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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Mar 11, 2017
    0
    Cons

    -Party A.I. is very bad without the the possibility to set their behaviour in details like previous games. -Controls for PC are terrible. Ordering 4 characters to keep their distance from danger at the same time is a chore. In DAO e DA2 you could simple ctrl+a and click on the position you wanted them to go. Now you have to select the damn tactical camera (if there is no
    Cons

    -Party A.I. is very bad without the the possibility to set their behaviour in details like previous games.

    -Controls for PC are terrible. Ordering 4 characters to keep their distance from danger at the same time is a chore. In DAO e DA2 you could simple ctrl+a and click on the position you wanted them to go. Now you have to select the damn tactical camera (if there is no F...CKING tree to block your vision), click one by one to move them, and when you exit it, they forget all of your commands.
    -Feels like a singleplayer MMO. There was small side quest ins previous games, but now you are forced to complete them for points in order to unlock the mains quests.

    -Having to come back to camp every time you run out of potions to heal.

    -No need for strategy, game is too easy if you are just 1 level higher than the enemy, even on nightmare difficulty.

    -The way your character accidently becomes the "chosen one" is pathetic.

    -War table missions are useless, waiting 2 hours for your scouts to return with 5 herbs.

    Pros
    -Beautiful areas to explore, but you only have to unlock 3 of them to complete the mains Story: Hinterlands, Crestwood and Western Approach
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  2. Mar 3, 2017
    2
    It's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's aIt's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's a good idea to place lots of mountains (with things you want on them) everywhere. You spend hours trying to find a way up, jumping in just the right place and timing. I'm 40 hours into it and I'm ready to give up. As others point out, the controls aren't designed right. Why do I have to walk right up to something to pick it up - isn't 3 feet away good enough? All in all, it's the Diablo 3 of the series. Either you like the style (and quirks) or you don't. I clearly don't. Expand
  3. Mar 1, 2017
    4
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are performing much better.
    Buy if it's 75% off and you love grinding.
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  4. Feb 24, 2017
    0
    Bioware is dead, all hail long lost Bioware.

    EA has only one thing in mind: to copy-paste things that kids like best. ME sold well. Why have two different franchises when you can shoehorn all of ME into DA? Also, people like drama and "epicness" - explosions and cool squiring green goo! 5 year olds drool over that stuff! They don't really understand logic, so why make it a droll
    Bioware is dead, all hail long lost Bioware.

    EA has only one thing in mind: to copy-paste things that kids like best. ME sold well. Why have two different franchises when you can shoehorn all of ME into DA? Also, people like drama and "epicness" - explosions and cool squiring green goo! 5 year olds drool over that stuff! They don't really understand logic, so why make it a droll unpopular game like chess?

    Why I will tell you why. Because you built a fanbase of diehard Origin fans with exactly that - down-to-earth and relatable characters, tactical robust chess-like gameplay that didn't try to be like shooters and LoL and other things it wasn't, it was based on logics and wit, and last but not least a complex story where people resemble actual people. With thoughts, "plainness" etc. Relatable characters whose quirks were awesome because these quirks were not their whole character but rather intellectual unique behavior in spite of an otherwise ordinary world. Which still was full of intrigue, just not on every step.

    In short - everything Bioware has made since selling their soul to EA has been piss-poor "marketing eye-candy" sold to kids that don't want actual logics-oriented gameplay nor worldbuilding. For shame.

    Luckily, we have indie games, and the vastly superior Witcher
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  5. Feb 15, 2017
    5
    The Game had ONE 1! 1 massive big PROBLEM. And you know what it was? Was it the camera system for pc users? No, The romance options? No.
    It was THE SIDE QUESTS! They are LITERALLY fetch quests with no Roleplay,story and substance...
    Ya hinterland is bigger than DA:O But with no quality like the first one... I loved DA:O even the smallest quest led to some sort of choice, or even OP
    The Game had ONE 1! 1 massive big PROBLEM. And you know what it was? Was it the camera system for pc users? No, The romance options? No.
    It was THE SIDE QUESTS! They are LITERALLY fetch quests with no Roleplay,story and substance...
    Ya hinterland is bigger than DA:O But with no quality like the first one...
    I loved DA:O even the smallest quest led to some sort of choice, or even OP specialization.
    If you wanna buy this game, then be prepared to fetch and return and fetch and return...
    Gool old bioware is gone guys. And You should blame EA for that.
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  6. Feb 5, 2017
    9
    I almost did not buy the game, because of all the negativity out there....
    But I have to say, I really like the game, it is so great and completly underrated!
    And I found it to be in many ways (not in all) bether than Origins.
  7. Jan 31, 2017
    0
    Eventually I ended up playing this game. Very mixed up initial impressions (where the devs can't even get the cover right - the hero's mark is on his left hand, while the cover shows the right hand) but I decided to play along to see what this game offers after finishing the prologue/the first act.

    Dear God, it's unfanthomable how incompetent this game is. It's beyond bad. It's the
    Eventually I ended up playing this game. Very mixed up initial impressions (where the devs can't even get the cover right - the hero's mark is on his left hand, while the cover shows the right hand) but I decided to play along to see what this game offers after finishing the prologue/the first act.

    Dear God, it's unfanthomable how incompetent this game is. It's beyond bad. It's the worst type of nu-MMO pacing and combat schlock, but with crap locations and abysmal character progression and hectically boring encounters. It's literally nothing positive to be said about this empty shell of a game. Some of 2D arts are pretty decent? But that's it.
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  8. Jan 21, 2017
    5
    "Easy" and "Normal" difficulty is way too easy.
    Must be made for people who cant even hold the gamepad in their hands.
    Even on "Hard" there is no need to use the tactic menu once. But on "Nightmare + individual settings" it gets a decent RPG, where you have to plan your actions and have to use the tactic menu and not just lolrush all enemies. On "Easy" "Normal" and "Hard" the game
    "Easy" and "Normal" difficulty is way too easy.
    Must be made for people who cant even hold the gamepad in their hands.
    Even on "Hard" there is no need to use the tactic menu once.
    But on "Nightmare + individual settings" it gets a decent RPG, where you have to plan your actions and have to use the tactic menu and not just lolrush all enemies.
    On "Easy" "Normal" and "Hard" the game feels more like an action game like Diablo.
    But on "nightmare + individual settings" it becomes a pretty good RPG.
    Update: Game turns out to be no fun anymore at level 12. You are completely overequipped and overpowered. Not a single fight in this game is a challenge anymore. I even tried to edit the difficulty with the difficulty-mod at nexus but only effect is that the fights take a little bit longer due to more enemy health but your warrior still will tank just everything and cant be harmed.
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  9. Jan 19, 2017
    7
    Dragon Age: Inquisition is possessed of a large, beautiful world, some great characters, action-oriented combat and some required grinding for loot. Tactics are there, but are rarely needed. Experiencing the real ending to the game requires the purchase of the Trespasser DLC. A good game whose world is almost too large for its purpose.
    Total installed size on my hard-drive (GOTY edition
    Dragon Age: Inquisition is possessed of a large, beautiful world, some great characters, action-oriented combat and some required grinding for loot. Tactics are there, but are rarely needed. Experiencing the real ending to the game requires the purchase of the Trespasser DLC. A good game whose world is almost too large for its purpose.
    Total installed size on my hard-drive (GOTY edition with all DLC): 39.2 GB.

    The story starts well. Fade-rifts are opening all over Thedas. Some creature known as Corypheus seeks to corrupt / gain the power of the land's ruling factions, gathering earthly power as he attempts to elevate himself to god-hood. Is he a demon? A magister? Or some new kind of darkspawn? One of his Fade-rites goes badly wrong, and the player-character gets spit out of a rift with some kind of magical mark on their hand. The Chantry's Divine was killed by the rite (or is she merely trapped in the Fade?), leaving behind confusion and angry factions pointing fingers. In the midst of this, Seeker Cassandra Pentaghast (from Dragon Age 2) initiates the Inquisition to close the breach in the sky left by Corypheus's rite and seek those who assisted him.

    This all happens in the first hour or so of gameplay. BioWare created a fantastic setting of investigation, exploration, and expansion as the Inquisition becomes yours, to be built and used as you see fit. Large-scale faction missions (and unlocking new areas) are strategically plotted from the War Room. The Inquisitor builds his / her squad (up to 9 companions are possible), and can spend a large amount of time talking to them, helping them, and, yes, romancing them (some restrictions apply!). Some characters return from previous games. Varric and Cassandra are selectable squad-mates (both from Dragon Age II). Hawke is not a member of the party, but does join the Inquisitor for a mission. Leliana (from Origins) is an advisor, and has a large supporting role to play; Morrigan appears about half-way through. There are also call-backs to the previous games in other ways (with the right choices, the ruler of Ferelden will cameo!). It's all the good stuff we've come to expect from BioWare.

    Much of Inquisition is spent exploring areas that are unlocked via the War Room in search of Power Points. There are deserts, lush forests, ice plains, and snowy mountains. The missions that fill these areas vary from helping a widow recover her wedding ring to seizing fortresses from Corypheus' Venatori. While out exploring, be sure to stop and loot any items you see to acquire “resources” - ore, gems, plants and schematics. You'll need them to craft upgrades. There is a lot of loot to be had – almost too much. After a while I just wanted to move on with the story. But that's impossible if not enough Power Points have been accumulated to unlock the next major mission. Some grinding is required.

    Dragon Age Inquisition's combat is a refined version of Dragon Age II's: slick, swift, and action-focused, with little need to pause the game. I liked the combat of Dragon Age II much better than Origins, so to see it developed further was something I appreciated, but if you were a fan of the older system expect to be disappointed. Party AI is decent this time around. The Tactics menu itself has taken a severe hit, being smaller and with fewer options. If micro-managing the combat was never your thing, prepare to love the combat of Dragon Age: Inquisition. If you were longing for a return to the depth and detail of Origins, prepare to dislike Inquisition's combat – a lot.

    On top of this, the final boss of the main campaign (sans DLC) just isn't that impressive. I was expecting the Inquisition's castle to be assaulted, and to fight hordes of demons (and perhaps also darkspawn) in the corridors, fighting up to the highest tower or lowest dungeon, to be greeted with the final boss. This does not happen. There's some teleportation involved, some cool magically shifting landscape, a three-stage battle, and – that's it. It's strangely anti-climatic. It's only after seeing the post-credits scene that we realize who the REAL threat is – but you'll need the Trespasser DLC to deal with them. After all that time spent gathering resources and steeling myself for the implications of the final boss, it is a deliberate fake-out by BioWare. The final boss is over so quickly, and the post-credits reveal occurs so suddenly that if you didn't purchase at least Trespasser, be ready to yell in rage at the obvious DLC-bait.

    So Dragon Age: Inquisition is a mixed bag. I love long, grindy games if they're set in a gorgeous world with plenty of things to do. Inquisition delivers by the truck-load. The story is enjoyable, the characters a pleasure. The combat is an evolution of Dragon Age 2's, the final boss is disappointing, and you have to DLC the real ending. Get the Game of the Year Edition, it's the best bargain. Good, but not great; 7 out of 10.
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  10. Jan 7, 2017
    0
    A great examble on how lazyness, greed can ruin a good brand, felt like bad World of Warcraft but without what used to make World of Warcraft good, sidequest that were hollow and irrellevant and that took you away from the story of the game, mindless tedious mining for **** resources that took you away from the story of the game, the lamest grapics ever, glitter and sparkles everywhere,A great examble on how lazyness, greed can ruin a good brand, felt like bad World of Warcraft but without what used to make World of Warcraft good, sidequest that were hollow and irrellevant and that took you away from the story of the game, mindless tedious mining for **** resources that took you away from the story of the game, the lamest grapics ever, glitter and sparkles everywhere, characters that looked like plastic dolls, MMO based respawn the lits goes on, i throw up alittle just thinking of iit. Expand
  11. Dec 19, 2016
    5
    This review contains spoilers, click expand to view. Después de 70 horas de juego en ORIGIN, creo que es tiempo de remarcar lo bueno y lo malo de este juego.

    Lo bueno:

    - Sistema de expediciones desde la mesa de guerra.
    - Sistema de cartas de personajes que cambian de imagen según lo ocurrido en sus misiones.
    - Podes crear armas y armaduras con diagramas y materiales, podes ponerles nombre, cambiarles el color, y engarzarles runas.
    - Subes de nivel la inquisición y en base a ello ganas puntos que podes utilizar para obtener ventajas únicas.
    - Mapas gigantes para explorar con mucho loot y coleccionables (aunque muchas veces inservibles).
    - Misiones secundarias decentes.

    Acá terminaría todo lo bueno que tiene, y quiero dejar algo en claro. Este dragon age es infinitamente mejor que los demás en cuanto a exploración, pero flaquea en lo básico de los Dragon Age. Como el trato con los compañeros, las conversaciones y las elecciones.

    Lo malo:

    - Literalmente no importan un carajo tus elecciones. De las 70 horas de juego que llevo, las elecciones más importantes fueron elegir si los templarios se unian a mi como grupo o como personas libres, si los guardias grises se quedaban a ayudar o eran desterrados, quien debia morir en una parte en la que literalmente no era necesario que nadie se sacrificara, y quien sería el nuevo rey o algo así de Orlais (ni me acuerdo porque fue una mision super aburrida y toca huevos. Una misión muy parecida aunque más aburrida que la de Dragon age Origins cuando tienes que elegir al nuevo rey de Orzammar).
    Acabo de spoilear las eleciones mas importantes de la historia, ¿acaso les ha molestado?, porque estoy completamente seguro de que no. Ninguna de estas elecciones es relevante y aún así son las más importantes...
    - No podes repartir tus estadísticas, ahora cada vez que subas de nivel a diferencia de los otros 2 dragon age, no podes repartir tus stats, ya que se reparten automáticamente.
    - No podes configurar el comportamiento de tus compañeros. Ya no puedes poner cosas como "Si un enemigo ataca a X compañero (por ejemplo al mago), entonces protegerlo"... Como extraño estas funciones...
    - Mi pc me sobra para jugarlo con graficos en alto a 60 fps, y aún asi tengo problemas como que las pantallas de carga tardan 3 minutos enteros, tanto cada vez que abro el juego como cada vez que cambio de mapa.
    - POP-UPS de graficos y sonidos, ya que al terminar de pasar una pantalla de carga y seguir jugando los graficos parecen de minecraft pintados con acuarelas y los sonidos no se escuchan. Los graficos y el sonido tardan 1 minuto o 2 en acomodarse, y ciertos npc y objetos tambien cargan de la nada.
    - Incontable cantidad de bugs diversos que he grabado y subido a mi cuenta de youtube.
    - Cada tanto el juego se Freezea (se tilda) y se queda así durante 10 segundos o más. (Es el único juego de todos los que tengo que lo hace, así que no, no es mi disco ni es virus).
    - Las conversaciones normales (el 90% de las totales) se realizan sin animaciones, los personajes se quedan parados duros y las bocas apenas se mueven para simular que hablan... patético considerando que en el dragon age origins y en el 2, esto estaba mucho mejor currado.
    - Traducción pésima, tu personaje dice "naranja" y traducen "melones", y este ejemplo que acabo de dar es equivalente. Elijes "No te creo" y tu personaje dice "No te ayudaré", ¿Que mierda tiene que ver no creer con decidir no ayudar?, elecciones de mierda...
    - EXP mal repartida. Matar 4 enemigos en varios casos da menos exp que matar un animal...
    - Inteligencia aritificial retrasada, en doble sentido. Tus compañeros aveces se quedan trabados.. Tambien al tomar decisiones a la mitad de tus compañeros las desaprueban sin razón alguna. Ya no puedes formar amistad con todos, y ya no hay consecuencias si tus compañeros te odian. (En dragon age origins, si te comportabas como idiota se iban de tu grupo).
    - No se puede acercar la cámara. La cámara de este dragon age ya de por si está alejada de tu personaje, y no puedes acercarla... Yo siempre utilicé la cámara cerca de mi personaje, así que lógicamente ESTO ES MUY INCÓMODO.

