy. the setup in each place is the same, the bad guys are always going to do the same things move the same way and appear in the places. you can't interact with the other Guardians at all.. for a world to be played with each other, there is no social aspect at all. to do the cruicible and vanguard and many other missions and online gameplay you need to have playstation plus access.. so you buy the game, and need to spend more to get everything the game claims to have. I'm almost done the game.. then what.. ive played maybe 15 hours.. so go back play the same worlds with the same missions over and over? doesn't seem to be any progression not enough variety, and all the hype is way over done.. its an ok game.. its fun but, it misses the power punch I was expecting. Expand
  30. Oct 6, 2014
    3
    Boring is the only word to sum up this game... It's a bad attempt at taking the great from other successful franchise to create your own master piece. This game feels like ive been playing it for 10 years.
  31. Oct 1, 2014
    6
    I struggle to give destiny higher than a 6/10, in no way is this a bad game it is just a bit... Off. I will start off with the positives, the gun and movement mechanics of this game are fantastic, and rival Call of Duty in terms of smoothness and feeling and this makes for a good, and responsive online mode, i.e. The Crucible, and the graphics are mind blowing, especially on the Moon, andI struggle to give destiny higher than a 6/10, in no way is this a bad game it is just a bit... Off. I will start off with the positives, the gun and movement mechanics of this game are fantastic, and rival Call of Duty in terms of smoothness and feeling and this makes for a good, and responsive online mode, i.e. The Crucible, and the graphics are mind blowing, especially on the Moon, and the music will go down as some of the best produced music in video game, and sometime blow away the action that is happening on the screen.

    Unfortunately the flaws and messiness of this game outweigh the positives this is when Destiny stops looking like a Bungie masterpiece and more like a Activision tragedy, we'll start with the basics that they got wrong, there is very little story, and the story that is there is mediocre at best, which is protecting the earth from a darkness, such a Sci-Fi cliche, and there is a severe lack of cut scenes or character/development, which competitors such as Borderlands seem to excel at with fantastic characters and a good story, and after Halo you expect a decent story line, you could make the argument that this is an mmo, but mmos such as Guild wars 2, and WOW have a lot of lore and a decent story.

    The next major problem is the lack of variety, what I mean by this is the mediocre missions consist of finding something for the ghost to hack into then clearing three waves of enemies, EVERY SINGLE MISSION, and you think to yourself if this will get any better SPOILER: it doesn't, repetition can work in the music industry, not in the gaming industry. Then there are the enemies when you look at mmos they have a vast array of different enemies to kill, unfortunately in Destiny there are four very similar factions, the fallen, the hive, the vex, and the cobalt, each with around 3 enemies you will see alot, and throughout the story and beyond, you will be tired of killing vandals and acolytes. Then there is the SEVERE lack of loot, you will be tired of coming across rustburner after rustburner opening blues, you will be tired of Galahads, and this is a crime for this type of game, with borderlands having loads of unique weapons, and literally 100,000 of combinations, and WOW having over 7000 weapons, with destiny only having around 10 in each class, it will literally be hours before you have duplicates, which fyi you cannot trade in a social game, another issue with this is the boss system, the sole purpose of bosses in this game is to sponge bullets the bosses are so easy, all you do is hide and then shoot whilst he isn't shooting you, they have no different patterns other than shoot, shoot, and maybe a missile, even games in the NES era has better bosses, there are also no stages, it doesn't do anything different when it's low, absolutely appalling.

    Another issue I have with the game is a lack of interactivity between players, as I mentioned previously there is a lack of basic features such a trading or voice communication in crucible, and if you are on your own, as friends may not have the game, or your system of choice you will be unable to do things such as the vault of glass, or the weekly, as there is no matchmaking system for these things. Which is a crime for this type of game.

    Another MAJOR issue for Destiny is the absolutely abysmal looting system, it is a type of looting system where players choose to sit at a cave shooting endlessly than do bosses, crucible, or replay missions, where you are not rewarded for your actions in the crucible as appalling players are giving exotics, whilst the top players have the exact same chance as an afk player, and doing things such as strike does not give you a viable chance of getting gear.

    Let's talk about the crucible, and how it is the only thing saving this game from instant irrelevancy, it is fun, and can feel rewarding at times, however, with only 4 modes, and 10 maps you will soon get bored, as it does not reward you in gear, and once you have the PVP Armour there is no point in ever playing it again, as no matter how well you do there is nothing to reward it such as exotics, also there is some really big balancing issues such as the shotgun and autorifle being by far the best, and the titan and hunter being the best classes.

    I know things are subject to change but for right now I cannot justify a recommendation to purchase the game, and I would say keep well clear until better content, or a sale.
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  32. Oct 7, 2014
    2
    Don't forget this game has a 500million$ marketing budget. You can invade central Africa with that amount of money, but it is easier to flood review sites with fake good reviews. This game is a complete marketing scam.
    - No team deathmatch (Requires PS subscription)
    - Small maps - Repetitive as hell - Crap/no story - Whole idea is to rip you with DLCs - Classes without any difference
    Don't forget this game has a 500million$ marketing budget. You can invade central Africa with that amount of money, but it is easier to flood review sites with fake good reviews. This game is a complete marketing scam.
    - No team deathmatch (Requires PS subscription)
    - Small maps
    - Repetitive as hell
    - Crap/no story
    - Whole idea is to rip you with DLCs
    - Classes without any difference
    - Simply rushed to production

    At least try to play for 5 or 6 hours (borrow or try at a friends place) before buying. You will understand why
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  33. Oct 21, 2014
    5
    130 hours spent in the world of Destiny and I want to really love this game. It has so much potential and the pedigree is immense. The designs for the world, the characters, avatars,, everything is AAA. It looks amazing and I challenge anyone to stand on the moon and look up and not think that it is one of the most beautiful skies designed to date.

    Additionally the gunplay and feel is
    130 hours spent in the world of Destiny and I want to really love this game. It has so much potential and the pedigree is immense. The designs for the world, the characters, avatars,, everything is AAA. It looks amazing and I challenge anyone to stand on the moon and look up and not think that it is one of the most beautiful skies designed to date.

    Additionally the gunplay and feel is fantastic. While feeling familiar, there are still enough nods to future tech to give new satisfying feelings (the Ice Breaker cool down is very cool). While some of the weapons feel under powered, and others a little overpowered, the gun element is nearly on par with the Battlefield series.

    As I said, I really want to love this game. But it seems like Bungie want me to just walk away from this game and give up. For all the fun they bring with the gun play and the beauty they deliver with their world creation, they manage to undermine it all with repetitive gameplay, boring bounties, vendors selling weapons/gear well below your level, and a RNG that is so random it makes a monument to Abraham Lincoln's hunk of watermelon seem methodical.

    The Story

    The story is just poor. Bungie do not want to hold the gamer's hand but this doesn't mean you can fore-go basic story telling elements. As a Guardian you are plopped into the middle of a massive war between light and dark, never once asking "What the hell is going on!!! Why is it several hundreds years after I was alive?!! What is all this?!!" Nope, you just seem to accept this crazy world and get on with murdering various races without questioning which side is actually good and bad. What makes the story worse is that you feel massive chunks have been torn out of the main arc - leaving gaping holes and many puzzled faces (I assume). The story is one of the biggest downsides, especially considering what Bungie did with the HALO series.

    PVE

    The open world is at first a great experience. The patrols on the various planets allow you to explore and take part in the fun public events. The seamless interaction with friends (not randoms as it is impossible to speak to non fireteam members) needs to be applauded. The fact that you can join a friends game easily is a great addition. But once you have done the same missions/bounties for the nth time the PvE starts to get a little dull. Sure you have one raid to build up to, but you may find that this soon becomes a tedious task of farming for materials and xp, instead of a game of exploration and cooperation.

    PvP

    Many have enjoyed the multiplayer element, and the crucible can be fun for people who enjoy arena style gaming. It is however weighed down by the lack of maps, rotation, and game modes. Additionally the use of supers in PvP has been an interesting addition allowing even poor players to have a moment of glory. However the four game modes are not that entertaining and the 6v6 feels a little old gen (but I know it is key to arena style MP). The PvP falls behind the likes of CoD and BF. The worst part of PvP appears to be the hit detection, which seems to lag behind. This coupled with a poor matchmaking system can make the PvP experience a frustrating one.

    Overall the PvP is a weak feature, especially when you realize that map voting, or even map indication (which map is up next) is not available for the mode.

    Special Events

    To date we have had 2 special events, the Queen's Wrath and the Iron Banner. Both had lukewarm receptions. Certainly neither event can be considered a success for player satisfaction or even for gameplay diversity. The Queen's Wrath had similar bounties and mission than the PvE and the Iron Banner was a failed attempt to 'make power count' and utilized only the control game mode.

    Bungie

    One of the most disheartening parts of this game is Bungie itself. It seems that instead of fixing the issues of repetitive gameplay, maps, rng, and missed rewards for completed bounties/missions, they are instead fixing things that aren't actually issues (such as the game not being random enough for their liking). Every Friday you will get an update from the community manager, and every Friday you will sigh in disbelief at the latest issue they have 'fixed'.

    Wait and see

    What may annoy you is the constant talk of how this is the vanilla platform of a massive MMO that will last a decade. if you are not willing to spend 60 euros on a game that is essentially just a vanilla platform then you should not even consider this game. the time you will have to invest, not to mention the money, may not align with what the game gives you.

    Overall

    I want to love this game. I want the hours I have sunk into it to be meaningful. But I feel that Bungie are not sure where this title will go and the current content is repetitive and shallow. Wait until the new year and see what the new DLC brings. If that changes the game and adds diversity then this game will be worthwhile, otherwise invest in Halo and BF.
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  34. Oct 31, 2014
    2
    The game looks amazing, and the controls feel natural, but outside of that the game is lacking on every front. For a PVP game is missing several basic types of game play the most basic being free-for-all. For MMO PVE it falls strait on its face with the worst same questing grind and daily's that you will ever see do to the lack of content and places for quest to happen. Each zone is veryThe game looks amazing, and the controls feel natural, but outside of that the game is lacking on every front. For a PVP game is missing several basic types of game play the most basic being free-for-all. For MMO PVE it falls strait on its face with the worst same questing grind and daily's that you will ever see do to the lack of content and places for quest to happen. Each zone is very very small and for a open free world your limited on where to go do to ceiling and border controls.

    There is only one town and in this town is every NPC you will ever meet all 18 of them. Each NPC has no back story in game nor do they make you feel like they add to the game lore but are only in place to be a vendor.

    The story as stated before feels ripped apart and forced to work. One of the most famous quoted lines coming from a NPC called nothing more then "The Stranger" who says "I don't even have time to explain why I don't have time to explain." This one line sums up so much of the limited information that you are told. If you would like to know more about in game lore you will have to stop playing the game and log in to bungie.net and read it there.

    The highest weapons and armor to use are Yellow exotics but true be told they are not that exotic do to they are sold every weekend and everyone has them so at no point will you feel that you are standing out in the sea of players. Speaking of player count the most you will ever see is 16 in each zone. To combat the lag normal with large groups of people they just made hundreds of the same zone with only a 16 person cap. This way people will not lag in a zone but I limits the ability to meet new people and party up with them. On that same topic there is no LFG or party finder. Only on strikes will you get a match maker that will place people close in lvl in a group for 1 event. Right now we are limited to jumping on the forums to try and find people to play with. Also the clan support is very very weak. Yes you can have a clan and it has a 100 person cap, but there is no clan chat or anyway to see if people in you clan are online other then to have them on your friend list.

