User Score
6.1

Mixed or average reviews- based on 4838 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Feb 17, 2015
    7
    Pros

    It is always good to start on a positive note…I think. With that, let’s talk about Thedas. It really is a beautiful world and exploring new regions within it are refreshing and awe-inspiring. The Desert Oasis and Western Approach in Orlais, for example, are rich terrains that provide a nice retreat from the mountains, woodlands, deep roads and walled cities that are so common in
    Pros

    It is always good to start on a positive note…I think. With that, let’s talk about Thedas. It really is a beautiful world and exploring new regions within it are refreshing and awe-inspiring. The Desert Oasis and Western Approach in Orlais, for example, are rich terrains that provide a nice retreat from the mountains, woodlands, deep roads and walled cities that are so common in fantasy games. Those areas are still beautiful and full of detail but the new regions really inspire the explorer within.
    The main story is good, albeit short. The protagonist character is likeable and his/her role as The Inquisitor is mysterious and meaningful. The party companions like to talk about themselves, a lot. This offers hours of dialogue in itself. This can range from mundane to interesting but all in all it adds depth and personality to their identities. They also provide amusing background banter while wandering about. Varric, in particular, provides a very humorous commentary as he saunters beside you throughout the land.
    Both the ambient sounds and music are fantastic. The audio and visual aspects of this game make it feel like you are back in Thedas once again and Thedas is a wonderful place to be, (if you can get past all the demons, racism and dirty politics.)
    The number one shining gold star that DA: Inquisition earns is for the dragon battles. These battles are tough, require strategy and are truly enjoyable. The dragons are big, have different elemental attacks and immunities, and require proper potion management. These battles are easily the best part of the game—that could be even better if the tactical camera worked properly.

    Which brings me to the Cons.

    Bioware made promises to the PC fundamentalists that they were including them in the production of this game and the tactical camera was the primary element they dangled in front of those discouraged by DA2. Bioware dropped the ball on this one, massively. The tactical camera can best be described as clunky, confusing, frustrating and even useless. The best way to enjoy this game on PC is to abandon the hope of ever using the pause-and-play element—except during big boss battles when it is painstakingly essential.
    So what if DA:I is an action RPG and not a tactical RPG? At least the combat is still fun, right? Well, mostly. It is fun but often the camera controls can be distracting. Sometimes the best way to win a fight is to simply mash the left-button and spam your character’s most powerful attack resulting in a rather lackluster experience.
    Magic users will find the available spells fairly uninspiring. Spells are limited to the elements and do not offer anything original. Chain lightening, fireballs and blizzards are spells we have all used many times before. Beyond that, both spells and non-magic attacks are limited to eight per character, a result of being restricted by the number of buttons on a game controller. Many in the PC community see this as further evidence they have been overlooked and excluded from Bioware/EA’s demographic pool.
    There is a lot of loot in the game. Unfortunately it’s mostly useless. It does convert to gold easily, but that too, is mostly useless. Gold piles up much faster than one can spend it. And honestly, there isn’t much to spend it on. Schematics and recipes are worthy purchases. However, the best weapons and armor in the game are crafted and not purchased or dropped.
    The focus on crafting is cool. The problem that lies within is that it becomes tedious and time-consuming to gather resources, craft, upgrade, and equip all of the party members (ten—including yourself) with level-appropriate gear. The crafting system itself requires you to utilize several different workstations and inventories which produces a rather cumbersome experience. Even then, even when the equipment is sufficient, there is a feeling that the game lacks anything unique or valuable.
    All in all, a good story can redeem a game with mechanical or style flaws and still be very enjoyable. As mentioned earlier, the story is good. However, the ratio of time dedicated to the primary storyline is very short when compared to the hours upon hours that one can spend running errands and collecting resources. The errands are good for leveling up, acquiring support and helping widows find remnants of their massacred lovers. Collecting resources even feels important for a couple hours. Eventually though, being incessantly attacked by bears and wild dogs becomes a nuisance. DA:I would benefit greatly from a better balance between more story and less fetching.

