ZTGD's Scores

  • Games
For 4,809 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Blue Prince
Lowest review score: 0 Ultracore
Score distribution:
4812 game reviews
    • 51 Metascore
    • 49 Critic Score
    Poor execution keeps Confrontation from ever really finding its stride.
    • 35 Metascore
    • 49 Critic Score
    The story is original, but poorly told. The action is fast-paced, but frustrating. Everything seems like a winner on paper, but when you finally get your hands on the controller things just fall apart.
    • 45 Metascore
    • 48 Critic Score
    It seems to have the right set up for a decent Aliens game with the presentation and look, but due to the boring story and clunky enemy AI, there is no tension or exciting action.
    • 41 Metascore
    • 48 Critic Score
    I really wanted to like CID, his character brings back memories of when cartoons were allowed to be politically incorrect and dangerous, but his game is just too broken to recommend.
    • 57 Metascore
    • 48 Critic Score
    Aside from the presentation and art style, there is really no way I could suggest Knock-Knock to players. Unless you really enjoy trial and error game play and confusing mechanics that aren’t explained, you may want to stay away.
    • 40 Metascore
    • 48 Critic Score
    Farming Simulator 2013 is a mixed bag. It works in the most standard levels and it can be a very addictive game IF you allow it to be. The problem is, the tutorials and explanations are really barebones when looked at from the larger scale.
    • 37 Metascore
    • 47 Critic Score
    The biggest disappointment of Ready 2 Rumble Revolution is its wasted potential. There is a quality arcade boxing game buried under that motion-controlled mess, and you really never get a chance to experience it.
    • 38 Metascore
    • 46 Critic Score
    Rock Revolution is a bad attempt at cashing in on the genre. It really does nothing to separate itself and actually siphons most of the enjoyment out of playing music games.
    • 42 Metascore
    • 46 Critic Score
    Rock Revolution is a bad attempt at cashing in on the genre. It really does nothing to separate itself and actually siphons most of the enjoyment out of playing music games.
    • 60 Metascore
    • 45 Critic Score
    Glam’s is a game that is hard to recommend. Players and fans of twitch platformers can most certainly find some challenge here but in the precise jumping and puzzle solving of each level. The problem is, I feel like because of the control scheme and the way it feels, it makes it even more difficult to get into. Still, people looking for that challenge and having patience can find something here. Anyone who gets frustrated easily or does not like the sound of a trial-and-error style game should avoid this one.
    • 66 Metascore
    • 45 Critic Score
    The easiest answer I have for that is to just not buy this game, even now that its price has been dropped to $30. Adventure Time fans deserve better. Kids deserve better. If this game goes on a deep discount I’m sure there’s at least $10 worth of content here, but honestly there’s still better games to spend that money on.
    • 66 Metascore
    • 45 Critic Score
    In spite of the wacky and colorful art design, Shikhondo: Soul Eater is a bland and unfulfilling experience. The gameplay is just okay, and there are no hooks that give this Flatline a heartbeat.
    • 51 Metascore
    • 45 Critic Score
    Koi
    Koi isn’t a bad game. It just lacks content and a level of polish found in even the smallest of indie games these days. It’s a game that you can load up and just explore, without too much threat involved. But in the same breath, don’t expect too much back in return.
    • 61 Metascore
    • 45 Critic Score
    There’s a lot of new interest and goodwill rolling JJBA’s way in the last few years and I truly wish that this was competent fighter that I could point to get the gamer crowd interested in this legendary manga/anime series. However, the shallow, uninteresting combat, boring story mode and the lack of a local multiplayer mode makes this one hard to recommend, even to the most diehard of fans.
    • 62 Metascore
    • 45 Critic Score
    It seems like Breakpoint saw the Assassin’s Creeds, the Far Cry’s, and The Divisions and decided it wanted to incorporate that into its own game. The issue is that throwing everything and the kitchen sink into the game isn’t going to make it great. They have a decent frame for Breakpoint and the feel of it is fine, but when trying to navigate the world or even the menus gives you a headache, it may be time to take a step back and think on what you need to do to make it better. The only way to play this game is with co-op friends. Single player people should avoid this one. You will be bored and frustrated within two hours. Even with some friends the issues will become bothersome, but at least you’ll have someone to complain with.
