User Score
7.3

Mixed or average reviews- based on 2213 Ratings

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  1. Mar 20, 2020
    9
    so what i can say about this game - let me think - i definitely like it =D. as i saw a many people write something like 'meeeh its ok not great' or "rpg game must be better". maybe it because i not played for a long time rpg type game, with all this variations of dialog answer when u can beat the mission without killing anyone or get compromise between two aggressive fractions. yeah theso what i can say about this game - let me think - i definitely like it =D. as i saw a many people write something like 'meeeh its ok not great' or "rpg game must be better". maybe it because i not played for a long time rpg type game, with all this variations of dialog answer when u can beat the mission without killing anyone or get compromise between two aggressive fractions. yeah the biggest fun of this game i got by dialogs cuz it powerful "weapon" if u lvl up it more than 90 =D (yeah at the end i got something like 120 points in all language skills XD). but not only dialogue is pros of this game. leveling system, upgrading your weapons and armor (yeah is rpg what you expecting for?=D). partner system is important part of game too. maybe it because i never played fallout series but i think guys from obsidian done great game that can bring you a lot of fun =3 Expand
  2. Mar 9, 2020
    2
    The FPS game mechanics are terrible. Bullet sponge enemies, poor animation, enemies deaf to gunshots happening within earshot, creatures that give up an attack if you step outside their zone. Resources (even on hard setting) are so abundant as to make collection devoid of challenge. Poor explosion and gun effects, illogical NPC behaviour. Fallout clone done by marketing commitee.
  3. Mar 8, 2020
    4
    Well this game sucks... The story is uninteresting, the combat is bad and boring. the companions are not interesting except Parvati. Theres a lot of dialogue but is not good i ended up skipping it all the time and the performance on pc is horrible. i guess that the people who liked this game and overlooked the million of flaws it has are die hard fallout fans.
  4. Mar 2, 2020
    10
    игра просто ШЕДЕВР!!!
    противников маловато, но факт того, что игра потрясающая это не отменяет...
  5. Feb 26, 2020
    4
    For an RPG the dialog and choices are just blend, it lacks meaning and dept. For a shooter the graphics are bad, and the gameplay is clunky.
  6. Feb 25, 2020
    10
    Plot good, nice companions at least for me, Parvati is one of the first voices in games i heard that doesn't sound artificially. The time slowing V.A.T.S. is better than the one made in Bethesda games.
    Just make a sequel.
  7. Feb 22, 2020
    0
    * AA Game charging AAA prices
    * A number of key bindings are hard coded and you CANNOT rebind them, no matter what, not even through .ini files or using programs like AutoHotKey to try to trick the game. This makes the game unplayable for a number of people.
    * Locked down to the Epic Fail Store. (which is why I didn't buy it and played it at a buddy's house instead) Too many failures in
    * AA Game charging AAA prices
    * A number of key bindings are hard coded and you CANNOT rebind them, no matter what, not even through .ini files or using programs like AutoHotKey to try to trick the game. This makes the game unplayable for a number of people.
    * Locked down to the Epic Fail Store. (which is why I didn't buy it and played it at a buddy's house instead)
    Too many failures in this game to recommend it. Wish there had been some positives to report.
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  8. Feb 22, 2020
    9
    This review contains spoilers, click expand to view. The game is great! +
    1)It has got nice story.
    2)Not bad and good graphic.
    3)Interesting and nice characters.
    4) Wonderful Tree of improvements(You can be whoever you want).
    5) Interesting side quests.
    -
    The game is short..But you can restart game and change all story!
    Expand
  9. Feb 20, 2020
    0
    The whole "corporations bad" narrative feels so exaggerated and forced, it seems comical rather than dramatical and sad. Compare that to Fallout NV, where you had interesting sides with elaborate views and ideology, both NCR and Legion had their strengths and weaknesses and you could see their point of view (people were actually arguing on forums which side had better chances to rebuildThe whole "corporations bad" narrative feels so exaggerated and forced, it seems comical rather than dramatical and sad. Compare that to Fallout NV, where you had interesting sides with elaborate views and ideology, both NCR and Legion had their strengths and weaknesses and you could see their point of view (people were actually arguing on forums which side had better chances to rebuild stable society!), it was so believable and realistic, like the real world would function. In this game that aspect is just so shallow and oversimplified. It could be ok for fantasy setting maybe. Expand
  10. Feb 18, 2020
    10
    This is a truly extraordinary game. While it's true that it's smaller than comparable Bethesda games (Fallout NV, or Skyrim, for example), every aspect of this game is, in my opinion, done better. Companion interactions, while smaller, are deeper and more meaningful. The story, while shorter, is more emotive. Every single thing you do has consequences, and those consequences don't feelThis is a truly extraordinary game. While it's true that it's smaller than comparable Bethesda games (Fallout NV, or Skyrim, for example), every aspect of this game is, in my opinion, done better. Companion interactions, while smaller, are deeper and more meaningful. The story, while shorter, is more emotive. Every single thing you do has consequences, and those consequences don't feel like they're at the mercy of an unrealistic numerical system, like in many comparable games. The ending (no spoilers) reflects many, MANY choices you made during the game, and every single consequence makes sense. The advancement system is more pleasant to work with, while still being exciting. The gunplay is more fun. The weapon mods, while less extensive (remember: smaller game), are easier to understand, require no grinding/scavenging, and make the weapons not just more effective, but more fun to use. The NPCs are deep. Character customization is a lot of fun. The characters in the game don't all look like they have disfiguring birth defects (looking at you, Elder Scrolls). The dialogue is realistic. The graphics are astounding. (I repeatedly found myself just staring at stuff.) There are numerous hilarious "Easter eggs" that are fun when you find them, but are not required to enjoy the game. (Examples: there is one document where they mention "turoencabulator"--look that up on YouTube; there is another place where you can discuss the merits of a "suggestion box" with a quest giver, to hilarious effect.) The flaws system is fun, if somewhat hazardous.

    You really should buy this game or play it as part of a subscription service. Currently, XBox Game Pass (beta) lets you get this game and a gaggle of others for 3 months, for just $1...

    Of course, like any game, it isn't 100% perfect (just mostly so). You can seriously mess up your character if you take the wrong flaws. Don't take flaws that reduce your temperament, or you'll no longer be able to regenerate health without using items. Still, unlike with many comparable games, I didn't run into anything where I said to myself, "This is broken". I don't doubt that someone will be able to come up with things they don't like about this game, and that's OK; but I honestly can't find any noteworthy flaws with it.

    This game is a masterpiece. If you like the FPSRPG genre, you owe it to yourself to play it.
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  11. Feb 17, 2020
    9
    Overall theme is a bit on the nose. But it's also a very unique game apart from the fallout components, which originally Obsidian created. If you like Orwell, you'll like this game.
  12. Feb 12, 2020
    5
    Скучно, вторично, безвкусно. Изо всех сил пытался получить положительные эмоции, но не смог, хоть и поначалу были какие-то надежды. Это не уровень Obsidian, это проходной продукт с целью заработать денег под брендом Obsidian. Больше говорить не о чем.Скучно, вторично, безвкусно. Изо всех сил пытался получить положительные эмоции, но не смог, хоть и поначалу были какие-то надежды. Это не уровень Obsidian, это проходной продукт с целью заработать денег под брендом Obsidian. Больше говорить не о чем.
  13. Feb 8, 2020
    4
    poor optimization, it lags on decent pc in city locations. anyway its boring, shooting is awful even nv felt way more better. characters are uninteresting and every fking girl looks same ugly. lost my money btw
  14. Feb 6, 2020
    7
    The first 10 hours are a blast. The rest is basically the same as the first 10. Goal: Complete the game as quick as possible and you will have a blast!
  15. Feb 5, 2020
    2
    The game doesn't allow you to create a normal-looking female character, they all look like men, and I cannot play the story on console because the game is very poorly optimized for consoles and doesn't include a 60fps mode giving me headaches, for a game with 2010 graphic fidelity.
  16. Feb 4, 2020
    8
    I loved playing this game. I loved it so much that I didn't care how repetitive it got. I really hope there will be a sequel that builds on this foundation.
  17. Feb 4, 2020
    10
    My new favourite RPG. Hope this becomes a franchise. Fun characters and worlds. Wish the game was longer but im satisfied with what I got.
  18. Feb 4, 2020
    4
    Interesting concept, unfortunately drag down by lackluster combat, shallow character progression and completely uninteresting loot and characters.
  19. Feb 2, 2020
    9
    This is a great game. Feels like what I imagine a FireFly game would be like
  20. Feb 1, 2020
    1
    UNMODDABLE OFF-CENTER CROSSHAIR

    Everyone else has done a good job of talking about how flat and stale the game mechanics, stories and worlds are. Personally, the game's off-center crosshair makes the game nauseatingly unplayable. I played for less than 10 hours before giving up. There is no option to center the crosshair. There are no mods to center the crosshair. There has not been
    UNMODDABLE OFF-CENTER CROSSHAIR

    Everyone else has done a good job of talking about how flat and stale the game mechanics, stories and worlds are.

    Personally, the game's off-center crosshair makes the game nauseatingly unplayable. I played for less than 10 hours before giving up. There is no option to center the crosshair. There are no mods to center the crosshair. There has not been a peep from the devs about patching the crosshair. It is simply off-center and if you play a lot of FPS games, it's *never* going to feel right. It felt like I was fighting my own hand and brain performing simple actions. I have never before in my life felt nauseous playing a video game; The Outer Worlds really accomplished the impossible by shooting itself in the foot with some hardcoded nonsense that nobody asked for.
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  21. Feb 1, 2020
    8
    Its a really good call back to the good old days of Fallout. Even though this is an entirely new IP, it will remind you of the Masterpiece New Vegas. Plot, Characters and Story are done well, so is the gameplay, There is nothing quite exceptional or massive about it, but the game sure brings a smile to your face whenever you boot it up, give it a try :)
  22. Jan 29, 2020
    7
    I did enjoy this game a lot, it was like a mix from Mass Effect 2 & Fallout 3. Awesome dialogues, perfect satire in news and in computer records, and this was the first game on my memory that told us about right of the workers (that's not a small thing in my eyes). This was a bright side. As for the dark side - companions didn't have enough dialogues, game often lagged (even though graphicI did enjoy this game a lot, it was like a mix from Mass Effect 2 & Fallout 3. Awesome dialogues, perfect satire in news and in computer records, and this was the first game on my memory that told us about right of the workers (that's not a small thing in my eyes). This was a bright side. As for the dark side - companions didn't have enough dialogues, game often lagged (even though graphic was not exceptional, not like in the Witcher 3 - which didn't lag btw), and the story at the end seemed a bit hasty. Also, there were no romances (which was odd, considering the setting). Expand
  23. Jan 28, 2020
    8
    Gud but not New Vegas levels good Would've loved romance options tbh ...

