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4.2

Generally unfavorable reviews- based on 10199 Ratings

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  1. Sep 8, 2012
    3
    - This game is overall ok to play. I would say for a slash and hack style it is the best one out there. But once you get to the last difficulty the game isn't fun anymore.

    - The highest level in the game is 60 and the game has 4 difficulty levels, Normal, Nightmare, Hell, Inferno. When I started I started playing I though levelling to 60 is spread onto the difficulty levels and I was
    - This game is overall ok to play. I would say for a slash and hack style it is the best one out there. But once you get to the last difficulty the game isn't fun anymore.

    - The highest level in the game is 60 and the game has 4 difficulty levels, Normal, Nightmare, Hell, Inferno. When I started I started playing I though levelling to 60 is spread onto the difficulty levels and I was shocked that I finished the game at level 30. That means to reach level 60 you have to finish the game 4 times. So boring ..

    - This game requires you to have an internet connection,yes for single players ... Meaning if you have a bad internet connection you'd be lagging ... More interestingly if you playing the hardcore mode where if you die you cant recover your hero back. In hardcore mode you need to pray you dont lag or you dont lose your internet connection in serious game encounters. Lag you die you lose your progress .. how sad.

    - This game requires you to kill monsters to find better items in order to make ur hero stronger. I spent approximately 400 hours playing this game since release. Where 200 hours I've been playing to find items for my hero at the last level so that it is easier to get better item by killing harder monsters. So 200 hours of nothing, which means you really have to be lucky playing this game. Getting a good item is like winning lottery.. After playing for this long I realised there is no point for me to keep going. I am sure others who are being lucky are having fun though as it is rewarding and you'd want to keep up.

    - If you go onto the forums there is really poor support of the game staff where they dont really care about your opinion. - Last suggestion play the game on hardcore mode, but once you finish the it in the Normal Mode that is the first difficulty level, consider you are done.
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  2. Sep 17, 2012
    3
    So I like the general art style, the rework of some of the more tedious game mechanics like clicking to pick up gold/restocking on potions, the idea of the blacksmith/artisan, and drops unique to the player. The in-game cinematics were new for the series and had potential. However, the art still feels too cartoony and outdated. Even from the initial screenshots they released years ago ISo I like the general art style, the rework of some of the more tedious game mechanics like clicking to pick up gold/restocking on potions, the idea of the blacksmith/artisan, and drops unique to the player. The in-game cinematics were new for the series and had potential. However, the art still feels too cartoony and outdated. Even from the initial screenshots they released years ago I was disappointed, but perhaps the transition from sprites to 3D actually lost some of what I liked about the style.

    Some game mechanics were oversimplified and the "advanced" option when it comes to picking skills was not explained and hidden away in the game options. I did like how the skills worked in advanced mode, probably one of the better ways to transition from a skill tree. However, once you get to Infernal difficulty you have to stick with the skillset you picked or lose the extra magic find gained from killing elites... so that pretty much ruined experimenting and the versatile skillset. As for town portal and identify scrolls, I dont think I really miss them much, though being forced to kill monsters to get a scroll to go back to town was kinda fun since it made you change your playstyle a bit, especially if you were out of potions.

    When I started, I used the blacksmith to build equipment that was better then what I found... however I soon realized it was a waste of money, it was cheaper to just buy stuff on the auction house. The stat rolls are random, so you would potentially have to build several pieces through the blacksmith before getting one that applied to your character, so instead you just picked what you wanted the stats to be on the auction house. And as for the auction house... I have somewhat mixed feelings on it. It seems like yet another thing they changed where it is convenient, but actually removes some of the fun and challenge. In diablo 2, you either went to trade games to show people your items, spammed trade channels, traded with people in the game you were in, or just played more to find items. Some may think that was tedious, but I think it encouraged players to start a new class for the items they found. Also, the real money auction house just makes it all seem like a ploy to get micro-transactions.

    The in-game cinematics, although a step above what diablo 2 did in some ways, they were horrible in visual quality, dialog, and did little for character development. Also, if you play with others online, people just skip them... I still am not sure if I have seem them all. Not to mention horrible bosses like the butterfly Magdah and predictable Zoltun Kulle. Also, the bosses taunting you and saying how insignificant you are while u are on the way to them destroying their stuff is dumb, and seems only like a play to the younger audience.

    The random map generation in diablo 2 was also a big feature lost in diablo 3... perhaps it is technically difficult to accomplish, but is a big win when it comes to re-playability.

    Also, many people I know didn't play all the way to inferno... I think that is because they should have removed normal or nightmare difficulty and just stuck with 3. There really isn't much of a change from normal to nightmare and it just turns away people that are already bored with the ease of normal difficulty.

    And speaking of inferno, what a joke. The elites are just ridiculous. You either have ones that are relatively easy to kill or are impossible. Perhaps this wouldn't have been so annoying if there was a steady progression of difficulty, allowing you to adapt and change item and skill builds, but the damage from elemental stuff is just super spiky. Stand in fire for a second or get hit by a lazor turret (which doesn't fit into the diablo universe btw), you are dead from full hp. And perhaps the worst part is if you are fighting elites for too long they get an aura that drains your life more and more quickly while also dealing more damage. So if you go tank build with less damage you will die anyways... or your damage dealers will die while u sit there tickling the monsters.

    I did play over 160 hours, but that is just a show of how much I wanted to like the game. So if you want to play something that starts fun (mostly because of nostalgia) and then gets boring, and then punishes you while your love for a genre of game slowly dies, then get this game. Otherwise, wait and hope for the next Diablo or a series of big patches.

    **SPOILER**

    Finally, whoever thought it was a good idea to kill off an iconic character to the series, should be fired. At the very least kill Cain off in a highly detailed cinematic... perhaps while he is killing Diablo himself. The only surprise in the story was Cain died to a butterfly... come on!
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  3. Sep 18, 2012
    3
    The game is fun at first but after 10-15 hours it gets extremely boring. Drops are to simplistic and random. For example, a drop specific to a Monks or Wizards can roll Strength. That just doesn't make sense to me. I can see why it's possible to roll a crappy item, but to roll a item that there is no point using doesn't make sense to me? Make it roll like 10 intelligence or somethingThe game is fun at first but after 10-15 hours it gets extremely boring. Drops are to simplistic and random. For example, a drop specific to a Monks or Wizards can roll Strength. That just doesn't make sense to me. I can see why it's possible to roll a crappy item, but to roll a item that there is no point using doesn't make sense to me? Make it roll like 10 intelligence or something instead of 50. Don't make it roll the complete opposite stat that makes it absolutely useless to the point where you won't pick it up or pick it up solely to vendor for 200 gold.

    Stay clear and invest your money elsewhere. I'm still experiencing buyer's remorse. I purchased the game even though I saw many bad reviews from users. I just figured they were die hard fan boys that wanted the game to be exactly like Diablo 2. I took a chance and was hoping I'd like it even though it wasn't similar to Diablo 2. Change isn't always bad. However, in this case the game has changed drastically, Again, not always bad, but this case it was for the worse. I feel like this game should never have been released. It should have definitely been beta tested further than Act 1 Normal and had the AH implemented. This game was not nearly tested enough by the public. The game was only played through by the Development team who was obviously blinded by their own thoughts of what constitutes a good game. One which is obviously not shared by 90% of the gaming population. I hope this game gets better but I have a feeling the reason why changes such as drop rates and such have not been changed yet is because they are directly tied to the core of the game (hate to say it because everyone does but the RMAH). Therefore, to change such a feature in the game would require the game to be completely restructured (i.e might as well create Diablo 4). Hope this helps guys,
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  4. Sep 23, 2012
    3
    I enjoy(not love it) the game before Inferno, but after that you can see why people is against RMAH, there is no way that you can do it if you don't buy items because. And always online is a real pain if you lose connection just for 1 second(for example if you have a Router and it assigned a new IP) you are out. And it has a real story problems! In my opinion it doesn't worth $60
  5. Sep 21, 2012
    3
    +good combat

    -auction house -developers and management -itemization -lack diversity and character identity -feels like an action adventure game God of War style and not an action rpg Diablo II style -bots dupers and exploiters -spam -nerf bats -$60 beta -false advertising -boring and dragging to reach inferno -linear and on rails -awful story, villains, heroes -rubber
    +good combat

    -auction house
    -developers and management
    -itemization
    -lack diversity and character identity
    -feels like an action adventure game God of War style and not an action rpg Diablo II style
    -bots dupers and exploiters
    -spam
    -nerf bats
    -$60 beta
    -false advertising
    -boring and dragging to reach inferno
    -linear and on rails
    -awful story, villains, heroes
    -rubber banding
    -always online and weekly maintenance for a single player game
    -diablo reboot, not sequel
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  6. Sep 22, 2012
    3
    Compare to Diablo 2 this game is just a farm field for making cash, using the most boring skill system ever being released,doing over and over same annoying events and quests, listening the most boring and annoying Music. The only Act that really really makes sense to Diablo game is first, rest are boring and annoying, Act 4 was released with Rush, feels very empty and boring.
  7. Sep 22, 2012
    3
    The more you put into a game, the more rewarded you should feel. Right? Not in Diablo 3...The game makes me feel like the more I put into it, the more punished I feel. Also, it is hard to get past the poor design and story, lackluster abilities, and that world of warcraft touch that shouldn't be overlapping into a Diablo game. I will be very hesitant and cautious when it comes to newThe more you put into a game, the more rewarded you should feel. Right? Not in Diablo 3...The game makes me feel like the more I put into it, the more punished I feel. Also, it is hard to get past the poor design and story, lackluster abilities, and that world of warcraft touch that shouldn't be overlapping into a Diablo game. I will be very hesitant and cautious when it comes to new titles from the company. Expand
  8. Sep 24, 2012
    3
    I held out for a long time before I tried D3 because of the negative reviews. I am a huge fan of D1 and D2 and, like everyone else, have waited with bated breath for over a decade for this title. I finally broke down and bought the game and I can't accurately express how disappointed I am. The reasons are similar to other complaints but the biggest issue is that I simply don't like beingI held out for a long time before I tried D3 because of the negative reviews. I am a huge fan of D1 and D2 and, like everyone else, have waited with bated breath for over a decade for this title. I finally broke down and bought the game and I can't accurately express how disappointed I am. The reasons are similar to other complaints but the biggest issue is that I simply don't like being treated like a child with ADHD. Diablo 1 and 2 were excellent precisely because of the complexity and tough choices that were entirely removed from this game. Those complex, hard decisions are in fact the very reason they were excellent games. What were the developers thinking? Did they honestly believe that lovers of D1 and D2 would be happy with all their choices being made for them? How did they come to this conclusion? Where are the customer feedback and fan forums where fans of the previous games were complaining that Diablo was too complex and needed to be dumbed down? How does Blizzard leadership allow such completely uncalled for and totally unnecessary design decisions to be made? Why would you so drastically change something that your fan base obviously loved? It's truly mind boggling. Honestly, the overall impression I get from the game design can be summed up perfectly with one word - Lazy. The sales may have made it appear to be a hit so far but I strongly suspect that the sales numbers from D3 reflect the hopes and expectations of fans that were giving Blizzard the benefit of the doubt (I certainly fall into that category) because they definitely don't reflect a well designed, intelligent game. I only hope Blizzard decision makers are able to come to the same conclusion. Expand
  9. Sep 25, 2012
    3
    This game had so much potential. Blizzard fails to deliver a fantasy world for you to plunder. Instead you are left with a pay to win world. The Auction House and Real Money Auction House are the two most influential parts of the game. The loot system has been diluted to the point that many players have shared experiences of hundreds of items looted, yet none were useful or sell-able.This game had so much potential. Blizzard fails to deliver a fantasy world for you to plunder. Instead you are left with a pay to win world. The Auction House and Real Money Auction House are the two most influential parts of the game. The loot system has been diluted to the point that many players have shared experiences of hundreds of items looted, yet none were useful or sell-able. I feel that because of the so many complaints about itemization, they have dumbed down the game similar to what has happened with World of Warcraft. It is a sad day for Blizzard fans. Expand
  10. Sep 28, 2012
    3
    After putting in several hundred hours in this game i feel absolutely disgusted with myself for wasting so much of my time and money on game made by developers who don't care about anything but $$. If you enjoy games with inflated economies filled with botters, hackers, and day traders (like runescape), this may be the game for you. Unfortunately most of the time you will find your selfAfter putting in several hundred hours in this game i feel absolutely disgusted with myself for wasting so much of my time and money on game made by developers who don't care about anything but $$. If you enjoy games with inflated economies filled with botters, hackers, and day traders (like runescape), this may be the game for you. Unfortunately most of the time you will find your self with a lacking feeling of reward or fun.

    Also for an ARPG the randomization in this game is absolutely horrible. Very little replay value, and an incredibly unintelligent and boring story line.