    • 49 Metascore
    • 45 Critic Score
    NFL Tour is just Arena Football with professional teams. Instead of releasing this game, they really should have made NFL Street 4, especially since the third entry in the series was so bad.
    • 61 Metascore
    • 45 Critic Score
    Wanted: Dead is a mess of a game with hints of excellence strewn about. I wanted to love it a lot more than I did. Instead the game kept making me frustrated at every turn. There have been a million examples of how to make a challenging game without making it frustrating. Wanted: Dead is the epitome of the latter. It simply uses lazy tropes instead of clever game play to create its difficulty. The end result is a game that has some great ideas, but will not interest most players. I expect most to quit before finishing the first boss.
    • 37 Metascore
    • 45 Critic Score
    If you can’t tell, I didn’t like Doctor Who: Edge of Reality in this iteration. Had I played this in VR I think some of my issues would have been resolved, but the mistreatment of both Doctors is quite unforgivable and would be a huge issue in either version of the game. While I think it is almost as hard to make a good Doctor Who game as it is to make a good Star Trek game, I appreciate that studios keep trying different things… but this ain’t it bruh.
    • 53 Metascore
    • 45 Critic Score
    Now, I don’t want to act like this is an actual bad game. It’s not. It just has multiple things that make it far too difficult to play.
    • 57 Metascore
    • 45 Critic Score
    There are a lot of cool ideas here; the crafting system for example is robust and interesting, but it doesn’t make up for all the issues the game has. Tie that in with the complete lack of originality and Sniper Ghost Warrior 3 feels like a half-baked attempt at the genre. It could have been great; it SHOULD have been interesting, but in the end it just ends up frustrating and disappointing. There are much better games in this genre, and there is little reason to invest in this sniper’s mission.
    • 52 Metascore
    • 45 Critic Score
    As for right now though I cannot recommend this to anyone when better games trying to for the same things are readily accessible, cheaper, and more successful at doing being a 3D platformer.
    • 59 Metascore
    • 45 Critic Score
    I wanted to love this game, especially when I heard that Matt and Trey wanted this as an avenue to have a sort of metaverse with the show. So, events can happen in the show on one night and the next it picking up in the game. The premise is very cool, but sadly this game ain’t it. Its going to take a lot of patches and things to get this up to snuff, which is sad because it does some neat things. The different cards in game that work as powers for one, players can choose one ‘bullshit’ card to use which is some uber power like making someone vampires, or giving super strength. All of it with the vibe that these are still kids playing outside. Sadly, it’s all just wasted in its current state, I really hope the developers can turn this around because I want to go on down to South Park and meet some friends of mine.
    • 58 Metascore
    • 45 Critic Score
    Pixel Heroes: Byte and Magic simply decides when it’s your time to die and doesn’t equip you with enough tools for a fair fight. The combat is not strategic enough to justify the difficulty. The characters fleeting charm doesn’t justify the headache.
    • 49 Metascore
    • 45 Critic Score
    In the end, MadCatz' new business model of releasing software to complement their hardware will only work if the software is of respectable quality. Otherwise, it has the potential to drive customers away from rather than towards their product.
    • 47 Metascore
    • 45 Critic Score
    This game is simply not very good. I have played worse for sure, but the mistakes made here are purely by design. Players should get the benefit of the doubt on making jumps, or maybe don’t have most jumps lead to instant death. Enemies should be fun to fight, not unwanted encounters that can kill you or at least break all your armor. Inventory this limited in an RPG is absurd. Don’t let the somewhat interesting, Breath of the Wild art style fool either, because the game isn’t all that pretty in gameplay; it comes off lifeless and bland.
    • 57 Metascore
    • 45 Critic Score
    Wrecked: Revenge Revisited is spattered with moments of enjoyment, but not enough to warrant its many problems. Factor in the hefty price of 1200msp, with day one DLC weighing in at another 400msp, and you have a barrier to entry that is already hard to surmount.
    • 59 Metascore
    • 45 Critic Score
    I have been waiting two decades for a new game in the series, and this is what we got. Combat is just devoid of fun, the levels are uninspired and repetitive, and the story, while supremely voiced, just doesn’t land like the previous games. Kain deserves more, and I hope this doesn’t deter them from revisiting it. Give the game to an established team with a larger budget and restore the legacy the series left behind. For now, I simply cannot recommend this game, even to hardest of hardcore fans.