    Dhjdjdjf
  24. Jan 27, 2020
    7
    Really good experience with this one. Good story, great gameplay and nice looking. This game is something that people wanted from Fallout but we all know how that ended xD.
  25. Jan 27, 2020
    9
    Outer World is like fun mix betwen Mass effect done good and fallout done good
    -combat is rl simple and melee attacks are hard to connect
    -companions skills are okey, but only one for each character made open combat not so enjoyable -character models and npc ai dissapoint the most -female characters looks like trash all of them are so weird and just strange -every character have like
    Outer World is like fun mix betwen Mass effect done good and fallout done good
    -combat is rl simple and melee attacks are hard to connect
    -companions skills are okey, but only one for each character made open combat not so enjoyable
    -character models and npc ai dissapoint the most
    -female characters looks like trash all of them are so weird and just strange
    -every character have like 1 body model with same height and build its just off
    -character creator is OKEY if you blink a little and ignore the fact that this is FPP game and you cant even seee your own face in dialogs with npcs :D
    -NPCes barely move, some of them are patroling few of them might even visit hause and sleep for a while or just stand there and wait
    -Dialogs are good, my character can alvays find fitting response for himself
    -Choices in quests are real, 1st map dont give you mush sense of complexity in player choices, but they gets better later and can completly change your experience
    -finaly NPCes are mortal
    -Defficulty is a joke, 1st 3 affect only how mush you wanna limit combat to use only most effective tactics/weapons (2x stunning companions and long range rifle)
    Supernova offer this hardcore mode features from new vegas, but its all in, you cant just select Enemy dmg/enemy HP/survival elements/mortal companions, take it or swallow "normal" where fun builds are useable
    -Grafix are outstanding, besides character models thats looks like sh*t, game areas are great
    they looks absolutly stunning, every planet looks diferently and have own theme
    -game is utilizing same enemies many times, i know we have it everywhere else, but fuk it i ll point that out everytime its happening as my sign of the protest
    -Combat is avoidable/optional you can avoid many conflicts with dialogs or just being sneaky
    it will cost you fair dose of experience, but PACIFISM is reward by itself
    -You can respec your character quite easily in case if you are struggling to find fitting build to your playstyle - thats ok
    -Flaws system is fine, during your adventures your character can gain negative traits that will create some sort of weakness in exchange for perk point, this is not fair deal for the most times, but it is a another choice to build unique character
    -Game lack some sort of crafting system or something to utilize most of the loot, items just jump into your inventory and i bet you dont even need to pick up anything just rush thru the game
    -Economy is quite solid in The Outer Worlds, selling your junk dosnt get you to the fortune like in most RPGes, but it can help to effort basic needs ammo/healing/drugs
    -Dead characters stays dead and every character you meet can be killed
    -Your companions and npces have few dialog options to dont say same things over and over
    -Character build affect dialogs a lot, sadly for the quests not rl, maybe to unlock most hidden options during specific story path
    -Character progression is good, you can feel like every level matters and push your limits, game encourage you to invest points mostly in out of combat skills if you wanna interact with the world, but aiming for combat skills is rewarding
    -Perk system for main character and companions sux, some perks looks mandatory for any run, but the rest are like whatever, for companions its kind of worse they gain too few perk points to specialize them in anything fun and never gets 2nd ability which makes them repeat same move to the rest of your adventures
    -solo play as lone wolf have pretty mush only downsides, game clearly says "strength in numbers"
    companions works in the dialogs, have interactions with random npces, works in combat and are invisible to enemies if they cant see you lone wolf perk cant overcome all perks and sh*ts companions adds to the table
    -Armor design is bad, all armours looks weird or okey for best and you cant change colors or customize them anyway, just throw bonus upgrades to weapons and armour and play
    >Unreal engine 4:
    --game is optimized rl well wasnt like that for launch exacly, but current state of the game is amazing and enjoyable, game works smothly and have a lot of charm, its easy to alt+tab or get screenshots/quicksaves/stream/anything
    -Being UE4 game made The Outer Worlds unmodable - no fun allowed
    you wanna have all characters remodeled? NOPE, no fanmade models, no fanmade DLCes
    >Being EGS exclusive
    -i cant blame Obsidian for taking this deal, taking off 20% of the costs and getting extra founds alvays helps, just 60$ for Epic game is not something for my stomach and i would strongly advise to think about buying it on epic twice
    I played it with Microsoft gamepass, for 1$ and as mush as i dont like such gamepass model, for pearls like Outer Worlds it was worth it, i ll totaly hunt in on Steam or GOG if it will be possible, preferably cheaper than EGS price
    >
    Game deserve all the praises and most of the critics pointing out cons and pros are right
    my review is subjective, but to justify all my playtime 9/10.
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  26. Jan 26, 2020
    9
    A space RPG, without the elements which don't contribute to the story directly, like unnecessarily detailed crafting, homebuilding, excessively branched skill trees etc. I don't like to struggle with these stuff, so The Outer Worlds has been a purely story ridden adventure for me.

    Graphics, UI, level design, combat etc. all satisfied me well. Especially liked the art style of the game.
    A space RPG, without the elements which don't contribute to the story directly, like unnecessarily detailed crafting, homebuilding, excessively branched skill trees etc. I don't like to struggle with these stuff, so The Outer Worlds has been a purely story ridden adventure for me.

    Graphics, UI, level design, combat etc. all satisfied me well. Especially liked the art style of the game.

    The only not positive comment I can leave is the palpable weirdness in nearly every dialogue and personalities of characters. Whole character of Parvati, the somewhat-cringy allegedly-cool dialogues of Nyoka, the idea behind creating the personality of Vicar Max, the far from being original crazy professor Phineas, important faces of ALL factions, the cuteness in cute characters, the edginess in edgy characters. After seeing all these I feel like I kinda know what kind of people the developers behind these parts are. Feels like all the conversations in this game are written by a guy who learned the world and social interaction through movies, games and TV, internalized tolerance not by genuinly believing, but because it is the norm in this circle now. This feeling hit me nearly in every conversation in the game, and near the end, this started to bother me very much.

    Even though I found the dialogues kinda cringy, and the story not genuine and not original, I liked them too.
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  27. Jan 26, 2020
    5
    Nista posebno cak na trenutke izuzetno dosadno. Kraj je uzas Bozji bukvalno oruzjan nisu orginalna ni najmanje itd. uglv nikad vise
  28. Jan 26, 2020
    8
    Хорошая игра в духе нью вегаса, но более мелкая, камерная, с меньшим количеством контента, это как если бы первый фоллаут вышел после второго. Растягивал время прохождения как мог, в итоге всё равно через неделю пошли титры. По ощущениям это 7, но накину ещё балл за потенциал франшизы.

    Рассчитываю на более могучую вторую часть серии, в противном случае обсидианы рискуют превратиться в
    Хорошая игра в духе нью вегаса, но более мелкая, камерная, с меньшим количеством контента, это как если бы первый фоллаут вышел после второго. Растягивал время прохождения как мог, в итоге всё равно через неделю пошли титры. По ощущениям это 7, но накину ещё балл за потенциал франшизы.

    Рассчитываю на более могучую вторую часть серии, в противном случае обсидианы рискуют превратиться в пираний, выпускающих одну и ту же игру каждый раз.

    8 из 10.
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  29. Jan 21, 2020
    8
    Comparisons to Fallout: New Vegas are warranted. I found the difficulty low in the beginning and rather challenging at the end. The controls were generally easy to learn and consistent with other games in this genre (for PC). It's VERY demanding on your video card; my Gigabyte GeForce GTX 980 seemed stressed for the first few seconds of each new vista, and the fans ran a lot. The story wasComparisons to Fallout: New Vegas are warranted. I found the difficulty low in the beginning and rather challenging at the end. The controls were generally easy to learn and consistent with other games in this genre (for PC). It's VERY demanding on your video card; my Gigabyte GeForce GTX 980 seemed stressed for the first few seconds of each new vista, and the fans ran a lot. The story was reasonably interesting with a nice variety of NPCs to interact with. Voice-acting and art were of good quality.

    Occasionally the keyboard controls were non-obvious, so I had to get a cheat sheet from the web. The retro-themed furnishings and tech seemed out of place, given FTL drives. The launcher is not ready for prime time: on my WinX system with reasonably capable hardware, the launcher was unable to reliably update the cloud saves it insisted on. I wound up with some annoying delays while it tried and tried, and some very kludgy starts near the end. Playtime was relatively short for the price, though it depends on how thoroughly you explore and work the side-quests. Getting into my library at Epic was often impossible due to problems on the website.

    Most of this game's problems may be fixed as 2020 ripens, though it surprised me that they weren't already. It's entertaining but not best-in-show.
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  30. Jan 21, 2020
    8
    The Outer Worlds' stellar writing takes the spotlight as the game's narrative and the emphasis on choices shine brightly amidst other aspects that are slightly more than mediocre at best.
  31. Jan 19, 2020
    4
    Not worth the hype. Obsidian did a good job for a RPG the rest of the game is just blahh.
  32. Jan 19, 2020
    1
    Garbage soundtrack, garbage story execution, garbage gameplay.

    Even the eye candy is garbage on character models and indoor designs. The story itself in general idea is fine but thanks to the execution of it it is full of unlikable, unrelateable and worst of all illogically designed characters, Will not draw out this one so here is the very first expression this game made on me, *
    Garbage soundtrack, garbage story execution, garbage gameplay.

    Even the eye candy is garbage on character models and indoor designs. The story itself in general idea is fine but thanks to the execution of it it is full of unlikable, unrelateable and worst of all illogically designed characters,

    Will not draw out this one so here is the very first expression this game made on me,

    * Walk into cantina on edgewater, discover that the workers are overworked and all of them are brainless bots by design.
    * Clean out cantina by killing everyone. While looting corpses a bunch of new workers spawn inside walking on dead bodies as if it is normal.
    * OK. The game just died for me but lets honor the story, go to tower for more clean up, everyone acts as if nothing happened altough I literally cleaned up the entrance just a sec ago.
    * Bite my tongue get through all the bs. Now I arrived on space station. Killed the first guy right in fron of me with a grenade launcher and people literally staring at the incident does not give a f.k but then I go take a bottle nearby, armies are summoned.

    U N I N S T A L L E D

    Cant play as a mop em up (bad combat, joke melee), cant play as an rpg (see reasons above), cant play as fps (constant uninspired, badly executed story showing down throat).
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  33. Jan 18, 2020
    7
    TL;DR - A refreshing game in a while considering I'm not really someone who enjoys playing Open World Heavy RPG games. The Witcher 3 was the last RPG game I completed and even though the writing and mission flow never really reached that level of depth; there are some really good beats sprinkled throughout.
    Strong start, a meandering mid and a slight let down for an ending The Outer
    TL;DR - A refreshing game in a while considering I'm not really someone who enjoys playing Open World Heavy RPG games. The Witcher 3 was the last RPG game I completed and even though the writing and mission flow never really reached that level of depth; there are some really good beats sprinkled throughout.
    Strong start, a meandering mid and a slight let down for an ending The Outer Worlds manages to be a competent game that is a good experience but would be an excellent one if you can get it during a sale. The endless replay-ablility of the game including all the difficulty levels and multiple ways to go about the missions almost makes it worth full price.

    The Good
    Art Style was really interesting, beautiful sky-boxes littered through out do a good job making you feel you are in the far flung parts of the Universe. My favorite part of the game's writing was the Companion Story Lines, I finished the game with just 4 Companions but every story-line succeeded in making me feel for them as a part of my crew.
    Gun-play/Mechanics was decently varied with light RPG elements, this kept me going through with relative ease and enjoyment at Normal difficulty with only a few deaths in early stages and one or two near the end; altogether a very breezy and fun play-through. One of the least-glitchy games I have played in a while and I really appreciated it, aside from a few small ones the game was smooth. Mission Flow could have used a little more attention and polish but still do a good job of interlinking the Main Plot with smaller side jobs effectively negating that feeling of stopping the flow of the story to do a side mission.

