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4.2

Generally unfavorable reviews- based on 10199 Ratings

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  1. May 28, 2012
    3
    I have played well over 100 hours in this game so far, and I have to admit, the hype is quite overrated. Being someone who massively enjoyed both the original Diablo and Sierra's Hellfire expansion as well as Diablo II and Lord of Destruction, I'm familiar with the direction that this newest addition to Blizzard's RPG hack n slash should have gone, and where it failed to meetI have played well over 100 hours in this game so far, and I have to admit, the hype is quite overrated. Being someone who massively enjoyed both the original Diablo and Sierra's Hellfire expansion as well as Diablo II and Lord of Destruction, I'm familiar with the direction that this newest addition to Blizzard's RPG hack n slash should have gone, and where it failed to meet expectations.

    Graphics:
    Now some of you might be saying, "This is 2012, and we demand amazing graphics!" And while I don't deny this is completely valid, I do want to point out that Blizzard is in the habit of dumbing down graphics to make it more playable to those who don't have a super-power mega geek machine 9000. And, it's a valid point. Cartoon-ish? Eh, I'm not sure what people are prattling on about. Graphics are one of it's strong points, if not at least just a non-issue.

    Game Interface: Talk about an improvement! It feels simple, easy to maneuver and best of all, they didn't screw with a whole lot. I can click away and not have any issues. Smooth and easy. Which, sadly, leads me to the rest of the interface. The auction house...oh the auction house. 3 words: It fails...badly. But we'll get to that one in a bit.

    Plot:
    Oh dear, this is where Blizzard does a royal faceplant. Picking Diablo character's out of a hat and having a child write the story with them would be absolutely better than whatever nonsense the people at Blizzard bastardized. It's lazy, half-hearted and done without thought or care. It's the "that'll do" syndrome. I found myself frequently skipping scenes because frankly, I couldn't care. I can't even say anything nice about it because there's nothing nice to SAY about it. Boring, pointless, and badly done. Shame on you Blizzard.

    Game-play: This is where it gets worse; much worse. Normal difficulty through Hell difficulty is OK I suppose, being that it's not terribly challenging but you do have to progress to a degree. It's easy if not a bit boring. But Inferno, let me tell you, is nigh impossible. It's as if someone turned the hardcore mega-death switch on and forgot to warn you. If I can play my level 60 Barbarian on the 4th Act in Hell Difficulty with 3 other players present, why shouldn't I be able to solo the FIRST QUEST on Act 2 of Inferno? Reason? Because Blizzard didn't bother to notice. Frequently, Rare and champion baddies are 3 times as strong as unique monsters, and drop better loot as well. Huh? That flies in the face of logic and reason. Oh and that goes for Legendary items as well. In some cases, magic items (blues) are even better than legendary items. Should this be? Certainly not. To put it simply: The loot system is wacko-jacko. Misc: Blizzard's biggest failing, among many, was the deployment of this game. I'm honestly tired of people saying, "Oh but if you have 3 million people logging in..." I DON'T CARE. You offer a product, you better damn well support it. This is a multi-million dollar operation, not some lemonade stand. I can't tell you how many times the AH has stopped working, bugged out, or simply failed to do what I asked. They've pushed back the date on the real money auction house 2 times already, and the commodities still isn't working. Another issue, which is certainly annoying, is the DRM problem. The only advantage: stops hackers from making items out of game. Disadvantages: Required internet connection, lag issues, server creates loot (not game) so I'm not even sure you get a fair shake, and if they have to reset the servers? You lose. You lose all the time.

    Summary:
    It's bug riddled, lazy and sloppy work that's been branded amazing to clean up on your wallets. Thoughtlessness and sloppiness abounds and while it looks good and plays nice, it'll have you kicking and screaming about why it isn't better. Overall, 3/10. Nice try Blizz, maybe you can save it when your expansion comes out...but I doubt if anyone will be playing it still by then.
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  2. May 28, 2012
    3
    Diablo 3 is a disgrace to Diablo series . Ah and no game browser or chat just destroyed the social aspect of D3 . Yes Diablo 3 has 0 social aspect in it . The loot and the wow style loot progression are really really bad idea. Equip stats are boring . The story is bad and to scripted and delivered in WoW style.
  3. Jul 8, 2012
    3
    PROS = Art style is nice. Environments are colorful and varied. Simple to-the-point gameplay. Visual and audio FX are nice. Skill and rune system works for the most part. Good for RPG newcomers who want to jump in and kill things quickly. CONS = Repetitive gameplay. It becomes a grind for better gear after the first playthrough. If you find this fun, then knock yourself out. AlwaysPROS = Art style is nice. Environments are colorful and varied. Simple to-the-point gameplay. Visual and audio FX are nice. Skill and rune system works for the most part. Good for RPG newcomers who want to jump in and kill things quickly. CONS = Repetitive gameplay. It becomes a grind for better gear after the first playthrough. If you find this fun, then knock yourself out. Always on-line requirement. There is no justification for this in a largely single player game. Even with a kickass machine and good internet connection, you are at the complete mercy of Blizzard's servers. Lag spikes. Get used to the sight of your character running around with everything else on the screen frozen, then suddenly dying. The story is abyssmal. Characters are two dimensional, no sense of pacing, predictable plot twists, and lack of any emotional undercurrent. In-game cutscenes are cartoonish and fail to convey any gravitas. Forgettable music and sound. Your character screaming "I require aid", "not enough discipline" and other such nonsense becomes aggravating, especially at higher levels. Lack of character customization. Skills/rune system is extremely limited and funnel you into a few builds per class. Many of the skills are useless. VERDICT = I was on stage 3 of the Diablo boss fight on Hell, doing very well after 12 attempts, and got a server disconnect. I uninstalled the game 15 minutes ago and am officially done. The always-online requirement destroys the core functionality of the game. Losing all your map progress due to server connection problems is UNACCEPTABLE. Again, there is NO REASON for a single player game to have an always-online requirement. If you wanted to hop into a co-op game or do online trading, fine, connect to the servers at that time. But if you're soloing by yourself, there is absolutely no reason. This, and the realization that the game is nothing more than a grind for more powerful (and ultimately meaningless) gear, has led me to quit. There are better and more meaningful games to waste your time on. Expand
  4. May 29, 2012
    3
    A single player game that lags, now I've seen it all... really unplayable at times. The game it self is pretty decent when it works... but having to be online to play single player just gives so many problems that it stops being fun... what a waste of great potential.
  5. May 29, 2012
    3
    Over a decade in the making - Blizzard presents you with the most fantastic game release failure in recent memory. The game, is ok - however - with the anticipation of D3, the huge resources of Blizzard - the end product is unforgivable.

    The game, has potential, if it worked. In the spirit of other Blizzard titles - we have whining players, constant changes to classes, mechanics,
    Over a decade in the making - Blizzard presents you with the most fantastic game release failure in recent memory. The game, is ok - however - with the anticipation of D3, the huge resources of Blizzard - the end product is unforgivable.

    The game, has potential, if it worked. In the spirit of other Blizzard titles - we have whining players, constant changes to classes, mechanics, gameplay - and inconsistent application of stats. It just has this sour taste ... reminiscent of another Blizzard title. This is Diablo, not World of Whinecraft. Diablo fans want what they expect, not an unfinished, untested game that is flawed, broken in many ways - and still a work in progress. As a Diablo fan - who has played all 3 Diablo I'm soundly disappointed by this mediocre release. Even the auction house doesn't work. Nothing works in game! I didn't expect to play a half-finished beta - served as a final product. Pathetic.
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  6. May 29, 2012
    3
    1) Online DRM: Worst idea in the history of gaming.
    2) Constant single Player lag, disconnections, and Server down time.
    3) Story line is very sub par considering it took 11 years to come up with. 4) Graphics are average. 5) Terrible Skill system, offers very little configuration options. 6) Completely Linear Story line, makes replayability no fun at all. 7) Blizzard Diablo Forums very
    1) Online DRM: Worst idea in the history of gaming.
    2) Constant single Player lag, disconnections, and Server down time.
    3) Story line is very sub par considering it took 11 years to come up with.
    4) Graphics are average.
    5) Terrible Skill system, offers very little configuration options.
    6) Completely Linear Story line, makes replayability no fun at all.
    7) Blizzard Diablo Forums very poorly supported as to complaints, questions, and concerns. Blue responses are late, arrogant, and biased.
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  7. May 29, 2012
    3
    Feels like half a game. Beat it in like 6 hours. Level cap comes really fast and end-game is not exciting. I give a 3 because I feel like Blizzard (Actvision) really didn't try and just wanted to capitalize on the huge fan base. It's really a disgrace to the series and a disgrace to the company that used to represent true games. Boo Blizzard for turning to GREED
  8. May 29, 2012
    3
    Had to get a refund for this game. Upgraded my computer to an i5 3750 with a Z77 MB, 8GB ram, the works and I couldn't play when I wanted to because of connection issues and constant server downtime. Their EULA mentions an "offline" mode but there isn't one. You're forced to play on their servers.

    The game itself is absolutely terrible as It's a remake of a game they created in the
    Had to get a refund for this game. Upgraded my computer to an i5 3750 with a Z77 MB, 8GB ram, the works and I couldn't play when I wanted to because of connection issues and constant server downtime. Their EULA mentions an "offline" mode but there isn't one. You're forced to play on their servers.

    The game itself is absolutely terrible as It's a remake of a game they created in the 1990's. If this were 1999 this game would get a 10/10 but this is 2012 and games these days have a ton more content. The fact that we're expected to pay $60 to farm and grind the same dungeons over and over again with limited customization to our characters makes me cringe. I played the game through level 38 and the story consists of angry demons fighting angry angels, it's incredibly simple. They just drew up characters who were angry for no reason. Absolutely no user beneficial creativity went into this game. It's a dumbed down version of D2 with better graphics, DRM and an auction house. They even went as far to strip features such as lobbies and offline play to suit their money driven business model. This game is absolute rubbish, worst game I've ever spent money on.
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  9. May 29, 2012
    3
    I created an account to simply write this review about Diablo III. I was a big fan of Diablo I and Diablo II. I remember staying up all night playing and playing to the point where my friends I passed out. Diablo I actually was a birthday gift from my friend and was simply unforgettable. Now fast forward to Diablo III. Here are the reasons why Diablo III should literally be pulled offI created an account to simply write this review about Diablo III. I was a big fan of Diablo I and Diablo II. I remember staying up all night playing and playing to the point where my friends I passed out. Diablo I actually was a birthday gift from my friend and was simply unforgettable. Now fast forward to Diablo III. Here are the reasons why Diablo III should literally be pulled off shelves and reworked:

    1. Online Only Mode - To play this game by yourself you must constantly be online. All the time. No matter what. So this means you must rely on Blizzard's servers which are having a hard time with the volume.This also means when they decide to no longer support those servers your game will most likely be dead unless some private server linking occurs and then you're dependent on them.

    2. Short - It took hours upon hours of dedicated work to beat the previous Diablos. This one takes no skill what so ever. The game is extremely linear to point of being 'race tracked' through the plot, start to finish.

    3. Lack of Complexity - There isn't much in the way customization in the game. That is to say selecting specific skill groups or where to place points to strengthen the character as you see fit. When you level up you are alerted to what is new and you can select it if you wish. Skills points are automatically placed. Just imagine Need for Speed without the ability to customize the paint on the car... Or your only choices in Call of Duty was M16 or... M16 with an ACOG. I'm exaggerating a bit, but only a bit.

    4. Atmosphere - The atmosphere of the first Diablos were incredibly dark and bleak. This one isn't exactly rainbows and unicorns, but it's definitely missing the styling queues from before. Example [spoiler kind of] when there is a reprisal of the Butcher, I expected to see piked bodies and blood splashed about. I saw some blood stains, some empty torture devices, a skeleton here and there, but not the disturbing imagery from before. The kind of imagery that made you apprehensive to put your character forward. Remember this game had gore comparable to Hostel at certain points...

    5. Story - It's just terrible. It's just so predictable and so bland. Like the corny, "This mystery man is actually... MR. WITHERS!" type of plot.

    Now to talk about the good things.

    The things I did appreciate was the male/female versions of the classifications, the new classes offered, but to the detriment of not seeing some older classes. I miss the Necromancer. *Sniff, sniff* I thought the cinematics were great and the voice acting was well done. The music was ambient and was placed nicely. There was some annoying repetition with player/companion npc banter, but nothing too bad. I especially liked the new companion interactions with new areas and new people (additional companions you find along the way). It's like the Wizard of Oz! Ha!

