PC Real-Time Games
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Ground Control: Dark Conspiracy
Platform:
PC
December 14, 2000
Dark Conspiracy continues the story of Major Sarah Parker. After defeating the Crayven Corp. and Order Of The New Dawn forces on Krig 7b, Parker must enlist a group of mercenaries to help her escape from the deserted planet and discover the terrifying truth about the alien technology they were fighting over. [Sierra Studios]
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Starfleet Command Volume II: Empires at War
Platform:
PC
December 13, 2000
Serve the Empire well and it will shower rank, medals, prestige, and new ships on you. Serve the Empire ill and ... well, space is full of tiny Police Frigates, each manned by crews that never distinguished themselves in battle. [Interplay]
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Earth 2150
Platform:
PC
December 1, 2000
Meteor showers rain down from above. Climate changes affect how weapons and vehicles function. Fog rolls in early during the morning obstructing view range. Weapons recoil after firing. And full warfare occurs beneath the surface of the earth. [Mattel Interactive]
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Europa Universalis: Crown of the North
Platform:
PC
November 9, 2000
From the developers of the award-winning Europa Universalis I and II and Hearts of Iron, comes the all-new Europa Universalis Crown of the North. Crown of the North takes place in the years between 1275 and 1340 in a time where nobility and the church held all the power and Sweden was about to launch into its only civil war. Play as Norway, Sweden or Denmark and plot to change the historical legacy of a region seldom explored. [Strategy First]
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Sacrifice (2000)
Platform:
PC
November 5, 2000
Sacrifice provides a truly fresh approach in the 3-D RTS genre, allowing players to act as both commander and combatant over huge, real-time, generated landscapes in single or multiplayer modes. Wizards will not be disappointed as Sacrifice serves up over 50 spells and creatures. [Interplay]
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Starship Troopers: Terran Ascendancy
Platform:
PC
October 23, 2000
Lead a squad of heavily armored, over-the-top troopers on a series of in-your-face, real-time battles against vicious bug battalions. Call in air strikes, capture prisoners, and nuke bug holes. It's survival of the fittest and the last one standing wins. Answer the call and defend your planet! [Microprose]
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Command & Conquer: Red Alert 2
Platform:
PC
October 21, 2000
Wielding strange new technologies and hungering for revenge, the Soviet Empire invades America. New York City and Washington are overwhelmed. Allied forces, unprepared for the surprise attack, are decimated. Will freedom be crushed under the heels of Communist aggression? [Electronic Arts]
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Close Combat: Invasion: Normandy
Platform:
PC
October 10, 2000
Now you'll fight for the Cotentin peninsula, from the landings at Utah Beach to the siege at Cherbourg. In the dense hedgerows of the French countryside, AT teams may be lying in ambush almost anywhere. By placing a premium on infantry tactics, Invasion puts the capital "C" back into Close Combat. [Mattel Interactive]
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Homeworld: Cataclysm
Platform:
PC
September 7, 2000
Homeworld: Cataclysm boasts 18 all-new ships, 25 new technologies, 17 single-player missions, and fantastic multiplay, while improving on the interface and technology that earned Homeworld 1999's highest accolades. [Sierra Studios]
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Age of Empires II: The Conquerors Expansion
Platform:
PC
August 25, 2000
The official add-on to the best-selling, real-time strategy game "Age Of Empires II: The Age Of Kings" challenges veterans and novices to wage war on an epic scale with all-new civilizations, unique units and technologies, and campaigns based on infamous conquerors, such as Attila the Hun, El Cid, and Montezuma. [Microsoft]
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Submarine Titans
Platform:
PC
August 3, 2000
Submarine Titans dares you to go where no real-time strategy game has gone before -- deep into the three-dimensional heart of a fantastical underwater universe. [Strategy First]
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Metal Fatigue
Platform:
PC
July 31, 2000
Choose from three warring factions; the Milagro, Neuropa, and Rimtech are competing CorpoNations, each with its own technologies and research capabilities. Build bases, research new weaponry and unit types, and engage the enemy on three different levels simultaneously! [TalonSoft]
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Dogs of War: Battle On Primus IV
Platform:
PC
July 30, 2000
The first fully 3-D tactical action/strategy game to effortlessly mix line-of-sight arcade urgency with the command interface required to lead a massed force to victory, delivering highly challenging and addictive gameplay across a breathtaking, dynamic battlefield. [TalonSoft]
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Dark Reign 2
Platform:
PC
June 30, 2000