    The Bad
    Sadly a lot of small things here and there start building up, the perk system, two limit companion on missions, the weird skill point system managing to be confusing as well as overly simple at the same time, enemy variety, melee game mechanics; all these things and then some could have used quite a bit of polish and finesse .
    Even though the Main Story line on paper seems like you are changing the fate of your Star System playing through does not really feel like it, it lacks a sense of enormity and weight of your gameplay decisions.
    A meandering middle section of the story where the pacing seems to slow down but then all of a sudden you realize that you are actually near the end. The final few missions were a little bit of a let down. I was so sure that there was some major twist coming in the story since the story really stays a little bland and simple throughout, this could also be because of The Witcher 3 and the intricacies and excellence of the Story/Mission flow has probably ruined other games for me.

    A good competent game nonetheless despite all of it's middle of the road choices.
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  34. Jan 10, 2020
    9
    Absolutely proof that reliance on the Bethesda formula should be abandoned. Whilst the heavy focus on side quests and the companions can make the mid-game quite grindy - and one particular villain in the game turns out to be a McGuffin you never actually encounter - it was a worthwhile, graphically beautiful experience with good gun play (the guns feel and sound great).

    I pray for - and
    Absolutely proof that reliance on the Bethesda formula should be abandoned. Whilst the heavy focus on side quests and the companions can make the mid-game quite grindy - and one particular villain in the game turns out to be a McGuffin you never actually encounter - it was a worthwhile, graphically beautiful experience with good gun play (the guns feel and sound great).

    I pray for - and can't wait - for DLC.
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  35. Jan 8, 2020
    8
    Uma das melhores surpresas do ano!

    Se você gosta do gênero, Outer Worlds foi feito pra você. Percebe-se que os Devs fizeram um jogo com carinho e dedicação, um jogo cujo eles gostariam de jogar, e aqui há um trabalho exemplar - principalmente levando em conta o orçamento e preço final do jogo. Após 10h de gameplay, cheguei ao seu fim e estou MUITO ansioso pela continuação. Esse jogo
    Uma das melhores surpresas do ano!

    Se você gosta do gênero, Outer Worlds foi feito pra você. Percebe-se que os Devs fizeram um jogo com carinho e dedicação, um jogo cujo eles gostariam de jogar, e aqui há um trabalho exemplar - principalmente levando em conta o orçamento e preço final do jogo.

    Após 10h de gameplay, cheguei ao seu fim e estou MUITO ansioso pela continuação. Esse jogo só não é GOTY pelo orçamento limitado. Os gráficos são bonitos, a otimização funciona bem - as vezes, a gameplay é atrativa e o universo, apesar de bem detalhado, não é tão vivo assim. Se esse jogo fosse desenvolvido por 9 anos, assim como RDR2, seria simplesmente imbatível.
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  36. Jan 6, 2020
    5
    Очень быстро приедается из за "рельс" по которым приходится бегать между заданиями.
  37. Jan 4, 2020
    7
    Men, i was enjoyed with this game 'cause this game remember skyrim that my favorite game. But the history is nothing awesome. Score 7 because your freedom who you have
  38. Jan 1, 2020
    3
    among the most tediously boring games i've ever played. very little action. gameplay is all tedious dialogue choices with an uninteresting story, little action, a lot of item management, lots of travel, collecting minuscule amounts of ammo and zillions of worthless items to sell. missions/quests are generally something like travel back and forth slowly with long transitions just toamong the most tediously boring games i've ever played. very little action. gameplay is all tedious dialogue choices with an uninteresting story, little action, a lot of item management, lots of travel, collecting minuscule amounts of ammo and zillions of worthless items to sell. missions/quests are generally something like travel back and forth slowly with long transitions just to collect an item or make a single interaction with a character that's hard to find sometimes even going back and forth several times. it's just horrible and boring. Expand
  39. Dec 31, 2019
    6
    The Platonic Ideal of mediocrity. I would genuinely love to meet the mushy scrambled egg-brained video game journalists hailing this phoned-in cookie cutter experience as a "masterpiece"
  40. Dec 31, 2019
    8
    This game is great. Currently at 17 hours of playtime and it keeps on going. Good gameplay, really nice storytelling, awesome dialogue. Yes the characters could be better and there could be a bit more depth to the world and gameplay, but other then that its pretty solid.
  41. WAD
    Dec 30, 2019
    3
    Неплохая РПГ, но сюжет весь пропитан феминизмом, что испортило все впечатление от игры.
  42. Dec 30, 2019
    10
    Давно не получал такого удовольствия от игры, на несколько дней выпал из реальности) Отдушина для тех кто соскучился по настоящим полевым играм. Правда игре не хватает некоторого лоска и есть мелкие шероховатости. Но лично от меня заслуженная 10.Давно не получал такого удовольствия от игры, на несколько дней выпал из реальности) Отдушина для тех кто соскучился по настоящим полевым играм. Правда игре не хватает некоторого лоска и есть мелкие шероховатости. Но лично от меня заслуженная 10.
  43. Dec 29, 2019
    4
    Like Borderlands and Fallout 3 had a retarded baby.
    Cons: Clunky interface, stilted dialogue, sophomoric plot, ugly pastel-tinted graphics, paper-thin "worlds".
    Pros: I didn't pay for it (bundled with hardware).
  44. Dec 26, 2019
    5
    Much hype about nothing. I would concur with people who think the game is average.

    The presentation is good but after the first few hours of play, you realise it is a shallow, redundent and poorly written game that was much over hyped. The game made me feel like playing a Snes JRPG. You have a party, maps to explore and dialog but it's mostly just going from place to place,
    Much hype about nothing. I would concur with people who think the game is average.

    The presentation is good but after the first few hours of play, you realise it is a shallow, redundent and poorly written game that was much over hyped.

    The game made me feel like playing a Snes JRPG. You have a party, maps to explore and dialog but it's mostly just going from place to place, following the nav beacon and killing off the same ennemies over and over.

    There are some cool quests and characters and the world is nice but it's nothing new and not very exciting.

    The levels are quite flat. The challenge is thin as ice and I found a lot of the features were very superficial.

    I almost finished it but gave up at about 75%.
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  45. Dec 26, 2019
    6
    I love all the Fallouts (well, I haven't played 76) and was hoping for some coherent story, evolved game mechanics, meaningful interactions with consequences and emotional involvement. I was disappointed. I value humor in a game, but this game does not take itself seriously to the point that there is no immersion (at least for me). Everything is pretty simplistic - humor, mechanics,I love all the Fallouts (well, I haven't played 76) and was hoping for some coherent story, evolved game mechanics, meaningful interactions with consequences and emotional involvement. I was disappointed. I value humor in a game, but this game does not take itself seriously to the point that there is no immersion (at least for me). Everything is pretty simplistic - humor, mechanics, interactions, equipment managing, quest and side quests. I barely got myself to finish it. It is a very very average game. Expand
  46. Dec 24, 2019
    9
    Didn’t have much hope for this game,but it suprised me.i am a big FNV fan and this game is a worthy successor
  47. Dec 23, 2019
    6
    There is plenty of fun to be had in The Outer Worlds, but the game has some seriously annoying flaws that really keep it from being a great game. Below I have outlined just the parts of the game that I think could have brought this game into an 8-10 category if they had been executed better.

    I'll start with the worst part. The atrocious dialog. The writers seemed singularly focused on
    There is plenty of fun to be had in The Outer Worlds, but the game has some seriously annoying flaws that really keep it from being a great game. Below I have outlined just the parts of the game that I think could have brought this game into an 8-10 category if they had been executed better.

    I'll start with the worst part. The atrocious dialog. The writers seemed singularly focused on one thing, get the 'f' word in there as much as possible. The uses of the word become so laughable and it doesn't nothing but distract from every character in the game. The character voices also seem flat, as if there are just two or three voice actors trying to sound like different people. There's hardly any variety in the voices or expressions of the characters. Dialog trails can go on forever if you want them to with really no purpose. I guess if you really want to play the game much longer than necessary you can follow the dialog rabbit trails that usually end up with the same outcome. The dialog alone brings this game down so much more than anything else.

    Next up is combat. Nothing about the combat is memorable. It's always the same kind of thing. Run backward and keep shooting until the enemy dies. Sure there are some sniper rifles in the game and some of the weapons are actually kind of interesting. But the combat itself just doesn't have any flare. Where are the grenades? Where are the weapons that could really change how the game plays by setting up traps or at least planning a little combat strategy. The only combat strategy here is do I attack and run backward and shoot, or take another route where I don't have to attack. It gets the job done, but don't expect combat strategy.

    Performance could be better. I won't go into detail, but there is a lot of texture pop in that should not be there considering my system specs. I run the game in ultra and most of the time the game is running at +60 fps (outdoors much faster indoors), but there are time the fps dips into the 40s. That doesn't bother me so much, but it seems like when I try to compensate, like turning shadows down to high instead of ultra, I get weird results. There also seems to be this glitch with some of the screen effects (the one that makes things look hot) where I get this weird bright shiny lights and black dots. I'm still trying to figure out what is causing it. I have made it go away by adjusting my resolution down and then back up. But also by turning shadows from high back to ultra. I don't really know what the problem is. I haven't seen it yet running the game fully in ultra settings.

    The most interesting part of the game is that your choices really do seem to have some weight. They make a difference in how the game story goes and turns out. And you can off any character in the game, essentially that most just leads to closed story threads. But the game does have a lot of freedom of choice.
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  48. Dec 23, 2019
    8
    It's a wonderful RPG in an era where RPGs are becoming increasingly rare. I loved every moment I spent exploring, conversing, hacking, and looting in this game. It's very immersive and the characters (with the exception of some of your companions) are very well written. There are no romance options in this game for those of us who have been spoiled by RPGs from BioWare in its prime. TheIt's a wonderful RPG in an era where RPGs are becoming increasingly rare. I loved every moment I spent exploring, conversing, hacking, and looting in this game. It's very immersive and the characters (with the exception of some of your companions) are very well written. There are no romance options in this game for those of us who have been spoiled by RPGs from BioWare in its prime. The weapon and armor customization options are limited but it's effective enough. Obsidian can refine it through post-launch content if they're willing.

    It's not perfect by any means but it is truly a game that every RPG fan should play at least once. Especially if you're a fan of Fallout New Vegas and Mass Effect. In fact, Mass Effect Andromeda, a bloated AAA RPG, wishes it could have done what this game did with an AA budget.

    I cannot wait to see what Obsidian does with the sequel.
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  49. Dec 21, 2019
    7
    It's far from perfect, but overall an enjoyable experience. It doesn't reach the level of the best Fallout games like New Vegas and Fallout 3, but it's great to see Obsidian have an IP and an engine they can use to produce more Outer Worlds games.
  50. Dec 20, 2019
    8
    Overall positive.

    Pros.: - cool world; - nice main story; - characters; - consequences of actions; - fluidity. Cons.: - super easy; - skill system and perks (I couldn't choose anything after 20th level, because most seemed useless); - perk and skill reset the machine (FFFFFFFFFFUUUUUUUUU); - combats are simple if you accomplished Monarch; - the game seems too quick; - the
    Overall positive.

    Pros.:
    - cool world;
    - nice main story;
    - characters;
    - consequences of actions;
    - fluidity.

