User Score
7.3

Mixed or average reviews- based on 2213 Ratings

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  1. Nov 6, 2019
    4
    It was obvious to anyone watching the PAX 2019 east demo that this was going to be a bit of a trash fire. It's mindboggling to me how the people who delivered Fallout: New Vegas could come up with a script as incoherent and a world as boring as this, but then again, I guess a lot can happen in ten years.
  2. tec
    Nov 6, 2019
    0
    This game is falsely advertised "from the Creators of Fallout 2 & New Vegas". It has nothing in common with them. RPG elements are shallow at best. Perks are procentual upgrades, nothing special. Conversations are always 3-6 sentences, afterwards you get as dialouge choices: Yes, Yes(more info),
    yes(sarcastic), and yes (i come back later). Weaponvariety is nonexistent, weapons repeat
    This game is falsely advertised "from the Creators of Fallout 2 & New Vegas". It has nothing in common with them. RPG elements are shallow at best. Perks are procentual upgrades, nothing special. Conversations are always 3-6 sentences, afterwards you get as dialouge choices: Yes, Yes(more info),
    yes(sarcastic), and yes (i come back later). Weaponvariety is nonexistent, weapons repeat themself after 10 levels with a mk+ variation. this is testimony for false advertisment, causalization and underestemating your playerbase. I´d give it one point if the advertisment was correct but they fail at that.

    TLDR: Bland shooter with numbers and PC. Imagine Borderlands with less weapons, no attempt at humor, no endgame, and 4 different maps. Yepp it´s that bad.
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  3. Nov 6, 2019
    4
    I've read a lot of reviews so far and the negative ones are spot-on. It's such a disappointment, it would barely be comparable to games from the early 2000's in terms of depth.

    If you like exploration, this game will drive you mad. Hundreds of buildings, most of them boarded up and serve as nothing except to obscure a predictable container with ammo behind them. Invisible walls mean
    I've read a lot of reviews so far and the negative ones are spot-on. It's such a disappointment, it would barely be comparable to games from the early 2000's in terms of depth.

    If you like exploration, this game will drive you mad. Hundreds of buildings, most of them boarded up and serve as nothing except to obscure a predictable container with ammo behind them. Invisible walls mean you spend the first X hours thinking "Oh hey I wonder if I can jump up there?" and bouncing up on containers to only get blocked by thin air, then falling 5 feet and losing half your health. Then eventually you realize that everything is confined to corridors and whoever was in charge of map design took their cues from the Bioware school of level design and you give up trying to explore.

    The world and levels are so small and uninteresting, the map is nothing more than a means to separate the NPCs you're forced to talk to rather than being an enjoyable aspect of the game. None of the set pieces or objects are interactive. I cannot overstate how disappointing and even maddening this is when compared to other games in the same category.

    Not that exploring and stumbling across the hidden treasure stash would yield anything exciting, given that the loot situation is surprisingly awful. You have a helmet and a suit of armour slot, and the armour that goes in those slots are inconsequential and cookie cutter, there's nothing to look forward to or work for or be delighted by. You can tinker and waste your money on increasing an items stats but it doesn't change your experience in any way.

    The weapons are as morbidly inconsequential as the armour. Since you're funneled down corridors, the choice of weapon doesn't matter. You just get herded into the groups of variants one of maybe 15 mobs in the game and hold down your trigger till you can move on.

    In terms of RPG aspects, after a while I realized I could just click every dialog option, every terminal option and it didn't matter. In games of this nature you can often anger an npc and suffer some consequences or just affect them somehow, but this is not a game that allows you to do much of that. Basically your stats are spent on ways to make your experience more economical, rather than changing or supporting how you play the game. Even your character choices doesn't matter in any appreciable way, your sex choice for example serves as nothing more than NPC's addressing you as "ma'am". There's nothing to it.

    Then there are oodles of just pointless systems or functions that give some sort of hint at depth but don't amount to much. For example
    - There's a factions system, but aside from affecting merchant pricing there's not much to it - I can't even tell what it would take to get BAD faction standing with any of the factions.
    - There are beds to sleep on to pass time, but there's nothing that depends on time, there's not even a day or night cycle.
    - NPCs stand in the same spots for their whole existence and I'm pretty sure they don't change poses until you talk to them.
    - The planetary system is nothing more than a container facade for a half dozen zones of any consequence.
    - Your companions pretty much have little impact on the gameplay, although I think their interactions between each other is done well.
    - The time dilation feature is exactly that, just slow motion for a couple seconds.
    - Science weapons are not something you'd use when you can just kill something quickly instead.
    - Stealth and theft are just absolutely stunted. Stolen items are not missed and aside from stealing something directly in front of someone, there's no danger. But see the notes about loot being uninteresting, there's no joy from picking a lock to a hard container for example, it just holds the same boring gun you can loot from any mob.
    - Speech and charm basically just get you a couple extra lines of dialog or help you avoid wasting time shooting someone.
    - I'm not offended by the gender-provoking or sensitivity trend in games but this game intentionally mutes any typical masculinity or femininity to a point of feeling insulting.
    - And last but most important, there's nothing at all to do aside from the quests and tasks, so the game is basically a checklist interrupted by gunplay and meaningless dialog choices.

    There are so many things that are lackluster about the game, I would have been livid if I paid retail price for it. It's not TERRIBLE, there's just not a whole lot that is fun or interesting or delightful about it.
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  4. Nov 6, 2019
    4
    Very average game - be quite honest. It looks like a game from 6 years ago or more. It looks and feels like Indy Game, like low budget Elex - far, far worst than today's games. Water animation it's a joke, lava animation it's a same joke, whole world looks just weak and optimization sucks like hell! Gunplay is weak (off-centre crosshair on a PC game - srlsy?) and content (guns, armors,Very average game - be quite honest. It looks like a game from 6 years ago or more. It looks and feels like Indy Game, like low budget Elex - far, far worst than today's games. Water animation it's a joke, lava animation it's a same joke, whole world looks just weak and optimization sucks like hell! Gunplay is weak (off-centre crosshair on a PC game - srlsy?) and content (guns, armors, items) are very limited by design - Rage 2 beats this game two or three times in this case. This is a bad year for Game-biz, and TOW is a confirmation of that.
    Someone wrote here, and I quote: "try to make a bad looking game with Unreal Engine, that's some real talent here" - exactly!!!
    - People are hyping it abit more than what it deserve.

    EDIT: After finishing the game, I lower my rating from 6 to 4.The story is shallow, linear, boring and i had to force myself to push through to the end.
    - Also, I just realized (looking through user scores and reviews), we have here a serious chinese BOT storm!
    You don't have to take my word for it, check it out yourself, 80% of 10/10 ratings are bots with weird names, always with weird avatar pictures and with review for 2-3 weird sentences - with a rating of THIS ONE GAME ONLY! Accounts created, just to give 10/10 on TOW!
    I think this is an Epic job - they have good motivation.
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  5. Nov 6, 2019
    7
    Ok.I start from the very beginning and admitting i was a little hyped, I was missing in those years such solids game like fallout (76 doesn't exist for me), another tes or games like this.
    I'll have to wait more for them.still.
    Outer worlds it's a pretty funny, solid RPG. Standalone. It's not an open world. The combats are pretty flats and the "final boss" well... i discovered it was the
    Ok.I start from the very beginning and admitting i was a little hyped, I was missing in those years such solids game like fallout (76 doesn't exist for me), another tes or games like this.
    I'll have to wait more for them.still.
    Outer worlds it's a pretty funny, solid RPG. Standalone. It's not an open world. The combats are pretty flats and the "final boss" well... i discovered it was the final boss when the game ended.
    Don't miss-understand me. I liked it, but it's a 25h game. I won't restart from the beginning to see the "other" ends, it's senseless. It doesn't worth 60 bucks/dollars/eur/caps. it's enjoyable but not the masterpiece i was hoping. I liked the arts, the sound and some characters even if not all the npc are memorable.
    And no, i won't buy any dlc they will ever done. A good game, flawless and unbugged, to play relaxed in a couple of weeks.
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  6. Nov 6, 2019
    7
    To start of positively, The Outer Worlds has an interesting setting and story, with several likable and intriguing characters, and some arguably tough choices to make. In comparison to Fallout 4, the game provides much more room for actual role playing.

    But the game is first and foremost a first person shooter game, and it's disappointing how weak the gun play feels. In the modern
    To start of positively, The Outer Worlds has an interesting setting and story, with several likable and intriguing characters, and some arguably tough choices to make. In comparison to Fallout 4, the game provides much more room for actual role playing.

    But the game is first and foremost a first person shooter game, and it's disappointing how weak the gun play feels. In the modern Fallout games, you start out pretty weak, having to rely on sneaking, careful planning, and trial and error to survive the combat in the game.

    In this game, being a sneaky sniper, picking out enemies one by one (my preferred way to play) really doesn't feel like an option. You either sneak and talk your way past, or go in guns blazing. The combat never feels tough in a rewarding way, and because the enemies are just bullet sponges, it just tedious after a while. This might not be a game as focused on survival as the Fallout games, but I felt the game was weaker because of it, and a bit too easy on hard difficulty.

    The perks in this game also feel pretty useless. They have some impact of course, but I never looked forward to the perks, it was more of a headscratcher to pick which one of the bad perks should I pick now, because I don't strongly wish for any of them. There's also a "fault" system in the game, where you can choose to accept a negative trait relating to your current situation in the game, in order to pick a perk. The trade-off is almost always so horrible, that there is no point in accepting the fault.

    Because of not having to actually avoid head-on combat because of your weakness, and virtually zero useful or exiting perks, the game doesn't really give you a sense of progression. It feels more exactly like you strive to get bigger numbers for your damage output to kill enemies with big numbers for health bars quicker.

    The third act of the game is very brief and ends abruptly, so it feels pretty rushed and unsatisfying. When I gave the game credit for allowing for tough choices, there's still really only two main endings to the game. There's the good ending and the bad one, so it's ultimately very black and white. The choices for the main storyline felt like they had their strengths and weaknesses, and it's sad that impact of the big choices had little nuance.

    I see plenty of potential in the game though, and I have a feeling it could've been much better with a bigger team on it. It's not perfect, but worth playing with the XBOX game pass, maybe I'd buy it for 20$ on steam. Full price is definitely not worth it, there's not enough content nor quality to justify it.
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  7. Nov 6, 2019
    9
    the outer worlds is a good fast paste game with a good story and immersive characters but also it allows the player to get more connected to the world/gaxlery you live in it also has a good amount of in depth factions for you to Allie or ture into an enemy. it also has a few minor factions for you to do the same and rise from the ground up in to a major power.overall a good game wouldthe outer worlds is a good fast paste game with a good story and immersive characters but also it allows the player to get more connected to the world/gaxlery you live in it also has a good amount of in depth factions for you to Allie or ture into an enemy. it also has a few minor factions for you to do the same and rise from the ground up in to a major power.overall a good game would recommend to a friend Expand
  8. Nov 6, 2019
    2
    -pros

    1) I found absolutely zero bugs, this is to be commended.Also the game didnt crash for me at least not even once 2) Great visuals,you do feel like you are in another planet,really beautiful -cons 1) Boring story 2) boring companions The list could go on,in an age where bad games are all around a bland-mediocre one gets 7.7? Nah dont think so,if you find it for 15-20 bucks
    -pros

    1) I found absolutely zero bugs, this is to be commended.Also the game didnt crash for me at least not even once
    2) Great visuals,you do feel like you are in another planet,really beautiful

    -cons
    1) Boring story
    2) boring companions

    The list could go on,in an age where bad games are all around a bland-mediocre one gets 7.7? Nah dont think so,if you find it for 15-20 bucks at some point grab it,otherwise skip it.Even with all sidequests you are looking at a 4-5 day game worth of time tops if you play 4-5 hours tops a day.
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  9. Nov 6, 2019
    7
    This game is great.... for a while. It reminds me a lot of Fallout New Vegas, too much like fallout new vegas. They both shared the same thing for me that by the time I got to finding out what the main plot was I really didn't care to participate. I didn't want to participate in the hover dam in FNV and I'm not going to spoil outer worlds but I felt the same. I felt blah once I gotThis game is great.... for a while. It reminds me a lot of Fallout New Vegas, too much like fallout new vegas. They both shared the same thing for me that by the time I got to finding out what the main plot was I really didn't care to participate. I didn't want to participate in the hover dam in FNV and I'm not going to spoil outer worlds but I felt the same. I felt blah once I got to that point. So New Vegas fans you found a good game for you. Everyone else this is an ok game you probably will play only once. Expand
  10. Nov 6, 2019
    6
    Pro+
    -decent story
    -solid gameplay -no microtransactions -unique world Cons- -bugs -mimics- my face is tired -simle lockpicking and hacking - no minigame only press F -character designs - all must dyed hair and clothes -i feel SJW agenda > no romance-is not an option for companions, as developers felt it could limit player choice ,asexual Parvati,all colonist are good and all
    Pro+
    -decent story
    -solid gameplay
    -no microtransactions
    -unique world

    Cons-
    -bugs
    -mimics- my face is tired
    -simle lockpicking and hacking - no minigame only press F
    -character designs - all must dyed hair and clothes
    -i feel SJW agenda > no romance-is not an option for companions, as developers felt it could limit player choice ,asexual Parvati,all colonist are good and all corporation capitalist are bad,very bad

    not have glorious quality story fallout new vegas ,but its solid rpg
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  11. Nov 6, 2019
    6
    A solid basis for a game that is let down by absolutely ham fisted writing without a hint of subtlety.

    There are no nuanced choices. Either you choose the moral option or you take the most absolutely evil route possible (for no reason at all). In previous Fallout games you often had to make the choice between the lesser of two evils, you had to weigh quest rewards and the ease of
    A solid basis for a game that is let down by absolutely ham fisted writing without a hint of subtlety.

    There are no nuanced choices. Either you choose the moral option or you take the most absolutely evil route possible (for no reason at all). In previous Fallout games you often had to make the choice between the lesser of two evils, you had to weigh quest rewards and the ease of completing a quest against the consequences of your actions. Now you just say "save everyone because I'm nice" or "Murder all the children because I am evil". No reason for either other than that the option is there.