With a new 3-D engine and a host of features -- gorgeous 3-D terrain and units, traditional top-down and immersive "on the battlefield" camera viewpoints, true line of sight, and unprecedented battlefield control -- DR2 will innovate the RTS genre and give gamers the most exhilarating war experience ever. [Activision]
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Shogun: Total War
Platform:
PC
June 13, 2000
Japan, 1542. The land is in turmoil. The last Shogunate has collapsed, leaving the nation divided into seven warring factions. Out of this chaos will emerge one warlord who will master the Art Of War. [Electronic Arts]
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Ground Control
Platform:
PC
June 1, 2000
Two political factions have gone to war over a distant world and the secrets it holds in Ground Control, a visually stunning and frenetically paced action/real-time strategy game from Sierra Studios and Massive Entertainment. [Sierra Studios]
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Sid Meier's Antietam!
Platform:
PC
December 10, 1999
Command Your Troops: Attack from the trees to protect your brigade,rally around a General for a quicker recovery, entrench your troops as your cannons blast the hillside, and much, much more with just a click of the mouse! Historically Accurate Battle Maps: Detailed 3D landscapes of Pennsylvania 's rolling hills, Maryland 's lush greenery, and the extensive South Mountain range extending from the Potomac River and running the boundary of eastern Maryland into Pennsylvania. Sophisticated Gameplay: As you lead your troops into battle watch as the brilliant AI system reacts to your commands as if a real Civil War General is countering your movements at every turn. Changing your strategy as need be is crucial to your success since the same tactics against your enemy will not work every time. Infinite Replayability: A random scenario generator provides endless possibilities for strategies and outcomes as you manipulate your troops at Gettysburg, Antietam, and South Mountain. [Firaxis]
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Age of Empires II: The Age of Kings
Platform:
PC
September 30, 1999
Age of Empires II: The Age of Kings is the sequel to the award-winning, best-selling real-time strategy game "Age of Empires." Age of Empires II spans a thousand years, from the fall of Rome through the Middle Ages in which players lead one of 13 civilizations into greatness. The game keeps the epic scope of Age of Empires' game play while evolving the combat and economic features. [Microsoft]
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Homeworld
Platform:
PC
August 31, 1999
Deported to a harsh desert world, exiles have struggled for three thousand years to regain the stars. Now it's up to you to guide them home through a brutal empire bent on annihilation. Homeworld boasts amazing ship graphics and gorgeous deep-space vistas, a unique command and navigation interface and white-knuckle real-time strategy. [Sierra]
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Total Annihilation: Kingdoms
Platform:
PC
June 23, 1999
Massive armies will clash. Forests and cities will burn. Tremendous magical forces will level entire fortresses in the blink of an eye. Four completely unique races are vying for control of the mythical world of Darien, each representing one of the four elements -- Earth and Air, Fire and Water. In Total Annihilation: Kingdoms, you'll take the role of one of the four immortal monarch of these nations at war. You'll rally your legions -- swordsmen, archers and knights on horseback -- under your flag. Wizards, beasts and even flame-spewing demons will will heed your every command, waging war on an epic field of battle. The game's stunning 3D terrain of forests, magic-laden ruins and expansive oceans provide a landscape of war fraught with danger, magic and ambush. [Cavedog Entertainment]
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Myth II: Soulblighter
Platform:
PC
November 30, 1998
Building on the excellent plot and gameplay featured in Myth: The Fallen Lords, Myth II: Soulblighter also upped the ante by incorporating destructible environments as well as new game modes. The near-infinite gameplay permutations that ensued, ensured that Myth fans had lots of new toys to play with in the game world. Myth II also enjoyed a comprehensive update in the shape of the the Myth II expansion pack: Chimera. [Bungie Studios]
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StarCraft
Platform:
PC
March 31, 1998
In the distant future a small group of human exiles have been doomed to fight for survival on the edge of the galaxy. Through military strength, espionage and deceit, a unified Terran government has maintained an uneasy peace. As resources run short, however, these Confederate nations find themselves looking towards the rich worlds of their alien neighbors, the enigmatic Protoss. To further complicate matters, it seems that a previously unknown and deadly species known only as the Zerg has entered Protoss space and is destroying everything in its path. The time for war has come... As the military leader for your species, you must gather the resources you need to train and expand your forces and lead them to victory. 30 unique missions will challenge you across three different campaigns as you control the fate of the galaxy.