    Cons.:
    - super easy;
    - skill system and perks (I couldn't choose anything after 20th level, because most seemed useless);
    - perk and skill reset the machine (FFFFFFFFFFUUUUUUUUU);
    - combats are simple if you accomplished Monarch;
    - the game seems too quick;
    - the last battle was a joke. I ran it, talked out and used hacking skills. 0 difficulty.

    The game leaves some dissatisfactory aftertaste.
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  51. Dec 18, 2019
    6
    Cons : No replayability, linear gameplay, poor roleplaying gameplay, your choices mean literally nothing. Pro: Combat was fun, characters are fleshed out and are fun.
  52. Dec 17, 2019
    10
    Really enjoyed this game. Good control, run smooth, good talk/fight rate. Good skill system.
  53. Dec 17, 2019
    5
    Absolutely mediocre game. It seems that Obsidian did not evolve since release of NV, but rather degraded.The RP system was completely failed, there were never any options unavailable in the dialogue, all the safes and locks were opened. The perks are divided into boring and useless. Companions are made of cardboard (only vikar is at least somewhat interesting).Ada seemed interesting,butAbsolutely mediocre game. It seems that Obsidian did not evolve since release of NV, but rather degraded.The RP system was completely failed, there were never any options unavailable in the dialogue, all the safes and locks were opened. The perks are divided into boring and useless. Companions are made of cardboard (only vikar is at least somewhat interesting).Ada seemed interesting,but no.Quests are mostly boring and monotonous. Something interesting appeared at 25 hours of the game.Craft are terrible. Thank you for the need to raise level of weapons with money, otherwise you have nowhere to put them. And yes, the in-game economy does not exist. By the time I had the option to pay 10,000 I already had 20,000.
    I did not have high expectations after PoE2, but damn it is the level of Alpha Protocol.
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  54. Dec 16, 2019
    10
    One of the best games to come out in 2019 I would dare to say!
    The story really grabs onto your play and you can get engrossed by soo many side quests that you don't even see the time moving past because theres so much to do and such delightful dialog to read through and change the course of an entire colony scraping to survive in such a divided world filled with expectations from you, the
    One of the best games to come out in 2019 I would dare to say!
    The story really grabs onto your play and you can get engrossed by soo many side quests that you don't even see the time moving past because theres so much to do and such delightful dialog to read through and change the course of an entire colony scraping to survive in such a divided world filled with expectations from you, the player.
    The best part is you can play it at your own pace and in any manner that you like! The graphics and colour combinations are absolutely stunning despite some erroneous reviews claiming otherwise.
    All in all, of you liked New Vegas and if you are an RPG /Shooter /Sci-Fi fan looking for freedom of expression in gameplay, this is your game.
    Best outflux of my money this season so far!
    Go grab a copy and enjoy expressing yourself at your own pace!
    Can't wait for the DLC!
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  55. Dec 14, 2019
    7
    Graphics are good, weapon and armor variety is good, sounds and musics are okay. The story begins boring, I haven't played all of the side quests because of it. Companion quests were good though, I think everyone should play them. Main story begins slow, but I liked the ending. End boss was challenging and took quite a time for me on the hardest difficulty. Ending scenes were not perfectGraphics are good, weapon and armor variety is good, sounds and musics are okay. The story begins boring, I haven't played all of the side quests because of it. Companion quests were good though, I think everyone should play them. Main story begins slow, but I liked the ending. End boss was challenging and took quite a time for me on the hardest difficulty. Ending scenes were not perfect but it was better than a plain wall of text I guess.

    The world that Obsidian build in this game in the end was quite appealing and I would like to play a sequel. Just don't make it store exclusive again please.
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  56. Dec 14, 2019
    4
    Clunky combat, empty world, shallow Fallout clone. I dont feel connected to any of the NPCs. No italian voiceovers, damn even Fallout 3 had italian voiceovers.
  57. Dec 8, 2019
    0
    It's like fallout 76 but worse. Instead of uninstalling I decided it would be better if I just burned my computer and bought a new one.
  58. Dec 8, 2019
    9
    Great game with well though out dialog and choices that matter. The only thing I did not like was the limited jumping and collision detection while jumping.
  59. Dec 8, 2019
    9
    I haven't finished the game yet but I feel like I am playing an upgraded fallout: new vegas with new features especially in the menus. I do like the design of the menus. One concern I have is that the game seems to be a little dumbed down from Fallout NV and this is something that is happening across the industry. They seem to make these games for the dumbest people. The quest markersI haven't finished the game yet but I feel like I am playing an upgraded fallout: new vegas with new features especially in the menus. I do like the design of the menus. One concern I have is that the game seems to be a little dumbed down from Fallout NV and this is something that is happening across the industry. They seem to make these games for the dumbest people. The quest markers don't have to take you to the exact spot you need to go. Also I don't think the missions are branching enough but there is more choice than Fallout 4 for example. The choices don't matter like they do in New Vegas. Expand
  60. Dec 8, 2019
    10
    Pros
    story : great and funny
    game play : excellent ( companions, story choices, skills and variety of builds you can have )
    Cons
    short 50 hour of game play
  61. Dec 7, 2019
    7
    Nothing really new. Personally, I wish this style of game had better graphics, so it left a bit of a mediocre feel. However, I played it through, so I give it a rating of 7.
  62. Dec 6, 2019
    2
    Overhyped af. Overrated af. Epic store exclusive as the cherry on top. How much trash can something be?
  63. Dec 6, 2019
    8
    I was very hyped during the release for the game but was quickly put-off due to the many bad, or average reviews, so I didn't buy it. A month later I decided that I was going to give it a honest shot and I was not disappointed, at all.

    To start; yes the weapons and enemies are quite boring and indiffirent. This is clearly the biggest flaw to the game. The weapons are really not unique,
    I was very hyped during the release for the game but was quickly put-off due to the many bad, or average reviews, so I didn't buy it. A month later I decided that I was going to give it a honest shot and I was not disappointed, at all.

    To start; yes the weapons and enemies are quite boring and indiffirent. This is clearly the biggest flaw to the game. The weapons are really not unique, there are a couple of "science weapons" but they were very unviable and could barely be used. Most of the time I just went with a plasma rifle as it was extremely op to humans, which brings me to the next point.

    There is an extreme difference between humans and robots when it comes to fighting. I never had any problem what so ever when it came to fighting human opponents, but as soon as a couple of robots were involved the fight suddenly became quite hard. This might be an intentional design, but at the moment the difference is frankly too much.

    The game does of course not disappoint when it comes to RPG and storytelling. The story was compelling and I felt empathy for the characters as most of them were quite likeable. The story had several tough choices which I had a tough time deciding at the time, there was sadly too little consequences to the choices I made. The RPG was good, I played as a "scientific" character which specced into science and medicine. These skills were often used in dialog, but neither these or persuasion could be used to affect the ending like you can in New Vegas.

    The game was also sadly too short for the price in my opinion, but I eagerly await the dlcs and updates.

    Summary: the game is fun and I absolutely recommend getting it while it's on sale. The RPG and story is the main elements while the combat is sadly lacking. And as fun as it was, it is not close to the level of New Vegas.
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  64. Dec 6, 2019
    3
    Any fan of the Fallout Series knows that Fallout: New Vegas was one of the franchise highlights, and Obsidian, the Developer of the Outer Worlds, was the developer of F:NV. I was eagerly anticipating the Outer Worlds hoping it might be a spiritual successor to F:NV. Sadly whilst the Outer Worlds has many similarities to that game, in reality it doesn't come close to matching it.

    The
    Any fan of the Fallout Series knows that Fallout: New Vegas was one of the franchise highlights, and Obsidian, the Developer of the Outer Worlds, was the developer of F:NV. I was eagerly anticipating the Outer Worlds hoping it might be a spiritual successor to F:NV. Sadly whilst the Outer Worlds has many similarities to that game, in reality it doesn't come close to matching it.

    The game is unforgivably short. I am quite a slow player, I love to properly explore games with open worlds, but even so I completed The Outer Worlds in less than 40 hours. It's shorter than a Fallout:NV DLC! I reached what I thought was a cutscene which was about to trigger the second act of the game, only for the end credits to roll.

    Gameplay feels dumbed down and derivative, aimed at the casual gamer. Even on the hardest difficulty setting there is nothing challenging here. The level up system is irksome and shallow. Annoyingly there's a hard cap at Level 30, which you hit all too quickly.

    The story itself is unremarkable and hard to get invested in given the short duration of the game. You have 6 companions who all have a brief quest but again this content is weak and not at all memorable.

    A real shame because the gameworld is nicely imagined and there are the beginnings of a good game here.
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  65. Dec 6, 2019
    5
    I expected a lot from this game, because everyone praises it so much. But I was very disappointed. I did not like almost everything in this game: graphics, fights, characters, characters, atmosphere, etc. I think this game would be great if it was released 10 years ago ... but not in 2019. For me, the score for this game is zero. But I’ll put 5, because many people liked it (maybe I didn’tI expected a lot from this game, because everyone praises it so much. But I was very disappointed. I did not like almost everything in this game: graphics, fights, characters, characters, atmosphere, etc. I think this game would be great if it was released 10 years ago ... but not in 2019. For me, the score for this game is zero. But I’ll put 5, because many people liked it (maybe I didn’t understand something). Expand
  66. Dec 5, 2019
    8
    It's a mini fallout game. It's good, but probably not worth AAA full price. I'm giving the game a 7 out of 10.

    PROS: Good humor. Good world-building. Good sound design. Okay music. Good side quest stories. Shooting feels good. CONS: Short considering the genre. Main plot has an EXTREMELY rushed and nonsensical 3rd act. Companion quests are not very good. Awkward and goofy companion
    It's a mini fallout game. It's good, but probably not worth AAA full price. I'm giving the game a 7 out of 10.

    PROS: Good humor. Good world-building. Good sound design. Okay music. Good side quest stories. Shooting feels good.

    CONS: Short considering the genre. Main plot has an EXTREMELY rushed and nonsensical 3rd act. Companion quests are not very good. Awkward and goofy companion combat ability animations. Shallow shooting. Maps are small, but they're packed with interesting things. That said, too few maps to explore.

    The devs put together a good game, but for whatever reason they rushed out the ending. It really hurt the satisfaction of completing the game. However, the journey to the end is fun. Shooting is fun enough. Looting and exploration is fun. Humor everywhere done well. The game could've used a few more months in development. Epic games fiasco aside, good effort from the devs.
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  67. Dec 5, 2019
    0
    Frankly weak and tedious game. I really did not like it, although there were high expectations.
  68. Dec 4, 2019
    6
    It's basically a lesser/incomplete version of Borderlands and Fallout: New Vegas.

    I felt like this game was rushed to release as the game gets repetitive and the depth gets shallower in the later game.
    There's nothing special in the game as there are no unique features like interesting skills, weapon effects, graphics.
    Dialogues and voice acting are fairly good but the plot is very dull.
  69. Dec 4, 2019
    6
    Quests feel like there is always 1 more thing to do, world feels empty and not interesting and way too much talking to npcs to my liking. Not a bad game, but also not something that pulls you in. I will probably not finish it.
  70. Dec 4, 2019
    8
    It's definitely a good game (I'd say 7.5 out of 10, so I'll give it an 8), but I'm already starting to lose interest in it after about 10-11 hours. I think some of the people screaming for 'Game of the Year' might be comparing it a bit too hard to previous Fallout games as opposed to other better story driven RPG's. Sure, compared to the more recent Fallout games, it's amazing, butIt's definitely a good game (I'd say 7.5 out of 10, so I'll give it an 8), but I'm already starting to lose interest in it after about 10-11 hours. I think some of the people screaming for 'Game of the Year' might be comparing it a bit too hard to previous Fallout games as opposed to other better story driven RPG's. Sure, compared to the more recent Fallout games, it's amazing, but compared to some of the other non-Fallout RPG's, Outer Worlds kinda feels like after I get used to the pretty environments all I'm doing is bouncing from one NPC to the other doing either fetch or kill quests with nothing in the story really hooking me and driving me to find out what's next. Sure, I'm only 10-11 hours in, but I would have hoped that by then there would be something that really catches my interest and makes me want to dig deeper, at this point I've started just skipping NPC's because I don't want to get sucked into dialogue trees if they're just going to send me on uninteresting side-quests.