    This game is trying too hard to be Borderlands. There is no tension or immersion because everything is painfully self aware and ironic. An RPG where you don't care what happens because nobody seems like a real character. Just a stereotype of one.

    If you want borderlands with some more dialogue, go for this. If you're expecting Fallout among the stars you will be disappointed.
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  12. Nov 5, 2019
    5
    The first world was interesting, the RPG stat systems robust, companion stories written with care, and enough mystery to keep me intrigued. However, what you're going to read here is that there was a TON of things in this game that became increasingly more annoying the longer I played.

    The camera. This was the very first thing that I didn't think was a big deal at first bothered me more
    The first world was interesting, the RPG stat systems robust, companion stories written with care, and enough mystery to keep me intrigued. However, what you're going to read here is that there was a TON of things in this game that became increasingly more annoying the longer I played.

    The camera. This was the very first thing that I didn't think was a big deal at first bothered me more and more the farther along I progressed through the game. What was the point of all the gear I upgraded and looted if I can't admire how badass my character looks (Even if the same armor models are reused/reskinned a ton)? That's kind of part of the whole RPG experience. The decision to exclude a third person camera is puzzling.

    Character models. Again, at first I thought this wouldn't be a big deal, but it bothered me more and more as I progressed through the game. The lip synching is near non-existent, the character animations are stiff and unrealistic, and for the life of me I can't bring myself to ever like the appearance of anything I've made through the character creator. And it's not for a lack of trying, I spent hours trying to make my ideal character before just giving up and settling for my best effort. Which to my dismay was meaningless, because THERE'S NO THIRD PERSON CAMERA. At no point did I ever get to have a glimpse of my character that I spent so much time creating. Even FO4 got this part right, and their character models were BARELY acceptable then (Which was FOUR YEARS AGO)

    The loot. Every weapon was decently cool the first time around, until I realized that I was basically reusing the same weapon and armor models throughout the entire game. Progression through numbers and not appearance is wholly dissatisfying to me, especially when I got to the point that the gear I was using was better than everything I looted, which made me wonder if there was any freaking point. You get a bunch of crap that is just fodder for breaking down and repairing your vastly superior weapon, I could barely bring myself to spend any time scouring every nook and cranny for loot at the end.

    The dialogue. Oh my god, the dialogue. At the beginning I was taking my time reading through everything with hopes that I would be immersing myself in the lore of the world, but jesus christ I felt like I was spending more time reading through pointless dialogue than actually playing the damn game. It doesn't help that it feels like the lore building of this game seems like it was more of a proof of concept for a starting point where things would be expanded later. I found myself skipped most of the dialogue in the later half of the game simply because most of it wasn't actually telling me anything useful.

    Sound design. Primarily with the weapons. This is a little bit of a nitpick here, but again, it bothered me more and more as I progressed through the game. My weapon category of choice was long guns, mainly an assault rifle and deadeye assault rifle. It's not as noticeable with the single shot weapons, but fully automatic weapons sound like the audio of the weapon runs completely independent of the animation of the gun itself. Even when firing off single shots by tapping the trigger, it sounds like it's just about to fire that second shot before abruptly cutting off. This made my fully automatic weapons feel like they had absolutely no weight to them.

    World design. Outside of the predetermined waypoints given to you by the game, there is literally zero reason to explore. The world has NO STORY to tell you outside of what it guides you through, which makes exploring entirely pointless. Even with the smaller maps, the worlds feel bland and empty.

    No new game plus, no post main story content. After finishing the main story, I'm at a complete loss of words for this one. Pretty much EVERY RPG that has come out in the last year has had SOMETHING to keep you playing after you completed the game. This game has absolutely nothing, and since the dialogue system was such a slog on the first playthrough that I'm really not interested in doing it all over again, even with the different choices I know I could have made.

    While the game is mostly solid with a few bugs here and there, it still feels like a half-baked product that could have used another year or so of development for a larger quantity of content before release. As it stands right now, my $60 feels wasted; not that I hated the story, I think the writing was mostly pretty good. It's just pretty much everything else in the game got old really fast, and there simply isn't enough content to garner my interest for another playthrough.
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  13. Nov 5, 2019
    10
    The best game From 2015 to 2019!
    I can't something more , but metacritic wanna more words )
  14. Nov 5, 2019
    0
    Average game, probably a 6/10 but i'll give it 0 because some idiots give it 10.
    Runs smooth and few bugs. Had great potential, and they can probably make amazing games in the future.
  15. Nov 5, 2019
    8
    Great story, great writing, great atmosphere and great universe. The only reason it doesn't get a perfect score is minor issues. It could be longer with more quests, more gun mods, more armor options and planets in the solar system you can go to. Overall great and worth more than one playthrough.
  16. Nov 5, 2019
    7
    I've now completed the game and the best way to summarize it is: competent, yet average.

    After the hype surrounding the comparisons between Bethesda/Obsidian, I was hoping that The Outer Worlds would be healthy competition in the open-world RPG landscape. Unfortunately, this was not to be. Pros: +Looks stunning on the PC +Adequately polished game play (and seemingly bug free)
    I've now completed the game and the best way to summarize it is: competent, yet average.

    After the hype surrounding the comparisons between Bethesda/Obsidian, I was hoping that The Outer Worlds would be healthy competition in the open-world RPG landscape. Unfortunately, this was not to be.

    Pros:
    +Looks stunning on the PC
    +Adequately polished game play (and seemingly bug free)
    +Passable story-line
    +Humorous dialogue and good voice acting

    Cons:
    -Lackluster characters and development of said characters
    -The end of the story seemed to be a huge afterthought (rushed)
    -Variety of enemies and NPC are limited/bland
    -Uninteresting weapons variety
    -There are consequential actions, but these actions mostly don't effect the environments/towns.
    -Not open world

    I'd say it's worth a play through, just don't expect anything groundbreaking.
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  17. Nov 5, 2019
    7
    Muy disfrutable, pero no me dejó ningún momento memorable, no destaca en nada, cumple con su objetivo, pasar un buen rato, pero hasta ahí.
  18. Nov 5, 2019
    9
    What a fantastic game! They took the good parts from Fallout and developed the most epic experience for me since Fallout: New Vegas. There is some small things I would like to be improved, and the game could have been longer for sure - but for once, I actually finished the game AND want more. Epic!
  19. Nov 5, 2019
    10
    Thé game us vert funky beautiful ans thé soundtrack IS awesone.
    N'est game of 2019
  20. Nov 5, 2019
    7
    This is not the game you probably anticipate if you played previous Obsidian games. It's not bad, but it's not good either - it fails to meet the high bar previous games have set, it's short with uninspired locations, subpar characters and absolutely no discovery. There aren't any good looting mechanics either, there aren't any challenge and the quest lines are somewhat average in writingThis is not the game you probably anticipate if you played previous Obsidian games. It's not bad, but it's not good either - it fails to meet the high bar previous games have set, it's short with uninspired locations, subpar characters and absolutely no discovery. There aren't any good looting mechanics either, there aren't any challenge and the quest lines are somewhat average in writing quality.

    The saving grace of this game is a very good menagerie of options in the quest lines, and some-what successful world-building.

    It's biggest sin is removing all wonder you feel when exploring, providing you with absolutely linear experience.

    The inevitable DLCs may make this game better, but as it is right now it's painfully average.
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  21. Nov 5, 2019
    3
    Kinda like Fallout New Vegas mixed with Mass Effect - unfortunately inferior in almost every aspect.
    There is almost no replay value in this game.
    Maps are so small you probably will explore entirety of them in one playthrough. You can also respec your character anytime so even different character builds don't add to replay value. Questline is slightly branching so there will be some
    Kinda like Fallout New Vegas mixed with Mass Effect - unfortunately inferior in almost every aspect.
    There is almost no replay value in this game.
    Maps are so small you probably will explore entirety of them in one playthrough.
    You can also respec your character anytime so even different character builds don't add to replay value.
    Questline is slightly branching so there will be some quests you'll miss with just one playthrough, however, i wouldn't care about them since they're all just bunch of boring fetch-quests...
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  22. Nov 5, 2019
    10
    In reality I think this game is 8 / 10, BUT ATM of writing said review, the average score is lower than 8, so I am boosting it closer to 8 with this review, hopefully.

    Its a good game. Not great, but solid.
  23. Nov 5, 2019
    5
    This review contains spoilers, click expand to view. started with such promise and was delighted to get it on game pass which I paid only 2 euro for for two months.

    Then I started playing! oh brother cringe! despite the nice RPG elements and graphics the game falls square in the current PC/woke BS brigade and you can see it in the characters. Almost every character except your ships engineer is this WOKE short haired purple or blue streaked gruff man hater. Its hard to feel any connection with the settlements as your character is little more than a woken up (excuse the pun) visitor. After a few hours of play I cared little for the dialogue and skipped almost all as missions are just a rinse and repeat affair in little more than different pretty yet boring locations. After a while you just dont care for the underlying story and if anything I would prefer to have all the SJW type characters in the game loose to the big bad corporations and myself care little for the frozen many and take my ship and bugger off to a less PC side of the universe.
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  24. Nov 5, 2019
    8
    Here's how it is: I'm Malcolm Reynolds, captain of Unreliable. Shes a transport ship, Firefly class. Got a good crew: fighters, doctor, mechanic. We even picked up a preacher for some reason, and a bona fide robot. You got a job, we can do it, don't much care what it is.
  25. Nov 5, 2019
    10
    So I am playing that game for almost 12 hours now and I just doing side quests and just a little of the main story. OH MAN! What a great game it is. I haven't felt that way for a game for years now. I love the characters, the dialogs are absolutely superb and smart. The weapons are fantastic and they feel the way you think they will. Graphics are not the best out there but for me, the gameSo I am playing that game for almost 12 hours now and I just doing side quests and just a little of the main story. OH MAN! What a great game it is. I haven't felt that way for a game for years now. I love the characters, the dialogs are absolutely superb and smart. The weapons are fantastic and they feel the way you think they will. Graphics are not the best out there but for me, the game looks great. A colorful palette and beautiful environment that asking you to explore it. If you thinking of buying that game, please do a favor to your self and get it. Expand
  26. Nov 5, 2019
    6
    Assuming I don't like arrogance, I found the entire Outer Worlds marketing campaign a little too over the top, in a negative sense.
    This is not an heir to the old Fallouts, it doesn't come close to New Vegas or even the third. The fourth really amused me more.
    I was bothered by many things in the game, first of all the fact that I find the whole design is anonymous, flat, boring. The
    Assuming I don't like arrogance, I found the entire Outer Worlds marketing campaign a little too over the top, in a negative sense.
    This is not an heir to the old Fallouts, it doesn't come close to New Vegas or even the third. The fourth really amused me more.
    I was bothered by many things in the game, first of all the fact that I find the whole design is anonymous, flat, boring. The game didn't make me fall in love with the characters or even the setting. It almost seems that they have built an action fps rpg on the lines of a classic rpg but forgetting that a rpg in the first person needs one thing: the immersion and beyond the roleplay you can do in the dialogues is not present this factor.
    I don't even want to talk about the shooting which is horrible but I wanted to dwell on the tedious and lazy character editor:

    15 face preset with ugly face and perhaps the worst choice for hair, which really looks like plastic (like the rest of the game, by the way). I wasn't even able to make a character that I liked! Also 15 presets for all the npc of the game.

    The plot? I don't really care and it didn't excite me

    is a real step backwards for Obsidian (I loved Pillars of eternity saga 1-2 and especially Fallout: New Vegas).
     I hope for a better future sequel thanks to the acquisition of Microsoft

    Final comment: thank goodness there are the mod
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  27. Nov 5, 2019
    5
    I can't really understand the hype about this game, it is at max mediocre. The dialogue system and the different quest resolutions are great, they are, but the rest is just a 1:1 copy of Borderlands 2. Nearly everything regarding the actual gameplay is directly stolen from Borderlands. The elemental weapons and effects (including the barrels that explode), map design (including the lazyI can't really understand the hype about this game, it is at max mediocre. The dialogue system and the different quest resolutions are great, they are, but the rest is just a 1:1 copy of Borderlands 2. Nearly everything regarding the actual gameplay is directly stolen from Borderlands. The elemental weapons and effects (including the barrels that explode), map design (including the lazy and repeating positioning of packs of enemies), loot distribution (meaningless ammo boxes are EVERYWHERE), enemy types (Primals are Bullymongs, those dogs are Scags, etc.). Tjose things are okay for apure FPS from 2014 (i LOVE B2), but are completely improper for a "RPG" that wants to be the new Fallout.

    Additionally, the game is way to easy and way to short. 22 hours of gameplay (and i'm a kind of completionist) for 60 Euros is abysmal, especially when the replay value comapred to e.g. Fallout 4 is way lower due to the lack of really distinctive builds (doesn't matter for 70% of the game if you are using long guns, heavy weapons or pistols/revolvers).

    If this is the savior of RPG gaming i don't want to be saved. I mean, it is ok to be low budget, but you don't have to see and feel this in every minute of the game (even though there are not many of those minutes to play). The game is not bad, but nowhere near as good as most of the people are making it, typical hypetrain. It is a snack for people who love a short action-RPG, and should be handled as one.
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  28. Nov 4, 2019
    4
    Really mediocre. The whole story feels extremely rushed.

    The story pacing is horrible. The whole game feels like a rush, there's no sense of slow build-up or anything. You don't have enough to get to care about your character, about the world, about the NPCs, etc. No one cares who you are - they see a stranger and are already giving you important missions and babbling about their
    Really mediocre. The whole story feels extremely rushed.

    The story pacing is horrible. The whole game feels like a rush, there's no sense of slow build-up or anything. You don't have enough to get to care about your character, about the world, about the NPCs, etc.

    No one cares who you are - they see a stranger and are already giving you important missions and babbling about their life with you. It feels really bad written.

    It's like the entire game was supposed to be a large quest that happened when you were already midway through a much larger game and already knew the NPCs and all that.

