User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

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  1. Jun 8, 2023
    0
    The game has absolutely nothing new. They sold me Diablo 3, only with improved graphics. History is secondary and uninteresting. I didn't really connect with any of the new characters. There is no longer any trust in the Blizzard.
  2. Jun 11, 2023
    1
    So the graphics are superb.

    The music is good. The sound is excellent. The story is dull and boring (as per Diablo 3). I don't understand how complicated it is to keep a simple story exciting. The writing, the voice acting, the cutscenes are slow and dull, nothing happening, it's a snooze fest. I ended up skipping a lot of the side story because I cannot stand it at all. It's
    So the graphics are superb.

    The music is good.

    The sound is excellent.

    The story is dull and boring (as per Diablo 3). I don't understand how complicated it is to keep a simple story exciting. The writing, the voice acting, the cutscenes are slow and dull, nothing happening, it's a snooze fest. I ended up skipping a lot of the side story because I cannot stand it at all. It's honestly insultingly bad.

    Then let's talk about the most important aspect: GAMEPLAY. Let's say that just like many others, I was falling asleep playing this game. The combat is basic, the skills are mainly reused from diablo 3 and any new ideas just do not have any IMPACT at all. It's all very basic and boring. I've tried 3 different classes so far.

    The world map is interesting, but only because it's different than D3, however it's rather "empty" feeling even tho there are plenty of dungeons around. So that saves it, slightly.

    The game overall is a bit TOO easy, I played on the "highest" difficulty available in the beginning which is T2, and there's only 2 difficulty options? Really?

    UI is a mess, it feels like it was made for consoles yet again, and the PC gets the bottom of the foot. I get a bug where I cannot select on the map and constantly have to reopen it. Selection wheels make me gag. Scrollable tiny little pane for skills while it can fit on the screen. But wait I can enlarge, and once i do I STILL have to scroll. Don't you have PCs Blizzard???

    Is this game worth 70 of your hard earned dollars or euros? Given that there are micro transactions AND a battle pass AND how boring the game can be?

    No, it is simply not.

    You can stick with a F2P game like PoE which offers about 100x the content, or any other dungeon crawler wether it's 40k, Victor Vram, Grim Dawn, etc.

    I really had to challenge myself to review the game properly: NOT to compare it to D3/D2 but compare it to what's out there in the market. And what's out there in the market D4 cannot compare even one little bit on the most important aspect of all: gameplay.

    Keep in mind also, this is a BLIZZARD release, a triple A company. My expectations are a lot higher than an indie game developer or early access. If this was an indie game and early access I would actually have enjoy it a lot more.

    After several days of playing, I am starting to tolerate it more, and there ARE some fun aspects, like killing hordes of enemies, but I don't want to be forced to play the game for several hours before I actually start enjoying a game. It should be fun from the first hour till the last :)
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  3. Jun 7, 2023
    5
    Combat - 8/10 feels nice and responsive, but suffers from needing to weave generators in which feels really bad later in the game as they hit like a wet noodle, unless you build hard into it, by which point it's your main damage dealer.

    Story - 6/10, felt really dragged out, could have done with one or two acts less for a more punchy story. Ending does not make any sense and just feels
    Combat - 8/10 feels nice and responsive, but suffers from needing to weave generators in which feels really bad later in the game as they hit like a wet noodle, unless you build hard into it, by which point it's your main damage dealer.

    Story - 6/10, felt really dragged out, could have done with one or two acts less for a more punchy story. Ending does not make any sense and just feels like they want to milk us for more money.

    Sound design - 7/10, I don't like the music whatsoever, but the sound effects and feeling of impact is good.

    Build diversity - 2/10, feels like they made the builds for all classes, gutted them, put some on the skill tree and the rest on legendary aspects.

    Endgame - 2/10, same as we had in Diablo 3. Bounties and rifts, now under the guise of open world where you have to travel to your rifts. Helltides on a timer, baiting FOMO and world bosses which are the only semblance of a decent fight yet they get outscaled by you so hard even on the last difficulty.

    Art - 10/10, can't really complain here. Zones, armours and skill effects are top notch.