    The graphics are pretty good, with very nice environments, but while the faces and animations are a huge step up from the likes of Fallout, they still look a bit weird. There is a lot of gear and weapons that drop (lots of them just look like recolors though), and that can be a bad thing, as half the time I feel like I'm doing inventory management, and while I can upgrade existing weapons it almost doesn't feel worth it for how fast the game throws stuff at you. I personally prefer having a good piece of gear or weapon that I can keep for a long time over a having to figure out if the new thing that dropped is better every 10 or so minutes.

    Combat is pretty mediocre. The dialogue is well done, and I do like at times where I feel like I am making somewhat difficult decisions, but again, I am starting to just feel bored with the process of hopping from NPC to NPC to get more quests that are basically just either fetch or kill, the dialogue (which can't be skipped if you're reading ahead of the actual voice acting) isn't enough to make me really want to talk to the NPC's. I think at this point I may just try and bust through the main story as fast as I can before I completely lose my will to play the game.
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  71. Dec 4, 2019
    9
    I just witnessed another Fallout franchise in the making...but now it's set in space. Obsidian's The Outer Worlds has given me a taste into a universe full of exciting adventures and colorful characters. I'm looking forward for more.
  72. Dec 3, 2019
    4
    This is a really enjoyable game, it’s a short (15-20 hours for 90% completion of all side quests and main quest line for me), but has definite replay value. The combat is sound but not amazing, and the gameplay loop does get a bit too repetitive toward the end, but it’s the writing that really shines here. The companions available are fully fleshed out and I cared about their stories andThis is a really enjoyable game, it’s a short (15-20 hours for 90% completion of all side quests and main quest line for me), but has definite replay value. The combat is sound but not amazing, and the gameplay loop does get a bit too repetitive toward the end, but it’s the writing that really shines here. The companions available are fully fleshed out and I cared about their stories and quests, and the lore/world building is well developed and intriguing. The choices you have to make as a player feel meaningful and have impact on the world as you progress. There are things for Obsidian to improve on in future releases, The Outer Worlds is by no means a perfect game, but it’s a great start to what I hope will be a rise to new heights for the developer. Expand
  73. Dec 3, 2019
    4
    To be honest this is a painfully average game. I would give it a 6/10, the 4 is just to offset the absurd 10/10's that are just people using it as an excuse to trash Bethesda with a sub Bethesda game. It's not even as good as Fallout 4 which isn't a high bar. People are saying there are no bugs as well, this is simply untrue. In fact, here is a rundown of some of the ones i encounteredTo be honest this is a painfully average game. I would give it a 6/10, the 4 is just to offset the absurd 10/10's that are just people using it as an excuse to trash Bethesda with a sub Bethesda game. It's not even as good as Fallout 4 which isn't a high bar. People are saying there are no bugs as well, this is simply untrue. In fact, here is a rundown of some of the ones i encountered

    Parvarti's quest is bugged in multiple places, one of which causes immediate failure for no reason. There are bugs where enemies go flying into the air when you kill them. There's a bug where everything looses texture if you move around too fast. There's a looting bug where if you look at something wrong you can't see what you're picking up. There are two game breaking bugs in the last mission which causes the game to crash and makes it completely impossible to finish the game. There is a bug where you can get completely stuck with no escape on monarch which means you have to fast travel away which is frustrating on Supernova difficulty. There are complete frame rate drops when moving quickly into areas with npcs. There's a bug in Byzantium if you cross out of the restricted area in front of the hhc building where the guards shoot you for no reason. There's a bug where if you enter your ship and lose your crew carry weight bonus and become over encumbered you can carry infinite weight and move at full speed.

    Furthermore, the game is just too easy. I completed the game except the last mission on Supernova and after getting used to it and got past the first hour, I maybe died three or four times. You might as well have infinite ammo because the game just force feeds it down your throat too. After the first eight or so hours the game just loses its momentum as well and that has everything to do with your side characters. Its like they don't even know what's going on. In edgewater Parvarti actually has dialogue about what you're going through. After that only Ellie has anything to say about you're quests, the dialogue with companions is just so unbelievably lazy and it really takes you away from it. Anyway, there are good things, i just needed to elucidate on the bad aspects because this game is getting way too much undeserved praise.
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  74. Dec 3, 2019
    7
    The game is okay. It's main selling point would be it's writing. Characters are written pretty well and are full of personality. But after a while, your interactions with them become very limited. The combat is okay and is far from exceptional. Side quests are interesting, but are utterly pointless as they reward you with nothing but more currency, which you won't really need a lot of byThe game is okay. It's main selling point would be it's writing. Characters are written pretty well and are full of personality. But after a while, your interactions with them become very limited. The combat is okay and is far from exceptional. Side quests are interesting, but are utterly pointless as they reward you with nothing but more currency, which you won't really need a lot of by the time you finish the game. Plus, there aren't many things to spend it on, either then weapon mods, which you can completely ignore using or buying if you want. Being a game with open areas, I expected there to have been a larger variety of environments, but they were overall somewhat boring. There is not a lot of content in these environments. In other RPG games, such as Fallout and Skyrim, there are plenty of small details put into the world that makes the player want to explore. In this game, I personally didn't feel that there was any point in exploring. There is no endgame. This game is an adventure RPG, so there are quests to do, things to find, areas to explore. So not being able to leave the final area after completing the game, like in Undertale, is a highly questionable decision. This game does a lot right, but is overall somewhat underwhelming, especially since my expectations had been set to the standards of Bethesda's open-world RPGs, where I feel there is much more depth to the RPG elements and where exploration is rewarding. Where The Outer Worlds lack in when compared to these games, they shine in performance. NO BUGS. Every single open world RPG Bethesda title has always been well thought out worlds that were built by highly creative and imaginative individuals. These worlds have captured millions of hearts in such away that people fan over them despite the absolute horrendous performance of these games. Skyrim launched a broken mess, and yet is now considered to be one of the best games to have ever existed. But The Outer Worlds? All the bugs squished. Of course I have ever encountered a few minor issues, but nothing overwhelmingly game breaking. Overall the experience was enjoyable, but not the best RPG that I have played in my opinion. Many elements of the game are simply "eh", from the shooting, to the quests, to the worlds and are simply outshined by games that I have already played. I am unable to vouch for whether or not you will enjoy this game, but I feel like there are other games that you can buy for $60USD that are simply more enjoyable. The Outer Worlds is an average game, but it's writing is charming and interesting enough to land it a 7/10 Expand
  75. Dec 3, 2019
    7
    It's an okay average game, more similar to many top-down RPG games Obsidian has been doing rather than Fallout New Vegas itself, but rating it 5 is too unfair for it. It's a really enjoyable game regardless, but it has problems of it's own that prevents this game from being the amazing game we've been expecting for years.

    Outer Worlds has great art-style with interesting colors that
    It's an okay average game, more similar to many top-down RPG games Obsidian has been doing rather than Fallout New Vegas itself, but rating it 5 is too unfair for it. It's a really enjoyable game regardless, but it has problems of it's own that prevents this game from being the amazing game we've been expecting for years.

    Outer Worlds has great art-style with interesting colors that makes it real eye candy. Even though maps are small for the sake of not being empty, but they still feel empty regardless.

    It has funny dialogue lines and a good story, as expected from obsidian studios. However, conversation skills are way overpowered in this game as you can mostly always use either persuasion, intimidation or lie in any dialogue or during combat.

    Companions are below average, they're half hit and half miss. Without spoiling, favourite companion is the poster girl as she's one of the most unique characters Obsidian has ever created imo. There are 1-2 other companions which I kinda like (Ashley Burch? yes please) but the rest of them... They're simply boring and uninteresting. Which is a shame.

    In combat, companions are not useful outside of being meat shields for the player. They each have special abilities with cutscenes, but they're all the same which deals some damage with cooldown. Also they're impossible to keep alive, but unless you're playing on survival difficulty they get back up after each fight.

    Gameplay is the main problem with this game. Economy is broken and it's absolutely insane easy to get rich real quick. Enemies are very easy and stims (healing items) are everywhere so I recommend playing the game on at least Hard Mode. Melee is terrible and almost unplayable.

    Leveling up lets you increase your skills and unlock perks, which give you stat boosts. They aren't quirky and character defining like in the fallout series, and leveling up isn't really that exciting other than having more hp and damage and stuff.

    Apparently there's a crafting system in the game, but the game is designed so that you don't need to do so. Wherever you go, enemies with higher levels drop better items and loots which is similar to Borderlands in that regard. You could craft a really good weapon for your level, and 2 levels later a random average weapon that a bandit drops will be superior.

    Story is okay but very short. You can choose sides with various companies, and there's a reputation system but it's only for getting discounts on whoever you sided with. Lack of 3rd person view bothered me considering the depth of character creation but it's acceptable.