    Como dragon age le doy un 5, ya que no cumple con lo básico de un Dragon Age. Como juego anónimo le doy un 7, pues mediocre pero aceptable. Como Simulador RPG de exploración le doy un 8, (le bajo 2 puntos por los BUGS).
    Este es sin duda el peor Dragon age por lejos, pues sin duda el Dragon Age 2 aunque sus escenarios eran estúpidamente pequeños y con gráficos repetidos, respetaba la escencia de Dragon Age. Hablar con tus compañeros y con las personas era una delicia. Me encantaba entablar conversaciones y avanzar en la historia siguiendo las misiones y tomando muchas elecciones que tenian varias consecuencias y cambiaban el rumbo de la historia. En Inquisition, ningun eleccion cambia el rumbo de nada...
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  12. Dec 12, 2016
    8
    Story - The game continues from the ending of Dragon age 2 and in here, you will be using a new protagonist called the Inquisitor which will be the leader of the independent group called the Inquisition in order to put order back in the southern part of Thedas and mainly to close the scar in the sky called the Breach. Overall, the game's storyline is as usual from a Bioware game, isStory - The game continues from the ending of Dragon age 2 and in here, you will be using a new protagonist called the Inquisitor which will be the leader of the independent group called the Inquisition in order to put order back in the southern part of Thedas and mainly to close the scar in the sky called the Breach. Overall, the game's storyline is as usual from a Bioware game, is awesome! The nice combination of political, emotional, war, loss, regret and many things has been put in perfect mix in the game. Add to that the new band of complicated and different new companions which in their own are all interesting in their own unique way. The main strenght of this game is the addition that one of your main characters in the game will make an appearance and you'll have an option to adjust their image. As well as you can put different world states which will change and impact your experience in the game. A score of 10/10 deserves this spot.

    Gameplay - The fighting mechanic of this game is a mixture of two previous games, which has a tactical view for those who prefer DAO and those real time action for those who preferes DA2. It is properly executed and is better than the previous two games but imo, it is pretty obvious that DA2's mechanic is better suited than the other one in this game. As to the missions, i am dissapointed that 80% of the whole gameplay is only for those optional quests or sidequest while the other percentage is only alloted to the main quests. It is very short if you ignore everything and did a speedrun, in addition, the sidequests and you recruiting individuals doesnt necessarili impact the game nor the story, it would only give you some better perks and also new services you wiil find in your base of operations. It is nice though that you can color and customize the characters armors though. A fair score of 7/10

    Graphics - As a game which was also released in the last gen consoles. It is one of those games which is significantly better in the next gen consoles in that regards it is prettier, better and more smooth. The environments are all pretty and have different feel in them like you have areas like a forest, then a snow covered land, a deset and other things like a stormy area or swampy places. Really, the environments are awesome. As to the character design however, in the design standpoint, i really liked all of their images, some are unrealistic while others look realistic. My main problem though is the cutscenes which sometimes have low framedrops and suddenly stutters for no reasons or gets delayed. Not really a big problem, but a problem nonetheless. A fair score of 8/10

    Music and Sound - The music like the previous games are all good, I really loved that cutscene when everyone sang and the ending theme in the credits. The overall music gave you that epic feel the game wants you to feel. As to the voice acting, it i top notched! I really like the different accents of the characters esp Cassandra, ow that sexy voice of her (my character romance)....Therefore, a score of 9/10

    Average score - 8.50

    The definitive GOTY of 2014 which recieved more than 100 awards and yeah, i really agree to this considering that there a re a lot of dissapointing titles that came out of 2014 and this was the one thing that didnt dissapoint. I loved how Bioware has listened to all criticism they recieved from DA2 and how they responded to it and made a better game. It is really better than DA2 by a mile wide but close to DAO for that best title in the series. I hope more improvements come from this epic series and more power to Bioware, the king of rpg games!
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  13. Dec 10, 2016
    6
    For what is, assuming DA:I wants to be a Michael Bay medieval film, it is a solid game that achieved what it intended. Big budget, flashy non-buggy gameplay, ‘epic’ scenes, and lots of fanservice. Asides open world, it achieved its goals, and thus it’s a solid game.

    However as a Dragon Age game, which originally was based off much different roots, this strayed even farther off than DA2
    For what is, assuming DA:I wants to be a Michael Bay medieval film, it is a solid game that achieved what it intended. Big budget, flashy non-buggy gameplay, ‘epic’ scenes, and lots of fanservice. Asides open world, it achieved its goals, and thus it’s a solid game.

    However as a Dragon Age game, which originally was based off much different roots, this strayed even farther off than DA2 and is very disappointing.

    PROS:

    +Vivienne and Dorian are the most consistent written characters.

    + Races are back, plus qunari.

    + Frostbite Engine can make very beautiful environments at times

    + You can make good looking heros in the CC. If you avoid Tumblr and refer to real life photos that is.

    + The game tackles faith and belief, which is something you can roleplay your character.

    + For my hero, I was satisfied with his story, dialogue, and the mistakes he was forced to make

    ++ Astariums

    +++ Loghain wasn’t butchered.

    CONS

    - Bad writing couldn’t rescue the save the world plot

    - A very bland open world was the cause of this

    - And Sera too, probably.

    - Alistair’s face is forever mauled.

    - Many other things others have nitpicked.

    Overall, as a standalone game it delievred what it aimed.

    But as Dragon Age game, this has shown how little of the old Bioware remains.

    Read the GlassDoor reviews and you will understand why its old self will never come back.

    C grade, overall.
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  14. Dec 10, 2016
    3
    I don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat areI don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat are stunningly even more dumbed down than DA2 which I didn't know was possible. You don't even get to roll your own starting stats anymore and your character is locked into two to three skill trees that you pretty much just mindlessly grab abilities from because they all do the same damn thing.

    Do you love 3rd person party-based action games that try to incorporate **** ledge-jumping mechanics but fail miserably every time? This one is for you. Or how about mindlessly holding down the attack button until all of the enemies are dead regardless of your class? The tactics menu has been gutted so badly there's no reason to open it, ever. That wouldn't be THAT bad since I didn't use it that much in DA:O but it is paired with the fact that your party has the worst AI they could have possibly given it. It's almost like it was an afterthought. It doesn't help to manually give each character orders either (which would be mind numbingly boring in most encounters). Tell your mage to hang back and cast a spell and as soon as you switch to another character he'll run into melee range of whatever he was attacking like a god damn moron.

    I was just fighting a dragon 3 levels below me and lost the fight because my two tanks were just standing next to my rogue with their thumbs up their asses while it attacked them, no matter how many times I ordered them to attack. They'd run up, finish their attack, and then stand still. **** brilliant, Bioware.

    Please don't make another Dragon Age. We've been through enough.
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  15. Dec 7, 2016
    9
    Very good game, one of the best rpg with a lot of missions and interest story. Very good graphics and frame rate. Totally deserved best game 2014. I recomend it !
  16. Dec 2, 2016
    9
    What makes this game great are companions, game play, variety of weapons, classes, talents. Story is good but feel like too much pushed to be center of universe. It is bit worse than DA:O, it is faster and lost feel of turn-based strategy. Don't know why but i love this game anyway.
  17. Oct 24, 2016
    4
    I loved Dragon Age Origins. It was the best game since Baldur's Gate 2. Dragon Age 2 was bad but still somehow playable. Dragon age inquisition is barely playable. It has a lot of open space, but quest are boring and main plot also seems sterile. Camera is really bad and half the time you have trouble finding your characters during fights. It has lot of irritating lighting flashes duringI loved Dragon Age Origins. It was the best game since Baldur's Gate 2. Dragon Age 2 was bad but still somehow playable. Dragon age inquisition is barely playable. It has a lot of open space, but quest are boring and main plot also seems sterile. Camera is really bad and half the time you have trouble finding your characters during fights. It has lot of irritating lighting flashes during fights so all you see are flashes, and it keeps flashing for a few minutes in front of your eyes after you quit to desktop. It's almost impossible to make your companions do what you want, as companion AI is terrible. Expand
  18. Oct 18, 2016
    2
    its actually really funny watching those giving a 10 to this game to "balance" the zeroes...well, this game does not actually deserves a zero, but very well a 2 or 3......

    now, while the graphics are a total improvement over previous games, it actually killed the whole idea....crispy forests and light abundance goes against the dark tone of a dragon age game, in fact, the only zone
    its actually really funny watching those giving a 10 to this game to "balance" the zeroes...well, this game does not actually deserves a zero, but very well a 2 or 3......

    now, while the graphics are a total improvement over previous games, it actually killed the whole idea....crispy forests and light abundance goes against the dark tone of a dragon age game, in fact, the only zone that actually looks like dragon age are the swamps in the southern part of Ferelden....

    the combat is 100% unplayable, unless you are a mage, and then it becomes a 1,2,3,click fest.....

    the tactical combat is not bad, is just inexistent....you never have a whole picture of the battlefield, which mean, you cannot send one of your companions to fight an enemy if the enemy is outside the radar of such companion, and even, when you can, there is not much to do, just "defend" or "attack"; forget about the rich tactical list of DAO or even DA2....

    by the way....there is no God in Thedas...that is, at the very end, the whole point of the story...and that is no spoiler....
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  19. Oct 7, 2016
    10
    I found this game to be a very worthy successor to Dragon Age: Origins and Dragon Age II. I LOVED Dragon Age: Origins, and despite the criticisms of Dragon Age 2, I also truly loved Dragon Age II. I am a completionist who always plays on the nightmare difficulty setting, and I spent over 150 hours on a single playthrough in all 3 Dragon Age games (and I have completed all DLC for all 3I found this game to be a very worthy successor to Dragon Age: Origins and Dragon Age II. I LOVED Dragon Age: Origins, and despite the criticisms of Dragon Age 2, I also truly loved Dragon Age II. I am a completionist who always plays on the nightmare difficulty setting, and I spent over 150 hours on a single playthrough in all 3 Dragon Age games (and I have completed all DLC for all 3 games).

    The graphics of Dragon Age: Inquisition are great. The companions are amazing - they are so well written written and there is so much great banter between the companions themselves and between the companion and the Inquisitor. There are many difficult choices that must be made that have dire consequences that greatly affect the world. The brought the ability to equip your companions back (Dragon Age 2 dropped this, and I was relieved to see that Dragon Age: Inquisition brought this back). The main story was great, with many surprising plot twists, and was also very inspiring at times (I truly felt like I was a hero saving the world a few times).

    But the switch to an open world game actually hurt the story - since I am a completionist, I would spend HOURS doing side quests (many of which can accurately be described as simple fetch quests) so that each awesome plot advancement of the main story would be divided by HOURS of gameplay (which did begin to feel tedious and meaningless at times), and this weakened the story a lot. I am not a huge fan of open-world games like Skyrim because those games always have very weak main story that isn't compelling. Dragon Age: Inquisition suffers from this. There is no compelling story arc pulling you through the game and inspiring you to continue (actually, the story arc is there, but it is broken up by hours of fetch quest, so the story doesn't feel very compelling and the story suffers a lot).

    And while I thought the companions of Dragon Age: Inquisition were great, I still had a stronger attachment to the companions of Dragon Age: Origins (and I even liked the Dragon Age 2 companions a bet better).

    Also, another negative for Dragon Age: Inquisition was that they made the tactical camera a secondary (and not very practical) way to play. I love the old Baldur's Gate, Icewind Dale, and Neverwinter Nights systems of pause and play tactical combat, where you use strategy and pause the game to issue commands. Unfortunately, Dragon Age: Inquisition went with a much simpler, faster paced, action combat system that requires waaaaaay less strategy. There is the option to use a tactical camera for more traditional pause and play combat, but it's controls are so bizarre and counter-intuitive that I rarely used it, and I believe the game was not meant to be played using the tactical camera (whereas a tactical camera was how both the preceding games were intended to be played). This was a huge disappointment and step backwards.

    All-in-all, despite the flaws and my disappointments mentioned above, I still found the good to outweigh the bad by a large margin and feel that this game was truly a masterpiece of RPG gaming. Thanks Bioware.
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  20. Oct 6, 2016
    1
    I have given this game three attempts. At thirty hours in on my most recent attempt, I felt like a fool for indulging the developers. Shame on you, Bioware. This game has the worst -- INTENTIONALLY the worst -- level design I have ever come across. It is an empty MMO. I am fairly deep in the game and there is no story, no character interactions to be had. It is simply a run-fest (itI have given this game three attempts. At thirty hours in on my most recent attempt, I felt like a fool for indulging the developers. Shame on you, Bioware. This game has the worst -- INTENTIONALLY the worst -- level design I have ever come across. It is an empty MMO. I am fairly deep in the game and there is no story, no character interactions to be had. It is simply a run-fest (it will make you wish it was even a grind fest). So sad. Expand
  21. Sep 21, 2016
    8
    i made this metacritic account for the sole purpose of trying to balance out these negative reviews. This isnt the best game ever, in my opinion DAO is better but its still a solid game and i dont think it deserves all this criticism.
  22. Sep 9, 2016
    1
    The normal score for the game should be around 5. I gave it a lower number to compensate for the astroturfers. That said, i will summarize why this game is mediocre and not worth your time.

    First, let me begin by saying i grew up with Bioware RPGs. The Baldur's Gate games are some of my all-time favourites. I have played every single one of their games. I have extensive RPG experience
    The normal score for the game should be around 5. I gave it a lower number to compensate for the astroturfers. That said, i will summarize why this game is mediocre and not worth your time.

    First, let me begin by saying i grew up with Bioware RPGs. The Baldur's Gate games are some of my all-time favourites. I have played every single one of their games. I have extensive RPG experience in general, i have played all of them, so you can rest assured i know what i am talking about.

    It is obvious if you are paying attention, that this game was originally meant to be an MMORPG. Its whole structure betrays this. Tons of grinding and boring purposeless sidequests. Boring combat mechanics.

    The character system is bland and uninteresting, controls are atrocious, story is meh, and the game should have been half the length, at the least. This game is cancer with keyboard and mouse, you should play it with a gamepad.

    The open world is also a scam. This is no openworld. Large areas? Sure. But large empty areas just for the sake of large empty areas are not a pro, but a con. Witcher 3 did large areas right.

    All in all, this game deserves a 5 for the graphics, which are stellar, the music which is great, and the voice acting which is more than enough. As an AAA product, it is a decent effort, and it is clear tons of money have been poured into it. But as an RPG game, is a waste of time, boring, and forgetable. You won't miss anything if you never touch this. Just pass on this one.
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  23. Aug 7, 2016
    0
    Awful, just awful, it would be better it did not come out at all. For me, the last part of the series will remain Awakening ... It is better to go to Origins, and Awakening, what this misunderstanding .
  24. Jul 29, 2016
    8
    This review contains spoilers, click expand to view. Bioware rightfully made the best fantasy game only beat by Skyrim. The real draw of this game is Character customization, choices, and discovery. I always love creating a female character and this game doesn't disappoint in that respect unlike Fallout 4 for example. Inquisition still has the best dialogue system and the most decisions out of modern games. So the only competition in that respect is between well, previous Bioware titles and Telltale Games. However, most choices don't have a big enough impact. No matter who you choose, Templars or Mages, you'll still have to defend Haven from the forgettable villain. I understand that part is critical to the story but Bioware has given much more weight to choices in the Mass Effect series
    . But Skyhold really is a big improvement over the Normandy. The world is plenty big and the highlights visually are the houses in the Emerald Graves, the Eleven temple in the end, and the sand dunes of the Western Approach(beat Elder Scrolls to the punch). Due to the leveling and weapon damage system, enemies had to have large health bars to make the former mechanics work. There is no point in getting a better weapon if the Red Templars succumb to one or two hits. This makes encounters long and less fun. Dragons take so long to kill.
    Only at the end does the story get intriguing. This is mostly thanks to Morigan(who I kept thinking was the villain due to the reveal trailer) and the Elvin lore.Since that I was eager to make progress in the game, I skipped most of the cutscenes, dialogue, and books;something I usually don't do.It ended up cutting my playthrough in half(about 50 hours instead of the average 100+)
    In a world where Gods and magic exist, religion stills gets thing wrong. Something I only realized towards the end. Not that they were morally wrong(the chantry is clearly the old christian church and a lot of it draws inspiration from the real world) but that it's not certain who these gods were as Mythal turns out not to be an Elvin god but Morigan's Immortal human mother. And there isn't proof of the maker or the Old Gods existence. The only interesting part of Coryriphius (spelled wrong) was when he mentions that the thrones in the heavens were empty. That mystery definitely will be explained in future games.
    The end seems to point towards a Grey Warden civil war being a plot point for DAV. It really sucks that EA most likely took the real ending and released it as the Trespasser DLC only for current-gen. That will probably stop me from playing it as I played it on the 360 and will likely get a PS4.
    So the near future for Bioware is Andromeda. Something that is taking far too long to make. Is it going through development hell? Almost. Bioware is trying to make a far more ambitious game than Mass Effect 3. But here's the problem. This is in terms of content, not substance. Clearly the scale of this game is whats being built upon. And in my opinion thats a bad thing. Inquisition would have been significantly better in terms of story, pacing, and level design if Bioware didn't try to compete with the sheer size of Skyrim. Either way, I'm almost certain that Andromeda will be a great game:)
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  25. Jun 27, 2016
    9
    The game has its problems and it sometimes feels like a resource hunt but I have spent over 200 hours in this game and that was just on 1 playthrough. I have never played a fantasy RPG other than the Witcher in which I was so engrossed in the world and the characters. Mass Effect definitely did it better but it really feels like they tried to improve on the Dragon Age Origins formula whileThe game has its problems and it sometimes feels like a resource hunt but I have spent over 200 hours in this game and that was just on 1 playthrough. I have never played a fantasy RPG other than the Witcher in which I was so engrossed in the world and the characters. Mass Effect definitely did it better but it really feels like they tried to improve on the Dragon Age Origins formula while still making it feel fun and flashing to play.

