- Publisher: GT Interactive , Cavedog Entertainment
- Release Date: Jun 23, 1999
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Far from being a fatal flaw, however, this lack of definition is sporadically encountered and can be viewed as a minor annoyance and is, in fact, somewhat offset by impressive designs of larger non-human units, such as ships or flying machines.
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The only problem I had with the game was the lack of the ability to easily reclaim your own buildings and units. Total Annihilation had the option, but it's missing in Kingdoms.
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A rare example of an RTS game that's a much more satisfying single-player experience than a multiplayer one. I doubt we'll see anything like the huge groundswell of online fandom and support that its predecessor earned, but solo strategists will still have a whale of a time.
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Where TA offers a slew of different unit types for some traditional, hardcore warfare, TA:K goes the fantasy route with fewer units and buildings and a better story. TA:K is much more like "Starcraft" in its approach to strategical combat, the balance of different units types and gameplay that features varied experiences through the different sides.
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Though Kingdoms addresses all of the original criticisms of Total Annihilation, it continues to suffer from extremely high system requirements.
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I have no doubts about TA:K's entertainment value. Yes, it is a reincarnation of a two-year old game system (with radically different gameplay, I must emphasize) with various problems, and the innovation may no longer be there, but the fun certainly is.
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A solid entry in the field, neither disappointing nor surprising me. I had fun with it, but it certainly wont eat into my Tribes time. In the end, if youre tired of Warcraft or the latest C&C expansion has lost its flavor, this is a pleasant alternative.
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With a great background story and good graphics this is definitely one of the more fun games I have played in recent times.
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Kingdoms doesn't blow open the walls of the RTS genre, it just bends them outwards a bit.
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All right, so the gameplay isn't that far removed from the standard RTS fare but Kingdoms is fresh enough thanks to the unique setting that it gets away with it.
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If the fact that RTS gaming isnt that big this year and youre jonesing for a fix, Kingdoms will do. Just dont expect to be bowled over by it.
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Personally I preferred Total Annihilation for its big guns and tanks and the larger range of strategic options, but this is an excellent effort by Cavedog to create a medieval version of Total Annihilation. A good solid strategy game which should provide weeks of multiplayer enjoyment, although I am disappointed in Cavedog for botching up their whole Direct 3D Mode.
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A really good example of real time strategy. Maybe the best, but it didnt do anything to revive my interest in a tired genre.
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The real problem is that hand-to-hand units, when told to move to a particular location, will not attack anything until they get to that location. This means that if you tell a group to move to certain area, you must watch them every step of the way.
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A potentially brilliant RTS title sadly damaged by a lack of polish, TA: Kingdoms is still a hugely entertaining experience if you have the hardware (and the patience) for it.
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Cavedog's second game suffers from a long list of problems that collectively prevent it either from exceeding its ancestor or from rejuvenating a tired genre.
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Kingdoms manages to present a lot of pretty scenery, rousing sound effects, and dynamite music, but it omits a foundation in adequate controls and unit AI. And without that, all the good looks in the world fall flat.
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In the end, Kingdoms doesn't do much that we haven't already seen in the original TA. The strategy, the engine, and everything else is pretty much the same as it was a couple of years ago. While it's not bad on a really fast machine, it's still a standard real-time strategy game that just didn't make me want to spend $1000 upgrading my computer to make it run smoothly.
Awards & Rankings
User score distribution:
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Positive: 28 out of 38
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Mixed: 9 out of 38
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Negative: 1 out of 38
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BeaverSep 19, 2006
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Sep 13, 2020
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Sep 19, 2018