User Score
8.5

Generally favorable reviews- based on 3214 Ratings

User score distribution:
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  1. Mar 16, 2022
    10
    All i can say they that they gave us what they promised. really enjoying this game. Not the best graphics out there but good enough and the gameplay and story is legendary
  2. Jan 6, 2022
    10
    This is the best game i have ever played in my whole life, really challenging.
  3. Feb 17, 2022
    10
    Jest to bez wątpienia moja ulubiona gra od FromSoftware. Eksploracja świata jest wpraniała, bossy bardzo dobrze zrobione, lecz najbardziej podoba mi się model walki, który jak dla mnie jest najlepszym modelem z gier, w których walczy się bronią białą.
  4. Apr 13, 2022
    10
    Out of every game I have played, which is admittedly not the most, this game has the best combat. Just for the boss fights it gets a 10/10. Everything else is extra.
  5. Jun 8, 2022
    10
    the best combat system ever introduced in a video game,
    pure swords slashing with great skills and prosthetic arm tools.
    not a single minute feeling bored playing this masterpiece for the 4th time!
    it is simply a perfect game and definitely a 10/10.
  6. Mar 7, 2022
    10
    The best From Software game!
    Combat may seem like a barrier at first look, but once you master it, it's magnificent.
  7. Apr 29, 2022
    10
    Probablemente el mejor juego de From Software en lo que a calidad de mecánicas se refiere.
    Sekiro es una experiencia jugable indispensable para los fans de los juegos de acción además de que esta vez la historia es mas accesible, pues por fin tiene una estructura mas lineal que los anteriores juegos del estudio.
    Si no lo has jugado no dudes en hacerlo, no te arrepentirás . . . o quizá
    Probablemente el mejor juego de From Software en lo que a calidad de mecánicas se refiere.
    Sekiro es una experiencia jugable indispensable para los fans de los juegos de acción además de que esta vez la historia es mas accesible, pues por fin tiene una estructura mas lineal que los anteriores juegos del estudio.

    Si no lo has jugado no dudes en hacerlo, no te arrepentirás . . . o quizá si, pero vale la pena sufrir en este juego.
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  8. May 10, 2022
    10
    guys I finished this game 38 times, I have more than 1000 hours and I would like to say this game is awsome
  9. May 21, 2022
    10
    A game which is very unapologetic in how it wants you to play it, handing you one weapon with an array of tools, expecting you to master them. If you're willing to take on the challenge of this souls game, you'll be met with an exciting array of bosses and enemies in-between, where the action will force you to become acquainted with its dance-like duels.
    The scenery and general atmosphere
    A game which is very unapologetic in how it wants you to play it, handing you one weapon with an array of tools, expecting you to master them. If you're willing to take on the challenge of this souls game, you'll be met with an exciting array of bosses and enemies in-between, where the action will force you to become acquainted with its dance-like duels.
    The scenery and general atmosphere of the game is a haunting yet serene depiction of Japan, so if this all sound like your thing, then chances are it is.
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  10. Dec 11, 2022
    10
    Best game i played of my life, sad they did an open world boring game next instead a sekiro 2
  11. Jan 17, 2023
    10
    I do not see any way this could be improved, this is how you make a good **** video game
  12. Jun 27, 2023
    10
    This review contains spoilers, click expand to view. **** I just spend 20 minutes writing a 3000 character review and I clicked submit and an error deleted the whole thing so Im just going to summerize real quick what I said. The combat is really good and makes this game a masterpiece. If you enjoy a challenge and satisfaction from beating one then get the game and pray you git gud because in the beginning when you are learning its gonna be brutal but after that it's nothing but satisfaction. Expand
  13. Nov 11, 2022
    10
    I love the character designs. I love the music. I love the world. I like the story. I love the concept. I LOOVE the combat. I love the gameplay. The feeling of playing the game and winning against difficult enemies is exhilerating. I find myself playing this game again and again. Played this game for like 15 times. Easily 10/10.
  14. Nov 13, 2022
    10
    This game is all about parry and It feels great and satisfy when you done the perfect parry. ÇİİİİİİİİİİİİİİİNG
  15. Dec 27, 2022
    10
    this game is better than 3d ballz sosososopssosososososoesdoidfhsdailudh 101/0
  16. Dec 19, 2022
    10
    great great great great great great great great great great great great great
  17. Dec 23, 2022
    10
    Sekiro: Shadows Die "Hundreds of times" is an exhilarating experience that every gamer should experience. While wandering among the lands with unique level designs, you will probably get exhausted because of its compelling world. However, even in the darkest hours, the amount of euphoria that you feel when delivering a death blow will bind you to an intriguing journey.
  18. Jan 2, 2023
    10
    Very Good Good Good Good Good Good Good Good Good Good Good Good Good Good Good
  19. Jan 4, 2023
    10
    Simplesmente uma perfeição. Estou completamente apaixonado por este jogo. De início, tive muita dificuldade, pois é uma experiência bem diferente dos souls-like (apesar de nunca me sentir frustrado por entender que morrer faz parte do jogo, é um aprendizado, realmente não é para matar todos os chefes de segunda ou terceira), e por um bom tempo não estava muito animado, mas a partir doSimplesmente uma perfeição. Estou completamente apaixonado por este jogo. De início, tive muita dificuldade, pois é uma experiência bem diferente dos souls-like (apesar de nunca me sentir frustrado por entender que morrer faz parte do jogo, é um aprendizado, realmente não é para matar todos os chefes de segunda ou terceira), e por um bom tempo não estava muito animado, mas a partir do ponto que me acostumei com a mecânica, me apaixonei por tudo o que aparecia na minha frente. Em uma segunda jogatina eu confirmei o que já imaginava, era tudo culpa minha. Eu não estava jogando bem, mas quando consegui me adaptar, vi que, embora ainda haja uma boa dificuldade, o jogo é bem justo e te dá muitos recursos. Particularmente eu não sou de usar buffs e outros itens, mas então o jogo jogou na minha cara que eu era um shinobi, não um samurai honrado. O lance é tacar cinzas na cara, pegar por trás, usar esquemas e montar estratégias, e principalmente aprender a ter calma, pois a barra de vida serve praticamente para regular a de postura, e em vez de me desesperae pra causar dano, o ideal é se defender e evitar dano para que aproveite melhor as brechas do inimigo.

    O combate desse jogo é uma das melhores coisas que já vi, a exploração é recompendadora, a ordem dos lugares a visitar é razoavelmente livre, tudo aqui é lindo e bem construído, com mínimos detalhes que enriquecem muito o jogo se você prestar atenção.
    Desafio, diversão e sensação de recompensa são as coisas que mais senti jogando isto.
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  20. Jan 11, 2023
    10
    It's a souls game that takes the secret formula to a whole different level. The parry mechanic, the prosthetic and the revival gimmick introduced in this game is really nothing short of legendary, the story is engaging and you don't need to read 99 used condoms to understand what's going on, the boss fights are so unique and challenging that makes them memorable i mean not sure what elseIt's a souls game that takes the secret formula to a whole different level. The parry mechanic, the prosthetic and the revival gimmick introduced in this game is really nothing short of legendary, the story is engaging and you don't need to read 99 used condoms to understand what's going on, the boss fights are so unique and challenging that makes them memorable i mean not sure what else to say it was a goty for a reason. Expand
  21. Jan 12, 2023
    10
    Very surprisingly excellent . Was really put off at first but , when the game system starts clicking then it gets addicting ! Goty for a reason !!
  22. Jan 30, 2023
    10
    The game isn't difficult. You're just not willing to adapt. You want the game to bend to you, it will not. This game takes dedication and practice. Nothing will feel more rewarding than when you complete it.
  23. Feb 17, 2023
    10
    It's great. It's the best game I've ever seen. The picture is exquisite, the movement is smooth, and the design is exquisite.
  24. May 2, 2023
    10
    My GOD! This is one of the greatest games I have ever played and I still play. Beautiful story, combat, and world design. I will never forget the experience of this game. If anyone is reading my review, don’t miss the game.
  25. Mar 20, 2023
    10
    Loved this game, amazing atmosphere, and gameplay. A bit less replayable than the other souls games but still a masterpiece.
  26. Mar 15, 2023
    10
    I made an account just to say that this is easily, one of the best games I have ever played in my entire life, and will forever be a timeless masterpiece. Absolutely phenomenal.
  27. Jun 9, 2023
    10
    ..............................................................................................Please play this game for 900 hours
  28. Apr 24, 2023
    10
    Real 10/10 game. Nice graphics, good fighting and a lots of dying :). I recommend this game every patient gamer.
  29. May 21, 2023
    10
    Un des meilleurs jeu du monde. Les boss sont tous excellent avec des paternes originaux. Plusieurs mécaniques très cool peuvent être débloqué au fil du jeu et on a une vraie sensation de progression.
  30. Jun 12, 2023
    10
    Based on the gameplay, graphics, sound, content, and originality of the game, I will give it a rating of 10.
  31. Jul 15, 2023
    10
    Best game, I have never know a game like this, the adreline is incredible, amazing, a little of love to the gaming, love
  32. Aug 11, 2023
    10
    ----------------------------------
    I am giving this game 10/10.
    ----------------------------------
  33. Sep 7, 2023
    10
    Sekiro is like a playable anime, you feel that the sword in your hand is really sharp, the duels are truly magnificent, everything is fascinating.
  34. Aug 17, 2023
    10
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  35. Sep 7, 2023
    10
    if only every boss was like the final one..
    nevertheless it's easily a 92/100
  36. Sep 9, 2023
    10
    Out of all their games, Sekiro is FromSoftware's best and most satisfying combat system they've ever had. Coming to understand it and play in this wonderfully crafted world is nothing short of a treat. Coupled with the impossibly enjoyable boss fights and you're in for a fun ride!
  37. Sep 9, 2023
    10
    This game is very beautiful. The sword sounds, combat system, mechanics, graphics, and the environment it offered were fascinating. Sometimes I had nervous breakdowns, but I'm used to it now.
  38. Mar 26, 2019
    9
    This is a great game. It's thoroughly fun and challenging, unlike most other AAA game that's incredibly repetitive. You go from battle to battle become a bit better. You can either strategize with stealth to make battles easier, or test the limits of your skill by fighting it head on. I saw a lot of negative reviews from dark souls players that they're frustrated by parrying. Yeah,This is a great game. It's thoroughly fun and challenging, unlike most other AAA game that's incredibly repetitive. You go from battle to battle become a bit better. You can either strategize with stealth to make battles easier, or test the limits of your skill by fighting it head on. I saw a lot of negative reviews from dark souls players that they're frustrated by parrying. Yeah, parrying is the new dodge in this game, and dodges doesn't help you most of the time in this game. Expand
  39. Dec 27, 2019
    9
    Favorite Thing: It's a great game in the Souls genre. It's nice having a story without having to read every speck of dirt.
    Least Favorite Thing: They went way overboard on the difficulty. Sucks the fun right out of it at times.