    Your time is better spent just playing its predecessors.
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  11. Sep 29, 2012
    3
    I was profoundly disappointed with Diablo III. I played several weeks AFTER release day, so my review is based on the game itself, not the customer service nightmare that was release day. I played the original Diablo and Diablo II, and unfortunately, 10-12 years of development (or however long it took them) didn't result in a marked improvement. On the positive side, I will say thatI was profoundly disappointed with Diablo III. I played several weeks AFTER release day, so my review is based on the game itself, not the customer service nightmare that was release day. I played the original Diablo and Diablo II, and unfortunately, 10-12 years of development (or however long it took them) didn't result in a marked improvement. On the positive side, I will say that gameplay feels more organic, and each class feels more unique than in previous installments. I admit, I loved the unique feel of the different classes, the animation for their various abilities and being able to tailor these abilities to my individual play style. I also like the fact that I can choose a gender for each class, whereas in previous games your gender depended upon the class you chose, so that was a definite improvement. My main gripe with this game is that, after an hour or two, it's BORING. After you get past the "OMG it's D3!!!" feeling and actually play the game for a few hours, this is what the experience comes down to for me: Run Around. Kill Mobs. Loot. Run Around More. Kill Mobs. Loot More. Lather, Rinse, Repeat. Previous installments of the game felt darker and instilled actual fear in me while I played, as the atmosphere and story engaged me and made the experience feel less grindy. The story in D3 seems more in the background than D1 and 2, and the repetitive gameplay and the relegation of the lore to the backburner greatly decreased my engagement in the game. It felt too easy, too repetitive and lacked the depth that was an integral part of Diablo I and II. Some would argue that Diablo I and II had very little depth, but I disagree. Yes, the story of Diablo didn't have the same complexity of the Warcraft or Starcraft franchises, but the lore was still rich and evoked a sense of fear and darkness that I simply didn't feel in D3 - even with the added cinematics, which felt hollow somehow. All in all, I was profoundly disappointed in Diablo III. Though it looks great and the classes were unique and fun to play for a short time, Diablo III felt repetitive and fell flat. It sadly lacks heart, and felt more like a generic hack-and-slash money-grab than a high-quality, complex universe that Blizzard was known for producing in the past. Expand
  12. Oct 6, 2015
    3
    GRAPHICS
    PRO:
    -movies 10/10 Blizzard quality -environments: 10/10 -monsters/effects: 8/10 CON: -Monsters jump around so quickly or simply appear from everywhere, move at ridicilous speed and die even quicker, often overlapping with multiple graphical effects. The end result is that I often can't really see what the monsters I'm killing even look like. -The art style of the game
    GRAPHICS
    PRO:
    -movies 10/10 Blizzard quality
    -environments: 10/10
    -monsters/effects: 8/10
    CON:
    -Monsters jump around so quickly or simply appear from everywhere, move at ridicilous speed and die even quicker, often overlapping with multiple graphical effects. The end result is that I often can't really see what the monsters I'm killing even look like.
    -The art style of the game moved a big step towards world of warcraft's. Blizzard is sacrificing the identity of the franchise (diablo in this case) for the identity of their company (blizzard). They make a conscious move away from ip's that have a unique feel and atmosphere, towards ip's that feel like 'a blizzard game'.

    SOUND
    No comment. Pretty much neutral. Nothing really stood out to me as good or bad.

    GAMEPLAY
    PRO:
    -Endless replay through endless levelling, some item abilities that level with you and nearly endless difficulty options.
    -The skill system is different from the previous games. So it's a new experience.
    -Endless item variety. The same unique items can drop at any level. A level 5 nagelring will simply have lower stats than a level 50 nagelring. Some unique items even have unique abilities that no other item posesses. These abilities often grow with you as you level up.
    CON:
    -The game is ridicilously easy and thus very boring. Those higher difficulties? You have to play through the entire game first before you can choose them. The highest difficulty you can choose at the moment of writing -without completing the game first- was just clicking and holding the right mouse button every time I saw monsters. At some points I had to kite a little bit or use a frost nova to stun enemies when I was fighting some of the elite monsters. After act 3 I got a unique item that made me even more op. It spawns suicide minions that explode and kill any boss in 5 seconds. Izual died in LITERALLY 5 seconds.
    -Item diarhea. Even so called 'rare' items get spilled over your character in truckloads. Even finding a unique item doesn't feel special. As the game is very easy and monsters, elites and bosses drop in droves, you amass items at ridicilous speed. Every ten minutes of playing I had to spend 10 minutes in town sorting through all the useless items that filled my inventory. You're encouraged to keep every item, because those you don't need can be broken down in their base components. These components can then be used by the blacksmith to craft new items. However, even this feature felt broken. During the first 20 levels or so, the blacksmith could make quite a few usefull items that bumped my damage considerably. Later in the game, the blacksmith could make nothing significantly better than anything I had already found on monsters; even though I had to pay lots of gold to level him up so he could craft those higher level items. Maybe I just found a lot of very good items? I don't know.
    -Lag spikes, in a single player game.
    -"Your connection has been lost" frequently, in a single player game. After finishing the game, you can choose a higher difficulty (finally!) and you can play a different game style: adventure mode. You can move freely around the world collecting bounties, performing specific missions and get big rewards for them. However, more than once, I was clearing out an area (as the mission stated) when suddenly "connnection lost". You lose all your progress and can start those missions from scratch again ...in ...a ...singleplayer ...game.

    STORY
    PRO:
    -There are many books scattered throughout the game, fleshing out the backstory in an interesting way. There are many different storytellers and thus many different viewpoints.
    CON:
    -Too bad they didn't keep those backstories in one piece. Maybe their target audience's attention span is too short to listen/read 5 pages of text. So they cut all those stories up in 10 pieces or so and the recordings are often playing while you're fighting monsters. If you click on them the written text appears on screen and you can read it after the fight is over. Then 2 minutes later you find the next part. Rinse and repeat.
    -Childish, dragonball Z level writing. "Mwahahaa, you cannot stop me, my armies are swarming the city." 5 sec later "Mwahahaa, you stopped my monsters but my siege weapons will still lay waste to the city." 5 sec later "Mwahahaa, you destroyed my siege weapons, it matters not, in the meantime, I snuck monsters in through the basement." After clearing the basement "Mwahahaa, you are only delaying the inevitable BLAH BLAH BLAH" etc. Before him, the spider lady spills the same crap. Kill the bastard and the next act Diablo does it again. The mighty angels of heaven are dumb, enormously dumb. I will not waste any more words about this. I noticed this in other Blizzard games too. In terms of storytelling they move further away from complex stories and more towards clichés and childishness.
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  13. Nov 4, 2012
    3
    How can you take the Diablo franchise and turn it into this? I loved the original, like Diablo II even more, but this falls flat. (how many years did I wait for this?) Yes lots of clicking and killing things, but the story, or lack of it is a big issue. They took everything special out of the game and made it feel mechanical.. Not the Diablo I remember and love.
  14. Nov 5, 2012
    3
    At first I really enjoyed this game. The visuals are great and it really sets up a good atmosphere. However the game is lacking in a lot of respects. The developers seem to have a "play our way" mentality. This can be seen in the dumbing down of the stat system and the persistent manipulation of skills done every through updates. The stat system doesn't allow you to dump points into any ofAt first I really enjoyed this game. The visuals are great and it really sets up a good atmosphere. However the game is lacking in a lot of respects. The developers seem to have a "play our way" mentality. This can be seen in the dumbing down of the stat system and the persistent manipulation of skills done every through updates. The stat system doesn't allow you to dump points into any of your attributes, instead it allocates your skill points into attributes based on your class, which disallows for true character customization. The updates are constantly manipulating the skills so that players are more likely to play a character in the "way they were intended." These points alone would be enough for me to conclude that Diablo 3 is a lackluster RPG. Combine it with the a short and sub-par story line (that you will likely have to play several times for gear) and a multiplayer with a "thrown together" feel, I would have to recommend anyone considering buying Diablo 3 to save their $60 and look into buying a different game that actually has RPG elements and a half decent storyline. Expand
  15. Nov 28, 2012
    3
    It would be a good game, if the RM-AH will be removed. The RM-AH destroyed the whole game, because you can buy everything you want from there, also when you have no gold. And it´s also a totally gear based game. If you have no gear, you have no chance. This game was definitely designed like a free-to-play-game,
  16. Jan 30, 2013
    3
    Diablo 3. This game is nothing more than a case study showing how putrid some commercialized AAA sequels have become within the game industry. The sequel to Diablo II you see here today is a game made without respect to the franchise on which it was based. I can`t believe how stupid Blizzard was in forgetting all the hard learned lessons of Diablo 2. That game had almost a decade to beDiablo 3. This game is nothing more than a case study showing how putrid some commercialized AAA sequels have become within the game industry. The sequel to Diablo II you see here today is a game made without respect to the franchise on which it was based. I can`t believe how stupid Blizzard was in forgetting all the hard learned lessons of Diablo 2. That game had almost a decade to be brewed to perfection, then they tossed out the batch tore up the recipe and decided that making D3 from scratch was the best way to move forward. Boy what a mistake that was.

    What makes Diablo 3 so bad? It is worse than its predecessor in almost every category. Leveling is thoughtless and one-dimensional, skills are drip-fed to you pre-determined and there no way to spec stats. The class-specific resource pools which replaced mana largely failed to alter gameplay and probably diluted it further. The 6 skill limit feels very artificial and constrictive, especially when you are given skills with 60 sec cooldowns. The 4 player limit per game is laughably behind the times (Diablo 1 anyone?) and completely fails to make Diablo 3 a game with serious online presence. It's fine and dandy they thought 4 players was the max action the screen could handle, but where are the 20+ player trade games? Where are the pvp arena's we were promised? Where are these communal points of interest where people can show off gear, trade, duel and chat as any proper online rpg should have? Where are the endless dungeons? There was a total lack of vision in the online and multiplayer department, Diablo 3 had so much potential! I could go on...the linear itemization system of D3 is far outclassed by the multi-dimensional item library of its Diablo 2. No +skills, set items, mana stat, procs on hit, runewords, socketing quests or horadric cube - D3's items are a desert where only main stat, DPS and vitality exist.

    Don't get me wrong. The gameplay is tight and fun while the pastel graphics grow on you eventually. Hopping in and out of games with friends is brisk, but falls short in not allowing you to swap between acts or browse and join games according to your needs. But the flaws outweigh the good stuff by a large margin. And you know what Blizzard did with Diablo 3's inherent design flaws? They doubled it. The last act is just terrible and was obviously made in a huge rush. Then they created the RMAH which destroyed the game before it even had a chance to prove itself. Creating a real money economy and establishing pay-to-win incentives as the only way to beat the games core design (cough; inferno) was a terrible mistake. Letting people buy character power with money was the ultimate cause of D3's downfall - it destroyed trading and turned D3 into an online market simulator. If Blizzard wanted to sell items that bad, they should have sold cosmetic items like wings, dyes, pets, trophies, wings or whatever just like they do in WoW. Then the story - a complete steaming pile of fresh doodoo that trampled upon the awesomeness that was Diablo 2. Chris Metzen single handedly destroyed all premise of the dark and cool which D1 and D2 embodied. For the whole game your "hero" plays second fiddle as you follow a teenage girls brazen whims while the world around you is coming to an end. As an additional slap to the face of fans they turned Diablo himself from a devil who thunders "not even death can save you from me" into a incessantly annoying b!tch who teases you with amateur punch-lines. All the other bosses act the same. Oh and to top it all off the cow level was removed and replaced with a fairyland containing rainbows and skipping unicorns. All this in the world of Diablo - it's embarrassing. This all feels like a real-life horror story. A dark, amazing game franchise cherished by millions has been horridly warped into a teenage chasing, unicorn jumping travesty of its former self. Make no mistake, D3 is a modern failure among AAA games. Nobody would have thought it would come from a company like Blizzard, but it did. Jay Wilson leaving the project offer only a modicum of hope - this game needs 3 expansions and at least 5 years of development before it has any chance of healing its flaws. Blizzard didn't sell 10 million copies of Diablo 3, they sold 10 million copies of the sequel to Diablo 2. I have never seen a franchise so decimated by poor development and handicapped decision-making. RIP Diablo, you will be sorely missed.
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  17. Dec 14, 2012
    3
    The art department did a good job. The setting, graphics and animations are all up to the Blizzard standard. The rest of the game, however, is really poor. Of course there's no offline single player. Then there's a complete lack of map randomization, something that even Diablo II in 2000 had. You can basically run through the game blind, because except for the underground parts it's alwaysThe art department did a good job. The setting, graphics and animations are all up to the Blizzard standard. The rest of the game, however, is really poor. Of course there's no offline single player. Then there's a complete lack of map randomization, something that even Diablo II in 2000 had. You can basically run through the game blind, because except for the underground parts it's always exactly the same. The story is boring and predictable, even for an ARPG. There's no replayability, because you can change your skills whenever you like and attributes are not customizable. Item hunting is boring, because you're always looking for the same stats in items. The promised PvP is still not there. The game lobby is terrible (can't make custom games). Level limit at 60 (ho ho, addon anyone?). I really gave the game a fair chance. I played 100+ hours and TRIED to like it, but even with the latest patches, I just can't. There's still too much wrong. Blizzard really tried to suck the money out of the fan base with this one. I guess they succeeded, but they lost a lot of fans. Was that worth it? Expand
  18. Dec 18, 2012
    3
    Diablo 3 is actually not a bad game for casual young player. But for me as dedicated player of the series this is the greatest disappointment in gaming history. This game has only very few in common with RPG genre. Battles are nice, locations are visually decent (eventhough not so doomy as its predecessors and not so random). Skill/Statpoint system is very basic with low to noneDiablo 3 is actually not a bad game for casual young player. But for me as dedicated player of the series this is the greatest disappointment in gaming history. This game has only very few in common with RPG genre. Battles are nice, locations are visually decent (eventhough not so doomy as its predecessors and not so random). Skill/Statpoint system is very basic with low to none customization of the character. Itemization is bad and very Auction House-dependant. Legendary items are not so legendary (not in drop rate, nor in power). Rare items beat them with ease and fall from the sky all the time. The excitement feeling from dropping "gold" as we know from previous series is completely gone. The game lacks heart and soul. I would never thought I will write negative review for Diablo 3. If this game was named differently and was not released by Blizzard, I would rate it probably 6/10. But I consider it also the biggest scam. 60$ for this is simply too much. Replayability is at zero (just for comparison, I´ve played the 9-bucks CS GO for more hours than D3 from their release). Eventhough some artistic aspects of the game are pretty decent (voice acting, environment, music) it cannot entertain common player very long. But for a casual its a decent pick. Expand
  19. Jun 27, 2013
    3
    This game lacks everything that would make people remember and love it's predecessors.

    Graphics 7/10 Dark and nice. Nothing wrong with that. Sounds 7/10 No Matt Uelmen but it fits. Gameplay... Oh boy. I could go on and ramble about the weaknesses of this game like everybody did. Instead here are three things Blizzard has to fix in order for the game to make more fun: -Get
    This game lacks everything that would make people remember and love it's predecessors.

    Graphics 7/10 Dark and nice. Nothing wrong with that.

    Sounds 7/10 No Matt Uelmen but it fits.

    Gameplay... Oh boy. I could go on and ramble about the weaknesses of this game like everybody did. Instead here are three things Blizzard has to fix in order for the game to make more fun:

    -Get rid of the preskilling system. All of it. Skill AND Ability preskilling is the wrong way. Most of the fun in D1 and D2 was character customization. If you simplify it, you take out the fun of the game. Instead, make choice matter.