    If you have time and the willingness to dive into an awesome and well-developed world then, please
    BUY THIS GAME.
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  26. Jun 26, 2016
    4
    I bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in manyI bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in many departments.

    Graphics are nice and most locations are well designed, there are many different armor models (a big plus), but faces of NPCs look kind of odd, cartoonish sometimes, similar art direction to DA2 which is not good at all, bald female characters in the character creation get a huge and unnatural looking top of their head. And dont get me started on the unnatural looking ears and terrible hairstyles. Qunari look like humanoid cows. Many characters from DA1 that appear in DA3 underwent a bad redesign and look much worse than in DA1, some dont even resemble the look from DA1. And the game seems pretty big if you explore everything which is a plus, but again ruined by too much grinding.

    Combat-the core of any RPG and the place where DA3 spectaculary fails, party based RPG that DOESNT HAVE AUTOATTACK, automatic fail of the highest category, game was obviously designed for consoles and more arcade RPG players, was it so difficult to implement autoattack for PC version? Seems so according to EA. Lack of autoattack makes the combat nothing more than button mashing.

    Also there is NO AUTOLOOT and your character does not move when you click on the container, you must literally walk up right to it, also you cannot click on a location and have your character move there like in DA1, you must use WASD all the time or extremely poorly done top view.

    Reputation/power points-while it is logical you need to gather influence for your cause the way it is implemented in the game is terrible, you literally grind pointless side quests and farm for ingredients so you can gain enough Power that is necessary to unlock missions. This has two big downsides, first this artificially makes the playthrough much longer and is boring to do, second it makes replayability low because do you really want to go through all that grinding again and again? I dont. They should have scrapped this and do it like in DA1, you need to gather allies through quests. Visiting new areas serves no purpose whatsoever than gather power in usually pointless grinding quests, here and there some quests are more interesting, but that doesnt happen too often. What makes it even worse you cant even cheat on that for your new playthroughs, I didnt find any console commands to get power.

    Squadmates-generally not very interesting at all, some are even outright annoying or one sided (Sera/Iron Bull). I cant believe they didnt bring back any squadmate from DA1. I felt zero connection and empathy towards my squadmates, unlike DA1 where I really enjoyed all of them, even those I didnt like because they had character and were well written.

    Story and quests-they range from stupid and one sided to some pretty well written ones, most of them are stupid and one sided, also game confines you to certain decisions you cannot reject or overrule, including some pretty stupid twists, that are also lore breaking, only idiots at EA can write, but after Mass Effect 3 ending nothing should surprise us it seems.

    If you loved DA1 but didnt like DA2 then dont buy this game, you will be disappointed. If you are really that keen on giving it a try, buy it when it gets dirt cheap like I did. Favorable "critic" reviews are not to be believed, game is bland and lacks depth and atmosphere, has terrible combat and your decisions are mostly cosmetic similar to DA2, while in the first game your choices actually mattered and had an impact on the world, you could choose many paths, goody two shoes, neutral or outright sadistic psychopath, hell you could even execute your whole party except for Oghren and Morrigan. Having Alistair for the whole game and then siding with Anora and letting her execute him was priceless, that amount of freedom of choice is non existent in DA3. EA basically decided everything for you and let you have a few choices that dont really make any significant difference. And by the way even if you killed Leliana in DA1 she will appear in DA3, how? Well the Maker brought her back of course.

    EA can go **** themselves with a baseball bat wrapped in barbed wire for ruining franchises with games like this.
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  27. Jun 24, 2016
    3
    It should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. AndIt should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. And there is constant lag and freeze, and so on.
    Preset eyebrows and hair for characters are just plain **** you need to mod those right from the start. Then apparently dialogues have consequences and if you god forbid believe in andraste you can't choose option for do it because it is right, that makes leliana devine and so on. Too many companions that you have to bother about and advisors are actually the most interesting characters that let you skip whole approval mess. If in da1 or 2 you needed to press button constantly to highlight things, here the R is you new always press on button, since it is a "manual auto-attack". Game drags on with hours of wait on war missions, or traveling, or collecting crap. So I don't think you can bother replaying if you choose wrong dialogue. Now companions wtf is that super anoying cole? viviene and sera are just boring/annoying, the idea that sex is easy only appeals to men so quinari companion is also disgusting, in addition to having low intellectual humor. Advisers are only normal ones and they are not companions.
    Voice actors fro protagonist suck big one, it is either English or american accent of a person that just reads text without any emotion, no "female Shepard "on this one for sure. Their voices are too plain too, voice actors need to have nice voice, not common, ask Japanese!
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  28. Jun 19, 2016
    7
    Needed some serious development on the play through side. An engaging story, but clunky interface and options really hindered its playability. I hope they take note that over complicating things does not make them more immersive, but simply less enjoyable. Streamlined in method of interaction does not mean you have to dumb down the interface. This would have been okay, but because theyNeeded some serious development on the play through side. An engaging story, but clunky interface and options really hindered its playability. I hope they take note that over complicating things does not make them more immersive, but simply less enjoyable. Streamlined in method of interaction does not mean you have to dumb down the interface. This would have been okay, but because they didn't let us fix it like we could with Skyrim, the game was not as salvageable. Expand
  29. Jun 15, 2016
    8
    While Dragon Age: Inquisition has a decent amount of flaws, I am more than pleased with my purchase and time spent playing through the story. Some parts are amazing and some not so much.

    Story-wise the ending was a disappointment, they built the final boss up as this really cool character, and he ended up feeling like unlucky Brian. But over-all, while some parts are quite cliched and
    While Dragon Age: Inquisition has a decent amount of flaws, I am more than pleased with my purchase and time spent playing through the story. Some parts are amazing and some not so much.

    Story-wise the ending was a disappointment, they built the final boss up as this really cool character, and he ended up feeling like unlucky Brian. But over-all, while some parts are quite cliched and feel super cheesy (Journey to Skyhold) I quite enjoyed the story and how it spanned out. I enjoyed being this at first insignificant character that builds up a mighty inquisition in order to bright balance to Thedas. (On that note, I do hope they ask the leading inquisitor, capable of toppling dragons and closing rifts to gather less cheese and letters on dead corpses in the next title)

    My play through of this game is quite delayed and is thus on a title that has been patched multiple times, I feel as if many of the older reviews don't do good on the game due to being severely outdated in comparison to what the game is like now.

    I very rarely encountered any bugs or difficulties with playing the game, and the one or two times that i did all it took was a reload and woila.

    Some pro's and con's for those of simple minds like me:

    Pro's:
    -I actually enjoy the combat, the more fluent and action'y combat of D2/D3 appeal to me just as much as the slower more tactical combat of Origins. (Although tactical feels pretty bad in D3, characters don't do what you ask them to)

    -The scenery and graphics is absolutely stunning imo. Some of the places like the elven temples/dwarven old civilizations and burial grounds etc were so exciting to explore. The game looks amazing and feels amazing to traverse.

    -The story of the inquisitor, it feels like a journey and I quite enjoyed it.

    -Some of the sidemission for followers and other characters are extremely good. Solas, Blackwall, Varric etc all have very good backgrounds and I feel like they are explored excellently in this game.

    -I love the followers/inner circle. There are so many good characters in this game. (And some that i HATE but are still good-well made characters, ahem, vivianne, ahem.) Excellent voice acting and really good writing on behalf of most of the cast. Dorian my homie, I loved having you along with Sera for some nice friendly banter in my journeys.

    Con's:

    -Absolutely **** dreadful AI control of your party. AND the tactical camera/how the followers respond is horrendous. Half the time the followers will just be knee-jerking around doing absolutely nothing, and with how limited the controls are for the AI in Inquisition compared to Origins, it's no surprise that archers will walk into melee and stand there, tanks will walk around outside the fight etc etc. This is the one huge con that dropped this game from a 10 for me.

    -Too many absolutely pointless quests and things to do. I get it, there should be collection content etc. But when a very large portion of every map/zone is to just hunk around gathering things it kind of kills the immersion of being an Inquisitor. It's fine to reduce mindless collectionism content and drop the game time by 10 hours, 90 hours is still A LOT OF TIME.

    Overall it's absolutely a worthwhile title to play through, it's worth the money and it's worth the time. I just wish they would've paid a bit more attention to the technicalities of the followers and possibly more dialogue that altered the story.
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  30. Jun 11, 2016
    4
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which involves going to a location and killing wolves, "solving" the mystery of missing Grey Wardens which involves going to 4 different places and reading 4 journals on the floor, which all tell literally the same boring story, and squashing a murder plot against you which is basically finding items on the floor until you unlock an area which you go and kill everyone there. (Other "side quests," which are hardly quests at all but are what you'll end up losing 80% of your time doing, are walking around killing random monsters with no story relevance, closing tens of rifts that all play the same, and setting up camps---i.e., pressing 'A' at given locations---across the maps.)

    Yes, basically all side quests I encountered don't involve actually talking with anyone or making any decision. (Except I guess for NPC recruitment, which is basically "Yes, join" "No, don't" conversation.) If you like this kind of game, side quests which have no story or decision-making, then you'll love this game. If your time has a cost, and you only want to do things that are actually meaningful, then stay away from this horrible game.
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  31. Jun 10, 2016
    6
    Why all girls very not beautiful, but other gays?!... Where the child Morigan from the gray guard!? The screenwriter in fire together with game!!! Any game still so didn't disappoint ((
  32. Jun 5, 2016
    4
    Very boring "quests" in the MMO style, empty map where you can just kill or collect.... no epic and memorable characters and unexciting ending. Good graphics.
  33. May 28, 2016
    1
    A paltry successor to what started out as an amazing series with Origins and Awakening. With Inquisition Dragon age has been downgraded to a Disneyland for grinders and a digest for connoisseurs of second rate fiction. To lowest pitch of abject fortune the franchise art fallen!
  34. May 16, 2016
    4
    I've about half way through the story line and have done a lot of grinding on the many shallow side quests.

    I bought this game after looking at critic reviews and I'm ashamed of myself for not knowing better. The game is a mindless, shallow attempt at an Action/RPG hybrid. The story is weak and disjointed and doesn't serve to motivate the player to continue. Customisation and skill
    I've about half way through the story line and have done a lot of grinding on the many shallow side quests.

    I bought this game after looking at critic reviews and I'm ashamed of myself for not knowing better. The game is a mindless, shallow attempt at an Action/RPG hybrid. The story is weak and disjointed and doesn't serve to motivate the player to continue. Customisation and skill options are limited and dull.

    Hopefully you'll see the critic to user score comparisons and avoid buying this, because in comparison to other third person fantasy titles it falls grossly short.
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  35. May 13, 2016
    6
    This review contains spoilers, click expand to view. This is probably the worst designed good game I've ever played. I mean, the game is, in itself, quite nice. The main story is decent, the world is wonderful, the war table-mechanic is fantastic and certain parts of the game is breath takingingly beautiful and extraordinarily thrilling.
    But the design of the game is terrible. Why on earth did BioWare have the idea to force your character to make a two second animation every. Single. Time. That you loot something. In a game in which you loot thousands and thousands of stuff. In the second game, you automatically recieved all the loot after the fight.
    The AI is clunky as hell. Your companions will spend most of their time standing right in front of you in doorways.
    There's plenty of clipping issues as well. Unreachable loot, enemies disappearing and reappearing, etc.
    There's always rocks in your way that neither your character nor your horse-like-animal are able to run through or above, forcing you to slow down your pace.
    The game is open world, but a lot of time there's only one way to reach the things you're after, which means that the open world mechanic is there simply to force you to spend more time searching for the right way.
    The fighting is sooo slooow. It's not really hard, but everything takes forever to die.
    The characters move clumsily, meaning navigating in close quarters just feel weird.
    And, on a more personal note, I dislike most of the companions (exceptions: Varric and Iron Bull, and Dorian a bit). They're whiny and annoying. In DA:O, the companions where mostly awesome (exception: Sten) and in the second game even the annoying companions had good storylines, dealing with real issues. But in this game you feel too disconnected from your friends. Not even Leliana retains her charm and spirit from the first game.

    This game was obviously made for console, which is sad because I'm still having fun playing it. But it could have been so much better. I loved the first game, and I liked the second. But this is nowhere near as good as them and nowhere near as good as it could have been if it just hadn't been so clumsily designed.
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  36. Apr 29, 2016
    0
    I thought there will be no worst game than dragon age 2 well glad they prove us wrong by shoving dragon age inquisition. while the plot and story is amazing the gameplay is awfull from theattribute poin thing, potion, control,etc i don't feel like playing dragon age at all... i feel like playing newgame.. which has dragon age character on it as a cameo.
  37. Apr 24, 2016
    3
    Just like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera andJust like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera and glitchy combat, but the story and pacing are just all over the place and that's too much. Expand
  38. Apr 20, 2016
    0
    This game is so much boring and have awful controls + **** graphics. All the hype of this piece of garbage is so overrated. Why do you need this game when you have mach better rpg's?
  39. Apr 12, 2016
    0
    The Inevitable Fall

    I only recently played the Witcher 3 and now tried Inquisition. It made me laugh so badly. Then, after three hours laughing, I fell asleep and didn't touch the game again. Baldur's Gate was the greatest RPG. Witcher 3 is the first RPG that is on a par with the old master. But it's not from Bioware, but a raising star in the video game world. Bioware, on the
    The Inevitable Fall

    I only recently played the Witcher 3 and now tried Inquisition. It made me laugh so badly. Then, after three hours laughing, I fell asleep and didn't touch the game again.

    Baldur's Gate was the greatest RPG. Witcher 3 is the first RPG that is on a par with the old master.

    But it's not from Bioware, but a raising star in the video game world. Bioware, on the other hand, is a falling star (or a fallen star if you take Mass Effect out of the equation for once). That's history's irony. Once the best RPG developer and today (see Inquisition) they have totally forgotten what a good RPG is made of. It's almost like the Roman Empire which fell (partly) due to its decadence.

    Honestly, if they make RPGs with a meaningless huge world where picking roots is the most exiting activity, then they better die away for good.
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  40. Apr 11, 2016
    10
    This is literally one of the best open world RPG I've ever played. Great story from the BioWare, awesome graphics, much more better than the Witcher 3. See those negative reviews? Don't believe'em. Haters gonna hate!
  41. Apr 10, 2016
    9
    I waited a year after it was given as a gift to plat DA:I. I have played DA 1 and 2. I am now 75 hours deep and this game is amazing. I will admit it is tough to get going and do yourself a favor and don't get stuck in the Hinterlands. But once you visit Haven a few times and start to open up the story the game takes off. The decisions you make have a impact on the game. THIS GAME MUST BEI waited a year after it was given as a gift to plat DA:I. I have played DA 1 and 2. I am now 75 hours deep and this game is amazing. I will admit it is tough to get going and do yourself a favor and don't get stuck in the Hinterlands. But once you visit Haven a few times and start to open up the story the game takes off. The decisions you make have a impact on the game. THIS GAME MUST BE PLAYED WITH A CONTROLLER. I have been PC gaming since 1984. The use of the controller turned me off at first but after getting used to it again the game starts to shine. All I play is PC RPGs and im a old time PC gamer. I would recommend this to anyone who likes RPGs GREAT GAME Expand
  42. Mar 29, 2016
    5
    After finishing the game with over 140 hours of game play time, I was *really* impressed, the game play was good, characters brilliant, lore details fascinating and the ending nothing short of epic. And most of all, that Bioware did not repeat the same mistakes they did with Mass Effect 3.... that is, until I played the Tresspasser DLC, the Epilogue chapter to the Dragon Age 3. You did itAfter finishing the game with over 140 hours of game play time, I was *really* impressed, the game play was good, characters brilliant, lore details fascinating and the ending nothing short of epic. And most of all, that Bioware did not repeat the same mistakes they did with Mass Effect 3.... that is, until I played the Tresspasser DLC, the Epilogue chapter to the Dragon Age 3. You did it again Bioware, you pulled a full retard mode in the last 5 - 10 minutes of the game. A character with motivations so dumb and contradicting that you'd think it is a joke.