    Date Completed: 2019-12-27
    Playtime: 39h
    Enjoyment: 9/10
    Recommendation: It's a blast, though the difficulty can make it unfun at times.
  40. Apr 1, 2019
    9
    Don't blame the game, it actually teach you how to be better(as a gamer in general) . This is not dark soul but mashing doesn't work here. To those who is interest to this game, If you want a fun , relaxing and play as a overpower killing machine with lot of cut scenes , just turn around. This game is not for everyone, even some pro gamers can't beat it. Actually the hard part of this gameDon't blame the game, it actually teach you how to be better(as a gamer in general) . This is not dark soul but mashing doesn't work here. To those who is interest to this game, If you want a fun , relaxing and play as a overpower killing machine with lot of cut scenes , just turn around. This game is not for everyone, even some pro gamers can't beat it. Actually the hard part of this game is thinking, focusing and patient.. Expand
  41. May 8, 2019
    9
    Don't let the little fool you. In Sekiro: Shadows Die Twice you will die a million times+ . Yes this is one of these games you will enjoy playing but probably will never finish it.

    The graphics look really decent. The combat is fluid and definitely a highlight of the game. It is punishing, one mistake might cost you life. I would like game to explain fighting little bit more. There are
    Don't let the little fool you. In Sekiro: Shadows Die Twice you will die a million times+ . Yes this is one of these games you will enjoy playing but probably will never finish it.

    The graphics look really decent. The combat is fluid and definitely a highlight of the game. It is punishing, one mistake might cost you life. I would like game to explain fighting little bit more. There are few ways of countering incoming attacks. It is rock/paper/scissor mechanic due to the lack of proper tutorial less skilled players will find it really difficult to defeat some tougher enemies. Game has lots of mini bosses. Dont worry though game has a really clever resurrection mechanic, in the event of death game lets you use resurrection power to offer a 2nd chance. You will most likely die again but hey at least you could try to tip the scales of death in your favor.

    You need to use controller for the optimal gaming experience. I could not play comfortably with K/M, I just prefer to use controllers for these ports. Game is playable with K/M but controller is a way to go.

    Game does not support 21:9 resolution which is a big negative for me. Fortunately there are skilled people out there who come up with the fix to this problem. Fix which can be obtained from WSGF website get rids of black bars. It works similar like the fix used in Dark Souls games. Any movement caught on camera outside 16:9 is captured in frames which breaks immersion a little bit so make sure to have your camera centered. All items and HUD is placed within 16:9 aspect ratio but it is ok. The only problem is stealth mechanic and visual feedback when you are low on health. In both cases 16:9 part of the screen will be covered with dark grey or red filter. The picture outside 16:9 will be normal. It is annoying but you can get use to it. Other than this game looks stunning in 21:9. So if you are blessed with UW monitor make sure to use the fix and play it this way.

    Artwork is sublime and the setting is really well done. It makes me want to explore the world. I would love to have some sort of difficulty scale slider but these games are all about the challenge so if you are looking for a game that will test your skills better be ready.

    I would easily give this game a 10 but lack of 21:9 support is a big let down. It would not cost developers that much time to recognize this immersive style of gaming.

    Pros:
    - graphics & artwork
    - fighting mechanics
    - setting
    - challenging

    Cons:
    - lack of 21: 9 support
    - too difficult

    Score: 9/10 - absolutely worth getting !
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  42. Apr 4, 2019
    9
    This review contains spoilers, click expand to view. the only reason this game is not a ten for me is the lack of high quallity lore. i mean it is ok and all, but it's not really entertaining. i know it's not the main theme in this from softwaare games, but the scheme for a good stry is right there, the characters are interesting, it makes you wanna know more, but you can't
    other than that (and some minor problems with the damn camera and auto lock, but these are really minor) the game is perfect. the batlling mechanics are extremely perfect and fun, the grapling system too. the boss fights: D A M N. they are literally supreme. every single one of 'em are creative, and special, and the Divine Dragon, H O T D A M N, it may be my favourite boss battle in any video game ever.
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  43. Inq
    Mar 22, 2019
    9
    Sekiro won't be for everyone, this was to be expected. However, this also won't be for all Souls fans who enjoyed the Multiplayer aspects. It is, by and large, its own thing. However, I consider this a plus, by completely eliminating the PvP and Coop aspects (not that I didn't like them in the Souls series) FROM could focus solely on creating a game with great atmosphere, fluid combat,Sekiro won't be for everyone, this was to be expected. However, this also won't be for all Souls fans who enjoyed the Multiplayer aspects. It is, by and large, its own thing. However, I consider this a plus, by completely eliminating the PvP and Coop aspects (not that I didn't like them in the Souls series) FROM could focus solely on creating a game with great atmosphere, fluid combat, awesome controls and a lot of polish, and they delivered.

    The combat is different and more challenging (at least from the viewpoint of someone who is right now trying to unlearn what they learned playing Dark Soul), your own mobility is vastly increased and the levels are much more vertical.

    When starting the game, from the splashscreen onward, you will know you're playing a FROM game, and that's amazing. They managed to keep their specific touch without regurgitating what they did for the least years once again. The story isn't quite as vague in favor of more cutscenes and dialogues (and a talking protagonist), but there are still lots of things to fill in yourself, including but not limited to lore bits and pieces on items and ominous NPC dialogue.

    If you enjoy challenging games, action adventures, role playing games or even just gaming in general, you owe it to yourself to play this game. It's honestly amazing and I'm feeling bad just writing this because this time could be spend playing it.
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  44. Apr 26, 2019
    9
    If this is PS4 version, I would gave it 7/10 because this game isn't mean to be played with controller. It's PC game purely on the logic that, you need to use all of your finger to press every buttons in order to play and feel like a badass.
    The game is everything you want from Form Software. With the exception that Moonlight Blade is nowhere to be found. This game has one of the most
    If this is PS4 version, I would gave it 7/10 because this game isn't mean to be played with controller. It's PC game purely on the logic that, you need to use all of your finger to press every buttons in order to play and feel like a badass.
    The game is everything you want from Form Software. With the exception that Moonlight Blade is nowhere to be found. This game has one of the most enjoyable swordplay system I. The 'deflect' system was one of the best contribution Form Software gave to the industry. Just for the experience of deflecting boss attack instead of 'keep rolling rolling rolling rolling' is already worth the price.