    Over all this game is terrible. I wouldn't buy another Blizzard game unless there was an ironclad user review that it wasn't absolute drivel. It seems like the total development time was dedicated to creating this auction house, the cinematics and the online only (DRM) with the game itself being slap dashed together. I think what bothers me the most now is the generally favorable reviews from professional critics. How did this game rate so high? Did they play something we didn't?
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  10. May 30, 2012
    3
    This game is seriously under par. After the wait, this should have the "Blizzard Polish" (http://us.blizzard.com/en-us/company/about/mission.html) which was largely ignored for this game. It does NOT live up to either D1 nor D2. The skills are bland, the gameplay at highest levels is broken (kiting only). The items drops, which are what define Diablo and Diablo Grinding have beenThis game is seriously under par. After the wait, this should have the "Blizzard Polish" (http://us.blizzard.com/en-us/company/about/mission.html) which was largely ignored for this game. It does NOT live up to either D1 nor D2. The skills are bland, the gameplay at highest levels is broken (kiting only). The items drops, which are what define Diablo and Diablo Grinding have been deliberately made so impossible to come by, in favor of the AH/RMAH as an intended "feature". Legendaries do not drop, and when they do, are worse than blues of the same level, same with Set pieces. This game is utterly broken. Expand
  11. May 30, 2012
    3
    It's an ok single player game but it's plagued by the worst aspects off online requirements. Seriously, I've lost a fair amount of gameplay progress because they've rebooted the servers before I could save. What's so frustrating is that I thought I was buying a single player game. If I want to play an MMO then I'll go do that. I'm level 9 but I'm so aggravated about the patching andIt's an ok single player game but it's plagued by the worst aspects off online requirements. Seriously, I've lost a fair amount of gameplay progress because they've rebooted the servers before I could save. What's so frustrating is that I thought I was buying a single player game. If I want to play an MMO then I'll go do that. I'm level 9 but I'm so aggravated about the patching and server reboots I doubt I'll continue. Expand
  12. May 30, 2012
    3
    The game itself is very addictive, dynamic, and there's a real challenge starting in Hell and Inferno. I think Blizzard succeeded to create this wide variety of items and characters' builds (although as many people mentioned, there's unfortunately no skill tree anymore).. but seriously,, EU servers are down each and only day off most people have in their week (wed afternoon, weekend !).The game itself is very addictive, dynamic, and there's a real challenge starting in Hell and Inferno. I think Blizzard succeeded to create this wide variety of items and characters' builds (although as many people mentioned, there's unfortunately no skill tree anymore).. but seriously,, EU servers are down each and only day off most people have in their week (wed afternoon, weekend !). What a shame they do not allow players - customers - to play their game solo and offline when they want. I really enjoy playing in coop, to me Diablo is meant to be played with some friends or joining other players... but then Blizzard should have foreseen these problems before selling this game to millions of people. Quite disappointed. Expand
  13. May 31, 2012
    3
    I have to buy one more licence even if my brother has bought the game. I have bought games for years and I and my bro always played them with different account or saves. Now I should pay 118â
  14. May 31, 2012
    3
    As a Diablo veteran I had high hopes for this game. I've played up to level 54 and I am half way through act III on hell mode. I am now thoroughly bored, they've turned what could have been a great Gothic horror, dungeon crawling hack and slash game into Gear Grind: The Game. The DRM, oh god the damn DRM! it has to be the worst DRM I have ever experienced, getting lag in a single playerAs a Diablo veteran I had high hopes for this game. I've played up to level 54 and I am half way through act III on hell mode. I am now thoroughly bored, they've turned what could have been a great Gothic horror, dungeon crawling hack and slash game into Gear Grind: The Game. The DRM, oh god the damn DRM! it has to be the worst DRM I have ever experienced, getting lag in a single player game is completely unacceptable and getting thrown out of a game because Blizzard needs to fix something reall quick is downright disgraceful, I feel like I am being punished for no reason other than for Blizzard to secure their potential profits. I feel an offline mode in which offline characters are forbidden to buy/sell in the auction house would have solved this problem. The story is boring and predictable and all the characters (except for good ol' Dekard Cain) are unlikable.
    The gameplay is painfully average there is little to no customization when it comes to characters my barbarian looks like every other barbarian out there. But the thing worst of all, the very worst thing! - I'm not involved with the distribution of skill points and attributes , I feel completely disconnected from my characters progression and although I like the rune system I would have liked more control over how my character grows.
    All that aside I actually had fun, at least in my first playthrough the graphics are great and the cinematics are outstanding. The combat feels meaty and the boss battles are very fun if you like WOW style bosses. The first 2 modes (normal and nightmare) are way too easy but the difficulty ramps up in hell mode and I hear inferno is just crazy dying-every-5-seconds-time which is something I would enjoy but I just can't bring myself to grind more gear in order to survive.
    So overall a nice looking click-fest of fun at least for a few hours, but is horribly let down by it's outrageous DRM practices, dumbed down character progression and predictable story.
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  15. May 31, 2012
    3
    My "conclusions" after 100+ hours played.
    Big balance problems: normal, nightmare and hell are too easy while inferno is very hard.
    Not too hard, just too much difference with others acts.
    Service: sux like hell each day you have to "pray to play".
    Their objective was to gain moneys not to do a good game.
  16. May 31, 2012
    3
    This game is the only one I thought to get the Collector's Edition for and, while it did contain some extra goodies, overall my game experience is pretty meh. I currently have a Wizard, level 60, in Inferno difficulty Act 1. Normal and Nightmare were a blast to play through, but once I reached Hell, the fun drained away. One of the main reasons is how unlikely you are to get any lootThis game is the only one I thought to get the Collector's Edition for and, while it did contain some extra goodies, overall my game experience is pretty meh. I currently have a Wizard, level 60, in Inferno difficulty Act 1. Normal and Nightmare were a blast to play through, but once I reached Hell, the fun drained away. One of the main reasons is how unlikely you are to get any loot useful to you or anyone else. Items "roll" random stats and they could be awesome, useless, or anything in-between. The same goes for Legendaries, which are so rare you get excited when you see one and then, after looking at the stats, say "WTF?" There are also champion and elite enemies in the game. With each difficulty, they get an additional ability, up to 4 in Inferno. These abilities can range from locking you in place for a few seconds (Jailer) to setting up a rotating laser beam of death. (Arcane Enchanted) Some of the combos are literally impossible to beat. An example I came across yesterday was a group of huge zombies that naturally have a ton of health with the following abilities: Jailer, Waller (Summons walls to block your path), Vortex (randomly pulls you close to them), and Arcane Enchanted. I tried for a good 10 minutes to kill them and there was no way it would ever happen. I am in no way a noob in this kind of game and I know how to use my cooldowns, but I could not for the life of me even kill 1 of the 3 mobs. This brings me to another point. There is a buff you get at level 60 upon killing a champion mob called "Nephalem Valor" which stacks to 5 and increases your chance of finding magic items. It also guarantees certain kinds of drops on bosses. The only problem with this is that if you change any of your abilities around (in a game that is pretty much based on doing so) you lose all your stacks. This is especially frustrating if you meet a champion pack you cannot get past, so you have to either restart your game, which loses your stacks, or change your abilities around, which loses your stacks. Meeting unkillable champion packs in a game is just bad game design in my opinion. There is something to be said for having an appropriate challenge, but if it's impossible, nobody will want to play anymore.

    My first play through was fun and it is nice to be able to jump into my brother's game and vice-versa, but once you get to the higher difficulties, the fun goes away and is replaced with anger at not being able to kill the 10th champion pack in a row and having nowhere to bring the pack to have them kill you so you can move past, since they don't move around after you die. Ironically, the champion packs are harder than the actual bosses. Diablo 3 is a game I really WANT to enjoy, but lately there have been a ton of server issues regarding random maintenance, crashes, etc... and with no ability to play offline, the lag can almost make it unplayable. Yesterday, the lag was so bad I had to wait 18 seconds to swing my barbarian's weapon at the target, at which point it was somewhere else entirely and the damage it would have done was taken out of my health. As a final note: if you are considering purchasing Diablo 3, my suggestion is to wait a month or 2 so Blizzard can get their act together and fix the servers to provide a more enjoyable experience. It's also frustrating to have to use the auction house feature just to get gear upgrades since nothing good ever seems to drop when you play your own character.
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  17. May 31, 2012
    3
    The game is quite expensive for the limited content it offers. This, added to the required online connectivity to play, is largely my reason for the low score. Always online would have been a good thing had it been implemented properly, but it's been two weeks and we still get terrible lag while trying to play. Plus point for a casual gamer like me: the game has been simplified that itThe game is quite expensive for the limited content it offers. This, added to the required online connectivity to play, is largely my reason for the low score. Always online would have been a good thing had it been implemented properly, but it's been two weeks and we still get terrible lag while trying to play. Plus point for a casual gamer like me: the game has been simplified that it allows me to just log in and play without worrying if my stats are correct or not. However, it still doesn't make up for the overwhelmingly negative points mentioned above, aside from the boring graphics and uninspiring loot (for a loot game at that!). Expand
  18. May 31, 2012
    3
    The game is a massive disappointment it you have ever played any of the previous versions. The character customization is lacking, and the entire game has been dumbed down. The market system has caused an imbalance to the economy of the game and made the thrill of finding in game items non-existent. The persistent server outages are unacceptable, especially considering that this isThe game is a massive disappointment it you have ever played any of the previous versions. The character customization is lacking, and the entire game has been dumbed down. The market system has caused an imbalance to the economy of the game and made the thrill of finding in game items non-existent. The persistent server outages are unacceptable, especially considering that this is supposed to be a a single player experience. The storyline and character dialog seems to have been written by a 2nd grader, and once again adds nothing to the experience. The error codes that the client returns when you are unable to login are reminiscent of games written in the 80's. In summary, this had the potential to be a great game, all the ingredients where there with the previous iterations, however Blizzard failed miserably. Expand
  19. May 8, 2013
    3
    Game made around the Auction House.
    Made so player could sell other players items for real money and blizz gets a cut.

    Worst thing i played in years. And unfortunately i pre-ordered so there's some money i'll never see again.
  20. Jun 2, 2012
    3
    The game itself it's not bad, it's just what one can expect from the third chapter of Diablo series. The bad it's that you PAID a lot for this game, and almost EVERY day you cannot play cause Blizzard isn't able to setup their servers correctly to let players connect and play EVEN in SINGLE PLAYER. This is frustrating. Before buying a Blizzard title think twice. And twice again.
  21. Jun 1, 2012
    3
    Do not deserve a better note than 3,7 :
    Connection errors, no SP, and a good amount of bugs. Played it for 3 hours after I finally got back on to their bad servers.... thank God they didn't actually put SP in. The gameplay overall is just bad and so far the story is worse than the others. Overall so far it is just trash with the Diablo name on it.
  22. Jun 1, 2012
    3
    I did a review, and a problem occur and i give mistankely 10 to Diablo ha ha ha ha. Impossible, i give 3 to this **** I try actualy to recover my money and i discuss with the support for the moment.
  23. Jun 1, 2012
    3
    At the surface, Diablo 3 is much better than most give it credit for. It has beautiful action, randomization enough to feel fresh, and a streamlined system. Even the lack of skillpoints will quickly be revealed to work wonderfully.

    As you put some time into Diablo 3, you will start to see a bigger problem: a lack of variation. Not in the vistas, or models of your characters, or even
    At the surface, Diablo 3 is much better than most give it credit for. It has beautiful action, randomization enough to feel fresh, and a streamlined system. Even the lack of skillpoints will quickly be revealed to work wonderfully.

    As you put some time into Diablo 3, you will start to see a bigger problem: a lack of variation. Not in the vistas, or models of your characters, or even abilities. The lack of variation instead stems from the core of the game: dungeons and items. Dungeons quickly become predictable despite randomization, and items all feel the same. Sure there are different stats, but all you really care about is DPS, followed by the single predefined stat for your character, and then perhaps some health or defense.
    The problem lies in the lack of impact items have on your character. Your wizard doesn't care if he uses a staff, sword, or crossbow: only what DPS the weapon gives. There are less secondary effects than in previous games, and they mean less. In the end, the item hunt is the same no matter what class or build you are playing, and all gameplay feels the same.

    The above points only makes the game mediocre at worst. The real reason for the low score is the shoddy online mechanics. Weeks after the game launched, players still run into overloaded servers, lag, and extended downtime, with no real end in sight. A game is only a game if it can be played, and on this count, Diablo 3 stands on shaky ground.
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  24. Jun 2, 2012
    3
    The whole game is based on your items, there are no skill points or tech trees. If you dont use the auction house you cant beat inferno because the item drops are such crap (Legendaries as well, IF you ever find one). The whole purpose of the game is for Blizzard to maximize monetarily (they take 15% of anything you sell in the auction house).

    Also the story line is very short and you
    The whole game is based on your items, there are no skill points or tech trees. If you dont use the auction house you cant beat inferno because the item drops are such crap (Legendaries as well, IF you ever find one). The whole purpose of the game is for Blizzard to maximize monetarily (they take 15% of anything you sell in the auction house).

    Also the story line is very short and you cant farm like you could in D2. Bad servers and account hacks, I will never buy a Blizzard game again.
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  25. Jun 3, 2012
    3
    I've only played the first 2 acts, but I think that gives me a pretty good idea of the game. The atmosphere feels more like wow than Diablo, which is a major disappointment. I fixed that a little bit with the darkening filter, but still didn't feel quite right. The lack of character customization is a let down as well, yes they wanted to focus on loot for customization, but the loot isI've only played the first 2 acts, but I think that gives me a pretty good idea of the game. The atmosphere feels more like wow than Diablo, which is a major disappointment. I fixed that a little bit with the darkening filter, but still didn't feel quite right. The lack of character customization is a let down as well, yes they wanted to focus on loot for customization, but the loot is boring as heck. In diablo II and other clones your character's unique nature was based on builds, stats, and gear. Every player could tweak as needed which added a bit of depth. Diablo III only allows customization with loot. You don't have to make permanent or semi permanent decisions about your build. Now as loot is the only true unique aspect of your character, you'd think it would be relatively interesting. Not so much. It's so random that it is basically meaningless. A wand could be a strength/dex wand while an axe could be an uber weapon for int users. Even unique items or "legendary" have extremely random stats making some of them completely unusable by the intended user. Then there is the stats themselves. There are so few of them that choosing between items requires 0 thought "oh this one adds more damage or health, it must be better". There is no "should I get the item that gives you a chance to freeze enemies, or should I get the item that gives me health?" decisions. Of course there is also that huge issue of having no SP offline or mods, and the AH. The game is balanced around the ability to buy items instead of farming for them, making it a lot less exciting when something good drops, because you mine as well go buy it on the ah first. I tried playing the game without it, but you can't keep up without it due to the terrible itemization and lack of gear dropping. In general game is meh, couldn't make it past the first 2 acts because of boredom, and the entire time I would take breaks to look up better diablo clones because im in the mood for a hack n' slash but DIII was such a let down. Expand
  26. Jun 3, 2012
    3
    The game itself is fantastic. I'm impressed. The story is good (though at times can be predictable), the gameplay is fun, and Inferno is very challenging. That said, the low score is for the absolutely disgustingly terrible performance. Inability to play single player because of connection errors, authentication errors, and multiple "maintenance" periods lasting 8 or more hours. On top ofThe game itself is fantastic. I'm impressed. The story is good (though at times can be predictable), the gameplay is fun, and Inferno is very challenging. That said, the low score is for the absolutely disgustingly terrible performance. Inability to play single player because of connection errors, authentication errors, and multiple "maintenance" periods lasting 8 or more hours. On top of that the Auction House has massive errors as well that can result in the loss of hours worth of money or items. There's simply no excuse for something like this when the problems could have been easily avoided by simply adding in a single player only mode. Expand
  27. Jun 4, 2012
    3
    Poor story elements, rubbish voice acting, reduced RPG elements, the auction house and forced online gameplay all ruined it for me. This game has the distinct feeling of a warcraft 3/starcraft 2 custom-map and all the bright colors, generic sound effects, and crappy character/in-game-cinematic animation that goes with that.