    I'd say that If you enjoyed Mass Effect 3, including the starchild ending, this is for you. If you didn't... this will just give you flashbacks to that and another headache.
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  43. Mar 22, 2016
    6
    I am sorry to all the fanboys out there but I was very saddened to load this game up and discover it is an offline single player MMO. This is especially disappointing because the game has amazing graphics and the combat is fun if that is what you prefer. Beyond these two points though, there isn't much of a game here, and it is a chore overall to play. Besides the fact that I am not a bigI am sorry to all the fanboys out there but I was very saddened to load this game up and discover it is an offline single player MMO. This is especially disappointing because the game has amazing graphics and the combat is fun if that is what you prefer. Beyond these two points though, there isn't much of a game here, and it is a chore overall to play. Besides the fact that I am not a big MMO RPG fan, the overall presentation of this game is still a let down to any die hard Dragon Age fan that fell in love with Origins. One day I envision a DA game that will live up to its' expectations, a true fantasy RPG with a good story, not a mmo-like sandbox that sends me all over collecting blankets or doing other useless chores that aren't even fun. Expand
  44. Mar 16, 2016
    5
    I really, really wanted to like this game. Dragon Age: Origins is one of my favorites, but man... is this game not designed very well in terms of story or side quests. I was burnt out playing this game cause I had little interest in the story or side quests. If you want a better experience, Witcher 3 is a HELL more fun to play than this game. This game could have been great but lacksI really, really wanted to like this game. Dragon Age: Origins is one of my favorites, but man... is this game not designed very well in terms of story or side quests. I was burnt out playing this game cause I had little interest in the story or side quests. If you want a better experience, Witcher 3 is a HELL more fun to play than this game. This game could have been great but lacks characters and story and you can literally be stuck in the Hinterlands for hours. Expand
  45. Mar 12, 2016
    9
    This game got a incredible amount of hate that it didnt deserve. Read some of the reviews and people just went full retard complaining about things that doesnt make sense.
    I could not care less about Bioware. I played all three Dragon Age games and I have enjoyed all three pretty much equally.
    Dragon Age: Inquisition is no different. It's a real-time action rpg that is fun, has a
    This game got a incredible amount of hate that it didnt deserve. Read some of the reviews and people just went full retard complaining about things that doesnt make sense.
    I could not care less about Bioware. I played all three Dragon Age games and I have enjoyed all three pretty much equally.
    Dragon Age: Inquisition is no different.

    It's a real-time action rpg that is fun, has a interesting plot, decent OST, beautiful visuals, great gameplay, open areas to explore, well written characters, plenty of sidequests to complete, and lenghty main story

    Character animations could have been done better, the multiplayer although fun has horrible matchmaking that they never bothered to fix, the game has several bugs and glitches, the skill system was downgraded, as well as the challenge too.

    Dragon Age: Inquisition is very different from Dragon Age Origins, but that doesnt mean the game is bad.
    Game series usually change with time, and Dragon Age is no different. Some people just doesnt seem to accept it. Believe me, the change in this case could have been A LOT worse.
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  46. Mar 10, 2016
    7
    First off: it's an acceptable game. Enjoyable, but nothing spectacular.

    If you compare it with the previous games though... It's pretty sad. The story.. it's not terrible. It's enjoyable. There's some decent enough twists. The characters are okay. Some of them are quite enjoyable, but nothing really spectacular. Slightly above mediocrity, essentially. The bad is that the choices,
    First off: it's an acceptable game. Enjoyable, but nothing spectacular.

    If you compare it with the previous games though... It's pretty sad.

    The story.. it's not terrible. It's enjoyable. There's some decent enough twists.
    The characters are okay. Some of them are quite enjoyable, but nothing really spectacular.
    Slightly above mediocrity, essentially.
    The bad is that the choices, well, are there really choices? And this system of "pick from 3 vague hints and maybe you'll get something related" is getting old.
    And where are the excellent characters from before? They even managed to make Morrigan boring...

    The combat is fun, but forget tactical. It should be pretty obvious to anyone in game dev that "action" RPGs with skills that depend on positioning NEVER work for anything remotely tactical. Just becomes luck and grinding.

    That said, some techniques made combat enjoyable enough, if you didn't take it seriously..
    But this meant that all character building and levelling was essentially meaningless. And the difficulty must be horribly scaled: even trying to use some cheats to level more SLOWLY, I managed to outlevel the final boss by too much and had way too many resources without even trying.

    Then comes to the rest. Grinding throughout the world was enjoyable sometimes, just boring most of the time. So many archaic mechanics, like not being able to auto loot everything around you, made the game even more of a chore.

    I did spend more than a 100 hours of it, so I admit it's not terrible. But there's no excuse for it not being better. And this way, I can't recommend anyone actually paying for this.
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  47. Mar 7, 2016
    7
    The game is certainly one of the better Bioware efforts. Large world, much to explore, if you're into that kind of stuff and some interesting characters.

    Three reasons, why I don't rate this any higher. This doesn't even try to give the appearance of being ported to PC. It's just playable on PC. Slapped on. Smoothly, I give them that. But if you haven't got a controler to hook up,
    The game is certainly one of the better Bioware efforts. Large world, much to explore, if you're into that kind of stuff and some interesting characters.

    Three reasons, why I don't rate this any higher.

    This doesn't even try to give the appearance of being ported to PC. It's just playable on PC. Slapped on. Smoothly, I give them that. But if you haven't got a controler to hook up, you're in for some fingerbreaking experiences. I am among the lucky ones, owning an Xbox controler, which I haven't hooked up for several years. So I can enjoy my game, but this isn't any excuse for the shoddiest port I've ever seen. I tried to play it with keyboard and mouse, as I'm used to, but that's hard labor and not at all an ejoyable experience. Folks, nothing wrong with designing for consoles, but if you want to cater to PC also, take care of the controls and the UI. This is abysmal.

    Second minus is combat. I much rather play my games relaxed and don't care much about combat difficulty. But this is even too easy for my tastes. It boils down to button mashing. Nothing else involved. The major thing, you have to look for, is friendly fire. It does much more damage to your party than the enemies. So I turned it off, since my party killing their own, doesn't add to the absent challenge anyway.

    Third minus, as is usual with every game today, are the FedEx quests. It's not my biggest gripe, since it happens all over the board, with every game. As opposed to others, I don't even find it boring, since I always had a collector instinct in games. These quests give you some reasons to explore the maps and there's almost always some interesting loot involved. Minus nonetheless, since it shouldn't be an excuse to not include at least some challenging quests.

    So, it's a 7 for me. An enjoyable experience, given that I have a controler. It would be much less, if I was stuck with keyboard and mouse. This, for me, is the cardinal sin on the PC platform.
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  48. Feb 26, 2016
    4
    Большая и вонючая куча фансервиса. Тупейший сюжет, бесячие персонажи (помимо гея, Быка, Варрика и Жозефины), MMO-квесты и MMO-локации, унылая боевка, посредственная графика. Крутой редактор персонажей гораздо интереснее, чем вся последующая игра.Большая и вонючая куча фансервиса. Тупейший сюжет, бесячие персонажи (помимо гея, Быка, Варрика и Жозефины), MMO-квесты и MMO-локации, унылая боевка, посредственная графика. Крутой редактор персонажей гораздо интереснее, чем вся последующая игра.
  49. Feb 14, 2016
    3
    I've wanted to play this for a while, but because of the reviews I've seen I waited until I could buy it on sale (just got it for £6), and sadly I don't even think it was for buying at all. The devs have really screwed this up.

    The controls with a mouse and keyboard are terrible, and combined with a poor camera view even just moving to where you want to go feels chore. The game stutters
    I've wanted to play this for a while, but because of the reviews I've seen I waited until I could buy it on sale (just got it for £6), and sadly I don't even think it was for buying at all. The devs have really screwed this up.

    The controls with a mouse and keyboard are terrible, and combined with a poor camera view even just moving to where you want to go feels chore. The game stutters a lot even though I have turned the graphics down way below the automatic 'optimised' settings - in fact the benchmark shows minimum frame rates dropping to single figures whether I set everything to max or drop everything to low in graphics settings.

    I haven't completed the game yet but the story so far is boring, the gameplay is tedious, the combat doesn't have any real strategy.

    Considering what an awesome game the original Dragon Age was, I can't understand how the devs have ended up releasing something as bad as this. DA2 and DA:O were decent sequels but this is terrible - Bioware need to take a step back and think about what makes a game enjoyable.
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  50. Feb 14, 2016
    0
    STAY AWAY FROM THIS PIECE OF GARBAGE! Dont listen to the paid reviews, everything in this game is so utterly pathetic. The game got MMORPG quality, imagine playing WOW alone, how fun is that?
  51. Feb 10, 2016
    0
    Why? Why Bioware does not like his fans? Why do not they make the continuation of the great RPG but did grind simulator for those who first played in an RPG?
  52. Feb 8, 2016
    7
    The first hours were painfull to play because I tried too much to get into the story, but as soon as I started to skip most of the dialogs the experience was far more enjoyable. If you concentrate on the loot, gameplay and customisation it is where the game shine, also there is a ton of side quests! If you can forget everything about the story and concentrate on the core gameplay it's aThe first hours were painfull to play because I tried too much to get into the story, but as soon as I started to skip most of the dialogs the experience was far more enjoyable. If you concentrate on the loot, gameplay and customisation it is where the game shine, also there is a ton of side quests! If you can forget everything about the story and concentrate on the core gameplay it's a really fun experience. One last thing, the game is better if you go for nightmare mode at first. Expand
  53. Jan 30, 2016
    1
    Worst game in the series. Straight up garbage compared to DA:O and the combat is somehow WORSE than DA2. This plays like a single player MMORPG combined with a console button mash fest. Obviously this was not designed as a real RPG for traditional RPG players, but rather to hook the casual crowd by with dumbed down combat and tons of fetch quests. I can honestly say I have never been soWorst game in the series. Straight up garbage compared to DA:O and the combat is somehow WORSE than DA2. This plays like a single player MMORPG combined with a console button mash fest. Obviously this was not designed as a real RPG for traditional RPG players, but rather to hook the casual crowd by with dumbed down combat and tons of fetch quests. I can honestly say I have never been so disappointed in a game to this degree. The only good thing about it are the graphics; hence 1 point. Expand
  54. Jan 29, 2016
    1
    If you are RPG fan better stick with DAO
    Inquisition feels lke really dull action game, and clearly a console port
    In short: - Characters are nowhere near as good as in the first game - Same goes with the story itself - Boring quests - Talent trees are complete joke - Combat is horrible - Not to mention AI - Weird controls and camera As many ppl mentioned it here already it feels
    If you are RPG fan better stick with DAO
    Inquisition feels lke really dull action game, and clearly a console port
    In short:
    - Characters are nowhere near as good as in the first game
    - Same goes with the story itself
    - Boring quests
    - Talent trees are complete joke
    - Combat is horrible
    - Not to mention AI
    - Weird controls and camera
    As many ppl mentioned it here already it feels like shallow unfinished MMO with DA skin on it.
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  55. Jan 29, 2016
    0
    + Beautiful maps
    + Deep lores
    + Beautiful effects + Make-sensed Crafting - Very bad console port. (It's supposed to be a pure PC game but It's not) - Pathetic combat system - No mouse-click move (Poorly PC port) - Stupid companion AI (Can't fully control dumb teammates, tactics is trash) - Limited 8 skill slots - Cut all the good things from DAO, DAII - Limited healing potion
    + Beautiful maps
    + Deep lores
    + Beautiful effects
    + Make-sensed Crafting

    - Very bad console port. (It's supposed to be a pure PC game but It's not)
    - Pathetic combat system
    - No mouse-click move (Poorly PC port)
    - Stupid companion AI (Can't fully control dumb teammates, tactics is trash)
    - Limited 8 skill slots
    - Cut all the good things from DAO, DAII
    - Limited healing potion slots
    - No healing spells
    - Urgly characters
    ...a lot more ****

    Good job EA, that's how you kill a good series, you stupid dumb ****. My Expectation, my money...
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  56. Jan 13, 2016
    10
    I still play this game every day since it's release. Just recently I started on my fifth play-thought and I still cannot get enough of it. Truly a masterpiece and one of the best games I've played! Keep up the wonderful work Bioware!

    I just wish there had been higher quality and a harder art director on the animation and skinning/rigging of the models. However, excellent writing and
    I still play this game every day since it's release. Just recently I started on my fifth play-thought and I still cannot get enough of it. Truly a masterpiece and one of the best games I've played! Keep up the wonderful work Bioware!

    I just wish there had been higher quality and a harder art director on the animation and skinning/rigging of the models. However, excellent writing and voice acting makes up for poor art decisions.
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  57. Jan 12, 2016
    3
    This review contains spoilers, click expand to view. Dragon Age: Inquisition is yet another game from Bioware that has fallen flat on its face within the last decade. I pre-ordered the deluxe edition due to my nostalgia over DA:O and even DA2 which was a mistake considering they lied about a vast majority of content and mechanics of this game, not to mention the antics of the PC port upon release, which to a certain extent is still horrendous, though not unplayable.

    So I'll start off by saying if you want Bioware's classic story telling and styled RPG mechanics, then this is probably not the game for you; you are better off restarting a play through of DAI's predecessors or buying the Witcher 3 because this game is shallow, uninteresting and short. It's story goes something like this (obvious spoilers):

    As the player character, you are marked and amnesia stricken by the fade after a catastrophic occurrence that results in several fade breaches erupting across the land(which is bad because of the 'evil' things that reside within). This mark has the capability to close said breaches and is interpreted as something of religious significance by some, causing you to be appointed the leader (wether you like it or not) to solve the rifts within the sky. You start off with a small band of 'loyal' followers that have moderate political pull, recruiting men and women, including several famous and powerful people across the land to help fight the breaches and find out what marked you. Towards the middle of the story you finally have the command of a religious army called the Inquisition, which, to be honest does not seem to exist once fully formed and has no purpose other than bugging the illustrious leader over trivial matters across Thedas. The antagonist, who I will not name but you probably already know, has been an antagonist before in a previous instalment of this franchise. And this character is laughably worse than their last appearance, or rather it is lacking in the same mystique and credibility. Turns out that it was the antagonist who marked the Inquisitor, though not on purpose as their use of the thing that created the scar upon the player character backfired when they tried to tear open the fade with the mark for their devious plan, hence why they want nothing more than to kill you and everyone else to take back said power. The problem is that this evil being possesses nothing of real threat during the storyline, though of course we are told what a big bad person they are, yet the delivery of villainy is rather lacking in actual practice. Apparently the world is ending too, but I hardly noticed. So, finally in the end, you kill the villain in classical fashion, which was rushed and boring as hell, yet we find out that there is something more going on behind the scenes with old gods and such; that is however being left to the vice of dragon age 4.... So yes, the ending is rather abrupt and unexplained but expanded upon slightly in the DLC...While I like the idea of the story overall and it ties in nicely with the previous games, it is awful in its delivery; there is no depth or emotion in it. There is no sense of urgency or scale to what is supposedly happening and half the time you are removed from the actual plot because your on some stupid fetch quest!

    And that brings me onto the exploring and questing style of this game....while its is very beautiful to look at while running around, it still lacks the same things as the story. Half the time I spent picking flowers for some stupid quest giver that asked for an extortionate amount or killing X and Y of beasts for some coin or supposed plot advancement....I'm the leader of the Inquisition, I should not be running around in the mud when I have a whole army at my disposal, oh wait, I can order them about, only that they come back with one flower after fifteen minutes of actual waiting! The waiting ties in with war table quests that you can task the Inquisition to do in real time (though only three at a time), such as gather coin, crafting mats or a potential lead/recruit , but half of it's pointless simply because of the quality/quantity you receive upon completion and the time it takes. Mostly I just forgot about it and decided to go gather stuff myself.

    Exploration while questing can be quite painful as well. While attempting to go to a marked area on the map I often found it blocked by a large hill or mountain with no definitive way to find a path around it, ending in a slip n slide adventure against the rocks or a five minute trek around said rock trying to find a trail....these two things mixed together made for some very frustrating questing times for me...and I'm sure my companions and my horse felt the same way as I swore every time I saw a villager asking for my help. While I bargain that Dragon Age Inquisition likes to think of itself as a sandbox, it isn't, it's just a empty land with a bunch of fetch quests (quite rightfully named MMO style by others) with no real purpose in exploring anything at all since it amounts to nothing but boredom, frustration and perhaps some bonus power to be able to unlock more areas i.e rinse and repeat.