    Minor Gripes and Peeves
    -NPCs are brick walls that do not budge.
    -Clunky looting controls and unnecessarily long resource picking animation.
    -Quest items mixed with valuables creates confusion.
    -No blood magic.
    -No backup/secondary weapon slot.
    -So many bears.
    -Couldn’t get a pint of mead or a flagon of ale in the pub.
    Expand
  2. Mar 2, 2015
    7
    This is a good game, but it's still miles away from the original Dragon Age: Origins. And Dragon Age: Origins was miles away from Mass Effect and KOTOR which were miles away from Some older Bioware games. My point being - Play DA: I, it's nice, but it's a fact that Bioware is going backwards.
  3. Feb 11, 2015
    7
    Metacritic is a website that aggregates reviews of music albums, games, movies, TV shows, DVDs, and formerly, books. For each product, a numerical score from each review is obtained and the total is averaged. It was created and founded by Jason Dietz, Marc Doyle, and Julie Doyle Roberts. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes ofMetacritic is a website that aggregates reviews of music albums, games, movies, TV shows, DVDs, and formerly, books. For each product, a numerical score from each review is obtained and the total is averaged. It was created and founded by Jason Dietz, Marc Doyle, and Julie Doyle Roberts. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green, Yellow and Red summarize the critic's recommendation, giving an idea of the general appeal of the product among reviewers and, to a lesser extent, the public. Expand
  4. Feb 17, 2015
    7
    I got the game on sale (30% off) so I don't feel bad about it, but I don't think it's worth the full price.

    I liked the atmosphere, graphics are decent and battles can be fun. The downsides are what others have listed. My main gripe is the very small effort made to port the game from consoles to PC. The mouse is hardly used which makes looting and scavenging for resources a huge pain
    I got the game on sale (30% off) so I don't feel bad about it, but I don't think it's worth the full price.

    I liked the atmosphere, graphics are decent and battles can be fun.
    The downsides are what others have listed. My main gripe is the very small effort made to port the game from consoles to PC. The mouse is hardly used which makes looting and scavenging for resources a huge pain and a waste of time.

    So far the novelty hasn't worn off for me but I can see myself getting bored and forgetting about the game before I actually get to finish it.

    Side note: I had serious issues with constant crashes with my gtx 760 running on the latest nvidia drivers. The game was completely unplayable.
    Downgrading the drivers appears to have fixed it.
    Expand
  5. Feb 26, 2015
    7
    dragon age inquisition is a good game. but bioware made one big mistake. they focused too much on the "open world" aspect of the game. the visuals of the environments are beautiful but the quests in these areas are for the most parts just boring collect quests.
  6. Jan 12, 2020
    7
    UPD: I finished the game last year and decided to change this review. While I still think that the story is quite weak, overall I managed to enjoy the game - thanks to a few really interesting characters and side quests in the best traditions of the Dragon Age series.
    Game mechanics are not perfect, but after tweaking the playstyle one could find a balance between tactical moves and
    UPD: I finished the game last year and decided to change this review. While I still think that the story is quite weak, overall I managed to enjoy the game - thanks to a few really interesting characters and side quests in the best traditions of the Dragon Age series.
    Game mechanics are not perfect, but after tweaking the playstyle one could find a balance between tactical moves and action shooting.
    Expand
  7. Apr 2, 2015
    7
    An above average game at best. When comparing it with masterpieces like dragon age origins, Knights of the old republic and Baldur's gate 2 this game is a huge disappointment. It is clear that the developers in bioware that made awesome rpgs have been long gone since origins and we are left with less talented developers that want to go for the casual gamers. With all that being said, IAn above average game at best. When comparing it with masterpieces like dragon age origins, Knights of the old republic and Baldur's gate 2 this game is a huge disappointment. It is clear that the developers in bioware that made awesome rpgs have been long gone since origins and we are left with less talented developers that want to go for the casual gamers. With all that being said, I still enjoyed this game. Most of the characters are pretty nice except for Sera.The story is not terrible although at the beginning map you are stuck in hell in hinderlands lost in boring side quests and mmo style grinding. Overall for how many hours of content it offers, it is not a bad game but definitely not a revolutionary one. Expand
  8. Apr 16, 2015
    7
    For the most part, this game has everything you'd want from a BioWare game and if you played the other games, you should probably get this game too. The story is decent and engrossing and the conversations with characters felt realistic... for the most part (some of the characters were a bit bland compared to other people). The combat was very similar to Dragon Age 2 and if you liked that,For the most part, this game has everything you'd want from a BioWare game and if you played the other games, you should probably get this game too. The story is decent and engrossing and the conversations with characters felt realistic... for the most part (some of the characters were a bit bland compared to other people). The combat was very similar to Dragon Age 2 and if you liked that, then you'll be fine with this. I used an XBOX 360 controller on my PC and it felt great, until I learned too many spells and could no longer map them all on my controller. But hey, you're expected to make choices in this game, and your rotation is one of them.