    This game didn't have the character, heart, or soul of its
    Poor story elements, rubbish voice acting, reduced RPG elements, the auction house and forced online gameplay all ruined it for me. This game has the distinct feeling of a warcraft 3/starcraft 2 custom-map and all the bright colors, generic sound effects, and crappy character/in-game-cinematic animation that goes with that.

    This game didn't have the character, heart, or soul of its predecessors. I give it a 3 for the few hours of fun I did have with the core gameplay - hitting demons with a hammer.
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  28. Jun 4, 2012
    3
    Game is horrible. Blizzard should be embarrassed. Horrible story, horrible secret level. Inferno is a total joke not hard just lame. The game is clearly geared towards the RMAH so Blizzard can make BUCK.
  29. Jun 4, 2012
    3
    Everything is based around the AH, you cannon progress into INFERNO unless you spend millions of gold on items, to many exploits, terrible in game lag, lots of hacking, botting, spammers... just like d2.
  30. Jun 7, 2012
    3
    For all those that say well its not diablo 2! they are right,its diablo 1.5 .No character customisation or build choice.

    Halfway through nightmare i just stopped and gave up.What's the point in grinding endlessly for 1 more vit,damage or primary stat.As that is all you need. The item properties are dull and dont do anything worth bothering with ( see vit,damage,or primary stat) Seems
    For all those that say well its not diablo 2! they are right,its diablo 1.5 .No character customisation or build choice.

    Halfway through nightmare i just stopped and gave up.What's the point in grinding endlessly for 1 more vit,damage or primary stat.As that is all you need.

    The item properties are dull and dont do anything worth bothering with ( see vit,damage,or primary stat) Seems they took all the fun stuff out!
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  31. Jun 7, 2012
    3
    I gave it a 3 for a below average score. I'll admit my expectation were pretty high, considering how long the game was in development. I was hoping for something like Diablo 2 but with much more branching in terms of the maps, dungeons and quests. Sure the random events are fun, but after having encountered most of them, I'm not that excited to see ones I haven't seen before. The story isI gave it a 3 for a below average score. I'll admit my expectation were pretty high, considering how long the game was in development. I was hoping for something like Diablo 2 but with much more branching in terms of the maps, dungeons and quests. Sure the random events are fun, but after having encountered most of them, I'm not that excited to see ones I haven't seen before. The story is OK, predictable. And (spoiler) breaking the golden arch completely disables all of the Angels, really? Is this some sort of death star vulnerability reference?

    I don't mind the difficulty in inferno so much, but some elite monster affixes are completely unmanageable with certain classes you may be playing. I realize they plan on nerfing them, but the kiting of elite monsters becomes boring very quickly for casual players.

    The itemization is horrid. You are constantly wearing gear 5-15 levels below your current level and the amount of time needed to farm for the ultra rare drop that you are looking for turns playing end game Diablo into more of a partfull time job if you want to make any end game progression.

    The character customization and skill customization is absolutely a huge disappointing.
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  32. Jun 7, 2012
    3
    I'm going to give this game a 3/10, and that's being overly generous. While the graphics, artwork and skill animations are pretty cool for a top down RPG, the streamlined A-B story, really unenthusiastic/unexciting characters & poorly developed fight & loot mechanics make this one of the most frustrating & boring RPG's I've ever played. I've put in about 80 hours of game play, reachedI'm going to give this game a 3/10, and that's being overly generous. While the graphics, artwork and skill animations are pretty cool for a top down RPG, the streamlined A-B story, really unenthusiastic/unexciting characters & poorly developed fight & loot mechanics make this one of the most frustrating & boring RPG's I've ever played. I've put in about 80 hours of game play, reached level 60, and am currently trying to gain some ground in inferno, and that's where I think most of the problems are.

    While the difficulty is increased dramatically, the value & usability of gear seems to flatline between Hell>Inferno, making inferno even more difficult than it needs to be, as there's a massive struggle to find suitable gear. There doesn't seem to be any consistent relationship between the level of difficulty & the quality of gear. Elite packs in inferno are ridiculously tough to kill, however they drop loot that is 99.5% of the time un-usuable due to mix-matched stats, example "150 Intellect mixed with 45 Dexterity & 70 Strength". In my opinion the loot algorithm needs to be amended to give priority to certain stats, depending on class. For example, if I'm rolling a monk, the loot algorithm should be written to give priority to Dexterity, while randomizing the others such as Vitality, Resistances, Intellect, etc. To me, this makes sense as the loot is distributed to each player individually, it might also reduce the inflation on the Auction House as people would be more inclined to play through the game to get relevant gear instead of grinding for gold and buying something from the auction house. For a game that is so focused on Loot, they really couldn't have done a worse job with it â
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  33. Jun 7, 2012
    3
    1 word: Boring.
    I played for about an hour and a half when I first got the game. I was only touched by 1 monster.
    How is that fun? In theory, if I play for 10 or 20 or however many dozens of hours... I can turn up the difficulty. great... fantastic even. Wake me when I get there.
  34. Sep 27, 2012
    3
    My god... did I really wait this long to write my review? I guess it bummed me out that much. Anyway, fond memories brought me to Diablo at which point I woke up and wondered what the heck I was doing. I wasn't having fun. I should have understood that when I didn't have the urge to log in (urgh permaonline), I guess I was a bit of a welltrained humanbot. Congrats to Blizzard on thatMy god... did I really wait this long to write my review? I guess it bummed me out that much. Anyway, fond memories brought me to Diablo at which point I woke up and wondered what the heck I was doing. I wasn't having fun. I should have understood that when I didn't have the urge to log in (urgh permaonline), I guess I was a bit of a welltrained humanbot. Congrats to Blizzard on that account. They actually made me play something I didn't enjoy. Expand
  35. Jun 8, 2012
    3
    I bought Diablo III w/o any past experience with the diablo games. I figured why not give it a shot since I had heard about the success of the previous diablo games. Im more of an FPS type: Counter Strike, TF2 but I've played guild wars for awhile and it was fun-- never tried an action rpg. At first diablo III was fun, I like the graphics and the first time I saw the pretty cool affects ofI bought Diablo III w/o any past experience with the diablo games. I figured why not give it a shot since I had heard about the success of the previous diablo games. Im more of an FPS type: Counter Strike, TF2 but I've played guild wars for awhile and it was fun-- never tried an action rpg. At first diablo III was fun, I like the graphics and the first time I saw the pretty cool affects of monsters flying in the air or getting decapitated after I killed them but after awhile, I just got bored. Im bored of it and I got it about a week ago. I have two level 35s and they are pretty stacked with gems so I'm killing things with ease. I realize that the higher levels are probably gonna be more challenging but I dnt really feel like playing for some time since it will be the same thing. One change that I would have welcomed and that would have increased the fun in diablo 3 is more variety in character customization with appearance and skill points( but you can choose any skills that you want once their unlocked(elective mode) so your not restricted to a set of skills). Its not much fun when u play with others that have the same appearance and similar skills, only difference is the gear. So if you want an honest opinion, I'd say its fun in the beginning until you realize that your character is pretty much the same as the next. I would also like to point out that the story is very short and you will most likely kill each boss and run through the same "randomized" dungeons hundreds of times. The length of development does not show in the product..I would have expected more variety. If your contemplating on your purchase, I'd say hold off on this one until maybe Diablo 4 comes out in another decade. Maybe then you'll actually be given more variety and more options( the only two are: Class, Gender) Expand
  36. Jun 9, 2012
    3
    Loot drops are so low there is no point in playing. Playing for 2 weeks yields almost nothing. Its mostly farming gold to buy stuff off of the Auction House, only 3 items i have on my main character are ones ive found or crafted. Good name for game is "Diablo III the Auction House Edition". You end up spending alot of time trying to find something useful for your char class in the AH,Loot drops are so low there is no point in playing. Playing for 2 weeks yields almost nothing. Its mostly farming gold to buy stuff off of the Auction House, only 3 items i have on my main character are ones ive found or crafted. Good name for game is "Diablo III the Auction House Edition". You end up spending alot of time trying to find something useful for your char class in the AH, time would be better spent picking your nose. There are gameplay mechanic issues but those will get fixed. Loot system is flawed, this is like a tomb raider game where laura croft runs around fully clothed in turtle necks and baggy britches. The only legendaries ive found have been off logs and static world items not rare champion or boss drops. Only one of the items has been worth keeping. Give this game some cleavage, short shorts and some thigh high **** boots please. Including runes in the game would have at least let the player add one or two tweaks to socket gear that is specific to thier build/class. It is fun to play until you get to the point where u are trying to improve your gear, then it all bogs down and becomes very very very slow. If something finaly drops instead of being exited you just say 'gahhh ...dam im going to bed now'. Gahhh... dam im going to stop typing now. Expand
  37. Jun 10, 2012
    3
    Great graphics but character building has been destroyed. Your character now lacks life and individuality, everything is so prescriptive. The lack of user control over strength, intelligence, vitality and dexterity just shows how users are treated with contempt. We are not worthy of building our own characters as have to accept what Blizzard dictates. Character development is like anGreat graphics but character building has been destroyed. Your character now lacks life and individuality, everything is so prescriptive. The lack of user control over strength, intelligence, vitality and dexterity just shows how users are treated with contempt. We are not worthy of building our own characters as have to accept what Blizzard dictates. Character development is like an in-flight movie on a plane trip. It makes me wonder why your character stats are even displayed - what for? its not like you can actually have a direct impact on it. Similarly the powers you develop lack depth. In diablo 2 there was an obvious sense of increasing character power through news skills and increased damage within them based on your choices. Now in diablo 3 we have runes becoming available that don't give any indication of increasing the amount of damage you can dish out - more that you always dish out the same damage just in a slightly different way.

    They say they are working on PvP - again what for? Given the way diablo 3 character development works it will be "Diablo 3 wars - attack of the clones".
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  38. Jun 12, 2012
    3
    Diablo III is the biggest setback in gaming history. I am writing this review, in hope of gaming directors waking up. This is a true copy of WoW. The quests, the dialog and even the grouping. Its the same UI as wow, and thats just terrible. Diablo II is one of the best games ever made, and Blizzard totally ruined it. We need offline play. We want randomized scenery as the old. We want noDiablo III is the biggest setback in gaming history. I am writing this review, in hope of gaming directors waking up. This is a true copy of WoW. The quests, the dialog and even the grouping. Its the same UI as wow, and thats just terrible. Diablo II is one of the best games ever made, and Blizzard totally ruined it. We need offline play. We want randomized scenery as the old. We want no cartoony Graphics, but dark and spooky stuff like in the II. This is just sad. I give it a 4.0, because its fun to play with friends. But it was 12 hours to Hell, and now its just pure poo.

    GG
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  39. Jun 12, 2012
    3
    This review contains spoilers, click expand to view. First of all, I'm not from Battle.net fourms. I'm speaking from my heart. I started to play diablo 2 about 4 months ago and decided to buy diablo 3 for the hell of it a couple of weeks ago. I don't listen to gamespot, etc. Basicly in today's industry the publishers are starting to buy for their "10/10" Scores *COUGH*EA*COUGH*.

    Well enough about that. Let's move on!

    I keep hearing how Diablo 3 is the quote and quote "BEST RPG EVER". You know what? This game was just over-hyped to **** It tells a story when a game is forced to go into a redesign phase in development possbily twice by the publisher. Plot: Way too short. Only about 5-6 hours if your playing on Normal for the first time. Also Obvious plot twist.

    Graphics:
    Good god, I wasn't impressed. I've seen games with better graphics. These graphics look cel-shaded. Not that there is anything wrong with that. It's not right for this type of game. To be honest, the atmosphere is not as good as diablo 2's. I was going for the impression that Blizzard was going to add more detail to this game.

    Gameplay: Mainly my biggest problem is the gameplay. It's boring as **** There is nothing new. It's just Diablo 2's gameplay with a new engine in my point of view.

    - Replay Value: Once you play it with your friends once or twice, It gets boring. BLizzard had a chance to change some stuff in development. Why didn't they take the chance?

    I also noticed from a couple of friends of mine (One who is also a writer for MMO.org, Paragustrants) had an issue with Act 3 in Inferno. Your basicly hitting a brick wall at this point. And it is said the blizzard testers didn't even finish Inferno. Wow.

    Music: Okayish. It's not bad in any way!
    Some of my other complaints,

    Servers:
    Yes, Even after about a month after release this game is still having connection issues. Lag outs every 15 minutes. Unable to login, etc. Blizzard is a huge company. Shouldn't they have the funds to buy more servers instead of swimming in their bathtub of greed? If I was a developer, My mindset for a bad launch would be to clear up the connection issues and bring in more and faster servers for the players. Blizzard had a stress test for this game I believe. What the hell was that for? Was it for people who could brag about how they were in the first closed beta for this game? 8 years and Blizzard wasen't expecting to be a big turn out? Seriously?

