User Score
8.5

Generally favorable reviews- based on 3214 Ratings

User score distribution:
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  1. Feb 4, 2023
    9
    одна из лучших боевых систем, что я видел, быстрая и зависит от твоего умения, очень хорошие боссы, но в малом количестве, сама игра так же не особо долгая, красивый визуал, сюжет прост, не особо сложен, есть интересные персонажи из минусов так же не особое наполнение локаций лутом, в основном расходники. Одна из лучщих игр в свое жанреодна из лучших боевых систем, что я видел, быстрая и зависит от твоего умения, очень хорошие боссы, но в малом количестве, сама игра так же не особо долгая, красивый визуал, сюжет прост, не особо сложен, есть интересные персонажи из минусов так же не особое наполнение локаций лутом, в основном расходники. Одна из лучщих игр в свое жанре
  2. Apr 10, 2023
    9
    Despite general opinion Sekiro is not a very hard game. Sekiro required from the player a lot of patience and often a lot of understanding of the game mechanics. With knowledge gained along the way player become more aware of the fighting and parying mechanics and the overall gameplay becomes easier. In my opinion Sekiro is really outstanding, beautiful setting of feudal Japan, detailedDespite general opinion Sekiro is not a very hard game. Sekiro required from the player a lot of patience and often a lot of understanding of the game mechanics. With knowledge gained along the way player become more aware of the fighting and parying mechanics and the overall gameplay becomes easier. In my opinion Sekiro is really outstanding, beautiful setting of feudal Japan, detailed locations and well crafted textures are making this game very atmospheric. Every encounter is unique and memorable. Every NPC is joy to listen. Every side story is well written. If you like challenging games or you just think this game looks fun - definitely try to beat it. And if you are stuck just remember that sometimes with just a little bit of help from YouTube everything is possible! Expand
  3. Nov 22, 2021
    9
    In Sekiro, if you go with your head thinking that you are playing DarkSouls or BloodBorne, you will be very angry.

    Unlike the company's games, this one is not based on dodging attacks, but defending and reflecting the blows. However, the essence still remains the same, be patient until you find a loophole for 1 or 2 attacks every 30 seconds to a few minutes. The most different
    In Sekiro, if you go with your head thinking that you are playing DarkSouls or BloodBorne, you will be very angry.

    Unlike the company's games, this one is not based on dodging attacks, but defending and reflecting the blows.

    However, the essence still remains the same, be patient until you find a loophole for 1 or 2 attacks every 30 seconds to a few minutes.

    The most different thing is not choosing your stats, like strength and etc because everything is done automatically, so if you don't want to keep thinking about these build things it's great. The setting, and bosses, are extremely striking too.

    Only complaint is the huge delay to get experience at the end of the game, if you want to get all skills you will probably find yourself farming experience in the same place for hours and hours.

    The game at first seems much more difficult than it seems, however, when you understand how the game works (towards the end, or in an NG+) it ends up becoming a "walk in the park with grandma" once you understand all mechanics.
    Expand
  4. Sep 9, 2023
    9
    This video game has the best combat system I've ever tried, it's incredibly frenetic and packed with demanding mechanics, but once mastered, it leaves you eager for more challenges.

    Its technical aspects are outstanding - the setting, level design, gameplay. Perhaps where it falls a bit short is in its soundtrack, which didn't leave me with any memorable songs worth remembering, unlike
    This video game has the best combat system I've ever tried, it's incredibly frenetic and packed with demanding mechanics, but once mastered, it leaves you eager for more challenges.

    Its technical aspects are outstanding - the setting, level design, gameplay. Perhaps where it falls a bit short is in its soundtrack, which didn't leave me with any memorable songs worth remembering, unlike other titles from the company.

    In summary, it's a video game with a unique and demanding gameplay that pushes you to improve every time and keeps you eager to take on the next enemy.
    Expand
  5. Jul 4, 2022
    9
    I love this game. It make me died a lot of times. Without shield or magic, it destroyed me. Also I added other disadvantages. No parry, jumps, some weapons and strong attack.
    It looks stupid to do the first game but I dislike that things. Thats why I enjoyed so much when I finally killed a boss. Own was my favourite.
    Everything was so good until.. Isshin appeared. I hate this boss so
    I love this game. It make me died a lot of times. Without shield or magic, it destroyed me. Also I added other disadvantages. No parry, jumps, some weapons and strong attack.
    It looks stupid to do the first game but I dislike that things. Thats why I enjoyed so much when I finally killed a boss. Own was my favourite.
    Everything was so good until.. Isshin appeared. I hate this boss so much. Ater 3 days I had to use some weapons to beat him. Betraying my own rules, I think it is the worst final boss they could create.
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  6. Jun 4, 2022
    9
    Müthiş, combat tatmini olarak oynadıklarımın en iyilerinden birisi ve kesinlikle oynadığım en zor oyun. Final boss'u yenmem 7 saatimi aldı ve ancak cheese'leyerek, namertçe dövüşerek kesebildim. Ancak bundan önce oynadığım tek soulslike oyun olan Bloodborne'la kıyaslayacak olursak bazı eksileri yok değil.

