User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

User score distribution:

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  1. Jun 8, 2023
    7
    It's not perfect. There's a lot to dislike, conceptually. The always online, live service nature, the... well, they're not micro-transactions. They're more like transactions that can be more than the base game itself. ... super-transactions? Anyway, it's a... kind of stinky melange of PC and mobile gaming. However, I say that this is going to be the new normal. I really dislike it, but toIt's not perfect. There's a lot to dislike, conceptually. The always online, live service nature, the... well, they're not micro-transactions. They're more like transactions that can be more than the base game itself. ... super-transactions? Anyway, it's a... kind of stinky melange of PC and mobile gaming. However, I say that this is going to be the new normal. I really dislike it, but to change this we're talking about a fundamental shift in our socio-economic circumstances, which is outside the scope of this review for a video game. So, where do we go from here?

    The graphics are great. The gameplay is fine. I like this better than 3, by a lot. It's my third favourite Diablo now. The writing... exists.

    Listen, this is the best new Diablo we're ever going to get. We now have two great versions of Diablo 2. It's all down-hill from here. Diablo Immortal is going to make more money than all other Diablo's combined, and if there's ever a new one... well, there won't be. There will be more cosmetic options for Diablo Immortal. So enjoy Diablo IV while you can. Treasure it while the servers remain active. Give your character a funny name and run around saying hello to people and never getting a reply. Watch out for the Butcher.

    Because this is the last Diablo you're going to get (I hope I'm wrong)
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  2. Jun 8, 2023
    10
    This is what a Diablo game should be. Dark and gritty atmosphere and story, tons of character customization, dedicated pvp areas. 10/10 would recommend to anyone.
  3. Jun 8, 2023
    2
    There are a lot of issues that hold back this game from being good.
    1. It has to always be online to play. Constant log outs, crashes that make you wait in it's queue. I've had to wait two hours after the game crashed. Should just be able to play offline, the online doesn't add that much to the game honestly
    2. Early release for suckers who give Activision blizzard extra money. Giving
    There are a lot of issues that hold back this game from being good.
    1. It has to always be online to play. Constant log outs, crashes that make you wait in it's queue. I've had to wait two hours after the game crashed. Should just be able to play offline, the online doesn't add that much to the game honestly
    2. Early release for suckers who give Activision blizzard extra money. Giving players with fomo an extra four days of early grinding is a terrible business practice.
    3. The monetization. The game is changing upwards of 25 dollars for a armor skin in a full priced game lmao. Seriously, it was less then that to buy the necromancer class in Diablo 3, or for a full fleshed out expansion in Diablo 2. You can't unlock the skins in the game either.
    Game could of been good but the greed keeps it from a high review. All of the critics that reviewed this game should have to go back and update their reviews
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  4. Jun 8, 2023
    0
    Grałem 5 dni i co już nie ma co robić.
    FABUŁKA
    GRAFICZKA
    MUZYCZKA
    Itemizacja do wyjebania
    brak endgame
    jakieś kurwa wspinanie się po scianach
    dungeons powtarzalne i chujowe
    I WIELE WIELE INNYCH.
  5. Jun 8, 2023
    10
    I've waited this game for a very long time and for me it paid off. Sure, many things are unbalanced, off charts and so on. In time it will only get better. My concern will remain about mtx tobremain on cosmetics only.
  6. Jun 8, 2023
    0
    For a major company that took so much time...where is the innovation? Money prevails ts clear to me now... Sad repetitive gameplay...I have played this game hundreds of times in the last 20 years. To be honest it's still kinda addictive...but for how long? Let's see if the end game is worth something.
  7. Jun 8, 2023
    4
    i really wanted to enjoy this game but i just find myself bored most of the time. The dungeons are dull and the bosses feel like dmg sponges. They try to give you the illusion of lots of builds but really only a few work and even those need legendaries to work well. Also can't forget BATTLEPASS and the $28 skins that are in the cash shop. It's $70 with a expensive cash shop and $90 if youi really wanted to enjoy this game but i just find myself bored most of the time. The dungeons are dull and the bosses feel like dmg sponges. They try to give you the illusion of lots of builds but really only a few work and even those need legendaries to work well. Also can't forget BATTLEPASS and the $28 skins that are in the cash shop. It's $70 with a expensive cash shop and $90 if you wanted early access and the battlepass. Then $100 for the ultimate version which doesn't really give you much more than the $90 version. Expand
  8. Jun 8, 2023
    0
    Forced multiplayer... there is no real single player option. You can't block others to join your game...
    This is diablo 3 with a darker texture pack and some mobile game like microtransactions
  9. Jun 8, 2023
    2
    Diablo immortal without p2w, with nicer graphics. Tragedy. Itemization, character development, endgame that doesn't exist it all sucks
  10. Jun 8, 2023
    4
    Unfortunately, very mediocre game at best. Let's start with bunch of totally unnecessary changes: the whole franchise was always an ARPG, but now it's a strange version of MMOARPG of its own; tetris-style inventory management was one of the foundations of Diablo itemization - now gone, replaced by Windows-8-tiles; slashing countless hordes of demons & undead? Not anymore because you haveUnfortunately, very mediocre game at best. Let's start with bunch of totally unnecessary changes: the whole franchise was always an ARPG, but now it's a strange version of MMOARPG of its own; tetris-style inventory management was one of the foundations of Diablo itemization - now gone, replaced by Windows-8-tiles; slashing countless hordes of demons & undead? Not anymore because you have to travel from one hub to another, with completely empty areas in between. And when you eventually reached the dungeon you've been heading to you realized it has exactly the same 5 type of Bosses at the end :( Most of the skill do not feel impactful enough, even though the animation looks nice. Graphics in general? Very uneven; with few breathing ares to majority of okeyish till complete crap... Only in music you can sense a remaining spirit of Sanctuary actually. Long story short: it's a decent game but a terrible Diablo (where in fact from the original Diablo only name left).