    • 59 Metascore
    • 45 Critic Score
    I would say if you’re looking for a trial and error game with high difficulty, but rewarding game play, go for Trials over Guts and Glory. You’ll get a few laughs seeing how characters die, but in the end, it becomes frustrating far too quickly.
    • 66 Metascore
    • 45 Critic Score
    Even with the WRC and FIA license, coupled with lots of content and a split screen mode cannot make up for the performance issues I experienced; resulting in a game that I am unlikely to go back to. If you are hankering for some rally action, I would recommend waiting until June to see if Dirt 4 scratches your itch.
    • 55 Metascore
    • 45 Critic Score
    The game is muddy, even when the camera is pulled back. You'll also want to turn the audio down, as the music is repetitive. The sound effects are useless in terms of player feedback as you'll never know if you crush an enemy below you unless you actually see it. It would be nice if the game rewarded defeating an enemy with some kind of flourish.
    • tbd Metascore
    • 45 Critic Score
    So yeah… Somerville kind of sucks. The best parts of the game are when it focuses on the alien invasion aspect. The worst parts are everything else. Honestly, skip this game. It actually makes me worried for what Playdead has coming next because they have said they want to do more than just 2D games too and if they play anything like Somerville I’ll probably skip it.
    • 69 Metascore
    • 45 Critic Score
    I was excited to play Basketball Pro Management 2015, but in its current state it’s very tough to get into. Anyone hoping for a basketball equivalent to Football Manager is going to be sorely disappointed.
    • 69 Metascore
    • 45 Critic Score
    Truly, I think the good folks at Deep Silver are a talented bunch, capable of making great games. Seeing them relegated to porting a mediocre game from the mobile devices instead of creating a new title that would better showcase their talent as well as the strength of the platform is a shame indeed. If you’ve been waiting for a quality game to fill that void until Star Fox makes a return on the Switch, you best keep waiting.
    • 65 Metascore
    • 45 Critic Score
    I am sorry to say that Anthem has fallen short in pretty much every way. Not only do I believe that Anthem was never originally conceived to be a Live Service game and was hijacked by EA to jump on that bandwagon, but also that this game was released in an unfinished state. This has left such a sour taste in my mouth because when Anthem is working well, it can be a real fun time; flying around, getting into intense battles against humans and beasts. But it has so spectacularly failed in all other areas that I simply cannot recommend this game. And with The Division 2, a game that has experience in the Live Service sector only weeks away from launching, I feel like this Anthem will just fall on deaf ears.
    • 65 Metascore
    • 45 Critic Score
    Saying that the later levels in HoPiko require precision would be a gross understatement – they require absolute perfection in timing and all else. Some may like that about it, but no one will enjoy dying randomly and starting over on levels they’ve completed a dozen times already.
    • 63 Metascore
    • 45 Critic Score
    Ninja Pizza Girl showed a lot of promise. The gameplay was solid enough, a lot of the music choices were great, and there were funny and quirky ideas. Unfortunately, the game frustrated me in several other areas. While the game had many rough edges, I still saw charm and effort put forth by Disparity Games.
    • 52 Metascore
    • 45 Critic Score
    Plays like a cross between those classic racing titles and a dual-stick shooter. On paper, the blend of these two designs should breed an enjoyable multiplayer experience. Unfortunately, due to a frustrating camera, bland colors, and touchy targeting, Battlegrounds ends up disappointing.
    • 63 Metascore
    • 45 Critic Score
    If the idea was to preserve the original experience as much as possible while bringing the visuals up to modern standards, Secret of Mana fails with its slew of technical issues and unimpressive graphic design. If the intent was to forge a brand new experience based on the original, Secret of Mana fails as the dated combat engine challenged me in all the wrong ways and the added elements like voice acting fell flat with poor performances all around.
    • 36 Metascore
    • 45 Critic Score
    If you are the sort of person who gets their kicks from hidden object/puzzle games, you may get a few hours enjoyment from Dream Chronicles. However, with a hefty price tag and with better games of this style out there, you may be better off looking elsewhere.