    -1 point for requiring mod to fix the camera and lock-on bug.
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  45. Oct 4, 2019
    9
    Sekiro: Shadows Die Twice is an addictive yet challenging and unforgiving journey of clashed swords, gigantic monsters and spilled blood, although sometimes it comes with some unfair camera angles.
  46. Mar 29, 2019
    9
    Лучшая игра от FromSoftware! Отличная боевая система, вменяемый сюжет, обалденный level design. Сложная, умная и безумно увлекательная.
    Best game from FromSoftware! Best battle system, good story, awesome level design. Hard, smart, the masteriece for real gamers. Other go cry to your moms)))
  47. May 7, 2019
    9
    Made it through the whole game, and I consider it a masterpiece. Especially the combat is demanding, fresh, dynamic, risky and rewarding, precisely everything what combat is not in modern RPG games, where you just press a single button and your stats fight for you. Sekiro's combat best capture the spirit of a swordfight, the necessity to feel the rhythm and the flow of the endlessMade it through the whole game, and I consider it a masterpiece. Especially the combat is demanding, fresh, dynamic, risky and rewarding, precisely everything what combat is not in modern RPG games, where you just press a single button and your stats fight for you. Sekiro's combat best capture the spirit of a swordfight, the necessity to feel the rhythm and the flow of the endless back-and-forth exchanges of the initiative, and after drilling a demanding encounter enough so that you are finally able to win, every victory in this game is rewarded by deep sense of accomplisment.

    Aesthetics of the game are top notch - level and character design, architecture, music, everything is dripping with atmosphere, easily immersing the player in the grim and moody world of this particular interpretation of the Sengoku Jidai period (dragons, ghosts and dark magic are in, by the way). When discussing "realism", one must realize that this is the mythological Japan we are talking about - Arthurian Britain would have to contain Merlin, magic swords and eniightment-bringing Grail, so similarly, Sekiro brings dragon blood, search for immortality, demons and tengus from the prop department to conjure up a one-of-a-kind story to tell.

    Not everything is perfect, however, especially on the technical side of things. The problems with locked framerate, typical for console ports, are present as well, and were solved only by a third party mod tool, which is less than ideal. The graphic engine shows its age, using a sort of dithering instead of true transparency, which creates really ugly dithering artifacts in some situations. The camera traditionally fails to track your opponents when the action speeds up, and sometimes shows a piece of your garment from 1 inch distance while the unseen enemy cuts of your head. Performance suffers from unused network calls that are mistakenly left in the code - once again, a problem solved only by a mod.

    However, the small glitches must be forgiven, since Sekiro is a unique, intense, one-of-a-kind experience that in my opinion belongs rightfully among the very best games that have ever been produced. Well done, FROM software, you certainly know your craft!
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  48. Sep 14, 2019
    9
    Can be very hard at time, even harder for souls vets. However, the world is beautiful and the gameplay is one of the best for sword fighting in gaming today.
  49. Feb 20, 2020
    9
    If you like to get a**** raped 520 times by enemies, and have to rebuy like 10 extra controllers then this is the game for you
  50. dty
    Jun 25, 2019
    9
    Awesome game. Doesn't have the customisation or replayability that previous From Software titles do, but it had all the other tropes we come to expect. Incredible level design, superb combat and a rewarding difficulty. Just don't be a weiner and give up too easily.
  51. Mar 27, 2019
    9
    Sekiro: Shadows die twice is a FromSoftware game, not a Dark Souls game. Despite Sekiro takes some mechanics and style from the Souls series, the game accomplish the turnover that the developers wanted, and for me, in a right direction.
    For the next analysis I'll compare him with other similar games, but I want you to know that it's quite independent from what you have seen.
    Pros: -
    Sekiro: Shadows die twice is a FromSoftware game, not a Dark Souls game. Despite Sekiro takes some mechanics and style from the Souls series, the game accomplish the turnover that the developers wanted, and for me, in a right direction.
    For the next analysis I'll compare him with other similar games, but I want you to know that it's quite independent from what you have seen.

    Pros:
    - FromSoftwere are experts on the game design: The feudal japanese ambient; main character; map design and bosses are awesome.
    - High Level of difficulty + good gameplay: Souls saga developed the character mobility through the games, being Dark Souls 3 and specially Bloodborne the quickest games of them; Sekiro developed even more that mobility making the game vertical and adding the stealth. Despite I am a Souls veteran, I think the game has a great difficulty and makes so satisfying to kill a boss.
    - Even though the lore of the Souls series was really deep, in Sekiro we find that the information received is more explicit but no less deep.

    Cons:
    - As I said before, the gameplay is good; but the animations for killing basic enemies are so limited for a 2019 game.
    - I would prefer a deepest character customization: Or weapon variety (with their respective movement sets) or more skills that transform the gameplay to another level.

    In conclusion, Sekiro is a really good new IP with a very high potential of being another historical sagas just like Souls games.
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  52. Mar 25, 2019
    9
    The atmosphere of the game, story and design is very good. Also here is the incredible work of the director. But even after dark souls, playing it is extremely difficult. Too confused control. At the same time it is very dynamic.
  53. Jul 18, 2019
    9
    Rly good game... sometimes its rly dificult but to be honest, once u get the hang of it it gets preaty easy. im givining 9 bcs i wouldnt like to play it ever again, but it is a rly good game... but stresful as **** :D
  54. Apr 9, 2019
    9
    The most annoying game, I have ever played. And the controls are most uncomfortable.
    And at the same time, it's good.
    But return my nerves.
  55. Mar 23, 2019
    9
    Everything it said it would be a tough souls like game, but not a souls game. It focuses more on deflection and posture. The open world with the verticailty feels great.
  56. Feb 20, 2022
    9
    Excellent game, with probably the best melee system of any action-adventure game.
    Challenging, fast and beautiful.
    Nice characters and good story.
    A LOT of mini-bosses.

    Not that full of options like previous FromSoftware games (weapons, outfits, builds, etc) but still and amazing game.

    Final boss it's super hard but awesome to master.
  57. Oct 15, 2020
    9
    Most bosses lock onto your character while they perform an attack such as a "flying kick" and even when you dodged their flying kick they change direction in the middle of their attack animation and hit you no matter where you moved.

    This is the most stupid attack mechanic I ever seen in a game. Other than that, the game also has input lag problem which ruins the combat further. But
    Most bosses lock onto your character while they perform an attack such as a "flying kick" and even when you dodged their flying kick they change direction in the middle of their attack animation and hit you no matter where you moved.

    This is the most stupid attack mechanic I ever seen in a game.

    Other than that, the game also has input lag problem which ruins the combat further. But I will still give it 9 because you can get used to these stupid mechanics if you really want to.
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  58. Apr 1, 2019
    9
    Semplicemente uno spettacolo

    Vorrei sottolineare un fatto che dovrebbe essere ovvio ma a quanto pare non è così: QUESTO NON E' DARK SOULS 4. ps. se per voi è troppo difficile, 1° non è un difetto del gioco, 2° siete voi a sbagliare perché ci sono metodi che permettono di smorzare parecchio la difficoltà del titolo, come utilizzare la prima morte per scappare, utilizzare la
    Semplicemente uno spettacolo

    Vorrei sottolineare un fatto che dovrebbe essere ovvio ma a quanto pare non è così:

    QUESTO NON E' DARK SOULS 4.

    ps. se per voi è troppo difficile, 1° non è un difetto del gioco, 2° siete voi a sbagliare perché ci sono metodi che permettono di smorzare parecchio la difficoltà del titolo, come utilizzare la prima morte per scappare, utilizzare la furtività per pulire le zone, o gli oggetti come le palle di fuliggine per gli sconti più ostici, quindi i modi ci sono, siete voi che non li trovate o non sapete utilizzarli.
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  59. Apr 10, 2019
    9
    First of all my real score for this game is a solid 9/10. Why did I rate it 10?
    Well after reading some weird 0/10 reviews and reasons behind it, I had no choice.
    The review: - Solid, very satisfying gameplay and mechanics. Being able to stealth, grapple trought the envirement or rushing some trash mobs is realy fun and amusing. (Also, you can swim!!!) - Typical FromSoft story,
    First of all my real score for this game is a solid 9/10. Why did I rate it 10?
    Well after reading some weird 0/10 reviews and reasons behind it, I had no choice.

    The review:
    - Solid, very satisfying gameplay and mechanics. Being able to stealth, grapple trought the envirement or rushing some trash mobs is realy fun and amusing. (Also, you can swim!!!)

    - Typical FromSoft story, confusing but interesting and a couple of wtf moments as well as the know side quests. But some of those side quests could have been better tbh.

    -Boss fights are good, hard, but good. Only minor point here is that sometimes bosses feel to recycled.

    - Great music overall, but less compaired to what we are used to in DS and BB.