    All in all Destiny feels like a hollow void of a game with no soul or care. If it be PVP or PVE or Social side of gaming I will not recommend this game at all.
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  35. Nov 3, 2014
    5
    Absolutely disappointing. The story is under-developed and doesn't explain any background. During the story missions, you MUST watch the complete cinematic regardless of how many times you have already completed the mission. Once you have completed the story missions and unlocked the Moon, Venus, and Mars, there is very little content to keep this game from becoming nothing more than aAbsolutely disappointing. The story is under-developed and doesn't explain any background. During the story missions, you MUST watch the complete cinematic regardless of how many times you have already completed the mission. Once you have completed the story missions and unlocked the Moon, Venus, and Mars, there is very little content to keep this game from becoming nothing more than a grind fest for better gear/weapons. Sure you could run some high level strikes from the Tiger playlist, but be warned, you'll probably get the same strike back to back. Since the loot rewards are random, you might have to spend several weeks to get an upgrade for a particular item slot. (I have 3 max level Titans and run the raid on normal and hard mode each week on all 3. That's 6 raids for the last 5 weeks, and I have yet to get an upgrade for the legs slot. This prevents my character from reaching light level 30.) Should you get lucky enough to randomly loot the item you wanted, check the perks/stats on it. Those are also random, and although it may be an upgrade to your light level, the item itself might have perks and stats on it that do not benefit your character or playing style at all. The developers are quick to patch certain aspects of the game that they feel needs a hotfix. IE: the Vex Mythoclast is an exotic weapon only attainable through the completion of the raid on hard mode (also random chance). This weapon was regarded as the best weapon in the game and absolutely carved it's reputation in the PVP battlegrounds. Within 2 weeks a hot fix nerfed the damage output of the weapon in both PVE and PVP. Now the best weapon in the game is the most useless weapon as it's damage is rivaled by any auto-rifle or pulse rifle. Apparently a patch was supposed to be introduced to increase the damage that the Mythoclast does in PVE, but it's been 2 weeks and yet no word of when the fix is going to be implemented. Here's the other catch, because it is classified as a Primary fusion rifle, the amount of ammo that can be carried is very limited, as most armor specifically grants extra ammo for a specific gun type or the weapon slot like Special and Heavy weapons. Not Primary weapon ammo. I know it just sounds like I am whining because I own a Mythoclast, but why spend the dozens of hours to earn a weapon that was initially designed to give the hardcore players an advantage in every aspect of the game? Now to vent a little on the PVP battlegrounds or Crucible as it's called in the game. Lag.... Lag... Lag. Other than that, it's rather fun and frustrating at the same time. The map playlist doesn't seem to cycle well. Expect to get the same map over and over if you play a certain game type for a while. The game types are the same as Call of Duty multiplayer, just with different names. Level advantages are disabled, so as a level 29, I can still get smoked by a level 5 if I'm not careful. The developers introduced a game mode called Iron Banner, where supposedly level advantages would impact game play. But then they decided to tone it down because it would be unfair to casual gamers. But I thought that's what Crucible was for. The last patch made the last boss in the raid harder to defeat. The developers would prefer random variables for that encounter, instead of deliberate coordination between the fireteam members. Thus changing the overall dynamic of that boss fight that we have all been accustomed to for the last 6 weeks. All in all, I personally feel like the game was under-developed at launch, and the developers are constantly tweaking the game play in a negative way. Their 10 year plan for Destiny, might not include many of their current players should the game and it's direction continue on this downward spiral. Expand
  36. Nov 15, 2014
    6
    If you asked me to describe Destiny in one word, it would be "Empty".
    It's a game that gives me little reason as to why I am doing most of the stuff I do, other than for more EXP and the occasional rarer piece of equipment.
    While the graphics are great and the controls are spot on, the only thing you will do in the main game is pick a mission then kill a lot of small enemies and then a
    If you asked me to describe Destiny in one word, it would be "Empty".
    It's a game that gives me little reason as to why I am doing most of the stuff I do, other than for more EXP and the occasional rarer piece of equipment.
    While the graphics are great and the controls are spot on, the only thing you will do in the main game is pick a mission then kill a lot of small enemies and then a large one at the end of the mission.
    Destiny's biggest problem is there is nothing to do post-endgame other than bounties and look for better equipment, which there is little reason to do, since most of the enemies are weak anyway.
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  37. Dec 11, 2014
    0
    Terrible game, no content whatsoever just a repetitive grind planning to sell dlc for ever. Everytime you accomplish a goal, they just add new things in for you to grind your way to.
  38. Jan 10, 2015
    2
    In destiny you are just guardian number 1459 killing Fallen number 145259, on your 16th repeat of the 4th level so you can harvest 24/24 spinmetal so you can turn it in for the 499th time for 50 points toward the 2500 you need for your next faction upgrade so you can unlock that helmet that gives you 4 more points of armor and another light level so you can join your friends in grindingIn destiny you are just guardian number 1459 killing Fallen number 145259, on your 16th repeat of the 4th level so you can harvest 24/24 spinmetal so you can turn it in for the 499th time for 50 points toward the 2500 you need for your next faction upgrade so you can unlock that helmet that gives you 4 more points of armor and another light level so you can join your friends in grinding the same 4 instances over and over to rinse and repeat that process.

    While you could argue that this is exactly what every video game is like if you reduce it down far enough... the difference is, most other games use mechanics like that as a way to challenge the player before rewarding them with more content.

    In Fallout I might have needed to grind a few mutants to earn the money and XP to unlock a better weapon, but once I did, a whole new world of dialogues, locations and content opened up that made any grinding feel like just another part of the story.

    In Destiny, Grinding IS the story, Grinding is the game play.

    Most other games try to at least dilute it or reward it.

    So if Mindless shooter elements and endless grind for just a slightly better version of what you already have equipped is your kind of game.

    Then you will LOVE it.

    Destiny is an example of what kind of success you can have as a game developer and production company if you hype a preorder and prevent day one reviews to get you enough time to sell a record number of copies, then just tell the players they are playing it wrong when they don't like it...

    It's basically like that southpark episode Fremium with just better graphics.
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  39. Mar 28, 2015
    4
    Destiny sets out to do something fairly novel for the mainstream console crowd: merge the MMO and FPS genres. That means an assortment of things; open maps interlaced with "dungeons," looting, PVE, squad based combat, etc. And to a degree, Destiny makes it a point to touch upon each pillar of the FPS and MMO genres - pending their compatibility. However, the execution is very...sloppy.Destiny sets out to do something fairly novel for the mainstream console crowd: merge the MMO and FPS genres. That means an assortment of things; open maps interlaced with "dungeons," looting, PVE, squad based combat, etc. And to a degree, Destiny makes it a point to touch upon each pillar of the FPS and MMO genres - pending their compatibility. However, the execution is very...sloppy.

    While traversing each map, it becomes very easy to see what was designated a "sandbox" and which areas were meant to be more linear or predictable for the designers. Many of these areas also appear to serve as opportunities for the console to load the next stage of the map, which is understandable, but there are a few too many that are simply slapped onto the edge of the map - stitched together for the sake of fine tuning. This disjointedness coupled with the excessive use of invisible walls makes the overworld feel artificial. All this to simply say: I either felt the game dropped me into a whole lot of nothing or a set path that I could not stray from. This is why I really didn't feel that compelled to explore. The level design fails to incentivize exploration and as a result reduces the utility of its more open areas, which are too often barren (at the mercy of PVE).

    The missions suffer from one simple, obvious problem: they are all almost identical. The tedium of each mission goes beyond just the mission structure itself, but the constant repetition of a retooled horde mode doesn't fail to take center stage. Almost every mission in the game revolves around baiting you into an enclosed area where you are then required to defend Peter Dinklage from multiple waves of enemies. I know that Bungie has experience with creating horde mode-esque sequences, but it would have been awesome to see them push themselves beyond the rudimentary. The repetition made the game predictable and as a result, I became disinterested. But like I said, it wasn't just the mission structure that caused this...

    From PVE to "dungeons," the combat in this game registers as white noise to me. You aren't required to tackle any enemy in a unique manner, it's either; shoot the enemy, shoot the enemy more or shoot the enemy a lot more. This doesn't come as too much of a surprise as MMO's are notorious for having enemies with obscene amounts of health, but it puts a serious damper on difficulty scaling while playing single player. I found myself either breezing through the game or grinding to a halt as I just waited for an enemy to die. It isn't interesting combat - not AT ALL. It's cheap, poorly thought out and lazy design. This isn't as much of a problem when you're playing with your friends, but even then; having multiple players in a battle doesn't change the dynamic of the fight at all, just how much damage you're dishing out. As with any game, it is FAR more entertaining to play alongside friends, but Destiny fails to capitalize on multiplayer battles in any meaningful way and leaves the job of 'entertaining' to you and your fireteam.

    There're many other issues such as randomized loot drops (most likely implemented to keep less experienced players rewarded in some capacity - in sacrifice of the most basic methods of motivation), poor weapon incentivization (due to a lack of variety in both the weapons themselves and enemy susceptibility) and the complete lack of any narrative or substantial amount of lore (your guess is as good as mine).

    Wether by the senseless repetition of its mission structure, its sloppy level design or its uncompelling combat/loot; Destiny won't fail to disappoint you. Make no mistake, it is - at its core - broken.

    4/10
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  40. Oct 14, 2014
    6
    This is an honest, straight up review for Destiny. Destiny is a good game, but it's not a great game as we were lead to believe. The story is the most lack-luster aspect of the game. It is forgettable and there isn't much of a story in the first place. Exploration is exciting at first; however, soon you'll learn that the scope of the environment is restricted by invisible walls and no manThis is an honest, straight up review for Destiny. Destiny is a good game, but it's not a great game as we were lead to believe. The story is the most lack-luster aspect of the game. It is forgettable and there isn't much of a story in the first place. Exploration is exciting at first; however, soon you'll learn that the scope of the environment is restricted by invisible walls and no man land zones. Grinding and repetitiveness is not uncommon in this game, but it is addicting. A lot of retextures are found in weapons, armors, and ships. For a project with such a large budget and funding you would expect more creativity and uniqueness.