    Now to the combat, AI and character perk system. I thought games should progress combat wise as they go along with each instalment? Granted this is a Bioware game, so the combat is not going to be ground breaking since they usually make up for it with story, but DAI takes a step back with how basic it is. It seems only refined to one button, the R key and you will be lucky if you hit something. The targeting system is so unintuitive and problematic that you will often miss your target. There is no feel to the action, half the time it seemed like I was beating a pillow to death... And the animation? Practically the same as Dragon Age 2. I want to put a foot note in here to say that time has come for developers of this once great company to realise they can't get away with recycling things for more than two games anymore, in fact any developer should understand this, because Bioware has been using the same facial animations, the same character animations and the same God damned combat animations for too long. It's past the point of fun and it is certainly telling into how much effort they are willing to put into their games. This is not the 00s, technology has advanced to the point of motion capture and more so that you aren't stuck with the animations you created by hand back in 2007 for Mass effect. And the same goes for your combat system. Adding a tactical camera (which is mostly broken and useless) does not count as a combat upgrade when the system is the same as your previous game, if not worse! You know what, I'm just going to say that everything from the combat to the perk system is the same as Dragon age 2 to get it out of the way because that's all it is. And the AI is pretty much the same. When fighting a Dragon, your companions will simply stand in the fire or ice shower and stay there until they are dead. You should not have to manually control or order them to move away from damage because that is what the AI was created to do...supposedly. And on top of this, their skill utility usage is sub par at best, granted you can manually alter their attack patterns and potion consumption, but again... This is not the naughties.

    And so to the crafting system, armour, weapon variety and loot table. Wow...just wow...I have never experienced a game that has made me dread going out to gather crafting supplies so much, and as I mentioned earlier...yes, it is all on you to find these items despite commanding an army. This resulted me in modding the game because the loot table is horrific with gold being perhaps the hardest strain of them all. If I get bad crafting supplies from killing enemies, my only option is to go and buy said materials from a shop that has them, but I can't because I have hardly any gold to begin with...In the end I decided that I would hoard gold and have crappy armour until I had reached a specific level, that way I could buy enough materials for decent armour which would last me several levels. As for the crafting system itself, it's not bad but it's not good either...the lack of customisation as a whole was a major flaw to me, with armour and weapon modification schematics such as gauntlets which adds a nice touch to modable armour being hard to find or too expensive to purchase that resulted in having awful looking robes with bad stats for most of the game. And don't get me started in the lack of armour for races that are not human, sure, you have slightly better choice with the DLC but something like Arishok plate for a Qunari should have been in the vanilla game to start off with. I've seen the Art of Dragon age Inquisition and there are so many amazing concepts in that book that are non existent in the product itself which is a shame.

    And finally, I want to discuss the companions and romances. Dragon age has always been rated as mature game...and as such I expect it to have mature content in it, either due to violence (which seems rather lacking when I compare it to DA:O) or things of a sexual nature. While Dragon Age has never been as upfront with sex as say The Witcher franchise, I do not expect to have PG-13 fanfic romance with a character that feels like it was an after thought, it is not believable and it leaves something of a sour taste. While it is not detrimental to the game as a whole, Dragon age and Mass effect have always had something of a staple in their romantic pursuits, which has most likely been one of their major selling points. Instead of a meaningful engagement with a companion I often felt like I hardly knew the character and was being forced or forcing them to interact with me resulting in the typical fashion of being granted with a token love scene towards the end of the game if you continue your pursuit. Thankfully the notion of giving gifts to companions to force them to like you has gone, but there is no plot to fill that whole. I felt no connection whatsoever with my love interest (of which I attempted to experience most of them through various playthroughs) and as such decided to be a celibate disciple of Andraste, given my 'religious' mark. As to the companions themselves, some are enjoyable to engage with and some could have been better. If I compare it to the other games and Mass effect, I did not develop a connection as I did in those, so I didn't really care if they left or stayed, which made playing as something of a renegade a bit easier. What I found odd is that returning characters seem watered down and uninteresting, which was upsetting simply because of their role through out the franchise.

    I would mention the Multiplayer aspect of it but it's what you would expect if you have played Mass effect 3 but with worse mechanics.

    As a whole, I did not enjoy Dragon Age Inquisition, but it has one saving feature; Dragon fights, while the AI can be temperamental, it did not take away the enjoyment produced by killing such a fierce best. Their design both artistically and functionally seemed done right to a T, which is why from time to time, I will fire up the game to hunt down a Dragon. It is such a shame that is the only reason I play it now... Because the Dragon age franchise has been an interesting journey and story, while the idea is sound for Inquisition, the delivery does not live up to it, instead we find a shallow open world game with no meaningful direction other than to lead to a new DA game. I only hope that they do better next time.
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  58. Jan 10, 2016
    0
    Just bought Dragon Age Inquisition Game of the Year Edition. Played 50+ hours and all i can say this is FAIL. The game is empty. It is not interesting at all. It is solo MMO RPG.
  59. Jan 9, 2016
    5
    I'm not sure whether I'd reccomend this game, even to a hardcore DA fan. After pouring some 45+ hours into it, I'm struggling to find the motivation to fo to the end. It's not horrible or unplayable, but it just sort of... exists.

    THE GOOD: You'll never run out of things to do. There's plenty of fairly interesting side quests and lots of lore to be discovered. The graphics are also
    I'm not sure whether I'd reccomend this game, even to a hardcore DA fan. After pouring some 45+ hours into it, I'm struggling to find the motivation to fo to the end. It's not horrible or unplayable, but it just sort of... exists.

    THE GOOD: You'll never run out of things to do. There's plenty of fairly interesting side quests and lots of lore to be discovered. The graphics are also pretty amazing, and the lip sync is fairly good. If played with a controller (you SERIOUSLY should), the gameplay feels natural and intuitive. The soundtrack is GREAT.

    THE BAD: After playing DA: Origins, it's impossible not to find almost every character in this game utterly irrelevant. The story is ok, but has some REVOLTING moments, in which the best parts of an adventure or the toughest bosses are defeated in a CUTSCENE, without a hint of a fight. The graphics are gorgeous but the action during the cutscenes feels unbelievably weird and unnatural, as if it all were some badly rehearsed play. I find the game completely unplayable without the faster looting mod, and I have to say they really messed up the looting system. The "hack and slash" combat is not very rewarding and the tactical camera is basically useless. The voice acting for the main character (male) is poor as well. As mentioned before, the game is terrible without a controller. And what the hell happened to the party's tactics and leveling up?

    So there you have it. I won't say "don't play it", cause, again, I think it's playable. But if you're looking for a deep, meaninful and engagin experience, I suggest you look elsewhere.
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  60. Jan 8, 2016
    8
    I understand why some users give this Masterpiece a low rating. Its because people keep stuck in the Starting Area, and after a wonderful Prologue, people starting to get boring, and thinking the whole game is like that... but far from the truth.
    Happened to me, and i was very close to quit. But i give it a try and after i starting to reearch in forums etc, i realised you dont need to
    I understand why some users give this Masterpiece a low rating. Its because people keep stuck in the Starting Area, and after a wonderful Prologue, people starting to get boring, and thinking the whole game is like that... but far from the truth.
    Happened to me, and i was very close to quit. But i give it a try and after i starting to reearch in forums etc, i realised you dont need to finish an Area for advancing, you keep coming back etc like in others, and once i starting to advancing.. Oh my god.. IT WAS A MOVIE!!!! And i only have THANK YOUS to Bioware, and thank you specially after the patch repair some bugs, this game was meant to be a MMRPG like swtor. They said 200 hours gameplay, well i played everything, for more than 400 hour. And now with the DLC it just awesome.
    I inmerse so much in this game that i started to loose reality and wished i would be there. Specially the romance is awesome.
    Why do i give it a 8 instead of 10, because of the ending, i hate cliffhangers. And because if i wouldnt research about the begining, i eventually would quit the game and dont bought it (i download game first to see if i like them and its not piracy unless you sell it)...
    So again, THANK YOU BIOWARE... and wating for Mass Effect Andromeda now :D
    Good game, really it made history, and that it looses withDark Sould 2 its a question of EA illness :p lol
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  61. Dec 24, 2015
    2
    feels like a offline MMO
    some years ago, bioware was practically the king of RPGs, then they started to become EA
    dragon age origins and mass effect 1 was pretty decent as RPG mass effect 2 was reasonably good you can skip dragon age inquisition, dragon age 2 and mass effect 3 if you like (grinding) sidequests, go there and kill 5 monster, go there and take 10 items, then this game is
    feels like a offline MMO
    some years ago, bioware was practically the king of RPGs, then they started to become EA
    dragon age origins and mass effect 1 was pretty decent as RPG
    mass effect 2 was reasonably good
    you can skip dragon age inquisition, dragon age 2 and mass effect 3
    if you like (grinding) sidequests, go there and kill 5 monster, go there and take 10 items, then this game is for you
    well claimed by the critics, even though EA is one of the richest companies around
    since they started to "consolize" RPGs, they started to kill it, now we only receive Action games with some RPG elements from AAA titles
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  62. Dec 23, 2015
    5
    I was very excited about this game, I have loved the previous games very much. That makes my disappointment feel that much more cutting. The story doesn't feel as in depth. Sure, there is a lot of things in the game to do, but so much of it has nothing to do with the story at all and has no impact on the game. By the time the actual bad guy is revealed the game is half over. It's extremelyI was very excited about this game, I have loved the previous games very much. That makes my disappointment feel that much more cutting. The story doesn't feel as in depth. Sure, there is a lot of things in the game to do, but so much of it has nothing to do with the story at all and has no impact on the game. By the time the actual bad guy is revealed the game is half over. It's extremely anticlimactic. Finishing after that feels more like a chore than an enjoyable epic journey. And, as stupid as this is, 2/3 of the way into the game I've still been unable to talk any of my companions into sleeping with me. Just not very Dragon Age-y. There are things that are right. The openness of the world and the combat are huge improvements for sure. It just would have been great to see that more of what you do tied into the story, not just 95% side things that change nothing. Overall, it isn't necessarily a bad game, just a very disappointing one. Expand
  63. Dec 22, 2015
    8
    After a year of patiently waiting, I’ve purchased and played through all of the game content (160 hours). Now, I’m compelled, like the story’s Inquisition in some respect, to give this game some justice and constructive criticism it well deserves... and attempt to offset the negative “fan” rating from the idiotic haters and metacritique lowlifes.

    Concisely, this title reaches a new
    After a year of patiently waiting, I’ve purchased and played through all of the game content (160 hours). Now, I’m compelled, like the story’s Inquisition in some respect, to give this game some justice and constructive criticism it well deserves... and attempt to offset the negative “fan” rating from the idiotic haters and metacritique lowlifes.

    Concisely, this title reaches a new level of technical marvel in some areas and demonstrates mediocre design in others. Its areas of polish are very distinct, giving me the impression the developers were very concerned with its target audience. That target is ambiguous to me, in that I'm not quite sure what the game strives to be. Its tactical camera mode and AI functionality leave a lot to be desired at times. There is still a lot of new merit it offers in its RPG systems, as I love crafting, character creation, and the beatiful world design. I spent hours just shaping the face of my Inquisitor, exploring the vast, rich zones, and appreciating how much complexity goes into it all.

    But let’s focus on the story because as it stands, its first predecessor established a very high precedent, and this title is still a bit shadowed by it. While it did have many enjoyable moments, I was still left feeling disappointed if I were to summarize it in a nutshell. The plot had its great moments, and I don’t feel like my time was wasted, as I always craved more codex entries and character backstory. But, nowadays, the story is the most important thing, and I just hope we can be faced with more immersion, more implications from our decisions, and some actual negative consequences in future titles to be called RPGs.

    Thank you Bioware.
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  64. Dec 20, 2015
    1
    Boring as hell. Game waste your time running around your stupid castle. Gave it a one cause the controls are at least better than Witcher. The quest are similar to MMO's. The game world looks nice but is empty. Couldn't even finish the game cause it was so damn boring. I hate to say this, but DA2 was better than this and I thought DA2 sucked.
  65. Dec 18, 2015
    0
    I am a long time fan of DA series. And sadly , DA:I is a massive disappointment. It is bland and soulless beyond comprehension. It feels less like a immersive ,story driven RPG ,and more like a generic MMO, filled with fetch quests , faceless enemies ,and boring fillers.

    Narrative part of the game is brutally bad , which made me loath previously lovable and deeply immersive characters .
    I am a long time fan of DA series. And sadly , DA:I is a massive disappointment. It is bland and soulless beyond comprehension. It feels less like a immersive ,story driven RPG ,and more like a generic MMO, filled with fetch quests , faceless enemies ,and boring fillers.

    Narrative part of the game is brutally bad , which made me loath previously lovable and deeply immersive characters .

    All in all , this is an average MMORPG that made me grind through numerous fetch quests and generic enemies , just to fall flat on its face whey you discover that all that time and effort I put in it went completely unrewarded.

    Only thing i can hope now that Bioware will learn from their horrendous mistakes,and go back to the roots of the series ,that we all know and love .
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  66. Dec 17, 2015
    5
    It is late 2015, Witcher 3 and Pillars of Eternity is already out, dont waste your money on this garbage. Look, compared to this, Dragon Age 2 is the king of rpg-s. This is probably not the first user "review" you read, you already know all the crap about this game (after 8 or 9 cosmetic patches) being a terrible console port hack'n'slash fetch quest fest single player mmorpg simulator -It is late 2015, Witcher 3 and Pillars of Eternity is already out, dont waste your money on this garbage. Look, compared to this, Dragon Age 2 is the king of rpg-s. This is probably not the first user "review" you read, you already know all the crap about this game (after 8 or 9 cosmetic patches) being a terrible console port hack'n'slash fetch quest fest single player mmorpg simulator - even the Garrison missions from WoW (one of WoW's biggest badge of shame) got into this single player game in a dumbed down version, what a joke. Practically the ending was sold as a DLC called Tresspasser.

    I can recommend this game only if you are too much of a Dragon Age lore fan and absolutely want to know the continuation of the story of Thedas - even if it transforms the world from Origins into a wonderland of rainbows and unicorns and the lore from the previous games got butchered to match the terrible gameplay. Now, if you can bare through all the incredible ammount of social justice warrior/political correctness content you can get a decent hollywood-kind-of generic saving the world plot in the universe of Dragon Age. Of course you should play this on casual difficulty because setting it higher only makes the tedious and easy fights longer and avoid side content as much as you can. If you really want to waste money no matter what, go ahead and buy it. The actual players are spoken - not those advertising agents called gaming journalists -, you have been warned.

    In my experience when the difference between user score and "pro" score is this much it usually means the developers changed the direction of the franchise and the old fans dont approve. Thing is it is actually true in this case but if you rate this game ignoring previous dragon age games it is still a mediocre (less than mediocre on PC because of control/interface) crap. Hopefully in a few years the new consoles (PS4, Xbox1) will be overpowered by the PC-s again and the originally true pc game franchises ruined by the currently mainstream console gaming can be saved. Probably DA will be down the drain by that time and not many will give a crap about it if it comes to PC.

    I give it a 5 (now after all the patches) because the game technically works and has potential to be fun for some morons and to show respect for the artists who created the fantastic music, the beautiful landscapes and some voice acting. Because nothing else is in this game matches what should be in an AAA PC game released in 2014, especially not now in 2015 after Witcher 3.
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  67. rpm
    Dec 15, 2015
    6
    This is not technically a "review" because, though I've tried a half dozen times to play it, Dragon Age:Inquisition has just not interested me enough to keep going. It is like if you pay for an expensive meal but your first couple of bites are really bland and uninteresting so you only continue to eat because you paid for an expensive meal and you're hungry. I plan to keep trying but thereThis is not technically a "review" because, though I've tried a half dozen times to play it, Dragon Age:Inquisition has just not interested me enough to keep going. It is like if you pay for an expensive meal but your first couple of bites are really bland and uninteresting so you only continue to eat because you paid for an expensive meal and you're hungry. I plan to keep trying but there are little things that have already really turned me off to this game...and little things add up. For example...

    When I want to interact with something (or someone) I have to be right next to it/them. In many games, if you want to interact with something/someone you can click on it and your character will move to it.

    Second, when I do stop to talk or interact with someone/something, my companions look like they drank too many energy drinks and cannot find a spot to settle. During dialogues it looks absurd for my companion's to nervously move around in and out of the camera view. Ok people, just chill! I'm trying to have a conversation here!

    Third, there are several interface design choices I dislike. It seems quite console oriented and not designed for PC. I am not AT ALL a fan of console games or PC games that function like console ports. Just for one example, it is unclear when leveling up whether a skill is selected, selectable, or "unselectable". This comes down to too subtle indications via color and contrast choices.