    En büyük eksisi atmosferi. Bloodborne oynarken adım başı nasıl ilginç yaratıklar
    Müthiş, combat tatmini olarak oynadıklarımın en iyilerinden birisi ve kesinlikle oynadığım en zor oyun. Final boss'u yenmem 7 saatimi aldı ve ancak cheese'leyerek, namertçe dövüşerek kesebildim. Ancak bundan önce oynadığım tek soulslike oyun olan Bloodborne'la kıyaslayacak olursak bazı eksileri yok değil.

    En büyük eksisi atmosferi. Bloodborne oynarken adım başı nasıl ilginç yaratıklar karşıma çıkacak, ne biçim mekanlara gireceğiz diye korka korka ve büyük bir merak içerisinde oynuyordum. Sekiro'nun elbette böyle bir amacı yok ama beni kendisine hayran bırakacak bir atmosfer sunamadı.

    Oyunun ana dövüş mekaniği parry. Düşman saldırılarını son anda kılıcınızla blocklayarak dayanıklılığını bitirmeye çalışıyorsunuz. Dayanıklılığı bitince de tek yiyor zaten. Düşman ve onların saldırı şemalarının çeşitliliği göz önüne alındığında bu iş o kadar da kolay değil. Parry'yi erken yaparsanız sizin dayanıklılığınız normalden çok daha fazla gidiyor. Geç kalırsanız da canınız. Parry Bloodborne'da çok opsiyoneldi ve yapması gerçekten zordu, boss savaşlarında neredeyse hiçbir işe yaramıyordu. Parry yapmadan Bloodborne çok rahat biter ancak Sekiro'da mümkün değil, oyunun direk temel dövüş mekaniği. Ki bir savunma hareketinin temel dövüş mekaniği olması biraz ilginç. Ancak gerçekten de Sekiro'da savunma yaparak düşmanlarınızı yeniyorsunuz. Neredeyse her zaman düşmanlarınızın canlarından önce dayanıklılıkları bitiyor.

    Oyunda sadece bir tane temel silahımız var. Protez kolunuzu benim gibi sıklıkla kullanmıyorsanız bu durumun dövüşlerin tekdüze geçmesine neden olduğunu düşünebilirsiniz ama değil. Zira Bloodborne'un da yüzde 80'ini tek kılıçla oynadım ve bunun gibi onun da düşman ve o düşmanların pattern çeşitliliği vardı. Bu sayede tek kılıçla oynamanın eksisi hiç hissedilmiyor.

    Kaldı ki protez kolla yapılabilen birçok şey var. Bunları dilediğiniz gibi çeşitli kullanabilirsiniz. Bunun yanında yetenek puanıyla gelişen, oynayışınızı o kadar derinden etkilemese de bir kaç çeşitlilik sağlayan skilleriniz var. Bunları protez kolla beraber kullanabileceğiniz combo'lar yaratabiliyorsunuz.

    Oyunda çok sayıda boss ve mini boss var. Miniboss'ların çoğu ve boss'ların da 1-2 tanesi kendisini tekrar ediyor. Ancak bunun bir sorun olduğunu söyleyemem. Özellikle seven ashina spears mini boss'unun beni çoğu ana boss'tan daha çok zorladığını söylemeliyim. En çok zorlandığım boss'lar ise isshin sword saint ve guardian ape oldu. Son boss'u elbet keseceğim belliydi, sonuçta oraya kadar gelmişim bırakmak olmaz ama guardian ape'te bir ara rage quit attım ve hile açmayı düşündüm. Bari etrafı gezeyim dedim ve mortal blade'i buldum. Gerçekten onurumu kurtardı.