    The graphics is truly next-gen. PvP is fun and balanced. Despite the heavy grind the game is very addicting.
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  41. Oct 26, 2014
    5
    Bungie did an amazing job marketing Destiny. It spent a small fortune. And Destiny has lots of promise. The worlds are large and open as well as visually stunning. The mechanics are standard for anyone familiar with Halo multiplayer with some twists. Combat is familiar with responsive weapons each with their own feel and super moves that add variation and enjoyment. Movement is easy with aBungie did an amazing job marketing Destiny. It spent a small fortune. And Destiny has lots of promise. The worlds are large and open as well as visually stunning. The mechanics are standard for anyone familiar with Halo multiplayer with some twists. Combat is familiar with responsive weapons each with their own feel and super moves that add variation and enjoyment. Movement is easy with a combination of gliding, double jumping, and star wars style speeders. And you have the ability to customize you're guardian with three classes and an array of visual aesthetics. But when you get to the heart of it, aesthetics and visual appeal are what Destiny is all about. It looks good and feels good at first until you realize what's missing. This is highlighted by the ship you fly. You can buy new ships which you can use to... distract yourself from the frequent load screens you'll be experiencing. You also have your choice of weapons to choose from: a 5 round revolver (why would guns evolve to less efficient?), a semi-auto rifle, or a single action rifle. Three distinct main weapon types is all. But wait, there are the special weapons: the overpowered shotgun, an efficient sniper rifle, or the almost useless in multiplayer fusion rifle. Plus a rocket launcher or machine gun for a heavy weapon. You cannot customize these, merely unlock perks already loaded to certain weapons, so if you like the way a low level weapon's scope felt, it may take a while to get that feeling again. There are a few multiplayer modes but only and handful of stages and no character progression. To be accurate, your multiplayer character is the same as your single player character. You do get multiplayer specific marks to buy high level gear but there are definitely a limited number of sets and high level players begin to look very similar. Get a good shotgun and you can easily dominate or you'll find yourself waiting by the heavy ammo spawn because they always drop at the same locations. When you do well in multiplayer you may not be rewarded with a drop. The rewards are based on how often you play, not necessarily how well. As far as the single player story, Peter Dinklage is the highlight and even he can tend to drone on (pun intended). The missions are highly repetitive. For one, you start are the same points depending on the world you're on. You use your speeder to fly back to familiar spots, crawl through a cave filled with the same enemies throughout the rest of the world you're on, then mow down wave after wave (and sometimes a giant boss with a longer life bar) while your Ghost phases into objects to download the next file to explain something that doesn't make complete sense unless you go to Bungie's website to read the extensive lore. To be fair, the lore IS extensive, but presented in such a passive manner that it's largely unappreciated. It highlights how awkwardly the story is presented. You're highly customized guardian is largely silent and always emotionless. His or her story is fairly mundane for a game called Destiny. Lastly, the most egregious error is that Destiny is released as a game that's DLC maintained. The game wasn't complete at the time of release or even adequately tested. There's story content promised for a subscription fee and multiplayer content, weapons, and drops are all still being adjusted and nerfed. Wanting to adjust mechanics and gameplay to improve the experience is one thing, but Destiny's creators seem to lack a clear endgame (again pun intended). The events are admirable attempts to keep people playing mirrored after ME3's multiplayer challenges. Unfortunately, rewards require hours of participation to yield significant rewards and the replay value is lower than COD or BF because multiplayer lacks customization or valuable rewards. It's an attempt to mix the Halo multiplayer experience with that of other first person shooters that results a moderately enjoyable, unmemorable, and fairly unrewarding experience. At level 28 (of 30) with the campaign finished, most of the group raids run, and hours of multiplayer are under my belt, I'm profoundly disappointed with this new IP. Many are defending Destiny by saying it's going to get better or more content is coming or it's unfair to give a bad score because it's not finished. I think it's only right to give Destiny a score for what it is and not what it can be or what we or Bungie want it to be. Expand
  42. Dec 31, 2014
    6
    Destiny is beautiful to look at game with some novel but mostly borrowed idea. At the end it is disappointing title. It is repetitive and it has very little (none) variety. Same missions (more like mission) over and over and over again. I am completely disappointed with strike missions which require plus service to play. I expected something new but instead I found same maps with justDestiny is beautiful to look at game with some novel but mostly borrowed idea. At the end it is disappointing title. It is repetitive and it has very little (none) variety. Same missions (more like mission) over and over and over again. I am completely disappointed with strike missions which require plus service to play. I expected something new but instead I found same maps with just big bosses as addition. Story line is horrible. I just do not understand it at all. Weapon and upgrade system is cool.. There are some stuff like legendary and rare weapons or weekly challenges that might make you keep coming back to the game but Destiny is disappointing and frankly boring. This game could be so much more and should be much, much more with its huge production budget and such well known studio behind it. Expand
  43. Sep 19, 2014
    4
    Destiny proves that spending a large amount of money on pre game hype is worth every penny. This game is way over rated. Multiplayer is terrible, and the story mode is anything but fluent and interesting. Sorry fellow gamers, I don't see this game being relevant in 10 months, let alone 10 years.
  44. Oct 25, 2014
    6
    The problem with Destiny is that it's not complete. It's a compelling beginning, but that's not enough. Destiny's locales are beautiful but suffer from a similar problem as Dragon Age 2. There's a very boring land, ride to mission site, fight waves while Dinklage bot scans, rinse, repeat. There's very little variation on the same theme. In fact, every mission within a world starts at theThe problem with Destiny is that it's not complete. It's a compelling beginning, but that's not enough. Destiny's locales are beautiful but suffer from a similar problem as Dragon Age 2. There's a very boring land, ride to mission site, fight waves while Dinklage bot scans, rinse, repeat. There's very little variation on the same theme. In fact, every mission within a world starts at the same spot so you ride the same path to the next part of the dungeon you just crawled through. The end of the campaign is as unremarkable as your nameless and almost voiceless champion. The multiplayer is adequate but nothing special with no progression and loot drops that seem independent of you actual performance. It doesn't stack next to the playability of the other top tier first person shooters. While the game mechanics are enjoyable unless you're into loot grinding for gear that's only slightly varied from your previous set, there's not much substance here. It's like many of the professional critics have said: Destiny is a free to play game that we all paid for. Expand
  45. Oct 1, 2014
    6
    In one word, destiny would be shallow. I sensed it from the moment I played the beta and hit level 8 in two hours. Now dont get me wrong: Destiny was worth the hours I put into it, but how many more hours I can get out of it is the problem.
    Ill just go in order of whats best to worst:
    Gameplay: extremely solid and fluid movement that fits expectations of what people call "Next-Gen"
    In one word, destiny would be shallow. I sensed it from the moment I played the beta and hit level 8 in two hours. Now dont get me wrong: Destiny was worth the hours I put into it, but how many more hours I can get out of it is the problem.
    Ill just go in order of whats best to worst:
    Gameplay: extremely solid and fluid movement that fits expectations of what people call "Next-Gen"

    Graphics: Again, the most gorgeous game out there save Ground Zeroes or maybe that new LOTR game, but mostly just once more an excellent example of what people purchased a PS4 or xbone for.

    Atmosphere: I still love the story and lore behind the traveler, speaker, and enemies that attack you. It makes sense; to me the story is actually reminiscent to Lord Genome's job in Gurren Lagann; the traveler provided humans with too much power that would make them evolve and expand too fast. Overall, the atmosphere and lore set up is excellent, Id be okay with spin-off games that expand on the story because:

    Story: In comparison to this universe they set up it is awful, I wont spoil anything but there isnt much to spoil. You wont find out much about the traveler and you wont feel any closer to stopping the enemies, well I suppose you stop one group of enemies in a mediocre final mission. Oh and dont get me started on how every mission requires 3 deploying of your ghost; objectives feel pointless.

    RPG elements: Some cool things here but nothing that got me really excited to hit max level like I thought I would be.

    MMO elements: They mash in nearly every thing that a basic mmo has, rep grinding, gear level, raids, dailies, and so forth. But they do all of these in such tiny and insignificant ways it becomes annoying for the audience present. People who play and want to play destiny are mostly among the same crowd that love shooters and rpgs, it brings them together but mmo players will be disappointed and shooter fans annoyed.

    Multiplayer: yup this is down there. I could go into vivid detail about so much, but here Ill keep it short:
    1. The guns that you get through playing the game are almost all identical, save some legendaries. It seems that there are soo many different guns and possibilities but when it comes down to the multiplayer there really is only one per class because they all feel the same, and I have played a good deal of multiplayer. There is also huge balance issues leaving the auto rifle and shotgun the two best weapons for the "crucible" as they call it.
    2. The game modes are un-inspired and not very interesting at all, you have TDM, FFA, headquarters, and control which is the only new thing theyve brought to multiplayer, and is just tdm/domination.
    3. The maps are pretty, but mostly just close quarters messes that get agitating fast, but that is mostly opinionated.
    4. The announcer is FANTASTIC, give him some more lines.

    Last but least: Strikes/pve
    The strikes are uninspired time wasters that are only fun the first time once you realize you are just unloading ammo into some big-health-instakill-machine for every single strike, sometimes even twice a strike. Some bosses like this are okay, but they all are like that. The only interesting strike is actually the raid, so you have to have the best gear to fight the most entertaining fight in the game. Outside of strikes it is rep grinding which I dont want to go into how boring that can be.

    Overall, Destiny is getting a 6/10: With such fluid movement, atmosphere, and graphics, I really feel like I shouldnt already want to sell this game, but everything else is just not appealing after logging another 10+ hours into it.
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  46. Sep 21, 2014
    6
    Destiny is a game with so much potential, yet it falls well short of the latest gen's "killer app".

    Starting with the positives, of which there are quite a few: MUSIC - The shining achievement of this game, the music that plays during fight sequences is EPIC. It sets the tone well, and is reminiscent of both HL (in terms of timing) and Halo (grand scale). For this game, they could
    Destiny is a game with so much potential, yet it falls well short of the latest gen's "killer app".

    Starting with the positives, of which there are quite a few:

    MUSIC - The shining achievement of this game, the music that plays during fight sequences is EPIC. It sets the tone well, and is reminiscent of both HL (in terms of timing) and Halo (grand scale). For this game, they could not have done better here.

    CORE GAMEPLAY - Bungie borrowed quite a bit of the feel of Halo, but the gunplay and fighting is excellent for a console shooter. Added elements such as jumping and supers add another dynamic to the combat, and all of this forms a rock-solid foundation to Destiny.

    ART DIRECTION - The visuals and vistas are stunning, and go a long way to showcase the PS4's graphical ability. Destiny is a beautiful game to look at. Take a look around when you explore areas like the moon and you'll see great attention to detail: looking back at the Earth shows that it is rotating slowly, the International Space Station is able to be seen in the sky above, and it simply LOOKS like the moon.

    NETWORK STABILITY - I feel that I should mention this because Destiny is a server-side game. Since launch, I have had almost ZERO problems with lag or downtime due to server volume. For a game that moved as many copies on day 1 that Destiny did, Bungie has done a terrific job at keeping things running smoothly. Other games (looking at you Diablo 3) can only dream of such a smooth launch day/week.

    CLASSES - I've played all 3, and each have there own distinct feel and style. The balance between the classes in multiplayer is great: a Titan can do just as well as a Bladedancer Hunter in the Crucible. Each class has a subclass (for a total of 6 subclasses/skill trees), and I've enjoyed all of them.

    By now, most of the gaming public knows what went into the development of this game. Massive hype, a developer with a sterling reputation, and a half-a-billion dollar budget. What was released though fell FAR short of what was promised...

    STORY - There is almost no story to Destiny. You get revived by Dinkleberry, handed a gun, and told to fight the "darkness" because they are bad and they destroyed Earth. That is the extent of the Destiny story there and I'm not leaving much out. Characters will literally tell you that there were "massive battles and dark times" and then they'll go on to say "they don't have time to explain those things to you". Bear in mind that you could complete the entire story in a day or less, there was plenty of time to explain everything (or anything) to the player.

    MISSION DESIGN - Here is every story mission in Destiny: go to this checkpoint, scan something, kill things, repeat that a few times, end mission. Every Strike mission (the dungeons of Destiny) is equally the same with no tactics to the bosses other than shoot-run-shoot-run. All bosses are basically bullet sponges...the only thing that changes with difficulty is how absorbent the sponge is.

    POOR LOOT DESIGN - The Cyptarch is the faction in the tower that identifies items for you...but that ID process is completely governed by RNG. I have identified over TWENTY (yes, I'm counting) purple engrams, and from that I have gotten one Exotic item and the rest of them have been blues. At the end of the Strikes, the bosses don't drop loot. You instead have to wait until an "after mission report" where you will usually get just one item that will be well below the level of the strike. It is more efficient to shoot enemies that respawn in a cave on Earth than any other method in the game.

    SCOPE - Simply put, this game feels small and compact. The main hub has just three small areas, and you won't see more than 10-20 other players around at one time. Exploration by doing the Patrol missions further highlights just how small this game feels compared to other MMO's...or just other shooters like this game (Borderlands). As mentioned above, the game looks phenomenal, but it's not very big and there is almost no incentive to explore any of it.