    Forth...Inquisition? This name brings up two memories for me and neither is conducive to my wanting to be a part of this organization and in no way elicits any sort of "heroic" feeling. First, I of course think of the Spanish Inquisition and their horrible reputation for torture, murder, etc. in the name of religion. Why would I want to be part of an organization called the "Inquisition" when the sole reference in most people's minds to the word is a part of human history most people would be ashamed of or disgusted by?! The second memory that comes to mind is Monty Python and their spoof of the Spanish Inquisition (torturing people with a "comfy pillow"!). These two memories have applied a permanent uncomfortable mixture in my mind of disgust and giggles. Either way, there is no room for any positive connotation of the word Inquisition.

    I absolutely loved DA:O, played through DA:2 even though the repeating locations really bothered me, but I can't get into this one yet. Several review sites express the necessity of sticking with it and that the first 10 or so hours are very boring.

    I do plan to keep trying to get into it as it was expensive meal and I am pretty hungry.
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  68. Dec 9, 2015
    5
    The stupid AI isn't any better, the tactical view isn't any less boring, nobody wants it, but you need it, because the AI is so stupid. At least the game has a very good controller support and feels a little bit more like an action game. But it doesn't obscure the fact that combat is pretty boring most of the time. It is repetetive and some battles take a ridiculous long time and whileThe stupid AI isn't any better, the tactical view isn't any less boring, nobody wants it, but you need it, because the AI is so stupid. At least the game has a very good controller support and feels a little bit more like an action game. But it doesn't obscure the fact that combat is pretty boring most of the time. It is repetetive and some battles take a ridiculous long time and while most enemies are a joke, some are really hard to crack. This problem will be increased due to the fact that missions and areas don't have any level recommendation.

    So the only thing that keeps you going is the story and the beautiful landscape. The story certainly has it's moments and choices seem to matter, but sometimes it is somewhat frustrating as you expect a big battle or something big to happen and then there is only a short video sequence.
    The game isn't really open world. It is divided into several areas, which are big enough to explore. And there certainly is enough to explore, but it seems like a waste of time like in most games. And some areas are so screwed-up like a labyrinth to keep you busy.

    And then there are bugs! Many of them. Especially AI bugs or falling through the floor. Very frustrating.
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  69. Dec 9, 2015
    7
    This game has a good story and great graphics but the combat system is terrible. I find that I am hating combat because it feels more like a twitch fest cross between tetris and mortal-combat.

    I guess the most helpful would be for me to put the quality of the game based on the others. It isn't as good as Dragon Age I and almost as good as Dragon Age 2.
  70. Dec 9, 2015
    5
    Another port from console, with bad controls system. You can switch between 3-d person view (World of Warcraft-style) and "tactical" view (Baldur's Gate style) but in the tactical view the camera can't be zoomed out high enough to actually see the enemies. The camera is almost crawling on the ground and can only capture about 1/4 of the range of your spells (when you have a mage selected).Another port from console, with bad controls system. You can switch between 3-d person view (World of Warcraft-style) and "tactical" view (Baldur's Gate style) but in the tactical view the camera can't be zoomed out high enough to actually see the enemies. The camera is almost crawling on the ground and can only capture about 1/4 of the range of your spells (when you have a mage selected). This means that you have to move the camera like crazy to just issue the simplest of orders. Imagine an old man with extremely bad eyesight trying to read a newspaper by holding it 10 cm in front of his eyes and moving the head along each line of text. That's basically how tactical mode plays here. You even see farther away in the 3-d person view. So basically the tactical mode is useless and you need to play console-style, viewing each of the characters from behind. But that's too tedious and it's easier to play just one of them (e.g. your main) and leave everyone else on AI-assist mode. And then it doesn't even feel like a game where you control a group of characters or even as an RPG in general.

    The dialog system is handled in console style as well: the "ring" with short replies which don't always match what the character says after you select that option. What a mess really... This game might be good for console players but definitely not for desktop or RPG players.
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  71. Nov 30, 2015
    7
    This game is solid, it's a bit of a single player MMO in that it's grindy and a lot of quests feel uninspired. But the tactical/action mix of combat is fun and kept me playing for around 50 hours. I still haven't completed the game, I got a bit burnt out on it and to be honest, the Witcher 3 is in many ways a superior game in a similar genre(s). This game is still fun, and it's moreThis game is solid, it's a bit of a single player MMO in that it's grindy and a lot of quests feel uninspired. But the tactical/action mix of combat is fun and kept me playing for around 50 hours. I still haven't completed the game, I got a bit burnt out on it and to be honest, the Witcher 3 is in many ways a superior game in a similar genre(s). This game is still fun, and it's more tactical than Witcher 3, so if you like tactical action combat, setting up a team of four to take on various enemies, you will enjoy this game. It's good, not amazing, but it runs well and is worth it if you can find it on sale for around $30 bucks. Expand
  72. Nov 29, 2015
    1
    I would genuinely like to play the game, however the key issue I am facing is the loading time versus the playing time: (just to clarify all games on my rig are loading fairly fast). For this game, loading takes longer than playing, it is so long that I have time to actually die from going away preparing a coffee and being attacked by any random evil spawn and on the other hand, completingI would genuinely like to play the game, however the key issue I am facing is the loading time versus the playing time: (just to clarify all games on my rig are loading fairly fast). For this game, loading takes longer than playing, it is so long that I have time to actually die from going away preparing a coffee and being attacked by any random evil spawn and on the other hand, completing any mission/quest or what else is done in a matter of seconds.

    The game is kind of "pretty" if one do not mind the absolute sense of superficiality emanating from this production.

    The combat is dumbed down and feels more like a hack a slash with a computer-controlled party than any form of action/rpg game.

    There is virtually no competency tree or, for a better description of it, it is so simple that I still wonder why it exists.

    And would someone explain why the main character is propelled to be the head of everything in almost an instant without more than 1 person frowning a little? It hardly makes any sense.

    The dialogues? Well, lets keep the dialogues away as they are just a black and white matter. I do not feel that any choice is adding to the story apart from the general approval/disapproval of some members of the party.

    I would have felt cheated paying the full price, having bought the game with a discount I still feel cheated in a way.
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  73. Nov 27, 2015
    0
    The combat literally consists of "Hold down the auto-attack key, every 30 seconds press 2-3 cooldown buttons"

    The quests are 90% pointless busywork that couldn't even be bothered to be SOMEWHAT interesting.
  74. Nov 26, 2015
    2
    I didn't think anything could possibly be worse than Dragon Age II, but alas, EA has outdone themselves!

    Having to micromanage everything my party does during combat is terrible and no fun whatsoever. I'm sure some people out there enjoy stopping with tactical cam, I'm not one of them. I enjoy being able to set character behaviors ahead of time so that my AI isn't running around like
    I didn't think anything could possibly be worse than Dragon Age II, but alas, EA has outdone themselves!

    Having to micromanage everything my party does during combat is terrible and no fun whatsoever. I'm sure some people out there enjoy stopping with tactical cam, I'm not one of them. I enjoy being able to set character behaviors ahead of time so that my AI isn't running around like they don't know how to fight. This could have been avoided if companion AI wasn't terrible, but it is.

    Also, what happened to party banter? Unlike Origins or DA2 where much of the banter was triggered through area-specific triggers, DAI feels completely random. I've gone hours at a time without hearing banter from my party. Aside from their abilities, you may as well stick some random soldiers with me, because that's what it feels like at times.

    The hundreds of side quests are very shallow. In previous games, you got full cut scenes and dialogue for every quest. Now, someone tells you they need help and then the conversation ends. You don't even get to say yes or no. It's awful that you're trying to find a cow when you're the Inquisitor! Dragon Age: Inquisition is like playing an MMO all by yourself.

    Putting repetitive side/fetch quests aside, there is one issue that bothers me more than anything: Inquisition really lacks in the story/character development department. Every character is terribly flat and lifeless and I didn't make a single connection to any of the main/side characters. I would have preferred less, but more meaningful quests. It's all about quality over quantity.

    I'm actually currently downloading Dragon Age: Origins Ultimate Edition for only $7.49 on Steam right now, which is waaaaaaay cheaper than what it is on Origin. I'm more excited about my 7th play through on Dragon Age: Origins than I am even thinking about finishing Dragon Age: Inquisition.

    The only reason I'm not scoring this game as a 0/10 is because of the graphics, which are a far step up than previous games.
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  75. Nov 22, 2015
    5
    This review contains spoilers, click expand to view. This is a very, very bad game for a PC owner. After waiting for crapload of patches, dlc's the game is still not optimized for PC.
    Simple pros and cons will seal the deal I guess.

    + Graphics are kinda nice. Most people hate them, but it is mostly due to the shiny faces effect.
    + Some of old characters have an action here.
    + Locations diversity.
    + Magic and spell effects feel more satisfying visually than previous games.

    Now its time to tell why there is so much rant about DAI. Some caps might appear, so excuse me for that.

    - Controls suck. Mouseover spells and attacks, the added feature of rightclick is a fake - character still attacks the same **** way, you just dont hold the mouse. Animations are long, and static - playing with melee class is pain in ass, since your char doesnt move an inch while performing 2 **** SECOND ANIMATION OF AUTOATTACK. No click - move to loot, no mass loot, no chain spells, all is dumbed down enough so your 6-year old console player wouldn't feel overwhelmed.

    - AI is stupid. they don't know what range mean - all chars go to fight melee, doesnt matter if they have bow, dagger or staff. They do not know how to use abilities, and you cant really adjust that - characters behavior menu became a healing pot macro. Do not teach your characters activatable static stances (like cassandra's) - they will use it and go afk. Game becomes retarded on hard and gothic 3 release on nightmare simply because you basically fight alone.

    - Tactical camera doesnt work.it is too small, doesnt cover all battlefield and range of orders is limited.

    - Tactical pause doesnt work for real here. No matter what order you issue in tactical pause, it will be ignored. like, why?

    - Story is stupid. Random guy/grill just had the mark appear on his palm without any decent explanation. Gratz, this makes you one of the most important personas in the history. However, it is no use, since...

    - 80% of the time is Korean MMO style grindfest. Gather 10 elfroots, kill 5 monsters, explore 5 places. get 6 librarium(or what is that **** called) pieces. Game itself is barely 10 hours, it is stretched forcefully by being unable to level without grinding.

    - Tolerance. Bioware became so tolerant lately. There are 3 types of female characters in the game - 1) lesbian 2) ugly as **** 3) unavailable in the party; 2 types of males - 1) gachigasm gayboys 2) Blackwall. Bioware is forcing you to become minority, to love and adore homosexuals. NO IT DOESNT WORK LIKE THAT. if you like that, you can have gay activities back there in your places or wherever you like. Not in my game.

    - No healing magic. Oh yeah, now you use potions. only potions. craft potions, gather stuff for potions, save at camps for potions - your group, as mentioned is stupid as **** and tend to receive damage a lot. And now you cant even heal them, yay! How not a challenging difficulty spike (sarcasm)? Basically the game on higher difficulty is - go to random location, find camp - fight enemies - run out of potions - return to camp - enemies spawned again - fight enemies - run out of potions.... should i continue the loop?

    - Final boss. Oh my god, they ****ed it up so hard ////SPOILER SPOILER DONT READ IF AFRAID the final boss is dlc guy from 2nd dragon age//// WERE THERE NO BADASS ENEMIES IN THE WHOLE DA FOLKLORE? Even infamous Mass effect 3 ending did it better.

    - Optimization. Game unexpectedly runs better on windows 10 (kappa sellout), but dont expect decent framerate if you are using something which is weaker than Geforce 970. Forget about the game if you thought about playing it on laptop. Fps drops, fps locks, constant stuttering - all ****gasm of the poor console ports you can experience right here right in the game.

    You have it. This game is not worth money, not worth time. You have good RPG to play - DA 1 and 2, Witcher 1-3, SWKOTOR 1-2, Pillars of eternity, Divinity, etc. Not this. This is call of duty from the RPG world. However, COD can be really fun in multiplayer unlike DAI, since

    - Multiplayer is pay2win chest opening simulator.
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  76. Nov 20, 2015
    1
    This is easily one of the worst RPG games ever made for PC. I just had to write this review so that game developers finally wake up and stop throwing out unplayable sh*t made for console peasants which isn't even that great on consoles either.

    I think the most annoying thing in DA:I are the controls. Believe me when I say that the controls are a big steaming pile of CRAP! I don't
    This is easily one of the worst RPG games ever made for PC. I just had to write this review so that game developers finally wake up and stop throwing out unplayable sh*t made for console peasants which isn't even that great on consoles either.

    I think the most annoying thing in DA:I are the controls. Believe me when I say that the controls are a big steaming pile of CRAP! I don't understand how beta testers on PC could even test the game with these controls unless they used a gamepad. But I don't want no stinking gamepad!! We use mouse and keyboard for a reason and that is because gamepads SUCK! If I wanted to play with a gamepad I would buy myself a fricking console. I say it one more time: DO NOT FORCE CONSOLE CONTROLS ON PC PLAYERS!!!!! I will never ever buy a game again that is not explicitly designed for PC controls. Actually I had to stop playing the game after the first fight because I couldn't stand it anymore. Controlling your character feels so unnatural it makes you wanna bang your head against the wall.

    Inventory is a mess. Slightly better than in Fallout 4 but still... it's a list of LISTS!!! Come on, you can do better than that, can't you?

    And then comes looting stuff. You gotta be kidding me?! What do I need a mouse cursor for when I can click the loot only when standing directly next to it? I have to walk up to the loot by hitting W while pressing the right mouse button and moving the mouse to steer and then I have to stop exactly where the loot is while keeping it in view at the same time so that I can point my mouse cursor at it without keeping the right mouse button pressed and then press the right mouse button to... F*CK YOU!!!

    I can't say anything about quests and such as I stopped playing after 5 minutes in. But I just don't care. Other people have written enough about how bad quests are.

    The graphics are ok I think, but the hair looks really really ugly. It's so unbelievably ugly that... uh no, just read the other reviews. There's also enough rant about the hair already.

    One last thing I'd like to mention are the loading times. This game must have the longest loading times of all games I've come across in the last 25 years. And I played almost every single game that was ever released. You can say bad things about Fallout 4, but it loads A LOT faster.

    I was so disappointed with Fallout 4 that I thought I could give DA:I a chance. But it turned out that Fallout 4 is a masterpiece compared to this ridiculous attempt at creating a RPG. I'm not even sure if they actually tried to make a RPG. It doesn't have anything in common with DA:O and isn't worth wasting a single minute on it.

    Dear game developers: Stop making games like this. Just stop. I beg you! Try to make games with spirit, with atmosphere, with controls suited to the platform. Just like you did 10 years ago.
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  77. Nov 19, 2015
    6
    First of all, they promised they wouldn't recycle the same 4 maps over and over again like in DA2, and they certainly were not lying. The world is very large indeed and it's filled with little things to explore. Exploration is great for any RPG if you ask me, and it works really well here in DA:I.

    Character creation is another great feature. You can easily create the character of your
    First of all, they promised they wouldn't recycle the same 4 maps over and over again like in DA2, and they certainly were not lying. The world is very large indeed and it's filled with little things to explore. Exploration is great for any RPG if you ask me, and it works really well here in DA:I.

    Character creation is another great feature. You can easily create the character of your dreams and edit every little detail about them. Not only that, you can also choose from 4 different races, which is something that was missing in DA2. So there's definitely room for some good old RP here.

    The game looks very nice in the Frostbite engine. I know people say it's not as beautiful as Witcher 3, but it holds it's own and has a very colorful and vibrant world. Some characters look quite odd to be honest, like humans that don't really look like humans with their strangely shaped/sized heads and whatnot.

    The combat is pretty dull and offers next to no tactical depth or strategy. Most fight boil down to focus firing targets one by one with your party and there's hardly any reason to use crowd control or combos to they same extent as in the first game, Origins. Sometimes it's hard to follow the battlefield with all the spell effects lighting your entire screen, and it feels like your just mashing buttons.

    The story, for me at least, is hardly interesting and most of the time I would just ignore the main story as it is quite boring. Almost all of the characters you meet lack any sort of depth and it's very hard to care about them, so that's a big minus for Bioware. I recently replayed the Baldur's Gate series and there are so many interesting characters in those games compared to DAI. Even in Origins you had Morrigan and Alistair who were very entertaining characters and you really wanted to know their stories. Varric is the only notable character in the sequels and he's kind of lost his charm in this game, at least for me.

    So the final verdict:

    Graphics are good.
    Lots of content and a great world.
    Combat lacks depth and gets boring really fast.
    Story and characters are uninteresting and very dull.

    I gave this a good chance and didn't overhype it. It certainly made up for most of the mistakes of DA2, but it still came short as an RPG. It's still a decent game and can be a lot of fun, but if you're looking for good combat and/or good storytelling, you might as well keep looking.
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  78. Nov 19, 2015
    2
    Would give 4 if it would not be a Bioware game. But I have a much higher standard for them. Or had.