    And with those choices, you get to choose your race again which was a welcome treat and although each race has the exact same vague opening, the game does a fantastic job with integrating your race and class. For example, I played as a mage my first time through and the game constantly reminded me or made things different because I was a mage in this mage vs. Templar world. It does the same thing if you are an Elf, Dwarf, or Qunari. In DA:2, you were always a human which was fine and all, but I missed this extra customizing feature that Inquisition and Origins really nailed.

    So overall, I think anyone will love this game, but there are a lot of little things that add up that lowered my score from a 10 down to a 7. This game suffers the modern gaming problem of being released too early. Rather than delay the game and fix all the bugs and glitches, they pushed out what is very much an incomplete game. Mind you, most of these can be fixed if BioWare/EA gets around to patching them. Things such as a shoulder floating on female human mage characters or companions not holding position when you tell them too just bog down the experience.

    Speaking of experience, for whatever reason BioWare chose to completely hack away their tactics page that you would use to give your companions auto-commands. This means that you have to constantly pause the game with the wheel (which also bugs out at times) in order to individually give commands to your companions. This ruins the experience of the game's story by completely stopping the action and making us babysit our party so that we don't die from some enemy encounter. In an effort to appeal to the most casual of casual gamers, they replaced tactics with a simple check, X, or star system that you would use to tell a companion how often to use their abilities. Gone are the commands to tell them to use AOEs on groups of enemies 3 or more or to use a heal on an injured ally at 30% health. Not that you could if you wanted to, BioWare chose to kick heals to the curb as well in favor of a barrier system that borderlines insanity. We already had barriers in the previous games so what BioWare really did was just eliminated heals and made barriers worse. In order to apply barriers you have to aim an AOE circle and pray your companions stay locally for you to barrier everyone up. Not that it matters much as the barrier itself rapidly degenerates over time and the cool down for the ability shows you no mercy in reapplying it.

    So in the beginning the game get's in it's own way. Once you have the plethora of passives, your cool downs become much more manageable and the combat becomes the joy that it once was. Even with tactics being a shell of its former self. You just have to get through that beginning stuff.

    Adding to getting in it's own way, there is such a thing as too many quests. I didn't think it was possible, but there just are too many. This would be fine if every quest gave you more depth and conversation options, but most of the time it's very WoW like with you finding some note directing you to find a person who
    happens to be dead now. And then that's it. Quest over, here's some xp, 50 gold, and a weapon that is vaguely useful. I get that this game was slated to be an MMO, but that just makes me wish they had delayed it to try and fine tune a lot of the drab and mundane quests that clog up a lot of your map and time.

    The other issue I had was that BioWare still can't figure out what to do with a character's arms. In normal conversations people are able to interact with things or make gestures, or if need be, just put their arms down or cross them. Whatever to make it natural. But BioWare makes the arms look rigged and awkward. They can't seem to point straight and they have this jerky kind of movement whenever they try to look natural.

    I'm nit picking here because the game did do the main thing quite splendidly, it was just a lot of the little things that made me groan. And a lot of things that made me scratch my head as to why BioWare did it this way when it worked perfectly well in the other installments. At the end of the day, this is a great game that in a vacuum, would be higher rated, but because it was a sequel and those sequels did a lot of things better, this game just misses the elite review that it could have.
    Expand
  9. Jun 19, 2015
    7
    Hyped this game up but it turned out to be a disappointment.

    First of all this game had too many fetch quests which bogged it down and made it boring and burned me out on some instances. Then we have the short main quest line which is at best mediocre and the ending was so safe and boring, the villain turned out to be poor and the boss fight was so easy and boring that the villian in
    Hyped this game up but it turned out to be a disappointment.

    First of all this game had too many fetch quests which bogged it down and made it boring and burned me out on some instances. Then we have the short main quest line which is at best mediocre and the ending was so safe and boring, the villain turned out to be poor and the boss fight was so easy and boring that the villian in this game had a better boss fight in DA2 legacy DLC.

    Then we have the crappy characters that i personally felt were the weakest in all three games, followed by retcons and forced implementations of SJW crap. The combat was poorly done and they butchered the tactics system which made the first two games fun. Honestly this game was my most disappointing game of 2014. Go play DAO or hell even DA2 since it has a better story and sidequests as well as a functioning gameplay mechanic.