    -Skill damage based on weapon damage. Get rid of it. Seriously, this mechanics is the very reason that's making the game repetitive and unplayably boring. All you need to win is enough items with +stat to your main attribute. I keep seeing lvl 26 characters dual wielding 196 damage weapons and owning every major boss in under 10 secons. That would not have been possible in D2.

    -More Diversity in item affixes. All you get are the same lame stats boost over and over again, magic find, more xp and gold and such. Healthdrain is rendered obsolete by the new healthglobe system. You could make the game more challenging by reducing the drops of those healthglobes.
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  20. Apr 5, 2014
    3
    This game became the victim of DRM and microtransaction greed. dont buy it.
    I loved diablo 2, and i naievely expected diablo 3 to be an improvement on the diablo 2 system. i was painfully disappointed. I got this game free and i still want a refund.
  21. Dec 29, 2012
    3
    The barbarian merchant in Act 3 has told every player the truth: not enough profit, too much pain!

    First, Diablo series is definitely loot-hunting games. The fun of playing Diablo games comes from a loop: to hunt greater loots ---> the loots make the heroes the players control become more powerful ---> to challenge more powerful enemies ---> the more powerful enemies drops even greater
    The barbarian merchant in Act 3 has told every player the truth: not enough profit, too much pain!

    First, Diablo series is definitely loot-hunting games. The fun of playing Diablo games comes from a loop: to hunt greater loots ---> the loots make the heroes the players control become more powerful ---> to challenge more powerful enemies ---> the more powerful enemies drops even greater loots.

    Diablo2 did perfect on the loop. How much time you spend on hunting loots, how many good loots you get. Every minute you spend on this game is worth it.

    And then look at Diablo3, my friends and I have respectively spent more than 200 hours on Inferno Difficulty, but get no useful loots during such a long gaming time. Then I went to some game forums, and confirmed that my friends and I were not special cases.

    I know that very few players can get great loots, but that's completely based on luck, not about gaming skills/time. Even the few lucky players also can't hunt all gears on their character's body, which means, AH/RMAH is a must. And the terrible loot drop rate has raised the prices in AH to a ridiculous level that most players can't afford it by only picking up golds in the game.

    So, offline gold trade/AH merchant is the efficient way to power up. Loot-hunting now is a joke.

    Can Diablo3 be called a "Diablo" game if loot-hunting is useless in-game?
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  22. Dec 30, 2012
    3
    If you're a fan of gritty world like Diablo 1 or Diablo II with LOD expansion pack do not waste your money on this piece of junk. Blizzard really screwed the pooch with this game release they are all about money and nothing else, just like John Carmack is now. Where do I start? First of all the game is dependent on auction house because drops are such crap 90% of times they are laughableIf you're a fan of gritty world like Diablo 1 or Diablo II with LOD expansion pack do not waste your money on this piece of junk. Blizzard really screwed the pooch with this game release they are all about money and nothing else, just like John Carmack is now. Where do I start? First of all the game is dependent on auction house because drops are such crap 90% of times they are laughable that's why most people shop in an auction house for items. With auction house comes no modding the game, always online etc which ruins the game even more. The story line is boring and bland compared to Diablo and Diablo II it is completely laughable. Next you are pretty much FORCED to buy the stupid authenticator because hackers have direct connection to Blizzard servers and steal 90% of peoples items from their characters and sell them off on AH (AKA Chinese gold farmers). The game has no PK it applies to care bears and so far it has no PVP either which it should of shipped with right from beginning, it plays like an arcade game instead of an ARPG (action role playing game) like Diablo 1 and 2 did. You will see most people run through maps and completely ignore everything just to rush to inferno difficulty and once they're there they complain about constantly dying. The chat room is completely pathetic, there are no avatars to see in chat and the chat is almost non existent too. To top it all off you will get E-mail from gold sellers every day trying to sell you their services, Blizzard will never have time to ban all of these Chinese gold sellers that just laugh in their faces. If you want a fun game (not for superb dark graphics) that has fun game play and an average story line do your self a favor and skip this piece of junk that isn't worth more than $15. Go buy Torchlight 2 or wait for Path of Exile to go into open beta I assure you, you will have far more fun with both of these games. More reasons not to buy Diablo 3: No rune words, gems are lame and too expensive to make and buy, always online required, art direction of bosses such as The Butcher or Magda is complete crap one of the characters in the game is disposed of in such a pathetic way that it wants to make me cry they are killed by BUTTERFLIES colorful pretty BUTTERFLIES!!!! NO COW LEVEL instead you get some stupid Whimsy shire crap with colorful PONIES and RAINBOWS this is not hello kitty game WTF! Last but not least of reasons not to buy Diablo 3 is Jay Wilsons words towards David Brevik: **** that loser". Save your money and time buy a great game instead, Diablo 3 isn't worth more than $15 it is fun at first but then the fun dies after pretty much first few play throughs I played Diablo 2 for many years and never got bored heck I still go back to it sometimes! Bottom line is this game is pretty damn bad as in it pretty much sucks! Expand
  23. Jul 13, 2013
    3
    Sigh. One of the biggest disappointments of 2012. BUT there is a remedy. Torchlight II. Go buy it. It's on sale on steam for $10 and will literally address every complaint you have with this mess.
  24. Jan 4, 2013
    3
    I will not write that this Game is all Bad, it gave me 80-100 hours of fun, then i was 60 and the next 150h i never found something thats either worth something (more then 4 mill) or that i could wear myself in the endgame (except of 1 ring that wasnt that good as i thought)

    The AuctionHouse and the very bad drops (too random) are the reason this Game is bad, i always tried to see the
    I will not write that this Game is all Bad, it gave me 80-100 hours of fun, then i was 60 and the next 150h i never found something thats either worth something (more then 4 mill) or that i could wear myself in the endgame (except of 1 ring that wasnt that good as i thought)

    The AuctionHouse and the very bad drops (too random) are the reason this Game is bad, i always tried to see the good aspects in Diablo3 (my friends quit much earlier then me) but after 300 hours i realized it just make no sense to play this Game after getting 60...the Paragon level give you nothing, the Hellfire Ring is always crappy...the drops are 99,999999% trash...and the Auction House kills everything D3 should be...dont play this game its waste of time
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  25. Jan 4, 2013
    3
    This game is one of the perfect examples of proof that "professional" reviews often get paid for high reviews. The consumers who actually buy the game have spoken. Broken balance, horrible story, pay2win, lack of hyped features such as PvP, online DRM causing constant offline servers, terrible lag...I really could go on but you have thousands of ratings that are list them all.
  26. Jan 12, 2013
    3
    This game is repetitive, not rewarding, and just centered around the RMAH. Also all the characters look the same and if you want to be any good you are forced to use certain equip and certain skills, another thing that contributes to destroy the fun.
  27. Jan 17, 2013
    3
    This review contains spoilers, click expand to view. Nothing but a mediocre game. Blizzard really screwed us all with this game. The first two were awesome, but this is NOT Diablo. First of all, no single player. You need an internet connection to play, meaning when Blizzard put the servers down for maintenance, you can't play. The story of the game is poor and the horrific mood doesn't exist at all. The Butcher of Act I made me laugh rather than having me thinking "Holy **** I'm as good as dead". BAD GAME, DON'T BUY IT! Expand
  28. Sep 17, 2013
    3
    The implementation of the auction house and real money auction house destroys the fun for me.
    This is a poor idea, which destroys the excitement of finding something truly awesome after a long grind.
    There is nothing about this experience that can even come near the feeling you got in Diablo II, when finding a high level green item. All the super graphics, the smooth 3D engine, the
    The implementation of the auction house and real money auction house destroys the fun for me.
    This is a poor idea, which destroys the excitement of finding something truly awesome after a long grind.

    There is nothing about this experience that can even come near the feeling you got in Diablo II,
    when finding a high level green item.

    All the super graphics, the smooth 3D engine, the nice music, and decent voice acting is all for nothing.
    Completing the game takes just a few hours, and after that, you are stuck with a pointless grind,
    which rewards you with absolutely nothing.
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  29. Feb 19, 2013
    3
    Biggest disappointment in PC gaming world. Blizzard took the near-masterpiece of Diablo 2 and dumbed it down for the WoW generation that needs instant gratification in everything. The story is god awful, worse than the trash Hollywood puts out every day. The items system is terrible everyone wants the same main stat/ vit crit crit dmg on every item and there is no choice. The actualBiggest disappointment in PC gaming world. Blizzard took the near-masterpiece of Diablo 2 and dumbed it down for the WoW generation that needs instant gratification in everything. The story is god awful, worse than the trash Hollywood puts out every day. The items system is terrible everyone wants the same main stat/ vit crit crit dmg on every item and there is no choice. The actual amount of content is ABYSMALLY small (about 6-8 hours of gameplay) which is then replayed over and over in higher difficulties. Most classes run the same 2-3 builds because everything else sucks. Maps have almost 0 randomization, putting a huge dent in the replayability value that Diablo 2 and any good ARPG is known for. Game STILL doesn't have a full PvP system as of this writing, outside of gimmicky "brawling". Blizzard tried to dumb the game down and make money, but the players showed them that Diablo 3 is nothing but a polished turd, even after all of the patches to improve the game. For fans of good ARPGs like Diablo 2 I would highly recommend Path of Exile it reminds me of playing Diablo 2 for the first time. Expand
  30. Mar 3, 2013
    3
    The graphics are outdated. The first thing I did after about 30 seconds in the game was go into my graphics settings I was shocked to find that they were already set at the highest possible level. Sure didn't look like it. I normally don't place too much emphasis on graphics (having just finished Final Fantasy IX for the fourth time last week), but the game has no redeeming qualities toThe graphics are outdated. The first thing I did after about 30 seconds in the game was go into my graphics settings I was shocked to find that they were already set at the highest possible level. Sure didn't look like it. I normally don't place too much emphasis on graphics (having just finished Final Fantasy IX for the fourth time last week), but the game has no redeeming qualities to save it. The voice acting is over-the-top and detracts from the already poor and non-engaging story the immersion of D2 is replaced by arcade-style flashy emptiness in D3. I returned to this game after I was initially disgusted six months ago the changes aren't noticeable, except for creeping inflation in the Auction House. The game is always online, meaning people with low-quality internet will suffer gamebreaking lag and frequent disconnects, each one erasing up to 10 minutes of progress. Since you can change your skills and abilities at any time with no cost or repercussions, you don't really feel like you're building a character, and since the story is so poor, fast-paced and uninteresting, you don't feel like you're making a difference or that the game world has history and meaning besides being a playground for you your sole purpose, then, is basically to accumulate gear. Don't even get me started on Blizzard's monetization strategy with their Real Money Auction House. About the only good things I can say about this game is that the interfaces and art style are unified, sleek, and polished, and that the game feels very "smooth" (when you're not downloading or otherwise suffering low internet speeds). Blizzard over-hyped, under-delivered, shamelessly monetized, and generally let everyone down. This is unforgivable. I will never again buy a Blizzard title just because it is a Blizzard title I'll do my due diligence and read reviews, watch gameplay videos, etc. The fact that all the mainstream websites and gaming mags liked it just signals corruption, buyoffs, and shady dealings in the industry. Expand
  31. Mar 8, 2013
    3
    Extremely repetitive and more importantly BORING! Good graphics but that is it. They designed the game around an auction house instead of designing it around the player. Check out their website they have finally admitted how bad the auction house has been for the game. If you want to use the auction house all the time might as well get into stocks.
  32. Apr 13, 2013
    3
    Ridiculously terrible and sad game. Biggest disappointment of a decade. The only good thing about this game is nice art in game. The bad is no randomly generated maps, server down time, ping problems, end game is pay to win this list an go on and on. Also, dumbed down game play due to being ported for consoles doesn't do any good to the game either. Even though most people did already IRidiculously terrible and sad game. Biggest disappointment of a decade. The only good thing about this game is nice art in game. The bad is no randomly generated maps, server down time, ping problems, end game is pay to win this list an go on and on. Also, dumbed down game play due to being ported for consoles doesn't do any good to the game either. Even though most people did already I suggest that you do not waste your money on this game. Expand
  33. May 19, 2013
    3
    I wrote a 5000 signs review, but I'm editing it down:

    The good: -Nice graphics -Fluid gameplay The bad: -The story -The items -New item slots that add nothing to the game but graphics -The character offensive skills all being completely dependend on and fully based on weapon damage -Even spells being completely dependent on weapon damage -The taste in my mouth when a hammer
    I wrote a 5000 signs review, but I'm editing it down:

    The good:
    -Nice graphics
    -Fluid gameplay

    The bad:
    -The story
    -The items
    -New item slots that add nothing to the game but graphics
    -The character offensive skills all being completely dependend on and fully based on weapon damage
    -Even spells being completely dependent on weapon damage
    -The taste in my mouth when a hammer with 500 fire damage makes my cold spells stronger simply because it deals more damage than the wand I had before
    -The lack of ANY actual character development beyond the CoD unlock-on-level model
    -Better items being a nonfunctional replacement for character development
    -The cartoony monster affixes (Arcane Sentry, reflect damage, invulnerable minions)
    -The cheesy NPCs
    -The cartoonish and childish style, dialogue and plot
    -All characters are the one and same with different colors of sparkling on their attacks
    -The auction house made necessary to have any fun what so ever
    -The real money auction house giving botters incentive to bot
    -The odds of finding useful items you need without using the auction house
    -Difficulty solely being the grade of your equipment in any given encounter
    -Bosses never drop anything useful
    -Nephalem valor band-aid on the broken spine that it the game's itemization
    -Paragon levels band-aid on the buried corpse that is character development
    -Maps are all small mazes not large open spaces.
    -Maps are not randomly generated.
    -No functional PVP
    -PVP gameplay being displayed in 2010 but scrapped
    -Areas and mechanics in gameplay videos getting scrapped
    -Diablo II and Lord of Destruction gameplay and mechanics getting scrapped in favor of WoW mechanics
    -Diablo II enemies and lore getting completely scrapped in favor of all new enemies
    -The british skeleton archers. Talking. Skeletons. Talking british. SERIOUSLY?!?!?
    -They were WARNED about all of this in the beta OH SO MANY TIMES but did nothing
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  34. Jun 29, 2013
    3
    The good thing about diablo 3 is the goblin.
    If they made diablo 2 lod with better graphic i think more would buy that game, than diablo 3. Everything that made diablo 2 good, is now missing, What i miss the most are the rune words, and the skill system. And i never had one decent drop, with over 200 hours gameplay. And yes, i do have mf and a budy of mione gave me items that i only could
    The good thing about diablo 3 is the goblin.
    If they made diablo 2 lod with better graphic i think more would buy that game, than diablo 3. Everything that made diablo 2 good, is now missing, What i miss the most are the rune words, and the skill system. And i never had one decent drop, with over 200 hours gameplay. And yes, i do have mf and a budy of mione gave me items that i only could have been dreaming on getting myslef. I can play monster lvevl 5 all acts easy
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  35. May 24, 2015
    3
    So I currently play Torchlight 2 and I'm having a good time. It was years since I played a real, full fleshed out hack'n'slash (I don't count PoE, which over few months since its release turned into Festung Grind). I was wandering, if it's me liking hack'n'slash even in a subpar title (Torchlight 1 was really boring, so I didn't expect 2 to be better), or is Torchlight 2 that good.
    I've
    So I currently play Torchlight 2 and I'm having a good time. It was years since I played a real, full fleshed out hack'n'slash (I don't count PoE, which over few months since its release turned into Festung Grind). I was wandering, if it's me liking hack'n'slash even in a subpar title (Torchlight 1 was really boring, so I didn't expect 2 to be better), or is Torchlight 2 that good.
    I've decided to try Diablo 3 free pass.