    The positives: it's very nice, and has good voice acting, the animations are OK, the load times are not horrible, the coop multiplayer has a nice atmosphere, although buggy. Now to the negatives. The story is shallow, predictable and boring. The characters are not engaging at all,
    Would give 4 if it would not be a Bioware game. But I have a much higher standard for them. Or had.

    The positives: it's very nice, and has good voice acting, the animations are OK, the load times are not horrible, the coop multiplayer has a nice atmosphere, although buggy.

    Now to the negatives.
    The story is shallow, predictable and boring.
    The characters are not engaging at all, they have very few actually interesting topics. The characters themselves are mostly boring, or forcedly "interesting".
    The gameplay is dumbed down for controller control. Tactical mode is basically useless. Combat plays like DA2 but even worse.
    The open world is dead and empty. Yes, it's full of random encounters, animals and fetch quests, but barely any meaningful. It's static, if you have a house fire, it will be burning for years if you don't progress the story. Characters stay in place.

    The whole game plays like an MMORPG, with it's combat mechanics and static "open" world and shallow characters. The trick is, you don't have other people to play with, which gives the most enjoyment for MMORPGs.

    Not recommended at all. Dragon Age stopped at the second installment.
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  79. Nov 19, 2015
    9
    Dragon Age Inquisition has become one of my all time favourite games. The engaging story, amazingly memorable characters, fun combat and stunning environments really had me hooked. I have completed this game twice now, and each experience was quite different due to the choices I made. Very well written dialogue and voice acting. Trespasser DLC is needed to finish off the story, but it isDragon Age Inquisition has become one of my all time favourite games. The engaging story, amazingly memorable characters, fun combat and stunning environments really had me hooked. I have completed this game twice now, and each experience was quite different due to the choices I made. Very well written dialogue and voice acting. Trespasser DLC is needed to finish off the story, but it is well worth it! Highly recommended! Expand
  80. Nov 19, 2015
    0
    After a year I came back to this game to give it another try, I also bought the new Trespasser DLC, going for broke so-to-speak.

    After 40 hours I am hooked and am fully enjoying the game. I have found that if you want to get the best from this game, you have to put in a little work yourself. The original score I gave this was zero, I have now changed that to a solid 9. For those
    After a year I came back to this game to give it another try, I also bought the new Trespasser DLC, going for broke so-to-speak.

    After 40 hours I am hooked and am fully enjoying the game. I have found that if you want to get the best from this game, you have to put in a little work yourself.

    The original score I gave this was zero, I have now changed that to a solid 9. For those that gave up on it first time, go-on, give it another go.
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  81. Nov 14, 2015
    5
    This could've been a great game but its flawed in so many ways.
    -The story is unfortunately no where as compelling as Origin. The main character's dialogues are rather weak. What happened to the Grey Wardens? Besides Black Wall, the Grey Wardens are just not there, and Black Wall is not all that interesting to say the least. I just didn't like how the main character accidentally gets
    This could've been a great game but its flawed in so many ways.
    -The story is unfortunately no where as compelling as Origin. The main character's dialogues are rather weak. What happened to the Grey Wardens? Besides Black Wall, the Grey Wardens are just not there, and Black Wall is not all that interesting to say the least. I just didn't like how the main character accidentally gets his power and calls it done. Origin built the world with Grey Wardens being the champions needed to defeat the Blight, but now they are totally irrelevant in the series.
    -The gameplay has improved greatly over DA:II but for some unknown reason the AI hierarchy system from Origin was removed. The game makes for flashy play on normal mode, but when it comes to the highest difficulty your AI teammates are constant liability that always waste away potions and dies in a heartbeat against multiple enemies. I do enjoy the grinding but against enemies from the rift the AIs just don't really stand a chance which leads to frustrating do-overs again and again.
    -For some odd reason the elves just look uglier and uglier in each installment. What is even more odd is Dorian is the best looking guy, Leliana and Morrigan looks prettier than Origin while majority of the casts are average to not attractive at all. Its like high quality ugly. The funny thing is that there's actually quite a few interesting characters. Dorian and Cole is two of them. I also find Sera and Solas interesting as well but elves are just ugly to look at.
    -Outside of fighting, the animation/facial expression can be rather stiff on many occasions, making the conversation rather awkward to look at.

    The game's world is beautiful... but there's just so many things wrong with this game that just adds up.
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  82. Nov 13, 2015
    8
    Despite its problems at the launch day when it was unplayable for me, it turned out to be a very good game. I still don't like its combat mechanics and PC control scheme (forced me to play on a gamepad), but other than that, it is pretty solid. The story is good, so are the companions. Presentation is nice. I've spent about 150 hours playing, that clearly stands for something.
  83. Nov 13, 2015
    4
    Dragon Age Origins is one of my 3 favorite franchises of all time. How disappointed I am on this when it became... well.. this game that I don't recognize. The marketing pr for this game is so different from the final product. I pre-ordered this based on what they extensively shown, more fool I am.

    I am not giving this a 0 because at the end of the day it ran smoothly with almost no
    Dragon Age Origins is one of my 3 favorite franchises of all time. How disappointed I am on this when it became... well.. this game that I don't recognize. The marketing pr for this game is so different from the final product. I pre-ordered this based on what they extensively shown, more fool I am.

    I am not giving this a 0 because at the end of the day it ran smoothly with almost no problem on my rig.
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  84. MKJ
    Nov 12, 2015
    5
    The first impression is great, but when I play more and more, it starts become dull. I think controls in pc is a little bit complicated and the story is a little dull and I have no feeling when playing the game. I think I enjoyed playing Dragon Age Origins than Inquisition. But good job at the graphics and the effects when in battle, but lack in the story.
  85. Nov 11, 2015
    6
    My second review, now on the PS4. When I purchased the game at release on PS3, it was broken to say the least. Now some months later I purchased it again for a second chance after purchasing a PS4. Apparently the updates have fixed a number of the issues I encountered because the game is much improved on PS4. Still to many nonsense quest, and the ending was terrible. The characterMy second review, now on the PS4. When I purchased the game at release on PS3, it was broken to say the least. Now some months later I purchased it again for a second chance after purchasing a PS4. Apparently the updates have fixed a number of the issues I encountered because the game is much improved on PS4. Still to many nonsense quest, and the ending was terrible. The character dialogue and relationship building is the lowest in the series. Basically a hack n' slash with passable main story. It is a 6/10 at best. Expand
  86. Nov 9, 2015
    8
    I think that this game is great overall, but unfortunately suffers from some fairly significant flaws that make it less enjoyable than it otherwise could be. As usual Bioware has good plot and character writing, and from what I've seen I think they hit a sweet spot between introducing new characters and using characters from previous games. As tends to be the case, some characters wereI think that this game is great overall, but unfortunately suffers from some fairly significant flaws that make it less enjoyable than it otherwise could be. As usual Bioware has good plot and character writing, and from what I've seen I think they hit a sweet spot between introducing new characters and using characters from previous games. As tends to be the case, some characters were very interesting and loveable, while others were frankly annoying or kinda boring, but that could just be a matter of taste. I did feel that it fell a little flat though trying to balance the main character between the very open approach of Origins and the extremely restrictive approach of DA:II--you can choose the race, sex, appearance, and voice of your character, but it doesn't affect the story (even the intro sequence, as in Origins) in any significant way, and your character's background story is never developed and is pretty much irrelevant to the story. I very much liked the vast open-world approach, with its many different environments and visual themes, especially after DA:II forced us to play in the most confined, dull, copy-pasted environments ever. I also liked the introduction of armor/weapon crafting, which is great for players who like to tinker with that sort of thing and maximize their stats, while still being entirely optional, for players who don't want to bother. Likewise I enjoyed the customizable base, but felt that Bioware was pretty arbitrary with what it allowed you to customize: for example, you have over a dozen choices for curtains, window glass, beds, etc. but you cannot customize your casual attire, which is boring as hell, nor can you ever actually finish repairs on the castle--even once you're the most powerful person in the realm, apparently you can't get someone to fix holes in the wall or clean up debris completely. My major complaint for the game, and one that really bothered me throughout the game was the big changes to battle mechanics, UI & controls, and character's skills/attributes/tactics. First, unlike previous games you don't have an auto-attack, so you must hold down a button to continue to attack, which can make other tasks (like selecting enemies) difficult. You also must manually maneuver from enemy to enemy, and you can't 'lock on' to enemies as in previous games, so its often difficult to make sure you're attacking the right enemy, and if you're a melee fighter, positioning correctly can be a huge pain. There are also many changes to battle mechanics, such as the absence of healing spells and the introduction of barriers and guard for defense, lack of sustained abilities, non-regenerating health, etc. Most of these aren't necessarily bad, but they do take some getting used to. Second, and worst of all, is the UI, which was clearly designed with consoles, not PCs, in mind. The quest tracker blocks a significant portion of the screen, which is especially annoying given the huge beautiful environments. The action bar is limited to only 8 ability slots, which is incredibly frustrating as you will end up learning plenty of abilities that you won't be able to actually use, since they're not on the bar. Moreover, your companions can likewise only use abilities on their action bars, so they too are very restricted on what they can do. The tactical overhead view, which was a very helpful part of Origins and even DA:II is practically useless in this game: the camera is awful and companions don't like to actually do what they're told, and with so few abilities to choose from, your tactical options are very limited anyways. Lastly, the ability/attribute system is somewhat different than previous games, and not for the better in my opinion. Much like DA:II your skills are organized intro various 'trees' (more like webs) of talents, but unlike DA:II here some are for new abilities that you can use, while some are just stat increases (e.g. +1 to cunning, +25% armor penetration). Ultimately you'll end up choosing abilities that you won't ever use (because of the action bar limit) just to get to a stat increase. This is also due to the fact that, unlike previous games, you don't get additional attribute points when you level up to spend as you like, but only through spending your 1 point per level on the ability tree, or through gear. I was rather unhappy about this, especially before I had the means to make whatever gear I wanted, because it meant that my character was effectively only able to increase 2 stats. As a rogue, I got cunning and dexterity bonuses from the skill tree, but I had no option to put points into say constitution, so that I wouldn't be so squishy in melee. To me this seems like an unnecessary restriction of player choice & customization in an RPG. In the end, I would recommend this game, and I'm sure players new to the franchise would not feel many of the same frustrations that I did, but Inquisitions falls short of being truly spectacular due to some of these flaws. Expand
  87. Nov 5, 2015
    4
    Dragon Age Inquisition expands upon the story of a DLC of a previous installment, and it shows. It is the Dragon Age equivalent to the movie adaption of “The Hobbit” (The Hobbit here being the dlc “Legacy”).

    To me, story must always be the selling point on any rpg game, and DA:I absolutely does not deliver. You should stay away from DA:I because of the story alone, but you may also
    Dragon Age Inquisition expands upon the story of a DLC of a previous installment, and it shows. It is the Dragon Age equivalent to the movie adaption of “The Hobbit” (The Hobbit here being the dlc “Legacy”).

    To me, story must always be the selling point on any rpg game, and DA:I absolutely does not deliver. You should stay away from DA:I because of the story alone, but you may also consider staying away due to:

    - Pitiful voice acting (but thanks to Robyn Addison (Sera) and Ramon Tikaram (Dorian) there are glimpses of light.)
    - Abysmal crafting system (utterly pointless and useless)
    - Too many bugs (they won't break your game, but they'll definitely annoy you)
    - Absolutely no choice and consequence (The War Table was touted to be a choice and consequence minigame but it is not. It comes with no mutual exclusivity, no priority, and no significant impact on the game.)
    - Combat is hopeless. (I’ll blame it on a pathetic PC port, but it is absolutely hopeless and disengaging. Shame on you Bioware.)

    And lastly, a word to Bioware: If you want to do Dragon Age “4” right, simply re-release Dragon Age: Origins with a Voice Pack for the Player Character. Done.
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  88. Nov 3, 2015
    5
    the only think that makes this game playable is the too many quests and the large maps.
    "no think combat". just use one guy and let rest of your team do whatever they want.
    the story was nothin special...basically nothin at all but as the game goes you can stick whith.
    i never used the "stop time to make strategically moves" and nothing to change to the behaviour of your allies..
  89. Nov 2, 2015
    4
    Somehow the bioware games just keep falling farther and farther from what made bioware great. I can sure as hell tell you it wasn't random fetch quests where you had to go hunt 10 spiders or go find a bunch of iron ore deposits to upgrade your army. As inquisitor you seem more like the damn boyscout in funny pajamas either running around the immense, basically devoid empty maps trying findSomehow the bioware games just keep falling farther and farther from what made bioware great. I can sure as hell tell you it wasn't random fetch quests where you had to go hunt 10 spiders or go find a bunch of iron ore deposits to upgrade your army. As inquisitor you seem more like the damn boyscout in funny pajamas either running around the immense, basically devoid empty maps trying find the 10th stone or herb or whatever that you found on the other 15 maps or around the castle doing nothing.

    The game is a total slog of just useless things they tried to consider as features but to anyone who doesn't want to spend 20 hours straight running from place to place to place trying to collect junk. If someone wants to play a game to collect 1000 little things on their OWN time for something outside of gameplay like an achievement great but to make me have to run around like some crack head collecting 1000 little things of LITTLE value annoys the crap outta me. I want to have a strong game and have a character which means something not one which I spend half my game running around because if I didn't do this mindless task my game wouldn't be strong. There was literally a map called the hissing wastes where I put the damn controller down on my desk so it would autorun forward for 5 minutes because it was literally WASTING my time and the map was that big and empty.

    Dragon age 1 great, Dragon age 2 good-ok, Dragon age Inquisition failure.
    Mass effects 1-3 great except the ending.

    They seem to be screwing up more the closer they get to game endings.

    For the record there are so many more gripes I have about this game it just isn't worth my time to put them into words because this game is just that bad it's not worth the review.
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  90. Nov 2, 2015
    6
    Okay Dragon Age. I've been meaning to talk to you, and here is my letter of confession explaining why it's just not going to work between us.
    For the hell of it let's say you start at 50 points, the happy middle between 0 and 100.
    You gain 10 points for pretty graphics. You lose 10 points for having the least satisfying combat in the whole world of single player RPG's. (Just because the
    Okay Dragon Age. I've been meaning to talk to you, and here is my letter of confession explaining why it's just not going to work between us.
    For the hell of it let's say you start at 50 points, the happy middle between 0 and 100.
    You gain 10 points for pretty graphics.
    You lose 10 points for having the least satisfying combat in the whole world of single player RPG's. (Just because the enemy has a longer health bar - doesn't make you more challenging! If you need lessons for what is the right proportion of damage-to-healthbar-to-player-boredom ratio, talk to Dark Souls. He's got that figured out really well. (You could even talk to World of Warcraft, he got it fairly well too! And it's not like this would be the first thing you copied off of him...)
    You gain 10 points for decent voice acting and relatively interesting and diverse characters.
    But then you lose 5 points for the fact that the story feels so fake. (C'mon, everyone just dropped everything and decided to all of a sudden follow a supposed criminal who has no experience in leading a large organization? And if i'm the big leader guy, why on earth am i running around putting myself at risk in direct combat when i'm supposed to be sitting in the back leading?).
    Moving on.
    You gain 5 points for ok (although not groundbreaking) soundtrack.
    And then you lose 10 points for barely using it! (I had my sounds at 50% and music at 100% volume and I could still barely hear it. Probably because it wasn't actually playing for most of the game. Except for combat maybe. Ugh it felt so empty and not involved at all without music, it's like watching a scary movie without sound - it just doesn't work!)
    Anyway.
    You gain 10 points for having large custom environments.
    You lose 5 points for overloading your players with sidequests. (You are not Skyrim, you're not World of Warcraft, you're Dragon Age! Why are you so confused?..)
    You gain 5 points for being relatively stable and bug.. resistant, although not free.
    I could keep going, but let's face it - it's really not going anywhere.
    Adding all this up in the end - the grand total is 60/100.
    Fine, i'll add 10 points for the fact that overall you're a well-made game that seems to have had hard work put into it.
    But wait, then i'm going to take 10 points back for the fact that you're a descendant of way more amazing and beautifully made games and i really expected better from you.
    Yup, that's still 60/100.
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  91. Nov 1, 2015
    6
    I am a fan of DAO and even DA2, but am disappointed with DAI as a whole.

    Pro: great / enjoyable characters. I truly enjoyed Cassandra, Sera, Leliana, and Cullen. Nice seeing Varric as well. Con: The weakest cast yet - with some cast men era being annoying, mediocre, or simply unnecessary. Characters I did not particularly enjoy being around included Vivienne, Iron Bull, Blackwall,
    I am a fan of DAO and even DA2, but am disappointed with DAI as a whole.