    PS: Multiplayer sucked.
    Expand
  10. Sep 18, 2015
    7
    This is one of the deepest gameplay mechanic games you'll come across with out multiple play through's. It's rewarding once you understand each team members mechanics and can use them to your liking. Great world graphically but somewhat weak overall experience due to gimmick battles and unlively meaningless side quests.
  11. Nov 30, 2015
    7
    This game is solid, it's a bit of a single player MMO in that it's grindy and a lot of quests feel uninspired. But the tactical/action mix of combat is fun and kept me playing for around 50 hours. I still haven't completed the game, I got a bit burnt out on it and to be honest, the Witcher 3 is in many ways a superior game in a similar genre(s). This game is still fun, and it's moreThis game is solid, it's a bit of a single player MMO in that it's grindy and a lot of quests feel uninspired. But the tactical/action mix of combat is fun and kept me playing for around 50 hours. I still haven't completed the game, I got a bit burnt out on it and to be honest, the Witcher 3 is in many ways a superior game in a similar genre(s). This game is still fun, and it's more tactical than Witcher 3, so if you like tactical action combat, setting up a team of four to take on various enemies, you will enjoy this game. It's good, not amazing, but it runs well and is worth it if you can find it on sale for around $30 bucks. Expand
  12. Feb 8, 2016
    7
    The first hours were painfull to play because I tried too much to get into the story, but as soon as I started to skip most of the dialogs the experience was far more enjoyable. If you concentrate on the loot, gameplay and customisation it is where the game shine, also there is a ton of side quests! If you can forget everything about the story and concentrate on the core gameplay it's aThe first hours were painfull to play because I tried too much to get into the story, but as soon as I started to skip most of the dialogs the experience was far more enjoyable. If you concentrate on the loot, gameplay and customisation it is where the game shine, also there is a ton of side quests! If you can forget everything about the story and concentrate on the core gameplay it's a really fun experience. One last thing, the game is better if you go for nightmare mode at first. Expand
  13. Jan 19, 2017
    7
    Dragon Age: Inquisition is possessed of a large, beautiful world, some great characters, action-oriented combat and some required grinding for loot. Tactics are there, but are rarely needed. Experiencing the real ending to the game requires the purchase of the Trespasser DLC. A good game whose world is almost too large for its purpose.
    Total installed size on my hard-drive (GOTY edition
    Dragon Age: Inquisition is possessed of a large, beautiful world, some great characters, action-oriented combat and some required grinding for loot. Tactics are there, but are rarely needed. Experiencing the real ending to the game requires the purchase of the Trespasser DLC. A good game whose world is almost too large for its purpose.
    Total installed size on my hard-drive (GOTY edition with all DLC): 39.2 GB.

    The story starts well. Fade-rifts are opening all over Thedas. Some creature known as Corypheus seeks to corrupt / gain the power of the land's ruling factions, gathering earthly power as he attempts to elevate himself to god-hood. Is he a demon? A magister? Or some new kind of darkspawn? One of his Fade-rites goes badly wrong, and the player-character gets spit out of a rift with some kind of magical mark on their hand. The Chantry's Divine was killed by the rite (or is she merely trapped in the Fade?), leaving behind confusion and angry factions pointing fingers. In the midst of this, Seeker Cassandra Pentaghast (from Dragon Age 2) initiates the Inquisition to close the breach in the sky left by Corypheus's rite and seek those who assisted him.

    This all happens in the first hour or so of gameplay. BioWare created a fantastic setting of investigation, exploration, and expansion as the Inquisition becomes yours, to be built and used as you see fit. Large-scale faction missions (and unlocking new areas) are strategically plotted from the War Room. The Inquisitor builds his / her squad (up to 9 companions are possible), and can spend a large amount of time talking to them, helping them, and, yes, romancing them (some restrictions apply!). Some characters return from previous games. Varric and Cassandra are selectable squad-mates (both from Dragon Age II). Hawke is not a member of the party, but does join the Inquisitor for a mission. Leliana (from Origins) is an advisor, and has a large supporting role to play; Morrigan appears about half-way through. There are also call-backs to the previous games in other ways (with the right choices, the ruler of Ferelden will cameo!). It's all the good stuff we've come to expect from BioWare.

    Much of Inquisition is spent exploring areas that are unlocked via the War Room in search of Power Points. There are deserts, lush forests, ice plains, and snowy mountains. The missions that fill these areas vary from helping a widow recover her wedding ring to seizing fortresses from Corypheus' Venatori. While out exploring, be sure to stop and loot any items you see to acquire “resources” - ore, gems, plants and schematics. You'll need them to craft upgrades. There is a lot of loot to be had – almost too much. After a while I just wanted to move on with the story. But that's impossible if not enough Power Points have been accumulated to unlock the next major mission. Some grinding is required.