    Overall it's definitely an enjoyable game, don't let all the 5 ratings discourage you, and don't make up your mind without giving the game a shot as it deserves it. Final rating: 7/10
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  76. Dec 1, 2019
    9
    Outer Worlds is an open-world RPG that is fantastic and worth your money. The game is stunning and not too hard to run on your computer, the story I find is mediocre but the side quests are amazing and worth the time to go through on your first run. It's a true RPG allowing you to become who you want and not some Fallout 4 trash where everything is already there for you. The combat is dullOuter Worlds is an open-world RPG that is fantastic and worth your money. The game is stunning and not too hard to run on your computer, the story I find is mediocre but the side quests are amazing and worth the time to go through on your first run. It's a true RPG allowing you to become who you want and not some Fallout 4 trash where everything is already there for you. The combat is dull at first but becomes progressively better with the introduction of companions in a mass effect style and also the introduction of science weapons and special weapons spice up the gameplay. Companions also have special moves and slightly unique skill trees. I do think there is a lack of standard unique guns to use and eventually it becomes dull. Also, the game is wayyyyyy toooo easy on normal, definitely play on hard to have an enjoyable experience that's challenging,
    The setting, each planet at least has one special creature and unique humans. The cities do feel a little copy and pasted but the environments on the planets are diverse. The cities feel lively with filler citizens talking constantly and unique NPC's with great side quests or tasks. I've only encountered two side quests that have bored me in my own experience. The planets feel lively and also gruesome with some pretty dark and menacing areas. The game is also beautiful and I've caught myself looking at the sky for minutes at a time.
    The creation menu and leveling are interesting at first and I do like how the skills are arranged. The skills are arranged in certain categories like strength and perception and on average each of these categories have three skills. You can upgrade each of these categories increasing all of the skills under the category but once the skill gets to fifty you have to upgrade the skills separately. Also every two levels you get a choice of a perk, it's kinda boring in my opinion since none of the perks have any interesting benefits. You can also gain perks through flaws, for example, if you take damage from falling too much you will get a phobia of heights which subtracts some skills but you can gain a perk but instead you do have the option of rejecting flaws which I always did since perks were not a huge deal. The creation of your character's physical appearance is a little lacking with hairs, face shapes, and facial hair having a lack of options.
    This section will be very short and it's about bugs, I encountered one bug related experience in the game and that was a barrier on a mountain which I found to be weird but it didn't hinder my experience.
    Now to talk about the story which I find to be pretty dull, the main story is funny in my opinion but it is not focused on at all and you have no incentive to do anything in the story. I wasn't attached to anybody related to the main story except my companions. I do think the story is creative with its witty irony and jokes, but otherwise, the main story is boring and probably one of the worst elements of the game funny enough.
    Looting and inventory in the game sometimes are funky, the ship you have has basically infinite storage but there is a huge amount of consumables in the game that you will pick up and not use. They will clutter your inventory and do not pick them up unless you are playing on the hardest difficulty which has a hunger bar mechanic.
    TLDR;
    Pros: Fantastic side quests, a fantastic blend of other game's mechanics, great companions, decent combat after the first hour, funny, a very very hard mode, cool special weapons, fantastic environments that are stunning, great unique NPC's, towns feel real, cool innovative skill system, basically no bugs in my experience, replayable game, and a true RPG.
    Cons: Dull main story, perk system (not skills) is useless, the physical creation menu is basic, too easy on normal, funky lootings system, and a lack of interesting standard weapons.
    Overall the positives outweigh the negatives and the negatives are not a problem at all really. The game is short but is replayable with multiple endings and is what the bar for a modern RPG should be. You are able to be who you want which is more than what RPG's now in days can offer. Outer Worlds is way better than fallout 4 and is better than Fallout 3 in my opinion. I say give it a shot at least and if you don't trust epic games buy it off of humble bundle or wait till 2020. Thank you for reading and I hope you'll like the game as much as I did.
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  77. Dec 2, 2019
    8
    No hay mucha innovación pero si mucho humor y ademas es entretenido gráficamente es bonito y tiene una forma entretenida de afrontar las situaciones
  78. Dec 1, 2019
    2
    this should has been a DLC for Fallout4 for quarter of it's price.
    combat is way too easy, and all the rest if very familiar. we've seen this before many times. not worth the money
  79. Dec 1, 2019
    8
    There are a lot of familiar tropes to be found in The Outer Worlds. The most obvious point of comparison is the Fallout franchise. Certainly the cyberpunk space mash up with 50's styled nostalgia does speak to this game.

    But its not Fallout. There are other things on offer here that set it apart. Space adventure with an anti corporate message reminiscent of the wonderful TV series
    There are a lot of familiar tropes to be found in The Outer Worlds. The most obvious point of comparison is the Fallout franchise. Certainly the cyberpunk space mash up with 50's styled nostalgia does speak to this game.

    But its not Fallout. There are other things on offer here that set it apart. Space adventure with an anti corporate message reminiscent of the wonderful TV series Firefly. There's also a dash of Bioshock Infinite thrown in, to boot.

    Some have called this game average. I think that's because so much that's similar has gone before. I prefer to call it "polished". Its a beautiful game with an immersive open world. If you like linearity this might annoy you somewhat. I would say some of the wandering around can get tiresome. That said, there's goodies to pick up, fully fledged and well thought out RPG style character building system including weapons, armor and skills. You can pass some of these benefits on to companion characters too.

    I'll add unlike some titles this one is in my experience bug free. It loads and plays seamlessly. When you consider the amount of poorly tested crap that comes out of some major studios, this is a great effort from this games developers. They obviously care about more than the players money.

    I really really like this game. Sure it does what other's have done but it does it better, with more skill and flair. 8/10 from me.
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  80. Dec 1, 2019
    8
    Right step forward for Obsidian and warning for Bethesda and Todd NotAGodWard
  81. Dec 1, 2019
    9
    Разработчики использовали весь свой опыт, отрезали всё лишнее и сделали то, что у них получается лучше всего - рассказали интересную историю. Качество на высоте, пусть и не достаёт многих элементов. Очень важно оценить собственные силы, с чем Обсидиан справились просто на отлично!
    В итоге получилась, довольно интересная игра. Да, в ней много недостатков, масштаб мог бы быть и побольше. Но
    Разработчики использовали весь свой опыт, отрезали всё лишнее и сделали то, что у них получается лучше всего - рассказали интересную историю. Качество на высоте, пусть и не достаёт многих элементов. Очень важно оценить собственные силы, с чем Обсидиан справились просто на отлично!
    В итоге получилась, довольно интересная игра. Да, в ней много недостатков, масштаб мог бы быть и побольше. Но в ней есть душа, есть внимание к деталям, интересные персонажи и диалоги. Определённо получил большое удовольствие от игры просто за счёт большей вариативности диалогов и приятных персонажей.
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  82. Dec 1, 2019
    1
    I struggled to like that game for 20 hours, but in the end there's absolutely nothing to like here:
    1) Combat is boring and uninspired. Weapons are generic(science weapons are the only remotely interesting ones) and creators shamelessly copy-paste them with mk2.
    2) The game lacks any difficulty, AI is dumb, especially companion AI. 3) All you do is loot garbage, and recycle it for the
    I struggled to like that game for 20 hours, but in the end there's absolutely nothing to like here:
    1) Combat is boring and uninspired. Weapons are generic(science weapons are the only remotely interesting ones) and creators shamelessly copy-paste them with mk2.
    2) The game lacks any difficulty, AI is dumb, especially companion AI.
    3) All you do is loot garbage, and recycle it for the 90% of the game.
    4) Quests are generic and uninspired.
    5) Design and graphics are horribly oversaturated mess, all planets are ugly.
    6) Environments lacks any physics, or interactivity.
    7) Characters are bland and uninteresting.
    8) I don't see any Boyarsky and Cain in this game, aside from some cringe worthy fallout 2 tier humor on signs of the buildings i.e. aunty-biotics. Where are the great quests of Arcanum? Where are all the interesting characters of Bloodlines?
    9) Typical SJW fiesta with almost every single woman having "problematic" haircut, having a "badass" attitude, being in position of power, while all the male leaders(i can remember like 3) being either incompetent or malicious, homosexual romances for you to cuck yourself and plethora of other modern cultural mental illnesses.
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  83. Nov 30, 2019
    4
    Bland combat, uninteresting game play, boring weapons and upgrades... this is a very story and character driven game with not much else to redeem it. I didnt even finish it because it just doesn't feel worth playing. Do yourself a favor and just play New Vegas again instead.
  84. Nov 29, 2019
    10
    In a time of microtransactions and predatory practices, live service models and day one patches, unfinished games on release, etc etc: The outer worlds is a refreshing breeze in that it is a single player firs person shooter / RPG. Although the art works seem a little strange, the emphasis is on the story which in my opinion is quite entertaining. Compared to a lot of contemporary titles,In a time of microtransactions and predatory practices, live service models and day one patches, unfinished games on release, etc etc: The outer worlds is a refreshing breeze in that it is a single player firs person shooter / RPG. Although the art works seem a little strange, the emphasis is on the story which in my opinion is quite entertaining. Compared to a lot of contemporary titles, this game kept pulling me back to find out which way the story was going to take me. Also - if you liked the Tv series Firefly you will like this game. If you find the art style weird, give the story more of a chance. Expand
  85. Nov 28, 2019
    9
    i love this game, its pretty good. the game-play elements aren't complex. it has a great character creation, perks are also pretty reasonable and advantageous. story-telling and narrative is good, not the best but it works. it looks spectacular and the utilization of the Unreal Engine is a great decision for an open world RPG. Obsidian has made its own new thing from the game-play elementsi love this game, its pretty good. the game-play elements aren't complex. it has a great character creation, perks are also pretty reasonable and advantageous. story-telling and narrative is good, not the best but it works. it looks spectacular and the utilization of the Unreal Engine is a great decision for an open world RPG. Obsidian has made its own new thing from the game-play elements of Fallout : NV. The sound design is also good. i think its a great game. Definite Recommend Expand
  86. Nov 28, 2019
    8
    I think I'm being generous with this grade, as the game is nothing special. Nothing revolutionary, just the same old Obsidian-ish things. That said it's not bad at all, i've yet to see any glitches, bugs or whatsits, meaning the game is in good shape from a technical aspect.

    The Good: I like the world they built. ARE building, hopefully. The aesthetic is nice, the graphics are great,
    I think I'm being generous with this grade, as the game is nothing special. Nothing revolutionary, just the same old Obsidian-ish things. That said it's not bad at all, i've yet to see any glitches, bugs or whatsits, meaning the game is in good shape from a technical aspect.

    The Good:
    I like the world they built. ARE building, hopefully. The aesthetic is nice, the graphics are great, the design choices are interesting. Equipment could've gone with a little more imaginative look, but that's just me. It runs smoothly, doesn't freeze, hasn't crashed yet. The combat system is in a good shape, but seems very basic. The weapon variety, though nowhere near revolutionary, is worth mentioning. The environment is colorful, if a bit overwhelming. I understand they wished to convey the fact that it's an alien planet and all, but i think it can be a bit much at times. The enemies, like in a lot of RPGs use the same basic models for all ranks, with a slight change in hue, size or armor. They're still interesting to look at, mind you, i just wish there was more variety.

    The Bad:
    Environments feels kind of bland and dead. There are barely any missions to do on the first planet before you have to leave. And you can do them all, very easily, with a basic knowledge of RPG stats. It also feels...Short. As in, this was probably a bigger game, but got chopped up to feed on DLC revenue. Maybe i'm just being cynical, i don't know. I just feel as it should have had more substance for the price. I understand the people saying that after turning the game off, you really don't get a craving for more like with some other games. I Like it, i just think it may have been over-hyped.

    Obsidian seems to have done a good job with this game. Here's hoping they keep working at it, with more, reasonably priced, preferably content laden, expansions.
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  87. Nov 26, 2019
    1
    Игра вообще полный шлак. Боты могут сколько угодно выставлять 10ки, но игра от этого лучше точно не станет. Обсидианы давно умерли.
  88. Nov 26, 2019
    8
    Let us start by saying that The Outer Worlds is a very good game. It is also a very high quality game. So, why 8 out of 10 instead of 10 out of 10? A couple of things really hold back for me.

    1. I feel it is overpriced for what you get. $60 is a lot of money for such a small and short game. Even with doing all the side missions and visiting all the locales, it is small and short.
    Let us start by saying that The Outer Worlds is a very good game. It is also a very high quality game. So, why 8 out of 10 instead of 10 out of 10? A couple of things really hold back for me.

    1. I feel it is overpriced for what you get. $60 is a lot of money for such a small and short game. Even with doing all the side missions and visiting all the locales, it is small and short. For me, this is more a $40 game and I feel that it is the monopoly held on the game by Epic that allows it to succeed at $60. Do try to get it on sale if you can and it will lessen the pain.

    2. For all the content and quality of the game, it feels a little 'light' to me. I just expected to see more depth and breadth in almost every aspect of the game. I was repeatedly having the feeling of "is that it?". What is there is great, but not enough.