    Pro: great / enjoyable characters. I truly enjoyed Cassandra, Sera, Leliana, and Cullen. Nice seeing Varric as well.
    Con: The weakest cast yet - with some cast men era being annoying, mediocre, or simply unnecessary. Characters I did not particularly enjoy being around included Vivienne, Iron Bull, Blackwall, Dorian, and Solas. This is more than half the cast.

    Pro: Main story missions were mostly well-done and exciting. Some of the Companion quests were also decent if not the most memorable in the series.
    Con: open world content is incredibly dull and tedious. "Filler" is not an unfair description. Since I am a completionist I tortured myself with doing most of it - I'm sure if you are not you can skip a lot of this and enjoy the game more. But if the content is so boring people recommend skipping it - why bother having it in the game at all?

    Pro: Graphics are good for a hybrid old-gen/new-gen game. World has some beautiful scenery.
    Con: World is lifeless. No real dynamic events outside a few quests in a couple of the zones. No really impressive towns or cities to enjoy as most zones do not have any settlements.

    If you have t bought the game yet - I recommend waiting until the GOTY edition is in the $20 bargain bin. And then only if you are a fan of this franchise. Else your TIME is probably spent playing something better.
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  92. Oct 23, 2015
    8
    A pretty good game. I've played DAO before trying this, but DAI got my attention much better.

    Pros: + excellent storyline. It really feels like you're carving your way from a thug who's about to be executed - to someone who shakes hands with emperors and tell them what to do + pretty good combat system. I mean, it's not realistic by any stretch of imagination, but it's pretty fun.
    A pretty good game. I've played DAO before trying this, but DAI got my attention much better.

    Pros:
    + excellent storyline. It really feels like you're carving your way from a thug who's about to be executed - to someone who shakes hands with emperors and tell them what to do
    + pretty good combat system. I mean, it's not realistic by any stretch of imagination, but it's pretty fun. Tactics matter. Proper gear and enchancements matter. Quick reaction matters. Choosing companions and their tactical preferences matters.
    + Really beautiful graphics. It's not about the technology, I mean hello it's 2014. You can draw a very depressive scenery with cutting-edge graphics. But even with lower graphical settings - this game has beautiful.locations, characters, animation.
    + Locations are pretty goddamn big. Like really. They are limited by "invisible walls" eventually, but you don't feel them normally. DAO locations (even outdoor ones!) felt like a corridor quite often. DAI locations feel like an open-world game.
    + The game is pretty long, over 100 hours, even without exploring all the side quests, and secondary locations.
    + A proper party composition and tactics allows you to have ZERO health loss throughout all but the most intense fights (played on "hard").

    Cons:
    - Dialog choices are somewhat misleading... Same as with Mass Effect - save the game often. Chances are the next dialog will be important and you'll have to explore the tree before you get the character to say what YOU want him to say.
    - Quests on the world map are minimally rewarding and honestly kinda dumb. Like you send troops to save a city from extermination and get like 100 coins as reward - while one half-decent weapon costs 3'000 coins at your local armory. Hello Mass Effect again.
    - Not sure if it's a con, but - infinite arrows for archers...
    - Again - some might like it, but - no slow health regeneration when idle, and no healing magic (except for a few focus-powered spells - only for emergency use). Causes loooong home-runs to a camp for the sole purpose of replenishing HP. BUT - good tactics help with minimizing HP loss.
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  93. Oct 22, 2015
    2
    Wonderful tactical gameplay of DA:O is downgraded to a 'pew-pew autoattack' style. Control system is simply terrible, the only way to enjoy the game is to lower the difficulty and kill everyone in 1st person mode by mashing 1-3 buttons.
    Which is not enjoyable for these who like difficult tactical combat.
  94. Oct 22, 2015
    6
    My comments on Dragon Age: Requisition.....

    I've spent the last couple of weeks playing this on PC, and while it's not a great game, it's certainly not a terrible one either and all these 0 ratings are just ridiculous and not objective in any way. It's not as good as Dragon Age Origins though, and probably ranks about the same as Dragon Age 2. Pros: - Graphically, the game is
    My comments on Dragon Age: Requisition.....

    I've spent the last couple of weeks playing this on PC, and while it's not a great game, it's certainly not a terrible one either and all these 0 ratings are just ridiculous and not objective in any way. It's not as good as Dragon Age Origins though, and probably ranks about the same as Dragon Age 2.

    Pros:
    - Graphically, the game is wonderful to look at. Forests, beaches, mountains, castles etc are wonderfully rendered, though sadly there is no day/night cycle which ruins the immersion a little..
    - There is a lot to do in the game and I would think a dedicated playthough should take 100+ hours.
    - Your main character and followers can equip all sorts of gear and the gear is highly customizable as you can create your own and even change the tint of armour and clothing.
    - You get your own stronghold a while into the game which is really detailed and changes as time passes. New rooms get built, people move in etc, and you can also customize some of the furnishings.

    Cons:
    - Even playing with a controller, the tactical camera is not great. There is no zoom capability (I think this was fixed for keyboard and mouse though), no ability to select all characters at the same time except for certain default actions like holding position, and no ability to automatically pan between the 4 characters in your party. You move the cursor around freely and the game treats it as another character for pathfinding purposes, so it gets stuck when characters are at differing elevations on the battlefield.
    - Combat does not seem to feel as "epic" as in the previous 2 games. There are no finishing moves, no option to hide the interface when you want to take an in-combat screenshot, and none of the new combat abilities seem to evoke that "wow" factor when you use them. You do not get attribute points to assign each level anymore to your stats like Strength etc, so about half the abilities in each skill tree do little more than grant a +3 bonus to the relevant attribute and a somewhat naff passive bonus. For example, the two handed skill tree has a skill that grants you +3 to Strength and also reduces your cooldown times by a measly 1 second ON A CRITICAL HIT. Wow. They have also introduced a mechanic called "guard" for warriors which grants them an additional shield against damage which they accumulate by using certain abilities and smacks a lot of Mass Effect. It really makes no sense to me from a gameplay point of view.
    - Combat tactics for your companions have been dumbed down. You no longer have any options to tailor certain actions to certain conditions, but only to specify their preferred abilities to use in combat (which doesn't seem to make any difference), which other character they follow or defend, and the stamina percentage thresholds they stop using their abilities or the hit point percentage thresholds they start using healing potions. Ranged characters still have a tendency to rush into melee combat, and when even walking around in town, your companions just cannot stand still and rush back and forth like headless chickens before deciding to stand on top of a table just for the heck of it.
    - The game throws too much lore at you in the form of books, messages etc, a lot of which is not even directly relevant to the game's story. Do I really want to read a journal entry about some well known Orlesian play based on a thief who saved some noblewoman from being offed by her lover??? Do I really want to do another fetch quest based on yet another message I just stumbled across in the Hinterlands???
    - There is too much emphasis on gathering ingredients and resources in order to craft gear or complete a number of quests in the game. It becomes terribly repetitive after a while. My character is developing a crick in her back from having to stop every few seconds to pick up yet another elfroot/blood lotus/iron deposit etc. It's not fun finding some great unique item on a boss monster you've just dispatched only to compare it to your existing crafted gear which usually turns out to be better anyway.
    - The voice acting and companions in the game are not as good as they were in the previous 2 games. Apart from Varric, I have not really become emotionally invested in any of the companions or advisors in the game. Your main character's dialogue is nowhere near as entertaining or as well written as Hawke's (particular sarcastic Hawke's was) in Dragon Age 2.
    - Long loading screens when you travel between different areas. Take a break and go and make a cup of tea because that's how long it seems to take sometimes.

    - That's about all I can think of for now. Despite my gripes, it's still a decent game, and I would have given it a 7 if not for some irritating combat bugs that still haven't been fixed, like the famous one where one of your characters will just freeze up in combat in tactical mode until you make them jump.

    Final verdict: 6/10
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  95. Oct 16, 2015
    0
    By far the worst controls for any game i have ever played. They are so **** and full of stupid decisions, even some basic things that are present in the genre for 20 years are missing ( like scrolling the map in tactical view with mouse or selecting multiple characters ). To move the map in tactical mode you use keyboard, but not the strafe keys but turn keys ( the things you dont evenBy far the worst controls for any game i have ever played. They are so **** and full of stupid decisions, even some basic things that are present in the genre for 20 years are missing ( like scrolling the map in tactical view with mouse or selecting multiple characters ). To move the map in tactical mode you use keyboard, but not the strafe keys but turn keys ( the things you dont even bind in other games because you have a mouse to turn around ).

    Zoom on tactical map is a **** joke, and even worse if you are in the building the ceiling is the limit on how much you can zoom out. In narrow corridors etc. you dont see **** Even when you finally find the angle of camera that gives you some sort of "vision" when you switch character to issue new commands camera **** moves in theatrical slow motion and you spend another 10 seconds rotating that **** around.

    To make it even more retarded controls actions switch around when you enter tactical mode ( and you cant rebind that ) so attack goes from left mouse button to right mouse button etc. And you dont have separate bindings for tactical and action modes.

    Also you have to hold the mouse button to attack. Yeah. This is not an action game, this isnt Skyrim. Its a slow grindy combat party rpg. So you select your mage, select a target and proceed to hold LMB for the next 30 sec. Yeah, that is the "action" part of this game. Dont expect Witcher or TES combat. Picture KOTOR or NWN where you had to hold down LMB to auto attack. **** stupid beyond belief.

    I alredy spend to much time writing this to beging explaining how quests are like from 3rd grade mmo and how grindy and **** everything else is, others did that better.
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  96. Oct 13, 2015
    0
    It felt like work to me...boring repetitive work. I had to keep convincing myself to start the game up, and forcing myself to keep playing...when every fibre of my being was screaming at me to quit and uninstall. But I paid $50 for it, and I didn't like my refund prospects, so I soldiered on...for Queen and country...and the economy...and...the...boys and girls...fighting abroad for ourIt felt like work to me...boring repetitive work. I had to keep convincing myself to start the game up, and forcing myself to keep playing...when every fibre of my being was screaming at me to quit and uninstall. But I paid $50 for it, and I didn't like my refund prospects, so I soldiered on...for Queen and country...and the economy...and...the...boys and girls...fighting abroad for our freedoms...and......and............Oh! Sorry, I nodded off for a sec there. Odd....it felt EXACTLY like the five minute mark of a DA:I session.

    My ocularum indicates that there were.........5 SJW consultants within the vicinity of this game's development at all times. They must have a very low opinion of RPG gamers if they think this hyped-up trojan horse will sway anyone to their 'cause'. They've clearly never played a good RPG...of any sort...ever!

    Good grief!

    And I don't hold Origins in as high regard as most other reviewers either. It was OK, but I don't think it was 'epic' or 'classic'. It just felt like less 'work' than its successors(Anyone else remember the hype surrounding the original Dragon Age? I do!). But this? This is one part cynical pandering to the lowest common denominator and one part SJW crusade(a sticky-nosed busy-body by any other name is still an INQUISITOR). ;-)

    It was neither immersive nor compelling in any way. An empty, soul-less pixel fest.

    And what was with the Emo/whiny teenager/ghost/empath douche? Sheeeesh! Go off and masturbate...or somethin', will ya! We're tryin' to save the world over here!!

    Rated 0/10...for balance....and for false advertising. I'd probably give it a 5/10 otherwise.
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  97. Oct 11, 2015
    4
    So, I started playing this game two days ago - in sheer excitement because of my affection for DAO, the dissapointment of DA2 and the fact that I've waited a whole year since release to play it. My expectations for the game were that it should have great combat with alot of parameters to fiddle about with - as to be amazed with your tactics unraveling in a glorious new victory - a huge andSo, I started playing this game two days ago - in sheer excitement because of my affection for DAO, the dissapointment of DA2 and the fact that I've waited a whole year since release to play it. My expectations for the game were that it should have great combat with alot of parameters to fiddle about with - as to be amazed with your tactics unraveling in a glorious new victory - a huge and exciting world with great characters, alot of cleverly constructed dialogue, epic quests with fantastic storylines which made my gut curl as it did with the whole Broodmother incident and huge replay value - because it's DA.

    I have now played the game for about 10 hours. I started on hard difficulty, but lowered it to medium because you can't really program and work with parameters for your AI - which was one of the best things about DAO. So, harder difficulties are just annoying; which makes me unsatisfied because I like a fair and decent challenge. Minus five points to my score because the whole combat side of the game is either easy and boring or hard, micro managing and straight in you f'ing face lame.

    I haven't really gotten into the story yet. Heck, I barely understand which quest is my main quest cause of all the ridiculous side quest. It's like Bioware have had a corporate **** direct the game because he played Everquest when he was young; it's an out of date way of thinking questing in games should be - look at Dark Souls and why that game is so enthralling to play. Furthermore, I start out as my elven archer, get thrown out of some green rift and everyone start calling me The Herald of Andraste while their saint just died. BOOM. I'm Jesus. Right away. I'm Jesus. I didn't need to strive to get the respect, didn't need to prove to myself as a gamer that I'm worth something ingame. My own war panel straight out of the box. It's so great. Why not just start the game in the end game? That's where all the dedicated players stay and unlock that special gear, storyline, easter eggs etc., right? Nope, Bioware - you're wrong. It's as basic as, and this goes for us humans in general and real life: it's what you strive for that feels important, not the actual scoring of the goal - the rewarding. It's like a build up in a song, and the climax when the chorus hits. This is common sense, but you guys apparently didn't get it. For this I want to give a minus three pointer to my score because story is really important to me.

    The game looks great though. I don't really care about that though. For some reason they have placed alot of head sized rocks on the ground for you to jump over - they didn't think of making the character actually being able to walk over them like alot of other games do. I encounter a bug every tenth minute, or something like the rock dilemma, which is just infuriatingly frustrating. Considering graphics, movement and game-feel I'll give this a plus one to my score.

    Dialogue? Well, the dialogue is decent enough. I usually never click through dialogues in games, but I can't find myself engaged in it in DAI. Maybe because I already am Jesus. The game gave me the biggest reward right away and now I don't have a reason to be engaged. I think that's it. Anyway, a plus one for dialogue.

    And that's it. DAI didn't really live up to any of my expectations and I find it really annoying and weird - the only thing the game had to do was to be exactly the same as DAO, just with new stories, characters and areas. The fact that they over simplified the behaviour system just ruined the whole experience for me right away. They took away the chocolate from chocolate. So now I will go eat some f'ing chocolate and play some DAO - a masterpiece, unlike this toilet paper of a corporate game. And DAI... it's already uninstalled.

    Oh, Bioware: get a grip. Listen to your gamers. Do beta tests. Be what you once were: the number one makers of new, engaging and creative RPGs.

    Ruben Kildahl saying peace out and f' off.
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  98. Oct 8, 2015
    0
    i just finished witcher 3 , this is my second review, and i just wanted to say .. bioware go wake up or you are already dead with this new reference in the game history.
    RIP ^^
  99. Oct 1, 2015
    7
    Tier 2
    + Compelling companion characters that explore some unique narratives and offer good development
    + A visually stunning and flawlessly constructed open world that covers a wide range of aesthetics ? A few ambitious systems for the Inquisition that tried to tie to the overall story and experience, but fell flat ? Combat is initially fun and fluid, but it far overstays its welcome
    Tier 2
    + Compelling companion characters that explore some unique narratives and offer good development
    + A visually stunning and flawlessly constructed open world that covers a wide range of aesthetics
    ? A few ambitious systems for the Inquisition that tried to tie to the overall story and experience, but fell flat
    ? Combat is initially fun and fluid, but it far overstays its welcome and eventually becomes a chore
    - The first Bioware game to not even offer cinematic camera for any side quest conversation
    - Filled with shallow filler, collectibles, and lame side quests, which leaves the beautiful open world feeling empty and purposeless
    - Very generic and flat conclusion to what builds up as a potentially interesting main story arc
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  100. Oct 1, 2015
    0
    Wow, wtf dudes. I can't understand how they keep failing with the DA series? The first one was so good! The second one was decent at best, but way to repetitive. And now this? I don't even understand what kind of game they are making. WoW offline? But why? The only reason you make grindable spots is so people can share them, not because it's FUN to grind. No one likes grinding. I playWow, wtf dudes. I can't understand how they keep failing with the DA series? The first one was so good! The second one was decent at best, but way to repetitive. And now this? I don't even understand what kind of game they are making. WoW offline? But why? The only reason you make grindable spots is so people can share them, not because it's FUN to grind. No one likes grinding. I play single player games so I DON'T have to grind.

    Then dropping the tactical aspect completely making an action game AND REMOVING AUTO ATTACK?

    Ah, I won't even bother. This and Pillars of Eternity was the biggest dissapointments of this year.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.