    Botting: Blizzard knew about this problem since Diablo 2. Go look at the online for Diablo 2. It's filled with bots. Nothing was done. Blizzard just turned a blind eye to them. And now in Diablo 3, They don't. You should have been more prepared for this. Again, They had 8 years to plan an idea to stop this. Also note: I love how they **** over people with the new patch that was "SUPPOSE" to fix botting. FYI: These guys are f**king smart. They make a living off of this. I know they will just work their way around this.

    Real-Money AUction House: This is my biggest complaint. Out of all the stuff blizzard could work on, They decide to work on this. Now prices will be insane for the item market in this game. Theres no cap for selling items. So people can put a price of over 500$ on an item. Skillpoints:

    Blizzard missed a great chance to pull up the replay value if they let players create their own builds like in Diablo 2. Pretty bad move on their part.

    The "ONLINE" DRM:

    Ladies and Gentlemen, Please take a moment to look at Ubisoft's SHINING EXAMPLE of why this was a horrible idea to begin with. Now, I can understand Blizzard was trying to cut down on piracy. But who in development thought this would solve the problem? Private Servers are already starting to appear to be worked on from I understand.
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  40. Jun 13, 2012
    3
    Having never played either Diablo I or II, so I didn't pick this game up out of nostalgia or other sentimental reasons. Played it because of the hype, mainly. Even though my expectations were not too high, I am somewhat disappointed. Smooth as it is, it just couldn't keep my interest for an extended period of time. The combat is too repetitious, just keep your left mouse-button pressed,Having never played either Diablo I or II, so I didn't pick this game up out of nostalgia or other sentimental reasons. Played it because of the hype, mainly. Even though my expectations were not too high, I am somewhat disappointed. Smooth as it is, it just couldn't keep my interest for an extended period of time. The combat is too repetitious, just keep your left mouse-button pressed, sometimes right-click or press numbers 1-4... Best thing it got going for it is the many checkpoints - "I'm just gonna take another checkpoint", but even so it becomes tedious grinding once the story is completed and just starts over on Nightmare... Expand
  41. Jun 13, 2012
    3
    I gave it a harsh 3 simply because after all the development time, the hype and the very reasonable expectations I had for the game it just didn't deliver even for the hardcore D2 fans amongst my friends it was a disappointment.

    The graphics are reasonable, nothing special which isn't a major problem, the sound is good, the story is poor (no thought required to create that at all, even
    I gave it a harsh 3 simply because after all the development time, the hype and the very reasonable expectations I had for the game it just didn't deliver even for the hardcore D2 fans amongst my friends it was a disappointment.

    The graphics are reasonable, nothing special which isn't a major problem, the sound is good, the story is poor (no thought required to create that at all, even when compared with D2 it is pretty dire) the CG cut scenes at the end of each act where stunning as you'd expect from Blizzard but that's quite simply where it ends.

    I completed Normal, Nightmare and Hell so I gave the game more than adequate chances to shine, but glaringly it didn't, it handles multi-player very badly for playing with friends but somewhat better for playing with strangers in that if you join someone ahead of you on a quest it bumps you to their quests level and it's hard to figure out where you were previously (as an example if you are on act 1 and you join a friend even for a split second to trade with them who is on act 4 then you are now on act 4, when you go back to your own game you have to try and figure out where you where and where to continue from. To visit the Auction you have to log out of the game world and you will probably lose a lot of progress, regress several quests/objectives and at the very least lose all of your explored map and have to do it all again.

    Damage doesn't scale and neither does level so if you try to help someone lower level you end up obliterating 100 enemies in a single swing, try to help higher level and all the mobs will gain 75=100% health and you won't contribute at all when it comes to killing them, in fact you'll just evaporate when they take a swing at you.

    You cannot mail items and trading in game usually screws up progression as previously mentioned.

    I've saved the worst for last, it is an incredibly short game with very little diversity, to reach level 60 you will have to play through Normal mode and complete the game (ending at around level 40), then play through Nightmare and complete the same content again reaching level 50, then again run through Hell difficulty doing the same content again to reach 60. At which point if you really weren't bored to tears you can do the game for a fourth time on Inferno difficulty just because you fancy a challenge.

    In this day and age a game that cannot provide enough content to fill it's level range is pathetic, if they'd have cut it down to 40 levels it would still have been pretty short but to ask people to redo some pretty repetitive content three times to reach the level cap is just outright lazy, Hellgate London did this and it was a total flop largely because of it. Diablo 3 is a short sighted underdeveloped over hyped game from developers who had more experience and resources than almost any other developer and it's game was a financial success based on the Blizzard and Diablo labels only, not the game's actual worth, the fact that the majority of reviews here is negative is testament to that.

    To top everything off, for the first two weeks on and off the game just didn't work period, login errors, full servers, all problems that were tested for in open beta testing and stress testing weeks before launch, problems that were simply not addressed. Frankly that kind of thing is acceptable (though really it shouldn't be) on day 1, maybe day 2...the weekend after launch myself or my friends couldn't log into the game at all due to overloaded servers, on the busiest day at the busiest time of the week "Sunday afternoon" in Europe the servers went down for 8 hours and the game was off limits to everyone, pure incompetence.

    So why a 3 then and not a 1? I gave it a 3 simply because as a single player game I've seen far worse, had it have been priced a little cheaper digitally and had they not forced online logins that frankly didn't work 80% of the peak time the first week then I probably would've given it a more favourable review.
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  42. Jun 14, 2012
    3
    i waited years for it and now I'm really disappointed about this game... Bad story, bad graphics, bad sound, requires to be always online and the all idea of the auction house is simply wrong in a farming game like Diablo!
  43. Jun 16, 2012
    3
    Diablo 3 had a heavy cross to carry from Diablo 2, where the focus of the game was the hunt for items and end-game play. Much of the buzz and hype leading up to D3's release came from the D2 community, whom naturally expected a sequel in spirit, a game that would last for years to come.

    There is absolutely no rewarding end-game in Diablo 3. I write this with having around 130 hours
    Diablo 3 had a heavy cross to carry from Diablo 2, where the focus of the game was the hunt for items and end-game play. Much of the buzz and hype leading up to D3's release came from the D2 community, whom naturally expected a sequel in spirit, a game that would last for years to come.

    There is absolutely no rewarding end-game in Diablo 3. I write this with having around 130 hours played in Inferno alone. All players who made it to this last difficulty can attest to the statement. It's one part grinding for gold, and one part scowering the auction house. The supposed difficulty is nothing more than turned-up stat knobs and cheap one-shots. Drop rates are heavily influenced by the auction house, a fact very visible when RMAH was released and immediately people start finding legendary and set items in droves. At least for day. Once enough drops have been generated and the auction house is stocked, the cap is put back on. It really gives you no motivation to hunt for items.

    Speaking of items, they have terribly boring stats. This is quite an accomplishment since the game should revolve around items, and they had a terrific system in the prequel. Instead of diving in to this issue further, I suggest people just go look at Diablo 2.

    I sincerily hope that Blizzard will produce a satisfying end-game experience that can last for years, but I feel hopeless since the first "version" was such a large step in the wrong direction. The D3 team seem to have no idea what made its prequel last over 10 years with a sustained player base. It's like they haven't played it.
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  44. Jun 22, 2020
    3
    I waited four years for this game; I was excited ever since the initial announcement back in 2008. I was a HUGE D1 and D2 fan. In short, the problems with this game come down to how it was designed. There is no longer any single player mode. And it's not just that you have to login. You have to be connected the whole time. I suffered lots of "rubber banding" while playing, in which yourI waited four years for this game; I was excited ever since the initial announcement back in 2008. I was a HUGE D1 and D2 fan. In short, the problems with this game come down to how it was designed. There is no longer any single player mode. And it's not just that you have to login. You have to be connected the whole time. I suffered lots of "rubber banding" while playing, in which your player will snap back to an old position due to server lag. As well, the loot drops are all tuned to make the Real Money Auction House viable for Blizzard, and thus the drops are not exciting as they were in the earlier Diablo games. As well, Normal mode is FAR too easy, and thus you have to play through the entire game first before there's any challenge. You know how boring that is?

    The new skill system is neat in how flexible it is, and the graphics and physics are much better. But the actual gameplay just doesn't live up to the massive hype and the four year wait.
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  45. Jun 18, 2012
    3
    Seriously, DO NOT BUY THIS GAME. It's fun until you realize you will NEVER get a drop you can use at the level range you need it. The whole game is designed to force you to the RMAH. It's fun to play with friends if you never plan on getting to end level content and just want to screw around in a game that doesn't take much brain power.

    DO NOT BE FOOLED BY THE CRITICS SCORES. They
    Seriously, DO NOT BUY THIS GAME. It's fun until you realize you will NEVER get a drop you can use at the level range you need it. The whole game is designed to force you to the RMAH. It's fun to play with friends if you never plan on getting to end level content and just want to screw around in a game that doesn't take much brain power.

    DO NOT BE FOOLED BY THE CRITICS SCORES. They only got to play the first part of the game where your gear doesn't make much of a difference. Also, a lot of them are forced to give good reviews if they expect to ever get consideration for future game releases.
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  46. Jun 18, 2012
    3
    Diablo itself was raped repeatedly with a blunt object maybe someone blinded her and she couldn't find the players, it has to be one of the worst boss fights of all time, and why bother, when she dies she just spits out some crappy vendor loot. This game was designed for idiots who don't know how to control their money, it may as well have been a slot machine with pretty lights...Diablo itself was raped repeatedly with a blunt object maybe someone blinded her and she couldn't find the players, it has to be one of the worst boss fights of all time, and why bother, when she dies she just spits out some crappy vendor loot. This game was designed for idiots who don't know how to control their money, it may as well have been a slot machine with pretty lights...

    Thanks to Diablo 3 I went looking for another game, I discovered the guys who made Diablo 1 and 2 and checked out their Torchlight series I didn't buy Torchlight one since it was a single player game, but it came free with a pre order of Torchlight 2, and I must say I can really feel the difference between a game designed for the purpose of playing and game designed to take your money with your soul. This probably the weakest attempt of a company to copy a game made by guys who already left Blizzard to start their own company called Runic, had it not been for the poor story telling the laughable game mechanics where your spoon fed your class stats so there is no way in hell you can customise your class to assist your play style or difficulty its purely down to the loot, now while a lot of dungeon crawlers base formula is the loot at least the stats would give you an idea of what you can use to assist you.

    Diablo 3 there is very little armour restrictions everyone wears the same armour and you basically run around trying to find the next best thing which is rare, rare items usually have opposing stats forcing you trade other players or since the last patch the stats are now even worse making most loot drops useless/unusable, this is what it looks like when a company rapes you for your money the game is stuck together with virtual ducktape. So much time is spent on things happening behind the scenes almost to try and distract you on how boring the game is.

    Thank you Blizzard you have taught me to find the developers who make quality not the crap you trying to sell my you rest in pixels.
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  47. Jun 20, 2012
    3
    Far too linear, far too easy at earlier difficulties, auction house, silly random loot generation (str/int gear?!), weird loot drops (weird mix of attributes, no sense of progression), oversimplifying the game - limited to only 6 buttons to use while the game offers a great deal of fun, if situational abilities, which you will never use as a result.
  48. Jun 20, 2012
    3
    I have done my first playthrough, and it was a good experience. But as I started my second playthrough on a new character class, i noticed how incredibly linear the story and game is. It feels as if I'm walking down a long narrow corridor and at the same time I'm forced to listen to a story that was fine... once... Now i have to endure it and the dialog, again and again and again (yes itI have done my first playthrough, and it was a good experience. But as I started my second playthrough on a new character class, i noticed how incredibly linear the story and game is. It feels as if I'm walking down a long narrow corridor and at the same time I'm forced to listen to a story that was fine... once... Now i have to endure it and the dialog, again and again and again (yes it is skippable, but only by mashing the spacebar). So I am now stuck with a game I bought mainly for the replayability, but because of way too linear gameplay and an increasingly annoying repeated story... it is simply not replayable. Expand
  49. Jun 20, 2012
    3
    I am sorely disappointed in the game. First off the only online DRM makes it cumbersome to play, and weekly maintenance? I feel like I am playing an MMO. The graphics are a step up from D2, but are reminiscent of 2004-2006, and do not evoke any nostalgia from the earlier titles in the series - hell, there is no light radius! That was a great feature in the original games. The story isI am sorely disappointed in the game. First off the only online DRM makes it cumbersome to play, and weekly maintenance? I feel like I am playing an MMO. The graphics are a step up from D2, but are reminiscent of 2004-2006, and do not evoke any nostalgia from the earlier titles in the series - hell, there is no light radius! That was a great feature in the original games. The story is quite bland, and even the characters that follow you throughout the game do not grow on you; however, I do enjoy the retorts of the companions and their interactions with the player. Those characters are much more fleshed out that even... wow, I actually forgot the name of the girl who is the centerpoint of the story! Aha! Leah, wow. I was going to just sit and think for a bit and keep typing her name, but the fact that I am an avid roleplayer (both paper and pencil and classic RPGs) and I could not remember a leading NPCs name says something to the quality of the storyline.

    The constant patching and downtime is expected in the early weeks of a new game, but this was not meant to be an MMO, but rather, staying true to its predecessors, a single player game with LAN or battle.net connectivity. So if I do not play online I cannot use the Auction House? I don't care. I would gladly make a character on battle.net and play online with support and have my offline skirmisher for when I had 30 mins or so to kill. D2 even had the open battle.net option where I could bring my offline character online and search for other players. On gameplay, I can understand removing the town portal and auto-identifying items to make the game more fast paced, and the new skill system has its merits, but I feel that one thing is to streamline the playthrough, and another thing entirely is to simplify it down to the point that it loses all appeal other than left click kill, left click loot, left click move. Inventory management, skill or talent choices, visual character customization!!!!, to name a few examples are part of action-RPGs. The devil is in the details, and I would say that this proverb is even more true in a game titled Diablo. There is something severely missing in Diablo 3, I have come to the realization that I have been able to play for this long because I have been grouping with the same two friends to progress together, but honestly I have rarely played solo much - the first act I did alone and enjoyed it greatly I will admit. I believe that this act is the most faithful to the franchise - if they added darker lighting effects and a fog of war or light radius if would truly be creepy and Diablo-esque. However, the random idiot yellow robed cultists and the purple flying faerie that COMPLETELY deter my immersion into the game, please make them black robed even if it's generic and have the purple faerie witch be less flamboyant - and without WINGS!!! arg!!!