    Nothing about this game stands out, it's mediocre on almost every aspect, and bad on a few.
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  29. Nov 4, 2019
    10
    The best rpg game experience. Amazing job by obsidian , i just wait for Outer Worlds 2.
  30. Nov 4, 2019
    2
    Нет цепляющей истории.
    Нет проработанных напарников.
    Нет адекватной боевки и рпг-элементов (то что есть, по сути, не влияет ни на что). Нет единого визуального стиля, все натаскано отовсюду понемногу, в результате чего вся игра выглядит как трип Ван Гога (графона нет,ога). Зато есть цена в 2 косаря (на ПеКе) в магазине о котором никто не просил и восторженные отзывы журно-путан
    Нет цепляющей истории.
    Нет проработанных напарников.
    Нет адекватной боевки и рпг-элементов (то что есть, по сути, не влияет ни на что).
    Нет единого визуального стиля, все натаскано отовсюду понемногу, в результате чего вся игра выглядит как трип Ван Гога (графона нет,ога).

    Зато есть цена в 2 косаря (на ПеКе) в магазине о котором никто не просил и восторженные отзывы журно-путан (видимо бюджет на рекламу опять превысил бюджет на разработку).
    А еще она скучная. Очень скучная. Прежде всего сюжетно. Все эти корпорации, бунтари, фемко-лесбы и прочий леворульный шлак осточертел мне спустя 3 часа игры. Я просто вспомнил про Postal 2 и воспроизвел его в этом "убийце Фаллаут, о боже это же обсидиан 10 из 10". Спустя 38 часов я прошел этот шедевр и чувствую себя наё.. обманутым. Эта игра - безыдейная пустышка. Она пытается быть то Нью Вегасом, то Масс Эффектом и ей это не удается. Очень жаль.
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  31. Nov 4, 2019
    7
    First off, I actually like this game, but it feels like its trying to take the best elements from three different games (Fallout, Rage, and Bioshock)... and water them down. Look, its good, don't get me wrong, but its not a game I feel I would play through again. The graphics are amazing, the worlds lore is kind of... honestly generic. The characters are actually interesting, so are theFirst off, I actually like this game, but it feels like its trying to take the best elements from three different games (Fallout, Rage, and Bioshock)... and water them down. Look, its good, don't get me wrong, but its not a game I feel I would play through again. The graphics are amazing, the worlds lore is kind of... honestly generic. The characters are actually interesting, so are the worlds. The gameplay and loot system feels similar to rage 1, but locations are a bit more akin to fallout.

    No respawning enemies which is nice, and not so nice at the same time. Means you cant level as quickly as I would prefer; but apparently it doesn't matter since the level cap is 30. The amount o content is enough to make me content with the purchase, but I don't feel its worth full price. Maybe a 30 dollar title at MOST.

    Before I bought the game, I asked several friends if it was worth a full price purchase. Every single one of them responded, "I am still trying to decide if it is [worth full price]" If its that level of borderline, then it probably isn't. Once again, its fun, but I doubt I will play through again. I stand by my 7 out of 10.
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  32. Nov 4, 2019
    0
    I am shocked at how hyped this very average game is.

    30 hours of gameplay and people are acting as if this game is some amazing masterpiece that is going to wipe Bethesda off the map. It is a competent game but it is low on content for an RPG and has more than a few short comings. Being mad at Bethesda does not make this a terrific game and the number of 10/10 score reviews is
    I am shocked at how hyped this very average game is.

    30 hours of gameplay and people are acting as if this game is some amazing masterpiece that is going to wipe Bethesda off the map.

    It is a competent game but it is low on content for an RPG and has more than a few short comings.

    Being mad at Bethesda does not make this a terrific game and the number of 10/10 score reviews is more than a little suspicious.

    I'm rating this game at 0 because it is very much over hyped.
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  33. Nov 4, 2019
    3
    Outer worlds is best described as Incoherent and Directionless.. and this is evident in all aspects of it's design.

    It tries to "ape" design of several popular titles, from FPS to Immersive Sim/rpg, without actually excelling or leaving lasting impression on it's own. When it comes to storytelling, it is filled with over the top cheeky "humor" set in a dystopian, rather grim future.
    Outer worlds is best described as Incoherent and Directionless.. and this is evident in all aspects of it's design.

    It tries to "ape" design of several popular titles, from FPS to Immersive Sim/rpg, without actually excelling or leaving lasting impression on it's own.

    When it comes to storytelling, it is filled with over the top cheeky "humor" set in a dystopian, rather grim future. Result is something that is neither comical enough to be a decent parody or deep enough to provide "intellectually challenging/stimulating" commentary ( such as Bio/System shock, Deus Ex, etc).

    When it comes to characters and emotional investment, it absolutely falls flat next to old Bioware games, Witcher series, older Obsidian games ( a mute girl from New Vegas is a more compelling, interesting character than your entire crew here).

    As Rpg, it's systems are too shallow ( you can max out most skills), perks are bland and unimpressive, while choices are mostly surface level.

    As an Immersive sim, or Immersive game in general: world is small and static, npcs and factions barely interact with another, lacks all elements that make the world feel " alive" ( AI routines, dynamic weather, etc), MMO loot is all over the place, very little interaction with environment.

    As FPS: gunplay is clunky, visual effects and animations of very poor quality, enemy AI, encounter design and variety is very weak, difficulty an outright joke.

    Visuals are outdated, artstyle is incoherent and too heavy with bright, excessive colors ( even Borderlands is more consistent and restrained), music is bland, ambiance non existent.

    As a long time Obsidian fan, this is their most bland and disappointing game to date. Their previous games had Many flaws ( or even outright unfinished/barely working), but they had redeeming qualities that made them Memorable.

    Remember Mask of the Betrayer, one of the best "dark" rpg storylines and concept of faith? Kreia from Kotor 2? Alpha Protocol narrative choices? New Vegas "Beyond the Beef", Mr. House and multitude of quests? Even Dungeon Siege III had great OST, Tyranny's factions and spellcrafting, PoE's ( albeit flawed) remaking of classic RtwP combat and subversions of classic DnD fantasy setting.

    Even modern Bethesda games, flawed as they are, are still above average when it comes to Immersion, crafting and exploration.

    While some of game's flaws can be explained by lower budget ( though it comes with a price of "AAA" title), it is more worrisome how simply poorly designed ( half of game's systems seem straight out of MMO...in an Obsidian title) and forgettable it is.

    -
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  34. Nov 4, 2019
    5
    Hyped as the spiritual successor to Fallout New Vegas yet no where near as interesting or compelling, Outer Worlds fails to deliver an engaging story or memorable characters. The game's character progression and companion systems ultimately make trying to create a unique build or adhering to a certain play style a futile experience.

    Visually, the game looks good and performs well but
    Hyped as the spiritual successor to Fallout New Vegas yet no where near as interesting or compelling, Outer Worlds fails to deliver an engaging story or memorable characters. The game's character progression and companion systems ultimately make trying to create a unique build or adhering to a certain play style a futile experience.

    Visually, the game looks good and performs well but the writing and dialogue of the characters is simply awful. It all feels like a western themed reject episode from Futurama. Attempts at 'quirky' humor fall flat and only irritate. There is incredibly little variety in NPC faces and hairstyle. Many NPCs have brightly colored hair (blues, greens, purples, etc) to mask the lack of varying hairstyles.

    Outer Worlds is not a open world game and is instead hub based. You can travel to different planets/stations in a single solar system. Some locations have more than one area to visit. Locations have incredibly small open world areas. To say you explore them would be a stretch. Most quests are fetch quests or 'do this one favor first' quests before the story advances further. This gets old fast.

    At first, character creation at first appears decent. You choose a couple attributes to boost (strength, intelligence, etc). Then you choose skills to specialize in. So far, similar to past Fallout games. Where it's different is that skills are groups into categories based on which attribute governs them. Each level up you invest points into these categories boosting every skill in that category. Companions provide bonuses to certain skills. One might boost engineering, another hacking, a third speech, etc. By focusing your level up points on 2 - 3 categories you can fill in the rest with the two companions you can choose to bring with you. This effectively makes you able to do everything at least moderately well enough to never feel like your choices are restricted or never feel like you're making a difficult meaningful decision. A side effect of this is going into the game with a build or play style in mind and then never needing to adhere to it because companions are filling in the gaps for you.

    Only good things about the game are the sometimes multiple ways to solve certain quests and the combat being basically the same as prior Fallout games. Game is the definition of mediocrity. Nothing leaves a lasting impression because it's bogged down by crappy character progression and bad writing.
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  35. Nov 4, 2019
    0
    I regret the purchase of this game i got 16 game time before i completed it.Yes the graphics are good and that is all that is good with this game. Repetitive and lacks weapons i can't imagine why people compare this to fallout.
  36. Nov 4, 2019
    5
    Just thought I would give my two cents. In a nut shell, Meh!. I really had high hopes for this game but honestly, it didn't really stand out. It was a good game, but nothing that made it stand out as a great game. As for the game itself, it was polished and well made. I ran into no bugs or crashes or anything like that.

    Obsidian seemed to rest in their laurels and stick the familiar
    Just thought I would give my two cents. In a nut shell, Meh!. I really had high hopes for this game but honestly, it didn't really stand out. It was a good game, but nothing that made it stand out as a great game. As for the game itself, it was polished and well made. I ran into no bugs or crashes or anything like that.

    Obsidian seemed to rest in their laurels and stick the familiar instead of taking chances. This game has so much potential that they just let slip by. The leveling wasn't anything that excited you (after the first few levels). The skills were standard and the perks didn't really seem to make a difference in overall game play. So, after a few levels it was more a chore than a gift to level. I even found myself continuing to play on well after gaining a level and not bothering to go in and assign my skills/perks..

    The weapons and armor are sparse, no real variety, no real "uniqueness". Likewise, the "special" weapons were far and few between and again, didn't really offer anything unique. Overall, I ended up picking a weapon I liked and just kept Tinkering it up (you see if you play the game). Likewise with weapon/armor mods. No real variety. The same mods applied to the same armor whether it was Heavy, Medium or Light armor.

    Dialog and characters were pretty much standard and derivative. Again, forgettable for the most part. And I developed no real attachments to Companions. They were alright, but nothing special. In the end, they were mostly there to draw aggro for me.

    The world was well done, but too similar between different planets/locations. And, just for the record, this isn't an open world game in the sense as say the later Fallout games. It's zones/maps (which makes sense as it's built on the Unreal engine) and a handful of planets/locations, which are the size you would expect for an Unreal Engine game.

    And short! I finished the game in like 20 hours (on normal). I was kind of shocked when I reached a point in the game and was like "wait, this is the end battle already?". It came up quick. Now that said, I didn't complete every little side quest, but I did complete the companion quests and a bunch of the side quests in addition to the main quest. Also, I see nor real replay-ability in this game as well.

    My verdict, wait until it goes on sale, or, if you have an Xbox Game Pass Ultimate subscription (like I do) you can play it on Xbox or PC (I played it on PC) without buying it, per se. I'm glad I did play it on Game Pass instead of buying it outright on Steam (like I originally planned to) because that would have capped off my disappointment of this game.
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  37. Nov 4, 2019
    10
    :
    - Many choices in the dialogues that can influence your adventure (strong point of the game) +5
    - An original universe +3 - Nice music +2 - A really good interface compared to Fallout +3 - The personalization of the character is detailed +0,5 - It's dynamic during the fight phase +0,5 - A lot of side quests +1 - Nice skill tree +2 Weak points : -IA a little fixed -1
    :
    - Many choices in the dialogues that can influence your adventure (strong point of the game) +5
    - An original universe +3
    - Nice music +2
    - A really good interface compared to Fallout +3
    - The personalization of the character is detailed +0,5
    - It's dynamic during the fight phase +0,5
    - A lot of side quests +1
    - Nice skill tree +2

    Weak points :
    -IA a little fixed -1
    -Technically a bit dated -2
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  38. Nov 4, 2019
    4
    This review contains spoilers, click expand to view. The story was decent, somewhat felt forced about big corporations having their boot on society. The graphics were decent. Main story line is a bit short. RPG elements were mediocre. Lack of weapon selection. Perk points for weakness is redundant, not useful at all. Upgrading weapon/armor via tinker gets ridiculously expensive very fast even with tinker cap. Food/consumables are redundant other than adreno. Companions needed for further story/quests. Why is it called quests? Should be called missions. Lacking storage usage when modding weapons. Meaning you have to have the mod in your inventory to use at work bench. Seemed like an oversight. Character creator is lacking.
    Personally thought there was way to many butch females and Parvati is asexual... Why? Why does that matter if theres no romance in the game. The only romance I came across was Parvati and Thomas, which lead to nothing because she's asexual. Celia and Sebastian, I never followed up. Zoe and Stefan, which lead to nothing. Was very awkward and weird. Even Obsidian took a knee for SJW's. They even stated "Romance is not an option for companions, as developers felt it could limit player choice". Seriously....
    Overall, mediocre.
    Found a couple bugs/glitches. When a big enemy such as a raptoid can clip their head through a wall and you kill it, it will start rising up the wall and fall out.
    Another is jumping on uneven terrain will make you continuously jump small jumps. You'll either get stuck and have to reset or most of the time you can get out. The jumping is a bit wonky as well. When you land up against spmething, you get pushed back in a random direction.
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  39. Nov 4, 2019
    7
    The game overdoses SJW. The characters are too caricatured. Play is boring. Expected much more.
  40. Nov 4, 2019
    1
    Как же уже надоели порты с консолей.

    Картинка в игре отвратительная. Через пол часа игры голова раскалывается. Обсидиан доказали свою несостоятельность при настройке графики. Что ни поделка то отвратительное качество изображения. Синий станок на фоне серо-синей стены, в общем сине-сером антураже, с яркими бьющими по глазам вставками на шмотках и оружии. Фокусировка изображения
    Как же уже надоели порты с консолей.

    Картинка в игре отвратительная. Через пол часа игры голова раскалывается. Обсидиан доказали свою несостоятельность при настройке графики.

    Что ни поделка то отвратительное качество изображения. Синий станок на фоне серо-синей стены, в общем сине-сером антураже, с яркими бьющими по глазам вставками на шмотках и оружии.