    Monetisation - 1/10. Early access for $100, MTX shop (and of course it's always marked as unread in-game, so you notice it, **** mobile game practice) and a battlepass + premium battlepass + accelerated battlepass. Blizzard's greed continues to impress.
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  4. Jun 8, 2023
    0
    Waaaaaaaaaay too expensive for a Diablo 3 reskin. Would have liked way more complexity to the game, something more similar to POE.
  5. Jun 7, 2023
    0
    Diablo IV is the weakest of the releases and is more like a mobile game, diablo immortal 2 than a TRIPLE AAA game
  6. Jun 7, 2023
    0
    First, the roll-out of pre-launch: 'Play up to three days early' was a total grift. Here is how:

    I was on the fence about buying this game at all but I bought the $100 (USD) ultimate edition so I could play with my friends pre-launch. After forcing myself to keep with the druid for 2+ hours, I decided I couldn't take it any longer and made a new character. 1 minute log-in queue. 'Ok,
    First, the roll-out of pre-launch: 'Play up to three days early' was a total grift. Here is how:

    I was on the fence about buying this game at all but I bought the $100 (USD) ultimate edition so I could play with my friends pre-launch. After forcing myself to keep with the druid for 2+ hours, I decided I couldn't take it any longer and made a new character.

    1 minute log-in queue. 'Ok, not a big deal, it's opening weekend and only 1 minute.'
    ---> 'log-in pending'
    ---> several minutes later I gave up and tried to log in again hoping it was a bug. I got the exact same result.
    ---> I then tried closing and opening the game in hopes it was a local bug that could be fixed with a reload of the game.
    ---> I then got a 24-MINUTE LOG-IN WAIT (there were plenty of people struggling with this same thing, see other accounts of it online). Frustrated, and needing to leave to do other things IRL, I quit.

    I decided I would seek a refund. I will again point out that the ENTIRE reason I bought this early, and as an upgraded edition, was exclusively to play with my friends since they are big Diablo fans. Since I could not play it at all, I requested a refund.

    I got two different responses from two different people. The first response was due to "one or more products included in this purchase were already consumed." I didn't use any mounts. I didn't put on any cosmetics. All I can guess is that the 'season pass', or something else, was applied immediately upon purchase meaning from the moment of installation the game would be non-refundable.

    The second response was actually quite nicely written and kind, but the end result was the same. This time, the reason was I had too much play time. Ok, they have a 2-hour limit for refunds, I get that. Also, I am standing by my point that buying this early to be able to play pre-launch, something they advertised, AND BEING UNABLE TO LOG-IN AND PLAY, should be plenty of grounds for refund. If you went to a movie and the projector quits half-way through the movie you would seek a refund. As we know by now, however, Blizzard doesn't care at all about things like player satisfaction of purchase, enjoyment of the product, etc. so I am out $100 for a game that can't even log-in regularly.

    The game itself wasn't terrible (not that great either...), but the way Blizzard handled this was, as usual, lacking any real care about how it impacts the players so long as they got the money and can legally justify keeping it (refusing refunds).

    Regarding the gameplay: As others have said, the customization of skills feels less impactful than D3, the customizations are less interesting that D3, and leveling up doesn't feel like it's adding much each time. I found myself respec'ing my skills over and over trying to get some skills I enjoyed. Also, in D3, I loved playing harder difficulty for better drops and XP. In this one, it feels like the next difficulty up takes 2x the time to kill something but only 20% more XP. I had to set it back to 'Adventure' difficulty to make it at all enjoyable and not feel like a miserable grind with boring, monotonous gameplay.

    This game may become great as they update, tweak, and change skills. Or, they won't, and it will stay mediocre as it is.

    Graphics are decent, story is decent as well. Basically, if this wasn't made by Blizzard it probably would have been more fun, launched properly (10+ years of server issues at launch of several games shows they don't give a s--- about player satisfaction at launch, they've just created an expectation that they will botch up the launch and it's 'ok'), and had people ready to keep throwing money at them. Instead, Blizzard decides to crap all over the good will of their player base yet again with the mentality 'you aren't going anywhere, who cares.'