    Holy cow.

    And guess what, it turned out to be Torchlight 2 being good, since Diablo 3 is just terrible. My brain is still boiling from astonishment how bad Diablo 3 is in its core. It gave me a bad feeling right from the start with the terrible opening cinematic and a tutorial segment that is way too long and teaches the most basic things (click to kill an enemy! If you loose all your heal points, you die!). I know that making things accessible to even the most exceptional individuals is THE thing right now, but almost any other game does it more subtly, without "You're most probably a total idiot, let me show you how to poop". I don't know what target audience of Diablo 3 Blizzard decided to be, I personally felt insulted by the introductory segment.
    Also, Blizzard mistook "accessible" with "dumbed down". The acessibility is achieved by explaining the mechanics to the player - the mechanics still can be pretty complicated and the character build up require a lot of thinking and looking forward (hey, isn't it what h'n's are all about in THE FIRST PLACE?). Torchlight 2 despite being accessible as one could imagine, still requires some knowledge and skill with constructing your character, where Diablo 3 builds character for you, basically. You don't spend any character points, skill points. You will just choose the most optimal skill from a limited pool of skills accessible all the time (with instant runes, what?). The only freedom of building your character is... choosing an item. Holy **** So, there are no builds at all and everyone playing one class is basically playing the same build.
    Over the course of recent years, since Wrath of the Lich King was released, Blizzard seems to lost the touch with reality and probably forgot what made their past games great. The real difference between pre-Wotlk Blizzard and post-Wotlk Blizzard is that Diablo 2, vanilla WoW, Starcraft, Warcraft will be considered to be absolute classics that build up a great chunk of PC gaming's history, and that the later Blizzard games (recent WoW expansions, Hearthstone, Diablo 3 and Overwatch) are basically milking machines (or tried to be milking machines - Diablo 3's real cash auction house) made with a little thought whatsoever, extremely basic at their cores, suited up for the lowest possible denominator, with a toxic pay-a-lot-to-enjoy tactics (Hearthstone is basically a virtual casino).
    It's not how sequel to Diablo 2 should look like, not at all. It should be bigger, more complex, more polished, it should be Diablo 2 x 2. Diablo 3 is a handicapped version of Diablo 2 that failed to capture the basic feel of the series - the grim enjoyment of mowing down hordes of demons with your gothic character.
    Now you have World of Warcraft cartoon witch hunters hunting Torchlight's blobs... There are games where visuals and overall art direction matters a lot. Diablo is one of them. And Diablo 3 failed miserably at recreating previous games' soul. It's really disturbing how Tristam doesn't feel like Tristam at all, how Deckard Cain feels absolutely off his character, and how Diablo from a lord of hell hordes became an anime kawaii monster with **** and with them sexy hips for nerds. EVERY OTHER CONCEPT ART OF DIABLO WAS BETTER, why did they decided to pick the most terrible one?!

    It's a really subpar h'n's game and one of the worst Diablo clones I've ever played. Torchlight 1 is better. And Torchlight 2 feels more like Diablo 2 gameplay wise, although it's set in a totally different environment (the ripped off music is there, though).
    Diablo 3 could be fine, if it was called "Hell Fight" or something like that, and was sold for 10$ at the release. It really doesn't offer enough to justify any higher price tag. But it's called Diablo 3.
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  36. Jul 28, 2013
    3
    When will developers get gamers do not like always-on DRM? Diablo III fundamentally is a solid game, but the business practices of Blizzard Entertainment cannot be excused. Plus, the game only works when it wants to. Its been updated, but its still a frustrating mess. Do not buy this game is all I can say.
  37. Oct 24, 2013
    3
    3 points for decent graphics and smooth mechanics, but that is all Diablo III really offers unless you're looking to make a good buck by ripping off the fools in the real money auction house. which is incredibly easy since most are kids stealing their parents' credit cards.
  38. Jul 26, 2013
    3
    Having been an avid Blizzard Fan for many years, as well as trying out literally dozens upon dozens of other games. I can safely say that Diablo III is a major disappointment. I'll start with the Positives. Graphics are pretty decent, I mean if they were too fancy the game wouldn't run smoothly. and that's pretty much it. Now on with the negatives. It ruined Diablo Lore It severely limitedHaving been an avid Blizzard Fan for many years, as well as trying out literally dozens upon dozens of other games. I can safely say that Diablo III is a major disappointment. I'll start with the Positives. Graphics are pretty decent, I mean if they were too fancy the game wouldn't run smoothly. and that's pretty much it. Now on with the negatives. It ruined Diablo Lore It severely limited character customization
    Item affixes were severely limited, others have mentioned this as well. I actually did the math and you're getting something like 70 less item affixes than you did in Diablo 2. Even the gems are simplified to the point where all you get is your main stat. This further limits character customization.

    Some of the Elite monsters were so stupidly overpowered that it was nearly impossible to pass them in a dungeon without dying 20 times in a row. You lost gold doing this, and with the new changes to how repairs work, many players were without gold for quite some time.. unless of course they went to the RMAH. This was even more of a problem when most characters had to build incredibly tanky to stay alive, but lacked damage output to kill these monsters, putting them into a frenzy state where they pretty much started 2-3 shotting you(more damage in frenzy)

    Boss Fights were ridiculously easy compared to the elite monster fights, Not even kidding here.

    The game in general has been dumbed down, simplified for the casual masses, The fact that it's coming to the consoles supports this. It's not necessarily a bad thing, but when the majority of the player base was expecting a true successor to diablo and diablo 2, This wasn't meeting their expectations. '

    The game was quite repetitive. Other games have figured out that having small limited maps is quite boring, Diablo 3 did not seem to get this memo. I understand that it's hard to make maps, but diablo 2 had map generators, which Diablo 3 also has, but it's use is severely limited and often times you only get a handful of slightly different maps. I actually had to ask myself at one point, are these maps really random? or is there just 2-3 different variations that get randomly chosen, This is because during my 4 playthroughs(normal to inferno) I got stuck with the same maps for dungeons more than once.

    I mean, I could go on till I used my 5000 characters up, but to me it just seems like Blizzard made a simplified casual hack n slash. They had so much that they could've drawn idea's from, plenty of hack n slash games to look at. What makes them popular, and what makes them boring or repetitive. It seems that even with all this, they decided to not heed any of it, and make a game that gets boring after one playthrough.

    Hell, even their answer to the lack of content was the paragon system, Essentially, once you max your level. You level more... But this time it's Paragon levels. This is copy and paste from the blizzard website itself.
    After you hit level 60, any further experience you earn from killing monsters will begin to count toward Paragon levels
    There are 100 Paragon levels
    Every Paragon level will reward you with:

    Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you’d gain from a normal level
    3% Magic Find and 3% Gold Find

    So instead of adding more actual content, they decided to just add more levels for you to grind, in the same limited content.

    I really hope this opens some peoples eyes, the people giving it 10/10 or 8/10, or 9/10 are most likely players that have never experienced the genre before, or have never even played diablo1/2. They may like the game, but there is honestly SO much more that Blizzard could've done with Diablo, but chose not to, Anyone that's not a Casual player would be able to tell you this. You see it on the games forums, and you see it on here in the user reviews.

    It gets a 3/10 from me because the graphics are nice, they seem to fit in with the whole Diablo series nicely, and the music is pretty decent as well(still not as good as D2). I also like that they were trying to reach the casual playerbase, just not necessarily how they did it. Mostly because it seems like it's just being done for money. If they improved upon some, or even all of the things I mentioned, I would likely give this game a 7/10 or even 8-9 depending on how well it was done. I bet most other reviewers here would do the same as well.
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  39. Aug 4, 2013
    3
    to be fair, D3 have great cinematic and great story, kudos for those who did this in Blizz D3 dev team. But I must highlight that the game-play for D3 is just not fun, i mean like seriously NOT FUN AT ALL. Act 1 is great but until half way in act 2, i had this feeling like the game is not complete or something, something is really missing in this game. Still finish the whole game forto be fair, D3 have great cinematic and great story, kudos for those who did this in Blizz D3 dev team. But I must highlight that the game-play for D3 is just not fun, i mean like seriously NOT FUN AT ALL. Act 1 is great but until half way in act 2, i had this feeling like the game is not complete or something, something is really missing in this game. Still finish the whole game for nostalgic sake. Stopped after a month the game release cuz its like too boring to continue. Re-install D3 few week ago after one+ year, read some comment here in meta that some improvement was done after all the patches so i was like ok lets give it a 2nd try but i was so wrong. Yes stuff at AH is cheaper and can get good equipment at a lower price, but uninstall it again after half day of playing cuz the game is just too boring and repetitive. Conclusion? Worst money I spend on a game and I regret buying this game. Lesson learned the hard way and will never buy a game pro-order, only purchase after reviewing actual user reviews. Expand
  40. Sep 2, 2013
    3
    Upon looking at some of the glowing reviews you might lead yourself to believe this is a worthwhile game. The sad truth is it's not. I have seen some people give this game a 10 before they've even finished it and I'm willing to bet all of the other high rated reviews at best completed normal. I'm here to tell you that even normal is no good. The story is paper thin and so incrediblyUpon looking at some of the glowing reviews you might lead yourself to believe this is a worthwhile game. The sad truth is it's not. I have seen some people give this game a 10 before they've even finished it and I'm willing to bet all of the other high rated reviews at best completed normal. I'm here to tell you that even normal is no good. The story is paper thin and so incredibly generic you'd think it fanfiction if you weren't actually living it. Sure the gameplay is solid and the graphics are ok but that's not what this is all about. The vast majority of people who bought this game didn't buy it to give a quick once through and like I said even that is a pretty piss poor experience. Now let's get to what makes this game truly terrible. The end game content, there is none. You will find yourself looping the same routes over and over and over for hundreds maybe thousands of hours to one pointless end, obtaining gear. Well guess what, even the gear in this game is god awful. It's dumbed down and 99% of every single thing that drops is worthless trash. Even the legendaries and sets are lackluster. Now let's talk about the auction house and it's truly terrible effect on the game. Because of the auction houses existence, there are gold botters and because of gold botters gold is absolutely worthless. No amount of in game farming will yield you enough gold to compare to people who can just throw down cash. In fact the balance is so in favor of this that the price of crafting certain items and even removing some gems from sockets is a reflection of this. Simply put, this game is a let down. It has no style, no substance, no depth, it's just a glorified sixty dollar arcade game. Expand
  41. Sep 11, 2013
    3
    I played this during release and whilst fun at first; I stopped after I noticed the game had glaring problems like bad loot and itemization, real-money auction house, class imbalance, online only, bots, etc etc...

    Fast forward to a year, I tried playing it again hoping Blizzard finally patched the mess they did with this game. But nope, it still sucks and failed to live up to the hype.
    I played this during release and whilst fun at first; I stopped after I noticed the game had glaring problems like bad loot and itemization, real-money auction house, class imbalance, online only, bots, etc etc...

    Fast forward to a year, I tried playing it again hoping Blizzard finally patched the mess they did with this game. But nope, it still sucks and failed to live up to the hype.

    What's funny is they're releasing an expansion that comes with a patch that'll supposedly fix loot and itemization AFTER A YEAR.

    What a joke Blizzard has become.
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  42. Sep 16, 2013
    3
    After several hundreds of hours of gameplay I find myself regretting a large chunk of it. A sliver of the game is enjoyable while the rest is boring and dull.
  43. Oct 13, 2013
    3
    I can't believe this game cost $60. I can't believe I have spent $60 dollars on it, the $60 dollars that I will never get back and about 10 hours of my life.

    Right from the beginning I could sense the rip off... you can't even customize your character appearance!!!! the F!? Well I created a barbarian character. It felt great at the beginning I walked around and killed all the
    I can't believe this game cost $60. I can't believe I have spent $60 dollars on it, the $60 dollars that I will never get back and about 10 hours of my life.

    Right from the beginning I could sense the rip off... you can't even customize your character appearance!!!! the F!?
    Well I created a barbarian character. It felt great at the beginning I walked around and killed all the monsters, the visuals were great.... except... once I started to level up, the skill tree (if you can call it a tree) has proved to be useless and pointless. I was killing things better with the basic abilities.
    Once all the hype settled in I started to feel like a moron sitting near computer pressing the same mouse buttons and keyboard keys 1,2,3,4 without any strategy whatsoever. You can be brain dead to play this game there is no thinking required at all.

    Simply said the game has no depth.