    Graphics: 6/10
    Music: 7/10
    Gameplay: 4/10

    Total: 5,6/10 (which is in reality ~4/10 if you're not a Diablo-freak like me). Very disappointed eventually ;(
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  11. Jun 8, 2023
    10
    The game is realy fun. The Story is dark and the gameplay smooth .
    And a good Release without bigger Bugs.
  12. Jun 8, 2023
    3
    Level scalling ruin everything. Mobile game mentality, no surprise, we feel the massive influence of mobile games in this game, the items are created so as not to create any surprises in the loot, everything is designed to follow the player's progress in a linear fashion, it's the worst of what we can do in terms of play.

    I won't talk about the scenario, 90% of which is absolutely
    Level scalling ruin everything. Mobile game mentality, no surprise, we feel the massive influence of mobile games in this game, the items are created so as not to create any surprises in the loot, everything is designed to follow the player's progress in a linear fashion, it's the worst of what we can do in terms of play.

    I won't talk about the scenario, 90% of which is absolutely useless, a kind of slightly more mature disney with futile and hollow discussions, sorry, monologues.

    The ost is boring, no music stays in mind... In the end the game is hollow, gives all the impression that we can have mobile games. Guess that Poe 2 is going to destroy Diablo "again"
    Expand
  13. Jun 8, 2023
    0
    Diablo 4 falls short in every aspect that defines a successful and enjoyable game. It offers nothing new or exciting to the franchise, recycling the same formulaic gameplay and mechanics that we've seen before. The story, which should have been a compelling driving force, is a complete disaster, lacking any depth or coherence. It pains me to say it, but Diablo 4 deserves a resounding 0/10Diablo 4 falls short in every aspect that defines a successful and enjoyable game. It offers nothing new or exciting to the franchise, recycling the same formulaic gameplay and mechanics that we've seen before. The story, which should have been a compelling driving force, is a complete disaster, lacking any depth or coherence. It pains me to say it, but Diablo 4 deserves a resounding 0/10 rating. I can only hope that future installments in the series will return to the roots that made Diablo so beloved and innovative in the first place. Expand
  14. Jun 7, 2023
    10
    I am a new user of the Diablo series. Diablo seems to have brought the advantages of many popular games. The in-game sound and cinematic footage and especially the terrifying atmosphere of the entire map were enough to fascinate me. I'm looking forward to the future growth and I'm very excited because I promised a steady update for each season
  15. Jun 8, 2023
    4
    Diablo 4, coming soon to mobile device near you.