    I am FINALLY going to learn my lesson, late as it is. I will give them no more money ever again. I hope you too avoid this game and anything from Blizzard as every single year they show us that they don't care about us, so why should we keep giving them our money??
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  7. Jun 8, 2023
    0
    The game itself is decent, with some annoying parts (for example the horrendous zoom level, MMO aspects, bad console UI in PC version etc.), but what is absolutely terrible is the greed in this game. Price itself is insane 90E (with the FOMO entire first weekend of playing the deluxe edition should’ve been called standard edition and the standard should’ve been called peasant edition orThe game itself is decent, with some annoying parts (for example the horrendous zoom level, MMO aspects, bad console UI in PC version etc.), but what is absolutely terrible is the greed in this game. Price itself is insane 90E (with the FOMO entire first weekend of playing the deluxe edition should’ve been called standard edition and the standard should’ve been called peasant edition or something), but they also have every possible monetization layer implemented as well. Game should’ve been free to play with battle pass every 3 months and mtx shop. Monetization is their absolute priority, no doubt about that and it will ruin the game sooner all later. Chances that they will put in some sort of p2w, forced MMO aspects to incentivize buying cosmetics, or even locking content behind pay wall is very high with these people. Expand
  8. Jun 8, 2023
    0
    超白癡的開放性世界地圖,斷線卡頓排隊讓很糟,官方粗暴延長玩家對遊戲的黏濁度,坐騎系統反人類設計,有夠煩躁,這樣的品質還沒2200,真的是完全不值,還在考慮的人建議繼續等
  9. Jun 8, 2023
    0
    No way to connect with new people to run quests or dungeons. Bland and uninteresting item/gear system. Barely any monster density so your just running around most of the time. Overly bloated/complicated systems like aspects, the skill tree, reknown, paragon, world tiers etc.

    The saturation and colors are all monotone so everything looks the same, almost like a different shade of Zerg
    No way to connect with new people to run quests or dungeons. Bland and uninteresting item/gear system. Barely any monster density so your just running around most of the time. Overly bloated/complicated systems like aspects, the skill tree, reknown, paragon, world tiers etc.

    The saturation and colors are all monotone so everything looks the same, almost like a different shade of Zerg creep everywhere. UI is comically bad. Wheres the story ?

    Gameplay is VERY average. I am not excited to log in and play like other diablo games

    Why is there a cash shop at release ? Perfect the game first.

    Anyone who thinks this is a 70$ + game is delusional. I am full of regret.
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  10. Jun 7, 2023
    0
    The Items look soo terrible - like WoW. No Runewords. Diablo is an Item-Game!!!

    +world scaling..... too much effects action etc.
  11. Jun 7, 2023
    0
    Considering this is made by a billion-dollar AAA game company over the course of a decade and the vast amounts of lore and groundwork that was laid from previous Diablo games, it's awful. You get two amazing cinematics, 1 of them being the game launch cinematic, awfully scripted storyline portraited through cutscenes. Lorath's voice acting is on point but his lung cancer voice seriouslyConsidering this is made by a billion-dollar AAA game company over the course of a decade and the vast amounts of lore and groundwork that was laid from previous Diablo games, it's awful. You get two amazing cinematics, 1 of them being the game launch cinematic, awfully scripted storyline portraited through cutscenes. Lorath's voice acting is on point but his lung cancer voice seriously gets on your nerves after cutscene #29. Not to mention how hard they push you to use their in game shop after having already paid 60, 90 or 100 dollars. Game design is awful as always from Blizzard, bland talent tree, green and red tooltips making us think we're stupid and can't figure out what's better ourselves. UI feels extremely mobile because the game is catered to console users for maximum profit. Further, they're giving us only a few keybinds and they're massive and glued to under your action bar and cannot be turned off.

    Stop feeding greed, force AAA game companies to go back to the basics of game design and not
    chase maximum profit for minimum effort, ruining every single artistic and fun aspect that good games can bring.
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  12. Jun 7, 2023
    2
    *every game studio in 2023: "OUR live-service game will be different, you'll never even question the lack of an offline mode."
    *the live-service game: "START GAME PENDING"

    The game is phenomenal...when you can log in.
  13. Jun 9, 2023
    0
    Diablo IV, the much-anticipated entry in the renowned franchise, falls disappointingly short of its predecessors and fails to carve its own path. As an ardent fan of the series, it pains me to say that Diablo IV feels like a shadowy imitation of other successful action RPGs, lacking the depth, gameplay, and substance that makes games like Diablo II and Path of Exile so beloved. While theDiablo IV, the much-anticipated entry in the renowned franchise, falls disappointingly short of its predecessors and fails to carve its own path. As an ardent fan of the series, it pains me to say that Diablo IV feels like a shadowy imitation of other successful action RPGs, lacking the depth, gameplay, and substance that makes games like Diablo II and Path of Exile so beloved. While the graphics and cinematics stand out as commendable, the overall experience leaves much to be desired.