    In general this is a well executed games, sure its not the same as BB or DS, but thats what they were going for. Do I miss some features from those previous games? Yes... I realy do. But it does not ruin the game at al. But yeah it has to be said, when it comes to replayability, Sekiro is kinda a bit of a let down.
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  60. Dec 13, 2020
    9
    This game is not for everyone as it is indeed very difficult and extra difficult if you played past Souls games as you will need to unlearn everything you do by muscle memory past that the game is amazing, the challenge and satisfaction of defeating a difficult enemy is even better than in previous soul games, some mechanics like confetti and spirit emblems are tedious but nothing big, aThis game is not for everyone as it is indeed very difficult and extra difficult if you played past Souls games as you will need to unlearn everything you do by muscle memory past that the game is amazing, the challenge and satisfaction of defeating a difficult enemy is even better than in previous soul games, some mechanics like confetti and spirit emblems are tedious but nothing big, a really amazing game and a must play. Expand
  61. Mar 26, 2019
    9
    Great game. (No Spoilers)
    This game gives you that feeling you had when you first played Dark Souls, before you "Got Gud", There are many who have been chasing that feeling ever since. But you could never really get it from new Dark Souls games because the combat was basically the same. People who only got through Dark Souls by summoning others to help them are gonna be in for quite a
    Great game. (No Spoilers)
    This game gives you that feeling you had when you first played Dark Souls, before you "Got Gud", There are many who have been chasing that feeling ever since. But you could never really get it from new Dark Souls games because the combat was basically the same. People who only got through Dark Souls by summoning others to help them are gonna be in for quite a challenge. It's very well optimized and getting a locked 60FPS at 1080p with Max Settings is easy to achieve. I wish it would support higher framerates, but at least capping it at 60 makes the frame pacing pretty consistent. The graphics are a clear step up from Dark Souls 3, at least on PC. The Combat is really engaging. It's certainly difficult, but it's a different kind of difficulty than Dark Souls. When you first start playing you may think that the combat is simplistic and completely focused on Parrying. But as you get better at the game you will start to see the nuance and complexity. Deflecting certainly is important though, but I don't see why people are shocked or angry that in a game about fighting people with swords, stopping the swords from hitting you by blocking is an important aspect of the combat. The best way to describe what the combat feels like when you’re playing it correctly, is that it feels like your actually participating in one of those super intense sword fights in an anime like Samurai Champloo, Rurouni Kenshin or Afro Samurai. I think there are a lot of negative reviews of this game that are posted in a fit of rage immediately after being **** on by a Boss in the game for the 50th time. This is not the kind of game where if you are using the wrong tactics against a boss, no matter how many times you try you will never beat them. While Dark Souls combat felt like a frantic, white knuckle, adrenaline fueled, fight for survival. Sekiro is more about being able to keep your composure and and making the correct tactical call instead of relying on impulsive survival instinct to win. The story is more straightforward than Dark Souls but there are still lots of little secrets and bits of information for VaatiVidya to delve into. I do wish there was more variety in the weaker enemies but it’s still decent. Overall, this is another fantastic game by From Software. I still don't know exactly how high the Skill Ceiling is, but I'm looking forward to seeing all the crazy **** people will be able to pull off in this game. Don't play this game like its Dark Souls. It is its own beast. There are still lots of mechanics and stuff in the game that are unmistakably From Software touches. It's still hard as hell, which is great. It's not cheap, when you get killed you know that you messed up and that it wasn't the games fault. It's amazing that From Software was able to make an experience that is as hard as, if not more difficult than Dark Souls. It makes you feel like how you felt in Dark Souls before you "got gud" and I’m just happy I get to enjoy that feeling again. The only reasons I don't think it's a 10/10 is that the Stealth System is pretty lack-luster. I get what they were going for and it is functional. But the AI was not really designed well enough for a deep stealth system. You can just run away and hide for like 30 seconds and everyone will forget that you were ever even there. The Stealth Assassinations look cool as hell and are super visceral, but they super over the top and LOUD AS HELL. You can kill someone and another guard who is probably close enough that the massive spray of blood would get on him and he doesn't notice. Unless the guy is literally right next to the person you kill they won't notice. 85% of the time they don't even notice the dead bodies all around them The thing is, I'm not sure whether a lot of these shortcomings with the stealth system are because of poor design or if it was a deliberate decision so that the game wouldn't be even more difficult than it already is. Although performance is good, I would still rather be able to play at above 60FPS. The PC port doesn't give the granular control of settings that is possible on PC. I used a controller for this game even though I normally use Mouse and Keyboard so I'm not sure about how good the controls are with M+KB. I do also wish there was more weapons and items to get just to give the combat more diversity but realize that the Prosthetic Arm is supposed to bring some of that and it just wasn't part of their vision for this game. The Story is decent but I still enjoyed Dark Souls more. I think the game could have been even better than it is, but that's the case with basically anything. So yeah 9/10 absolutely worth picking up if you liked Dark Souls and I think it's also a good first title for people to start getting into From Software games with. Ignore any Negative reviews you see where the whole thing is just someone complaining about the game being hard.
    ** PC Specs: Intel i7-8750H, GTX 1070, 16GB RAM and 512GB NVMe
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  62. Mar 30, 2019
    9
    Sekiro is real innovation in the souls-like genre. FROM has really created a novel combat system and expanded the world building to tell a more detailed campaign.

    Pros: The new fighting style innovates on the traditional stamina management and block, roll, and punish. We've got a very gritty in your face combat that still requires you to learn your opponent but isn't just the same old
    Sekiro is real innovation in the souls-like genre. FROM has really created a novel combat system and expanded the world building to tell a more detailed campaign.

    Pros:
    The new fighting style innovates on the traditional stamina management and block, roll, and punish. We've got a very gritty in your face combat that still requires you to learn your opponent but isn't just the same old thing.
    Much more detailed world and beautiful landscapes. I enjoyed this take on Japanese culture and it was a breathe of fresh air after the gloomy gothic cathedrals of DS

    Cons:
    There are a few odd game design choices such as a focus on consumables and a weird punishment for dying. I'm always saving for the next big fight so the entire consumable component feels like a waste. The "unseen aid" mechanic feels completely useless and while I appreciate that it isn't the same "drop your souls where you die", it doesn't provide the great gameplay loop and also feels like you are punished for experimenting.
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  63. Apr 17, 2019
    9
    Sekiro, the latest game from FROM Software is frustrating and great at the same time. While in enjoyed the aesthetics of the Dark Souls games more, it was an incredibly fun game. Once you figure out the parrying and movement system and it clicks you truly feel like a ninja.

    Bosses were very difficult though, since you dont have different armor and weapons it seemed way harder than the
    Sekiro, the latest game from FROM Software is frustrating and great at the same time. While in enjoyed the aesthetics of the Dark Souls games more, it was an incredibly fun game. Once you figure out the parrying and movement system and it clicks you truly feel like a ninja.

    Bosses were very difficult though, since you dont have different armor and weapons it seemed way harder than the DS games. The prosthetic arm felt like a gimmick and wasnt always useful.

    Graphics looked great and it ran without problems.
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  64. Dec 21, 2019
    9
    An action adventure game with hard level, you can see a lot of features of "Dark Souls" in the game, but the excellent fighting mechanism of this work has surpassed to it, the types of enemies and the items are various, greatly improving the experience in the game, and the slight deficiencies are mainly reflected in the narrative, which is scattered and very incoherent , most of the timeAn action adventure game with hard level, you can see a lot of features of "Dark Souls" in the game, but the excellent fighting mechanism of this work has surpassed to it, the types of enemies and the items are various, greatly improving the experience in the game, and the slight deficiencies are mainly reflected in the narrative, which is scattered and very incoherent , most of the time in the game is spent in fighting and death. When the narrative performance is not strong, "props narrative" is used to supplement. Although it is ingenious, it disperses the rhythm and integrity of the narrative, and the characterization is also slightly lacking, but as a whole, it is a very great game.