    • 60 Metascore
    • 45 Critic Score
    If the game had shipped through Microsoft’s Arcade service for perhaps 800 pts (ten bucks) then I could easily recommend a purchase. As it stands selling this game at the full price tag of $60 and not even offering it as a budget title for $40 or better yet $20 this game simply isn’t worth your time or your money.
    • 45 Metascore
    • 45 Critic Score
    007 Legends is an unfinished game that no one will likely bother to finish.
    • 42 Metascore
    • 45 Critic Score
    Time and Eternity is a game of great ambitions, but due to some rather poor design choices and budget restraints, it manages to achieve almost nothing it sets out to do. I’m sorry NISA (you know I love you), but it seems you picked a stinker this time around.
    • 63 Metascore
    • 45 Critic Score
    Rather than investing in an immersive, intuitive, enjoyable gameplay experience, they have, unfortunately, created a generic and rather boring click fest of a game.
    • 53 Metascore
    • 45 Critic Score
    While the concepts are interesting and really have something special in mind, the execution and technical issues really hold back Friday the 13th from living up to its own hype. There are a few moments of fun here and there, but the Xbox One version is still having issues finding games for people, myself included. I hear the other versions are in better shape than this one, so if you’re still really interested in it, maybe get if for PC or PS4. Even then, I must warn you, there is some fun to see, but in the end it is still a clunky, random experience that I feel needed a few more months of development.
    • 49 Metascore
    • 45 Critic Score
    If you’re a hardcore fan of the genre and just simply need to add another twin stick notch in your action belt, by all means go for it, just know your mileage may vary. I’d rather watch the news than play Action News Heroes and that says enough. For maximum enjoyment, at least brings friends; co-op makes every game better right? This has been Justin reporting live about Action News Heroes gameplay, goodnight.
    • 35 Metascore
    • 45 Critic Score
    It's sad really, if under a different developer – it could have made for a viable opponent to the big boxing titles like, but instead DSI games decided to make it a cheap, gimmicky imitation of that which came before.
    • 59 Metascore
    • 45 Critic Score
    The tutorial here had me extremely impressed and brought the entire package and themes of the game to the forefront. Now if the multiplayer continued that or there was a single player story to keep this momentum going, this would have been an overall good package that takes advantage of its best elements. The driving is solid, the combat is ok, but the theme is excellent and it’s all surrounded by a game that just feels lacking. I love what the developers are going for here, but it feels like a huge squandered opportunity.
    • 73 Metascore
    • 45 Critic Score
    It’s hard not to draw comparisons to Joe Danger when talking about Action Henk; the influence in both gameplay and design is there for all to see. But Action Henk falls short in too many ways, allowing Joe to speed off in to the sunset, leaving Henk in his dust.
    • 45 Metascore
    • 45 Critic Score
    It's a shame that Red Bull X-Fighters, which tries very hard to be like Trials HD, simply falls flat on its face. It doesn't do the brand any favors and it certainly doesn't respect the athletes who actually can pull off these amazing stunts.
    • 54 Metascore
    • 45 Critic Score
    Army of Two: The Devil’s Cartel is a prime example of a series that has a lot in its way. Nothing here drives the experience forward, and instead leaves most of what makes it special behind.
    • 38 Metascore
    • 45 Critic Score
    When all is said and done Pimp My Ride feels like a budget title; a PS2 budget title at that and that is disappointing.
    • 59 Metascore
    • 45 Critic Score
    Only the hardcore of players will get into it, and even then they will have controller breaking thoughts while playing it.
    • 66 Metascore
    • 45 Critic Score
    While One Piece: Burning Blood may look pretty, offer some nice content and a bizarre cast (including a cross dressing pirate based on Rocky Horror Picture Show’s Frank N Furter), it wasn’t enough to keep me interested. I can’t even imagine fans of the anime would get much out of this release, especially as this is just the latest entry in a long line of games based on this franchise.
    • 47 Metascore
    • 45 Critic Score
    What I found was a good idea hampered by bland visuals and difficulty that never felt fair.
    • 61 Metascore
    • 45 Critic Score
    Unfortunately, those moments are few and far between. Fable: The Journey doesn't make good use of the Kinect hardware, and the results are less then magical.