    To summarize, this game seems to have lost its direction and is not worthy to be named a continuation of the Diablo legacy. I hope that Blizzard sees this and reviews its decisions with this game for future endeavors. I have no hopes for any significant changes in a game that is free-to-play, sadly -- Blizzard already got my $60 and well I guess that price for a few weeks of gaming isn't so bad -- there is no monthly subscription (thank God) which is the biggest incentive in online games to make changes. Play the demo (they should have a 3-day pass offer still) before you decide to invest in this game. Hopefully you will get to Act 2 and see how far it diverges from the spirit of the series.
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  50. Jun 20, 2012
    3
    This game started out fun, but it quickly lost what little it had (1.03 patch) . It is definitely not a "proper" successor to Diablo 2, and after 10+ years in Dev, that is a HUGE problem. The RM/AH was the worst idea Blizzard has ever had, those "features" do not belong in an ARPG and neither do enrage timers. Diablo 3 is not suppose to be a wow clone. The horribly failed launch shouldThis game started out fun, but it quickly lost what little it had (1.03 patch) . It is definitely not a "proper" successor to Diablo 2, and after 10+ years in Dev, that is a HUGE problem. The RM/AH was the worst idea Blizzard has ever had, those "features" do not belong in an ARPG and neither do enrage timers. Diablo 3 is not suppose to be a wow clone. The horribly failed launch should have been a clear portent of things to come, I wish I for one had listened. Expand
  51. Jun 20, 2012
    3
    Such a let down.... The game is interesting when you first play though the first difficulty but then once you beat all 4 and are the maximum level (only 60) in a matter of 3-4 days... there is nothing else to do except farm for items but there isn't a point to do that really! The first 3 difficulties are not very hard but then when you get to inferno its to hard... Some mobs are way toSuch a let down.... The game is interesting when you first play though the first difficulty but then once you beat all 4 and are the maximum level (only 60) in a matter of 3-4 days... there is nothing else to do except farm for items but there isn't a point to do that really! The first 3 difficulties are not very hard but then when you get to inferno its to hard... Some mobs are way to hard to beat in inferno. The game is unbalanced and has very very little re-playability like D2 had. Getting to level 60 in a few days is plain stupid... Now the repair cost are way over the top (27k) .. I could write a huge list of dislikes about this game but it does have potential IF and only if they fix the game. Out of 5 stars I would give it a 1 1/2 Very disappointed Expand
  52. Jun 21, 2012
    3
    This review contains spoilers, click expand to view. I am only rating this game so high because the story... however brief... is quite entertaining. But seeing how there are achievements to beat the entire game in >4 hours, that is about all the content you're going to get. The only entertaining bit about this piece of garbage is if you get to the secret level as a barb and start playing home run derby with the teddy bears. Blizzard... you lost another long time customer Expand
  53. Jun 21, 2012
    3
    I gave it a 3. I'll be honest, I've not completed the game, and probably never will. Diablo II true successor this is not.
    I used to play Diablo II a lot in my youth, it was pretty much the only PC game I'd play, it was fun, addictive - and since that time it'd be my 'go to' game every summer, I'd reinstall it, even if just to play for a handful of hours, to experience the magic and then
    I gave it a 3. I'll be honest, I've not completed the game, and probably never will. Diablo II true successor this is not.
    I used to play Diablo II a lot in my youth, it was pretty much the only PC game I'd play, it was fun, addictive - and since that time it'd be my 'go to' game every summer, I'd reinstall it, even if just to play for a handful of hours, to experience the magic and then I'd be content. Diablo III simply never delivered any magic from my brief time with the game.
    It's essentially been designed to be a rather dull grind through 'til level 60 where the game quickly goes from a good challenge to broken, unbalanced, mess.
    Loot is no longer designed by way of the carrot and stick method, instead we're given useless drops that serve no purpose but to clutter up our inventories - the real loot is all sold via the Auction House - a system which is a massive point of contention for me.
    The game is overly streamlined, there's a vast array of invisible walls, and locked doors and blocked entrances that only open up as the story progresses - something that Diablo II was not a victim to, to such an extent.
    The story is quite frankly, garbage, and predictable. It offers no intrigue, or mystery. The characters are flat and poorly written - the games use of audio messages to tell of the lore is flawed because it's often interrupted by ingame sequences or completely inaudible over the noise of battle.
    The skill system was designed to offer more depth and more varieties in the builds by way of runes, but it simply offers less variety. It's not particularly creative - and it fails to add some excitement to the basic dungeon crawling gameplay.
    The maps are bland, and do a disservice to the charming art style.
    The multiplayer is basic, the lobbies offering little customization to find a player tailored to your needs, I spent a lot of my time with the game playing with my partner, and while he enjoys the game - as a Diablo newcomer - I found the multiplayer equally as boring as playing alone. The game offers no PVP, it's woefully missed, and something that Blizzard should have put in there at launch.

    To summarize;
    - The game is too easy for the vast majority of players, who will lose interest before hitting the harder difficulties (And why should we have to replay the game a handful of times before we get a real challenge?)
    - The loot is not rewarding - the game is a dungeon crawling loot game, if there is no worthy loot, the game has failed on a very basic level
    - Throwaway story that is highlighted evermore by the super linear nature of it's progression

    I also find the whole RMAH a very cynical, profits based system and I want nothing to do with it. That Blizzard is being so blatant about it amazes me and does invoke a certain level of awe within me.
    Blizzard can alter and nerf and update the game as much as they want, but it does not take away from the fact that they released a terrible, broken, shallow game at launch, one that does a massive disservice to the franchise and that, for me personally - has made me vow not to support any software they intend to release in the future, Diablo or otherwise.

    I can agree that for some people this game hits the spot, is a joy and a wonder, but for me, I will look back fondly on Diablo II, while Diablo III will be long forgotten.
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  54. Jun 21, 2012
    3
    350 hours played, two chars at lvl 60 and doing this I had no fun at all.. It's simply not Diablo.. It's kind of a WoW H&S with RMAH.. I'm so disappointed guys.. After 12 year it's bad, simply BAD. I was a Diablo 2 player and i can't have fun with "this" it's different, it's not Diablo! I hope some blizzard Dev can read this, i'm happy to send to him my copy of D2 and D2 LoD so he can350 hours played, two chars at lvl 60 and doing this I had no fun at all.. It's simply not Diablo.. It's kind of a WoW H&S with RMAH.. I'm so disappointed guys.. After 12 year it's bad, simply BAD. I was a Diablo 2 player and i can't have fun with "this" it's different, it's not Diablo! I hope some blizzard Dev can read this, i'm happy to send to him my copy of D2 and D2 LoD so he can play it and CHECK BY HIMSELF!. Expand
  55. Jun 21, 2012
    3
    Not worthy of being called D3, More like world of diablo. Takes our most loved parts of the first 2 games and throws them in the trash. This may be great for first time diablo players but those who grew up on this franchise and have been waiting 12 years should be severely disappointed. Builds? Who needs them. Obviously the critics only played normal mode then stopped. Now 3ish patchesNot worthy of being called D3, More like world of diablo. Takes our most loved parts of the first 2 games and throws them in the trash. This may be great for first time diablo players but those who grew up on this franchise and have been waiting 12 years should be severely disappointed. Builds? Who needs them. Obviously the critics only played normal mode then stopped. Now 3ish patches later they've managed to shake even more fun from the tree that was a great franchise. Expand
  56. Jun 21, 2012
    3
    Ignore the game site critic reviews. They pick the ones that will give them favorable unrealistic reviews, period. That said, here is THE GOOD: D3 returns with a new look, very simple to play, easy for anyone to understand, runs on the weakest of computers. THE BAD: Most lag is calculative server side and not graphical, graphics are mediocre, game patches can cause big issues, playerIgnore the game site critic reviews. They pick the ones that will give them favorable unrealistic reviews, period. That said, here is THE GOOD: D3 returns with a new look, very simple to play, easy for anyone to understand, runs on the weakest of computers. THE BAD: Most lag is calculative server side and not graphical, graphics are mediocre, game patches can cause big issues, player acquired game items disappear, player skills don't always animate indicating activity, not very 3D Vision friendly, Blizzard latency-disconnects-crashes still intermittent, game is too simple for those who want more, repetitive game play and story line, player item drops continue to be too weak to support player/game mode progression. THE REALLY BAD: Extremely poor customer support, phone center officially understaffed with no queue hold ability, trouble ticket response support is 36 to 48 (business) hours, technical responses are ignorantly laughable, game costs $59.99 or more. Expand
  57. Jun 23, 2012
    3
    Diablo III has lost a lot of the "Diablo" feel that many veteran fans once enjoyed. I'll refrain from spoiling the plot, but it certainly isn't what many fans desire. The gameplay certainly isn't terrible, but it isn't very entertaining either. Early on, you are unlocking your skills and slowly becoming stronger. However, by the end game, you are suffering against hordes of demons,Diablo III has lost a lot of the "Diablo" feel that many veteran fans once enjoyed. I'll refrain from spoiling the plot, but it certainly isn't what many fans desire. The gameplay certainly isn't terrible, but it isn't very entertaining either. Early on, you are unlocking your skills and slowly becoming stronger. However, by the end game, you are suffering against hordes of demons, some of which are just completely unfair and overpowered and make you feel like even attempting to fight them is a waste of time.

    Farming items or gold is constantly being tweaked by Blizzard, due to their inclusion of both an in game Auction House (a place to sell your items for in game currency, or buy items for said currency) and a Real Money Auction House (RMAH for short; a place to sell your items for either Blizzard's online currency, or real, actual money, or vice versa).

    The inclusion of either auction house is met with mixed reviews, but it truly detracts from the game experience. It is easy to feel like you *must* use one or both of the auction houses to be competitive at all in the hardest difficulty, and the economy fluctuates so much that the prices are (mostly) unrealistically high.

    The atmosphere is no longer Gothic and frightening; instead, it is a lighter world, even in places that should be terrifying, such as a dank cave or a tower cellar. The graphics aren't bad by any means, but they certainly have room for improvement. The music and background effects are no longer as eerie, either, but more bland and just... kind of *there*.

    There is no stat allocations at all; you receive stats automatically leveling up. This does make having the "optimal" character easier, but it also detracts from customization, something that many people hold as important. The skill system is also very bland; while each class has many skills, with many ways to enhance those skills, the harder difficulties make it nearly impossible to use the skills which you want to use. The goal of this system was to avoid having one or two "optimal" builds, but the game itself is unplayable on harder difficulties if you attempt the majority of builds.

    The game itself is only available for play online. That means that players are subject to server crashes, server lag, and at the mercy of the servers being up to even play the game. When server maintenance occurs, players must wait hours until it is complete.

    Along with the game only being online, Blizzard is constantly tinkering and tweaking the way skills, items, monsters, and even item drops work. This is under the pretense of "maintaining a balanced game". However, many players (myself included) want to play the game OUR way, not THEIR way. For example, there was a particular method to effectively collect gold (and items, to a point) which involved going to a certain location and smashing ungodly amounts of pots. Recently, Blizzard nerfed the pots entirely, making them occasionally drop mundane amounts of gold and NEVER drop items. This is just one of the many "exploits" that they have chosen to nerf, because it goes against they way THEY wish for you to play the game. One player described this effect incredibly well:
    "It's like playing a game, and then having your older brother rip the controller out of your hand and saying 'hold on, you aren't doing it right!'"

    Now, the game isn't ALL bad. On normal you feel like a demi-god, tearing through minions and growing stronger. Each character offers different skills and different resources (which some players enjoy, and others dislike), making the replay factor slightly good. However, it's predecessor accomplishes this to a much greater degree. All in all, Diablo III is a game that comes on strong, but quickly becomes repetitive and boring. Is the game worth playing? Maybe. Is the game worth $60 new? Not in a million years.
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  58. Jun 23, 2012
    3
    Like all Die-hard Diablo fans, I had waited for some 9 years for the release of Diablo 3. To say Diablo 3 has been a great experience would simply be a lie. Just to play Diablo 3 was for me a big investment. I bought a new computer because my sweet computer wasn't fast enough nor did it have the proper graphics card to run Diablo. I bought the game, a New PC and a New Graphics Card just toLike all Die-hard Diablo fans, I had waited for some 9 years for the release of Diablo 3. To say Diablo 3 has been a great experience would simply be a lie. Just to play Diablo 3 was for me a big investment. I bought a new computer because my sweet computer wasn't fast enough nor did it have the proper graphics card to run Diablo. I bought the game, a New PC and a New Graphics Card just to play the game.