    In many aspects feels like mobile version of Diablo instead of an actual PC release. Pros : -Story has been fine thus far. -Animations are pretty smooth. -No loading screens between zones in the open world but occasionally refuses to grant passage due to the invisible loading screens. Cons: -Map is too big and soulless. Mount after
    Diablo 4, coming soon to mobile device near you.

    In many aspects feels like mobile version of Diablo instead of an actual PC release.
    Pros :
    -Story has been fine thus far.
    -Animations are pretty smooth.
    -No loading screens between zones in the open world but occasionally refuses to grant passage due to the invisible loading screens.
    Cons:
    -Map is too big and soulless. Mount after chapter 4 but you have already wasted tons of time running about.
    -Combat only total of 5 abilities (basic, core and 2 abilities and one ultimate) right for mobile, not for PC.
    -Mob scale with you during story, no power fantasies to be had here. Be it level 10 or level 38 it all feels the exactly the same save for skill points but no big enough change to actually witness mobs dying that much faster.
    -Content gets boring and repetitive fast.
    -Victim of "Gets better in the late game" syndrome. The game should be at least decent or good from the get go not when you have sunk x amount of hours into it.
    -No innovations, only downgrades even when compared to Diablo 3 with the exception of Error 37 which they avoided this time.

    To sum it up this is a soulless husk of a game from a game company who were top of their game back nearly 13 years ago who became complacent with the easy money flow from Diablo Immortal.
    Just don't buy this game, rather go back to Diablo 3.
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  16. Jun 8, 2023
    10
    Adictivo divertido,gran ambientacion y una obra de arte.habiendo jugado ya 60 horas.una verguenza los ceros que le habeis dado seguramente sin haberle tocado.
  17. Jun 8, 2023
    0
    Bland, boring, bad scaling, looks like a quick money grab. Get it on sale when it's 20 Eur, not worth 70.
  18. Jun 8, 2023
    0
    Требует привязки к онлайну. К проекту за 70 долларов прикрутили магазин в котором продаются вещи по 25 долларов.
  19. Jun 8, 2023
    0
    Terrible game optimization since beta, same RAM/VRAM leak problem, same TERRIBLE 1% fps, stuttering and rubbering, this game has a fake open world. Still gameplay issues, balance of skills is broken, game has no trade, so many account bound items, it is not an mmo. Even an loot + exp have programmed level cap, its a total crap, if mob have 20 levels above than you, you still drop yourTerrible game optimization since beta, same RAM/VRAM leak problem, same TERRIBLE 1% fps, stuttering and rubbering, this game has a fake open world. Still gameplay issues, balance of skills is broken, game has no trade, so many account bound items, it is not an mmo. Even an loot + exp have programmed level cap, its a total crap, if mob have 20 levels above than you, you still drop your "itemlevel" items and exp, this is ridiculous for ARPG. Game is terrible. Expand
  20. Jun 8, 2023
    0
    A lackluster and uninspired, not to say half-assed, assortment of various systems.

    There are just too many aspects insufficiently thought through and half-baked or which simply have no proper purpose in this game. Take the open world for example. What is the purpose of going from an Act-based story with distinct and closed levels, to an open world with a seamless transition from
    A lackluster and uninspired, not to say half-assed, assortment of various systems.

    There are just too many aspects insufficiently thought through and half-baked or which simply have no proper purpose in this game.

    Take the open world for example. What is the purpose of going from an Act-based story with distinct and closed levels, to an open world with a seamless transition from region to region? There simply is none, for the sake of fun. While it might seem it does, especially during the first few hours, the players quickly notices that the open world is just shallow in its current state with nothing to offer and no purpose to be fulfilled. World Events are the only things that could possibly justify the existence of the open world, if they weren't as boring and pointless as they are. The World Bosses are Loot Pinatas that you hit till it dies. Chances of an unsuccessful encounter are slim to nigh inexistant. Same with the Horde Event. It simply isn't suspenseful, nor difficult, nor challenging. It is just a random event you go to and absolutely meaningless. Hell Tides and Strongholds are somewhat better, but cannot compensate the lack of open world activities, with Strongholds being one-time only event with no further importance. You free them and you are done with it. No dynamics and no importance to story or world.
    Furthermore, the open world is empty of any other challenges that are not tied to times events. Monster density is low. It is actually so low that you'd be wasting time at any point at which you don't just ride hard to get to the next dungeon.
    Of course, Mounts and Skins are more prevalent in an Open World where one can randomly encounter other players. $$$.