    Probably would be a good game for a cell phone...
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  44. Nov 6, 2013
    3
    I'm very disappointed because can't play offline, and the most i hate about it is, I can't sell to other person who has better Internet connection than me.
  45. Nov 17, 2013
    3
    Expensive and disappointing.DRM sucks, graphics suck, too easy on normal difficulty.
    Would have been a more engaging if the difficulty progression was something just like Nightmare followed by Inferno. Gameplay is absolutely and completely lacks innovation.
    When I say it lacks innovation, I mean this is what I expected: Imagine every class has a skill that rapidly moves them from
    Expensive and disappointing.DRM sucks, graphics suck, too easy on normal difficulty.
    Would have been a more engaging if the difficulty progression was something just like Nightmare followed by Inferno. Gameplay is absolutely and completely lacks innovation.

    When I say it lacks innovation, I mean this is what I expected:

    Imagine every class has a skill that rapidly moves them from one location to another, for the wizard it could be teleport, barb could jump, demon hunter could cartwheel etc. There are certain enemies in the game where that skill is necessary, otherwise you cannot defeat them, or they instantly kill you, or there are places in the environment from which you cannot progress unless you use that skill. Likewise, each class has a skill that makes them temporarily invulnerable for a short period of time (again mage could phase to another dimension, barb could harden his skin, demon hunter could drop dead then come back to life a few seconds later) otherwise certain enemies will kill you instantly, or the environment will kill you unless you use that skill, and you cannot progress through the game unless you use it properly. Then the game could throw several enemies at you simultaneously where you have to use diverse skills to overcome varied obstacles.

    Instead, every enemy can simply be killed with regular old damage. And you always suffer from regular old damage. You can walk the entire world from beginning to end, and the "puzzles" that you solve do not rely on reaction time or playing skill, just grab-and-go. Click click click.

    Boring.
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  46. Nov 18, 2013
    3
    Its just not the game I was expecting. They shouldn't have even called it Diablo. This could be its own game with how different it is from D2.
    I like deep immersive game play, and Diablo 3 just runs short. The game feels scheduled, and I don't like that.
  47. Nov 25, 2013
    3
    Incredibly underwhelming. Not worth your time or money. Cartoony, lacks depth, lacks character, storyline was terrible, zero replayability, the dullest ARPG I've picked up in a long time about as bad as Space Siege.
  48. Dec 3, 2013
    3
    After playing the game until inferno at release i can safely say that that this games only redeeming factor is the loot system and still during that time it wasn't without its issues. Now for the bad, this game took over 10 years to make and yet somehow they managed to significantly dumb down the game play and limit builds in the process, they also made the huge mistake of patching theAfter playing the game until inferno at release i can safely say that that this games only redeeming factor is the loot system and still during that time it wasn't without its issues. Now for the bad, this game took over 10 years to make and yet somehow they managed to significantly dumb down the game play and limit builds in the process, they also made the huge mistake of patching the game as if it was is an mmo completely nerfing many character builds into the ground multiple times and forcing people to re-roll their characters due to the lack of a re-spec system, whilst i agree their shouldn't be a need for one if they couldn't get the balance right after all the closed beta it should have been a no-brainier.

    Greed seems to be the root of a majority of this games issues, the always online nasty as DRM was only implemented because blizzard wanted to cash in on their real money auction house, similar to what steam does with their market transaction by taking a fixed of each sale.Obviously if cheating isn't controlled then this system wont be able to make money hence the always online DRM. My problem with this is that the game isn't and was never meant to be an mmo and blizzard offers absolutely no benefit to the game being online, they even promised PvP and it took them over a year to implement, still in its current form it's a complete joke and not what anyone expected. The server issues that the game still has to this day (added latency in single player for no reason, hc characters dying due to lag-spikes) and had during launch aren't worth mentioning because it should have never had the requirement to be online in the first place or there should have at least been an option to play with an offline and local lan only character ie; a ranked and non-ranked system.

    Even if you can look past all of the above and still want to play the game because like me you loved diablo 1 and 2 and have waited 10 years for this shiny new rendition (obviously not the case or you would have played it by now) you will still be disappointed by the limited game play, severely dated and cartoony graphics and animations ripped straight from wow that completely kill the dark atmosphere the first games did so well to create. At no point in the game was there ever a remotely scary or creepy moment, if anything it felt childish and while the musical scores were ok they matter little in the grand scheme of things and do nothing to wash away the foul stench of this colossal failure.

    I have not met a single dungeon crawler fan who would be willing to give this game a positive review.
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  49. Dec 10, 2013
    3
    I bought D3 on the ps3 with the intention of receiving a new and refreshing gameplay experience but unfortunately after putting several hours in, I discovered that the game is super repetitive. D3 involves doing a lot of the same thing without having any real change and doesn't reward exploration due to the maps linear progression... but anyway you can invest in another video game thatI bought D3 on the ps3 with the intention of receiving a new and refreshing gameplay experience but unfortunately after putting several hours in, I discovered that the game is super repetitive. D3 involves doing a lot of the same thing without having any real change and doesn't reward exploration due to the maps linear progression... but anyway you can invest in another video game that feels great and doesn't waste your time or moneys. Expand
  50. Dec 15, 2013
    3
    It would make a very solid hack & slash RPG except that all of the content other than equipment runs out in under four hours of gameplay.

    I wouldn't recommend it to anybody. Especially not a Diablo fan.
  51. Dec 24, 2013
    3
    Once you reach level 60 and you get good gear game gets booooooring. Specially when u play over and over again on same acts, Act 1 is the best in my oppinion, 2 was ok, 3 was mixed feelings and 4 is disaster, short and crap. first 2 acts has a bit of a story the rest was kill kill kill and kill the diablo done. It is way easier to get a good gear now then it was published. Now there's anOnce you reach level 60 and you get good gear game gets booooooring. Specially when u play over and over again on same acts, Act 1 is the best in my oppinion, 2 was ok, 3 was mixed feelings and 4 is disaster, short and crap. first 2 acts has a bit of a story the rest was kill kill kill and kill the diablo done. It is way easier to get a good gear now then it was published. Now there's an expansion coming out which will make game more interesting and probably more fun to play but the price is way overpriced 40$ 40€ which is worst for EU). Anyway I don't think this game scored more then 3/10 with expansion 7/10 probably. Blizzard is kinda rip of with their pricing strategy and turned a "OK" game into "Disaster". I wont recommend players purchasing much money on expansion, maybe wait for its price to drop then purchase. Expand
  52. Mar 26, 2014
    3
    There is simply too much to list about Diablo 3's initial release that made it pretty terrible. I know it's clichéd by now, but when I compare it to what D2:LoD was 11 years ago, this game simply falls flat on it's face. It has it's certain fun moments, but they truly don't last.

    After the recent 2.0.1 patch, things have gotten significantly better - but it's still not up to par for
    There is simply too much to list about Diablo 3's initial release that made it pretty terrible. I know it's clichéd by now, but when I compare it to what D2:LoD was 11 years ago, this game simply falls flat on it's face. It has it's certain fun moments, but they truly don't last.

    After the recent 2.0.1 patch, things have gotten significantly better - but it's still not up to par for where it should have been to begin. Reaper of Souls has also helped me regain some faith in Blizzard, but they still have a ways to go until it's a quality ARPG, like it's predecessor was.
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  53. Oct 6, 2015
    3
    Very disapointing.
    I couldn't resist Blizzarads "greater than life" hype, so I bought this "epic" game.
    Gameplay was way too easy and boring even on Expert, which is highest available at start. I don't know if game is forcing me to play harder, but first playtrough should also be fun on it's own. Graphics took a detour, but it's the only aspect of the game that is fine. Graphical
    Very disapointing.
    I couldn't resist Blizzarads "greater than life" hype, so I bought this "epic" game.

    Gameplay was way too easy and boring even on Expert, which is highest available at start.
    I don't know if game is forcing me to play harder, but first playtrough should also be fun on it's own.

    Graphics took a detour, but it's the only aspect of the game that is fine. Graphical imagery and themes although less grim is nice and with some memorable moments.

    Music isn't even worth mentioning. They tried to emulate Matt Uelmen ambiental pieces at times, but author signature country licks just pop in the middle of it. Giant fail for a product of this suposed level.

    Story is as artificial as it get, they just piled some almost random goals to drive gameplay, way overusing damstel in distress situation.(like 4 times) .. and "find some artifact" several times.
    Couple of quests (in the whole damn game) are actually fun.

    It's maaaybe worth a single playtrough for the pretty 3D graphics, if you can, borrow from a friend. Not sure if it's worth the price.

    People seem to have fun with builds, but I don't feel like investing that much time so it eventually get good.

    And yeah, it's my first review, it's such a big dissapointment. It's like a facebook click to win game, I've had more fun with some flash games.
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  54. Aug 16, 2016
    3
    I was confused, don’t understand why is no offline mode, it is not a MMO, you are alone or with few people that don’t know and don’t care, and leave, very similar to Path of Exile (but at least in PoE you meet more people at town!), in Diablo 3 you plays as a single player game feeling that is not necessary to be connected at all, while the game forces to it, in resume, it has all theI was confused, don’t understand why is no offline mode, it is not a MMO, you are alone or with few people that don’t know and don’t care, and leave, very similar to Path of Exile (but at least in PoE you meet more people at town!), in Diablo 3 you plays as a single player game feeling that is not necessary to be connected at all, while the game forces to it, in resume, it has all the online problems (login, lag, server down, etc), without none of its benefits (meetings, ambushes, invasions, big parties, etc), a poor experience for me. Expand
  55. Dec 6, 2016
    3
    Nothing new, nothing PvP, now DLC... Really this is the good strategy for this game? I think if this game dont have the awsome brand seal is Blizzard, and don't have the increible name that is "Diablo" this game would had closed. This thought makes me very sad, because you have a product that is incredible, only with some changes in strategy ... Diablo still can! We will wait for you
  56. Apr 11, 2017
    3
    Este juego es un retroceso en la franquicia de tener casi 60 habilidades en su predecesor para a tener 4 con 5 diferencias leves que se cambian con runas, todo un fiasco, luego aañadieron el mercado co dinero real, un acierto que mas tarde lo quitaron, error. Era lo unico que me hacia jugar la verdad.

    Las animaciones de 10 como siempre, graficos buenos pero me deja sin ganas de jugar
    Este juego es un retroceso en la franquicia de tener casi 60 habilidades en su predecesor para a tener 4 con 5 diferencias leves que se cambian con runas, todo un fiasco, luego aañadieron el mercado co dinero real, un acierto que mas tarde lo quitaron, error. Era lo unico que me hacia jugar la verdad.

    Las animaciones de 10 como siempre, graficos buenos pero me deja sin ganas de jugar por lo de las habilidades, gracias a dios pude recuerar lo que costo el juego con el mercado que quitaron
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  57. Mar 1, 2018
    3
    Softcore D3 is plain boring - I could not force myself play at lvl34 and switched to hc. Hardcore D3ROS is playable and enjoyable to some extent but feels like it is not Diablo game anymore. Overall the game is poor if you loved D1, D2LOD and OK if you are not familiar with those. Based on the wrong concept and made by different people led by ignorant and disrespectful user J. Wilson thisSoftcore D3 is plain boring - I could not force myself play at lvl34 and switched to hc. Hardcore D3ROS is playable and enjoyable to some extent but feels like it is not Diablo game anymore. Overall the game is poor if you loved D1, D2LOD and OK if you are not familiar with those. Based on the wrong concept and made by different people led by ignorant and disrespectful user J. Wilson this game was truly an epic fail of the year -2012 alongside with Mass Effect 3. At least from a true diablo series fan's point of view. Expand
  58. Aug 26, 2019
    3
    I really don't like the new age RPG style. They need to return to the level system of Diablo 2.
    This game had no point to leveling up. There is no stats to build, no skill tree. It was bland. You level up and everything is just given to you. you get skills given based on level.
    There is no building the characters like Diablo 2 had. Where as you can have two people playing the same
    I really don't like the new age RPG style. They need to return to the level system of Diablo 2.
    This game had no point to leveling up. There is no stats to build, no skill tree. It was bland. You level up and everything is just given to you. you get skills given based on level.
    There is no building the characters like Diablo 2 had. Where as you can have two people playing the same character and each one is build differently based on the skill tree.
    Why break away from the thing that made the game the most fun?
    I mean, it was still diablo, and still fun to play. But by losing this took away a lot of the fun points.
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  59. Dec 21, 2019
    3
    Poco contenido, pocos jugadores, lag, caídas del servidor.....¿qué mas queréis?
  60. Dec 8, 2020
    3
    не понимаю я как ЭТО стало культовой игрой, в 2к20 это тупая гриндилка с лабиринтами и микросюжетом
  61. Apr 19, 2020
    3
    I enjoyed it , but it's not that great at all.. It seems like it was ordinary cash grab
  62. Sep 13, 2021
    3
    Symplified version of a great game, the result is that the game is empty. No matter the graphics, the game is simple and so boring. The game is a joke: easy and brainless. You never die, you have no heat and you have'nt a real choice to do, is brainless
  63. Jan 7, 2022
    3
    The collapse of the series, the only good thing in this game is cinematics.
  64. Jun 11, 2022
    3
    Sadly, it just isn't a Diablo game. If you've played D1 and D2 and are looking for more of the same, look elsewhere.
  65. May 15, 2012
    2
    Cliche story. You are able to see what is going or who is who right from the beginning, which are signs of terrible story writing. Poor in-game cutscenes. Average graphics. Below average music (with Matt Uelmen gone - the name behind Diablo 1 & 2 soundtracks, it just feels unoriginal & boring). Terrible level designs, very limited procedural generation which gets boring real fast. BeingCliche story. You are able to see what is going or who is who right from the beginning, which are signs of terrible story writing. Poor in-game cutscenes. Average graphics. Below average music (with Matt Uelmen gone - the name behind Diablo 1 & 2 soundtracks, it just feels unoriginal & boring). Terrible level designs, very limited procedural generation which gets boring real fast. Being locked to 6 skills at a time, very few skills, automatic stat allocation. Etc... etc...