    Ölmek ve onun cezalandırılmasında da farklılıklar var. Bir kere tekrar doğabiliyorsunuz. Bunun yanında can iksirleriniz kendiliğinden yenileniyor. Bu da Bloodborne'daki gibi tekrar tekrar öldüğünüz boss savaşlarına ara verip can iksiri satın almaya yetecek para biriktirmek için grind yapmanızı engelliyor. Ancak Sekiro'da ölmek paranızın ve tecrübe puanınızın bir kısmının temelli gitmesi anlamına geliyor. Bir de öldükçe hastalık yayılıyor ve hastalanan npc'lerle konuşamıyorsunuz.

    Sekiro, Bloodborne'a göre bir tık daha fazla hikaye anlatıyor. Kim kimdir, amacı nedir biraz daha anlıyorsunuz ama normal oyunlardaki gibi apaçıklık yine yok.

    Sekiro en zoruydu dedim ama o kadar da emin değilim. Ne olursa olsun bu oyunda kendini korumanın birden çok yöntemi var. Hiçbir şey yapamasan block'luyorsun.

    Bir de bu oyuna alışmak Bloodborne'dan daha kolay geldi bana. İkinci souls oyunum olduğundan ya da parry mantığı çok benzer olan Ghost of Tsushima'yı yeni oynadığımdan olabilir.
    Neyse sonuçta bir zamanlar hayatta oynayamam dediğim iki oyunu bitirdim. Keyifliydi.

    Bloodborne'da eksikliğini çok hissettiğim öldürdüğün boss'larla tekrar kapışma özelliği Sekiro'da var ama tekrar dövüşmek istediğim bir boss (biri hariç) olmadı. Bence boss savaşı epikliği bloodborne'da daha iyi. Sekiro'da genelde kendi boyutumuzda insanları dövüyoruz çünkü.
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  7. Aug 13, 2023
    9
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  8. Nov 4, 2020
    9
    Perfect game with every single material, thank you fromsoftware and thank you Mr. Miyazaki...
  9. May 20, 2023
    9
    It's insanely fun, the combat feeling is good. The gameplay is flowing. Mysterious. Among the best I've played in the last 10 years.
  10. Dec 24, 2020
    9
    There is a 75 character minimum for reviews. If your review contains spoilers, please check the Spoiler box. Please do not use ALL CAPS. There is no linking or other HTML allowed. Your review may be edited for content.
  11. Jun 20, 2021
    9
    best "from software" game so far. they need to make games like this, not like souls. definitely deserves GOTY award
  12. Dec 12, 2020
    9
    This game gave me masochistic tendencies for I am always coming back to this game no matter how hard it kicks me to the ground.
    This is what an abusive relationship feels like
  13. Aug 30, 2022
    9
    This game fells like your Girlfriend is smashing your Balls but u know what ??? u like it realy much my lover

    Seeeeeeeeeeeeeeeeeeeeeeeeeeeeeekiiiro
  14. D1V
    Jan 8, 2022
    9
    Great swordplay, the human bosses are the best. Can be pretty difficult at times as expected from a fromsoftware's game, but most bosses have a weakness you can use to make you gameplay easier even with average mechanics, for example fire crackers can make the warrior on a horse boss pretty easy, and the game gives a hint about it as well.
    Some people say that they would not recommend it
    Great swordplay, the human bosses are the best. Can be pretty difficult at times as expected from a fromsoftware's game, but most bosses have a weakness you can use to make you gameplay easier even with average mechanics, for example fire crackers can make the warrior on a horse boss pretty easy, and the game gives a hint about it as well.
    Some people say that they would not recommend it to someone new to soulsborn games, but think it might be the perfect first game.
    The setting isn't dark and pressuring, which I enjoyed and a player doesn't get overwhelmed with a **** tone of stats and possible builds.
    The graphics are pretty good the performance is good as well
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  15. Feb 5, 2022
    9
    My first written review of a game so this will be horrible
    The gameplay was really fun, I love high octane, fast-paced gameplay and this certainly did deliver. Although I only figured out the combat system, on the 25% mark and after that, everything was smooth sailing, I barely struggled on bosses or mini-bosses. the only thing I was really bad at was beast bosses/mini-bosses, especially
    My first written review of a game so this will be horrible
    The gameplay was really fun, I love high octane, fast-paced gameplay and this certainly did deliver. Although I only figured out the combat system, on the 25% mark and after that, everything was smooth sailing, I barely struggled on bosses or mini-bosses. the only thing I was really bad at was beast bosses/mini-bosses, especially the demon of hatred. That boss was the hardest thing I have ever done in a video game, though that might change. I didn't struggle with the final boss that much like everyone else did, I was at 19 vitality, and I believe 13 attack power. I'm confident in saying that I am GOOD at deflecting. Part is thanks to the Genichiro fight, I struggled with it probably the most at first just cause it was so early in the game and after I became more aggressive with my deflects and didn't step dodge everything like in the other soul's games I pretty much immediately won the fight. And also, the gameplay is different from soulsborne games, different enough to not be a soulsborne game but a souls-like, it has different mechanics like prosthetics and ninjutsu, special moves, and other stuff and I really liked every one of the mechanic Really solid gameplay this game has to offer. Top-notch