    First and foremost, Diablo IV shamelessly borrows systems from games like Path of Exile and Lost Ark, but disappointingly waters them down. Rather than innovating and introducing captivating new mechanics, Blizzard seems content with imitating without adding any meaningful improvements. This lack of originality and the diluted nature of these borrowed systems fail to evoke the same excitement and engagement as their inspirations.

    One of the most glaring issues with Diablo IV is its noticeable lack of gameplay and substance. The game feels like a hollow shell, offering little depth or complexity in comparison to a certain predecessor. Diablo II and Path of Exile set the bar high with their intricate skill systems, diverse character builds, and engaging endgame content. In contrast, Diablo IV feels shallow and fails to provide the same level of depth and long-lasting appeal.

    Lazy development practices are also at the fore-front of Diablo IV. One example of this is the level scaling. Whenever your character levels up, all the monsters around you level up too. This can actually result in your character getting weaker whenever you level up.

    Repetition quickly becomes a prevalent issue in Diablo IV. The lack of varied and engaging content leads to a monotonous gameplay loop that loses its charm all too quickly. Quests and encounters become predictable, and the lack of meaningful progression or impactful choices dampens the sense of excitement and exploration that should be inherent in any good action RPG.

    While Diablo IV's graphics and cinematics deserve some praise for their visual fidelity and production value, they become the sole redeeming features in an otherwise lackluster experience. The haunting atmosphere and impressive visual effects do little to make up for the game's shortcomings in terms of gameplay depth and overall substance.

    Blizzard's sales and marketing practices surrounding Diablo IV are questionable at best. The exorbitant pricing for the game is difficult to justify, especially when compared to other outstanding titles like Path of Exile, which offers a superior experience at no cost. The base edition's price tag of $70 and the ultimate edition's $100 price point appear predatory, preying on the loyalty of dedicated fans while failing to deliver a truly exceptional experience. For the same price as the $70 base edition of Diablo IV, you could buy Last Epoch, Grimdawn (plus both expansions), and Torch Light 1, 2 and 3. Not to mention games like Path of Exile and Lost Ark which come at no cost.

    Diablo IV feels like the older sibling of Diablo Immortal with a heavy price tag, lacking the ambition, innovation, and passion that fans have come to expect from the franchise. It fails to carve its own identity, leaving players yearning for a fresh and transformative experience that matches the legacy of the earlier Diablo titles.

    In conclusion, Diablo IV disappoints on multiple fronts. It imitates successful systems without improving upon them, lacks the gameplay and substance of its predecessors, succumbs to repetition, and relies heavily on its visuals to compensate for its deficiencies. Blizzard's development, sales and marketing practices and the steep price tag only amplify the sense of disappointment. As an avid fan, I can't help but feel that Diablo IV falls short of capturing the essence that made the franchise so beloved, leaving me longing for a more remarkable and memorable experience.
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  14. Jul 19, 2023
    0
    Update: The game launched in a poor state and Blizzard has made it far worse with nonsensical patches and changes. It apparently takes them months to add stash tabs but good builds and farming methods are nerfed overnight. Meanwhile they keep talking about the shop and diablo immortal every time the devs make a video. The new score of 0/10 will reflect that.

    A little background for me,
    Update: The game launched in a poor state and Blizzard has made it far worse with nonsensical patches and changes. It apparently takes them months to add stash tabs but good builds and farming methods are nerfed overnight. Meanwhile they keep talking about the shop and diablo immortal every time the devs make a video. The new score of 0/10 will reflect that.

    A little background for me, I'm an ARPG fan that's played everything from D3 to POE to Lost Ark. I preordered the game because I found the beta to be very fun. I've played to endgame and I'm roughly level 66 but have pretty much stopped playing.

    Graphics: 8/10

    The graphics are pretty good. The only major fault I can find with it is that everything is a little too gray. The world is very gory and dark, which I enjoy.

    Sound: 4/10

    People regularly comment on how good the music was, but I haven't noticed the music a single time while playing the game for better or worse. The sound effects are decent enough, but nothing really stands out.

    Story: 5/10

    The story is mediocre but it's far better than Diablo 3's story. If you don't play a lot of games or read a lot of decent fantasy books (to have a point of comparison) you will probably enjoy the story a lot. The cinematics carry most of the weight and are extremely good. There are issues with characters acting conveniently stupid and dumb deaths in order to move the story along, much like in really **** horror movies.