    Blizzard claims to have spent 10 years creating this New Experience. The graphics are nothing special for the amount of power needed to run this game. The story is unbelievably short, basically because it totally lacks one. This game is not really worth the highend investment. It's a very short story with subpar graphics (since there was a 9 year wait). But the worst thing about Diablo 3 is that there really is no actual game for your purchase, You do get a real physical disc or digital copy of Diablo 3 but you need the Blizzard Server to play this game. If the Blizzard Server is down then you have no game to play. I loved Diablo 1 and 2. I wanted to love Diablo 3 but it's just not all it was hyped up to be. Save yourself some money, some time and lots of aggrivation and just pass this title over for something worth playing.
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  59. Jun 26, 2012
    3
    I expected a more complex game-play with far more skills, specialization and demand on the player. The game is dumbed down, compared to the added complexity from Diablo I ot Diablo II. Disappointed.
  60. Jun 26, 2012
    3
    This review contains spoilers, click expand to view. (SPANISH)
    El juego carece de imaginación es demasiado lineal y predecible. El modo de juego normal se completa apenas en unas horas sin la mayor dificultad dando paso a los siguientes modos de juego como Pesadilla en lo que encontraras que es exactamente lo mismo que el anterior modo, convirtiendo el juego en una experiencia de lo mas monotona. El artesano y El Herrero son personajes dentro del juego completamente inutiles ya que se puede comprar joyas y armaduras muy superiores en la Subasta con poco oro o bien con un porcentaje de inversión por mucho menos de lo que costaría subir de nivel a dichos personajes. Los servidores continuamente generan fallos y desconectes.
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  61. Jun 26, 2012
    3
    Maybe after Diablo 2 we expected quiete too much, but even without D3 would be nothing special. Why did D2 had a large community of active players ? Right, because it was close to perfection.
    Why it was decided to change the gameplay nearly from scratch is beyond my imagination... all they had to do was to polish graphics, add a new story and thats it.
    Instead, they kept the worst things
    Maybe after Diablo 2 we expected quiete too much, but even without D3 would be nothing special. Why did D2 had a large community of active players ? Right, because it was close to perfection.
    Why it was decided to change the gameplay nearly from scratch is beyond my imagination... all they had to do was to polish graphics, add a new story and thats it.
    Instead, they kept the worst things (harcore-mode was complained more than once about... why not giving 3 lives to the char to compensate the occasional "connection-lost" with mabye 1 extra live once for each difficulty level finished ?), removed to best (characters, that were really different to play, but all with their respective strenght... now sorcerer and demon hunter nearly feel the same, as do barbarian and monk) , added more annoyances (how can sometimes champions be more dangerous than the according boss of the act?).
    Though, the worst thing... building your char is now only a matter of time. Even the most stupid player will soon reach the level cap of 60, for there are nor more penalties for dying. And with time (or simply with money) he will also get a good gear... Great idea, no need for intelligence, self-control or caution anymore.
    In a nutshell, D3 is a disgrace to the Diablo-series, an insult to serious gamers and the worst Blizzard game ever.
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  62. Jun 27, 2012
    3
    I played for about 100 hours on my main character and about 20 hours on the rest of my characters. Unfortunately, as is the standard with Blizzard games, you need to put this amount of time into the game in order to see anything relevant to the actual game. At about Act 4 Hell I discovered that the balance of the game is worked around the Real Money Auction House (RMAH). The reason this isI played for about 100 hours on my main character and about 20 hours on the rest of my characters. Unfortunately, as is the standard with Blizzard games, you need to put this amount of time into the game in order to see anything relevant to the actual game. At about Act 4 Hell I discovered that the balance of the game is worked around the Real Money Auction House (RMAH). The reason this is an issue is because pieces of gear are sold for around 100k minimum yet it takes around 2 hours to farm that amount prior to level 60. At 60, the rates increase a bit, but not enough to carry you to gear that will allow progression through Inferno; this gear is sold upwards of 300k gold each piece. All of this would be moot, except that as many others have also noted, the itemization is abysmal. I understand that not every piece is going to be usable, but over the course of 60 levels I managed to find only 2 or 3 pieces of relevant "rare" gear. This means that you end up playing a Chinese Gold Farming Simulator or opting into the Pay 2 Win (p2w) model. The story is definitely not worth playing for. However, the one saving grace for the game is Covetous Shen. Absolute gold. At least I was lucky enough to never have any connection issues like other players. Happy I got my refund though, as they (developers) severely broke the game. Expect D2 and be incredibly disappointed. Expand
  63. Jun 27, 2012
    3
    Very boring and repetitive game. I doubt Blizzard will fix this.. Don't get it.. you have been warned.. Game play is good though so I give a 3 but still it's not worth 60.
  64. Kah
    Jun 28, 2012
    3
    The game's story is a joke. Uncharismatic characters, predictable bosses. Do not have an element of suspense as the previous ones. Blizzard promised too much with this game and failed.
    The company seemed much more concerned with the auction system than with the game.
  65. Jun 27, 2012
    3
    $60 for the game... man, my wish for this year xmas would be to get a refund for it... lol, jk
    If you were a Diablo 1/2 fan, and loved all the rises and falls of Diablo... Diablo 3 is probably not for you... Do not expect Diablo 3 to be the same as Diablo 1/2... the only similiarity I found between D3 and D2 was that I had to click with a mouse to move around (obviously Im omiting quite a
    $60 for the game... man, my wish for this year xmas would be to get a refund for it... lol, jk
    If you were a Diablo 1/2 fan, and loved all the rises and falls of Diablo... Diablo 3 is probably not for you... Do not expect Diablo 3 to be the same as Diablo 1/2... the only similiarity I found between D3 and D2 was that I had to click with a mouse to move around (obviously Im omiting quite a lot. For that, my apologies to you diehard Diablo fans out there)...
    If you haven't played Diablo series before and just wanted to check out what all the fuse was about... well, if you could endure the connection issues... and also feel like over spending on a game... go for it.
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  66. Jul 2, 2012
    3
    Disappointing pretty much sums the game up. The graphics are outstanding, as usual for a Blizzard game, but in every other way I can think of this game is inferior to Diablo 2. The game is extremely short and has very little replay value. The skills system and item diversity are nowhere near as enjoyable as its predecessor. Also, since they made the game online-only, what happens whenDisappointing pretty much sums the game up. The graphics are outstanding, as usual for a Blizzard game, but in every other way I can think of this game is inferior to Diablo 2. The game is extremely short and has very little replay value. The skills system and item diversity are nowhere near as enjoyable as its predecessor. Also, since they made the game online-only, what happens when Blizzard decides to stop supporting the game down the road? Expand
  67. Jul 2, 2012
    3
    I consider D2 to be one of the best games of all time. That explains why I had high expectations for D3 and foolishly pre-ordered it. I can't speak for the future (future updates) of D3, but as it presently stands the game is just not fun to play. After about 50 hours in you can't help but feel like you are beating a dead horse. I can't believe the critics rated this game so highly. TheI consider D2 to be one of the best games of all time. That explains why I had high expectations for D3 and foolishly pre-ordered it. I can't speak for the future (future updates) of D3, but as it presently stands the game is just not fun to play. After about 50 hours in you can't help but feel like you are beating a dead horse. I can't believe the critics rated this game so highly. The fact that many of the people who worked for blizzard in the past have now moved on to make Torchlight 2 and Guild Wars 2 is pretty obvious. Expand
  68. Jul 2, 2012
    3
    Okay so Diablo 3 is OVERALL an okay game. Obviously, the story is not as good as anybody expected, and the sound quality in general is not that great, however Diablo 3 keeps you playing it because of its reward, and looting system. The game gears towards giving the best items in the game, or at least making you THINK you have them, very early in the game and often in the game. However ifOkay so Diablo 3 is OVERALL an okay game. Obviously, the story is not as good as anybody expected, and the sound quality in general is not that great, however Diablo 3 keeps you playing it because of its reward, and looting system. The game gears towards giving the best items in the game, or at least making you THINK you have them, very early in the game and often in the game. However if you look past the actual loot you gain, its basically like playing a multi-player game like Team Fortress, or Tribes by yourself. The game requires an internet connection to play in single-player mode. I recently found myself on a plane with nothing to do for the next 4 to 5 hours, so I finally brought myself to play some Diablo 3. Then I realized, wait I need internet connection for this. I have to say, Diablo does have decent enough graphics, but I feel too much like I'm playing World Of Warcraft to even appreciate the fact that I paid 60 bucks for this game. However it was expected that this game was going to be like World Of Warcraft, without Leroy Jenkins. Diablo 3 fails to bring the element of suspense and surprise into the game, making it a major bore for players worldwide. However, Diablo 3 is sure to attract a massive fan-base regardless of how bad, or good the game actually is. But I must admit Diablo does have some remotely fun parts, but not enough to hide the terrible game-play and story that Diablo 3 has. I do not think this game is a "good" one and definitely do not think it is worth the 60 dollars you pay for it. Expand
  69. Jul 30, 2012
    3
    Diablo 3 is a mediocre hack and slash game with little to no character customization and an insultingly short campaign offering nothing out of the ordinary. Neither the gameplay nor the presentation brings anything new to the table, if anything the game brings less then you would expect from a hack and slash game since the game is devoid of any kind of pvp or characters customization thatDiablo 3 is a mediocre hack and slash game with little to no character customization and an insultingly short campaign offering nothing out of the ordinary. Neither the gameplay nor the presentation brings anything new to the table, if anything the game brings less then you would expect from a hack and slash game since the game is devoid of any kind of pvp or characters customization that we have come to expect from the genre. The fact that i completed the entire campaign in a day with my friends could be forgiven if 10 hours it took was quality time. But no, the level design is pretty generic except for a few impressive backgrounds and a big part of the main quest feels like filler if anything. So in the end what you get from Diablo 3 is a mediocre action rpg with one of the worst drms i have ever had the misfortune to use. There is some serious problems when i cant advance in my single-player campaign because of stressed out blizzard servers. Stay away from this one. The sound-effects is pretty good though, i give them that. Expand
  70. Jul 4, 2012
    3
    I had some fun with it for a few days playing as Wizard, but I lost interest @ lvl55 in act 2 of Hell when I realized the game had turned into an item farming JOB. The game is all about acquiring loot, and the loot is "randomly" generated except that there's a strong bias toward crappy items. A loot game would be OK if you could get good loot without going to such extreme lengths, but inI had some fun with it for a few days playing as Wizard, but I lost interest @ lvl55 in act 2 of Hell when I realized the game had turned into an item farming JOB. The game is all about acquiring loot, and the loot is "randomly" generated except that there's a strong bias toward crappy items. A loot game would be OK if you could get good loot without going to such extreme lengths, but in this game you really have to WANT the good loot, and basically there isn't enough in terms of gameplay depth to keep me coming back to the game for the joy of playing it and getting better. I'd only be playing it to better equip my character and beat Inferno, when FUN is supposed to be the point of games. I think the idea of forcing the game online in order to control cheating (and take a cut of RMAH action) was severely misguided. Would it really matter if some other guy had gotten his items by some hack? WHY? When playing single-player there should not be network lag (or server unavailability) that screws up the experience for the player. I think they've made the decent items deliberately scarce in order to pump up the BS "economy" for fake items which they profit from. Even if we take it for granted that the game has to be online to prevent cheating & piracy, the RMAH represents a low in PC gaming to me.

    In future I may buy another Blizzard game, but I'll be more careful. Buying a Blizzard game isn't a no-brainer decision anymore after this.
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  71. Oct 3, 2012
    3
    You can't play offline even if you solo, No lan support, 90% of the loots have stats that don't make sense.

    For a loot driven game, i find the treasure hunting in this game extremely frustrating. Graphics are good, story is simple but effective, voice acting however is very cheesy. In short, this game doesn't encourage to play with your in co-op, and the loot system is so messed up
    You can't play offline even if you solo, No lan support, 90% of the loots have stats that don't make sense.

    For a loot driven game, i find the treasure hunting in this game extremely frustrating. Graphics are good, story is simple but effective, voice acting however is very cheesy.

    In short, this game doesn't encourage to play with your in co-op, and the loot system is so messed up you kinda wonder if bli$$ard didn't do it on purpose to "motivate" you to use their new auction house.

    This game is a failure and a disappointment. Specially with TL 2 that just came out. It's just 20$ and delivers more than D3. Hell, TL 2 feels even closer to the spiritual successor of D2 than D3 itself.

    D3 is pretty to look at, but that's about it!
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  72. Jul 9, 2012
    3
    Aside from the launch of this game I was really pleased at first, The launch was horrendous if you never herd, but I won't go into that. What I wanted from this game is for it to be a continuation o the diablo series, but what I got was a new game with a different label, "Wack a mole" pay money for a bigger, faster hammer!

    They drop rates changed, really good stuff now sucks, because
    Aside from the launch of this game I was really pleased at first, The launch was horrendous if you never herd, but I won't go into that. What I wanted from this game is for it to be a continuation o the diablo series, but what I got was a new game with a different label, "Wack a mole" pay money for a bigger, faster hammer!

    They drop rates changed, really good stuff now sucks, because it didn't drop in inferno difficulty. I'll stop there because I don't even want to waist my time on this. Really blizzard...panda bears in wow,.. I at least used to play on and off... now its just off; with this latest addition of "Wack a mole HD"
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  73. Jul 12, 2012
    3
    "Diablo 1.5"
    This game has nicer graphics than Diablo II: Lord of Destruction. It has a shared stash and some nifty little features like that. Other than that most of what players care about have been cut out of the game or reduced down to almost a child-level of simplicity.
    Compared to Diablo II: LOD, there are: Less users per game, less items, less heroes, less customization, less
    "Diablo 1.5"
    This game has nicer graphics than Diablo II: Lord of Destruction. It has a shared stash and some nifty little features like that. Other than that most of what players care about have been cut out of the game or reduced down to almost a child-level of simplicity.
    Compared to Diablo II: LOD, there are:
    Less users per game, less items, less heroes, less customization, less secret levels, less hero levels, less workable builds, less item affixes, less item types, no runewords, no jewels, no stats on heroes, no charms, no custom room names, etc. The list is extensive and I recommend dropping by the official forms: http://us.battle.net/d3/en/forum/3354739/ and asking there if you should buy the game or not, BEFORE YOU BUY IT. You have been warned!
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  74. Jul 12, 2012
    3
    I'm disapointed to see how not original Blizzard has been. The game is not really different than its previous versions and it does not worth the bucks. real money auction house is also a joke...
  75. Jul 16, 2012
    3
    Good game until you reach level 60, than the hell begins.

    The auction house is horrible, you cant filter more then 3 affix, witch is necessary to find good items needed to progress in the game. Bots, A LOT of bots, creating an inflation of the gold. Required an online connection, witch comes with lag (FROM THE SERVER! WTF). The difficult starts only in Inferno difficult, witch
    Good game until you reach level 60, than the hell begins.