    The story, ah yes the story. This will contain spoilers so beware if you at all care about them. I enjoyed the story, the story wasn't deep and "edgy" as dark souls story, and you didn't have to search that deep to get the gist of it but none the less it was really enjoyable. I love storytelling where you have to find it yourself, on your own time. But the surface-level story was also really good. I really love how midgame and endgame the main area Ashina outskirts and Ashina castle get changed from a city to a brunt down battlefield There is a total of 4 endings, on my first playthrough, I chose the immortal severance ending, the ending where you break the iron code, kill your father and sever the ties of immorality by killing Kuro, which was really moving and sad, cause im a big dunce and didn't catch on that I will have to kill Kuro, if I knew, I still would've followed the ending cause I thought it was the right thing to do. Before I completed the game I thought there would be two endings, maybe one secret one but I was too committed to the ending I aimed for. I have played this game only once, and I don't know what happens in the other ending but I heard that the return ending is the "good" ending or more accurately the best ending. I have a dilemma with fighting/killing human opponents. For example, I really didn't want to kill the owl, I was hoping there was a mercy option but after I had to kill him he said something along the lines of, "well-done son/wolf" and that was very moving to me, same goes for Lady butterfly, I didn't know she was wolfs mentor while fighting her but when she said "you've grown wolf" in the last moments of her life I felt like **** A really solid story.

    What else, oh yeah the visuals. I don't have a good pc, but since sekiro and every fromsoftware game is well optimized "despite having so many areas rendered". I could run it on medium-high settings, and despite not playing on max setting, the game looks **** incredible, probably because I have never played a 2019 triple a game. I was watching a gameplay video of sekiro and they played on I believe max settings it looked incredible, like so good, especially the lighting.

    And now, my final point the difficulty, the main marketing of souls-like games. And sekiro is hard, really hard just like any other soul like, but most of it is fair difficulty and also fun challenges. There is one mini-boss that I absolutely despise and cannot refight him ever and that's headless, I don't think the fight is fun it's cheap mechanics and overall the terror abnormality is a pain in the ass, just like the other variants of it in the souls borne franchise. Almost every single move your opponent makes is perfectly telegraphed and you know what to do, but sometimes if you panic you button mash and get gravely injured.

    I don't really know how to end this review but I have to say, this game is good, really good. Not my favorite but up there in my top 10.
    id give it an 85/100.
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  16. Mar 2, 2021
    9
    Sekiro es un "Dark Souls" centrado en una única build (la de shinobi) ambientado en la edad media japonesa. A la vez que perdemos libertad y jugabilidad a la hora de crear un personaje y definir nuestro estilo de juego, el hecho de que sólo haya una clase jugable permite a los desarrolladores crear una historia, unos enemigos y unas mecánicas mucho más complejas que Dark Souls. En mi caso,Sekiro es un "Dark Souls" centrado en una única build (la de shinobi) ambientado en la edad media japonesa. A la vez que perdemos libertad y jugabilidad a la hora de crear un personaje y definir nuestro estilo de juego, el hecho de que sólo haya una clase jugable permite a los desarrolladores crear una historia, unos enemigos y unas mecánicas mucho más complejas que Dark Souls. En mi caso, por ejemplo, jugar a Dark Souls con builds de cuerpo a cuerpo se me da francamente mal mientras que Sekiro es un juego que se me da bastante bien. Esto se debe a que las mecánicas de Sekiro son ultra "fair play" con el jugador y ponen a nuestra disposición un arsenal de habilidades, sobre todo defensivas y de sigilo, que nos permiten enfrentarnos a cualquier situación.