    So, The Outer Worlds is certainly worth buying, especially if you can get it on sale. The Outer Worlds is certainly worth playing, as long as expectations are tempered with the understanding that this is not going to be an Open-World, 100hr RPG.
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  89. Nov 26, 2019
    4
    Boring. The writing is be the strongest part of the game but to get to said dialogue you must chore through the mind numbing gameplay, to the point where i just started bunny hoping past everything. Another thing is the dreadful inventory managment along with a pretty looking but soulless planets to explore.
  90. Nov 26, 2019
    6
    The Outer Worlds isn't a bad game, but it's just not exciting either. There is nothing new or ground breaking here.

    For me, a major failing of TOW, is that it was marketed as an RPG, yet it lacks a great deal in actual role playing. Look at character customisation as a start. Your choices are limited to gender/face/hair, and then in-game, armour and clothing is limited to a handful of
    The Outer Worlds isn't a bad game, but it's just not exciting either. There is nothing new or ground breaking here.

    For me, a major failing of TOW, is that it was marketed as an RPG, yet it lacks a great deal in actual role playing. Look at character customisation as a start. Your choices are limited to gender/face/hair, and then in-game, armour and clothing is limited to a handful of meshes in different colours, with steadily increasing stats. Variety is clearly not Obsidians spice of life.

    Mechanically the game is very basic. Which is nice from an accessibility standpoint, but a bit boring for the player looking for a customise-able, role play game. You wanna be an assassin type character? Wear light armour that boosts sneak. You wanna be a heavy shooter, wear heavy armour that perks shooting. It's really that simple.

    Some of the games functions likewise are lacklustre. The V.A.T.S.....err, sorry, I mean the time dilation function for example, may as well not be included. I used it for the first five minutes and then pretty much forgot I had it.

    Graphically the game is just OK. It looks nice enough. Character animations are solid and it generally looks good, but given this is a 2019 title, you would have expected WOW! Colours are a little gaudy and there are occasional low texture moments. I could have forgiven all this, had it not been for the performance issues I suffered. My PC isn't top, top, TOP of the line anymore, but it's still much more powerful than an XBone, or PS4. My PC hasn't broken a sweat on any other titles, unless I heavily mod with 4K textures etc. Yet here it stuttered noticeably.

    An issue I really felt while playing, was the repetitiveness. Every world you visit has the same handful of alien species, all of whom aren't all that inventive. (think, big lizard monster, big mantis creature, alien dogs etc.) The landscapes are also a little samey.

    A particular low moment was finally visiting the corporate capital city of Byzantium. A gleaming opulent beacon of consumerism and greed....turned out to be about 5 streets of dull buildings and a handful of uninteresting NPC's standing about.
    It reminded me of playing the Witcher Wild Hunt. The moment when you first arrive in the city of Novigrad. A TRULY sprawling medieval city, packed with noise and bustling crowds. Even thinking all the way back to 2012's Mass Effect 3. The fairly empty Crucible felt strangely more alive than this.
    Speaking of those two games, leads nicely into the story. Games like The Witcher, Mass effect and Fallout NV showed us what exploration and role play in a busy living fantasy world could feel like. Sadly those games just prove how hollow The Outer Worlds really is.
    Story wise, it's fun enough. Immoral corporations versus plucky freedom fighters, but the whole thing lacks complexity. On my first and so far only play through, I got the "best" good guy ending possible. Now this isn't a boast. It's just very easy to see what route you need to take to get what result.

    Mass Effect took team bonding to a whole new level. By the time the big finale was upon you, you really cared about your crew (hell, you were probably having an intimate relationship with one or more of them) and this really lent weight to decision making and choosing crew for missions. Likewise dialogue was interesting and you wanted to get to know your crew and help them out with their problems.
    This is where the Outer Worlds really lacks. Your crew are generally quite boring. With the possible exception of Parvati and Ellie. Parvati is sweet and likeable which makes you care a little more about her. Ellie at least has some back story of vague interest and has the air of lovable rogue about her. On the other hand, Vicar Max is tedious, and his existential crisis sub plot is uninteresting. Felix is a total non character. You literally only hire him because he is unemployed. That's it. No desire to save the universe, no fleeing a dark past. He just got fired and had nothing better to do. Which I suppose makes a nice change, but not a very interesting one. Nyoka is fine, but she is very two dimensional. Mean streets, yadda yadda. Probably the biggest waste of a character though, is SAM. The ships cleaning robot, come killing machine. So much humour could have been packed into a cleaning robot turned war machine, but all he has is a few limited lines and no side quest.

    Speaking of comedy. The games trailer eluded to a lot more than there actually is. There are some funny lines here and there, particularly at the start, but the writing tails off as the game progresses.

    As for positives, the combat is nothing new, but it handles well. It's responsive enough and there is a limited, but decent array of weapons on offer. It's just a shame they didn't play around more with the idea of science weapons. Some of them are fun.

    As a shallower, story driven action game, it's not bad. as an RPG it's seriously lacking
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  91. Nov 25, 2019
    2
    The character creation is simple and clear and what we’ve seen in many other RPGs. There’s a set of attributes and skills to raise in order to be better at some particular action. It’s important to note that whatever our choice is during character creation will not have a huge impact as there’s no problem to become master of the sword or a gunslinger even if you completely ignoredThe character creation is simple and clear and what we’ve seen in many other RPGs. There’s a set of attributes and skills to raise in order to be better at some particular action. It’s important to note that whatever our choice is during character creation will not have a huge impact as there’s no problem to become master of the sword or a gunslinger even if you completely ignored statistics required and created person dedicated to diplomacy. I wanted to make a pacifist run, but few hours later gave up on this and just murdered lots of people, including city guards, and had no trouble doing it on ‘hard’ difficulty.
    Once the game begins it doesn’t take long until the player meets the first NPC on their path. It was then that I already realized the writing is definitely not on par with many previous games made by Obsidian. The very short dialogue was full of unfunny jokes that threw away any hopes of absorbing writing out of the window. The next few NPCs I’ve met on my path did not reverse the feeling and once I got into the first settlement, I fully understood the game is not about interesting story or side stories. Neither it is about any future utopia, hopelessness of resistance against powers, future scientific discoveries or technologies, or any cultural, moral, political doctrines or dilemmas. It is none of that. While playing Deus Exes one could see the accumulation and surge of various social issues closing to a boiling point or at least lying in wait, it was not a game Obsidian ever took any example from. Instead, The Outer Worlds is about cracking jokes. Not even funny ones, in fact in hundreds or thousands of jokes I read in this game I did not laugh even once. Perhaps they were so unfunny, perhaps there was simply too many of them that even if there was something entertaining, I was already too insensible. I couldn’t stand it. It is probably the first RPG where not only I did not feel bad about murdering random passer byes or even quest givers, but in fact I enjoyed it. It felt like even if I doom humanity by killing too many people, it will save the entire universe in the long run by ensuring not one more joke will be ever articulated. Hence, this was the first role-playing game in which I became murderous psychopath to push story forward as it let me avoid listening to more NPCs and dialogues.
    If one endures the jokes then there might be something in-between them. While the story unveils and the player learns new details, the main quests does have intriguing quests, albeit not many of them. If not for the constant humor that feels out of place and if for a bit more polish and details, the story might have been engrossing, but as it stands it is not enough to make one play the game. The worst offender is that the main quest is too linear. The player has only two choices at some point – to side either with the odd scientist from the intro, or the corporation he opposes. I was trying to figure out a way to act against both of them and doing both sides’ quests in order to undermine any of them as much as possible. Unfortunately, try as I might, the game forced me to choose one of them. I could not be a third option or ignore the issue. I was not given an obvious choice as I believe. I understand that it was supposed to be a difficult moment showing there is no clear safe choice and the player must decide between two insecure options. However, why must one either support a bizarre overzealous old guy without a clear plan or a corporative tyranny that is efficient but punishes any sign of discord with death or has no problem removing people they do not need anymore. Why is there no middle ground at all? The Witcher allowed the player to side with no one. It was a punishing choice and the worst one for the player, however, the choice was theirs to make. Many other RPGs also give players different choices, including Fallout: New Vegas that allowed siding with different factions or none of them. Why is it not the case here?

    It is worth to be noted there are minor choices throughout the game. Alas, it often feels there’s not enough of choices or the consequences are minor or non-existent except the ending slides. Side quests get boring quickly as they are usual fetch quests. Similarly, I did not feel compelled to do quests issued by my party members unless something was on the way, because neither they were interesting nor I felt anything about any of these characters. As a matter of fact, there are no interesting characters whatsoever in the entire game, besides perhaps the person from the intro. I finished the entire game remembering only NPCs that were most annoying, not most amusing. The characters in the entire game are atrocious.
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  92. Nov 25, 2019
    5
    Writing in general is fine and you kinda have freedom of choice, but there is no spice in dialogues. Everything feels too safe. Sexual stuff is a no-no, everyone's too polite and conserved. It's filled with strong females, guys here almost always either corrupt or dumb or gay. SJW agenda all over the place. No shockers, no surprices. The only surprice is how unintresting the game isWriting in general is fine and you kinda have freedom of choice, but there is no spice in dialogues. Everything feels too safe. Sexual stuff is a no-no, everyone's too polite and conserved. It's filled with strong females, guys here almost always either corrupt or dumb or gay. SJW agenda all over the place. No shockers, no surprices. The only surprice is how unintresting the game is considering such high praise and scores. It feels like creators were beeing overly cautious about what they say and what they show, and that's boring. Sometimes art should be provocative and uncomfortable. Expand
  93. Nov 25, 2019
    6
    Mediocre game.
    Decent for a First Person Shooter.
    Bad for a Role Playing Game. One of the factions aggro'd me for stealing BTW you can get caught stealing only once! even if you bribe or persuade the npc the second time you steal the whole faction starts shooting at you, anyway then my companion shoots back and kills one of them and starts yelling at me that I murdered their boss...
    Mediocre game.
    Decent for a First Person Shooter.
    Bad for a Role Playing Game.

    One of the factions aggro'd me for stealing BTW you can get caught stealing only once! even if you bribe or persuade the npc the second time you steal the whole faction starts shooting at you, anyway then my companion shoots back and kills one of them and starts yelling at me that I murdered their boss... WTF

    A npc is hiding in a hospital and pretending to be very ill and not allowing ANY visitors I literraly needed to break in just to be able to talk to them when I come back to complete/ turn in the quest the NPC is already outside in the lobby waiting for me. WTF

    The very first main story related quest has multiple solutions and you can basicly change your mind of which NPC/Faction you will be siding with untill the very last moment. Unfortunately the very last main story related quest does not come with these options. I was forced into a bad ending because of a bad choice i made somewhere earlier on.
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  94. Nov 24, 2019
    10
    This game is a JEWEL, a base for so many more great adventures to come.
    Game system is real good, design, quests, solutions, RPG features and so on.
    Characters, character interactions.. BUT.. 1. Story and side quests are short. Could be double the length. 2. Gameplay is very easy, even in hard difficulties. 3. Everywhere in the game is filled with same useless loot (millions of
    This game is a JEWEL, a base for so many more great adventures to come.
    Game system is real good, design, quests, solutions, RPG features and so on.
    Characters, character interactions..

    BUT..
    1. Story and side quests are short. Could be double the length.
    2. Gameplay is very easy, even in hard difficulties.
    3. Everywhere in the game is filled with same useless loot (millions of bullets and food and so on all around)
    4. Very few rare/gold/epic/whatever usable items (except 3 science weapons, which are useless). All the rest are standardized...