    Dragon Age Inquisition's combat is a refined version of Dragon Age II's: slick, swift, and action-focused, with little need to pause the game. I liked the combat of Dragon Age II much better than Origins, so to see it developed further was something I appreciated, but if you were a fan of the older system expect to be disappointed. Party AI is decent this time around. The Tactics menu itself has taken a severe hit, being smaller and with fewer options. If micro-managing the combat was never your thing, prepare to love the combat of Dragon Age: Inquisition. If you were longing for a return to the depth and detail of Origins, prepare to dislike Inquisition's combat – a lot.

    On top of this, the final boss of the main campaign (sans DLC) just isn't that impressive. I was expecting the Inquisition's castle to be assaulted, and to fight hordes of demons (and perhaps also darkspawn) in the corridors, fighting up to the highest tower or lowest dungeon, to be greeted with the final boss. This does not happen. There's some teleportation involved, some cool magically shifting landscape, a three-stage battle, and – that's it. It's strangely anti-climatic. It's only after seeing the post-credits scene that we realize who the REAL threat is – but you'll need the Trespasser DLC to deal with them. After all that time spent gathering resources and steeling myself for the implications of the final boss, it is a deliberate fake-out by BioWare. The final boss is over so quickly, and the post-credits reveal occurs so suddenly that if you didn't purchase at least Trespasser, be ready to yell in rage at the obvious DLC-bait.

    So Dragon Age: Inquisition is a mixed bag. I love long, grindy games if they're set in a gorgeous world with plenty of things to do. Inquisition delivers by the truck-load. The story is enjoyable, the characters a pleasure. The combat is an evolution of Dragon Age 2's, the final boss is disappointing, and you have to DLC the real ending. Get the Game of the Year Edition, it's the best bargain. Good, but not great; 7 out of 10.
    Expand
  14. Mar 20, 2017
    7
    Dragon Age: Inquisition is an average game - no more, no less. I am a big fan of the first game - there was a great script, great world, great characters, mediocre combat system. The second game have a good combat system, but everything else was bad. In Dragon Age: Inquisition combat system is good, but the plot is weak, characters are good, but worse than the first part.
    In your first
    Dragon Age: Inquisition is an average game - no more, no less. I am a big fan of the first game - there was a great script, great world, great characters, mediocre combat system. The second game have a good combat system, but everything else was bad. In Dragon Age: Inquisition combat system is good, but the plot is weak, characters are good, but worse than the first part.
    In your first playthrough of Dragon Age: Inquisition seems like a good game. There's a great story Missy, but they are few! The plot of the game is extremely small, and the main villain empty. Almost the entire game consisted of running around the locations, the destruction of countless enemies, and performing boring tasks.
    The game is very beautiful, and the world to explore nice. Nice to just walk around lakaly, but this is the first hour .Afterwards just tired. One of the main problems is the influence points. The game consists of a dull grind and a few good story missions.
    The game has beautiful music that is pleasant to listen to. The characters are drawn beautifully, and a romantic line, some of them are really good, and sometimes reveals more of the character.
    The problem is that the second time through the game do not want to. You will return the memories of the grind and you will not go further than the first location. Lore the game has moved on, and the story is sometimes really good, but the game immersed in the endless grind.
    Expand
  15. Oct 31, 2017
    7
    This game had so much potential... But it got wasted
    +main quests are long and interesting
    + beautiful locations
    + good feeling of leading army

    - side quests dont have any plots behind them
    - locations feel empty and without any life
    - completely bad system that forces us to do repetitive quests
    - unsatisfying combat
    - skills look similar and dont have very big impact on combat
  16. Dec 30, 2017
    7
    The best of this game is the best of Bioware - the scenery, world building and 1 on 1 interactions. The combat is decent but this game bleeds a sense of overproduction, although this may die down the further you progress. The main culprits here are the overwhelming number of side quests and "items" you can collect... it may not be to far to say this game is more of a collect-a-thon thanThe best of this game is the best of Bioware - the scenery, world building and 1 on 1 interactions. The combat is decent but this game bleeds a sense of overproduction, although this may die down the further you progress. The main culprits here are the overwhelming number of side quests and "items" you can collect... it may not be to far to say this game is more of a collect-a-thon than and RPG as it certainly does not discourage one from playing it that way. I found (after a second playthrough) that I enjoyed the game a lot more when I focused on things that actually drew me rather than just chasing every tick that lights up[ on my mini map but there is still this sense that a lot of the side quests, not matter how unique, seems incredibly hollow and almost pointless... if it were not for "its for the war and inquisition etc."