    DLC-CENTRIC: Activision has done it again: they've taken a franchise with such promise and ruined it. Take a look at the E3 videos and videos during the development of this game. You'll see story. You'll see diverse mission structure. You'll see players talking to each other in-game. This game was gutted and re-structured to sell us DLC, which is something we've seen from DAY ONE. There's already some 20 or 30something dollar expansion "coming soon". Give us a full game.

    I have a tough time giving such a poor review, because at it's core this game has such great potential. With patching, so many of these issues could be fixed...but I just have this feeling that we're going to have to pay via DLC for the game Destiny should have been.

    FINAL SCORE - SIX OUT OF TEN
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  47. Sep 19, 2014
    5
    It seems a lot of reviews vary depending on the amount of time played in the game. I have probably sunk around 25 hours in to it and my character is level 24 which seems to be where the game stalls a bit.

    For the first 15 hours or so I would have probably rated this game at 9 but after that the repetitive nature of the game really kicks in and drags the rating right down. The combat in
    It seems a lot of reviews vary depending on the amount of time played in the game. I have probably sunk around 25 hours in to it and my character is level 24 which seems to be where the game stalls a bit.

    For the first 15 hours or so I would have probably rated this game at 9 but after that the repetitive nature of the game really kicks in and drags the rating right down. The combat in the game is fun but once you have killed 3000 odd enemies it really just blurs in to one long grind. The strike bosses are insanely boring after you have killed them 20 times and I find myself struggling to stay interested after firing 2000 bullets in to their head or stomach. the game gets pretty intense when you are the last guardian left but that's only because you REALLY REALLY REALLY don't want to have to go through another 10 minutes on firing guns at a bullet sponge.

    I've yet to experience the raids which may be really exciting but getting the gear to do the raid is just way too painful and boring. I have little faith that they will be anything but firing 10000 bullets at some big fat slow enemy.

    The crucible...well if you like trading one shots with shotguns or super powers then the game is definitely for you. Personally I grew tired of this type of gameplay back in the Unreal Tournament days.

    The storyline isn't that memorable, to be honest I can't really remember what it was about and I only just played it last week. Something about Tyrion hacking random computers in various places, you would think with all the hacking he does he would be bloody quicker about it. Insert waves of random mobs while he hacks something over and over plus a miniboss and you have nearly every mission in the game. There's also some big floating planet which doesn't seem to have much impact on your experience but he's important supposedly.

    The loot is probably the biggest disappointment for me in this game. Currently with all gear at level 20 there hasn't been much excitement at potential upgrades. I have found 4 legendary engrams so far and all 4 produced a Mote of Light, seriously, wtf do I even want these for? The next round tier of upgrades just involves a massive rep and token grind which wouldn't be so bad if the game was actually interesting.

    If you want a casual shooter for a bit of fun before moving on to the next game then this is worth it if you have the cash to waste. If your after an MMO or game to tide you over until the next big release, keep looking.
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  48. Sep 22, 2014
    5
    Mediocre game and awful AI - the ghosts on Pacman seemed more lifelike. Graphics are fine but you seem to go through the same worlds over and over trying to level up to progress. This will teach me not to preorder again.
  49. Sep 15, 2014
    5
    Quick Review:[Story mode is confusing/mediocre Multiplayer mode extremely lacking substance] is If your looking for the CoD killer, this isn't it. I bought this game when it immediately came out thinking that I was going to get a fantastic next gen experience to start my next gen experience because i recently got a PS4. Destiny was meant to be like the Halo for PlayStation (Even though itQuick Review:[Story mode is confusing/mediocre Multiplayer mode extremely lacking substance] is If your looking for the CoD killer, this isn't it. I bought this game when it immediately came out thinking that I was going to get a fantastic next gen experience to start my next gen experience because i recently got a PS4. Destiny was meant to be like the Halo for PlayStation (Even though it is multiplat). The story mode is hard to keep up with from the second you start playing the game, although even if i knew what the story was about I probably wouldnt even care because the narrating and cut scenes are boring. I was tempted to start skipping the cut scenes but decided to give them a chance, and I regret that. The multiplayer is only 6v6 at the max. It really sucks because the maps can be kind of large. The multiplayer maps are nothing special either. There's no level that stands out and will make you think wow I love this map. Expand
  50. Oct 19, 2014
    6
    Destiny is a game which will leave you frustrated and disappointed with the occasional moment of satisfaction and enjoyment. The story is practically non-existent and the little plot that is there is confusing. The dialogue is corny and even a five year old would find it patronising, the writer has done a truly awful job. The setting itself is actually fairly well designed, but theDestiny is a game which will leave you frustrated and disappointed with the occasional moment of satisfaction and enjoyment. The story is practically non-existent and the little plot that is there is confusing. The dialogue is corny and even a five year old would find it patronising, the writer has done a truly awful job. The setting itself is actually fairly well designed, but the potential of the Universe they've created only multiplies the frustration that they've done nothing useful with it. Enemy designs in particular are interesting but soon get old and more difficult enemies consist of the same tired old designs with a yellow health bar or minor skin altercations to create bosses. The four planets are well detailed and each feels very distinct. The class system in Destiny is where this game excels, the breadth of variety offered throughout the classes and subclasses allows the player to experiment and is the only part of the game which provides a genuine motivation to keep playing the same bland missions over and over again. Bungie were once the Kings of competitive multiplayer on consoles and I'm sad to say they've well and truly forfeited that crown; Crucible is nothing short of a shambles. It's hard to know where to begin when critiquing it. I'll start with balance, or should I say the lack of it. While constantly in a state of flux from patches it's safe to say from release up until this point the balance in the Crucible has been appalling. Early offenders included the Blade Dancer ability which effectively turned you into a teleporting nigh unstoppable living lightsaber, this is one of the few problems which Bungie have managed to fix. The crowning achievement however among dozens of examples I could use was the Vex Mythoclast, the most unintentionally overpowered weapon I've ever seen in a competitive multiplayer first-person shooter all the way back to Goldeneye. The map designs aren't awful but many of them feed into a larger problem which Bungie have been unable to address; that shotguns are too powerful and easy to use. Allow me to explain, despite two attempts to nerf the shotguns at release and recently with a range reduction shotguns still manage to dominate the Crucible with players opting to almost solely use this class of weapon. They effectively work similarly to the shotgun found in the Halo games and in theory that should work, however this isn't Halo. The constant ability to sprint combined with several abilities such as blink that makes it much easier to close down your opponent without them having the opportunity to defend themselves make the shotguns undoubtedly broken. The entire premise of shotguns in multiplayer is that they're deadly in close range but the time it takes to close down your target gives the other player the opportunity to defend themselves. Destiny doesn't give the other player adequate opportunity to defend themselves and this is inherently the problem with shotguns. Now to get back to the maps, the reason the maps aid this is due to the amount of cover and obstacles that make killing an opponent from range significantly more difficult. With maximised recovery it is far too easy to escape any battle which isn't going your way and have another bite of the cherry a mere few seconds later once you are back to full health. The inherent verticality of some maps and the density of cover such as on Twilight gap combined with abilities such as Blink make escaping any time you come under fire far too easy. Players should be punished for making tactical mistakes and leaving themselves exposed but this is rarely the case in Destiny and it is one of the most forgiving competitive shooters I've ever played. The most clear cut and easy criticisms to make of the Crucible that require no significant amount of playtime to get to grips with is the lack of game modes. Four game modes is embarrassingly shallow for any game, especially one focused so heavily on multiplayer aspects of the game. To top it all off they add a fifth game mode every so often called Salvage as a special treat which feels more like a patronising and harsh slap in the face. Even with so many complaints Destiny's ultimate failure is that a game that revolved around the idea of bringing players together has such a barren set of social features. Clans are limited to one hundred members and there is absolutely no way to organise with your clan in game. Instead you must organise your clan from Bungie's own website, that in itself isn't too bad but the inability to even see your clanmates in a list in-game is unforgivable. The much touted Tower is also nothing more than a glorified dance floor where social interaction is limited to waving and kicking a ball around. While I wish I could talk more about this games many flaws and indeed it's positives I have run out of characters, as a parting note I'll simply say that the enjoyment will come from playing with friends rather than any intelligent game design. Expand
  51. Sep 27, 2014
    5
    I dont see how this is next gen, its a copy of Warframe, a very bad one. So much grind so little diversity and it brings absolutely nothing new. Just shows that you should never ever pre order games, thought I learned that long ago, but damm I got fooled again.
  52. Oct 4, 2014
    5
    Good: Graphically this is one of the best games of 2014, the handling of combat and movement is excellent.

    Bad: There is almost zero story and only the most hard driven Bungie backers hail the story mode or grimoire content. Ugly: Little match making, very little replay value and after a month of playing its pretty evident that Bungie really dropped the ball on the mission system.
    Good: Graphically this is one of the best games of 2014, the handling of combat and movement is excellent.

    Bad: There is almost zero story and only the most hard driven Bungie backers hail the story mode or grimoire content.

    Ugly: Little match making, very little replay value and after a month of playing its pretty evident that Bungie really dropped the ball on the mission system.

    I will not be playing the game again and if you have not bought the game, wait until the DLC and that goes on sale.
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  53. Jun 15, 2017
    2
    I just paid 69,99 for an add. Seriously this game is a disgrace. It has no story,no content. And its an infinite grinding game. The only redeeming quality of this game is the musics and they fired the guy that tells you a lot and the Art style is really great of course it Bungie no surprise there. But honestly i wanted to like destiny but no there is no way i could like it. PleaseI just paid 69,99 for an add. Seriously this game is a disgrace. It has no story,no content. And its an infinite grinding game. The only redeeming quality of this game is the musics and they fired the guy that tells you a lot and the Art style is really great of course it Bungie no surprise there. But honestly i wanted to like destiny but no there is no way i could like it. Please peoples make a difference and buy anything else than this garbage. If you like doing the same **** OVER AND OVER you might like it if not, forget the game exist. to me it got his place in WORST GAME OF 2014. Expand
  54. Sep 30, 2014
    1
    A must buy for 15 € ... There is absolutely nothing special in this game. Regular graphics, regular gameplay with nothing new, regular bosses.

    VERY REPETITIVE AND NO ENOUGH CONTENT ( weapons, misions, skins, classes, interesting unlocks...) TO KEEP YOU IN THE MOVE.
  55. Sep 22, 2014
    2
    There was so much potential here, but the shallow depth is grimaced by skinner box type mechanics. It's fun but not great and would expect more from a tripe a realse.
  56. Sep 21, 2014
    3
    "We're just going to take the worst aspects of way better games." Is basically what the developers were thinking when they made this game.

    Games need to give you an incentive other than, go shoot because that guy is bad. Dark Souls gave little dialogue and narration, however it excelled at environmental storytelling and interesting lore. In Destiny the lore is absolutely minimal and
    "We're just going to take the worst aspects of way better games." Is basically what the developers were thinking when they made this game.

    Games need to give you an incentive other than, go shoot because that guy is bad. Dark Souls gave little dialogue and narration, however it excelled at environmental storytelling and interesting lore. In Destiny the lore is absolutely minimal and boring, PvP is shallow, and gameplay is static. Nothing dynamic in terms of gameplay is in destiny.