    Why do I stress the point of open world this much? Because Blizzard made sure to advertise it with every opportunity. And it is simply not as good as they try to make it. Its existence is not justified and Diablo 4 would have been better off being a more classic approach to how story and areas are tied together.

    The Itemization lacks depth. Just like in D3, you stack Toughness and Damage as much as you can. There's barely any utility modifiers on items. It is a GearCheck game where your brain is simply not needed beyond thinking up a build (which the aren't many viable ones) or picking one from the dozen websites that offer 'the best farming build'. If you try to make an unconventional build you quickly realize how these attempts will falter easily. The good old Frenzy Barb? Has no place in this game. Because Frenzy is a Generator. And Generator are simply **** by design. They are not meant to be for the purpose of critically damaging the enemy. They are meant to generate buffs, like increased Toughness, or generate Resource, to use with Core Skills. Therefore, all items will be designed around Core Skills, in one way or another. The lack of total skills, not just core skills, also adds to the fact that there's simply not enough diversity when it comes to builds.

    Monster diversity is a fake. Yes, there are plenty of different enemies, but they feel the exact same way. Especially in higher levels one will not give two-****s about how to approach a new pack. You go in balls out and give it all you have, spam you Core and activate your ult and chances are high that the pack you've just encountered is dead. Skills that pixel-stack enemies also help.

    There's plenty more, like:
    - the music being generic,
    - the campaign/story being a drag, with missions/quests that are as boring as they could possibly be,
    - boring and repetitive collection of renown
    - PvP being a complete mess
    - social features consisting of utterly pathetic integrations, like the Clan feature that's just a second friendlist and nothing more, the chat being useless and already full of Gold sellers and RM traders and plenty more
    - the QoL not a priority, starting with a bag for Gems, which, as soon as you have 10 of each, you simply don't ever need to pick up again
    - scaling of monsters making leveling up and gaining "stronger" skills feel like nothing, unnoticable, whether you play on level 20 or on level 70, fights will feel the exact same and the difficulty will be indistinguishable,
    - the most boring crafting systems, barely an improvement to that of D3
    - and so much more....

    The only way that people really give this an 8+ is because they haven't played this game beyond the campaign or are simply so starved of ARPGs that they don't give a crap about it.

    Diablo 4 is the absolute minimum that could have been done, but it is praised by critics as the "holy grail of ARPG".

    4/10, but giving it a 0/10 because of all the casuals that give it a 10 without even experiencing the endgame.
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  21. Jun 8, 2023
    10
    Blizzard really knocked it out of the park! Diablo 4 is a return to its roots. The atmosphere, graphics, audio/music, cinematics, game-play, quest lines and story are all top notch. This is the true sequel to Diablo 2. Best launch I've seen in a while with short (less than 1 minute) queue times with zero server down time when I've tried logging in, which is fantastic considering howBlizzard really knocked it out of the park! Diablo 4 is a return to its roots. The atmosphere, graphics, audio/music, cinematics, game-play, quest lines and story are all top notch. This is the true sequel to Diablo 2. Best launch I've seen in a while with short (less than 1 minute) queue times with zero server down time when I've tried logging in, which is fantastic considering how Blizzards launches can sometimes go. Expand
  22. Jun 8, 2023
    7
    nice graphics, nice gameplay. Utter garbage level scaling and itemization... But not as bad as all are saying here. It's not the best game and defo not a GOTY. Just a normal above average game.
  23. Jun 8, 2023
    10
    very good game
    so...
    It's fortunate that the production team heard users' stories about the points that were pointed out in Diablo 3.
    I think the parts that were problematic, such as the art, game atmosphere, and storytelling, are now back in place.
  24. Jun 8, 2023
    0
    Diablo 4 is an absolute masterpiece. The game has excellent story delivery with top-shelf voice acting and writing. The visuals are stunning and the best ever seen in the genre. The combat is exciting with endless customization and the performance is flawless with near-zero bugs
  25. Jun 8, 2023
    3
    There's potential with Season 1 here but overall it feels like another flopped release. Blizzard fanboys will keep buying their overpriced trash and still defend lackluster gameplay and crappy mechanics to their death cause they grew up with the series.