    *rant*The bards music is excellent but just like all Bioware games I've played so far the music is not compelling or interesting at all besides that one little do-dad that is played the whole game. The sound design is okay or decent but I just cannot take fighting a dragon as seriously when nothing is playing in the background or if it is just like "do dedede dumdum doooooo dooooo dum dum" but I also cant hear it and it jsut stops sometimes. I heard there were issues trying to use the Frostbyte engine to develop the necessary systems, and it does show in some places if you look hard enough, but this is still an underutilized catagory imo. I will give them that the quality of the music is good but it just does not work with the rest of the game.*endrant*

    Overall, I found this game provides a lot more good than bad although one might need to discipline themselves in order to avoid over-stimulation and boredom.
    Expand
  17. Nov 30, 2017
    7
    This game was so close to be as good as first Dragon Age, seriously, things like combat system, music or companions are amazing, the story is good too, but the biggest minus of this game are side quest., they so suck. Still this game is worth playing.
  18. Aug 15, 2018
    7
    While your team probably isn't as memorable as that of Origin's, they aren't downright forgettable in my opinion. It's a good game, with some interesting decisions, my issue with the game is it feels like a slog to get through at times. The sheer amount of basically worthless fetch quests is tiring, and it could take a week or two to complete the game. I recommend only doing side quests toWhile your team probably isn't as memorable as that of Origin's, they aren't downright forgettable in my opinion. It's a good game, with some interesting decisions, my issue with the game is it feels like a slog to get through at times. The sheer amount of basically worthless fetch quests is tiring, and it could take a week or two to complete the game. I recommend only doing side quests to gain power and quests for your companions, other than that it's a waste of time. Some hubs could feel so large that it gets tiring and overwhelming. The villain in this game is the least fleshed out villain in all the Dragon Age Universe, and the ending isn't anything massive, but the DLC does flesh out the story a lot more. Expand
  19. Sep 19, 2021
    7
    Dragon Age: Inquisition – ролевое приключение, разворачивающееся в мире войн между злом и светом. Возьмите управление над Инквизитором, способным остановить тьму в землях Тедаса. Расследуйте причины войны, дипломатические раздоры, секреты и интриги, которые вовлекут игрока в геймплей с самого начала.Dragon Age: Inquisition – ролевое приключение, разворачивающееся в мире войн между злом и светом. Возьмите управление над Инквизитором, способным остановить тьму в землях Тедаса. Расследуйте причины войны, дипломатические раздоры, секреты и интриги, которые вовлекут игрока в геймплей с самого начала.
  20. Nov 26, 2020
    7
    Este Dragon Age Inquisition es extraño, ya que no puedo decir que sea el juego perfecto o casi perfecto, ni tampoco puedo decir que sea una mierda como fue el Dragon Age 2, podemos decir que ha envejecido bastante mal, ya que se trata de un juego que salió entre generaciones y las consolas como la PS3 no daban para mucho más en su momento y eso se ve reflejado en muchos aspectos del juego.Este Dragon Age Inquisition es extraño, ya que no puedo decir que sea el juego perfecto o casi perfecto, ni tampoco puedo decir que sea una mierda como fue el Dragon Age 2, podemos decir que ha envejecido bastante mal, ya que se trata de un juego que salió entre generaciones y las consolas como la PS3 no daban para mucho más en su momento y eso se ve reflejado en muchos aspectos del juego. Pero bueno dejando esto de lado hay muchas otras cosas que no se pueden excusar por la época, decisiones en el gameplay y en la forma de llevar la historia lo cual deja muchísimo que desear la verdad, diré los puntos que más importantes a destacar me han parecido:

    Mapas:
    Hay muchos mapas, llenos de cosas y con montones de monstruos, npc´s, cosas interesantes que ver y sitios que visitar... pero.... el juego no lo aprovecha, cuando termines de completar el primer mapa para pasar al siguiente te darás cuenta de que ya has visto todos esos coleccionables del mapa o las innumerables notitas que hay por todos lados, que hacen de misiones secundarias para ganar experiencia.

    Por lo que se ve aquí prefirieron cantidad a calidad y esto me parece con diferencia de lo peor del juego, ya que hay ciudades, pueblos y pequeñas aldeas que parecen estar muertas, no coges misiones de personajes que te cuentan que ha ocurrido ,no, eso solo pasa en las principales, de normal en cada mapa encuentras 300 notas que dicen donde hay un tesoro o que paso, o quien mato a quien o x, y las ciudades normalmente pasas por ellas una vez como máximo o si una misión principal o de compañeros te hace volver. Estamos hablando de un juego que para completarlo y completar absolutamente todos los mapas y secundarias que tiene he tardado casi 100h cuando Origins haciendo exactamente los mismo duro la mitad 50h o 60h y se me hizo MUUUCHO más llevadero y divertido, ya que las ciudades se sentían mucho más vivas y las secundarias no se sentían como simples coleccionables.