    Фокусировка изображения происходит в 5 метрах от игрока, все что дальше размыто и разглядеть детали не представляется возможным. У меня зрение 1.0, а моего друга очки -8, одев их реальность превращается в графику из современных игр созданных для консолей. Умоляю пощадите наши глаза!!!!
    Сложилось впечатление, что рендеринг происходит в разрешении 720p, потом растягивается до 1080p, а дабы скрыть весь ужас включается FXAA да еще и связке с Фокусировкой заставляя картинку на расстоянии 100 метров превратиться в акварельную размазню.

    Текст субтитров сливающийся с фоном из-за чего теряешь суть происходящего.

    Почти все содрано с серии Радиоактивных Осадков, у роботов просто не хватает одной буквы в названии, Автоматон вместо Автоматрона.

    При этом всем этот кусок графического шлака опять продается в "Эпичном Ларьке"...

    Может быть в игре душераздирающая история, но я об этом ни когда не узнаю, или по крайней мере до тех пор пока изображение не приведут в порядок.

    Это уже вторая игра от Обсидиан за последнее время в которой они не могут в графику. Первая была Armored Warfare, там так же не смотря на крутой движок они не смогли сделать качественную картинку.
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  41. Nov 4, 2019
    8
    would rate 7.5 if i could
    review in short: its good, worth playing. But not fantastic, could be improved with DLC.
    Review in long: a lot of people seem to be suffering from nostalgia blindness when they compare it to FO3 and FNV (one of which involved a plot line about a villain called "the antagonizer"), both those games had a bigger company behind them and had an established
    would rate 7.5 if i could
    review in short: its good, worth playing. But not fantastic, could be improved with DLC.

    Review in long: a lot of people seem to be suffering from nostalgia blindness when they compare it to FO3 and FNV (one of which involved a plot line about a villain called "the antagonizer"), both those games had a bigger company behind them and had an established narrative and setting to work with so of course something new is not going to have as solid a base to build its story on and also... some of their stories were dumb and boy howdy were some of those quests tedious....cough cough sunset sarsaparilla star caps cough cough cappy in a haystack

    on the subject of the story, its fun, quirky, very anti corporate and generally enjoyable and player dialogues never not been fun and you are usually given a good variety of choices. NPC usually aren't as fleshed out as they could be unless they're involved in a main quest and even then not always, but sometimes simplicity is better than over-complicating things and they're usually good enough to be entertaining or interesting. companions generally have pretty good story and motivation for their actions and all their side quests are fun and interesting.

    environments are generally good but the buildings in some of the colonies can be a bit samey.... but this is explained and makes sense narrative wise and most main story areas and buildings show enough variety to be fun and interesting

    Big criticism is the lack of enemy variety, two-three types of dude in "armour" with various colour pallet changes and four or five types of wildlife....

    Guns and melee are alright, the variety isn't huge but it still provides enough to be fun and suit a range of play styles and are generally fun to use. and the mods can be pretty fun but i wish there was a greater variety
    Best part: tinkering, you can spend money to upgrade stuff so if you add an expensive mod the gun can remain useful for longer
    Worst part: breaking down guns means you break down mods, like early on when you're poor this is a real bugger.... especially because you find much better guns on the regular.

    Armour choice is pretty lackluster at least in appearance, but its modding options allow for a great deal of playlist customisation due to their variety and the number equip-able

    Overall its a good game with a really fun story and some nice characters.... but it needs a some polish in order to really shine as brightly as its lineage and in time will likely do so
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  42. Nov 4, 2019
    0
    They deleted my last review. This really says something about where Metacritic stands politically speaking, rather than what my review had to say. I will be milder in this one and hopefully it will stay up. I'm not a big fan of left wing propaganda and the PC culture being pushed on us these days in the media. When I'm gaming especially, it's a means of escape from the day to day.They deleted my last review. This really says something about where Metacritic stands politically speaking, rather than what my review had to say. I will be milder in this one and hopefully it will stay up. I'm not a big fan of left wing propaganda and the PC culture being pushed on us these days in the media. When I'm gaming especially, it's a means of escape from the day to day. When this stuff invades my games, I'm not a happy camper. I want my house to be left wing propaganda free. So this game gets a big thumbs down from me for this reason. Expand
  43. Nov 4, 2019
    10
    Finally a good AAA RPG game! It's been so long! Amazing characters, tons of choices, you can build any character you want. GOTY worthy.
  44. Nov 3, 2019
    10
    Absolutely gorgeous and compelling game! Had to rush my first play-trough just to see the ending and was a bit disappointed. Did a second one doing whatever quests I can and was totally blown with all the small details taken into account and how all your choices matter, you cannot just do a go there and do that quests, you have to read the small details so you can have a better outcome. AsAbsolutely gorgeous and compelling game! Had to rush my first play-trough just to see the ending and was a bit disappointed. Did a second one doing whatever quests I can and was totally blown with all the small details taken into account and how all your choices matter, you cannot just do a go there and do that quests, you have to read the small details so you can have a better outcome. As for the technical aspect - only problems I had were whe I used it on my low-end laptop having everything on low, yet it ran pretty good. On my desktop it was gorgeous as a game can be. On a side note - as a Fallout fan I'd say it's way closer to NV but it is a totally different style, the one FO had to be. Expand
  45. Nov 3, 2019
    9
    Holy sh*t this comment sections is CANCEROUS. I'll return the question some of the negative reviews have been doing: Have you all even played the same game that I'm playing? This game is Leaps ahead of ANYTHING Bethesda has put out since **** Skyrim, it ha integrated mechanics of the most popular and endorsed mods of Fallout new vegas and even Fallout 4, aside from the characteristics thatHoly sh*t this comment sections is CANCEROUS. I'll return the question some of the negative reviews have been doing: Have you all even played the same game that I'm playing? This game is Leaps ahead of ANYTHING Bethesda has put out since **** Skyrim, it ha integrated mechanics of the most popular and endorsed mods of Fallout new vegas and even Fallout 4, aside from the characteristics that made New Vegas great in the first place, like great dialogue and role-playing options.
    And while addressing New Vegas, some of the comparisons are just plain stupid: have you all even played Vegas at launch? IT WAS AN UNPLAYABE BUG Fest, and even to this day it remains bug ridden, with shoddy shooter combat (thanks to Bethesda's oblivion old engine), contingent CTDs and unfinished mechanics (look up J. Sawyersc own Overhaul mod anywhere to get what I'm saying). .This game is not perfect but sure as hell doesn't deserve the criticism it's getting. For you all wondering if you should by IT, Do it without a doubt, if you liked classic RPGs of this decade, you won't regret it.

    I won't be making a full review since I did not didn't played it yet the end it yet (and this is one major problem, people are making full out reviews a day into the launch week ffs), but I am thrilled by the effort Obsidian put into this, and it saddens me greatly to see crybabys bashing this out of proportion because it didn't live up to the unreachable hype they built into it (If new Vegas were to be re-released I can GUARANTEE it would not live to the image some of the people here have of it in their minds).
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  46. Nov 3, 2019
    8
    This game is blend of star wars, borderlands, and fallout. The gameplay feels like something in 2012 meaning it's outdated. The best part is the narrative/rpg. The story is amazing and so are the quests. 7.5/10
  47. Nov 3, 2019
    9
    I don't get the downvotes. This game has variety, something that fallout fails. It has a lot of side missions and your companions feel more real than Fallout.

    Think about Mass Effect + Fallout. The aesthetic feels a mix between steampunk and future and I like too. Companions = Nice. Music = Fine but nothing special. Weapons and items = Its extend and it is fine too. History =
    I don't get the downvotes. This game has variety, something that fallout fails. It has a lot of side missions and your companions feel more real than Fallout.

    Think about Mass Effect + Fallout.

    The aesthetic feels a mix between steampunk and future and I like too.

    Companions = Nice.
    Music = Fine but nothing special.
    Weapons and items = Its extend and it is fine too.
    History = Surprisingly, it is something new. The concept of Corporationalism is funny. I don't feel the SJW (a religion that I don't follow) is involved in this game.
    Length = I don't think it's long than Fallout but it's long than Mass Effect.
    FPS = It's so-so (as Fallout and Mass Effect). If you want an FPS, then pick Call of Duty. However, this game is mainly an RTS, not a shooter.

    People compare with Fallout. Fallout is great (except the latest one). However, a wasteland is dull and repetitive. Fallout has some surprise, but a few ones. This game has variety, not so much but it is considerable than Fallout.

    With Kingdom Hearts 3, this game It is easily the best RPG of 2019. If you want to compare with Fallout Las Vegas the no, this game is not better but this game is still a solid 9 out of 10.
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  48. Nov 3, 2019
    1
    This is a tiny world, closed claustrophobic area RPG game that looks like it came out of 2015.

    A less than average game. For the past 48 hours all I've done is try and like this game but so far, the clumsy crafting, the constant Fallout reference type gags, which get old fast and the graphics let this game down terribly - not to mention the barely-there plot. There is little
    This is a tiny world, closed claustrophobic area RPG game that looks like it came out of 2015.

    A less than average game.

    For the past 48 hours all I've done is try and like this game but so far, the clumsy crafting, the constant Fallout reference type gags, which get old fast and the graphics let this game down terribly - not to mention the barely-there plot.

    There is little interaction with NPC's, the worlds feel completely empty and void of life. This is not an online game, there is no excuse for this really. NPC's just stand around (like an entire town might have 2-3 NPC's that dont even walk around... Zero effort has gone into making this feel immersive. Houses are empty, structures are poorly thought out..

    The NPC's move like wooden dummies with possibly no motion capture used at all and someone who has never animated characters before got the job.

    They have limited the games full window resolution to less than 1920x1080, its more like 1701x800...or something odd like that. So low res all the way.

    The texturing, artwork, palettes and overall feel is not consistent at all and the art direction looks like it was performed by about 8 different people, all with their own agendas and tastes.

    The Story? the plot? honestly I don't know. Nothing much is happening besides boring little mini quests that spawn from other mini quests until you have this plethora of mini quests you couldn't be bothered doing anyway.

    The game does not hold your interest at all. The trailers sucked me in like the sci-fi RPG fanboy I am but I was soon disappointed.
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  49. Nov 3, 2019
    10
    "It's not the best choice. It's Spacer's choice!"
    This game is everything you expect from Fallout in space. And it's also insanely beautiful!
  50. Nov 3, 2019
    4
    Before buying, everything seemed so attractive, specially because it was supposed to be made by the same guys who created Fallout New Vegas, and with a similar structure, it sounded like nothing could fail. Well, lots of things did.

    Let's begin with the STORY: The idea and the theme have a lot of potential on paper, however they feel so badly carried out. All the missions feel so
    Before buying, everything seemed so attractive, specially because it was supposed to be made by the same guys who created Fallout New Vegas, and with a similar structure, it sounded like nothing could fail. Well, lots of things did.

    Let's begin with the STORY: The idea and the theme have a lot of potential on paper, however they feel so badly carried out. All the missions feel so simple, like they're straight corridors for you to follow without any difficulty, with a great lack of originality in the quest designing, and this applies both to the Main and Secondary Quests. Your decisions are mostly A or B all the time, and they never have a noticeable impact in the world. The amount of NPCs that feel unique and interesting can be counted with one hand. ADA seems so interesting at first but then it's just like the writers forgot about her...

    The DIALOGUE is extense, yes, but to me it was made with more quantity than quality in mind. Every mission, no matter how pointless, features one or two NPCs with endless dialogue which, would be good if they ever told you anything interesting, original or unique. Mission after mission I kept exhausting every dialogue option hoping to stomp on something special. Eventually I ended up thinking that perhaps the good stuff was in the Main Quests, but no, they are barely any distinguishable from the Secondary ones.

    It's not just the lack of attractiveness of what you're told to do, it's the low levels of greatness in what happens in the missions. There's no action beyond combat in the game. Nothing blows up, no cinematics, nothing. Hell, it's a game set in a wild colony lost in space, I can't understand why they just didn't throw some more spectacle in it. Also, it seems like the game forgets about the existance of feelings in the players. It will never make you feel sad, happy, furious, nostalgic. You get the point.

    The COMBAT is quite poor, there's a certain variety of weapons, yes, but very few feel any unique, and even fewer feel fun to use. The kind of enemies you face is very repetitive and limited. Human enemies barely use covers, and everyone just ends up running head-on against each other, your companions included.

    The PERKS feel so little original and useless, they don't change or unlock anything. The character skills aren't that bad, but they feel badly balanced. You can always easily convince every NPC of whatever you want, no matter how early in the game.

    As POSITIVE THINGS, there's the art design, which in fact does feel special. Loading screens, clothes, interiors, neons, etc. The voice acting is quite good. The enviroments in the planets are quite original too, but that doesn't mean they are beautiful or attractive.

    To me, the game just lives of copying New Vegas, clearly a powerful marketing tactic, but it does so wrong trying to imitate its structure. In fact, as far as I know the important minds that designed New Vegas left Obsidian long ago. We all know how dissapointing Fallout 4 was compared to the previous Fallout games but... I would choose it over The Outer Worlds any day of the week.