    Game designers need to realize the killing effect of this "standardizing" in recent games..
    Chaos is what makes the world flow, not order. You need to implement chaotic features into the game, to allow for great and unexpected experiences. Some very hard bosses, some unbalanced weapons and so on. Fallout 2 wasn't so much fun because everything was standard. Life doesn't work that way. Standardizing is totally boring and removes all fun. Please go ask Blizzard and learn from their mistakes. Ask them why people reverted to totally unbalanced and chaotic Vanilla.. Was it because it was nostalgia, or because the experience felt better.

    Still giving the game a 10, because it deserves a flat 8-9, which some people won't be giving due to other reasons.
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  95. Nov 24, 2019
    6
    Not going to lie: if RPGs weren't so close to dead currently, I'd probably give it less.

    Graphics: The game itself looks pretty okay. Nothing special, and by no means visually stunning, but thanks to the pretty detailed - if not somewhat small - areas, lots of stuff scattered around it feels somewhat more alive than for example Fallout 4. Characters: Almost all characters are just
    Not going to lie: if RPGs weren't so close to dead currently, I'd probably give it less.

    Graphics: The game itself looks pretty okay. Nothing special, and by no means visually stunning, but thanks to the pretty detailed - if not somewhat small - areas, lots of stuff scattered around it feels somewhat more alive than for example Fallout 4.

    Characters: Almost all characters are just vessels of archetypes, nothing surprising there. Credit must be given where it's due though: the conversations with them are slightly better written than their backgrounds. It can be entertaining, but the characters won't entice you.

    Conversation: The options and dialogues are well-written, but they can be misleading sometimes. The skill checks are painfully simple. The "motives" and characteristics of more and less important characters are also shallow, superficial.

    Combat: While the game starts out moderately difficult, like most other FPS RPG games it soon becomes too easy. You save up a lot of bullets, you get some teammates, and you are free to rain bullets wherever, while also heal self if by mistake you are in harm's way. Hard (3/4) difficulty becomes basically afk one hand brainless massacre before you get midgame. There are like half a dozen of weapons overall with their superior versions altogether, save for a few unique ones (which you will probably use until it's time for the "next tier normal weapons"). After a short while it becomes tenacious if anything when you get a new weapon and have to do the very limited crafting / modding. Damage type is just stupid rock-paper-scissors too; besides damage modifier it doesn't change how they function, don't allow you to develop different playing styles, they are just there to make you swap weapons every now and then. So - dead boring. I wonder why devs ignore to add unique weapons and the like which can be done in a flash and shake up the game so much in a "0.01 percent extra content for +100 percent game versatility" way. Skills and perks are also superficial, you notice them if you pay attention, but that's the depth of it; they add nothing more than just making you a few percents stronger. The whole "teammates fall in battle, but revive when enemies are gone" concept also adds to the good old feel of "safe boredom".

    Character development seems promising at first, but soon turns out they are basic as they come; a few very basic skill checks, percentual boost to teammates' health, and the "hacking" abilities. I'd say it would makes a good first base of a 5 level skill pyramid, if there were such a thing in this game. The overall RPG development options are worth a single mention, really; they could have made you have a single weapon and no skills which would just power up as you progress, and you basically wouldn't notice.

    It feels like "the choices you make affect the plot" is only there to check that one off. As per standard, you can choose to make some "I'm a douchebag, I hurt people" decisions and one that makes you the typical good guy, rarely any more depth to it.

    Overall it has the basics I want to play an RPG for, just the implementation went very bad. I'd wager to say with an excess 10 percent effort would have easily made this game twice as good; and am also cautiously optimistic if it ever receives a sequel it'd finally "arrive" there. But this game as it currently is is what I call "boring after 10 hours", with no redeeming story telling, characters or combat - a cheap, mass-produced, safe piece of manufactured game.
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  96. Nov 23, 2019
    9
    Fall what?
    Yea, so this game was fantastic, great characters, almost everyone was a memorable character with their own unique voice, traits and personality. The only drawback i see is that it may be a little too short, and just a little too few different enemies. But what can you expect from a company with just 200 employees. If they had the budget and manpower like Bethesda i am sure
    Fall what?
    Yea, so this game was fantastic, great characters, almost everyone was a memorable character with their own unique voice, traits and personality. The only drawback i see is that it may be a little too short, and just a little too few different enemies. But what can you expect from a company with just 200 employees. If they had the budget and manpower like Bethesda i am sure this would be a 11/10. For sure this game exceeded my expectations. They unique astectic, the atmosphere, the tone. It basically fallout new vegas (the only good one) but in space. I am looking forward to the dlc and the sequel that is almost guarranteed at this point. The gunplay is good, the meele is cool, and oh man the dialouge. Jesus christ. This is a game where you will enjoy speaking to your ships computer, always brought a smile to my face and i will 110% replay this so i can see the different outcomes of things. If you haven't bought it yet, do it. This company is doing everything right, making a good game with no bulls***t microtransactions (looking at you Bethesda). If i had the money to buy it twice i would.
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  97. Nov 23, 2019
    9
    The Outer Worlds is Obsidian's great return to the gaming world and for the first time, an actual threat to Bethesda. Using Unreal Engine 4, the best game engine known to man, this game gives everything good from a Bethesda Studios game and none of the bad things associated with them
    *Cough* Fallout 76 *Cough*
    What's best is so far I have yet to run into any kind of glitches in the game
    The Outer Worlds is Obsidian's great return to the gaming world and for the first time, an actual threat to Bethesda. Using Unreal Engine 4, the best game engine known to man, this game gives everything good from a Bethesda Studios game and none of the bad things associated with them
    *Cough* Fallout 76 *Cough*
    What's best is so far I have yet to run into any kind of glitches in the game despite Obsidian having a track record for finished PC games with glitches going as far back as Fallout back when they were still Interplay. Following this up with expert writing and story telling we've come to expect from them, it makes for an intriguing and fun video game from start to finish.
    Jim Sterling was right to make a whole episode about this titled "Bethesda is officially Obsolete".
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  98. Nov 22, 2019
    5
    It is an ok game but found it very bland, when I compare even the dialogue in fallout 2 this one is miles away from it, I made a character with maximum charm as it was my best play-trough in fallout 2 with Chitsa, the conversations we're always turning on her beauty, she could obtain anything she wanted, become porn star and so on, it was amazing. In the Outer World none of this exist it'sIt is an ok game but found it very bland, when I compare even the dialogue in fallout 2 this one is miles away from it, I made a character with maximum charm as it was my best play-trough in fallout 2 with Chitsa, the conversations we're always turning on her beauty, she could obtain anything she wanted, become porn star and so on, it was amazing. In the Outer World none of this exist it's like charm just works to persuade or lie and have better prices that's it. very disappointing.

    Combat and world didn't impress me either, I find it extremely overrated but I am happy that I was able to play it for free on gamepass, oh and I gave up after +- 20 hours. I was unable to reach the end because of boredom. it isn't even close to New Vegas.
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  99. Nov 22, 2019
    7
    This review contains spoilers, click expand to view. I've played through this game a few times. It feels like an amazing RPG to most people only due to Fallout 76 being an extreme letdown. This game is good however. It's got the usual Obsidian grey line decisions where nothing is truly the right or wrong decision. The humor was well balanced in this satire game about what happens when you have Capitalistic Oligarchy without rooting out corruption in it. The companions are pretty well made but some of them and their quests seem less invested than others. Like Parvati's quest in accepting to be herself to be happy with the woman she liked was cute and all but It was as much of an epic as Vicar Max's quest to truly find himself as he almost like Equilibrium was suppressing his emotions and himself trying to be someone he wasn't. Then Ellie's is my parents thought I was dead so they claimed my life insurance policy.
    The overall plot is ok. Basically just trying to show the propagandized people of Halcyon that the Board isn't want it peddles to be and save the Colonists of the Hope to save the colony itself from inner turmoil. Basically will give some Fallout New Vegas vibes. Combat is well rather fallout like. even has some form of V.A.T.S., guns are cool, melee weapons are solid. Enemies can be tough in beginning but at certain point the game is just easy to play and combat is sorry nonchalant and boring. All in all? Is it fun, yes? Is it a game of the year worthy game? no it is not.
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  100. Nov 21, 2019
    10
    Leonard/Obsidian, I think you're the best, but you're in bed with monsters. This game isn't FNV, it's not a diamond in the rough, it's an exceptionally beautiful set of narratives and characters that are at times slightly flawed and could use some external consultation, which I'll partially attribute to budget and an unforgiving release schedule, but gameplay/graphics are primitive, noLeonard/Obsidian, I think you're the best, but you're in bed with monsters. This game isn't FNV, it's not a diamond in the rough, it's an exceptionally beautiful set of narratives and characters that are at times slightly flawed and could use some external consultation, which I'll partially attribute to budget and an unforgiving release schedule, but gameplay/graphics are primitive, no crafting, no weapon diversity, none of the things which went into and made hits of the games obviously inspiring this, Borderlands had dynamic weapon diversity, Mass Effect had strong character agency, Fallout had diverse environmental story telling, tonnes of discoverable notes/info not related to the primary campaign and persistent object interaction all of which spells "immersion" .

    Survival is also a nightmare, companion permadeath would be fine if it wasn't so easy for them to get their faces blown off and ineffective controls to prevent said faces from gleefully escaping mortal trappings. Survival shouldn't be a difficulty setting, it should be about survival, and given the lack of a dynamic world that's exponentially harder than it is in FNV/f4 etc. Punitive gameplay mechanics don't enrich an experience when they're presented as absolutes with limited alternate routes and extremely finite choices, that sort of thing hearkens back to the 90's when games were typically an hour or two long and your choices were to jump fire, miss and die or jump fire, don't miss and not die.

    Also the landslide of reviews giving it ridiculously high scores are dubious as hell, but if that's what you need to get your bonus due to aforementioned monsters i'm there for you with a 10/10 also. But please try harder to realize your vision, and I don't mean at your craft which is clearly peak, I mean the general practice of managing talent, you have the people and the talent - how is it being used? who sets your release schedule and how do their ethics interact with your own? these are dire times for this form of game and both you and your fans deserve better. Break free of slavery, re-finance your house and do a kickstarter, let us prove to you we can carry you with a bundle of cashmoneydollars. If that monster Roberts can do it, holy hell do YOU deserve it.

    Also Burch channeling Kaylee is probably the greatest thing in the universe, permanent companion.
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Metascore
82

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. Nov 16, 2020
    70
    The problem with this isn't that it is a bad game (far from it), but the fact that it failed to reach its true potential… or maybe the expectations were simply too high, because there's nothing here that anyone can point to and say that it is terrible. Sadly, there's almost nothing that's great either, apart from the role-playing element and the quality of writing. The gunplay? Ok. The exploration? Decent. The plot? Fine. The dominant feeling here is of a game that is good enough so that you won't hate it, but also not as good for it to be the flawless classic that it could definitely be - but again, that's probably those darn high expectations speaking, because flaws or no flaws, The Outer Worlds shouldn't be missing from any RPG collection.
  2. Dec 9, 2019
    85
    An excellent effort from Obsidian, and though The Outer Worlds doesn’t surpass its predecessors by offering a world worth visiting over and over, the adventure it presents is more than worth the time spent.
  3. Game World Navigator Magazine
    Dec 6, 2019
    84
    Usually, a planet has just one or two settlements and a bit of wildlands to explore. But that’s for the best – instead of exploring miles of filler content, Outer Worlds keeps you moving from planet to planet, from one tense situation to another. [Issue#241, p.34]