    9.0 Excellence
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  65. Dec 23, 2019
    9
    Amazing story, fun gameplay and exploration. You're forced to fight in a specific way which might be a pain in the ass to souls-fans. But apart from that I'm really happy with this game. Probably my fav game of 2019, played it through 4 or 5 times.
  66. Apr 14, 2019
    9
    The game is fine. The story invites you to continue playing. The difficulty is high and I like that. But Port to PC has a lot of bugs. Enemies see me through walls or mountains. The controller does not work correctly, and if I play with a keyboard on the screen it shows me the controller controls.
    In combat, often blocking without losing posture enemies damage me. The same if deviation or
    The game is fine. The story invites you to continue playing. The difficulty is high and I like that. But Port to PC has a lot of bugs. Enemies see me through walls or mountains. The controller does not work correctly, and if I play with a keyboard on the screen it shows me the controller controls.
    In combat, often blocking without losing posture enemies damage me. The same if deviation or blocking. The selection of enemies fails continuously, mainly in bosses. The game needs a patch urgently.
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  67. Jun 11, 2021
    9
    Sí que es bastante distinto a un souls, pero eso ya lo sabían. No se puede jugar este juego esperando a que tenga la fórmula de los souls. Miyazaki tomó su decisión y lo que salió fue una obra maestra.
  68. Apr 20, 2022
    9
    ====================IIIIIIIIII GAME SCORE : 92 IIIIIIIIII====================
  69. Nov 15, 2022
    9
    Geçemiyor musun, 2148432 kez daha denersen geçebilirsin, hem geçen sefer çok yaklaşmıştın bak. Belki bu sırada hayatında da deneyerek neleri başarabileceğini anlarsın he.
  70. Mar 28, 2019
    9
    Pros:
    1 ) Unique hand-eye coordination based combat that is actually fun.
    2) Visuals are nice, most of the time. 3) Audio design and voice acting are top-notch. 4) Great animations and enemy variety. Cons: 1) Camera is broken in certain boss fights. 2) Hit-boxes are DS2 tier. 3) Vague explanations of skill tree. 3 skill points for a only one increase of "spirit emblem" what the
    Pros:
    1 ) Unique hand-eye coordination based combat that is actually fun.
    2) Visuals are nice, most of the time.
    3) Audio design and voice acting are top-notch.
    4) Great animations and enemy variety.

    Cons:
    1) Camera is broken in certain boss fights.
    2) Hit-boxes are DS2 tier.
    3) Vague explanations of skill tree. 3 skill points for a only one increase of "spirit emblem" what the heck?! Or %10 life steal after deathblow. Tons of skill points spent on useless things and cannot be reset. Only way is to grind other useful skills.
    4) You can't buy certain things anywhere to beat certain bosses until very late game. For example "Divine Confetti". So grinding strikes again.
    5) While playing stealth, enemy ai feels a bit shallow.
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  71. Mar 25, 2019
    9
    It is like "metal gear rising" and "soul reaver" had a baby. Very hard to pass but not impossible millenials. Just the camera sucks ass.
  72. Mar 26, 2019
    9
    ELECTRONIC ARTS : Single player games are dead.
    FROM SOFTWARE : Hold my sake.
    At first I was saddened to hear that Miyazaki would not make another souls game again, but little did we realise that what he meant was that he would soup up the system so much that becomes impossible to call it a soulsborne game. 10/10 would want to get bamboozled again. STORY : The story takes place in
    ELECTRONIC ARTS : Single player games are dead.
    FROM SOFTWARE : Hold my sake.
    At first I was saddened to hear that Miyazaki would not make another souls game again, but little did we realise that what he meant was that he would soup up the system so much that becomes impossible to call it a soulsborne game. 10/10 would want to get bamboozled again.
    STORY : The story takes place in feudal Japan and one of the first major changes you realise when starting the game is that there are "comprehensible" dialogues and the protagonist speaks. This is very welcoming for new players as they can get the gist of the story and get motivated to push forward which really lacked in their previous games. Though the previous souls games had some dialogue, they Individually weren't any useful unless you knew the bigger picture, and most of the real story elements were hidden in item descriptions. Here atleast you know why and what you are doing. There is a fun mechanic where you offer "Sake" to different NPCs to get their backstories, different sake causes them to deliver different dialogues, just remember to keep track of which kind you are giving to whom as giving the same type of sake will repeat the same dialogue.

    GAMEPLAY : The real meat and potatoes of the game, while it essentially shares the skeleton of a souls game, the new changes are quite welcome. For starters as you all know from the name Shadows die twice you can resurrect after dying. This helps reduce frustrations when you get ambushed or one shot by something as you get the time to check who and how you got killed then resurrect to deal or run away from the problem. This was really annoying in souls games as you might be carrying a lot of resources while exploring and suddenly a new trap or enemy one shots you and you drop everything. That doesnt make the game any easier though as all minibosses and bosses have multiple health bars to chew through.
    Speaking about multiple health bars, you need to perform deathblows to kill enemies, which you can do by reducing their health to 0, or by breaking their posture. Attacking, deflecting, countering deals posture damage to enemies, and they can do the same to you. Once their posture breaks you can deal a deathblow instantly regardless of the amount of health remaining and take out one health bar. The posture recovers slowly over time when not attacking or defending, and the lower the health the posture will recover at a lower rate. So while trying to defeat bosses aggressive players can go for the posture breaks, and the "safe" players can slowly but surely whittle down the health bars. Also when you die you lose 50% of your xp and gold and they are not recoverable like in previous games, on the other hand you get a mechanic called unseen aid which provides 30% chance to not lose anything upon death, the more you die there is a chance the NPCs will get affected by dragonrot disease which lowers the chance of unseen aid and prevents the NPC quests from progressing.

    Theres a grapple hook to traverse the areas and not much else as it isnt used for combat. The level design is top notch to allow the players to pull a sneaky on the enemies by using the grapple to bypass or backstab them. And some secret areas are really well hidden out of usual view and you need to grapple specific spots to reach them.

    Now on to the prosthetic tools, there are 10 tools to find and choose from. You can upgrade them to have different properties to suit your needs, certain enemy types become MUCH easier when using some particular tools and their upgrades to exploit their weaknesses. For example throwing the shuriken towards airborne enemies staggers them and interrupts their attack chain, using fire on chained ogre stuns him for a few cheap hits etc. Other than that, the tools arent as necessary I thought it would be, your sword is enough to deal with almost every situation. However the last tiers of tools provide some juicy benefits which will be fun to play with in new game+.

    CONCLUSION : Its one of the best designed games ever made, FROMSOFTWARE delivered and even exceeded our expectations on how they can improve the genre, a must buy if you are a souls fan and always wanted to try out something new yet similar.
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  73. Mar 27, 2019
    9
    This game is awesome in just about every way. It has that From Software vibe to it but not that much Dark Souls/Bloodborne vibe. But, who says that's a bad thing. Those of you that complain that its not like Soulsborne games need to shut up, because this is Sekiro not dark souls. The combat is great, requires skill and feels really good once you get into the flow of things. The controlsThis game is awesome in just about every way. It has that From Software vibe to it but not that much Dark Souls/Bloodborne vibe. But, who says that's a bad thing. Those of you that complain that its not like Soulsborne games need to shut up, because this is Sekiro not dark souls. The combat is great, requires skill and feels really good once you get into the flow of things. The controls are also very tight and responsive. The game is gorgeous and the environments are fairly open with multiple paths to take. Bosses are as hard as ever but are still fair if you take the time to learn the movesets and the deflect/dodge/jump timing. Also the grappling hook and prosthetics do a good job of spicing up the gameplay. Also, Sekiro offers a lot more resources like coins, exp, and upgrade materials. My only two complaints are that stealth can feel a little weird sometimes but this is fairly minor so I'm willing to let it go. The second one is that you don't get any variety in builds but then again, this isn't a souls game. Would definitely recommend! Expand
  74. Mar 27, 2019
    9
    This game is not Dark Souls. Don't play it like it's Dark Souls.
    You will feel tremendous amounts of frustration but also overwhelming pride when you finally get that boss down. Git gud.
  75. Mar 27, 2019
    9
    Amazing game that doesn't deserve the negative review bombing it has gotten,
    mainly for reasons like it being too hard, it's not similar enough to Dark Souls etc.
    The combat is second to to none, 10/10. The movement can be slightly wonky sometimes, specifically the jumping but it's not a big deal. The game is not the most technically demanding one but exploring the environments is
    Amazing game that doesn't deserve the negative review bombing it has gotten,
    mainly for reasons like it being too hard, it's not similar enough to Dark Souls etc.

    The combat is second to to none, 10/10. The movement can be slightly wonky sometimes,
    specifically the jumping but it's not a big deal.

    The game is not the most technically demanding one but exploring the environments
    is a sight to behold, from snowy mountains to lush forests.

    Even though it's very early to tell, this is as of yet my GOTY.
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  76. Mar 27, 2019
    9
    From Software didn't disappoint like always. Just when i thought the combat couldn't get any more better they hit me with a variety of new tools and ways to resolve problems in game. The combat is fast paced and there are many ways to tackle the same enemy depending on how you want to play. The story is compelling and easily understandable unlike other games in soulsborne series.

    Of
    From Software didn't disappoint like always. Just when i thought the combat couldn't get any more better they hit me with a variety of new tools and ways to resolve problems in game. The combat is fast paced and there are many ways to tackle the same enemy depending on how you want to play. The story is compelling and easily understandable unlike other games in soulsborne series.

    Of course this game is not for everybody. You have to be very good at games to easily go through the plot and sometimes it can take hours to get 1 boss or mini-boss to lay down on the ground permanently, but when you finally do it, the feeling of satisfaction and accomplishment is unmatched by any other game, even in previous From Software titles.