    After finishing the game and having completed every single bit of content it offers (in 32 hours), I can't think of anything remarkable enough to remember the game for it. Honestly, it felt like I wasted my time trying to like something I could not.
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  51. Nov 3, 2019
    9
    Just to make it clear. To all the people who are disappointed, because they feel like they have wasted money. The game is an Xbox one companion game pass title, which you right now can buy really cheap, so you can try out the game for 30 days. Except for that, I love the game.
  52. Nov 3, 2019
    5
    Was terribly excited when I saw Obsidian doing their own fallout-esq open world game. After spending a considerable amount of time with it, I am pretty disappointed.
    * It's not really open world to me, it's a handful of semi-well crafted zones that are incredibly small by comparison to even their last epic adventure in fallout new vegas. Independent exploration is not going to be at the
    Was terribly excited when I saw Obsidian doing their own fallout-esq open world game. After spending a considerable amount of time with it, I am pretty disappointed.
    * It's not really open world to me, it's a handful of semi-well crafted zones that are incredibly small by comparison to even their last epic adventure in fallout new vegas. Independent exploration is not going to be at the forefront of this game and the furniture/backgrounds are rehashed a lot.
    * The quests (probably the most important) are pretty lackluster, there are a few that are interesting in the choices/outcomes presented (although cliche's abound), but most are glorified fetch quests with minimal substance, and what it does have is often presented in the form of reading snippets of logs strewn about after the real excitement went down.
    * The companions so far have not grabbed my interest either after having found all but one. I've done some portions of their personal quests, and while they have some flavor, it's to be seen if they do more than change some dialog at the endgame. I also find it surprising that despite some progressive approaches taken with their quests, they excluded main character romances entirely. I can see no reason to have done so aside from a minimalist approach which doesn't do much for game immersion.
    * The combat is incredibly easy. I wish I started the game on the maximum which is only available if you start with it and not change it (IE dumb). Like many I assume, i started at the normal setting, and up'd it to hard almost immediately to still be met with no challenge.
    * The equipment while providing for some customization is awkward. Named weapons, usually better starting than their counterparts, are not customizable or are considered already so and regardless will all need leveling with bits (money sink) to keep them competitive until they become too much so as the costs get much higher with each upgrade. Requiring replacement as the game goes on.
    * The skill system took a page from fallout 4's dumbing down of skill systems. While you have skills and perks. The skill points you get you put into a field that improves an entire set of related skills, while this seems intuitive, it means you never really have to make a choice about what you want to be good at. You can just be good at everything really. I almost never met a skill check I couldn't pass. Need to make the right choice to bypass some "dangerous" areas ? Nah, do what you want. You could murder everything, turn off the robots at a console requiring a low skill check, or sneak past them with ready made air vents everywhere. The choice of approach is nice, the lack of difficulty is not.
    * The world they craft is pretty standard stuff as far as corporate dystopia's go. One of the few standouts in the game is the voice acting. The brainwashed drones in the game really sell their jingles and the ones looking to fight the man sound convincing. The character models as usual are rehashed though with minimal changes of hairstyle and melted facial expressions. Pretty much the same can be said of the armor and outfits. Combined with the minimal map sizes it falls short in immersion.
    * The skinny is it appears to be a budget open world game with poor execution that will not be remembered alongside the epics it hoped to emulate.
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  53. Nov 3, 2019
    8
    The game was very good.
    Good story, characters, scenery and role-play elements.
    There were a few bugs but nothing game-breaking. Sadly not much variety in weapon and armor choices (most weapons were the same with MkII or ultra next to there names and better stats) . They could have added throwable weapons ie. grenades, and the guns in the game didn't really feel powerful. The perks in
    The game was very good.
    Good story, characters, scenery and role-play elements.
    There were a few bugs but nothing game-breaking.
    Sadly not much variety in weapon and armor choices (most weapons were the same with MkII or ultra next to there names and better stats) . They could have added throwable weapons ie. grenades, and the guns in the game didn't really feel powerful.
    The perks in game don't feel unique compared to each other.
    The game also feels short for the 60 euro price tag, but the story can be replayed for different endings .
    It still doesn't fill the void left by New Vegas but it's a set in the right direction.
    All in all, it's a good game and I'm hoping for even better DLC's
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  54. Nov 3, 2019
    8
    Good game but...

    The combat gets boring very quick and the world is empty. the guns and crafting/upgrading is below average.imagine this game had open world. Travel long distanz and get lost in the world this isnt the case in this game. there is no reason to explore, because the maps are so small with 3-4 buildings. The story is prett goody. good writing. its a average game in my
    Good game but...

    The combat gets boring very quick and the world is empty. the guns and crafting/upgrading is below average.imagine this game had open world. Travel long distanz and get lost in the world this isnt the case in this game. there is no reason to explore, because the maps are so small with 3-4 buildings.

    The story is prett goody.
    good writing.

    its a average game in my opinion.
    im still looking forward to the sequel.
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  55. Nov 3, 2019
    10
    In my opinion Obsidian Entertainment is best CRPG developer presently. This game is ideological successor of Fallout New Vegas.
  56. Nov 3, 2019
    10
    A masterpiece of its genre. If you like plot and party (NPC) based games (Dragon Age, Mass Effect, etc) then you'll like this one. A few crashes and bugs, but overall, a great experience that you can play a bunch of different ways.
  57. Nov 3, 2019
    7
    Pros:

    * Good performance * Nice visuals * Feels very polished in genral * Voice overs are very good * Very fast loading times Cons: * The world is very small with only 2 planets plus an asteroid. * The enemy variatey is severely lacking * The weapon/armor variaty is severly lacking * The game is quite short with the main story taking only around 8 hours to complete.
    Pros:

    * Good performance
    * Nice visuals
    * Feels very polished in genral
    * Voice overs are very good
    * Very fast loading times

    Cons:

    * The world is very small with only 2 planets plus an asteroid.
    * The enemy variatey is severely lacking
    * The weapon/armor variaty is severly lacking
    * The game is quite short with the main story taking only around 8 hours to complete.

    Verdict:

    The game is very polished compared to Fallout 4. However the game is very small, with very few areas to explore. It feels like the game is over before it even starts. It is much smaller in scope than Fallout, which is to be expected considering it's been developed by a small team. I thought it would be bigger with more planets, more areas to explore, bigger variatey of weapons/armor and more interesting enemies, so it is a bit of a dissapointment. Hopefully they get a bigger budget so that they can fully realize the games potential in a sequel.
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  58. Oct 29, 2019
    0
    Mediocre game focused on story telling, lacking a lot on the gameplay department.
    Trying to be humorous too hard, quite delibetate. Pity, could be much better.
  59. Nov 3, 2019
    1
    The Outer Worlds is NOT Fallout: New Vegas in space.

    The comparisons I keep seeing and hearing about this are just unfounded. There is no sense of exploration in this game, no wonder or awe. The bounds of each area are so claustrophobically close to one another. The combat is drab, and more reminiscent of an MMO than anything else. NPC factions don't clash with one another (unless
    The Outer Worlds is NOT Fallout: New Vegas in space.

    The comparisons I keep seeing and hearing about this are just unfounded. There is no sense of exploration in this game, no wonder or awe. The bounds of each area are so claustrophobically close to one another.

    The combat is drab, and more reminiscent of an MMO than anything else. NPC factions don't clash with one another (unless scripted to do so), and it feels hollow. Monsters have LEASH ranges (as in MMOs) which allows you to cheese fights, trivializing content. The actual pool of enemy types is dreadfully small (Sprats, Primals, Raptidons, Mantisaurs, Mechanicals, and Humans - woo. :/) Fighting these things is never interesting or exciting. The "difficult" encounters can all be trivialized in the same manner - kill/leash everything you need to, then TTD blind, maim, and cripple your "hard" target and then finish it off. Rinse repeat.

    The items are uninteresting - there are 3-4 different variations of items that do the same thing, but last for a few seconds longer. This bloat feels intentional, to try and mask the shallowness of the system. Furthermore, using these items doesn't actually increase the value of skills you've already got maxed out so you can't, for example, have maxed out Mind/Intelligence and use the "MIND+1" item to further boost the related skills.

    The dialog system, while admittedly populated with some well-performed content, is very hollow. Some save-scumming reveals that MANY "choices" are outright lies - leading to the same conclusion regardless of the route the player takes.

    The art direction feels... lacking cohesion.

    The scores above 7 sincerely make me wonder if these people have actually played this game for more than a few hours.

    At 2 hours in, I was smitten.

    At 3 hours in, I started to see the cracks, seams, and boundaries

    At 5 hours in, I noticed that "choices" really often didn't actually matter.

    At 10 hours in, I stopped reading terminals (realizing that the game tracked everything that mattered anyway)

    At 20 hours in, I just wanted to be done

    At 35 hours in, I abandoned everything but main quests and started killing everyone who looked funny at me.

    On beating the game I just feel like I wasted a bunch of time on a sub-par, overhyped and derivative game that has done nothing to push the genre further - nor has it adequately paid homage to the games that came before it.

    1/10. Hollow experience. Don't waste your time or money on this.
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  60. Nov 3, 2019
    8
    Not a fan of RPG but I really enjoy this one! Easy skill and perk system along with good graphics , characters and voice acting is awesome aswell . Gameplay sometimes feels too long to complete some quests. Inside a quest its just more and more running and killing from a place to another. But overall its a cool game mixed with Bioshock / Fallout styling . Recommending it !
  61. Nov 3, 2019
    7
    Весьма достойная РПГ от создателей Fallout в космо-ретрофутуристическом сеттинге с пузатыми ракетами и ламповыми компьютерами. По игровой механике - практически New Vegas. По стилистике - ярко, пёстро, с большой долей дурачествастёба. Продолжительность - около 25 часов.

    Что не понравилось: -Всего одна снайперская винтовка в игре. Отыгрывать снайпером получается очень слабо. -Несмотря
    Весьма достойная РПГ от создателей Fallout в космо-ретрофутуристическом сеттинге с пузатыми ракетами и ламповыми компьютерами. По игровой механике - практически New Vegas. По стилистике - ярко, пёстро, с большой долей дурачествастёба. Продолжительность - около 25 часов.

    Что не понравилось:
    -Всего одна снайперская винтовка в игре. Отыгрывать снайпером получается очень слабо.
    -Несмотря на формальное наличие нескольких планет, около 2/3 игрового времени приходится всего на одну планету (Монарх), притом довольно однообразную. Я ожидал фишки с разной гравитацией, ледяные гейзеры и прочее.
    -Ограничение на максимальный уровень. По достижению сильно падает мотивация что-либо делать.
    -Куча абсолютно бесполезных навыков. Чтобы просто заполнить дерево навыков.
    -В квестах очень много беготни по миру туда-сюда ради практически никакой выгоды и без особого интересного сюжета. "Привези три шкуры зверей с разных планет".
    -Субъективно мне сильно не хватило секретных баз/научных бункеров и подобного.
    -Слабоватая атмосфера. Кроме как "Вы на другой планете, здесь два новых зверя и новая фракция" особо ничего нет. По мне, так одна история Убежища 11 из New Vegas уделывает большинство здешних историй по атмосфере и сюжету.

    В целом всё весьма достойно, критических огрехов нет. Местами было интересно. Но явно не шедевр.
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  62. Nov 3, 2019
    9
    У игры есть свои недочеты, но мне очень понравилась история и квесты. Так же понравилась система диалогов, которая изобилует разной вариацией ответов.
  63. Nov 2, 2019
    3
    the game is boring and i cant recommend it to anyone. its a boring version of fallout without the edginess and the wtf moments that make fallout interesting.

    as an example i playing the game right now and i just walked in a hotel room and there is a dead body on the floor, my companion says "A murder mystery, lets solve it!". im not going to do the quest because my god that sounds
    the game is boring and i cant recommend it to anyone. its a boring version of fallout without the edginess and the wtf moments that make fallout interesting.

    as an example i playing the game right now and i just walked in a hotel room and there is a dead body on the floor, my companion says "A murder mystery, lets solve it!". im not going to do the quest because my god that sounds tedious and **** if this had been a fallout game i would have entered the room to find a ghoul covered in blood and surrounded by dead bodies and he would say something like "bro, it wasn't me i swear" and guard would rush in and try to kill him or arrest him, which is way more interesting.

    There is nothing interesting about the characters ESPECIALLY the companions they are so boring that i feel no attachment to them. i actually came to hate some of them, i tried kicking them from the crew so i could kill them but i was then unable to find them again which really bugged me. if your going to force sassy female companions on me at least give them some interesting background story, they could be a company experiment that went wrong and are trapped in a crazy robot body but don't realize it, really anything at all would be nice.

    Not being able to go where i want on the maps is a crap, those invisible walls that block you and will kill you if your not careful are a pain. also disliked the large groups of enemies evenly dispersed through the map, when you kill a group them and go an look at what they were guarding or standing there for and there is nothing, it just doesn't feel real.

    dialogue was a bit disappointing, i put most of my points in intimidation thinking i would become the most feared powerhouse in the galaxy but it doesn't seem to matter which you pick you get the same result in the end. basically everything was too nice and cute and felt like a kids game rather than a 18+ game.

    combats not bad but could use a little more variety in the guns. i hate the fact that running cancels out reloading.

    the concept and the aesthetic of the game were nice.

    i can feel the forced politics that have been injected into this game, most of the time this might not bother me but it feels unprofessional and unnecessary in this game.

    I'm the kind of guy that cant put and book or a game down once i start, even whens its 1am and i have work at 5am but i feel no drive to finish this game and will likely return it tomorrow.
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  64. Nov 2, 2019
    10
    Bethesda should be ashamed. The outer worlds is everything a fallout game should be, the character interaction options are so deep you could drown in them, the gunplay and gameplay is spot on and no single build wins, there are options for everything, from someone who sneaks around fights.and talks their wy out of others, to characters who go in everywhere all guns blazing. The companionsBethesda should be ashamed. The outer worlds is everything a fallout game should be, the character interaction options are so deep you could drown in them, the gunplay and gameplay is spot on and no single build wins, there are options for everything, from someone who sneaks around fights.and talks their wy out of others, to characters who go in everywhere all guns blazing. The companions have a "life" to them that I've not seen in YEARS; instead of the usual "please sidekick and romance" option you get real storylines and personalities for each member of your crew.
    The amount of quest outcomes is staggering too and greatly adds to the replayability factor of the game.
    There are a few bugs and issues with the game right now but they are bearable and I've yet to encounter something game-breaking.
    All in all if you want a story driven, lore heavy, first person action RPG then you should buy or "try" The Outer Worlds.
    It's a welcome break from the usual AAA garbage that gets churned out.