    Sekiro es un juego que requiere de muchos más reflejos y habilidad con el mando que Dark Souls pero que ofrece una experiencia de juego única y muy satisfactoria. Como siempre la historia, la banda sonora, el diseño y la jugabilidad son sobresalientes como en todos los títulos de Form Software y aunque no lo he rejugado tantas veces como, por ejemplo, DS3 se trata de una obra de arte que no puede faltar en tu biblioteca.
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  17. May 10, 2021
    9
    I'm not into Souls-like but this game caught me from the start with it's great and accurate game play and mechanics. Every death is your own fault and you learn the timing really quickly. Interesting Story, mediocre graphics and increasing difficulty make this game for me the best of the From Software games.
  18. Sep 18, 2021
    9
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  19. Jun 17, 2021
    9
    First From Software game I wasn't able to finish. :( Rage quit at the headless monkey boss fight after over a dozen tries. Maybe I'm getting old. I am definitely in the "this is way harder than dark souls" camp. It's not the game's fault though that I failed to git gud. Frigging amazing piece of art.
  20. Jun 17, 2021
    9
    pros:
    +fantastic art style
    +great story, masterful narratives and fascinating characters +deep, fast and addictive combat +enemies with high variety and highly impressive Boss designs +fast paced movement system +fantastic soundtracks and satisfying sound effects +low spec requirements and relatively small disk occupation +compartively high replay value cons: -some frustrating
    pros:
    +fantastic art style
    +great story, masterful narratives and fascinating characters
    +deep, fast and addictive combat
    +enemies with high variety and highly impressive Boss designs
    +fast paced movement system
    +fantastic soundtracks and satisfying sound effects
    +low spec requirements and relatively small disk occupation
    +compartively high replay value

    cons:
    -some frustrating Boss encounters
    -some reskinned or recycled enemies
    -sometimes grappling spots don't work well
    -player’s choices on NPCs are too constrained
    Expand
  21. Jul 5, 2021
    9
    I just finished the game. Sekiro have a good storyline and good dub. also amazing ost and music compose. but some main boss fights had some bug that I hate. after all, I love Sekiro and its one of my best games ever played.
  22. Nov 7, 2021
    9
    Игра в целом супер класс 10 из 10 лучший Souls like в который я играл. Мне нравится система парирования (хоть она многим и не нравится) вообще сам мир сделан хорошо да и атмосфера присутствует. Я играл во все дарк соулсы и они тоже классные, но эта игра все таки другая. В целом советую, но будет сложно)Игра в целом супер класс 10 из 10 лучший Souls like в который я играл. Мне нравится система парирования (хоть она многим и не нравится) вообще сам мир сделан хорошо да и атмосфера присутствует. Я играл во все дарк соулсы и они тоже классные, но эта игра все таки другая. В целом советую, но будет сложно)
  23. Jul 23, 2021
    9
    Whoever programmed the camera should be fired, but other then that pretty much a masterpiece.
  24. Aug 27, 2021
    9
    From Software don't know how to make bad games, at the moment, until the release of Elden Ring, the best Souls Like game
  25. Oct 12, 2021
    9
    The most beautiful game by FromSoft. One of the most satisfying combat system in all of gaming. Interesting story and characters and deep lore. Beautiful soundtrack. The atmosphere and world design is gorgeous. On the negative side, there are a lot of repeat bosses which I am not a fan of. Moreover, I do not like the linearity of this game.
  26. Oct 20, 2021
    9
    This review contains spoilers, click expand to view. Interesting and new mechanisms...........................................!!! Expand
  27. Jun 2, 2022
    9
    Nettes. Spiel es hat echt viel Spaß gemacht. Mehr davon! Nicht zu lang, nicht zu kurz. Genau richtig.
  28. Nov 22, 2021
    9
    Все просто шикарно, особенно чувство потока на битвах с босом. Проходил на геймпаде - невероятно комфортно играется...
    Есть пару мест в игре которые бесят и чувствуется, что разработчики перестарались по сложности противников относительно размера помещения.
    Все просто шикарно, особенно чувство потока на битвах с босом. Проходил на геймпаде - невероятно комфортно играется...
    Есть пару мест в игре которые бесят и чувствуется, что разработчики перестарались по сложности противников относительно размера помещения.
  29. Mar 20, 2022
    9
    Simply masterpiece. Perfect combat system, perfect level design, perfect bosses. Hands down the best of souls-like genre
  30. Jan 27, 2022
    9
    This review contains spoilers, click expand to view. ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff Expand
Metascore
88

Generally favorable reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 25
  2. Negative: 0 out of 25
  1. Game World Navigator Magazine
    May 15, 2019
    80
    There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
  2. Apr 27, 2019
    88
    Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
  3. Edge Magazine
    Apr 25, 2019
    90
    Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]