    Absolute masterpiece.
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  77. Apr 1, 2019
    9
    Sekiro is the number 1 game for me this year: I loved the challenges of the combat and the learning curve troughout the game. Replayability for me comes in the form of beating bosses at the beginning with the knowledge of beating Isshin at the very end. Aside from that I really enjoyed the fact that you dont need to watch Vaatividya videos to understand the story, compared to other titlesSekiro is the number 1 game for me this year: I loved the challenges of the combat and the learning curve troughout the game. Replayability for me comes in the form of beating bosses at the beginning with the knowledge of beating Isshin at the very end. Aside from that I really enjoyed the fact that you dont need to watch Vaatividya videos to understand the story, compared to other titles it shows a clear line and you always know what to do and why to do it. I also do not agree that the game was to hard, statues were pretty much always before any boss, so I guess the learning by dying experience was wanted and was an outstanding challenge to master the art of beating a boss and still have heals available at the end. Only downside for me was the lack of ultrawide support - thats a bummer. Apart from that best game this year! Thanks for making this a reality From Software! Expand
  78. Apr 2, 2019
    9
    Great game, great setting but the camera is not the best. There is a bug you loose your locked target if you move to much around a wall
  79. Apr 14, 2019
    9
    I was disappointed when I was few hours in. I did not expect a Soulslike game but I expected another Fromsoftware-jewel. I liked Sekiro but it was below my expectations.

    Or so i have thought. Now I am loving Sekiro. Pros: + The game looks astounding + Atmospheric, especially mid - late game. + Great music + Important NPC's take a huge part to the story + Storytelling and
    I was disappointed when I was few hours in. I did not expect a Soulslike game but I expected another Fromsoftware-jewel. I liked Sekiro but it was below my expectations.

    Or so i have thought.

    Now I am loving Sekiro.

    Pros:
    + The game looks astounding
    + Atmospheric, especially mid - late game.
    + Great music
    + Important NPC's take a huge part to the story
    + Storytelling and Cutscenes are on point.
    + "Into the feels" moments
    + The areas are connected to each other and you can take different paths
    + World events depending on where you are story-wise (small and huge scale)
    + Lore through items, memories from bosses, eavesdropping, giving drinks to npc's
    + Rewards exploration but on a different manner than Soulsborne games.
    + (Main) Bosses are, even compared to Soulsborne, high quality.
    + Enemy variety is high + many have an interesting concept. They are fitting to the concept of the game and fit to the area they're in.
    + There are different endings and some of them need requirements. You are never forced upon an ending, you need to meet the requirements but you can also decide to go for another ending.
    + Fighting is quick, feels cool and rewards quick thinking, muscle memory and experimentation. *No, it's not just parrying.
    + Stealth is implemented but you are (almost) never forced to use it. It just can make things easier.
    + No matter how far you are in, you can still die to the first enemies.
    + Falling from cliffs or high ground doesn't instakill you - Yay
    + You can swim and it doesn't feel like ****

    Cons:
    - Sometimes feels unfair, especially in early game and at some minibosses.
    - For the most part, minibosses are just copied to other stages of the game.
    - Minibosses deal extremely high damage, yet have around 2 - 4 moves at their disposal which makes them hard and annoying at the beginning and a piece of cake after several hours experience.
    - Fogwalls till you kill the miniboss make this even worse
    - Some Minibosses require items to effectively kill them. These items are consumables, hard to aquire until late game and makes it very frustrating to die to them.
    - 2 Bosses who can literally 1 Shot you in NG+ and beyond
    - 3 and 4 Phases-bosses is too much
    - Terror ............
    - Own posture mechanic is weird. Gotta stand still or move around till own posture recovers. But most of the time it doesn't matter since enemies won't react properly after breaking your posture.
    - No weapon variety. I know shinobi's share a bond with their weapon blabla but I prefer having different weapons over historical accuracy.
    - the "stat system", idk how to call it but it feels unrewarding and unnecessary
    - For some very odd reason gotta hold a button to collect drops from enemies

    To sum it up:
    Sekiro is different from Soulsborne games. Even if you love the series, it's still no safe bet that you like it. And that's fine, that's what a new IP is for. However, it shares Fromsoftware's DNA and at some point, you will compare it to Soulsborne.
    Sekiro has improved on many levels but has also worsen on other levels. It's harder than Soulsborne games, sometimes due to artificially but most of the time due to the wide combat system.
    I would compare the difficulty level of Sekiro to Bloodborne: Old Hunters DLC.
    Minibosses are my biggest complaint but even there are few cool, unique and memorizable encounters.

    I highly recommend Sekiro.
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  80. Apr 16, 2019
    9
    when starting Sekiro as a souls veteran who never felt shame in summoning or farming to get past the harder bits, it felt quite impossible to overcome the challenges provided in this game. 4 hours in i really wondered if i was ever gonna finish it. however, with persistance and patience anything becomes possible. This is the lesson Sekiro taught me. I am currently struggling on the finalwhen starting Sekiro as a souls veteran who never felt shame in summoning or farming to get past the harder bits, it felt quite impossible to overcome the challenges provided in this game. 4 hours in i really wondered if i was ever gonna finish it. however, with persistance and patience anything becomes possible. This is the lesson Sekiro taught me. I am currently struggling on the final boss, but in contrast to the feeling i had with the first boss of the game there is no doubt in my mind that i will finish it. I will stress that i am not a pro gamer, nor do i have much time to play (less than i want to anyway :)) Yes it is hard, very hard. but a slow 38 year old like me can still beat it if willing to learn the mechanics and getting used to it. The game requires faster reactions than the souls games, but if i can manage, most gamers will be able to, it all boils down to 1 thing: are you willing to learn, when it will take hundreds of deaths. If you are, than Sekiro is definitely for you. If you aren't, best avoid this game.

    I gave it a 9 out of 10 because perfection doesnt exist and the graphics aren't god-like. but i am pretty enthousiastic about this game after breaking trough the frustration wall that is the first few hours of Sekiro.

    Sekiro is a learning experience. not just learning the game, but learning about yourself and the strength of muscle memory. even if the first bosses gave me the feeling i was dying without learning anything, persist with Sekiro and you shall be rewarded with more than a credit-roll and a trophy. A true feeling of victory upon every challenge conquered and a biology masterclass about procedural/motor memory.
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  81. lns
    Jun 2, 2019
    9
    The game is a masterpiece. I have played through everything on both PS4 Pro & PC & the PC version runs & looks better. The game was only hard when I tried to dodge enemy attacks. The combat is based on deflections & counter attacks. After successful deflections there's always time for counter attacks, even if it doesn't feel like it. The positives is the sword clashing system, theThe game is a masterpiece. I have played through everything on both PS4 Pro & PC & the PC version runs & looks better. The game was only hard when I tried to dodge enemy attacks. The combat is based on deflections & counter attacks. After successful deflections there's always time for counter attacks, even if it doesn't feel like it. The positives is the sword clashing system, the prosthetic tools, the story, the atmosphere, the world & its characters. The negatives of this game is that you can only equip 1 Combat Art, of which many cost Spirit Emblems & you only get max 20 & using something like the Ashina Cross (which does a ton of damage) means they'll be depleted in 10 hits against a boss, not to be refilled until the boss is down. Imagine if Bloodborne's trick weapons 2nd attack would cost QS bullets? It's a problem because Spirit Emblems is pretty rare & is needed for the prosthetic tools & late game bosses have 3 health bars. The game would be better if you could get different outfits & swords & if you could equip 2 Combat Arts IMO. Bosses use several Combat Arts in 1 battle but you can only use 1. Also, some Combat Arts like Floating Passage does less damage than regular hits. Expand
  82. May 19, 2019
    9
    Free gameplay is a lot of fun. Fighting system and side features are very good. Mission designs are visually immense. Character development was successful. The feeling of success is very high. BUT erroneous errors in game logic are disturbing. You can see a lot of bugs in boss battles. AS A RESULT,
    The game has been a new gift from From Software to the game world. If you like the Souls
    Free gameplay is a lot of fun. Fighting system and side features are very good. Mission designs are visually immense. Character development was successful. The feeling of success is very high. BUT erroneous errors in game logic are disturbing. You can see a lot of bugs in boss battles. AS A RESULT,
    The game has been a new gift from From Software to the game world. If you like the Souls games, you should definitely not miss this game. This could be a nice entrance door for new players who are foreign to this type.
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  83. Jun 5, 2019
    9
    Great game, these type of epic boss fights are the reason I play videogames.

    I would not recommend it to casuals tough as it is sometimes super difficult, but the hardest fights are optional.

