ZTGD's Scores

  • Games
For 4,811 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Sea of Stars
Lowest review score: 0 Ultracore
Score distribution:
4814 game reviews
    • 69 Metascore
    • 55 Critic Score
    People who love making model worlds (specifically with trains) and kids will likely get more out of this than I did. The ability to remap controls would go a long way with me though and I would jump back in to give it another shake, if for nothing else it brings back some nostalgia of playing with wooden Thomas the Tank Engine toys. While my score may reflect my current opinion on the game, Tracks is on Game Pass and it is extremely family friendly so there’s nothing to lose with trying it out.
    • 36 Metascore
    • 55 Critic Score
    The execution kills it almost instantly the first time you try to take down an enemy.
    • 69 Metascore
    • 55 Critic Score
    For a party game, it’s a fun, frantic time for about 30 minutes every once in a while, but this will still just be a game you’ll want to boot up when people are around.
    • 51 Metascore
    • 55 Critic Score
    Fans of hardcore stealth game like the old school Hitman titles may get a lot out of Party Hard, but players thinking this is a action title with a wild premise will be in for a frustrating time. It has a lot going for it, but the gameplay relies far too much on pinpoint execution with no errors, and because many things are random, I end up learning nothing from my last run of the levels.
    • 63 Metascore
    • 55 Critic Score
    For 20 bucks, you get a halfway decent fighting game that does very well at trying something a bit different. It has some flaws with its combat, but I still found some combos and strategies to be fun to execute. If only there were some people playing the online, it would have made the game much more enjoyable, but until it gathers a following, solo players will finish its offerings within a few hours. It’s a hard sell currently, but for those looking for a different take on the fighting game genre, there’s much worse games out there to play.
    • 61 Metascore
    • 55 Critic Score
    I wish I had more to say about the game in general, but it is a relatively simple experience. The campaign only lasts around 5-6 hours and never really switches up dynamics. With tedious combat and clunky controls, it is serviceable at best, and kind of boring at worst. Can we get a remaster of the move, the game. Kong deserves better.
    • 46 Metascore
    • 55 Critic Score
    It’s evident after playing through Humanity in Chains that the developers at Spike Chunsoft understand the world of Attack on Titan. They just weren’t successful in creating a fun game based around it.
    • 75 Metascore
    • 55 Critic Score
    The biggest crime Air Twister commits is that there just isn’t enough interesting stuff here. The stages feel boilerplate for the most part and it really never ramps up the difficulty until almost halfway through the game. With it being so short, this really drags down the experience and makes grinding out the stars for more powers feel tedious. I feel like with a few more modes or options this could have been a decent console outing, but instead it ends up feeling like a quick mobile port with little thought put into it.
    • 65 Metascore
    • 55 Critic Score
    Unfortunately, the best way to describe Dariusburst Another Chronicle EX+ is as follows: a console port that feels like it isn’t supposed to be played on console. As a result, it feels like a cheap experience – a rehash of highlights without any thought as to how the package fits together as a whole. Perhaps most egregiously, the medium through which this console version is played appears to be an afterthought at best.
    • 64 Metascore
    • 55 Critic Score
    In this particular version of the Conan the barbarian, the world was too dull and unpolished to lure me in. The crafting system – while confusing – is unquestionably deep, which enabled me to build some cool things in an environment that offered no true variety or immersion.
    • 64 Metascore
    • 55 Critic Score
    There is some fun to be had in Quidditch Champions but that mileage is going to vary by player for sure. Hardcore Potter heads will probably love being able to experience this sport, and chasing all of the unlockables; including skins of Harry, Cho, and many other quidditch players in the books. For anyone else, this is going to feel like a subpar package, that if I am being honest feels like a ripoff for being $30. In a time where we just saw Concord, a major first party game, make the mistake to charge for a game that has a focus on multiplayer which should be free to play; Harry Potter Quidditch Champions just feels like its flying toward the same ending. It already is a bit of a niche game but tying it to multiplayer and therefore player counts just seems like someone was hit by an obliviate spell.
    • 64 Metascore
    • 55 Critic Score
    In the end, Fatal Frame: Mask of the Lunar Eclipse is nice to see. I love that the series is making a comeback. I just wish we could get the original trilogy on modern consoles. Those games are lost to time and would benefit from just a remaster at this point. Still more survival horror is always welcome and we are truly living in an embarrassment of riches in the genre. I wish it was on the same level as others coming back, but for that we need the original trilogy. Make it happen KOEI Tecmo!
    • 63 Metascore
    • 55 Critic Score
    I didn’t mind Citadel. It was the first of its style that I have ever actually played. I now realize the open world sandbox “do whatever you want” kind of games are not really for me, but I can easily see fans of this genre can have some fun here even with the shallow quest system, some clunky controls and the technical issues.