    One of the worst stop and pop shooters ever since RAGE.
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  57. Oct 13, 2014
    6
    The "Most Hyped" game of this year award goes to Destiny but is it any good? It might be if they patch it often.
    First the single player aspect the Campaign. Story or the lack of it is strange. Halo had an interesting background, good NPC and a well explored world. Destiny has no such thing. Yes there are the Grimoire but who reads it? Who ever made the decision to make it out of game was
    The "Most Hyped" game of this year award goes to Destiny but is it any good? It might be if they patch it often.
    First the single player aspect the Campaign. Story or the lack of it is strange. Halo had an interesting background, good NPC and a well explored world. Destiny has no such thing. Yes there are the Grimoire but who reads it? Who ever made the decision to make it out of game was an idiot. Did you not play Mass Effect and seen it's Codex? THAT IS HOW YOU DO IT!!! The Speaker does no effort to explain anything just says words that have no sense. Missions have some background for why are you doing them but it's one of two go kill some guy or deffend Dincklebot. There is some customization and the RPG element is ok but it's not enough for a game that claims to be a singleplayer/mmo type game.
    Story is short and boring with a lazy ending which screams DLC.
    The MMO aspect is also weak. The matchmaking in Crucible is terrible. When I was lvl 10-15 being match against guys lvl 24+ is just stupid. You should be matched with people with a 2-3 lvl difference not higher. No traiding even with friends or with people in your fireteam? The socialhub is not impressive a lot of unused space which looks preaty and does nothing.
    After patch the loot/engram drops are better now you have a chance to get something good from an legendary engram.
    The gunplay is solid. It's HALO in it's best with HALO looking mobs. You have a lot of fun blowing up and killing stuff. There are not that much different guns but it's ok for now. Hope to see some more weapons in the expanssions or DLC.
    The things I enjoy in Destiny are strikes, bountys and the reputation system. This Bungie did well. The Strikes could have been more varied but it's good. You feel the need to grind to get better gear, to kill the next mob/boss/ultra. There is great potential in this game. It needs more polish and content.
    For now it's a 6 out of 10. Have fun playing it but the game needs more. Bought it new for 34£ and still on the fence if it was worth it or not.
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  58. Nov 17, 2014
    4
    I Expected More from a game of this caliber. I've seen and played the pre-release versions, And i wish that Destiny would just revert back to the old storyline. The Bungie Staff have gutted the whole entire storyline and made it to the point where it is boring, generic, and just lackluster in General. I'm pretty sure no one would really mind if you put the story back into the game andI Expected More from a game of this caliber. I've seen and played the pre-release versions, And i wish that Destiny would just revert back to the old storyline. The Bungie Staff have gutted the whole entire storyline and made it to the point where it is boring, generic, and just lackluster in General. I'm pretty sure no one would really mind if you put the story back into the game and reset everyone back to lvl 0, We all just want our game back. Overall, **** and Gutted Story which showed more promise in late 2013 but excellent gameplay. Expand
  59. Oct 2, 2014
    6
    Shamelessly addictive fps with some mmorpg elements. The content it does have is pleasurable -- the gear grind is overwhelmingly engrossing for a while, but it does contain some pretty heavy flaws. I've played up to level 27 without using any sort of gearing exploits, beaten most of the content other than the raid.

    Although the game purports to be social there's no easy way to
    Shamelessly addictive fps with some mmorpg elements. The content it does have is pleasurable -- the gear grind is overwhelmingly engrossing for a while, but it does contain some pretty heavy flaws. I've played up to level 27 without using any sort of gearing exploits, beaten most of the content other than the raid.

    Although the game purports to be social there's no easy way to interact with people you're not already friends with. Social interaction is limited to a few emotes that are lacking in their usability -- wave, point, dance, and sit down. You can't communicate to people who you've not gone out and formed a fire team with, so Pugs are out of the question. Gearing is repetitive and grindy and involves taking a few hours to do all your dailies (which change but are taken from a small pool of tasks), or running around in a circle killing everything while searching for randomly spawning chests.

    Online play is fairly fun, although map design doesn't scale well to the larger maps -- which can sometimes turn into large sniper battles. Control is the strongest type of play as it focuses combat by giving teams objectives.

    But it's kinda boring now? I've done everything, and it looks like they're not focusing their attention on giving most normal folks new mechanics or content until the expansion. Kind of a shame really, there's a lot of potential in the big lifeless world they've created. It'd probably be way more fun if they opened up communication just a little bit.
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  60. Sep 23, 2014
    2
    This review contains spoilers, click expand to view. Great shooter that can be completed in 9 hours or so. Multiplayer is simple and satisfying. that said it grossly misrepresents what it is, It has progressive up to level 20 which you might reach during the story campaign. Beyond that lies arcane leveling system that emphasizes random loot farming repetitive quests grinding and pseudo MMO social aspect (With no chat nor trading allowed) Current grind to experience the Raid content is balanced to drag on with convoluted currency, faction reputation requirements and a weird loot system that is there for little else than a forced slowdown of your progress to elongate the end game's otherwise paltry amount of content.

    If you are looking for a game to play with 3 friends co-op this is really good for a short while. If you are looking for a more involved experience prepare to be underwhelmed by shallow interaction beyond the shooting and arbitrary systems of progress. Definitely not a game with a 10 year appeal or content at this point. It might improve with more money in it in the form of DLC over time but what doesn't improve with more money? It is hard to see where they spent 500 million dollars beyond the nice graphics and music. For example GTA 5 had tons of content, music and the graphics were top notch too and did it with half the money. Perhaps most of it went to marketing because it is a good game but nothing revolutionary or new at all.
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  61. Oct 2, 2014
    6
    I am confused. How can Destiny, one of the most hyped games of the year have so many missing features. Unless you like endless grinding without much context, or if you're a multiplayer only person then you'll love the game and probably give a 10 or 9. But for the rest of us, we expect more. Like a good story perhaps, with compelling characters? And there was most likely a story. But it hasI am confused. How can Destiny, one of the most hyped games of the year have so many missing features. Unless you like endless grinding without much context, or if you're a multiplayer only person then you'll love the game and probably give a 10 or 9. But for the rest of us, we expect more. Like a good story perhaps, with compelling characters? And there was most likely a story. But it has been ripped out of the game to sell as DLC. Now you might be saying where is your proof? Good question. Look inside the box. You'll find an expansion pass for £30. Need more proof? There are entire levels in the game that exist purely to set up DLC. NO! Apart from the opening cutscene the game never bothers to tell you anything about its universe. There's no explanation of anything! I don't even know the name of my character! I don't know how long he's been dead for! You are given no reason to care! The other worst thing about the game is its strikes. First off, the mission structure is always the same - wait until your robot opens a door, defend him against waves and waves of the same enemies over and over and over. Hell, they couldn't even be bothered to give them new area's, they just ripped them from the campaign. At the end of each strike there's a boss battle, which ends up being an hour long bullet sponge. So your expecting get really cool loot from that right? WRONG! All of the loot is randomly generated, meaning you could defeat the hardest boss in the game, and get crap! However, the game isn't all bad, and had some high quality features. For example the soundtrack is absolutely incredible, and I even died a couple of times because I was paying more attention to it rather than the game. This description can also be applied to the graphics and sound design. Everything is so immersive and beautiful that it's hard not to be impressed. The gunplay is great, with great impact coming from every shot, and the jet packs add a whole new dimension of verticality to firefights. Gameplay wise, the multiplayer PvP is the best aspect, with fast charges of chaos and madness. Destiny is a technical masterpiece, it's just a shame it's gameplay couldn't live up to that. Expand
  62. Oct 30, 2014
    7
    Destiny is fun. So much fun that you keep playing even though the worlds are empty, there's no plot to grab your attention, and there isn't really anything to do except play the same missions over and over to eventually get better guns and gear.
    Overall, it's not a very good game. But if you play with friends, and mostly want to play PvP then it can still be fun.
  63. Sep 18, 2014
    6
    I really really really wanted to like this game...but I can't help but feel I am victim of the bait and switch aspect due to jumping on the hype wagon....after all it was Bungie!! Bungie who gave us the Master Chief!! how could they steer us wrong...well after playing 20+ hours of the game I can honestly say I am disappointed. Now the game itself is fun...but it feels so incomplete. TheI really really really wanted to like this game...but I can't help but feel I am victim of the bait and switch aspect due to jumping on the hype wagon....after all it was Bungie!! Bungie who gave us the Master Chief!! how could they steer us wrong...well after playing 20+ hours of the game I can honestly say I am disappointed. Now the game itself is fun...but it feels so incomplete. The concept sold was that you were to work on becoming "a legend" with little story or narrative and linear game play at this point I can really care less...and frankly there is absolutely NOTHING in the game that stacks up to that claim of becoming "a legend" outside of course kicking arse in PVP.

    All in all if I didn't get hooked on the hype train and just happened to pick this game up being completely ignorant of the marketing I would give this game maybe a 7 and say this game should retail at 39.99 since it really is more of just a FPS with grinding missions...don't get me wrong some folks love that...but with all the interviews and videos that were presented leading up to this games release I really thought I was getting something special...something that would rival Mass Effect and Skyrim...sadly I was wrong. If anything this just proves that pre-ordering anything these days truly is a gamble that unfortunately most gamers will end up losing.
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  64. Oct 14, 2014
    2
    I am writing this review as a warning to all those gamers who love a good story and love a good, solid campaign experience. To all those of you, DO NOT BUY THIS GAME.

    This is a game targeted to audiences that thrive on multiplayer, co-op and online battles. I don't judge these type of gamers, I am only saying that for me gaming is an art better experienced single. Destiny is beautiful,
    I am writing this review as a warning to all those gamers who love a good story and love a good, solid campaign experience. To all those of you, DO NOT BUY THIS GAME.

    This is a game targeted to audiences that thrive on multiplayer, co-op and online battles. I don't judge these type of gamers, I am only saying that for me gaming is an art better experienced single. Destiny is beautiful, its gameplay works very well and I have been impressed how easy it is to get hooked with this game. I found myself at awe with the planets and the locations and as a sci-fi enthusiast I have to say it's very impressive indeed. The servers seem to work well. I played with some of my friends online and it went smoothly but after a dozen of hours in, that was it for me. The end. I tried and tried to find purpose in what I was doing, but there is no purpose in this game. No interesting characters, the characters are fellow gamers from around the world that roam around the planets (sounds nice as an idea but not for me). The locations although beautiful repeat themselves and there is a lot of backtracking.

