ZTGD's Scores

  • Games
For 4,811 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Sea of Stars
Lowest review score: 0 Ultracore
Score distribution:
4814 game reviews
    • 58 Metascore
    • 55 Critic Score
    Subject 13 just left me with an overall been there, done that feeling. Nothing screamed original to me outside the first hour or so. Then it became frustrating with puzzles along with player interaction. The interface to the puzzles was easy to use, yet the navigating environment with the character felt rough, even at times getting stuck on an edge of an environment. Subject 13 isn’t a horrible game or experience, it’s was just an extremely tepid one for me. Hard to recommend to anyone except those craving for more entries in the genre when most other options are exhausted.
    • 77 Metascore
    • 55 Critic Score
    Hopefully, after a few updates and some online stability patches, this game will be a shining example of a great fighting game. Until then, it is a mess and a half and one that I wouldn’t spend $60 on.
    • 59 Metascore
    • 55 Critic Score
    In the end, Saint Seiya: Soldier’s Soul is really for the fans of the series.
    • tbd Metascore
    • 55 Critic Score
    For the nostalgic players looking to relive their time with the Dark Alliance series, I could see them picking this up and having a decent time with it. Players that are really big into ARPGs could have some fun, but will more than likely find themselves preferring a more streamlined and accessible title to jump into. It’s a hard sell for many, but there is some fun to be had here if you keep in mind that this game was released in 2004 and for the most part stayed in 2004.
    • 47 Metascore
    • 55 Critic Score
    Lack of online and sketchy graphics headline the game’s serious flaws while the wonky co-op camera almost kills the idea of any type of multi-player action.
    • 55 Metascore
    • 55 Critic Score
    The Japanese RPG enthusiasts and the American otakus will get some enjoyment out of the humor, but casual RPG players and Western RPG players should be warned. This game is VERY Japanese. Mugen Souls had a lot going for it, but in the end, turned out to be too convoluted for its own good.
    • 57 Metascore
    • 55 Critic Score
    World Series has tons of potential. It controls well, has some really great ideas, and even has an addicting formula that would keep players coming back for more. The issue is that this game lives and breathes by the player based and right out the gate, there’s no one to play with forcing players to then play with the AI which is just not fun at all. I would suggest this game only to people that have a group of friends that are all on board in getting it to play with. Until then, I’d wait for a significant price drop and even then, just know that when you do get it, you will more than likely be playing by yourself.
    • 59 Metascore
    • 55 Critic Score
    After some digging, I found that the indie developers at Weird Beluga focused on three design pillars for Clid the Snail “methodical and challenging combat, exploration and puzzles, and an emphasis on narrative.” The team found success with two of these three pillars, the exploration in Clid is quite enjoyable. Made even more so by the absence of a radar like system, I rather enjoyed the very old school approach. Even the story in Clid the Snail hit all the notes of comedy, tragedy and action on queue. But that combat… they absolutely NAILED the challenging part. It’s just a shame that it isn’t much fun and instead just feels like an exercise in futility at parts.
    • 56 Metascore
    • 55 Critic Score
    Operation Blackout nails the nostalgia. Everything about this package is incredible for fans of G.I. Joe. The problem is the game play itself. The shooting is not fun and for a game that revolves around that, it is hard to ignore. I kept playing wanting to love this game and simply could not. I hope the developers tweak and fix these issues as this game is begging me to love it. As it stands though it is a disappointing trip down memory lane. Now if you will excuse me I am going to go back to playing it in hopes that I can find enjoyment in nostalgia.
    • 75 Metascore
    • 55 Critic Score
    Blood of the Werewolf is a rather short experience, and a rather forgettable one.
    • 49 Metascore
    • 55 Critic Score
    Dollar Dash isn’t necessarily a bad game; it’s just not a particularly compelling one. The overabundance of items turns the potential for a fun experience into a chaotic mess. I can’t imagine a scenario where I would choose this to play online. There are both better ways to spend $10, and better multiplayer experiences to be had.
    • 49 Metascore
    • 55 Critic Score
    The lack of features, especially multi-player, really hurts the game.
    • 52 Metascore
    • 55 Critic Score
    In the end I think fans will find enough to love, but those looking for a solid RPG experience will come away sorely disappointed.
    • 50 Metascore
    • 55 Critic Score
    Overall, there is almost zero fun to be had in Bakugan: Defenders of the Core. The gameplay is fun at times, but as a whole is boring.