    One thing I find surprising is the people claiming that this is an SJW game, as "the board" reminds me most of the Chinese Communist Party; where workers are treated as party (or in the outer worlds; company) property. They must not have.any real idea of political systems (and probably support Donald "Israel First" Trump) though setting that aside you can work for the board, it is an RPG. It doesn't say group A is evil thus you must kill them. I suggest the people calling this an SJW game recheck their reality, even the character creation only has two gender options, something which will be "broadened" in Cyberpunk 2077.
    Of you think this is an SJW game you are an NPC; not a leftist NPC but the Trump cheerleader NPC. At least the settlements in The Outer Worlds have walls.
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  65. Nov 2, 2019
    6
    Nice story, new ideas, good dialogues and manhy options but when it comes to gameplay - a piece of wood.
  66. Nov 2, 2019
    8
    This game is the most fun I've had with a single player game in a long time.
  67. Nov 2, 2019
    8
    This is a super solid ass game. Don’t pay any attention to the many average ‘5’ score ratings or anything lower. This is a true modern spiritual successor to the RPGs created in our past like mass effect, fallout, etc. Outer Worlds does a fantastic job at immersing you In it’s very visually distinct world that holds level of depth and charm easily missed by brain dead shoot em up players.This is a super solid ass game. Don’t pay any attention to the many average ‘5’ score ratings or anything lower. This is a true modern spiritual successor to the RPGs created in our past like mass effect, fallout, etc. Outer Worlds does a fantastic job at immersing you In it’s very visually distinct world that holds level of depth and charm easily missed by brain dead shoot em up players. This game focuses heavily on story, and world building while still maintains very fun combat and exploration mechanics that we’ve all come to love in our first person RPG titles. Honestly I did my very best to not spoiler anything for myself and to go in knowing as little as possible and boy have I been rewarded. I created a meta critic account just for this review. It’s a solid 8 out of 10. GO BUY IT or get it off the Xbox game pass for $5 the first month like I did. This is a MUST play experience if you have been severely disappointed by another shattered company... cough cough. Bethesda. This is RPG done right. Play on super nova. GO Expand
  68. Nov 2, 2019
    5
    This game has definitely been overrated as a result of the recent Bethesda nonsense. It is a wholly average game once the novelty of it washes away. The world is quite beautiful but there isn't much to explore. The skills and perks are just okay. There are a lot of fetch quests. The gun play is fine but limited in choice as there is only 3 ammo types which means many of the guns you areThis game has definitely been overrated as a result of the recent Bethesda nonsense. It is a wholly average game once the novelty of it washes away. The world is quite beautiful but there isn't much to explore. The skills and perks are just okay. There are a lot of fetch quests. The gun play is fine but limited in choice as there is only 3 ammo types which means many of the guns you are using pull from the same ammo stock. The modding system is boring to use and you can forget its even there. One thing I did find pretty good was the writing, but it's too bad that most of the characters are uninteresting. You can persuade, lie, etc. and there's no real consequences to your actions.

    In short, it's an average RPG that doesn't live up to the Fallout of old.
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  69. Nov 2, 2019
    4
    I wouldn't say it's a terrible game, but it doesn't really excel at anything. The NPC's, the environments, the quests, the combat, everything feels decidedly generic. It has all been done before and better by other games(this is a perfectly valid criticism since they are charging full price). It doesn't even compare to previous titles by the same developer, like Fallout: New Vegas, orI wouldn't say it's a terrible game, but it doesn't really excel at anything. The NPC's, the environments, the quests, the combat, everything feels decidedly generic. It has all been done before and better by other games(this is a perfectly valid criticism since they are charging full price). It doesn't even compare to previous titles by the same developer, like Fallout: New Vegas, or Neverwinter Nights 2.

    I don't feel myself getting connected to any of the characters, and as a result I find myself having a really hard time actually caring about anything that's going on in the game's story. The entire narrative would have been better served without the obvious knockoff of the Rick character from rick and morty.

    As for the gameplay, there were several elements that were obviously inspired by other popular games, but felt tacked on rather than being an integral part of the experience.

    Overall it felt pretty lackluster, and I don't know how anyone can rate this game 10/10 unless this is the first game of it's kind for them and they just don't know any better.
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  70. Nov 2, 2019
    0
    I can't help the sense when playing this game that I was playing a fundamentally outdated product....Like this exact game could've been made ten years ago, and it might've been a decent game back then.

    But in today's world, this game has been done, and it's been done way too much. It is the same game you've played a bunch of times if you've played Fallout 3 or Fallout 4 or Fallout: New
    I can't help the sense when playing this game that I was playing a fundamentally outdated product....Like this exact game could've been made ten years ago, and it might've been a decent game back then.

    But in today's world, this game has been done, and it's been done way too much. It is the same game you've played a bunch of times if you've played Fallout 3 or Fallout 4 or Fallout: New Vegas or Bioshock or Deus Ex or System Shock.....and it is in many ways inferior to all of those titles. The combat is vastly inferior to Bioshock and most of the rest of those games. The story is inferior to Deus Ex and Fallout 3 and System Shock and New Vegas. The dialogue options are linear and unchallenging. There is always a way out of consequences through a dialogue option. The moral choices in the game are frustratingly superficial and don't feel emotionally weighty. The tone of the game doesn't work with the serious subject matter. The environments and terrain do not produce wonder at an alien world and are surprisingly bland.....There are no weather effects.....The characters are lifeless and boring and don't have very interesting personalities. This is not a very good game and it is totally bizarre how people can give it a 10 or even an 8. A 10 is a perfect score people!

    It wouldn't be a problem if the game just borrowed from elements of other games as all games do that..... But it doesn't borrow them particularly well or really add anything new. It just doesn't improve on anything it is using which makes me wonder why I'm shelling out money to play a game I've definitely played before. Personally I've gotten completely bored with the whole model of this type of FPS RPG that has been used by Bethesda/BioWare/Obsidian for years. It is badly in need of a sea change reboot to make the experience less stale, but they won't do that so long as people keep buying the same basic game..... This game is the opposite of that needed change; it feels like several steps backwards in fact.

    This is a mediocre game obviously done on the cheap....The world's you "explore" are very small. This is not an open rpg as advertised it is very much on rails and there is very little actual exploration to be done beyond a few quests that send you to fetch things on worlds you've already fully explored in an hour or so....Which just leads to a boring sprint or fast travel to pick something up pointlessly. You aren't really travelling to "planets" here as your area of operations is so confined you're basically confined to maybe a few acres on each planet with less than a dozen things to do there before you've completely exhausted any point in going back. Combat is laughably easy even on the hardest settings because the AI is so dumb. I finished the whole game including every quest in under ten hours and felt no need to replay it.

    It's definitely not worth $60, so don't pay that. Thankfully I played it through the xbox app otherwise I would've felt totally cheated by these reviews. What game did these other reviewers play?

    I just get the sense reviews are being manipulated and inflated by bots at this juncture to make people buy games that aren't very good. People are going to figure that out and stop buying your products soon, good and bad, because you keep misrepresenting the product to them. I'm giving this a 0 not because I think it deserves a 0, I think it deserves a 5 or 6 objectively but there are so many people giving this a 10 who are just so obviously inflating the reviews I feel compelled to balance it out.
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  71. Nov 2, 2019
    5
    I really tried to like it. Because, of course, like everyone else I expected a sort of rpg jewl
    If we're sincere...it's average compared to all the "titans" before him.
    I even enjoyed the last mass effect (andromeda - which had a lot of problems at all levels) more than this "boring adventure". Lack of atmosphere, mediocre music, questionable art talent, reasonable script, not so
    I really tried to like it. Because, of course, like everyone else I expected a sort of rpg jewl
    If we're sincere...it's average compared to all the "titans" before him.
    I even enjoyed the last mass effect (andromeda - which had a lot of problems at all levels) more than this "boring adventure".
    Lack of atmosphere, mediocre music, questionable art talent, reasonable script, not so interesting fighting and evolution tree.
    It does excel at dialogs/conversations...I think much of their efforts landed at this area - this kept me playing it for aprox 10 h just hoping that the same quality will be found in the next stage of the game....-
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  72. Nov 2, 2019
    10
    Outstanding job Obsidian. You took a small budget and made a game that is so much bang for that budget that I eagerly await your next work which, I am sure, Microsoft will well fund into the AAA category. Excellent work overall. This game is so badly needed in the genre right now that I can't even come up with the words to express badly it's needed. Thanks so much. Here's to you beingOutstanding job Obsidian. You took a small budget and made a game that is so much bang for that budget that I eagerly await your next work which, I am sure, Microsoft will well fund into the AAA category. Excellent work overall. This game is so badly needed in the genre right now that I can't even come up with the words to express badly it's needed. Thanks so much. Here's to you being unstoppable in your production of high quality material in an environment where it all seems to be about money now and not about the games or the players. Rock on and kudos to you sticking it out while waiting for someone to pick you up and provide the funding that was needed. Here's to your next work which I, and I'm sure others as well, will be watching out for with great interest. Expand
  73. Nov 2, 2019
    6
    Overhyped, boring, shallow and uninteresting. I absolutely loved Fallout new vegas, this is nothing like it. It has very little depth, only 20ish hours of gameplay and none of the magic from new vegas. The gunplay is truly meh, the skills incredibly uniteresting, NPCs all have completly dead eyes and very little personality.

    The game feels empty, cities have very few places to go, no
    Overhyped, boring, shallow and uninteresting. I absolutely loved Fallout new vegas, this is nothing like it. It has very little depth, only 20ish hours of gameplay and none of the magic from new vegas. The gunplay is truly meh, the skills incredibly uniteresting, NPCs all have completly dead eyes and very little personality.

    The game feels empty, cities have very few places to go, no interesting charachters or laughs along the way as in new vegas or other fallout titles.

    It's honestly a letdown and i had to force myself to push through to the end.
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  74. Nov 2, 2019
    4
    I read a lot of stuff before the game came out, same thing for Metro Exodus, all these games comparing themselves to a Fallout like experience, or at least being called such......I was excited booting up the game, that quickly faded once I realized that even though the game was described as non linear, just like Metro Exodus....turns out, the game is VERY LINEAR.
    This game spent so much
    I read a lot of stuff before the game came out, same thing for Metro Exodus, all these games comparing themselves to a Fallout like experience, or at least being called such......I was excited booting up the game, that quickly faded once I realized that even though the game was described as non linear, just like Metro Exodus....turns out, the game is VERY LINEAR.
    This game spent so much time on graphics, they basically didn't seem to put very much effort into playability, all the worlds are very similar, whole lots of neon like colors that end up bleeding together making for bad contrast after long hours of play.
    The enemies tend to have a small attack alert zone, so usually you have to be right on them to truly engage, and after running too far away they just retreat back with full health to their programmed starting position, making the game feel very robotic and unnatural.
    Even with Fallout 4 having a bad story arc, not appeasing to a peaceful solution in the end, the game made up for it with playability, mechanics, a third person game view for screenshots, a large variety of buildings a TRUE sandbox experience with a completely non linear feel.....they could use the same engine remake a new Fallout with a well written story arc along with a new landscape map, and it would beat Outer Worlds and Metro Exodus combined.
    Example given, Fallout 4 enemies are capable of long range combat, also they are able to chase you for a much farther distance.
    All in all I would say this game might interest a kid who hasn't played more than two games, but the game feels highly forgettable, the most memorable thing about the game is the amount of saturation throughout. Ill probably eventually get around to finishing it, but only after about 8 hours im bored entirely, leaving a thirst to boot up Fallout 4 and enjoy what feels like a real combat experience, where I can actually take a break to build and do other activities.
    Ill end with the worst part of the game, you literally have to get in your ship to change locations on the same planet, they didn't meld the worlds together into a large sandbox map for each planet, you have to travel between worlds in such an inconvenient fashion.
    You dont even have a visual landing sequence, you're in orbit, you go to leave the ship and then you are all of a sudden landed once the screen loads, having to choose companions each time you leave your space craft is very burdening after a while, that choice should have been provided in the player menu.
    So for me this game is average, it feels like a bad mashup of several games and in such a way it leaves you wanting to play those games to satisfy the void left by how short they actually fell with what they tried to accomplish.
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  75. Nov 2, 2019
    10
    Took me right back to the golden years of RPG's. This game knew exactly what it wanted to do and did it with flying colors.

    I honestly didn't realize how much of a gaming slump I was in until I started Outer Worlds up and realized I was just immersing myself and enjoying it so much, more than any other game I've played in literally years. Does it have some flaws, maybe, whatever, who
    Took me right back to the golden years of RPG's. This game knew exactly what it wanted to do and did it with flying colors.

    I honestly didn't realize how much of a gaming slump I was in until I started Outer Worlds up and realized I was just immersing myself and enjoying it so much, more than any other game I've played in literally years.

    Does it have some flaws, maybe, whatever, who cares? Nitpicks or not, it is at its core a simply and thoroughly fun and enjoyable game that greatly succeeds at what it sets out to do. I'm halfway into my first playthrough but already I can easily tell I'll be playing it and replaying it for a good long time.
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  76. Nov 2, 2019
    0
    It's an SJW game. It's not fun, not polished. The leftist script is the cream of the crap. Nothing more to say. Pure garbage.
  77. Nov 2, 2019
    10
    El mejor RPG que ha aparecido en los últimos años. Lo que debería haber sido la saga Fallout.
  78. Nov 2, 2019
    4
    To summarize this game in one sentence: Feminists in space doing fetch quests whose execution sometimes doesn't make sense coupled with an art direction that recycles previous games.
  79. Nov 2, 2019
    6
    This is a game that seems to want to be a combination of Borderlands, Fallout, and old-school Obsidian RPG. It's fine. It's not amazing. There's nothing particularly bad about the game, but there's also almost nothing particularly great. The overall story is decent, though not terribly good. The characters are cliche and interesting, when they're not outright annoying. The one bright spotThis is a game that seems to want to be a combination of Borderlands, Fallout, and old-school Obsidian RPG. It's fine. It's not amazing. There's nothing particularly bad about the game, but there's also almost nothing particularly great. The overall story is decent, though not terribly good. The characters are cliche and interesting, when they're not outright annoying. The one bright spot is the brilliant voice acting, which should come as no surprise with the likes of Ashly Burch on the roster. The decisions made during the game don't feel all that impactful, aside from epilogue at the end of the game.

    The aesthetic of the game overall seems a bit lost and confused. It looks like it wants to be Borderlands, but it lacks any real direction or cohesion, and struggles to really find its own identity anywhere. The character models are simultaneously good and awful. Good, in the customization options and attention to detail, but awful in how stiff their animations often appear, and even worse in color options. Everything is dark, and limited to a very narrow range of appearances.