    If you want a good story please stay away and save your money. This is a ''starter pack'' for sure to be updated with billions of DLCs. Clever move from Bungie and Activision to make money on top of their final product but I am a romantic gamer who apparently learns from his mistakes and returned this game. The fellow gamer who enjoys online gaming and will pick it up will have a blast. I was disappointed.
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  65. Oct 18, 2014
    6
    Destiny was the game I was most looking forward to this year, we were promised so much but sadly the game didn't deliver. It was fun with a friend or two and the environments were pretty cool but there are so many things that pissed me off.
    6/10
  66. Sep 29, 2014
    3
    Terribly bland rinse and repeat missions, dumb enemies that take little skill to figure out how to defeat. So if I get in trouble in a battle, literally all I have to do is start running around in a circle and the enemy will never kill me and my shields will regenerate. Riiiiight... Voice acting not good. The story? What story? Unbelievable how little they do to get you feeling emotionallyTerribly bland rinse and repeat missions, dumb enemies that take little skill to figure out how to defeat. So if I get in trouble in a battle, literally all I have to do is start running around in a circle and the enemy will never kill me and my shields will regenerate. Riiiiight... Voice acting not good. The story? What story? Unbelievable how little they do to get you feeling emotionally invested in the game. If I don't even know for what/why I am fighting - then why do I care? The loot stinks, gun variety is lame. The Crucible/PVP is awful - one shot kills by everyone, dead feeling maps, uneven equipment (yes I know it's leveled but there are still advantages...).Grind grind grind. Patrol missions? The most God awful boringness imaginable.
    OK. There's some of my gripes. There are a few positives. The actual game mechanics are pretty smooth, nice FPS - although I feel it's worse in the crucible - could be wrong. The graphics are nice, music is good. There is SOME fun to be had - I've enjoyed strikes to an extent. Certainly not enough fun to pay $60 + DLC costs though.
    In reality, this game is probably closer to a 6 or a 6.5 / 10 than the 3 I am giving it. HOWEVER, I feel like Bungie/Activision has planted multiple fake users on Metacritic that are giving this game 9s and 10s so I am trying to level that out. Many positive reviews look canned and not from the heart - I don't believe they are real people with their real opinion. GRANTED, this is just MY opinion, but look at all the 9s and 10s - something is fishy... And the game is not a 10/10. It's just not. Regardless of whether you have fun playing it. This game is a cash grab, and I feel kind of ashamed that I fell for it...
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  67. Sep 21, 2014
    5
    Very good game, But I only gave it a 5, because its too damn short, and after that its just a grind fest. Many disconnection issues, not on users side. dont believe the 10's, they are fanboys reviews, mine might be low and severe, but a game like Destiny could of been so much more. instead bungie deciced to make a decent shooter, with some rpg elements into the mix.
  68. Sep 11, 2014
    6
    For a game that seemed to have so much potential, its hard not to be disappointed. At its core, this is a fun shooter with tight gameplay and nice visuals, but not much else. Story is absolute nonsense, missions lack variety, voice acting is terribly dull, multiplayer can be good but hardly competitive, no private lobbies or custom matches? voice chat is limited as well, making you feelFor a game that seemed to have so much potential, its hard not to be disappointed. At its core, this is a fun shooter with tight gameplay and nice visuals, but not much else. Story is absolute nonsense, missions lack variety, voice acting is terribly dull, multiplayer can be good but hardly competitive, no private lobbies or custom matches? voice chat is limited as well, making you feel disconnected from the game world. I also really expected to see much more content at launch.

    Hopefully things will improve with future updates, but as it stands, this is an above average game that was ridiculously overhyped. This is obviously not a 0-3 but I'd take the perfect reviews from the fanboys with a grain of salt.
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  69. Sep 12, 2014
    6
    Ok I am a Bungie fan, but wow I feel they have let me down with this game. I have rented it for 2 days and have put about 8 hours into it and its not good. I feel like they are trying to hard to make a non-halo but made a halo rpg. The fighting is good the graphics are awesome, but the story? Oh wait what story. Also your race have no affect on you but cosmetics and the class areOk I am a Bungie fan, but wow I feel they have let me down with this game. I have rented it for 2 days and have put about 8 hours into it and its not good. I feel like they are trying to hard to make a non-halo but made a halo rpg. The fighting is good the graphics are awesome, but the story? Oh wait what story. Also your race have no affect on you but cosmetics and the class are borderlands and not original at all. The AI repeat the same thing time and time again. The PVP has no weapon scaling for lvl 20 vs lvl5. If you are lvl 5 you get **** in the ass all day. I was looking forward to this game and most likely not going to buy it at this point for $60 maybe at $30. The missions are the same and have no real reason for what you are doing in them. I would not say that its below a 5 but I feel that giving it a 6 and hoping Bungie releases something to make this game worth my time for grinding and grinding. Expand
  70. Sep 13, 2014
    6
    RENT BEFORE YOU BUY!
    I bought Destiny in hopes it would fulfill the hype, however, I feel completely underwhelmed.
    The character development and story are abysmal. This was the most expensive game to date ($500million!) and it feels like it was plagiarized from 4th grader. It took me about 6 hours to beat the campaign, but you really don't accomplish anything. The game is totally set
    RENT BEFORE YOU BUY!
    I bought Destiny in hopes it would fulfill the hype, however, I feel completely underwhelmed.
    The character development and story are abysmal. This was the most expensive game to date ($500million!) and it feels like it was plagiarized from 4th grader. It took me about 6 hours to beat the campaign, but you really don't accomplish anything. The game is totally set up to be played at the max level (20) and to grind for gear doing the same quest/boss over and over and over. The idea is to group with friends to be able to complete 'strikes' which basically has you shooting a bullet soak boss for a long stretch of time. Here's the thing. If you don't have friends to play with, it's nearly impossible to get a group. There's no good way of communicating with all the people around you because there's no proximity voice chat. I could go on and on, but I'll spare you. As I said at the top, rent before you buy.
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  71. Sep 15, 2014
    5
    Good game but where is the content?
    It is just a good shooter.
    What I do not like is the same environment. Everything looks too similiar.
    I hope that new content will rescue the game.
  72. Sep 16, 2014
    5
    I thought this game was pretty good at first but the game started to repeat itself and all the missions were all pretty similar. One of the biggest disappointment for me was how short the story was. I was expecting from what I read before I bought the game that it would last a very long time but it really only lasted 3 days. I understand there are expansion packs but that's kinda bull****.I thought this game was pretty good at first but the game started to repeat itself and all the missions were all pretty similar. One of the biggest disappointment for me was how short the story was. I was expecting from what I read before I bought the game that it would last a very long time but it really only lasted 3 days. I understand there are expansion packs but that's kinda bull****. They expect us to pay $60 for the short game then additional to that they want us to buy a $35 dollar expansion pack.
    The game is fun when you play it but after you complete it, it's hard not to feel disappointed because the lack of content. I believe if the expansions were part of the game to begin with the general score would be higher. This game is honestly a much shorter, better visual version of borderlands.
    I would not recommend buying this game until it is $30.
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  73. Sep 17, 2014
    5
    Looking past the mostly forgettable story, Destiny is an addictive and polished multiplayer experience, hurt by minor balancing issues and a lack of any form of item trading.
  74. Nov 10, 2014
    6
    Fun, but repetitive and kind of boring.
    I have to say, I liked Destiny more the first few days.
    The main problem with the game is the lack of variety and content. I actually liked the story for the game, although I thought it was too short. The grinding of the same few missions really gets boring after a while and the multi-player is just a little above average, Lack of modes and
    Fun, but repetitive and kind of boring.
    I have to say, I liked Destiny more the first few days.
    The main problem with the game is the lack of variety and content.
    I actually liked the story for the game, although I thought it was too short.
    The grinding of the same few missions really gets boring after a while and the multi-player is just a little above average, Lack of modes and variety make the PVP boring after a short time.
    I found the grinding after I hit level 20 to be the worst part of the game. Either grinding in PVP or playing the same missions over and over gets boring.
    The game play is excellent however. I do not feel as though I wasted my money with purchasing this game but I just think of it as an average game.
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  75. Sep 18, 2014
    6
    I really want to like Destiny,I really do.I tried to stick with all the things that are unpolished,thinking that at some point it will finally be the game we were promised.
    Let's start with the good stuff at first.The game looks beautiful and sounds beautiful.I really like the UI design,which I think is clever in its navigation.I really like the look of gear and weapons.PvP is fun,as
    I really want to like Destiny,I really do.I tried to stick with all the things that are unpolished,thinking that at some point it will finally be the game we were promised.
    Let's start with the good stuff at first.The game looks beautiful and sounds beautiful.I really like the UI design,which I think is clever in its navigation.I really like the look of gear and weapons.PvP is fun,as expected from the guys who made Halo.Combat is okay,but nothing new.That's it.That's all I can say about being good points of Destiny.
    Now let's look at the bad stuff....
    There is almost no story.There are bits of information here and there,but overall you won't care about it.It could be explained in one sentence:You are a hero so save us,go there,then there,destroy that,you win.
    Another thing is the voice acting.Even though it's pretty solid,the character that speaks most,The Ghost,is just bad.
    Every mission in this game could be described like this:Go from point A to B,deploy Ghost,guard him against the waves of enemies,kill the boss (if not included in those waves),end of mission.The game feels so repetetive that it feels like they just copy and pasted it.The Strikes were the worst out of them.Strikes could be described as a longer story mission with same objectives,but now with annoying bosses that have just too much HP.You don't even need to think about a stratégy for them,just hide behind something and shoot.There are only 6 strikes at the moment (5 if you play on Xbox platform) and all of them are annoying to do.(Dust Palace,the PS exclusive Strike is so annoying that when people get them in Strike playlist,which is something like a roulette of all strikes,they immidiately leave.)
    I finished all story missions and strikes in about 20 hours of gameplay on hard difficulty,which only means that enemies have even more HP and come in bigger hordes.After this it's just bad,only thing you can is repeat the story missions and strikes,or do PvP if you like doing it.
    That brings me to another really bad thing,the servers.I expected this somewhat,because this is a problem that all always-online games have.You get kicked out of the game a lot.My friend got kicked out of the last story mission seconds before it ended,which means he had to do it again from the begining of the mission.(We did it on very hard,so it was really annoying).
    Another issue I have is that the loading are really long.You have to load pretty much everything and it takes a minute or more in every instance.(it's really irritating when you just want to quickly go to Tower and then go on a mission)
    Now let's talk about PvP.This is the best part of the game,as it's really fun to play and I spent most of my endgame time last week playing Control and Rumble.Only issue I had was that because of bad servers,there is a big lag.Most of the time my meelee killed my opponent after he killed me,even though he should have died before me.Sometimes it isn't even recognised and even though I hit them,it does no damage and I die because of that.Hopefully this will be fixed,other than that the PvP is fun.
    The social aspects of this game are awful.You can't communicate with other players if they are not in your fireteam and you only have four emotes you can use.The proximity chat would be really nice,but I guess we can't have everything...
    And now for the most annoying thing in whole Destiny experience,the loot systém.It sucks,it's just bad.You could be playing a story mission for level 2 or doing heroic strike for lvl 20+ and you have about the same chance a good item will drop.And when something good finally drops,you have to take it to Cryptarch on Tower to decrypt it.The only problem is that even if you have a legendary engram,you will get really bad stuff most of the time.Is there any other option to gear up?Yes,there is,but with the problem being you have to farm reputation for hours and hours and hours on those repetetive missions you already completed.The entire endgame is just a big farming session that will annoy almost everyone (I play a lot of jRPGs,so trust me,I don't mind grinding or farming as long as I see some progression,but this is worse than in any game I ever played).
    Other small thing that annoyed me are the facts that there is no map system it the game,no trading with other players,no selling of things.But these are just minor things that are not that bad,even though it's a pain in the ass without a map or without an option to give your buddy a weapon of the type you don't use but he does.
    So this is Destiny as I see it.You can see laziness of Bungie everywhere except the graphics and music.The PvP is fun,but lags a lot.PvE is horrible,with only few things to do and ridiculous farming it requires once you hit lvl 20.It's really sad to see this,because this game could have been the best Sci-fi game ever.
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  76. Oct 12, 2014
    4
    Now, I want to state my case. I know many people who like the game will hate this review. That's fine. You somehow find enjoyment where i can't. But here is my case.

    I'll summarize the gameplay: It's FANTASTIC! Possibly the best shooting mechanics I have ever played. Leveling up? It's fun and rewarding. The classes could use more variation, but you're going to like the class you
    Now, I want to state my case. I know many people who like the game will hate this review. That's fine. You somehow find enjoyment where i can't. But here is my case.

    I'll summarize the gameplay: It's FANTASTIC! Possibly the best shooting mechanics I have ever played.

    Leveling up? It's fun and rewarding. The classes could use more variation, but you're going to like the class you chose.

    Loot? Annoying, but it has a system that works, but can be vastly improved.