    • tbd Metascore
    • 45 Critic Score
    At times I could see the appeal, but there’s just too many core problems with this game to recommend it to anyone who hasn’t already immersed themselves in the series. The mixture of boredom and confusion made me wish I was doing just about anything else.
    • 50 Metascore
    • 45 Critic Score
    For those who loved the original (which is included), it might worth the price of admission, but anyone else will do well to stay away.
    • 49 Metascore
    • 45 Critic Score
    Red Goddess: Inner World is kind of a mess technically, and that just drags down the experience.
    • 68 Metascore
    • 45 Critic Score
    The game is trying so hard to be something more than just a game. Even the developer's name has 'Art' in it. But by making a game with no real direction and with a slow and monotonous pace, all that they have managed to do is send me to sleep.
    • 46 Metascore
    • 45 Critic Score
    I wanted to love Alien Rage. I tried to like Alien Rage, but at the end of day, the game made me not want to play it. Twitch shooters are one of my favorite things to play mindlessly and yet I couldn’t stomach this one for more than an hour or two at a time. No online multiplayer, bad frame rate problems and dying every five feet is not a recipe for enjoyment.
    • 52 Metascore
    • 45 Critic Score
    Hidden Dragon Legend is the classic example of a game trying to be bigger than it’s potential budget or development. There is a great idea here marred by too many issues for me to really recommend this to anyone except the hardcore action or indie supporters. There is fun to be had, but it comes with serious caveats.
    • 62 Metascore
    • 45 Critic Score
    Bon Appétit will still have its followers, and while not inherently bad as far as gameplay goes, the songs used don’t really do much for me and as we all know, the visual style and content makes me feel gross pretty much all of the time.
    • 47 Metascore
    • 43 Critic Score
    The game seems like a missed opportunity to me. Sub-par graphics, uninspired game play and game breaking bugs just add up to make a game that should really be avoided. Yet the sparks of humour and the hint of a deeper game play mechanic just make me feel that with a little more effort, Naughty Bear could have found his true home in digital distribution.
    • 25 Metascore
    • 42 Critic Score
    Not only does it take away from what the original games did so well, it fails to execute even the simplest of gameplay necessities. The platform jumping is horrendous, the combat mechanics are atrocious and sitting through some of the dialogue is just plain painful.
    • 49 Metascore
    • 42 Critic Score
    Asphalt: Injection could have been something outstanding, with tons of cars, tracks and content. Unfortunately, the game is let down in the most important areas of a racing game and has gone from a 'Must buy' to a 'Must avoid.'
    • 69 Metascore
    • 42 Critic Score
    It is fun ripping around in two player mode trying to trash or out pace each other in your favorite ride, which is probably the best time to be had in the game. However, all this can't really justify putting up with the horrible AI ramblings, poor graphics and awkward controls that make this game so frustrating and monotonous at times.
    • 46 Metascore
    • 40 Critic Score
    Ghost Recon on the Wii feels like a cheap cash-in that takes no advantage of the console's strengths.
    • 52 Metascore
    • 40 Critic Score
    Crime Boss Rockay City deserved better, from the inexcusable number of bugs and glitches that players will come across while played the games narrative or the multiplayer missions to the just laughable performances of some actors who I used to hold in such high regard. In a different timeline this game would have just leaned 100% into the jank and made this a successful parody. But instead, it falls flat by trying to tell a serious story about an ambitious crime boss who wanted more, a story as old as time and one that’s been told a million times better before.
    • 37 Metascore
    • 40 Critic Score
    Anyone who like unfairly hard games may enjoy this but everyone else should just skip this game. I waited to see if a patch would maybe make it better but that patch never came. I can’t say it isn’t worth the time or money because I’m sure someone will enjoy it, but there are so many better stealth and action games out there that I refuse to put a price point on any half baked recommendation I could give this. Just don’t pay full price because that is highway robbery.
    • 49 Metascore
    • 40 Critic Score
    If you own a PS3, and are looking for the definitive car combat experience, you know where to look. This attempt feels exactly like what it is; a cheap knock-off that defines the phrase, 'you get what you pay for'. I couldn't, in good conscience, recommend this game to anyone looking for a good experience in the genre. It simply isn't fun.