    The auction house is horrible, you cant filter more then 3 affix, witch is necessary to find good items needed to progress in the game.

    Bots, A LOT of bots, creating an inflation of the gold.

    Required an online connection, witch comes with lag (FROM THE SERVER! WTF).

    The difficult starts only in Inferno difficult, witch is not superated by skill, but by gear.

    Just another pay to win game.

    Huge disappointment.
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  76. Jul 17, 2012
    3
    one of the most customer unfriendly games i ever bought. gameplay itself is OK, it is entertaining, but all the rest around the game is horrid: always on online DRM even for single player, and not helpful customer service. also the games still has a lot of safety issues (accounts cleared of gold, auction house troubles etc)
    best to stay away.
  77. Jul 17, 2012
    3
    300 Hours played and 5000+ elite kills. My general review is below:

    Pros: Beautiful graphics Smooth combat/animations Excellent camera angle and "feel" Cons: +No replay value +Poor itemization +At a certain breakpoint due to useless mods and poor system design, you basically stop having any chance of upgrading +300+ hours of gameplay and 9 Legendary | 1 set item - all
    300 Hours played and 5000+ elite kills. My general review is below:

    Pros:

    Beautiful graphics
    Smooth combat/animations
    Excellent camera angle and "feel"

    Cons:
    +No replay value
    +Poor itemization
    +At a certain breakpoint due to useless mods and poor system design, you basically stop having any chance of upgrading
    +300+ hours of gameplay and 9 Legendary | 1 set item - all Worthless!
    +Poor tuning in Inferno - one shot mechanics and unimaginative scripted fights
    +Heavily WOW influenced
    +No realism in the context of a dark tense dungeon crawl
    +Crafting system is absolutely broke - no value in crafting items at max level
    +Poor if not criminal communication from Blizzard with its player base
    +DRM (always online) requirement
    +Your purchasing a license not a game
    +Real Money Auction House
    +Gold Auction House
    +No PVP

    I could continue to go on but the game, beyond being successful at a gorgeous game environment, is a complete failure.

    Sure - buy this game but if your a ARPG fan do not expect a game that is engaging and encourages replay value with its farm game and different classes. The skill system is weak and requires no intelligence. The farm system is boring and sad.

    At best this game is a 3.0 and after playing Blizzard games for 13 years, I will no longer purchase any future Blizzard games. I've already sold the majority of my gear and will shortly be selling my bnet account as I refuse to play crap and then wait around for Blizzard to make effective changes that improve the game experience.
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  78. Jul 19, 2012
    3
    I have completed Diablo 3, it took me 16 hours, the game was fun from start to finish. The biggest problem with Diablo 3 is that it is very easy to complete and it has no end game content. Once I complete a game I typically do not replay it unless it has been many years and the story was exceptional. So I have a character that is level 30 and I'm done. There seems to be 30 more levels andI have completed Diablo 3, it took me 16 hours, the game was fun from start to finish. The biggest problem with Diablo 3 is that it is very easy to complete and it has no end game content. Once I complete a game I typically do not replay it unless it has been many years and the story was exceptional. So I have a character that is level 30 and I'm done. There seems to be 30 more levels and an auction house but I'm not sure what the point of those are since I have completed the game. Although what I experianced of D3 was fun and entertaining it was surprisingly short and lacking in end game content. I was expecting more from Blizzard, I don't imagine it would have been to hard to create 10-15 end game maps where players could spend sometime fighting a few new bosses to finish the level cap. The games seems like it was rushed to market. Game play is simple and old school... all you are getting are the cut scenes that continue the Diablo story. Expand
  79. Mar 3, 2014
    3
    I write my review nearly 2 years after the game release, so I wasn't there for the game day release woes. Though I can understand the vitriol when coupled with the game itself.

    -There wasn't a great deal of innovation on the series. I've played all the the Diablo games and enjoyed them for what they were. That being said, it seems reasonable to have slightly higher expectations for a
    I write my review nearly 2 years after the game release, so I wasn't there for the game day release woes. Though I can understand the vitriol when coupled with the game itself.

    -There wasn't a great deal of innovation on the series. I've played all the the Diablo games and enjoyed them for what they were. That being said, it seems reasonable to have slightly higher expectations for a game that was released after a 10 year gap in the series.

    -My most immediate turn off was the boring loot. In a game that's literally about collecting loot, the items were terrible. Armor sets that match for bonuses, cool proc effects, legendary items that grant fun abilities...all gone and replaced with stat sticks. Even the stats on the legendary items were bad.

    -Customization was gone. I liked being able to distribute my stats. Even if each point gave me improvement measured in some tiny percentage, it was satisfying to do so.

    -Pay to win. This is completely ridiculous. I'm not a competitive player, so I ignored the auction house completely. Though the fact that it exists is very, very wrong.

    -Price. At the time of release the game was $60. It had dropped when I bought it and is due to drop again. Though I suspect a $40 expansion is in the works. This just seems a little over the top when similar games are so much cheaper. (Torchlight 2 $15, Path of Exile FREE)

    What the game gets right are great looking graphics, the always high quality Blizzard cinematics, and bug free gameplay. The voice acting, though cheesy, is done by some of the best in the business. It just wasn't enough though. I've rarely felt "cheated" by a game, but for the price, Diablo III just wasn't worth it.
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  80. Jul 21, 2012
    3
    avarage story and avarage graphics. A way too brief game for it's price. It's not even worth half the money. I mean, i won this so quickly, it felt like a joke to play it. I personally do not recommend the game to anybody, unless you can get it for free. I said to my friend, don't buy this, he tried mine through normal and he couldn't agree more. Blizzard needs to freshen up a bit. It'savarage story and avarage graphics. A way too brief game for it's price. It's not even worth half the money. I mean, i won this so quickly, it felt like a joke to play it. I personally do not recommend the game to anybody, unless you can get it for free. I said to my friend, don't buy this, he tried mine through normal and he couldn't agree more. Blizzard needs to freshen up a bit. It's getting old. Expand
  81. Jul 22, 2012
    3
    This review contains spoilers, click expand to view. Everything has been said already. This is not a Diablo game. It is a playstation game with cutscenes, long talking cartoony monsters, and no character growth. The gameplay is horrible when compared. If you liked D1 & D2: DO NOT BUY THIS GAME. You will lose $60. P.S. DIablo is now a skinny alienlike creature who just talks to you while you fight regular monsters. Weakest ending ever. Expand
  82. Jul 23, 2012
    3
    I hate being negative but sometimes a man´s gotta do what a man´s gotta do. This game sucked big time. There are of course a lot of arguments that can be used and I´m sure my fellow critics have done so already so I´ll keep mine short and explain the thing that bothered me the most. But first of, the positive things.

    I like the artwork and the story isnt half
    I hate being negative but sometimes a man´s gotta do what a man´s gotta do. This game sucked big time. There are of course a lot of arguments that can be used and I´m sure my fellow critics have done so already so I´ll keep mine short and explain the thing that bothered me the most. But first of, the positive things.

    I like the artwork and the story isnt half bad. I didn´t care all that much about the story because western RPG always suck compared to eastern (japanese) RPG:s. To complain about the story is thus a waste of time.

    But I have witnessed the ultimate sellout of fans by a company with this game. Vivendi/Activision/Blizzard have lost all track of what made Blizzard such a successful company in the first place. Their hardcore fans, the gamers. With the release of this game, they spat on the face of every gamer out there. They made us buy a game that first of was incomplete, secondly it was unbeatable by default.

    Who in their right minds releases a single player game in which a single player cannot finish the game?

    Apparently Blizzard does.

    This game is impossible to beat on inferno level (which is the endgame) without having to use the auction house. Keep in mind, this is a single player game. Why do I even have to use the Auction House?

    For one reason, RMAH (Real Money Auction House).

    It´s a great idea for the company, make players buy and sell gear whilst Blizzard makes cash without actually having to work. But for the players this means that the best gear will always sell for cash and that the ingame gold AH (Auction House) gets depleted of the best items.

    RMAH is however acceptable even though it´s tacky as hell. If they wanna be greedy, sure go right ahead.

    But in this case Blizzard has made the game so hard on inferno level that the usage of the AH was impossible to avoid. If AH is unavoidable then RMAH automatically becomes the next step.

    But, don´t you get drops in the game?

    Well of course you do, nothing usable but of course you do.

    The loot system is innovative, the first game I have ever encountered where the highest item level (ilvl) on drops doesn´t mean that youre getting the best gear. I have gotten alot of the ilvl 63 which is the highest possible and yet I have nothing to show for it. My best gear is actually an ilvl 61 (it´s the best drop I have gotten and it beats my ilvl 63 bought gear), this after 250 hours of gameplay. "Then why do you even have item levels Blizz?", should be the first question they should answer.

    Diablo 3 is the biggest pyramid scheme since the pyramids themselves:p and for this Blizzard should take a timeout in the corner and reflect on their shameful behaviour. Standing next to them should be the corrupt media that has given this game a good reviews. Shame on you, the free press, bought and paid for by lazy and greedy developers. I´m still giving this game 3/10 because of the artwork and the 250 hours of gameplay it gave me. But this was the last time Vivendi/Activision/Blizzard get´s a dime from me and I used to be a big fan.
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  83. Jul 25, 2012
    3
    I can't in good conscience recommend this game to casual fans on the previous games. After Blizzard finally addressed the launch connectivity issues, I was eager to get playing. What awaited me was tedious combat, a shallow skill system, and boring loot drops. I spent countless hours playing around with Diablo II, experimenting with the various classes, enjoying the endlessly randomizedI can't in good conscience recommend this game to casual fans on the previous games. After Blizzard finally addressed the launch connectivity issues, I was eager to get playing. What awaited me was tedious combat, a shallow skill system, and boring loot drops. I spent countless hours playing around with Diablo II, experimenting with the various classes, enjoying the endlessly randomized dungeons. Diablo III has already bored me after 10 hours. I have no interest in trying out the other classes. The dungeons are tedious. The always online requirement is as insulting as the server lag it inspires. I used to think Blizzard could do no wrong, but this title sadly proved otherwise. No amount of updates will change the fundamental nature of the game. Expand
  84. Jul 25, 2012
    3
    Game was great until the nerfs started coming in; don't need some faceless corporation telling me how the game should be played andor enjoyed. What's next on the nerf list? Crit damage? Crit chance? Running too fast? Gold pickup radius too wide? Stacking a particular stat too high?

    Crafting is a waste of time. I think every aspect of the game is somehow pointing you to the direction of
    Game was great until the nerfs started coming in; don't need some faceless corporation telling me how the game should be played andor enjoyed. What's next on the nerf list? Crit damage? Crit chance? Running too fast? Gold pickup radius too wide? Stacking a particular stat too high?

    Crafting is a waste of time. I think every aspect of the game is somehow pointing you to the direction of the RMAH. Buy with real money to win. Ever heard of a "useless legendary"? Play this game and you will know what it means.
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  85. Jul 26, 2012
    3
    I hate doing this... I waited a decade for this game to come out. All Blizzard had to do is take D2, update the graphics, create new story and maps, NOT touch the mechanics, and release. I would have gladly played that D3 for another decade... but this... this I stopped playing after 1 month. True, in the grand scheme of gaming, this would make the game a success. Keeping a playerI hate doing this... I waited a decade for this game to come out. All Blizzard had to do is take D2, update the graphics, create new story and maps, NOT touch the mechanics, and release. I would have gladly played that D3 for another decade... but this... this I stopped playing after 1 month. True, in the grand scheme of gaming, this would make the game a success. Keeping a player playing for 100+ hours is great for an RPG, but not a Diablo game. I should have been able to count my hours played on this game up to the thousands if not ten thousands. Neither I, nor any of my friends are still playing this game. Expand
  86. Jul 27, 2012
    3
    Let me start off by saying that this is NOT a Diablo game. It is a World of Warcraft-ish spinoff in which Blizzard slapped their name on. Avid fans of Diablo1 and D2 need not apply! This game is completely lacking of all/any end-game content. Furthermore, they plan to implement a noncompetitive arena only based PvP system for 4v4s ONLY, which is still months away, and they haven'tLet me start off by saying that this is NOT a Diablo game. It is a World of Warcraft-ish spinoff in which Blizzard slapped their name on. Avid fans of Diablo1 and D2 need not apply! This game is completely lacking of all/any end-game content. Furthermore, they plan to implement a noncompetitive arena only based PvP system for 4v4s ONLY, which is still months away, and they haven't released any plans for any other endgame yet... But they have stated they have some prospects. I wouldn't get my hopes up given their track record since release.

    Item grinding, at ridiculously low drop rates (lower than d2), is their current version of endgame and the drop rates have taken into account their RMAH and GAH (real money auction house; gold auction house) systems. What's even worse is that upon the low droprates of say, a legendary, you also have to hope RNG shows you love on property rolls on that item.... For EACH property. With that being said, don't plan on progressing in this game alone.... And with that being said don't plan on playing this game in multiplayer, because the game becomes heavily lopsided so punish multiplayer games, unless you and your team are ridiculously geared and skilled and have plenty of time to waste. Instead of progressing yourself, you will mainly find yourself farming gold, not items, for auction house progression.

    The game was released in online mode only to protect the players from botting, hacks, etc but that promise fell through as bots have already ruined the economy and continue to run rampant, exacerbating inflation. Simply put, the online mode only, that is required, only protected Blizzard from people playing with pirated copies instead of protecting all parties involved.

    The dev team is very poor about the implementation of fixes, the game is riddled with bugs and exploits from an extremely limited beta testing phase. Truth be told, this game is in a paid beta state and that's me being nice.