    Biggest difference with dark souls, is that most enemies are human here instead of huge monsters, you will have to mostly parry instead of dodging, different playstyle.
  84. Jul 8, 2019
    9
    This game is amazing. Created by the legendary game company, FromSoftware and bringing their difficulty formula into this game.

    This is what i'm going to summarize my experience in this game: - The world is really connected, i've seen people do speedrun and also Ymfah's guide on breaking RPG games, so it really From-ish world model - Combat mechanic is pretty new to all Dark Souls and
    This game is amazing. Created by the legendary game company, FromSoftware and bringing their difficulty formula into this game.

    This is what i'm going to summarize my experience in this game:

    - The world is really connected, i've seen people do speedrun and also Ymfah's guide on breaking RPG games, so it really From-ish world model

    - Combat mechanic is pretty new to all Dark Souls and Bloodborne players, which is blocking is the key of survival and also parrying. The fun part is, there is no stamina, so you can attack enemies as much as you want

    - As a SoulsBorne player, being able to jumping, stealth and swimming is a miracle

    - The world came from Miyazaki's head, which is no surprise when you'll stumble on a level which you'll have to go across a poisonous swamp

    - The story is amazing, multiple ending is also great

    - Death is not an end to this game

    - Unlike Dark Souls and BloodBorne, there is no perfect waifu material

    - The leveling mechanic is really frustrating, and there is no way to re-obtaining your money or exp once you're dead, but i still love the game

    - While the game only offer your Vitality up to 20, but your attack power can reach into 99 if you really into the game

    Conclusion: I really like the game, but the game is pretty much dead, so there will be no DLC (As far as i think), the only thing that kept this game alive is the mod community itself, though i starting to see that they're dying as well, not like SoulsBorne community. But, compared to Dark Souls Remaster, this game is worth the money you spent
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  85. Nov 13, 2019
    9
    An absolute, hardcore blast. Takes the best parts of the Soulsborne genre and updates it into a new classic.. While the difficulty is something that could alienate a part of the audience, I found it was a great learning experience. Once I finally made it past each major fight, I KNEW I got gud. Love the esthetics, love the soundtrack and love the equal parts stealth and acrobatic nature ofAn absolute, hardcore blast. Takes the best parts of the Soulsborne genre and updates it into a new classic.. While the difficulty is something that could alienate a part of the audience, I found it was a great learning experience. Once I finally made it past each major fight, I KNEW I got gud. Love the esthetics, love the soundtrack and love the equal parts stealth and acrobatic nature of the game. Expand
  86. Nov 14, 2019
    9
    The first game from Mr. Miyazaki after the amazing achievement of Soul's series. It is also the first step to break through the limits of Soul's series. The excitement striking your enemies' blades was absolutely charming. The action design of each elite and boss enemy was full of personality. The process focusing on the enemies' movements was still attractive, and made the experience ofThe first game from Mr. Miyazaki after the amazing achievement of Soul's series. It is also the first step to break through the limits of Soul's series. The excitement striking your enemies' blades was absolutely charming. The action design of each elite and boss enemy was full of personality. The process focusing on the enemies' movements was still attractive, and made the experience of gameplay totally different from former Souls' series. However, the reinforcement of combat experience also weaken the sense of exploration as well as the growth of the character, and the sense of substitution. This game was full of challenge as Souls, absolutely. But it was just the story of Sekiro, not mine. Expand
  87. Jan 12, 2022
    9
    I think this is the only videogame that deserves the "must play" tag
    I've played all the from software games, but this is the only game that made me feel like no game I've ver played, like I'm the boss in the fight, like I'm...A shura.I've played all God of War saga, all Metal Gear Saga, all The Witcher saga, Zelda, Max Payne, Gta, Red dead, The Elder Scrolls, Fallout 3, AC games, far cry,
    I think this is the only videogame that deserves the "must play" tag
    I've played all the from software games, but this is the only game that made me feel like no game I've ver played, like I'm the boss in the fight, like I'm...A shura.I've played all God of War saga, all Metal Gear Saga, all The Witcher saga, Zelda, Max Payne, Gta, Red dead, The Elder Scrolls, Fallout 3, AC games, far cry, Bioshock trilogy... None of those games are like this masterpiece, this is the most genuine gaming experience I've ever had on my life
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  88. Mar 21, 2021
    9
    I picked this up after playing a lot of Souls and initially found the game to be "too hard" putting the game away for many months. Fast forward and I'm on a second playing to the game. It has completely consumed my interest and become my favorite FromSoftware title to date.

    So what changed with my second playthrough? My attention to in game mechanics and accepting parrying as the method
    I picked this up after playing a lot of Souls and initially found the game to be "too hard" putting the game away for many months. Fast forward and I'm on a second playing to the game. It has completely consumed my interest and become my favorite FromSoftware title to date.

    So what changed with my second playthrough? My attention to in game mechanics and accepting parrying as the method of playstyle. This change completely transformed the so called "harder than souls" format. I also made an effort to slow down and look through the world environment and discover the advantages of using the right prosthetics. Put simply, I spent more time learning what Sekiro offered rather than trying to play it like Dark Souls. Some of the Boss fights that were impossible in my first playthrough I completed in two attempts. I actually find the game easier than souls now.

    The lore is unreal in this game, I'm absolutely in love with the story of this game and investing in total immersion to Sekiro is what really starts to propel it forward beyond my first impressions. It has the right balance of fantasy, historical weight, and most importantly a incredible story. I suggest completely doing your homework on the story, it pays dividends.

    Anyway, others have said what I have. Loving this game, I've completely immersed myself in the lore. I've completely accepting playing Shinobi playstyle reminiscent to Tenchu. I'm so happy I gave this game another opportunity. I'm very happy it stands out nothing like Souls, not quite like Tenchu. It has its own unique quality that make it exceptional.
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  89. Dec 7, 2019
    9
    Overall a superb ninja game with a fantastic combat system, ninja stealth kills and a highly mobile character with a grappling hook. As usual from FromSoft the level design is amazing also. Those wanting a Dark Souls clone might be disappointed since it's really designed to be something a bit different. The lack of multiplayer perhaps being the most significant difference. That said it'sOverall a superb ninja game with a fantastic combat system, ninja stealth kills and a highly mobile character with a grappling hook. As usual from FromSoft the level design is amazing also. Those wanting a Dark Souls clone might be disappointed since it's really designed to be something a bit different. The lack of multiplayer perhaps being the most significant difference. That said it's not perfect. I've lost count the number of times I've died to camera angles. And the tendency to lose focus on the enemy, particularly during boss fights, is quite annoying. As for the difficulty, is it too hard? In general, I found the difficulty OK. A couple of the bosses could perhaps do with being toned down a little bit (but not too much). I also wish the buffs lasted a bit longer. But none the less a great game overall. Expand
  90. Jan 30, 2020
    9
    The only reason this isn't a 10/10 is that I got a frame freeze every few hours of gameplay,
    Buy this game it's amazing!
  91. Feb 1, 2020
    9
    If you are a fan of Dark Souls , you will probably like this.
    Sekiro has excellent depth and lore , and the combat keeps you entertained for hours.
    The vertical scaling of the world is interesting , and adds a new feel to the traditional Dark Souls recipe.

    Negatives are that some parts do feel slightly drawn out, but that is a minor complaint.
    Overall an excellent experience.
  92. Jun 2, 2023
    9
    Full From Software style but for the first time a truly solid and well-functioning game in its mechanics. The combat system is certainly the thing that stands out the most, the posture and deflection system intrinsically changes the gameplay of the game, differentiating it widely from the older Dark Souls or Bloodborne.

    For the first time, with rare exceptions, I didn't complain about
    Full From Software style but for the first time a truly solid and well-functioning game in its mechanics. The combat system is certainly the thing that stands out the most, the posture and deflection system intrinsically changes the gameplay of the game, differentiating it widely from the older Dark Souls or Bloodborne.

    For the first time, with rare exceptions, I didn't complain about hitboxes, which in their previous works seemed designed by visually impaired people... they probably have hired more capable developers.

    The game is objectively difficult, deliberately bastard, but surprisingly easy to understand. Many enemies will test you, but once you understand the moveset it will be downhill. And this is obviously in line with the souls-like trend.