    • 51 Metascore
    • 55 Critic Score
    Let me be clear. Rush 'N Attack: Ex-Patriot is, overall, not a good game. It has enjoyable moments that are buried under a frustrating control scheme, horrible writing, and a Frankenstein's monster of mechanics that worked well in other games.
    • 47 Metascore
    • 55 Critic Score
    Let me be clear. Rush 'N Attack: Ex-Patriot is, overall, not a good game. It has enjoyable moments that are buried under a frustrating control scheme, horrible writing, and a Frankenstein's monster of mechanics that worked well in other games.
    • 50 Metascore
    • 55 Critic Score
    Unfortunately the end result becomes way too dull long before it should and it results in a game that really could have used a few more months on the design floor.
    • 55 Metascore
    • 55 Critic Score
    Sonic Riders is simply a weak attempt to cash in on the popular Sonic brand with a bare bones racer that simply does everything to the “average” degree.
    • 54 Metascore
    • 55 Critic Score
    The only thing I really loved about Saga of Sins was the graphics and art style. The combat was passable but overall just felt very simple for my taste and maybe it was the fact the game focused on the seven deadly sins but I kept getting a Dante’s Inferno vibe. Delving into a world presented in stained glass only to save the town that is stained in sin is some clever wordplay but even with the great graphics and art style, Saga of Sins just didn’t do it for me. I did enjoy the innocent levels more than the action-oriented ones but even that isn’t enough to save this one’s soul in my opinion.
    • 51 Metascore
    • 55 Critic Score
    The Nintendo Switch is an amazing system that can do some pretty amazing things, but at 6 years old it is struggling to keep up with modern games. Looking at recent releases like Mortal Kombat 1 and the state in which it launched is a great example of even with the best studios and intentions, sometimes the Switch just isn’t up to it. Sad to say that Wartales has also fallen victim to the aging system. As I said I think if I played this on PC my thoughts would be very different but as it stands no matter how much fun the actual gameplay was, dealing with all the issues that the Switch version has just makes it not worth it. Long loading times, unstable framerates and constant crashes managed to steal all the fun out of this one, Wartales is a story best left untold.
    • 51 Metascore
    • 55 Critic Score
    Shadwen is not a bad game, but it is completely in the middle of the road for me. There are some issues that really drag down the gameplay, but at the same time, I really enjoyed the time mechanics.
    • 43 Metascore
    • 55 Critic Score
    As a fan of the Transformers since the very first episode in 1984, I couldn't help but feel disappointment when playing Dark of the Moon – Decepticons. The license deserves so much more.
    • 45 Metascore
    • 55 Critic Score
    Lack of online and sketchy graphics headline the game’s serious flaws while the wonky co-op camera almost kills the idea of any type of multi-player action.
    • 55 Metascore
    • 55 Critic Score
    If it wasn’t so difficult to get high scores in levels, Alien Spidy would be a fun and challenging game, but the combination of a difficult point system, inaccurate controls and constant loading screens between restarts bring this game down to a frustrating chore.
    • 43 Metascore
    • 55 Critic Score
    As a fan of the Transformers since the very first episode in 1984, I couldn't help but feel disappointment when playing Dark of the Moon – Autobots. The license deserves so much more.
    • 56 Metascore
    • 55 Critic Score
    Sonic Riders is simply a weak attempt to cash in on the popular Sonic brand with a bare bones racer that simply does everything to the "average" degree.
    • 55 Metascore
    • 55 Critic Score
    Being a fan of puzzles games I can handle all the issues at play here, and it makes for an interesting adventure at the least. If the genre never did anything for you personally or you have a passing mild interest, this won’t be the game to convert folks or even give players their money’s worth.
    • 72 Metascore
    • 55 Critic Score
    There’s not much I can say about Narcosis. It was too short of an experience to really gather a lot for it. At the same time, this was made for VR and I’m sure if I had played it in VR it would have had a bigger effect on me. Unfortunately, while this is supposed to be a horror game, I never once jumped or was creeped out. To be honest, I was more slightly confused and annoyed with some of the choices the developers made when it came to both exploration and platforming. If you’re still interested, there are a few redeeming qualities, but not many. I’d still hold off until a price drop.
    • 64 Metascore
    • 55 Critic Score
    While not inherently bad, Tokyo Twilight Ghost Hunters doesn’t really stand out from the pack.
    • 57 Metascore
    • 55 Critic Score
    A lesson in disappointment. After the outstanding Shattered Dimensions, I had high hopes for Beenox and their latest Spidey outing. Instead, I am left wondering what this game was trying to be and wishing it had been more.

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