    But my biggest problems are: EU is completely broken, login servers are down, game servers are heavily loaded & busy... Can't you add login delays & queue to keep login servers up? And how come game servers are loaded & busy? What was that stress test for? These are just amateur mistakes from Blizzard. It gets my rating down to 2 from 6.
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  66. Aug 2, 2014
    2
    The game is nowhere near what Diablo 2 was. The action is too spectacular, even at level 1 you're making visually incredible attacks.
    Also, the game is dumbed down like hell, you can't make mistakes whatsoever, so don't think, just play... If you want a fire mage, go for it, no problem, if you want an ice mage, just change your skills, nothing chains you in any way, it's like none of your
    The game is nowhere near what Diablo 2 was. The action is too spectacular, even at level 1 you're making visually incredible attacks.
    Also, the game is dumbed down like hell, you can't make mistakes whatsoever, so don't think, just play... If you want a fire mage, go for it, no problem, if you want an ice mage, just change your skills, nothing chains you in any way, it's like none of your actions make a lasting impact, you can't specialize a character besides equipment.

    The other major fault of the game, in my opinion, is that you can't really think about how to play, if enemies are too strong, they always kill you, you can't think of ways of getting away with it because when you start attacking an enemy you're stuck with it, it will follow you everywhere and most of the times the only way of healing yourself is hitting enemies, so you die if you stop hitting but you die if you keep hitting, there's never a way to escape, so you don't actually get to choose anything, things just happen...

    To sum up, if you want a game where you don't have to think of anything, just spend some time watching effects, this is ideal.

    If you want your decisions to make an impact whatsoever, just stay away from this, because the few decisions you can make, won't even have an impact.
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  67. May 16, 2012
    2
    DRM destroyed this game for me. Blizzard is basically the Google of online gaming, at this point. I can't be convinced that they are so incompetent as to have the exact same result with every game they release. I suspect they are intentionally sandbagging their launches to drive demand down until it can be met by server capacity. I really wish I hadn't bought this game.

    Crackpot
    DRM destroyed this game for me. Blizzard is basically the Google of online gaming, at this point. I can't be convinced that they are so incompetent as to have the exact same result with every game they release. I suspect they are intentionally sandbagging their launches to drive demand down until it can be met by server capacity. I really wish I hadn't bought this game.

    Crackpot theories aside the game itself feels more like a tribute to Diablo than an actual part of the series. The gameplay would have seemed modern and innovative if it had been released 10 years ago but compared to the current crop of Diablo-a-likes it's just sort of bland. The level of difficulty is frustrating in that the majority of the game is a clicky snooze fest until you're awoken by some random miniboss instakilling you. But hey, at least there's an auction house, right?

    Anyway... of the two points I'm awarding this game, one comes from the fact that it aroused my nostalgia for its predecessors... which was enjoyable. The second is for the beautiful environments that act as the game's setting. The graphics might be a little dated but the sense of scale and wonder evoked by the game world is actually quite lovely.
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  68. Dai
    May 15, 2012
    2
    The game is decent (though not quite "good"), but is crippled by the inability of the servers to handle the entirely unnecessary online-only requirement. It's a nonfunctional product at this point, and people expect better.
  69. May 22, 2012
    2
    If I buy a game, and specially when that game is not a MMO , and I'm a single player I want to play it!, even if no exist a conection. I don't want to loose my play-time(in my weekend) looking if the servers are avaliable, are ready or all burn out, that's no my problem! I paid for a game and the result or this is "I can't play it"
  70. Sep 23, 2012
    2
    Looks nice, plays like poop Avoid like the plauge. If you insist on playing it, at least play the free trial first so you can find out what a disappointment it is.
  71. Jun 3, 2012
    2
    This review contains spoilers, click expand to view. Diablo 3 is a solid 2, and I'm being generous.

    Server Stability: -3
    -The first week you could not play the game

    -In release a week after, the Auction House was not available for use and it still has problems

    -In release three weeks into release, the Auction House can't sell plans or trade goods due to the server

    -Latency in game play can and will cause you to instantly die in Inferno Act 2+


    Skill Tree: 8
    -The new skill tree allows you to change skills on the fly and it is very helpful

    -You can use skills from the same skill families on your hot bar


    Fight Mechanics -2
    -The fight mechanics up to and including Inferno Act 1 is an 8, because there really is no one build that you have to run and you can take a hit if you need to be in close doing damage.

    -The fight mechanics from Inferno Act 2 and onward is a -10, because if you take 1 or 2 hits you are instantly dead. All classes including Warriors and Monks are forced to Kite, you have no other viable solution, you have to KITE. You are forced to play the game under a very limited and narrow design of skills.

    Loot Drop -1
    -You don't get loot that is useful to the class you are currently playing. Instead 99% of the time when you do get a useful loot drop, it is good for another class. You have to go to the Auction House and sell it and then use the money to buy the item that should have dropped for you. Most other modern RPG's have set it up where loot that drops is at least geared towards your class, but not Blizzard they know better. In reality, the loot system is set up to force you to use the Real Money Auction House to buy gear. Basically, Diablo 3 is a pay to play Microtransaction based MMO (Asian style). It blows, it blows, it blows.

    The game gets a solid 2, and that is all that it deserves.

    Lastly, whoever decided to make Diablo at transexual at Blizzard should be fired. I don't want to see a Diablo with **** it is NOT RIGHT. Thanks for pulling a George Lucas and raping what was my favorite RPG franchise.

    Buy Torchlight 2 if you want to play a better game.
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  72. May 29, 2012
    2
    Well I have to applaud Blizzard in all reality. From a business stand point it would seem like you're on the perfect track to make the shareholders at Activision very pleased.

    You've taken a game with so much hype built around it, a game with a rabid and wildly large fan base, a game vaulting off of the massive success of the previous generation - and you've turned it into your
    Well I have to applaud Blizzard in all reality. From a business stand point it would seem like you're on the perfect track to make the shareholders at Activision very pleased.

    You've taken a game with so much hype built around it, a game with a rabid and wildly large fan base, a game vaulting off of the massive success of the previous generation - and you've turned it into your sacrificial lamb.

    I understand that WoW is dying. The cash cow that you have been able to depend on to fill your coffers is finally drying up. It had a great run. MoP is not likely to defibrillate the failing heart of what was once the WoW empire, and you know this. Starcraft 2, while an amazing game, cannot replace this cash cow - then again it wasn't meant to. How could it? Your business foresight is very attuned. Because of this you carefully planned your next chess move: Diablo 3.

    What better way to birth another golden goose than to bank an entire game off of the most addictive part of what Diablo 2 was: the item grind. Pure brilliance. And so, from the ground up, you formed this game to be solely about item exchange - this would be the titan built to replace WoW's subscription based bankroll in the form of micro transactions.

    Except one thing: you're boring.

    On May 15th 2012, after nearly a decade of anticipation, we were given Diablo 3! Except, it's not quite Diablo 3. It's a slimmed down, cut up version of the Diablo 3 everyone was taught to expect. Except, it wasn't given to us, we still had to pay you full price for it: $60.

    My how the mighty hath fallen. Why is it not Diablo 3, you say? Well let's see. Anyone remember all those teaser videos spoon fed to the community over the past 3 years? Videos slowly leaking to us glimpses of the content we could expect to experience? I do.

    From nearly FOUR years ago:

    @2:10 "These current weapons just won't do!":

    http://www.youtube.com/watch?v=5K0YkUH6r6c&list=UUCGf0PicJgNp6yb7xsdZAwA&index=1&feature=plcp

    I guess scrapping this idea all together was more developmentally cost effective.

    @6:30 "Let's see what a real fight looks like."

    http://www.youtube.com/watch?v=RT4K6e2q10g&list=UUCGf0PicJgNp6yb7xsdZAwA&index=10&feature=plcp

    Indeed, lets. I'm still waiting, actually. Is it just me or does that environment look entirely more engaging than the atmosphere we've purchased at release?

    @2:00 Did he say randomized, dungeons, quests and encounters?

    http://www.youtube.com/watch?v=pMAyxY7mjzI&list=UUCGf0PicJgNp6yb7xsdZAwA&index=7&feature=plcp

    If their idea of newly generated fights, quests and environments is a continuous cycle of the same things from a pre-conceived list, he's spot on!

    So where's the beef? - some might say. The beef is that this is not Diablo 3, this is an imposter. A hologram. An artificial replacement. A lame duck substitute for what hype built it up to be. A cut up and slimmed down version of what should have been. In essence: a slaughtered, sacrificial lamb.

    That leaves myself and thousands of others saying indeed, where is the beef? Blizzard's answer: there is no cow level. But hey, we got rainbows and unicorns!

    Is anyone still in complete denial about how truly boring this game is or have people started to shake off the honey moon dust?

    You eliminated enchanting, PvP, pet companions and other things from the release version so that you could market it as part of a later expansion for more money. (This is a trend in gaming that several developers have been following; withhold content you've been advertising for the past two years and charge a premium for it at a later date. I shouldn't have expected Activision-Blizzard to be any different, shame on me.

    You didn't include a single player mode because you can't make money off of people if they aren't using the AH in a multiplayer format. Less work for you in the development stages, and forces people to engage in the micro-economy that your bankroll is based on. Again, brilliance. Which leads me to my final point

    There is so LITTLE dynamic to this game I cannot believe it took this many years to create it. In fact, I don't. So why the long wait? I'll tell you: economic law. Years to iron out the legal details for a global launch of RMAH.

    It doesn't take an overly intelligent mind to figure WHY they would want to use a RMAH and get a cut of (a lot of) the transactions. That's fine. Here's the problem: you built the entire game around a pure gear grind, and then force that gear grind to revolve around the AH, specifically the RMAH. There is literally no other dynamic. When you build a game from a purely business stand point, you're not building a great game - and a great game this is not.

    In conclusion, gamers, do you really want to spend your time on yet another slave-like gear grind? If so, eat your heart out. You'll find no better place to do it! If not, there are a plethora of other games out there much more deserving of your $60, I promise
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  73. May 15, 2012
    2
    The game plays smoothly and is easy to pick up and learn. However, contrary to the hype surrounding the recent re-emergence of the "triple-A" series Diablo, this one falls short in terms of storyline, gameplay and user convenience when put next to its predecessor Diablo II. A long (but not exhaustive) list of changes that has bothered me follows:

    Players are required to log online even if
    The game plays smoothly and is easy to pick up and learn. However, contrary to the hype surrounding the recent re-emergence of the "triple-A" series Diablo, this one falls short in terms of storyline, gameplay and user convenience when put next to its predecessor Diablo II. A long (but not exhaustive) list of changes that has bothered me follows:

    Players are required to log online even if they only need to play single player, the player count in any given game has been reduced from 1-8 to 1-4, an in-game cash shop that gives players more power in exchange for real-life currency, the exclusion of a PvP system at release, exclusion of special death animations (that were seen in several alpha videos), an extremely streamlined character development system which limits player creativity/choice in where they want to specialize, a cheesy storyline/dialogue that looks like it belongs more on a Saturday morning cartoon show than on a Mature-rated game and finally, the World of Warcraft-like artstyle and hand-holding quest system which failed to immerse me in an unholy, desolate world like in the past games...

    Personally, I believe Diablo III is more of a new concept for a commercial product to satisfy stock holders than an actual hit game made by people who actually love games and therefore has no long-lasting appeal or value to me. Let us see instead what other independent game developers can do in the Action-RPG department.
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  74. Jul 18, 2012
    2
    Taken by itself, out of the Diablo "universe" this game would still not be a "blockbuster." But it has/had big shoes to fill and it isn't filling them very well.
    From a very poorly constructed story-line to it's basic and simplistic character management, this game just isn't really all that fan after a few hours and has very little replay value to me. The loot drops generally aren't
    Taken by itself, out of the Diablo "universe" this game would still not be a "blockbuster." But it has/had big shoes to fill and it isn't filling them very well.
    From a very poorly constructed story-line to it's basic and simplistic character management, this game just isn't really all that fan after a few hours and has very little replay value to me. The loot drops generally aren't upgrades, and the fighting mechanics are pretty weak. Add to that Blizz's new business model to make a single player capable game still REQUIRE an internet connection, along with their not-so-quiet desire for the player to use the Real Money Auction House (an auction house where you buy equipment with real money, which Blizz gets a percentage every-time you buy or sell something off their. This game just feels like it's another money grab whose only success can be measured by how much they can make on a weekly or monthly basis. 1 million players at 60 bucks a game, is 60 million. Blizz says they sold over 5 million copies. That's over 300 million dollars. Yes that isn't enough; they want to nickel and dime the players too. Just a poor idea from a very very rich company.
    That said, it does have some redeeming qualities. It can be fun at times, for short periods of time. But the lasting appeal is really only going to be for those who sell things for real money, and those who are huge fans of Blizzard. If you played any of the previous versions of Diablo, however, buy at your own risk. Most of the "veteran" Diablo players are very unhappy - and understandably so.
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  75. May 16, 2012
    2
    How is it that a company that pioneered so much with WoW and SC2 can fail so hard with Diablo? I can understand servers going down with WoW; never before in the history of the industry did people see load like that on day one. With Diablo 3, it's been 8 years since WoW, Blizzard should know stuff like server stability by now. Why the hell are the servers all continually down? I can't evenHow is it that a company that pioneered so much with WoW and SC2 can fail so hard with Diablo? I can understand servers going down with WoW; never before in the history of the industry did people see load like that on day one. With Diablo 3, it's been 8 years since WoW, Blizzard should know stuff like server stability by now. Why the hell are the servers all continually down? I can't even play SINGLE PLAYER because of the DRM requiring me to host my one player games on their servers. To anyone reading, please take a note of all the 'official critics' who have reviewed this game with scores like 90/85 etc; these guys are the ones that Blizzard has paid off. I remember back when Blizzard was a good company and they let people LAN games and play one player locally. I don't want to keep ranting so I will close it off. Don't support Blizzard. Don't buy this game. Expand
  76. May 30, 2012
    2
    You can see how out of touch with reality the reviews are these days. So called pro critics all giving the game big scores... (For what is less defined) and very experienced gamers giving a much more reality based view. It is hard to critique this game simply because its an always on game. Brave to release a title like this on this basis. ADSL in most parts of the UK isnt "always on" toYou can see how out of touch with reality the reviews are these days. So called pro critics all giving the game big scores... (For what is less defined) and very experienced gamers giving a much more reality based view. It is hard to critique this game simply because its an always on game. Brave to release a title like this on this basis. ADSL in most parts of the UK isnt "always on" to start with... bad former NTL areas now under the virgin brand are a classic example. I know people that can barely skype for 10 minutes at a time let alone play anything for a long period of time. Add that to the fact Blizzard seem incapable of keeping the servers up and you have a show stopping experience before you even get to the game. In a sense, in this case this is fortunate, because it hides this (MMO) Massive Mediocrity taken Online. It was how long in the making? What were they doing? Expand
  77. May 15, 2012
    2
    Very bad internet connection and bad graphic just stops this game to be the best rpg this year,very disappointing game finger down.This game isn't worth so long waiting.For all of you out there better play one GREAT GAME which is called MAX PAYNE 3,BTW I am playing it on Xbox 360 and the game is great i am jus sad because the game doesnt have better graphic,consoles can have much betterVery bad internet connection and bad graphic just stops this game to be the best rpg this year,very disappointing game finger down.This game isn't worth so long waiting.For all of you out there better play one GREAT GAME which is called MAX PAYNE 3,BTW I am playing it on Xbox 360 and the game is great i am jus sad because the game doesnt have better graphic,consoles can have much better graphic than thi but overall the graphic is very good.But Diablo 3 sucks at every look Expand
  78. May 15, 2012
    2
    It's sad when one of those games that you've been looking forward to turns out to be a total disappointment. From DRM to "always online" policy I feel like Blizzard is treating ME the CUSTOMER as a criminal. Why should I have to deal with further restrictions because somebody MIGHT pirate the game? You can't stop pirates Blizzard, 50 bucks says that your DRM methods will be cracked in aIt's sad when one of those games that you've been looking forward to turns out to be a total disappointment. From DRM to "always online" policy I feel like Blizzard is treating ME the CUSTOMER as a criminal. Why should I have to deal with further restrictions because somebody MIGHT pirate the game? You can't stop pirates Blizzard, 50 bucks says that your DRM methods will be cracked in a week, and it only made it a pain in the ass for the people who supported your damn game. Furthermore, the game's combat (and other gameplay additions), graphics, and length are a total disappointment. It's literally just a copy + pasted artstyle from World of Warcraft, which is a complete disgrace when you take into accordance the artstyle used in previous Diablo games. The combat is pathetically easy, even on the hardest difficulty, but that's not the huge issue with the gameplay. You can't allocate your own skill points because Blizzard thinks it's audience is stupid, and you can only have up to 4 friends in a map with you at one time. I'm sorry Blizzard, but now I kind of feel like a **** for lending some money to friends for this game, now I can't even play with them. And PvP isn't even on release! What the hell? PvP MADE Diablo 2. And let's not forget the pathetic running time for this game, some koreans did a blind run of Diablo 3 and beat the game in 6 hours. I beat it in 8. Thoroughly disappointed, and I laugh at the "10" reviews that claim this game is perfection and call people who actually criticize the game (for want of better quality) "trolls". I actually put thought and actual valid complaints about the game, when they're only explanation for the "10" is "IGNORE THE TROLLS".