    Much more action and less RPG, even if it comes with some features in line with the genre. Sekiro certainly has less replay value as you won't be able to make any particular builds, the protagonist is a Shinobi and his weapon will remain the same from start to finish.
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  93. Feb 17, 2020
    9
    Sekiro recreated the same feeling that playing through my first dark souls game gave me, something that the series had failed to do for me since. As much as I love the usual soulsborne formula, Sekiros different approach to combat was a refreshing change. Traversing the environment is more fun then it's ever been in a Fromsoftware game thanks to the introduction of the grappling hook,Sekiro recreated the same feeling that playing through my first dark souls game gave me, something that the series had failed to do for me since. As much as I love the usual soulsborne formula, Sekiros different approach to combat was a refreshing change. Traversing the environment is more fun then it's ever been in a Fromsoftware game thanks to the introduction of the grappling hook, although the stealth elements are a little underwhelming. Overall a fantastic game, and most definitely my 2019 game of the year. Expand
  94. Feb 24, 2020
    9
    In this cold world where Blizzard, Bethesda and other giants keep producing trash, From Software manages once again to throw out an amazing game. Yes its hard, yes not everyone will be able to do it but that makes the game amazing. not because others wont be able to do it, because the walls this game presents are real walls without any way around. so many other games have fake challanges,In this cold world where Blizzard, Bethesda and other giants keep producing trash, From Software manages once again to throw out an amazing game. Yes its hard, yes not everyone will be able to do it but that makes the game amazing. not because others wont be able to do it, because the walls this game presents are real walls without any way around. so many other games have fake challanges, where you can either grind away or cheese them, this game has some real challanges and it feels amazing to master them Expand
  95. Sep 27, 2020
    9
    Sekiro es, en mi opinión, el mejor juego de From hasta la fecha aunque, sin duda, no es un juego para todo el mundo, ni siquiera para todos los seguidores de la compañía. El sistema de lucha coge todo lo bueno que tienen los DS, pero los retuerce para hacer un combate donde es más importante la reacción que la acción, porque el centro está en las paradas. Con mucha movilidad, gadgets,Sekiro es, en mi opinión, el mejor juego de From hasta la fecha aunque, sin duda, no es un juego para todo el mundo, ni siquiera para todos los seguidores de la compañía. El sistema de lucha coge todo lo bueno que tienen los DS, pero los retuerce para hacer un combate donde es más importante la reacción que la acción, porque el centro está en las paradas. Con mucha movilidad, gadgets, esquivas y demás, el combate se convierte en una experiencia muy intensa, en muchos sentidos más letal que la de DS porque en este juego no hay una mejora clara del personaje en stats o equipo. En este sentido, la progresión del personaje va más en la línea de ganar nuevas capacidades y opciones más que ganar daño y puntos de vida porque, aun cuando se gana de eso también, la verdad es que apenas se notan. Esto hace que Sekiro, pese a sus múltiples formas de desarrollar el personaje, se sienta más limitado que un DS al desaparecer en gran medida todos los componentes de hacerte una buena build o personalizar el estilo de combate según el arma que usemos. Sekiro se centra así en la katana, el resto como mucho las puedes usar puntualmente como objetos secundarios, pero es la katana el arma que determina el juego. La trama, por su parte, la verdad es que es mucho mejor que la de DS, aquí si se puede decir que hay historia como tal y no solo trasfondo, y aunque no es la mejor historia jamás contada ni la más emotiva, la verdad es que está narrada con un muy buen gusto que la hace atractiva. Aunque claramente en From tienen algún fetiche con la inmortalidad, la nomuerte y la corrupción, en sus historias.

    Gráficamente el juego es simplemente espectacular. La ejecución es brillante pero, sobretodo, destaca por el buen diseño de los distintos lugares, entornos y personajes, que hacen que algunas escenas sean memorables (las peleas en el campo de flores, por ejemplo). El sonido tiene, igualmente, un nivel realmente alto, aunque quizás algo más discreto que los gráficos. En cuanto a bugs, no me he encontrado ninguno, pero si que hay algunos problemas con el port de consola, como el hecho de que no muestre en pantalla el botón del teclado que hay que pulsar sino el de un mando que algunos no usamos (no hay nada que me fastidie más que esa pereza por ajustar bien los cambios). Y en cuanto a dificultad, a mi me ha parecido de los más fáciles de From (quitando quizás los bosses finales), pero en realidad va a depender mucho de lo cómodos que nos sintamos con el sistema de combate de Sekiro y el estilo más reactivo que nos pone.

    El resultado de todo ello es, sin duda, un juego brillante. Un 9.
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  96. bGI
    Mar 7, 2020
    9
    This review contains spoilers, click expand to view. Sekiro Shadows Die Twice is a masterpiece of a game that makes it feel like your a part of the scenery, environment and part of the your Master Kuro's life as you help him on his journey to rid himself of the Dragon's Heritage Blood. But on this journey I was breath taken by the detail and how well everything was polished in the game. From Beginning to End I was happily thrilled with the roller coaster of some decisions that would have to be made and struck by how hard the decisions were to choose between the two. But all in all I'm glad I bought Sekiro Shadows Die Twice. Awesome Game Expand
  97. Mar 8, 2020
    9
    After making three, count them THREE, sequels to a game that should have stayed as one game FromSoftware finally broke free from the shackles and made an original game. After playing Dark Souls 2 and 3 I was completely fed up with FromSoftware's artificial difficulty and the mentality that difficulty is always good (spoiler alert: it's not) and I thought I would never play this game. Alas,After making three, count them THREE, sequels to a game that should have stayed as one game FromSoftware finally broke free from the shackles and made an original game. After playing Dark Souls 2 and 3 I was completely fed up with FromSoftware's artificial difficulty and the mentality that difficulty is always good (spoiler alert: it's not) and I thought I would never play this game. Alas, the feudal Japan setting did drag me in at last, and I am so happy it did.

    At the start of the game you wake up in a cave as an actual written character, not the **** "make your own character" **** they did in the Dark Souls games which did nothing but decentralize your character from the story. I don't even know where to start on explaining how happy I am they actually wrote characters for this game. Anyways, back to topic. You're the "Divine Heir"'s shinobi and you have given your life to protect him. That's as much you need to know about the story. Sekiro follows the same formula from Dark Souls when it comes to storytelling, but in my opinion Sekiro does it way better.

    I started playing Dark Souls 3 and I got no objective or backstory. All I get is this girl with an awful voice actor screaming aShEn OnE in your face. The rest of the story is in cutscenes and item description. Sekiro however has a storyline and motivations, but most if not all backstory and lore is hidden in item descriptions and optional conversations. Immediately it feels way better than just killing **** for no reason.

    The combat in Sekiro is so well thought out and so dynamic and fluid. Instead of rolling and avoiding attacks you face them head on with blocking, which will take a hit to your posture meter, or do a perfect parry, which won't hurt your posture. If your posture meter is filled up you will lose your guard and be stunned for a second opening you for attacks. You can also choose which way you want to kill enemies and bosses. Posture kills or vitality kills. Feels way more intuitive and fluid than "roll, slash, roll, slash"

    There is no leveling in Sekiro, but after you kill a boss you get a memory you can use to increase your attack power. If you kill a miniboss you receive a prayer bead. Collect 4 to increase max health. When you kill enemies you receive exp and work yourself up to your next skill point which you can use to unlock new skills like midair blocking and parrying and my favorite, mikiri counter. I won't say much about it, you'll just have to figure it out when you play for yourself.

    If you want a game like Dark Souls or "a classic FromSoft game" then stay far away. No dodge rolls. No empty dystopian worlds. No uninteresting enemies or bosses. Although sometimes they may reuse bosses they always feel new and original. In conclusion, Sekiro is a beautiful game which hopefully will open up FromSoftware to make new original games just like this one.
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  98. Jun 16, 2023
    9
    Gameplay..............Amazing
    Graphics................Good
    Story.......................Good
    Score.....................Amazing
  99. May 12, 2020
    9
    Playing this in 2020. The game is fun, hard to master but easier to understand than demon souls, dark souls and bloodborne were. It has "fromsoftware" all over it except in the english dub (it's so bad). Super fast paced, and even though you can sometimes spam the block button to deflect more often than not you'll need to learn how and when to deflect. Overall a great game.
  100. Jul 30, 2020
    9
    Amazing game, With amazing visuals and a really and I mean really challenging boss fights, Easily one of the best games I played in 2019, But that doesn't come without downsides, The lack of a way to beat the game you will find yourself fighting a boss that you are not meant to fight with your current stats a good example for this is lady butterfly, Also the spike in difficulty thatAmazing game, With amazing visuals and a really and I mean really challenging boss fights, Easily one of the best games I played in 2019, But that doesn't come without downsides, The lack of a way to beat the game you will find yourself fighting a boss that you are not meant to fight with your current stats a good example for this is lady butterfly, Also the spike in difficulty that becomes noticeable when you fight Genichiro or when you are fighting the final boss, But nonetheless a really good game 8.5/10. Expand
Metascore
88

Generally favorable reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 25
  2. Negative: 0 out of 25
  1. Game World Navigator Magazine
    May 15, 2019
    80
    There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
  2. Apr 27, 2019
    88
    Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
  3. Edge Magazine
    Apr 25, 2019
    90
    Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]