    So let's get to the categories that matter the most in an ARPG, the gameplay.

    Character customization: 0/10

    Character customization / building is EXTREMELY boring. Once you hit level 25, you've basically unlocked all the actives your character will ever have. After level 25 all your points will go into passives that give you 5% more damage or mitigate 3% damage from elites, et cetera. You only get TWO major options per spell, which is pathetic even compared to Diablo 3, a game that wasn't renowned for its depth. A lot of times even these options are relatively cosmetic and give minor bonuses.

    Paragon boards (endgame skill trees) are 98% just boring stat increases, like +5 intellect, +10% damage vs burning targets, etc etc. It looks interesting to begin with, but you quickly realize that it won't change the gameplay at all and each paragon point you get is barely noticeable.

    Itemization: 0/10

    Items are similarly insanely boring. "Legendary" items for my class do stuff like +20% damage while you have a barrier up (which will be 100% of the time,) 20% more damage vs frozen targets (which once again will be all of the time vs trash), and other similar ones. There are a FEW that are interesting for some classes, which is why I'm giving it any points at all, but the vast majority of rares, legendaries, and even uniques are absurdly boring stat sticks.

    If you've played POE, the items in this game will not satisfy you at all past ~50 hours played. It gets insanely repetitive and boring. There are very few build defining items. There's nothing for your imagination to work with.

    Combat: 3/10

    Combat is repetitive and dull, and a lot of it stems from poor character customization. Combat "feel" in general is a step down from Diablo 3, which felt very, very smooth and impressively flashy. As a sorceress, you get a spell called Blizzard and the AOE is absurdly tiny, like the size of a puddle. You would have to cast it 10 times to fill up your screen. Other skills similarly lack impact compared to many other ARPGs out there.

    As of right now the ARPG that has the best combat is probably Lost Ark, and if you want a good idea of the difference in combat between the two games, check out what meteor looks / feels like in Lost Ark vs what meteor looks like in D4.
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  15. Jun 7, 2023
    0
    Diablo IV, after the biggest disappointment that Diablo 3 was in the beginning, we waited so long for worthy successor to Diablo Series , at the end we were fouls to believe in such thing.

    Forced Timed Events Awful Mobile UI Character movement doesn't feel right, the npc's don't feel right, seems like the game is lifeless mobile trash adaptation for pc gaming. World bosses that
    Diablo IV, after the biggest disappointment that Diablo 3 was in the beginning, we waited so long for worthy successor to Diablo Series , at the end we were fouls to believe in such thing.

    Forced Timed Events

    Awful Mobile UI

    Character movement doesn't feel right, the npc's don't feel right, seems like the game is lifeless mobile trash adaptation for pc gaming.

    World bosses that forces a once solo player awesome experience to play with other players more like a MMO.

    The amount of time from the announcement to the release, there wasn't just enough time to create the d4 we wanted, if you believe in fairy tails that they were on it for almost 10 years, believe in whatever you want, they saw an opportunity to create a cashcow since fans were asking for a sequel and they probably just used diablo immortal assets and create something new here and there.

    Like many of us, i was a foul for believing in D4 when we already have the REAL worthy successor do D1 and D2 and i hope you go back to play it instead of wasting your free time.
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  16. Jun 7, 2023
    0
    This review contains spoilers, click expand to view. There is no development in this game. I can't believe this horrible game's price is 80$ Expand
  17. Jun 8, 2023
    4
    No matter how great a story is or gameplay mechanics are, none of it matters if there are so many technical issues that the game becomes unplayable — which is the case for Diablo 4.
  18. Jun 7, 2023
    0
    You don't mind dying in the middle of a gameplay section because of a server disconnect?
    You don't mind to wait until the server is online to have your gameplay section?
    You don't mind sharing your campaign with other random players?
    So this game is for you.
  19. Jul 21, 2023
    3
    A true successor to Diablo 2. Love the art, voice overs, core gameplay. Blizz has done an awesome job. Hopefully the seasons add new activities and fresh takes.

    EDIT: my rating was revised down due to the poor ongoing design decisions from the developers. While most looters respect player's time, D4 does not. Inflated XP curves to mitigate a lack of content, high respec costs for a game
    A true successor to Diablo 2. Love the art, voice overs, core gameplay. Blizz has done an awesome job. Hopefully the seasons add new activities and fresh takes.