    Compañeros:
    Hablando de algo muy bueno que tiene este juego son los compañeros, al igual que Dragon Age 2 les han dedicado más tiempo y más misiones y tipos de relaciones, de hecho, como única cosa mala que vería en este aspecto, es el hecho de que tengas que ir apropósito siempre, a hablar con ellos y sin saber si tienen algo nuevo que decir. Ya que como unas 2h de mi gameplay son de ir andando por la base central de la inquisición, buscando a los compañeros y escuchando sus frases predefinidas ya que no han avanzado aun en su historia y para cuando lo hagan no me van a avisar y me puedo perder su dialogo único. Eso me parece un punto bastante malo y podrían haber puesto o añadido una notificación en sus cabezas o en el mapa para saber si quieren hablar contigo, pero la verdad que la cantidad de opciones que tienes con ellos, como pueden acabar y la cantidad de cosas que puedes llegar a tener con cada uno me parece una LOCURA y de los mejores aspectos del titulo, me recordó mucho a Origins, New Vegas y otros muchos juegos que no te llevan de la mano y se modifican a TU historia tal y como tu la quieres.

    La historia principal:
    Uffff, esta muy bien podríamos decir, porque si que se amolda a lo anterior jugado en Origins y Dragon Age 2, ya que puedes ver aquellas decisiones de dejar a X o Y vivo o a X personaje le paso X cosa y etc.... En ese aspecto esta muy bien, pero sinceramente la historia que cuenta este Dragon Age Inquisition realmente no da para tantas horas, perfectamente podría ser un juego lineal de unas 12h si quitamos mapas y contenido que literalmente es paja, ya que la historia principal no pasa por todos los mapas y muchas veces te obliga a hacer secundarias, ya que pega saltos muy grandes de nivel. No esta mal podríamos decir, pero no esta a la altura de sus dos anteriores y del guion que tiene a estas alturas la saga, la verdad para el siguiente menos puntos en el mapa y curraros más las cinemáticas y dungeons de la historia, que el boss final y la cinemática que le sigue son una vergüenza, cuando lo que te están contando en verdad es superinteresante.

    En resumen es un buen juego si te fijas en el contenido y en lo que ofrece no hay duda de que pillarlo es muy buena opción y es un titulo que merece la pena jugarlo y rejugarlo apesar de sus cosas malas, pero esta lejos y muy lejos en mi opinión de ser un Game Of The Year de su momento, apesar de todo lo que hace bien.
    Expand
  21. Dec 19, 2018
    7
    After the Tresspasser DLC the game is better. But the game is not Dragon Age Origins quality. Story is ok, have good charachters (Varric, Cassandra), but many charachter is sh*t, and the world is open, but empty lifeless. Gameplay and the full game not too bad, but not too good.
  22. Jan 23, 2019
    7
    Gameplay: - Very Good
    Story: - Good
    Visual: - Amazing
    Music and sound: - Good
    *Microtransaction in multiplayer
    *Lots of grinding
    Score: - 7 (Good)
  23. Oct 30, 2019
    7
    Game is still enjoyable even though it deviated from the previous 2 games. Enjoyment is subjected and it is greatly affected by our personal experience. Coming from a player that really didnt enjoy Origins and 2, this was a breathe of fresh air for me. Yes, i know a lot of complaints are coming from that the game is serviceable by playing thru a controller instead of mouse and keyboard butGame is still enjoyable even though it deviated from the previous 2 games. Enjoyment is subjected and it is greatly affected by our personal experience. Coming from a player that really didnt enjoy Origins and 2, this was a breathe of fresh air for me. Yes, i know a lot of complaints are coming from that the game is serviceable by playing thru a controller instead of mouse and keyboard but it didnt dampened my experience since i did play it with a controller.

    Story is interesting without the convoluted mess. Gameplay mechanics are simplified but I see this as a jump similar to the jump to Fallout 3 from 2.
    Expand
  24. Feb 4, 2020
    7
    This is really controversial game with awesome features as well as terrible decisions.

    Good things: 1. Exceptional interaction with backstory - your decisions in previous games really affects world; 2. Awesome deep lore (I can't say the storytelling is good, though); 3. Decent graphic; 4. Quality & design of visual content: statues, interiors, paintings; 5. Many various types of
    This is really controversial game with awesome features as well as terrible decisions.