    For game mechanics, the gunplay feels good. Everything else is bland and uninteresting. Want to hack or pick something? Just walk up and hit a button. The perks are uninteresting and very poorly balanced; some are obviously and massively superior to others, but most seem so insignificant they hardly seem worth the time even assigning points. Consumables are nearly meaningless across the board, at least on normal difficulty. I never needed to buy ammo (I ended up accumulating almost 7,000 heavy rounds, despite consistently using an assault rifle for nearly half the game), never needed to dismantle guns for repair parts, and never needed any kind of buffs. I just kept tossing all my health consumables in a box on the ship, (including basic healing adrenos) just to reduce my carry weight. The equipment upgrade system is uninspired where it is not outright annoying.

    The weapon selection is beyond terrible. People complained about lack of selection in FO4, but that game had vastly more useful weapons than this one does. Science weapons, which could have helped here, are vastly underpowered by the end of the game compared to anything else, and by the end the only guns that are really worth using are the top tier assault rifle, light machine gun, and shotgun. Everything else is vastly inferior in damage. And to make things even worse, of the limited selection that exists, many are just version 2 of a previous lower-level weapon.

    Perhaps the biggest reality check for me was about halfway through the game when I realized I really didn't care about any of the characters and wanted it to just be over.

    Overall, this is a fine game, but IMO not at all worth $60. If it had a retail price of $30, it would feel a lot more compelling. Even then, I would've wanted to buy it at a pretty steep discount myself. Thankfully, I hadn't yet used my $1 xbox pass on my PC, so I used that to play through this game in a few days. That was sufficient for me, as I have no compulsion to replay the game. I'd rather just go back and play through FO4 again.
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  80. Nov 2, 2019
    6
    Good RPG, not so well shooter, and story which...imo is not interesting very much.
  81. Nov 2, 2019
    3
    1. Рвотная система диалогов, которых нужно было сократить раза в три еще до релиза:
    Убиваешь 5 мобов, после чего стоишь и читаешь субтитры по 5 минут, а затем подходишь к другому нпс и снова тысячи тонн воды из текста на тебя выливаются, которые хочется побыстрее скипнуть, но тут тебя разработчик заставляет читать варианты ответов, что приводит к тому, что даже что бы скипнуть скучный
    1. Рвотная система диалогов, которых нужно было сократить раза в три еще до релиза:
    Убиваешь 5 мобов, после чего стоишь и читаешь субтитры по 5 минут, а затем подходишь к другому нпс и снова тысячи тонн воды из текста на тебя выливаются, которые хочется побыстрее скипнуть, но тут тебя разработчик заставляет читать варианты ответов, что приводит к тому, что даже что бы скипнуть скучный диалог, тебе нужно затратить около минуты, а то и двух.
    2. Про дополнительный контент в виде записок в терминале и говорить не следует, после душных часов проведенных в разговорах с нпс, уже ничего не хочется изучать
    3. Модификации тут можно вообще убрать и ничего не изменится. То что ты можешь поставить какой-то там глушитель, или изменить тип оружия с плазменного на электричесское - это смехота, а не модификатор.
    4. Лечение и бафы: Система неудобная и лучше бы как в фаллауте была. Да и сами бафы ни о чемные, они почти никак не влияют на игру, еще и длятся считанные секунды.
    5. Унылая система прокачки, годных всего около 15 способностей, все остальное мусор.
    6. В игре наблюдается тотальная пропаганда толарестии и прочих лгбт и феменистических заветов. 90% персонажей - сильные, короткостриженные тян, с разноцветными волосами, которым не нужны /semen/баки, а если и нужны, то исключительно в виде охранников в скафандрах. Вообщем классика, за что минус еще пара баллов.

    Я прошел эту игру, при этом перебив почти все мирные локации, потому что в игре больше нечего делать. Любую планету можно зачистить не оставив никого на ней в живых, менее чем за один час.
    Не знаю почему люди ставят этой игре 10/10, вот уж действительно загадка.
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  82. Nov 2, 2019
    7
    I was having more fun playing Mount and Blade: Viking Conquest than I did playing this game. That said, it's not bad at all. I decided from the very start to play by murdering everyone I see, and it was completely doable. The story even accommodates such psychopathic behavior. In fact, the game is incredibly easy if you just kill everyone you see. I have too much money to spend and tooI was having more fun playing Mount and Blade: Viking Conquest than I did playing this game. That said, it's not bad at all. I decided from the very start to play by murdering everyone I see, and it was completely doable. The story even accommodates such psychopathic behavior. In fact, the game is incredibly easy if you just kill everyone you see. I have too much money to spend and too much ammo to use, along with top of the line guns by my 5th hour in. It's all just a bit inconsequential. It's too easy to run around murdering a whole city, even off the very start of the game. Expand
  83. Nov 1, 2019
    7
    This review contains spoilers, click expand to view. Wasted Potential

    Ok first of all what the **** to put it simply this game is like the Game of Thrones TV series, 99% of it is ****ing amazing, the best **** ever, nothing can compete with it, then you get to the ending and it's utter crap, and completely ruins the entire thing.

    All of my work is for nothing, everything I did was for nothing. The game lead me to believe that I was going to be the one witnessing the revival process and helping restore everything, heck the game had 4 planets on my map that was supposedly unexplored, yea no, they're not even an option.

    I play games like these so that my choices actually have an impact on the world around me, in this game, everything, every decision i made essentially was pointless. In games like Fallout, or Skyrim, I actually get to witness what the world around me changes into after I finally finish it, and I like that, it gives what I do a meaning. In this game you just get everything explained to you through a slide show, and best of all you are stuck, forever, you can't even explore the world once you're done, any places you forgot to visit or quests you didn't do, or even just wander around the world as a maxed out character, you're just stuck in a room with a quest to free Phineas, an endless loop. These are the guys that created Fallout New Vegas, so how is that this game design and decision is so unbelievably stupid.

    The ending didn't even feel like an ending, it was cool as **** with everyone I helped storming the station with me, but it felt as if it was just getting started, as I mentioned I still felt as if I had 4 planets to explore, that there was still more. And lets talk about that Boss Fight against the giant Robot? Really that was the final boss? Almost as original as the Helicopter boss fight from The Division. I thought the big bad guy was Chairman Rockwell, even when I saw him at the end, I didn't kill him, I left him alive because I expected there to be a big boss battle with him, I thought I was only halfway done with the game, and then it just ends?! The ending of this game is rushed, that is obvious, and it is so disappointing, considering you're the developers of one of the best Fallout games, it is sad to see this amazing game ruined by stupid game design.

    In conclusion, everything up until the end slideshow is a masterpiece, some of the best stuff I have ever played in a while, but the "ending" felt like it was only half done, the game was only 50% complete, that I had so much more to do, but no, my experience is ruined, everything done seemingly pointless if I don't get to witness it. Hopefully there is a PC mod in the near future that lets me explore the game post-ending with my maxed out character, and one that actually makes my objective complete. Why couldn't this game have pulled a Breath of the Wild and let you continue on after you're done, with the quest complete and let you keep any EXP and loot you acquired from the final boss area, and just act as if you're not done, but still able to play.

    Disappointing and rushed, hopefully the sequel fixes these issues and brings Obsidian to the top spot once more. Would be a 10/10 if it wasn't for the ending, 7/10.
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  84. Nov 1, 2019
    10
    Even if you're not a RPG fan, but more of a shooter fan, go get this. With the witty dialogue, great story, and AMAZING character building, this game is like interacting-with-a-new-favorite-television-series-you-can't-stop-watching-and-thank-the-heavens-that-it's-released-on-Netflix-so-you-can-binge-watch-it.

    Here is why: I was nervous about pre ordering this game (not that it really
    Even if you're not a RPG fan, but more of a shooter fan, go get this. With the witty dialogue, great story, and AMAZING character building, this game is like interacting-with-a-new-favorite-television-series-you-can't-stop-watching-and-thank-the-heavens-that-it's-released-on-Netflix-so-you-can-binge-watch-it.

    Here is why:

    I was nervous about pre ordering this game (not that it really matters since there is literally no harm no foul for cancelling a pre order and it's only $5)... but my trepidation was from the fact that (surprisingly) not many people I knew had heard of this game in the year leading up to it, but also, I had very high expectations due to the promises of the "throwback rpg" that was supposedly bundled in a "Firefly" type universe. I mean... c'mon! What more could you ask for?

    By "throwback rpg," I'm referring to the good ol' days where your decisions ACTUALLY meant something. Your freedom was real and not artificial and not just some marketing promise used to get you to buy the game. I'm talking "old school, dialogue heavy, relationship building, watch your vicarious character's traits/personalities flesh out and evolve right before your eyes based off of your decisions and actions" kind of game.... did that make sense?

    So with my high expectations, I couldn't help but feel that I was setting myself up for disappointment... like so many other games that came out in recent years (*cough* Days Gone *cough*). SO MANY GAMES get our hopes up with OVER promising and UNDER-delivering.

    Folks, this game delivers on all fronts. True RPG. True to it's promises of decision making/impacting dialogue... OH AND the combat. One thing I didn't hold my breath on (because of past shooting mechanics of the Fallout game) was the... shooting... mechanics. I was doubly prepared for poor shooting because I just came off of Borderlands 3, where the shooting is phenomenal! LOW AND BEHOLD....THE SHOOTING MECHANICS ARE SHOCKINGLY GREAT! Perfect? No. But they hold their own, which just adds to the already superb premise of the game play. It looks like Death Stranding is set up to be a snooze fest and a disappointment (based off of early reviews... even the good reviews state it's boring and extremely frustrating). All I gotta say is thank you "The Outer Worlds" for being the first game in a long time.... maybe ever for keeping ALL OF YOUR PROMISES... AND THEN SOME!!
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  85. Nov 1, 2019
    0
    The game is way to short. Most of the planets shown on the map are never visited and on top of that the game is EGS exclusive. Avoid.
  86. Nov 1, 2019
    9
    I've never written a review on here, but felt this one needed some defending.

    Outer Worlds isn't reinventing the wheel by any means here, but what it does do is highlight a lot of classic RPG aspects without wasting your time in the process. The dialogue options are very well branched, and often times well hidden. Obsidian are almost the godfathers of this sort of dialogue gameplay,
    I've never written a review on here, but felt this one needed some defending.

    Outer Worlds isn't reinventing the wheel by any means here, but what it does do is highlight a lot of classic RPG aspects without wasting your time in the process. The dialogue options are very well branched, and often times well hidden. Obsidian are almost the godfathers of this sort of dialogue gameplay, and it shows.

    Other than that, I was really surprised how good the gunplay felt after getting used to it, and the VATS-styled ability does a good job in keeping it smooth and familiar. The environments are also very colorful, and not straining on the eyes, which I feel sometimes studios never quite get dialed in correctly.

    All things considered, the Outer Worlds is a rock-solid RPG that doesn't try to do anything it shouldn't. Everyone knew they were getting a full game with no micro-transactions, and getting what they were paying for. In my opinion, that alone is adds another aspect that should be commended.
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  87. Nov 1, 2019
    10
    Шикарная игра, с шикарным геймплеем, открытым миром и его наполнением.
  88. Nov 1, 2019
    2
    It's quite bland and uninteresting. The levels are empty and feels more like decorations rather then living world (Unreal engine RPGs are nowhere near the modern standard for open world) the story seems to be super linear, most quests are fetch and the worldbuilding is so black and white it becomes absurd (heroic free loving colonists vs greedy and stupid corporations - no nuances, noIt's quite bland and uninteresting. The levels are empty and feels more like decorations rather then living world (Unreal engine RPGs are nowhere near the modern standard for open world) the story seems to be super linear, most quests are fetch and the worldbuilding is so black and white it becomes absurd (heroic free loving colonists vs greedy and stupid corporations - no nuances, no moral dilemmas, just this). Also, the dialogues are sooo boring and uninspiring, I want to skip them and go to exploring and fighting which is marginally fun. Altogether, this is a **** game. Expand
  89. Nov 1, 2019
    10
    This review contains spoilers, click expand to view. Very cool game. I’ll cross over necessarily. Passed in 3 days, while there were many side missions. In the end there was a good ending. I advise you to pass every fan of RPG. Expand
  90. Nov 1, 2019
    4
    The Outer Worlds is a mediocre game. What number I give it varies generally with my mood - I think it lies somewhere in the 4-6 range.

    I have no doubt that some of my qualms with the game are ultimately because of stylistic choices - I do not care for the "Wild West" art style. That aside, however, there are many things to criticize the game for; However, let's start with the upsides.
    The Outer Worlds is a mediocre game. What number I give it varies generally with my mood - I think it lies somewhere in the 4-6 range.

    I have no doubt that some of my qualms with the game are ultimately because of stylistic choices - I do not care for the "Wild West" art style. That aside, however, there are many things to criticize the game for; However, let's start with the upsides.

    Pros:
    *The game is relatively pretty. I have a special amount of love for the xenoflora and xenofauna of the worldscape, which feel very real and genuine. I especially love the collectible posters.
    *On top of that, it sticks to certain conventions that make the "Fallout-likes" good. Skills, perks, stats, etc - this isn't unique and if anything is something to be expected, but considering Fallout 4 forgot about these things, I'll give The Outer Worlds a plus for remembering them.
    *Acceptable gunplay - I'm really scraping the barrel to find excuses for this game, but the gunplay feels... okay. It could be worse.
    *Companion integration - Your companions react to things around you. That's a step up, right?

    Now for the cons:
    *Goofy tone - Many people went into this expecting the writing and the world to feel like New Vegas. While you could say that New Vegas' world is a little absurd, the people living in that world acted like people. The juxtaposition of their struggles and their hardships and their ambitions and their desires against the cartoonishly bleak world of the Mojave is a strength for NV. There's none of that in The Outer Worlds. In short everybody...
    *Is a complete goober: There is not a single character in this game that doesn't feel like a cartoonish caricature of a conventional character archtype. They do not act like people. They prattle off corporate slogans and act frankly quite ridiculously. I know that we're supposed to think "Wow, this is a true corporate dystopia", but that message doesn't come across. I do not empathize with the people in this world, because they all act like dorks. They do not have any motivations, there is no character to these characters - They are set pieces designed to get a giggle out of people who think PG-13 AnCap memes are funny. From knockoff Rick Sanchez to brown-nosing corporate stooges, everybody in this game is so far up the ass of the writing team's sense of humor that they come out stinking of soy lattes.
    *Unoriginal story - You come into this knowing what's going to happen. The corporation is evil. You need to stop them. Fight the power! And that's it - there's nothing else to it. Choices are minimalist and one-sided. This is the case from the first quest onwards.
    *Unoriginal gameplay - This plays like a Fallout-like without any innovation on the formula, and minus the open world. But that's fine - Fallout-likes are fun. What isn't fun are fetch quests, and it feels like every quest in this game - is.
    *Ridiculous character designs - No, the future does not mean that women suddenly start looking like 15 year old boys. Why does everyone have dyed hair? Those gold contact lenses look ridiculous, take them out. It seems like everyone in this game looks like a tomboy with neon-colored hair, and they act like it too.