    No voice chat? I actually found that to work well. I found the bond between me and my strike team to be a lot better when we couldn't communicate. I don't know if there is voice chat now, or if there ever was, but so far none of my teams could speak. I felt that was awesome.

    Now, on to my main part:

    Multiplayer? It's not the best, but it is really fun.

    SETTING:

    Destiny offers promise, but doesn't deliver. This game sets itself up to be a huge open world MMO. The worlds look stunning. The only problem is, it doesn't feel like it's an open world once you start delving into it a lot more.

    The worlds, like I said, are great, but there are so many invisible walls! I know, many games have invisible walls. Fallout New Vegas, one of my favorite RPG's, has them. But here, they are put in the wrong places. There are also many areas that look like you can go into them, but only for me to find out that I died as soon as I stepped foot in it.

    I was on my sparrow on mars. I was riding around, and I found these HUGE sand dunes. I wanted to be a badass and jump over them. only to find out there was a height limit. I couldn't go over them. I was on the moon, and there was a huge crater. It looks shallow enough for me to step in. I went in, and I died after it showed me a TURN BACK message.

    It makes Destiny's open world feel like a hand-held path. Sure, you can go left or right, but I want to go up or down. You have to follow their path.

    Open world's allow you to go in any direction. Is there a tunnel with level 500 enemies but you're only level 5? You really want to explore the area ahead though? Go over the tunnel if you can. You found an exploit that allows you to climb very steep mountains? No one's gonna patch it. Climb the mountain! The open world's feel like they just want to lead you through it.

    STORY:

    Now, you've heard negative things about the story. And I'm sorry, guys, but I've read every Grimoire cards. I still have more questions than answers. Why am I here? Where did the hive originate?

    I know future content is being added, but I feel like it's gonna be the same as the current game. Do the mission, read the mission summary, now you have more answers with Grimoire Cards. It's annoying, and looking at the glitch that shows the future content, it looks like it will be that way from out the menus look.

    You have no motivation. Your character has no motivation. In a logical sense, my character could say, "Yeah you chose me. You're not explaining things to me. There are millions of other guardians. I'm gonna go to the city, rent an apartment, and chill out there. They can do the job unless you can explain these things tome. And don't say you don't have time to explain why you don't have time to explain." That last line was in the actual game. They have the AUDACITY to say they don't have time to explain why they can't explain.

    Overall, it's a fun game to play, but you find yourself finding no reason to play it. It feels like it's pretending to be open world, and you have no motivation to kill these monsters you are fighting. I'm not recommending it. Maybe check it out in the future if they add content, but don't buy the current game.
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  77. Sep 22, 2014
    6
    Hype, hype, more hype, TOO MUCH HYPE! This seems to be a more common theme among games these days. E3 comes along, critics, journalists and gamers around the world go mad about what little content they have been shown of these games and proclaim "future game of the year", "best game at the show" etc etc. Then, when the game finally hits the stores and everyone has had some time playing it,Hype, hype, more hype, TOO MUCH HYPE! This seems to be a more common theme among games these days. E3 comes along, critics, journalists and gamers around the world go mad about what little content they have been shown of these games and proclaim "future game of the year", "best game at the show" etc etc. Then, when the game finally hits the stores and everyone has had some time playing it, they wonder what the fuss was about, myself included.

    Now it might seem like I am being overly cynical about Destiny, but I was one of the previously mentioned gamers who bought into the hype and could not wait for this game to come out. September seemed like it was never going to come. My first few hours with Destiny were good. The worlds are excellently crafted, there has obviously been a lot of time and effort that has been put into making each planet feel unique and the graphics in general are wonderful. The lighting is a true highlight, while each environment is extremely colourful and pretty to look at. The high quality of design carries over to the gear and weapons. While there may not be that many unique models, everything is futuristic and appealing. The planets themselves, however, feel empty. There is no real reason to explore the environments bar the few loot chests scattered around which, if you ask me, usually aren't worth your time. You seem to travel all around these gorgeous worlds with not a lot to do until you hit the next pack of enemies. A lot of the time when playing this game I would think to myself, "Where did the $300m actually go?". Destiny does not feel like the most expensive game of all time, when in fact it is.

    The missions are good to begin with, but within a few hours you realise, "I'm doing the same stuff again and again just in different places". Destiny can become extremely repetitive extremely quickly. The story is completely meaningless and not interesting at all, so it's not as if you are just hoping to finally get somewhere and for the grind to have meant something, because sadly it does not. If you don't mind doing the same **** but on different days in order to get the best loot then you will not have an issue, but I require that something extra, that reason to carry on, I want a game to make me relish turning on my PS4 to play it, and I'm not sure Destiny will have that appeal in the long run.

    The main selling point of Destiny is its combat. It is superb. Enemies are intelligent, they search actively for cover, they make you move around the map to try and get at them, and in a lot of instances they can be quite tough. You have to be careful when going for an attack, you can't just charge in like a bull in a china shop, there is some strategy to planning your next move. It is also very fast paced so you need to be on your toes when engaging the enemy. The enemies themselves are well thought out, they each have their own weak point and have various sizes and degrees of toughness about them. After level 15 you will have seen it all to be honest. Boss battles are a bit of a let down. They are simply just bullet sponges who take a massive, almost exhausting amount of time to kill and usually the loot isn't really worth it (until you can do the raids at high level that is).

    I haven't spent enough time on the PvP to give a fair critique about it, but so far it seemed pretty fun, if a little unbalanced.

    Overall, I think it is unfair to say that Destiny is a bad game, because it isn't. It's just not as good as we all hoped. There is room for improvement (Peter Dinklage could at least pretend to be interested if he is voice-acting in the next one) and I believe that Destiny 2 could be fantastic. Lets just all try not to hype it up too much OK?
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  78. Sep 22, 2014
    3
    I was so into the game at the start it was awesome... I am a PvE gamer and it seemed like this was a game that had both.. I bought the expansion, and poof the game gets Nerfed ... The drops suck, the Turn of Helium that was helping my character gain in points all gone. Now the expansion is useless to me ... I feel that it is the biggest let down of the year.
  79. Sep 22, 2014
    1
    dont buy, you will regret it, just as i have. RIP bungie, activision has consumed them into darkness.... oh and i want my money back. i hope that people dont buy the dlc for this unfinished sack of **** but i have no faith left in the gaming community. we are suckers, and im sure millions of people will buy the dlc and spend boatloads of money on this pile of **** its sad to see you godont buy, you will regret it, just as i have. RIP bungie, activision has consumed them into darkness.... oh and i want my money back. i hope that people dont buy the dlc for this unfinished sack of **** but i have no faith left in the gaming community. we are suckers, and im sure millions of people will buy the dlc and spend boatloads of money on this pile of **** its sad to see you go bungie. you will be missed Expand
  80. Sep 24, 2014
    6
    Świat gry jest na prawdę bogaty i ciekawy. Ale to, jak Bungie przedstawiło go graczowi, woła o pomstę do nieba. Zmarnowany potencjał, nic więcej. Storyline gry to w rezultacie krótki, marnie przedstawiony epizod i pozostawia ogromny niedosyt. Normalnie uznałbym to za jakieś wprowadzenie, w najlepszym wypadku mogę to porównać do przejścia pierwszej płyty w 4-płytowych wydaniach FF na PSX :DŚwiat gry jest na prawdę bogaty i ciekawy. Ale to, jak Bungie przedstawiło go graczowi, woła o pomstę do nieba. Zmarnowany potencjał, nic więcej. Storyline gry to w rezultacie krótki, marnie przedstawiony epizod i pozostawia ogromny niedosyt. Normalnie uznałbym to za jakieś wprowadzenie, w najlepszym wypadku mogę to porównać do przejścia pierwszej płyty w 4-płytowych wydaniach FF na PSX :D No ale gdzie są pozostałe "3 płyty" Destiny?))) Gra wciąga, to na pewno plus, ale na obecny moment, w takiej formie w jakiej to dzisiaj widzę, dla mnie jest to gra na 6.5/10. Oprócz farmienia brakuje motywacji do gry i mocnej narracji wydarzeń, po twórcach serii Halo oczekiwałem bardziej epickiej przygody.

    =============

    I expected more from fathers of epic Halo franchise. Destiny fails to introduce its great universe to player. Storyline is really poorly narrated. Gameplay-wise, game is addictive, but aside from farming to obtain legendary loot, there's nothing to keep me playing. Overall, story mode feels like introduction before main events in game world, disk 1 out of 4, like back in FFVIII times))) But unfortunately there's no disks 2,3 and 4. I think dev team wasted potential of this great universe they created.
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  81. Sep 24, 2014
    5
    A pretty fun and imaginative game that keeps the gamer busy. I enjoyed the game quite a lot but it has its issues.

    My first big issue is this game should be an MMO, Bungie why? This would be a 10 star review it was!!!

    Another issue is enemy spawning. Kill a swarm of enemy's walk back a few spaces. Poof they have respawned.

    I will update this review when the game gets a major update!
  82. Sep 24, 2014
    6
    the hope i had for this game was for a game like borderlands but with mmo elements like neverwinter or d and d online. teaming up with friends or other players to do raids and dungeon like events, which in a way it is it plays just like neverwinter my favorite MMO, btw. If you think about it you are playing an MMO The same raids , epic dungeons, How many times have you played a onlinethe hope i had for this game was for a game like borderlands but with mmo elements like neverwinter or d and d online. teaming up with friends or other players to do raids and dungeon like events, which in a way it is it plays just like neverwinter my favorite MMO, btw. If you think about it you are playing an MMO The same raids , epic dungeons, How many times have you played a online MMO and beat the impossible to beat raid boss only to get the same loot you got last time you beat it.. And think about it .. Titan = Tank.. Warlock = suport/area control.. Hunter DPS'r > come on guys its a MMO FPS everything they said it would be . with expansions coming in the future. And guess what online MMO,s have expansions too. WOW had several an neverwinter had several. Is there a story in wow or neverwinter, yes , is it told well NO. come on give it a break.he Story doesnt make since because its gonna be carried over for several expansions to come. Expand
  83. Sep 25, 2014
    5
    this game misses a lot, on one hand you will get a rush from defeating bosses (especially when they killed you more than once) ,new items and gear do feel different and the PVP is stellar, but on the other hand, this game tells little to no story (the grimoire lore could have been fitted in the same way mass effect did it) , there is no trading system so any equipment you find that is notthis game misses a lot, on one hand you will get a rush from defeating bosses (especially when they killed you more than once) ,new items and gear do feel different and the PVP is stellar, but on the other hand, this game tells little to no story (the grimoire lore could have been fitted in the same way mass effect did it) , there is no trading system so any equipment you find that is not compatible with your class is worthless (even if it legendary), and to be honest i felt like giving this game a zero out of ten when i learned that it had "expansion packs" that are definitely cut from the existing game, as mentioned before the story lacks a lot and gives less than minimal details, the areas (while gorgeous) are reused way too often and there are only two or so cut scenes that introduce anything new to the game.

    good game, but not worth more than 5 IMHO.
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  84. Sep 26, 2014
    5
    I am sure the publisher is why we have an UNFINISHED GAME

    game-play was great i loved it but the story was garbage all the way the lack of story in game advertised as epic story it was miss informative of them to do so
  85. Sep 26, 2014
    6
    The game's story is just basically a shooting gallery with no explanations on whats going on. The bosses are basically bullet sponges with no variety. The game's graphics are very good and next gen. It's obvious that the real money was put into the graphics. The so called elemental weapons are basically useless and barely serve a purpose. The shooting feels very halo so naturally theThe game's story is just basically a shooting gallery with no explanations on whats going on. The bosses are basically bullet sponges with no variety. The game's graphics are very good and next gen. It's obvious that the real money was put into the graphics. The so called elemental weapons are basically useless and barely serve a purpose. The shooting feels very halo so naturally the shooting in Destiny is going to feel very samey but good at the same time. I'll take something that feels similar but good rather than something that's different but bad. The multiplayer is good but not perfect because of how noob catered it is. The loot drops are completely random and even when you kill a boss the loot drops are completey randomized. So overall Destiny is a okay game but is extremely over hyped and defiantly is the most over hyped game of this year Expand
  86. Sep 27, 2014
    5
    Ok,

    Before I star please forgive me for my grammatical errors due to me being on my phone. Now on the my review. I will start all with saying that I have put about 10 hours into Destiny and belive my review is unbiased and fair. I am not a big fan of Bungie and will go ahead and admit that, but I decided to give the game a try anyways. I applaud Bungie for trying to do somthing
    Ok,

    Before I star please forgive me for my grammatical errors due to me being on my phone. Now on the my review.