    Besides that the game has lackluster build diversity for a 70€ ARPG in 2023, if it was maybe 2012 this would be acceptable i guess.
    There's potential with Season 1 here but overall it feels like another flopped release. Blizzard fanboys will keep buying their overpriced trash and still defend lackluster gameplay and crappy mechanics to their death cause they grew up with the series.

    Besides that the game has lackluster build diversity for a 70€ ARPG in 2023, if it was maybe 2012 this would be acceptable i guess. Gameplay feels slow and whilst this might be cause of the class and build i played. I doubt the generator mechanic will effectively change with many characters.

    Endgame feels boring and the endless amount of Blizzard fanboys defending this, don't get me wrong, there is "endgame content" but it boils down to leveling up your stats and nothing more. "That's every APRG", yeah but atleast other ones make it fun instead of doing "Nightmare Dungeons" which are truly a nightmare with the same enemy density as the normal dungeons which where already a sleepfest. Even though this is how many ARPG's function it still feels extremely lackluster compared to other ARPGS.

    Not every game needs to go on a power trip, but in Diablo IV i still feel the same at level 70+ as if i was level 20-. Which is to say after you reach level 50ish barely anything will ever change about your build except stats.

    No social aspect besides "emotes", zoomed in camera, buggy horse, crappy battlepass system, boring bosses, underwhelming skills that "develop" with legendaries.

    I'll give the art team credit though, they put out some amazing results for such a mediocre product. The cutscenes especially deserve praise, even though the story is **** The only reason people are calling it "good" is cause this game was advertised to an audience that plays every mainstream AAA game "FIFA" etc. and ARPG players. No one follows the story in any ARPG for that matter, so not like it makes much of a difference, it's essentially a one and done job.

    Do yourself a favour and buy Last Epoch instead or literally go play just about any indie game, as it's guaranteed to leave you with a more sustained and memorable experience then the endless amount of regret you'll wail in of spending 70+€ for this ****
    Expand
  26. Jun 8, 2023
    0
    This game look likes high budget mobile game, diablo immortal 2. I hate you blizzard for this !
  27. Jun 8, 2023
    0
    70€ for a bad game. not worth. just a disappointment. don't buy wait for sale atleast.
  28. Jun 8, 2023
    3
    Another failure by blizzard.
    Very few builds, combat earner/spender feels really clunky and not fun to play, on top of that endgame feels empty and lacks the goal unlike other ARPGS out there.
    If you are experienced ARPG player DO NOT BUY THIS
  29. Jun 8, 2023
    10
    디아블로3에 단점을 많이 보완했다는게 느껴집니다 그래픽적인 좀더 사실적이면서 고어한게 정말 마음에 듭니다 게임시스템은 디아3가 너무 라이트 했다면 이번에는 아이템 셋팅부터 보드까지 깊이가 더 생겼습니다 음악은 만족스럽구요 단점으로는 보스 연출이 좀 약한 부분 자잘한 버그들이 있겠네요 그리고 제가 가장 중요하다고 생각 하는 엔드컨텐츠는 시즌이 어떤식으로 나올지가 중요해 보입니다 9점정도 주고 싶은데 10점 준이유는 0점 테러가 쫌 보여서 높게 줬어요 요약 하면 디아팬들에게는 아주 만족스럽게 하실수 있어요!디아블로3에 단점을 많이 보완했다는게 느껴집니다 그래픽적인 좀더 사실적이면서 고어한게 정말 마음에 듭니다 게임시스템은 디아3가 너무 라이트 했다면 이번에는 아이템 셋팅부터 보드까지 깊이가 더 생겼습니다 음악은 만족스럽구요 단점으로는 보스 연출이 좀 약한 부분 자잘한 버그들이 있겠네요 그리고 제가 가장 중요하다고 생각 하는 엔드컨텐츠는 시즌이 어떤식으로 나올지가 중요해 보입니다 9점정도 주고 싶은데 10점 준이유는 0점 테러가 쫌 보여서 높게 줬어요 요약 하면 디아팬들에게는 아주 만족스럽게 하실수 있어요!
  30. Jun 8, 2023
    2
    Very bad...optimization
    it's not recommended!
    Hardcore 83lvl bug...server die no cool
Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.