    EDIT: my rating was revised down due to the poor ongoing design decisions from the developers. While most looters respect player's time, D4 does not. Inflated XP curves to mitigate a lack of content, high respec costs for a game that supposed to be build and item diverse, along with turning Eternal Realm characters into the Eternal Graveyard has soured the gameplay loop.
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  20. Jun 7, 2023
    5
    As expected - Nothing special
    Same experience as in PoE, Diablo III, Diablo II except new open world concept which looks pretty interesting
    Builds are pretty simple
    2 button gameplay
    Good graphics
    Just grab a beer and grind some demons
  21. Jun 7, 2023
    5
    This review contains spoilers, click expand to view. This review contains spoilers. An improvement from all they did wrong with Diablo3 but D3 brought the franchise so much back that even a step forward is still far behind what it should be.

    They didn’t took any risk

    - itemization: bland, soulless, boring
    - story: decent until your character took the damn stupid decision to refuse Lilith offer
    - campaign: so many unskippable dialogues… escort mission and low mob density
    - skill system: boring and limited. The 4basic, 4 core system makes it have max 1-2 decent build per class. There is no possible theorycrafting or diversity possible. The generator/spender system has been a franchise killer

    Combat: the amount of CC you have to endure is killing the fun, especially for melee. It doesn’t matter to have unstoppable 4 sec… you’ll be Cc for the rest of the Cooldown of your skill. Pvp is decent

    Endgame: boring same crap

    Crafting: non-existent

    Qol: lacks so much of it… no map overlay, no gem tab, no proper search function

    Ui: this game was created for console and its limitations, so when ported to pc it feels so much shallower because Pc can do so much more
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  22. Jun 8, 2023
    4
    Disregard the super negative reviews. Yeah there are issues but this game is fantastic. Yes it sucks there is a cosmetic cash shop and that the leveling has been slowed, but it’s so much better than Diablo 3, and it’s so much fun. Back to sanctuary with the friends
  23. Jun 8, 2023
    6
    Art: 9/10 Awesome! Almost a 10/10
    --
    Combat: 7/10 Some feels great, a lot feels OK, some feel bad -- Build Diversity: 6/10 Builds are mostly on rails -- Endgame Loop: 4/10 Too repetitive and nothing really different from early game -- Opportunity Lost -- Story: 7/10 Typical Blizzard storytelling, but lower score because of
    Art: 9/10 Awesome! Almost a 10/10
    --
    Combat: 7/10 Some feels great, a lot feels OK, some feel bad
    --
    Build Diversity: 6/10 Builds are mostly on rails
    --
    Endgame Loop: 4/10 Too repetitive and nothing really different from early game -- Opportunity Lost
    --
    Story: 7/10 Typical Blizzard storytelling, but lower score because of the ending fell flat hard.
    --
    Sound: 8/10 Sound is good for the most part, some effects seem off
    --
    Performance: 8/10 Mostly good, some spots lag and have large memory footprints
    --
    Music: 7/10 The soundtrack is outstanding, but placement/volume misses
    --
    Multiplayer: 6/10 Promised open world with players everywhere but seemed desolate
    most of the time -- No leaderboards -- No trade interfaces in or out of game.
    --
    Cost: 2/10 Low score for the giga cringe $20 to play 4 days early + $70 price +
    MTX shop + battle pass + enhanced battle pass + 2 expansions already in development -- nickel and diming in summary
    --
    64/100 - D
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  24. Aug 16, 2023
    5
    This a solid game, the polish everywhere is noticeable, as is the lack of variety in the endgame. But lets be real, no other game in this genre has had this much content on launch.

    Story: 8/10 Graphics: 9/10 Gameplay: 7/10 Endgame: 5/10 Combat: 7/10 Scaling Algorithm: 4/10 - Guild Wars 2 did this waaay better New: Patches: 1/10 The price is well worth it and Diablo 4 is in no
    This a solid game, the polish everywhere is noticeable, as is the lack of variety in the endgame. But lets be real, no other game in this genre has had this much content on launch.

    Story: 8/10
    Graphics: 9/10
    Gameplay: 7/10
    Endgame: 5/10
    Combat: 7/10
    Scaling Algorithm: 4/10 - Guild Wars 2 did this waaay better

    New: Patches: 1/10
    The price is well worth it and Diablo 4 is in no shape or form anything bellow exceptional. How Blizzard will manage the game? Lets wait and find out!