    I will start all with saying that I have put about 10 hours into Destiny and belive my review is unbiased and fair. I am not a big fan of Bungie and will go ahead and admit that, but I decided to give the game a try anyways. I applaud Bungie for trying to do somthing different, but it seems somthing is lacking. If I had to guess I'd say the world is very bland and exploration is borderline boring. I would also say the AI is fairly dumbed down.. I don't know maybe Fallout and Skyrim has spoiled me, but it seems like Bungie just took Halo and added new characters, and like other reviewers have mentioned the story is lacking. I am sorry, but the fun factor is just not there for me. I am going to give this game a 5. It is fair and down the middle. Some people love this game, but for the average joe gamer I believe you will lose interest quick.

    Graphics- 8
    Story-5
    Controls-6
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  87. Sep 29, 2014
    3
    insta-death over & over in pvp is the worst aspect of this game & that radar is overkill. Bought the game for pvp reason & didn't play the beta due to schedule conflict. Thinking it's a bungie game, had faith believing it'll be polished out of the box. Big mistake.
  88. Sep 30, 2014
    6
    The action, and fighting in this game is amazing. It really is the most fun part of this game. The HUGE lack of story, and the embarrassing repetitiveness are the two biggest downfalls of Destiny. If the fighting was not great, then this game would have been a total failure. The PvP is amazing. for these two shining lights, I give it a 7
  89. Sep 30, 2014
    5
    I registered for metacritic specifically to review this game. I played the Alpha and the Beta. I never dreamed, at that point, that the scope of the initial release content would be so limited. Bungie eschews the term MMO, instead referring to Destiny as a shared-world shooter. This is accurate, as there is nothing "massive" about the world. The PvE content is highly repetitive, withI registered for metacritic specifically to review this game. I played the Alpha and the Beta. I never dreamed, at that point, that the scope of the initial release content would be so limited. Bungie eschews the term MMO, instead referring to Destiny as a shared-world shooter. This is accurate, as there is nothing "massive" about the world. The PvE content is highly repetitive, with your character's advancement dependent on repeating the same tasks ad nauseum with little or no reward. The PvP is likewise limited in scope, with only four game modes, and another variable game mode that changes occasionally. Furthermore, in order to play all 10 maps you need to cycle through these game modes as not all modes occur in all maps.

    In all, this is not the game that was promised, not by a long shot. Even if the game improves significantly with the DLC and numerous confounding updates, there is no excuse for the lack of content at launch. I gave this game a 5 because that's what it is, half a game.
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  90. Oct 1, 2014
    6
    Destiny is not what was advertised. The E3 "Gameplay" video contains many features not shipped on launch. I have high hopes for Destiny in the future with DLC and updates but it feels as if the game was rushed to meet a deadline and delivered a hollow repetitive product and world. Another year of development would likely have done wonders for Bungie's total advertised vision.
  91. Oct 2, 2014
    6
    Game progress the initial long, but I enjoyed until about Lv20. It is a pity that is has become a monotonous game of thereafter. Also, to change the difference is later so would with fine race in the first it is troublesome. Subtitles in multiple languages ​​and animation has become in pretty decent I wanted to improve.
  92. Oct 5, 2014
    6
    oh Bungie. Where is the story, seriously. From the makers of the heavily story driven halo. Look I know that you were making this game re-playable but 3 cut scenes in the entire game. Story aside the gameplay and graphics are incredibly deep and detailed if only we knew who we were killing while we were killing them but Bungie just threw it out completely. If there is a sequel I do notoh Bungie. Where is the story, seriously. From the makers of the heavily story driven halo. Look I know that you were making this game re-playable but 3 cut scenes in the entire game. Story aside the gameplay and graphics are incredibly deep and detailed if only we knew who we were killing while we were killing them but Bungie just threw it out completely. If there is a sequel I do not think I'll be playing it. Grind over gameplay is not my thing. Expand
  93. Oct 9, 2014
    5
    Absolutely disappointing. While the game is pretty and the mechanics are good, those are the only two good things about this game. For being such a social game, the social aspect of it is terrible, most people are forced to find people online through forums to play with for the game modes that don't support matchmaking. The story line is non-existent and was clearly chopped up to sell DLC.Absolutely disappointing. While the game is pretty and the mechanics are good, those are the only two good things about this game. For being such a social game, the social aspect of it is terrible, most people are forced to find people online through forums to play with for the game modes that don't support matchmaking. The story line is non-existent and was clearly chopped up to sell DLC. The campaign content is minimal, and once you hit level 20 "when the real game begins" according the Bungie... you just play the same levels over again only with harder versions of the same enemies. Expand
  94. Oct 9, 2014
    5
    Game looks great. Game mechanics is solid. The story does not exist. It seems that content was cut presumably to add to the upcoming expansions. No off-line play that becomes a huge problem because the connectivity is flaky especially on the weekends. Nowhere near the campaign content of Halo or any other game I would consider top tier. The AI is the same regardless of the map; bungieGame looks great. Game mechanics is solid. The story does not exist. It seems that content was cut presumably to add to the upcoming expansions. No off-line play that becomes a huge problem because the connectivity is flaky especially on the weekends. Nowhere near the campaign content of Halo or any other game I would consider top tier. The AI is the same regardless of the map; bungie just changed the shape of the MOBs, and maybe where the player is supposed to shoot them. If Borderlands had a pretty sister but wasn't as deep her name would be Destiny. Expand
  95. Oct 11, 2014
    1
    This review contains spoilers, click expand to view. The only reason someone would like this game is if they are a 1st person shooter fanatic. The game is ultra repetitive and you could go into a team death match or capture the flag game and have to face people that have 4 times or more body armor than you. The game has so many design flaws and is so repetitive it is the first game I have traded back in after 2 weeks and I have bought like 200 games in the last 5 years. The game is such a disappointment I really couldn't believe it. Expand
  96. Oct 11, 2014
    3
    This game held my attention for a few days because it was the only PS4 game I had. The controls are tight, and the graphics are solid, but those are the only positives. It is the opposite of an immersive experience, and the story is pathetic. Nobody wants to go to bungie.net to read a book to get the story. I rushed out to buy another game and never looked back.
  97. Oct 11, 2014
    6
    Playing through the campaign with a buddy is the most fun I've had on my ps4. It was all down hill after that. I'd give the game a solid 9 for first impressions. Gameplay feels polished and is exciting and tense. Challenging yet accessible. Graphics are decent. Best lighting I've ever seen. A bit too cartoony though
    The end game is terrible and repetitive. Short and unfinished campaign.
    Playing through the campaign with a buddy is the most fun I've had on my ps4. It was all down hill after that. I'd give the game a solid 9 for first impressions. Gameplay feels polished and is exciting and tense. Challenging yet accessible. Graphics are decent. Best lighting I've ever seen. A bit too cartoony though
    The end game is terrible and repetitive. Short and unfinished campaign. unfinished game. The grind is unrewarding and exhausting.

    Light leveling system is the worst leveling system I've ever seen. Once you hit end game you need light. You get light from armor. All other stats on armor become moot at end game. Before end game you can pick and choose which stats you prefer and build your character. At end game they introduce the light stat on armor and that's all that matters. No more choice or build or customizing. Terrible
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  98. Nov 16, 2014
    3
    this is the perfect example of overhyped rubbish, incredible I bought it...this is as generic and repetitive as it gets, if you like endless grind then go for it, if not stay away, the world is gorgeous but empty, you cannot do anything in it...very poor...
  99. Oct 13, 2014
    1
    The idea for this game is so good, amazing even. COD mixed with Diablo-esque loot? Who wouldn't want that? I feel like the makers of destiny and myself have a lot in common. The only difference is, if i had 500 million, i wouldn't spend it making the biggest piece of **** The game is awful. It plays so poorly, the servers are hopeless (that could be in part ps4's fault), but COD and otherThe idea for this game is so good, amazing even. COD mixed with Diablo-esque loot? Who wouldn't want that? I feel like the makers of destiny and myself have a lot in common. The only difference is, if i had 500 million, i wouldn't spend it making the biggest piece of **** The game is awful. It plays so poorly, the servers are hopeless (that could be in part ps4's fault), but COD and other FPS don't have delay like this game. The crucible (pvp) is clunky and lag-ridden, you can't easily chat to people, make parties, join lobbies, do anything that makes a cohesive multiplayer work.
    Ahhh but i hear you say: "yeah but what about the story?" What about the story? Let's go to one place and have the ghost run into a predictable problem while i fight off waves of baddies, then go to another and do the same and so on until one big baddy arrives and the level is done. FUN!?!?! Nope. My 1/10 rating is purely for the idea, the 9 missing points is because they ruined it. Not even 500 more million worth of DLC can fix this cluster f@#k of a money waster.
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  100. Oct 13, 2014
    1
    I have logged 97 hours and waited to try all content before actually writing a review. This game has solid shooting mechanics, but lacks story, end game, rewards, crafting, and basically anything else that would keep this game going long term. Vault of Glass the end game raid that was touted as being extremely difficult and would take hours of team work took me about 45 minutes- 1 hourI have logged 97 hours and waited to try all content before actually writing a review. This game has solid shooting mechanics, but lacks story, end game, rewards, crafting, and basically anything else that would keep this game going long term. Vault of Glass the end game raid that was touted as being extremely difficult and would take hours of team work took me about 45 minutes- 1 hour with a PUG. PVE is monotonous and PVP has issues due to poor map design. All the whiners complaining about imbalances from weapons or supers in PVP should really be complaining about the claustrophobic map designs. Bungie's main issue is that they chopped up a decent product and are selling it in pieces via DLC. Not worth your time at $60, this feels more like a $30 game. Expand
Metascore
76

Generally favorable reviews - based on 95 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 95
  2. Negative: 1 out of 95
  1. Nov 25, 2014
    70
    Although Destiny isn't the brilliant start to a franchise that many had hoped for, it's a great game for those who can push through its flaws and enjoy the ride.
  2. Edge Magazine
    Nov 5, 2014
    80
    What is most amazing of all is that despite its litany of weird little problems, Destiny is fantastic, its combat up there with the very best, the thrilling rhythm of its battles still not fading the 30th time through, and it has no single systemic problem that is not fixable. [Dec 2014, p.106]
  3. Pelit (Finland)
    Oct 25, 2014
    89
    Destiny is a flawed but still extremely fun first person shooter. While the Destiny universe itself seems intriguing, the storyline is told in such an incoherent manner that it's hard not to be turned off by all the technobabble. Fortunately the co-op shooter mechanics are absolutely perfect. The loot system can be maddening, but in a way it adds to the game's addictiveness. [Oct 2014]