    Hah!
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  79. May 28, 2012
    2
    A lot of parts of the game feels untested (especially Inferno) . Class balance is non
    existent, few classes is making insane amounts of gold by farming inferno act 3-4 while other cant earn a dime , progress beyond act 1. Itemization seems vastly inferior to one in Diablo 2.
  80. May 27, 2012
    2
    This review contains spoilers, click expand to view. The leveling of characters through 60 in normal, nightmare, and hell modes is quite enjoyable, which is enough to keep players occupied for many hours. Unfortunately this game falls short in the end game, story, itemization, and lack of offline play.

    The story itself is uninspired with terrible dialogue. Anyone who was a fan of the previous games will literally cringe at the death of Deckard Cain, who is killed by a character attempting to get him to reconstruct a magic sword for her master. How exactly was he going to do that while dead? Why does she leave without the broken sword allowing him to reconstruct the sword? Why did this scene only warrant terrible dialogue and no real cut scene? Why does she abduct Tyraal instead of Cain? It makes no sense, and like the rest of the plot, reads like it was written by a 12 year old. Inferno mode is tedious and not fun. It consists of massive damage boosts to all mobs resulting in 1 shots to most characters attempting to enter it. Act 1 is playable because the zombies which dominate the act are slow moving, but upon entering act 2 be prepared for constant and unavoidable deaths no matter how well you play unless you spend tons of time farming or pay to win in the new real money Auction House, which allows players to turn an already paid for game into a micro transaction game. This feels like a way to milk the players for cash after they already spent 60 dollars on a retail product.

    The statistics for your character are poorly explained in the interface, and some of them are not even accurately displaying what occurs in the tooltip, resulting in players gearing the wrong stat. Along with the poor explanations of statistics the itemization for legendary and set items is so terrible that most players choose common blue drops for weapons instead of legendaries. It makes the attempt to acquire gear feel boring and stale because the most rare drops are not even close to the most powerful. Players should not have the best chance of finding good gear when they look through their bags and read all of the stats on their found items, they should be excited as soon as they see the color of the very rare drops on their screen.

    One last problem is the lack of an offline mode. This game could easily be played as a single player game and the previous Diablo games from 12-16 years ago allowed players to still experience the game without their internet connection being active. This removal of a key feature is obviously done in an attempt to prevent piracy, but is done so at the expense of their own paying customers.

    If you want a good hack and slash leveling experience and to try out the customization of all 5 character classes then you'll have fun with this game, but in its current state the vast majority of players will not want to play this game for more than a few months once they've had their fill of the overly punishing and more importantly tedious end game.

    Enjoyable leveling and character customization but poorly designed end game, bland and poorly executed story, incorrect itemization choices and explanation of statistics, and the removal of offline play hold this game back from being anything but just another fun but flawed game. This should not have been the case from a company as highly regarded as Blizzard.
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  81. May 15, 2012
    2
    Randomly generated maps, unique monsters, classes that actually play differently from each other, good music, good art.
    What does all this make? A game that SHOULD have a 10 out of 10.
    But it's getting a 2 out of 10... because it requires you to be online to play it. Blizzard was quoted as saying everyone is always online. Well I wasn't over the weekend for several hours & guess who's
    Randomly generated maps, unique monsters, classes that actually play differently from each other, good music, good art.
    What does all this make? A game that SHOULD have a 10 out of 10.
    But it's getting a 2 out of 10... because it requires you to be online to play it. Blizzard was quoted as saying everyone is always online. Well I wasn't over the weekend for several hours & guess who's not online right now? Blizzard.
    And so the game has become completely unplayable; barely obtaining a 2 out of 10. I paid $100 based on the public "beta" (which was actually an unfinished demo a.k.a. starter edition as it's now revealed to be) to purchase this game & to continue playing a great series. Even to this day I am still working on my Diablo 2 paladin attempting to get the "Doom runeword" in single player having never played in multi-player.
    Diablo 3's life time is sadly limited... probably to 1 year at which time Blizzard is likely to kill the servers to save money.
    But I'm not working on my Diablo 3 characters... because I can't play as Blizzard isn't online.
    Blizzard thinks they're secure in the fact that I've already bought the game... what they don't realize is, unlike the states, where I live I may still return the product even opened & registered.
    So here's $100 to say I think this can be a great game.... but if it's not playable SOON it'll be $100 saying "scre* off with your anti-consumerism Blizzard"
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  82. May 16, 2012
    2
    It is Diablo III. No matter what you get out of the other reviews, it is a great hack and slasher and my favorite since Titan Quest. It's a lot of fun to play (when you can play it) and the skill system is pretty well done. I will say that the game seems to be (at least on my first playthrough) stingy with good loot and it probably won't get as many replays out of me as it could have.It is Diablo III. No matter what you get out of the other reviews, it is a great hack and slasher and my favorite since Titan Quest. It's a lot of fun to play (when you can play it) and the skill system is pretty well done. I will say that the game seems to be (at least on my first playthrough) stingy with good loot and it probably won't get as many replays out of me as it could have. Sound is great, spells look great and feel great. All that being said I regret my purchase because this game is not worth $60. The RMAH and always on DRM (that prevents legal purchasers from playing) is patently anti-consumer and has bumped Blizz out of my personal pantheon of greats. This should have been distributed F2P because it is monetized like a MOBA and you have no real ownership at the end of the day. Buy on sale. Expand
  83. May 28, 2012
    2
    Huge disappointment. Story was meh. Servers are crap (I love lag in a single player game...) and are constantly being brought down/restarted. AH still doesn't work. PvP isn't even in the game. Act 4 was never actually finished. Nothing is remotely balanced. Endless bugs (from pathing/jittering to stupid follower AI to item stats that don't even work to boss abilities that bug out, IHuge disappointment. Story was meh. Servers are crap (I love lag in a single player game...) and are constantly being brought down/restarted. AH still doesn't work. PvP isn't even in the game. Act 4 was never actually finished. Nothing is remotely balanced. Endless bugs (from pathing/jittering to stupid follower AI to item stats that don't even work to boss abilities that bug out, I could go on for pages...) End game revolves around the AH, as there's no feasible way to grind or farm the gear needed to progress without buying off the AH (the one the doesn't work). With the RMAH in the works blizz made sure that the only way to succeed was to buy your way through inferno. In the end its a 60$ bug fest that is pay to win... Oh how the mighty have fallen. Expand
  84. May 15, 2012
    2
    The game looks great plays great and handles great but EVERY SINGLE excellent feature about this game is completely marred and damaged because of this bullsh!t "always online", hyper-DRM requirement (scheme). I would have rated this game MUCH higher were there no DRM scheme present but this one is a doozy. If you are the least be bothered by DRM that will not let you play and prevent youThe game looks great plays great and handles great but EVERY SINGLE excellent feature about this game is completely marred and damaged because of this bullsh!t "always online", hyper-DRM requirement (scheme). I would have rated this game MUCH higher were there no DRM scheme present but this one is a doozy. If you are the least be bothered by DRM that will not let you play and prevent you from using the game you just rightly paid for then SKIP THIS GAME!!!

    If you can put up with the bullsh*t then please by all means get this game, it's a lot of fun but you are going to make a sacrifice to play it. F*CK DRM, and f*ck the morons who made blizzard implement this crap and ruin their name in the process.
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  85. May 15, 2012
    2
    After half an hour I had to stop playing because of the latency. With a latency of 400ms (standard in my country) there was a delay of almost half a second between waving the weapon and hitting a foe. Totally unplayable. Blizzard, why so little love to the single player?? This has nothing to do with DRM. They wanted to create another WoW but they failed miserably. Reinstalling Titan Quest.
  86. May 20, 2012
    2
    No, the game isn't as horrible as people make it out to be, but it's still the most disappointing Blizzard title to date. The graphics may be severely dated, the gameplay might be lackluster and tedious at times, and there is extremely limited variety among random item modifiers -- but the game is still fun -- although perhaps not $60-fun. I recommend it to people who are head over heelsNo, the game isn't as horrible as people make it out to be, but it's still the most disappointing Blizzard title to date. The graphics may be severely dated, the gameplay might be lackluster and tedious at times, and there is extremely limited variety among random item modifiers -- but the game is still fun -- although perhaps not $60-fun. I recommend it to people who are head over heels in love with the Diablo series but nobody else.

    The game has plenty of great details, such as the fantastic-looking environments and animations despite the outdated graphics engine. The gameplay is fun, but it gets tedious very quickly -- Normal / Nightmare difficulties are way too easy, and Hell / Inferno are nothing more than inflated difficulty (insanely high HP/Damage) that require you to grind for better gear. The only new enemies you fight are ones that have gimmick abilities you must dodge (like of like a mario party minigame) and aren't actually any more difficult AI-wise. Really, they could have done a lot more in the 6+ years of development.

    My issues with the game seem to be endless at times. The always-online DRM, the constant server problems and lag, frame-drops (my computer can handle most games at maxed GFX, but I still get frame-drops in Diablo 3), no PvP on launch, and I digress. One of my biggest complaints is that the auction house is a miserable excuse for a way to exchange items between players; with clunky searching options, maximum of 10 auctions at a time, and you cannot take items down once you've put them up -- so they are stuck there for 2 days unless they sell. So all in all, not the worst purchase I've ever made, but it's definitely one of the biggest let-downs.
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  87. May 30, 2012
    2
    Tired of playing the same crpg over and over and over for the last 15-20 years? Want something refreshing, surprising, innovative and challenging instead? Don't look here. If you're into seeing the state of the computer roleplaying game go absolutely nowhere, buy Diablo III and tell the corporation that paid for it that all you want is more.
  88. Jul 22, 2012
    2
    this is sad. I'm rly disappointed. Game is very short...and very weak. I dont know why blizzard cut half of content. On gamescone 2011 they show us great content i mean sockets, talismans etc.. and they cut all these things and give players damn beta for 60eu or 60 bucks... jesus christ. FIRST TIME Bli$$ard is a liar! D2 eat on breakfast D3 - and they make this game near 12 year?! this is sad.
  89. May 24, 2012
    2
    This game is OK but the always-on DRM absolutely ruins it for me. DRM for multiplayer games is to be expected, but forcing you to always have a connection to the blizzard servers in order to play a single player game is ridiculous. What if you have a laptop and want to play it somewhere with poor/unreliable wireless signal quality or no wireless signal? You can't. When playing a singleThis game is OK but the always-on DRM absolutely ruins it for me. DRM for multiplayer games is to be expected, but forcing you to always have a connection to the blizzard servers in order to play a single player game is ridiculous. What if you have a laptop and want to play it somewhere with poor/unreliable wireless signal quality or no wireless signal? You can't. When playing a single player game on my desktop I'll be running through a field and then in a flash my position will reset to where it was a second or two ago when the server last synched, its totally jarring. Sometimes when this happens I'll be surrounded by monsters and instantly die. I'll be pretty far into a dungeon and my connection will get dropped and I'll get booted back to the game lobby and have to repeat the level. All this is even if blizzard allows you to log in to their servers to begin with, hope you don't want to play your game when their servers are down or at capacity! I'm still having lag issues on my desktop over a week after release, I'm not whining about the launch-day issues that they improved upon over the first couple days, and this may in fact be my ISPs fault rather than Blizzard's. Blizzard really should have given you the choice of an open or closed system like they did in Diablo 2, this design decision to require a constant high quality internet connection at all times killed my enjoyment of this game. As to the gameplay, its pretty much what you'd expect, an updated version of diablo with new classes and skills. Graphics are decent, voice acting is good and the monsters the game has allowed me to see so far have been interesting - I like some of the vomiting zombies and giant bloated corpses that explode into a mass of worms, I like how you see monsters climb up the sides of cliffs and climb in through windows before joining the combat, creative stuff like that is good. Story is decent, kind of a rehash of the original story so far but it makes me nostalgic when they drop names like "king leoric" in the story. I'm one who doesn't really want a long story in an action rpg so the story is at just about the right level for me. Gameplay however seems dumbed down from predecessors, not nearly as much character customization as I would like and my only deaths so far have been due to lag. $60 for this is an insult, should be $20. Expand
  90. Jun 27, 2012
    2
    The randomised gameplay aspect is just a lie... Theo nly randomised things is fro example wagon switched places with a tree and occasionally popping up "random events", from a pool of like 2 per area. The rest is always same... From old Blizzard and for 60euros i expected to have many random events (come on, its not hard to script such events - players do it all the time in map editor ofThe randomised gameplay aspect is just a lie... Theo nly randomised things is fro example wagon switched places with a tree and occasionally popping up "random events", from a pool of like 2 per area. The rest is always same... From old Blizzard and for 60euros i expected to have many random events (come on, its not hard to script such events - players do it all the time in map editor of warcraft and starcraft games for free) in the pool and really randomly generated maps instead of what Actiblizzard gave us. Replayability is so utterly boring and repetetive that is a "no go".