    Edit: I've decreased my vote to 6/10 because scaling at high levels 80+ is insanely boring even with gg gear and they keep nerfing every single dungeon because some random streamer grinds. Almost all of them are boring as of 12/06/23. They care only about their KPIs.

    Edit: Dropped to 5/10, I would originally gave it a bit less but this review bombing is not OK. Reason is the recent patches have been very mismanaged.

    Grow up, stop giving 0s.
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  25. Aug 11, 2023
    0
    Season one sucks. At release I loved the game and got my money's worth of entertainment. When they nurfed everything it took all that time I spent on my character and threw it in the trash. I will no longer be playing this game. I am done.
  26. Jul 20, 2023
    2
    I will give a rating of "2" only because of the graphics, optimization, cinematics and storyline, otherwise it's definitely a "1" as the worst game in the series.
  27. Jun 7, 2023
    8
    I liked DIABLO IV. I'm still an inexperienced level 43 Necromancer, but I have already managed to appreciate the overall story, side quests, the atmosphere of certain locations, the charisma of the main characters in the game, the charm of the narrative, the excellent stylistics of the game. My personal rating is a solid 8 out of 10.
  28. Jul 19, 2023
    2
    I gave it 9 at first. And up to lvl 70 I still think it can be 9. But endgame is not good.

    Positives: Good story with nice dark atmosphere. Great core gameplay and graphics. Negatives: Repetitive annoying dungeon objectives. Renown - once its acceptable, cant imagine doing it again. Its gives me WoW Chorelands vibes and that is not good(PTSD trigger). Devs are very fast on nerfing
    I gave it 9 at first. And up to lvl 70 I still think it can be 9. But endgame is not good.

    Positives: Good story with nice dark atmosphere. Great core gameplay and graphics.

    Negatives: Repetitive annoying dungeon objectives. Renown - once its acceptable, cant imagine doing it again. Its gives me WoW Chorelands vibes and that is not good(PTSD trigger). Devs are very fast on nerfing stuff (like mob density in dungeons) but very slow on buffing stuff like higher nightmare dungeons XP gain. Inventory and stash space are terrible and will not be fixed even in season 1. Levelling above 80 feels more like Vanila WoW than ARPG. Drops are also terrible. Did not get single upgrade for like 15 hours. If seasons are anything like this there is zero chance I will play them. Full respec price (talents+paragon) is crazy expensive. I have 40 mill gold and I could fully respec like twice. Which means I cant experiment with my own builds. Have to copy some tested build from the internet and even then have to think twice.

    I also dont like paid cosmetic battlepass being exclusive to seasons - first you pay for it, then you have to grind it for 80 hours and on top of that you have to create new character for it. Like what? OW2 has seasonal battlepass which starts and ends with ranked season and yet you can grind it in unranked. No game with paid battlepass forces you to play one specific mode.

    This game has huge potential. Like in my original 9/10 review - it can get there. Question is when and if. Right now its like 2 games in one. First one (story+early endgame up to 70 or even 75lvl) is fine. Endgame (80+) is just terrible. Does not respect your time and effort, is repetitive and hollow.

    EDIT2: OK, 1.1 patch is up, read the patchnotes, played the game. They somehow downgraded the whole game. Now there is the biggest d**k in the salad. Stinks like WoW BfA and SL. Devs vision is terrible. Game over.
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  29. Jun 15, 2023
    0
    As a first time diablo player this has been a blast.

    I will say however, minus points for level scaling because it really does mess with the rewarding nature of finding great gear only for it to be obselete in an hour of gameplay or so EDIT: the current season has so many issues and nerfs with it that I’m just speechless. The fact that I logged in to my eternal realm character and had
    As a first time diablo player this has been a blast.

    I will say however, minus points for level scaling because it really does mess with the rewarding nature of finding great gear only for it to be obselete in an hour of gameplay or so

    EDIT: the current season has so many issues and nerfs with it that I’m just speechless. The fact that I logged in to my eternal realm character and had renown that I already farmed was TAKEN AWAY FROM ME is just outrageous, what are you doing Blizzard?? Holy #@$%
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  30. Jun 7, 2023
    5
    Switching my 10 to a 2 and back to a 5 until 1.1.1 materializes. The direction is good, the devs were honest in the chat, let's see it through and hopefully back to my initial 10!
Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.