    To make matter worse, Blizzard upholds their reputation to cater to the general playerbase skill level, so hardcore people and elites need not apply. Inferno mode, the original difficulty intended for "the few skilled and dedicated players" was nerfed less than a month after release. And not a well thought out nerf either, a "everyone can now do this" type nerf. Nerf nerf nerf, that's all this game has been so far. Simply put, this game is fun for maybe 100 hours. Anything more is a job. You can be the judge of if you want to spend 60$ on it for that kind of time. However, past that the game is quite terrible. Other than having nice graphics it has nothing really going for it. It's just a game with multiple WoW systems implemented and a Diablo name stamped on the box (for sales).

    DO NOT BUY THIS GAME.
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  87. Jul 28, 2012
    3
    Very good game up till Inferno. Story Sucked major balls bad voice acting Character depth isn't even there you really don't care what happens to them.. End game is just a fat gear grind with Poor loot very poor loot. Graphics are OKAY not top notch but they are a bit pretty the keyword is BIT

    Too much of a WoW clone really awful don't buy it.
  88. Jul 29, 2012
    3
    I made an account just to review this steaming pile of S*** of a game. I started playing a few weeks after release, unfortunately I had pre-ordered and was out of the country during launch. I knew the problems people were having but it was too late for my wallet. Well I didn't have too much of the error 37. But wth, this game is so boring, the gameplay is stale, it has hardly anyI made an account just to review this steaming pile of S*** of a game. I started playing a few weeks after release, unfortunately I had pre-ordered and was out of the country during launch. I knew the problems people were having but it was too late for my wallet. Well I didn't have too much of the error 37. But wth, this game is so boring, the gameplay is stale, it has hardly any replay-ability. And the auction house absolutely ruins everything, you are wed to it now. There is no reasonable way to progress the higher levels with the AH. Blizzard whored themselves out to cash in on all us devoted fans. 11 years to make this pile of trash! Seriously, if was near Blizzard studios, I would love to just throw my damn boxed edition through a window. Please save your damn money, go get something on steam, at least Valve seems to still do right by gamers. And seriously wtf with the 'Metascore' or score based on Critic reviews, the only useful thing about your website is the fact that users/players can give their score. Either most of these critics are in bed somehow with some gaming companies and favorably review them, or you haven't got a damn clue as to what gamers think, they've missed so wide of the mark on so many of their reviews that I don't think the critic reviews are worth a damn Expand
  89. Jul 30, 2012
    3
    This game is a debacle, the obliged focus on the Auction House exponentially increased the effect of the early bugs & cheats, destroying the economy and the Game. The content is VERY limited for a license of such importance and 4 levels of difficulty add just to the "repetitive side" of it. Also, limiting the progress of the character so early kills the interest.
  90. Jul 30, 2012
    3
    Que dire sur Diablo 3 ?
    Un jeu qui avait des possiblités et dont certains espèrent qu'il en a encore.
    Il faut dire que le jeu avait pas mal de qualité : license diablo, d'assez bon graphismes, une ambiance pas trop mal, des sorts sympas, 5 perso assez différents. Mais passé les 10 premières heures de jeu, le charme commence à
    Que dire sur Diablo 3 ?
    Un jeu qui avait des possiblités et dont certains espèrent qu'il en a encore.

    Il faut dire que le jeu avait pas mal de qualité : license diablo, d'assez bon graphismes, une ambiance pas trop mal, des sorts sympas, 5 perso assez différents.

    Mais passé les 10 premières heures de jeu, le charme commence à s'estomper.

    Arrivé en cauchemar, les mobs ne lootent plus rien, en enfer, c'est pire et en armagedon, c'est juste risible.

    Le petit quelque chose qui faisait que le farm était gratifiant dans la série diablo n'est plus. On en est réduit à farmer de l'or. Il y a bien plus de déception que d'excitation à identifier un objet. Et je ne parle même pas de la quasi déception de droper un item épique. Quant aux items de set, n'en ayant jamais dropé, je ne peux pas vraiment dire quel sentiment cela inspire ...

    Les loots ne suivent pas la progression du personnage ce qui rend l'HV obligatoire si on ne veut pas très vite s'ennuyer. Toute leur stratégie est malheureusement basée sur cet HV qui induit un drop rate très bas et des items totalement incohérents. Mais sans ce système, l'HV regorgerait de trop bons items et n'aurait pas de sens ... L'HV a donc pourri le jeu et le plaisir de farmer.

    Autre problème de taille selon moi, ce sont les maps presque vides ... Il m'arrive très souvent de parcourir 20, 30 sec de la map non découverte sans croiser un seul monstre. Et quand on en trouve, ce sont de **** packs de grand maximum une dizaine de monstres. En voir plus à l'écran nécessite un event. Jouant barbare dps, c'est un peu frustrant de rencontrer si peu de monstres.

    Bien sur la réalisation remplie de bug, les lags, les retours arrière, les cheats, les exploits, les patchs dignes d'un jeu non testé préalablement n'arrangent pas vraiment le tableau noir du lancement ... Bref, voila, ce jeu en lui même ne mériterait certainement pas un 3/10 s'il n'avait pas été un diablo. Mais vendre un jeu sous une license implique forcemment d'être jugé par rapport à celle-ci. J'attendais bien mieux de diablo 3, je regrette mon achat.
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  91. Aug 2, 2012
    3
    I gave this game a 3 for the effort. It's not unplayable. I've played a lot of it and there are moments where it's fun, and those are the moments where you get Diablo 2 nostalgia. But unfortunately they get further and further apart the longer you play. The drop rate is just bad. You can play hundreds of hours on a character and not be able to get a single usable good drop. Your onlyI gave this game a 3 for the effort. It's not unplayable. I've played a lot of it and there are moments where it's fun, and those are the moments where you get Diablo 2 nostalgia. But unfortunately they get further and further apart the longer you play. The drop rate is just bad. You can play hundreds of hours on a character and not be able to get a single usable good drop. Your only option is farm for gold and buy from the Auction House (or the Real Money Auction House).

    Once you play your first time through, you will get the realisation that the game was designed with the Auction House in mind (which, by the way, has a rather limited search capability).

    The gameplay itself is initially fine, in normal mode. You feel like a powerful hero stomping through enemies. As you progress to the difficulties, your hero becomes more and more of a wimp as you'll find it extremely difficult to kill things before they kill you. What happened? That just means you need to find time for several farming sessions to gather enough gold so you can buy your next item upgrade from the auction house.

    Lastly, I'd like to comment on the story. Sure, some of the cutscenes are impressive and up to Blizzard's standards but then you realise you can't skip them by default. You have to manually skip each and every one of them. While I can forgive the simplistic plot (you don't expect a great story), I cannot forgive the horrible dialogue and script. The majority of the script is poorly written. The NPCs say the darndest things! They tell you what just happened (when you were the one who caused it to happen). They tell you what they did (when you arrived and already know). They tell you what they're going to do (when you will go there next and find out anyway). Some of the lines are very amateurish - I do not believe that the lines were written by a professional story writer. Also, the amount of sexual innuendo is irked me. I'm not a prude, but it feels juvenile to reuse it for so many NPCs in so many situations.

    In conclusion, Diablo 3 is a decent game, if it were cheaper. The game lacks polish. Everything from minor display bugs to silly dialogue lines. And a final word to potential players: Beware the customer support and community support. They are definitely not a forthcoming and helpful bunch. Google around for Diablo 3 customer support horrors.
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  92. Aug 3, 2012
    3
    If you enjoy games with a terrible story and annoying dialog, Diablo 3 is what you want.
    Diablo 3 has the diablo title but not the diablo feeling. Diablo 3 should have been named Diablo 1.5, because Diablo 3 offers very little improvement over Diablo 2. Diablo 3 has little to no communication between players, no depth, no story and no pvp or feelings of danger and evil. When you've
    If you enjoy games with a terrible story and annoying dialog, Diablo 3 is what you want.
    Diablo 3 has the diablo title but not the diablo feeling. Diablo 3 should have been named Diablo 1.5, because Diablo 3 offers very little improvement over Diablo 2. Diablo 3 has little to no communication between players, no depth, no story and no pvp or feelings of danger and evil. When you've completed the first difficulty you will soon find yourself bored with having to listen to the terrible dialog again and again and the same boring quests with no reward. Did i mention that theres no pvp or competition of any sort? Something that a game like this desperately needs in order for people to have fun.

    Diablo 3 looks and sounds allright and thats about it. I made a 60 Euro mistake.
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  93. Aug 8, 2012
    3
    I find a few good things about D3, like the combat, the skill calculator, the spells, the runes and of course the detail of the cinematics. The story, maps/dungeons, bosses, npc's and basic mobs are all boring and bland but ok none the less. The biggest problems w/ this game start to show in inferno and really rear their ugly heads in Act 2+ inferno. The elite packs RNG affix, the crap RNGI find a few good things about D3, like the combat, the skill calculator, the spells, the runes and of course the detail of the cinematics. The story, maps/dungeons, bosses, npc's and basic mobs are all boring and bland but ok none the less. The biggest problems w/ this game start to show in inferno and really rear their ugly heads in Act 2+ inferno. The elite packs RNG affix, the crap RNG gear stats, the amount of ridiculously low ilvl gear dropping in inferno, the insane lack of gear drops that could be an upgrade which in turn these things all herd players to the GAH/RMAH in order to get gear to progress to a non-existent end game. The lack of drops for a lot of players that don't want to play the AH means a lack of incentive to continue to play the game. For those that play the AH and farm for hundreds and hundreds of hours to make $100 a month, more power to you, but for some of us this isn't the game we bought into. It turns out that Blizzard created D3 as a way to continue to feed their greed using the Diablo series name. Such a shame. Expand
  94. Aug 15, 2012
    3
    Never played diablo 1+2, but decided to try out this game after hearing all the hype. The game is OK. However, it has no entertainment value after first playthrough. Sure, you unlock a new difficulty and can earn better loot in your next playthrough - but so what. Why bother... This game is based around grind. And if you like pure grind then this is the game for you. I have not even inNever played diablo 1+2, but decided to try out this game after hearing all the hype. The game is OK. However, it has no entertainment value after first playthrough. Sure, you unlock a new difficulty and can earn better loot in your next playthrough - but so what. Why bother... This game is based around grind. And if you like pure grind then this is the game for you. I have not even in mmorpgs seen this kind of grind. If playing the same story over and over satisfies you then this is the game for you. Other than that i want to mention that blizzard has terrible customer service - they completely disregard their customers (because they can). Expand
  95. Aug 20, 2012
    3
    Did not like this game much at all, especially compared to D1 and D2. Really nothing new here, and lots of grinding and grinding. Pay-To-Win player store use is pretty much required for higher levels of play as the needed gear is simply not ALL going to drop in your lifetime. Repeated content is the name of the game. Development of chapters quickly tails off as you go from Ch1 -> Ch4.Did not like this game much at all, especially compared to D1 and D2. Really nothing new here, and lots of grinding and grinding. Pay-To-Win player store use is pretty much required for higher levels of play as the needed gear is simply not ALL going to drop in your lifetime. Repeated content is the name of the game. Development of chapters quickly tails off as you go from Ch1 -> Ch4.

    Unless you are a die-hard Diablo / Blizzard fan, not recommended.
    Expand
  96. Aug 24, 2012
    3
    Basically Diablo 3 looks like a game, but it is not. Diablo 3 is a product for merchants, and gold farmers. It is a auction house simulator. The whole purpose is to buy and sell items, while Blizzard takes 15% cut of all the auction house earnings.
  97. Aug 23, 2012
    3
    It's a "good" game, but by blizzard's standards (which are exceptionally high) this game was a failure. You can get a good amount of play out of it, perhaps 100 hours, but it isn't worth $60 and it isn't comparable to the 1,000+ hours you got out of Diablo 2. The game is shallow; the horror atmosphere is gone; the quests and writing will make you cringe. D3 might be the end of the blizzardIt's a "good" game, but by blizzard's standards (which are exceptionally high) this game was a failure. You can get a good amount of play out of it, perhaps 100 hours, but it isn't worth $60 and it isn't comparable to the 1,000+ hours you got out of Diablo 2. The game is shallow; the horror atmosphere is gone; the quests and writing will make you cringe. D3 might be the end of the blizzard we used to know. Expand
  98. Aug 28, 2012
    3
    I like hack 'n' slash games but in 2012 you cannot expect to make a game like you were used to do over 10 years ago and expect it to be a success. Players have evoluted a lot and requests more. Randomizing is silly, most of the items you get from drops are useless for any character and can't be sold in AH. Then, when you reach inferno level, the only way to complete this game is byI like hack 'n' slash games but in 2012 you cannot expect to make a game like you were used to do over 10 years ago and expect it to be a success. Players have evoluted a lot and requests more. Randomizing is silly, most of the items you get from drops are useless for any character and can't be sold in AH. Then, when you reach inferno level, the only way to complete this game is by grinding gold and buying every piece of gear you need in the AH. The game is too lineal (yes ok, it is Diablo but it is also 2012 instead of 2000... they could have added some more maps and choices) and there is a lack of customization. The only good thing is the achievement system, which is account realted instead of character related, which avoid you needing to do the same thing with everycharacter. One of the worse games I have ever seen released. Expand
  99. Sep 4, 2012
    3
    Not very good. I found diablo 2 rather boring but I thought diablo 3 would be different. It's not though. usually in most games you follow a story until you reach max level and then have some endgame content. Well, in Diablo 3 the only thing you can do is replay the same story FOUR TIMES! Exact same story, exact same monsters, areas, etc. Then there is the gameplay, also very boring, aNot very good. I found diablo 2 rather boring but I thought diablo 3 would be different. It's not though. usually in most games you follow a story until you reach max level and then have some endgame content. Well, in Diablo 3 the only thing you can do is replay the same story FOUR TIMES! Exact same story, exact same monsters, areas, etc. Then there is the gameplay, also very boring, a complete spam fest Expand
  100. Sep 6, 2012
    3
    A classic example of trying to build upon a IP, but get lost in the process. It tries to do many things differently but in the end looses what made prior diablos special. Loot and character development.
Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]