    • 54 Metascore
    • 55 Critic Score
    Soul Axiom has some really interesting parts, but its whole is still something left to be desired.
    • 71 Metascore
    • 55 Critic Score
    Transformers Battlegrounds is a decent game that is marred by being confused as to who it is aimed for. Diehard fans of the franchise like me won’t find much challenge or diversity here to enjoy. Kids jumping in might not share the same nostalgia for these characters. The game also carries a hefty price tag, doesn’t feature online play, and boasts a relatively short campaign. While Transformers could work well in the genre, I am not sure this one hits on all the right notes.
    • 67 Metascore
    • 55 Critic Score
    Exit the Gungeon is ultimately neither a good bullet hell game, nor a particularly fun experience. All in all, it’s a pretty bite size offering that lacks the variety one would expect from a full PC title. The lack of a twin stick control scheme, combined with the gun blessing sweepstakes and the requirement for constant jumping and dodging, means aiming at enemies isn’t fluid. The blessing mechanic effectively feels like a mod – something a player might try out for fun, or to change up their experience with the game, or to add a new challenge into the mix. In reality though, there is unfortunately no uninstalling this feature. Players are better off sticking to mobile, or more sophisticated shmups.
    • 74 Metascore
    • 55 Critic Score
    I Am Setsuna desperately tries to pull us back in time, but just feels old and worn out, no matter how good the fresh new lick of paint looks.
    • 45 Metascore
    • 55 Critic Score
    Rodea the Sky Solider has an interesting story and cast, with a colorful world that is fun to fly around in. Yet that flying around should feel even better, and it just lacks that polished feeling.
    • 52 Metascore
    • 55 Critic Score
    Sniper: Ghost Warrior 2 is a disappointing experience that fails to deliver on the visceral idea of sniping. When recent games have done it so much better, it is hard not to draw comparison.
    • 59 Metascore
    • 55 Critic Score
    Simply a weak attempt to cash in on the popular Sonic brand with a bare bones racer that simply does everything to the "average" degree.
    • 64 Metascore
    • 55 Critic Score
    SNK vs. Capcom: SVC Chaos is a product of its time, and not even a great product of THAT time. It was by far the least interesting of the crossover games and not much has changed since 2003. The roster is impressive as is the artwork, but everything else just feels lackluster at best. Not sure why this was put out, even more baffling it skipped the console it only existed on back when it came out. It is a nice piece of history that is not as impressive revisiting today.
    • 73 Metascore
    • 55 Critic Score
    Even with a cheaper price point, it’s hard to recommend this pack.
    • 56 Metascore
    • 55 Critic Score
    In the end, the positives surrounding the career mode of Prizefighter just aren't enough to make up for the numerous negatives in control, collision detection, and overall gameplay.
    • 66 Metascore
    • 55 Critic Score
    I feel Double Dragon is a game that should have been left alone, and Neon proves it by showing that 25 years later, the beat-em-up genre just doesn't have the chops to cut it anymore with current expectations.
    • 59 Metascore
    • 55 Critic Score
    The premise is fantastic and the visuals really do draw you into the dark world this game presents; it’s just a shame that so many vital aspects of it are broken or Rule of Rose could have easily given Silent Hill a strong run for its money.
    • 67 Metascore
    • 55 Critic Score
    TurnOn is a simple game, which is both a blessing and a detriment. The frustrating parts really drag down the overall experience, and the core game itself just isn’t that interesting. Sometimes simplicity is not the answer.
    • 51 Metascore
    • 55 Critic Score
    Helpful Hint Backbone, next time spent less time finding videos of geysers and drills and more time fleshing out your characters and dialogue.
    • 60 Metascore
    • 55 Critic Score
    Monster Jam Steel Titans 2 is yet another game in the genre that will be forgotten. Rainbow Studios has been one of the most prolific in mud-based racing games for a long time. They have crafted some of the best off-road endeavors I have ever played. This is sadly not one of them. It feels like a second thought as far as execution goes. Like they had a license and a chance to make a sequel and just pumped it out with little fanfare. I wanted to love it, but sadly it will be relegated to just a memory in a few weeks’ time.
    • 53 Metascore
    • 55 Critic Score
    Solar Shifter EX has some cool ideas and poor execution. I wanted to love it, I tried to love it, but in the end I simply left every session disappointed that it never really delivered on any of its ambitions. There are better shooters out there, heck, there are better shooters everywhere. Regardless of any love for the genre, I simply cannot recommend this game to anyone.
    • 62 Metascore
    • 55 Critic Score
    Overall, there is almost zero fun to be had in Bakugan: Defenders of the Core. The gameplay is fun at times, but as a whole is boring.

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