    All in all... If you're desperate for Fallout 5, you should play this game! Obsidian sure learned a lot from Bethesda, though it feels even less serious than Fallout 4 does. If you want to experience Fallout New Vegas (The best entry in the series), then kick rocks. There's nothing for you here, friend. Maybe wait for a total conversion mod for 4 or NV. It'll probably be better than this.

    Edit: Also the game is ridiculously easy. Another con.
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  91. Nov 1, 2019
    0
    As an avid RPG fan, who has been playing them since text-based adventures, I can honestly say that this is one of the shallowest RPG's I have ever had the disdain of playing. If this was a Bethesda game, at this point, I wouldn't be surprised. However, it's not, and I had bigger expectations from Obsidian. An absolute disappointment.

    Pros: - Skill checks are back - Pretty decent
    As an avid RPG fan, who has been playing them since text-based adventures, I can honestly say that this is one of the shallowest RPG's I have ever had the disdain of playing. If this was a Bethesda game, at this point, I wouldn't be surprised. However, it's not, and I had bigger expectations from Obsidian. An absolute disappointment.

    Pros:
    - Skill checks are back
    - Pretty decent combat mechanics

    Cons:
    - Outdated, neon graphics make the came look cartoonish and boring.
    - Loved the insane weapon variety from New Vegas? Well, it's gone now! Have fun using the same 4 boring weapons over and over again. Oh look, I've found a hammer for the millionth time, but this one does lightning damage!!!
    - Approximately FIVE types of enemies, which simply come in different sizes and pretty much all fight the exact same way. Combat becomes a boring slog after you've killed your 500th cookie cutter bandit or giant lizard.
    - Loot is all the same and there's entirely too much of it. The lack of variety makes looking in loot boxes completely pointless when you realize you don't even need any of it. Expect to have an entire inventory full of completely useless consumables and tens of thousands of rounds of ammo that you'll never need.
    - Story is typical "corporation bad! communism good!" propaganda. I'm sure the developers won't mind good ole' capitalism when they start gashing players for overpriced, mediocre DLC, like they already did for their overpriced, mediocre game.
    - Clear left wing agenda. All of the powerful people are dikey women with short hair, and all of the dudes are bumbling morons. First companion is also a lesbian. That's fine in and of itself, but it's clearly being shoved in your face, which makes it obnoxious. Yes you are given "choice", but it pretty much amounts to: take down the evil corporations = "good" ending, join them = "bad" ending, so the morality of your choices is still determined by the politics of the writers. If you are a naive 15 year old, or masculine-feminist basement dweller, you will love it. If you are an adult, who understands that even poor people today live better than Roman emperors, and most modern technology exists because of capitalism, you'll be wanting to pluck your own eyeballs out halfway through the game.
    - Extremely boring perk and leveling system. Perks amount to small percentage increases in mundane stats. The only relevant skills are guns and dialogue. You can pretty much ignore the rest because you'll hardly need them.
    - Complete lack of exploration due to to small, linear hub levels with absolutely no unique content to discover.
    - Insanely short. Did all side quests I could find, "explored" the "worlds", and finished in 22 hours. And that's taking my time. That's a **** shooter, not an rpg. People claiming they got 40+ hours are straight up lying, unless they spent it walking around in circles pretending to "explore" the content that doesn't exist in the first place. There is not even close to 40 hours worth of content here.
    - Completely uninspired fetch quests form most of the game. Grab this item, bring it to so and so, clear out the bandits, download the data from the computer, etc, etc. Had no desire to do them, or even pay attention to why, other than to clear my log.

    The game is **** plain and simple. People giving this game a 10/10 and saying it is New Vegas 2 are either completely delusional or payed reviewers. If you love borderlands and the like, you'll probably get some value out of it, but if you are a hardcore rpg lover, seeking depth, immersion, and variety, save your money for Disco Elysium, a far better game in every aspect.
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  92. Nov 1, 2019
    0
    The dullest, least inspired game I've played in a long while.
    The visuals are ugly and nondescript, combat is trivially easy and very limited in options, character development is inconsequential apart from conversation checks, the writing is shallow, the world is static and boring, the plot banally simple yet nonsensical.
    I can't think of a single game from the past 5-6 years I'd
    The dullest, least inspired game I've played in a long while.
    The visuals are ugly and nondescript, combat is trivially easy and very limited in options, character development is inconsequential apart from conversation checks, the writing is shallow, the world is static and boring, the plot banally simple yet nonsensical.
    I can't think of a single game from the past 5-6 years I'd recommend less than The Outer Worlds.
    At least it's mercifully short, 16-17 hours are enough to explore all the content it has to offer. At full retail price, a game like this is a shameless rip-off.
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  93. Nov 1, 2019
    8
    this game is an absolute worthwhile title that you will miss if you don't play it.

    The Outer Worlds gives a solid shooter gameplay that you wouldn't get bored of, the story hooks you well and the gameplay mechanics fits the game well, I have only seen 2 bugs after three playthroughs (one was game-breaking but still you could approach the level in another way and the other was just a
    this game is an absolute worthwhile title that you will miss if you don't play it.

    The Outer Worlds gives a solid shooter gameplay that you wouldn't get bored of, the story hooks you well and the gameplay mechanics fits the game well, I have only seen 2 bugs after three playthroughs (one was game-breaking but still you could approach the level in another way and the other was just a ragdoll that nocliped), however, i think the developers weren't familiar with the engine or/ due to the limitations that the engine has they couldn't bring that sandboxy feeling that existed on Fallout: New Vegas and that was disappointing. another issue I can note is that the game is a mediocre ARPG and it looks more like a shooter game with RPG elements rather than being Action Roleplay. the damage of the weapons is unbalanced and after some progression, the armor becomes a non-important thing (like when u reach to daedric armor in Skyrim) and enemies die fast. if u still play on supernova the chance of survival gets pretty low but you still don't feel the grinding (grinding is an important aspect in RPG and ARPG games, no matter how strong your weapon be dealing headshots or body damage shouldn't kill the enemies so fast). the graphics are nice but im just sick of Unreal Engine's graphics, I can see that it gets repetitive in various videogames (still we can count this as UE flaw)

    Companions were great, they had great backstories, Game had a good kind of philosophical/scientific ideology and Politics and I think it's needed for people to interact with such stuff, game didn't have throwables and that was a bummer, no animal companion but I'm not going to notice that in my review. the game was really short, 20 hours for finishing all the quests and extra 10 hours for fully searching all the planets and reading the logs. Game Does Not look like a fallout game (due to graphics, the number of interactions and "freeness" you have) its just, not
    I don't like to defend Bethesda's engine (its pretty old, outdated and buggy) but its more sandbox than any other engine I have ever seen. if Obsidian had enough money I think making the game on Unity would have been a much wiser choice
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  94. Nov 1, 2019
    10
    This is another masterpiece from Obsidians. A great, well thought out setting and characters whose belief systems are shaped by their surroundings.
  95. Nov 1, 2019
    9
    Personally loved the writing of the game, reminded me of Fallout NV. Probably because of the same devs, but even the game is kinda short, it's gold. If you liked Fallout NV, you surely like this game too.
  96. Nov 1, 2019
    4
    Obsidian obviously tried to recapture their New Vegas success here by deviating not one iota from the tried and tested formula of games that studios like Bethesda have become known for, but they've missed the mark with this slightly below average outing marked by lackluster writing and uninspired gameplay.

    If you've played Fallout 4 you've experienced the gameplay of The Outer Worlds
    Obsidian obviously tried to recapture their New Vegas success here by deviating not one iota from the tried and tested formula of games that studios like Bethesda have become known for, but they've missed the mark with this slightly below average outing marked by lackluster writing and uninspired gameplay.

    If you've played Fallout 4 you've experienced the gameplay of The Outer Worlds with a different skin and better gunplay. The Outer Worlds does nothing innovative or interesting with its combat or overall gameplay loop, with the notable exception of having non-combat skills affect combat encounters in various ways. Persuasion/Intimidation skills, for example, might cause enemies to be feared. While it's worth noting that this mechanic and others like it exist, they're all passive effects that proc seemingly randomly, as expected for an RPG such as this, and offer the player no control over the timing of their effects. Had they integrated some player controlled abilities into the skill system that may have made it somewhat interesting. The perks system is equally unimaginative, with most of them being something as exciting as +Health, +Damage, +Carry Weight, etc.

    But lackluster gameplay and combat can often be forgiven in a game that offers a compelling narrative or interesting characters. Sadly, The Outer Worlds doesn’t earn that forgiveness. The beginning is promising – there’s an obvious push behind the player at the outset and the first long-term characters you meet (ADA, an AI that pilots your ship, and Parvati, a mechanic whose personality and locution seem to heavily borrow from Kaylee of the television show Firefly) are interesting and well scripted. It’s downhill from there, with those two offering the only compelling dialogue I encountered in my 15 or so hours playing. None of the other companions, six including Parvati, are particularly memorable, and the same can be said for virtually every NPC questgiver I encountered. Obsidian seems to have traded interesting characters for characters who exist solely to facilitate the game’s scathing satire against late stage space capitalism.

    This gameplay loop lacks some intangible. Bethesda games, for all their many faults, have always been appealing for the vast worlds and sheer quantity of dungeons to dive and explore. The Outer Worlds lacks both, and so doesn’t have the same draw based on the pillar of exploration. While there are around a half dozen planetoids to be explored in game, the planet design is not open world and, while they’re densely populated, you’ll find that they’re densely populated with the same things repeatedly – human outcasts/criminals, robots, and various beasts that either throw/spit stuff at you or charge you. Enemy variety is a definite weak point.

    Bugs have long been a feature of Obsidian’s games, but on that front I can report very little trouble here. I only encountered some animation state glitching and one menu screen soft lock on the item upgrade inventory screen.

    I wish I could say that my feelings were mixed, but after 15 hours I had to uninstall this despite setting out with every intent to finish it. I had no desire to play anymore, and when I haven’t finished a game that usually tells me all I need to know. You may enjoy this, but beware the reviews that are lauding this as another New Vegas. New Vegas, it is not.
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  97. Nov 1, 2019
    9
    Enjoyed the game a lot. Played the entire thing on PC (Game Pass version), only one time i got booted to the desktop and i alt tab a lot.
    Story and characters are great, lot of funny jokes, plot twists and it feels your decisions really make an impact. It felt for me most similar to KOTOR 1 and 2 for some reason and ofc Fallout New Vegas.
    One thing that could be better is combat
    Enjoyed the game a lot. Played the entire thing on PC (Game Pass version), only one time i got booted to the desktop and i alt tab a lot.
    Story and characters are great, lot of funny jokes, plot twists and it feels your decisions really make an impact. It felt for me most similar to KOTOR 1 and 2 for some reason and ofc Fallout New Vegas.
    One thing that could be better is combat mechanics and weapons quantity / customization, but its fine for the game's budget.
    Despite what some are saying its not Epic exclusive, since i played it on Microsoft Game Pass.
    All in all I higly recommend the game :)
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  98. Nov 1, 2019
    10
    This game isn't perfect but after so much lie and scam from tripleA publishers decent game looks like diamond.....

    TOW = Fallout experience + Mass Effect experience + some humor
    worth its price
  99. Nov 1, 2019
    8
    Мне The Outer Worlds очень понравилась. Obsidian сделали одну из лучших игр в этом году. Конечно, у неё есть недостатки такие как: Малое разнообразие врагов, боёвку можно было сделать и лучше и конечно самое печальное, учитывая что эту игру сделала студия которая создала Fallout new vegas, это отсутствие моддинга. Но эти минусы с лихвой окупает: Сеттинг, музыка, геймплей - давно я не виделМне The Outer Worlds очень понравилась. Obsidian сделали одну из лучших игр в этом году. Конечно, у неё есть недостатки такие как: Малое разнообразие врагов, боёвку можно было сделать и лучше и конечно самое печальное, учитывая что эту игру сделала студия которая создала Fallout new vegas, это отсутствие моддинга. Но эти минусы с лихвой окупает: Сеттинг, музыка, геймплей - давно я не видел игор где от твои навыки влияют на столь многие аспекты игры. И конечно же диалоги. В конечном итоге мне игра зашла, и я до сейх пор прохожу её с упоением спустя много времени. Expand
  100. SOh
    Nov 1, 2019
    10
    A return to a classic RPG feel where the events of the game are at your fingertips. Interesting characters with nice dialogue, and a world that feels alive.
Metascore
82

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. Nov 16, 2020
    70
    The problem with this isn't that it is a bad game (far from it), but the fact that it failed to reach its true potential… or maybe the expectations were simply too high, because there's nothing here that anyone can point to and say that it is terrible. Sadly, there's almost nothing that's great either, apart from the role-playing element and the quality of writing. The gunplay? Ok. The exploration? Decent. The plot? Fine. The dominant feeling here is of a game that is good enough so that you won't hate it, but also not as good for it to be the flawless classic that it could definitely be - but again, that's probably those darn high expectations speaking, because flaws or no flaws, The Outer Worlds shouldn't be missing from any RPG collection.
  2. Dec 9, 2019
    85
    An excellent effort from Obsidian, and though The Outer Worlds doesn’t surpass its predecessors by offering a world worth visiting over and over, the adventure it presents is more than worth the time spent.
  3. Game World Navigator Magazine
    Dec 6, 2019
    84
    Usually, a planet has just one or two settlements and a bit of wildlands to explore. But that’s for the best – instead of exploring miles of filler content, Outer Worlds keeps you moving from planet to planet, from one tense situation to another. [Issue#241, p.34]