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Myth: The Fallen Lords
Platform:
PC
October 31, 1997
Myth is arguably the first real-time strategy game to put the player in a true 3D landscape, with an emphasis on tactical battlefield action rather than base construction. Myth also happens to be one of Bungie's most successful pre-Halo releases, and shows off the company's range and ability in genres outside of first-person shooters. A single player mode features an engrossing and enjoyable plot, with you battling the evil and eponymous Fallen Lords, their evil leader, Balor and all manner of undead creatures, but Myth's multiplayer is where it really stands out. Bungie.net's game-matching technology has been much-emulated since, and at Myth's release, was something truly special. Multiple game modes including King of the Hill, Steal the Bacon and even co-op added huge variety to what was an outstanding and standard-setting game - and it still is. If ever an older game deserved another visit, it's Myth, with a huge, loyal and highly motivated following. [Bungie]
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Sid Meier's Gettysburg!
Platform:
PC
September 30, 1997
Experience victory in Sid Meier's Gettysburg! It's the most engrossing and sophisticated real-time strategy game ever. In a stunning 3D battlefield, you plan the tactics, lead the troops, and take history into your own hands. Attack from the trees to protect your brigade,rally around a General for a quicker recovery, entrench your troops as your cannons blast the hillside, and much, much more with just a click of the mouse! Complete multiplayer support via internet, LAN, modem and serial link. [Firaxis]
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Age of Empires
Platform:
PC
September 30, 1997
Age of Empires is an epic real-time strategy game spanning 10,000 years, in which players are the guiding spirit in the evolution of small stone age tribes. Starting with minimal resources, players are challenged to build their tribes into great civilizations. Gamers can choose from one of several ways to win the game, including: world domination by conquering enemy civilizations, exploration of the known world and economic victory through the accumulation of wealth. Age of Empires was developed by Ensemble Studios and features the expertise of Bruce Shelley, co-designer of the hit strategy game "Civilization." [Microsoft]
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Total Annihilation
Platform:
PC
September 27, 1997
Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side. The Arm developed high-powered combat suits for its armies, while the Core transferred the minds of its soldiers directly into similarly deadly machines. The Core duplicated its finest warriors thousands of times over. The Arm countered with a massive cloning program. The war raged on for more than 4,000 years, consuming the resources of an entire galaxy and leaving it a scorched wasteland. [Cavedog Entertainment]
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Command & Conquer: Red Alert
Platform:
PC
November 22, 1996
Surrender is not an option. Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land mines wait, and strange new technologies aid both sides in their struggle for ultimate control.Command & Conquer: Red Alert gives you the opportunity to be more devious, cunning and ruthless than ever before. Easy to play and highly addictive, Red Alert puts the fate of the world in your hands! [Westwood]
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Command & Conquer
Platform:
PC
September 26, 1995
Set in a gritty, high-tech world C&C utilizes electronic intelligence and covert surveillance to determine who reigns supreme. Join the forces of either the Global Defense Initiative (GDI) or the Brotherhood of Nod, and fight for what you feel is right. [Westwood]
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