    Good things:
    1. Exceptional interaction with backstory - your decisions in previous games really affects world;
    2. Awesome deep lore (I can't say the storytelling is good, though);
    3. Decent graphic;
    4. Quality & design of visual content: statues, interiors, paintings;
    5. Many various types of locations (developers probably have listen to critic towards DA2);
    6. Charismatic and nefarious antagonist;
    7. You can judge your prisoners! I have waited for this feature to return since DAO:Awakening;
    8. There are interactions with environment for all types of classes - mage can create bridges, warrior can break the walls;
    9. Balanced choice of companions - we have 3 mages, 3 rogues and 3 warriors.

    Bad things:
    1. Stereotyped plot;
    2. Badly written and generally boring companions (with exceptional Cole and Solas);
    3. Bad romances. Seriously, even in DA2 romances were more exciting!
    4. Excruciatingly slow and boring combat;
    5. Huge empty spaces in all locations (ther reminded me of Mass Effect 1 - in a bad sense);
    6. Quests like "gather 30 flowers" - I would really like to look into eyes of man who thought smth like "yeah, it's great idea, players will enjoy this!"
    7. Bad design of locations - sometimes you have to go across half of the map to climb on a mountain, and no, you can't give your hero a target and click on it like "go there". Even in DA2 that was possible;
    8. Max level reached too fast.

    Overall it was not a bad game. Not complete disaster (like I thought it would be when I first saw it). But still Bioware can do much better then this.
    Expand
  25. Apr 20, 2021
    7
    Что-то улучшилось, что-то оказалось полностью утеряно. Сама по себе игра вполне себе неплохая но это уже не тот Dragon Age и совсем не те Bioware.
  26. Jun 2, 2021
    7
    Dragon Age: Inquisition is an RPG that gives you pretty much everything at a good scale. Good visuals, numerous quests, and different characters with other kinds of classes. However, that's also an issue.
    Its gameplay becomes tedious after a good few hours into the game, you would realize that the side quests are not that fun to do, enemies are just pure annoying rather than posing as a
    Dragon Age: Inquisition is an RPG that gives you pretty much everything at a good scale. Good visuals, numerous quests, and different characters with other kinds of classes. However, that's also an issue.
    Its gameplay becomes tedious after a good few hours into the game, you would realize that the side quests are not that fun to do, enemies are just pure annoying rather than posing as a challenge, and frames dropping at times especially during portal closing moments. Good game, but its flaws are noticeable that it might not be fun to be put up with.
    Expand
  27. Sep 23, 2021
    7
    After the second part, the Inquisition looks very good. Interesting characters, the combat system has also become better. But there are disadvantages, such as: uninteresting character development, sometimes a boring plot
  28. Jan 27, 2022
    7
    Good game but - bugs, and wrong level up/grind system. It would be not so bad if in middle of the game i had no good perk to choose. Its really bad when as archer not using poison at, but only poison perks are remaining.
  29. Aug 1, 2023
    7
    DA:I is an interesting case, it is an RPG and they put in a lot of effort to try to establish the world and characters but at the same time, most characters are boring. The only memorable ones are Cole and Cullen, the latter from the first few games and maybe Dorian. The rest are just poorly created, the VA saves them a little bit but there's only so much you can do. I played a maleDA:I is an interesting case, it is an RPG and they put in a lot of effort to try to establish the world and characters but at the same time, most characters are boring. The only memorable ones are Cole and Cullen, the latter from the first few games and maybe Dorian. The rest are just poorly created, the VA saves them a little bit but there's only so much you can do. I played a male Inquisitor and the females characters in the game are some of the most boring and poorly written stuff in the last decade. It's an insufferable lesbian, a token black character and an uglified 'butch' female compared to DA:2. Awful, I feel like the writers for the game are either gay men or far-left women, there is no chance there were straight staff in the writing room. They brought back Leliana and Morrigan which are from the first game and written infinitely better than the rest so there is that at least.

    The world is an MMO, great main questline plus some decent side companion quests but outside of those, it's usually collect 10 herbs and find my mirror type of garbage. One massive positive are the locations and also the animations, those were 10/10, way ahead of most other games for its time. This game would become the Harbinger of woke in gaming as it has many of the SJW points that were so popular in 2010-2015 before it morphed into the current woke when Americans elected Trump and 'creatives' lost their mind. Considering the company (Bioware) has been going down since ME3, I fully expect them to bomb and lead to layoffs when going broke with DA:4 but we'll see. This is not a bad game but only do the main questline and the side characters and slay some dragons, the rest is MMO garbage and there is some woke, though not obnoxiously much, if you also like/hate that.
    Expand
  30. Sep 8, 2023
    7
    It seems like it has just become an average RPG.
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.