    Now the core: Actiblizzard made it the elite packs hunting. But what they gave us is hunting 4 irrelevant model of monsters with what really matters: totally random and not well thought-trough combinations of traits which are the thing you fight with... for melee characters you always see elite pack as a spinning lazers and for ranged you see them as mortar fireballs flying towards you - all the rest is irrelevant and that makes elite fights utterly boring retro arcade game.

    On top of that you are bound to 2 very similiar combinations of one build that is the only way to challenge anything higher in difficulty than an actuall faceroll difficulty level for you AND build gets very boring. When you switch to anything else you wont be able to kill elite packs due to radiculous traits combinations.

    Of course there is other way.... bring your credit card numbers (even tho you already paid 60euros).

    In short:
    RMAH (real money acution house) is a fantastic feature, a great addition to any game, but sadly D3 was a low budget addon to the RMAH.
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  91. Jun 20, 2012
    2
    It is a Diablo game where after normal mode all of the loot that drops is terrible and the only way to progress is to buy a gear set in the Auction House for hell and inferno. Heck I would buy new gear in the auction house every 20 lvls or so and be completely overpowered until I hit inferno act 2.

    What is the point of a dungeon crawler when you don't get any gear out of it. They want
    It is a Diablo game where after normal mode all of the loot that drops is terrible and the only way to progress is to buy a gear set in the Auction House for hell and inferno. Heck I would buy new gear in the auction house every 20 lvls or so and be completely overpowered until I hit inferno act 2.

    What is the point of a dungeon crawler when you don't get any gear out of it. They want to make everything so rare that people will be tempted to spend real money on items. A complete scam......
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  92. May 25, 2012
    2
    The game starts well but has an extremely bad balancing... The first chapter misses challenge a lot (no challenge at all!). Then after 10 hours you encounter a boss (Belial), and there it becomes almost impossible! I stopped playing the game here, and it very frustrating to pay a game full price without being able to finish it.
    Blizzard try to make you believe it is accessible to anyone,
    The game starts well but has an extremely bad balancing... The first chapter misses challenge a lot (no challenge at all!). Then after 10 hours you encounter a boss (Belial), and there it becomes almost impossible! I stopped playing the game here, and it very frustrating to pay a game full price without being able to finish it.
    Blizzard try to make you believe it is accessible to anyone, but this is not the case (at all). For hardcore players only.
    Ho, and yes, the story is for 12 yo kids only too...
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  93. Oct 14, 2012
    2
    I get sad when I think of what the game could have been but isn't. Everything from launch issues that kept me from playing for the first week to the fact that you have to trudge through every single difficulty level in order before the game gets anything close to challenging - I don't know what Blizzard had in their minds with this game and I'd be curious to know if even they did.

    Most
    I get sad when I think of what the game could have been but isn't. Everything from launch issues that kept me from playing for the first week to the fact that you have to trudge through every single difficulty level in order before the game gets anything close to challenging - I don't know what Blizzard had in their minds with this game and I'd be curious to know if even they did.

    Most everything has been simplified and randomized to such an extent that nearly no drops you get are good, almost forcing you to go to the in-game auction house which completely nullifies the purpose of a dungeon crawler in the first place. Diablo 2 was about grinding for loot, slowly getting better and more exciting items. Diablo 3 has no exciting items and you rarely find anything better than what the AH has to offer. Your best bet is to just grind gold and spend it on the market. They made a game with features completely contradictory of its purpose, which is very sad indeed.

    Is it a bad game? Not per se. Combat is fun once you get to Inferno and enemies finally are difficulty, but then again you have to grind through the same content 3 times before you get there which is simply not worth it. Class design is quite good, the classes feel unique and complete, but again you only get to feel that in Inferno. They just borked this game completely, so many bad decisions must have taken place during the development of the game.

    Other points of interest: Despite big names voice acting is mostly horrid, but I'd wager that the god awful script is at fault here. Not easy to perform when the material you have sucks. The story is so predictable and generic that at no point during the game was it a surprise when **** turned into *****. No epic twist, no interesting storytelling. Blizzard dropped the ball monumentally on this game which is nothing but an utter shame.
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  94. oso
    May 20, 2012
    2
    Most disappointing Game ever. I have to admit expectations were extremely high, maybe couldnt even have been fullfilled. There are failures in every way you look at the game.
    The server management (even expected though) is a joke... i had issues every single day since release. Also entire game elements don't really work properly. The auction house must have been developed by a genius - its
    Most disappointing Game ever. I have to admit expectations were extremely high, maybe couldnt even have been fullfilled. There are failures in every way you look at the game.
    The server management (even expected though) is a joke... i had issues every single day since release. Also entire game elements don't really work properly. The auction house must have been developed by a genius - its bugged, has incredible stupid layout and most annoying - can't be accessed while ingame.

    Worst of all is the itemisation. 99% of your loot is crap. You are forced to buy items on the auction house. Without them you simple stand no chance on inferno mode. I suppose thats how Blizzard wants to rob the customers money in near future instead of letting them pay monthly fees. (Yes you pay incredible high taxes on auctions which go directly into their purse)
    Leveling the artisans seems to be also a waste of gold. Prices are ridiculously high and the results of your effort is simply not worth it - better buy on the a.h.

    I have to admit the gameplay is relatively good. Playing with friends still is fun - but simply not fun enough. Game difficulty is defined by random enemy attributes which can vary from freeloot to impossible. That factor has a high potential of frustration because from a certain point on your progress dos not depend on your skill anymore - its simply luck and gear. That would be okay - has been with D2 too but not if all (yes ALL) items are randomly created by the game. So you might imagine how frustrating it will be when you find a barbarian set item with stats like intelligence and dexterity. I mean how stupid can it be?

    At the begining i loved to play this game (so far as i was able to because of server restrictions) but with every day i beginn to dislike it more and more. I miss so many elements of Diablo 2 i just can't understand how Blizzard failed so greatly. The game is simply not finished after a ridiculously long development time. I don't even mind the outdated graphics (which are really **** outdated).

    Blizzard Y U NO LIKE CUSTOMERS??
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  95. May 20, 2012
    2
    If I was just scoring on the mediocre game play/graphics and the average story then I'd probably give it a 5, throw in the always on DRM for a single player game (WTF?) and the fact that getting on for a week after its release you still can't consistently log in and play whenever you like, the best I can say is a 2. Seriously put me off Blizzard games and will be voting with my wallet inIf I was just scoring on the mediocre game play/graphics and the average story then I'd probably give it a 5, throw in the always on DRM for a single player game (WTF?) and the fact that getting on for a week after its release you still can't consistently log in and play whenever you like, the best I can say is a 2. Seriously put me off Blizzard games and will be voting with my wallet in the future. Expand
  96. May 15, 2012
    2
    Diablo 2 with updated graphics, a real money auction house and DRM that prevents people from playing equals one bad game. It's a shame what's happened to Blizzard. Terrible, stay away from this one.
  97. May 15, 2012
    2
    I was so excited to play, and I did for like 30 minutes, now for the past few hours I can't connect. I have a real life and job, so I can only play for an hour, maybe 2 tops at a time. I can't do anything with this game due to errors. If you are going to do an always online requirement, you better have your act together and prevent this from happening. First impressions are everything.I was so excited to play, and I did for like 30 minutes, now for the past few hours I can't connect. I have a real life and job, so I can only play for an hour, maybe 2 tops at a time. I can't do anything with this game due to errors. If you are going to do an always online requirement, you better have your act together and prevent this from happening. First impressions are everything. The game looks promising, but I can't review on promise, only on what is, and right now, that is I have a $60 paper coaster on my desk. Expand
  98. May 15, 2012
    2
    This game epitomizes the intrusiveness of digital right management done wrong. Always online connectivity does not translate well to a game that has single player elements. What if I don't want to play online? Maybe I want to play my character in single player and then later bring him online? That way, I don't have to deal with disconnects while I'm trying to progress, sluggish AI andThis game epitomizes the intrusiveness of digital right management done wrong. Always online connectivity does not translate well to a game that has single player elements. What if I don't want to play online? Maybe I want to play my character in single player and then later bring him online? That way, I don't have to deal with disconnects while I'm trying to progress, sluggish AI and server lag in general?

    As far as gameplay goes, this game improves the combat with varying builds and skills, and the runes were a nice addition to change the function of some abilities. However the value of creating a build is lost because any build can be changed on the fly with no penalty. So the game is very homogenized and boring because of it. Eventually players will find the best build for every boss in the game, and everyone will copy this mathematically correct way of maximizing damage done and minimizing damage taken. While this did occur in Diablo II as well, if someone decided to do a different build for variety they couldn't just switch over when they felt like it to that cookie cutter build. Adding a focus on health orbs and removing the excessive use of potions I found to be a plus overall, though I think potions in this new system should have become more rare (not buyable at a vendor) so we'd come to value potions and rely on random health orbs more.

    Graphics and atmosphere are out the window. Blizzard decided they wanted a Teen rated Diablo, and they made it. This game does not resemble Diablo as a franchise in any way, nothing is gorey, bloody, or satanic. There are spurts of blood on monster when they die, but the bodies disappear quickly. I miss seeing bodies hanging on meat hooks with the Butcher standing behind a bloodied chopping block, just waiting for the unsuspecting adventurer to stumble upon him and run for their lives. "Fresh Meat..." he'd say and you'd go running scared. Graphics might have been technically impressive for a game in 2004. I realize this was a conscious design choice but there's a reason games have low - max settings, for scalability. Max on Diablo III is just low graphics with some shadows and more clutter. Nothing has that satanic vibe from older Diablo games, and I play Diablo for the atmosphere and story primarily. They lost me on both these parts. The story is garbage, no spoilers, but it's just insulting to your intelligence if you value story.
    Overall, graphics are a huge step back, style is reminiscent of Blizzards World of Warcraft, very kid friendly. I would liken Diablo III atmosphere to that house on Halloween whose decorations were bought at Wal-mart. They resemble things that could be scary but just look cheap and underwhelming.

    Overall not a good game, do not recommend you buy it if you are a fan of the older games. Though I'd recommend Titan Quest or Diablo II over this, D2 aged quite well and is still fun today.
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  99. Jun 24, 2012
    2
    at first i was, YAY a D3 this rox and stuff but after a month of playing i'm looking for a better game? Something is not right and that something is the stupidest design of the game ever made this is not a ARPG it's a kill everything that moves, there are no skills there are no attribute points, they auto distributed, and there is no way you will have the time to get a good item in gameat first i was, YAY a D3 this rox and stuff but after a month of playing i'm looking for a better game? Something is not right and that something is the stupidest design of the game ever made this is not a ARPG it's a kill everything that moves, there are no skills there are no attribute points, they auto distributed, and there is no way you will have the time to get a good item in game without the use of the AH this game is a fail and i feel scammed by #1 company that i always trusted to bring me what i need.
    Well Blizz another customer left i hope you have fun with dump games.
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  100. May 15, 2012
    2
    I am not giving it a low score in relation to servers/online/drm none of that...

    I am giving them a low score because they have killed Diablo franchise. There is absolutely 0 customization between your maxxed level character and another person's of the same class. No skill points to choose where they go, no nothing. Now with just opening your skill menu and re-slotting, everyone can be
    I am not giving it a low score in relation to servers/online/drm none of that...

    I am giving them a low score because they have killed Diablo franchise. There is absolutely 0 customization between your maxxed level character and another person's of the same class. No skill points to choose where they go, no nothing. Now with just opening your skill menu and re-slotting, everyone can be the exact same ALA WoW. The amount of work and time spent toward the game to turn it from a unique, skill based, highly customizable character/game process, into a casual gamer who just got off WoW to play for a couple of hours, is very impressive.

    The graphics are quite sad. It looks just like a cartoon, very WoWish... I f**king hate WoW. Why is every blizzard game slowly starting to make their games look like crap, I mean seriously...

    I have everything on the highest resolution, and trust me, my system can MORE than handle it, and it runs at a flawless 150 fps (more if I set it's max frames up), and it just looks like crap. I could understand if this artwork and what not was done in 2004 alongside of WoW... but it is sadly 2012 and with more recent dungeon crawlers hitting the market with graphics 30 times better than this, it is a sad story.

    The game dungeon defenders on Iphone/android has about the same graphics as this, and that is NOT a joke.

    Graphics are not everything, I give you that. Gameplay is a big part of it. That is about the only thing this game is close to having, but once you take away any form of customization, skill and talent, and turn it into a 4 button mashfest with whose gear is better than the others, I see no need to grind for days and days, and feel content after 1 run on normal mode. The gameplay is why I gave it a 2. The rest of the problems is what kept the score there.
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Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]