    • 54 Metascore
    • 40 Critic Score
    The worst part about this was that every second of this game was enjoyable. It was funny. It was charming. The music was great. I had a lot of fun. But ultimately the gameplay sort of just boils down to Just Dance in VR and Just Dance releases at a discount price and has more “game” just by the sheer number of songs. I mean there really isn’t much to say about Space Channel 5 VR other than there is not enough game here for the price they are asking, and more salt is poured into the wound because what is here is a lot of fun.
    • 49 Metascore
    • 40 Critic Score
    In the end, Bad Bots feels and plays like a game made specifically for the Android/iOS market and then sloppily ported to the PC.
    • 50 Metascore
    • 40 Critic Score
    Now, while for the most part the game was inoffensive, it did feel rather boring and broken in some ways, but at the $29.99 price tag they’re asking for, I feel inclined to do more than just blow it off and ignore it. I now have to actively tell people to avoid this title. Even with the amount of races offered in single player, there is no way I would spend up to 30 dollars on this title. I would go as far as maybe ten bucks at the most. With the unfortunate physics, the bland presentation, and some broken mechanics, I can’t really suggest this game at full price. As I said earlier, ten dollars is kind of the sweet spot for this one and even then, it can be a stretch. It teeters on bad, but in the end, ends up being just bland and a bit boring.
    • 57 Metascore
    • 40 Critic Score
    I just felt the overall package was extremely confusing, not fun to play, and gave me hardly any compelling reasons to keep trying other than wanting to see more of the same.
    • 43 Metascore
    • 40 Critic Score
    Omerta is the kind of game I came into wanting to love. Unfortunately, Omerta falls short in every category that counts, and even the parts it manages to get right fall flat long before they become interesting. I really wanted Omerta to be a better game; I really wanted it to be the mob simulation we have all wanted, even if we didn’t know we did. Instead, we got a disappointing shell of what might have been.
    • tbd Metascore
    • 40 Critic Score
    People want a good arcade football game, and with more time, love, and effort, maybe Tecmo and ironically-named developer Seamless Entertainment could have done it. But they didn't, and now I've poured all of my hopes and dreams into the possibility of a Mutant League Football revival instead.
    • 36 Metascore
    • 40 Critic Score
    Power Gig is another prime example of why you need to leave this genre to the professionals.
    • 60 Metascore
    • 40 Critic Score
    Most of the maps can be completed in under a minute and almost all of them in fewer than two.
    • 45 Metascore
    • 40 Critic Score
    MX Vs. ATV Supercross: Encore is not a very well done game. While it has a few redeeming qualities, the actual racing and controls (the part of the game that really matters) is just far too inconsistent and just not that fun to play.
    • 36 Metascore
    • 40 Critic Score
    Power Gig is another prime example of why you need to leave this genre to the professionals.
    • 46 Metascore
    • 40 Critic Score
    Fear Effect Sedna is a bad game.
    • tbd Metascore
    • 40 Critic Score
    I wanted Aluna: Sentinel of the Shards to be great, as I said I absolutely love the lore and mythology presented here. The cutscenes are also worth noting as they employ a graphic novel – panel approach which as everyone knows I’m a sucker for comic – well anything. Everything else about this game though, from the graphics to the voice acting just feels very uninspired and lazy. It’s really a shame because the content is so interesting, the Incans deserve more time in the spotlight and despite this misstep, I hope they get it.
    • 67 Metascore
    • 40 Critic Score
    I think most of us of a certain age has seen the movie Heat, robbing banks man; paper chasing. Well, the video game Payday is a lot like that movie, in its players take on various heists of money, diamonds, and more dangerous things. If they prepare correctly these crimes can go off without a hitch and so much as a roach being stepped on. However, in my experience in Payday things devolve into shootouts with the cops, exchanging hostages for more time oh and like a week of not being able to play due to the servers not working.
    • 62 Metascore
    • 40 Critic Score
    Brawl wants to be a dark take on party games, and while the aesthetic somewhat holds up its end of the bargain the actual game part leaves a lot to be desired.
    • 55 Metascore
    • 40 Critic Score
    What happened here? Well the original game wasn’t great, so Aspyr definitely had their work cut out for them. You can only polish a turd so much. The new visuals are nice, the content is cool, but playing the game is just a painful exercise in frustration. It is never fun. I was constantly thinking about turning it off. I had to force myself to finish the first level when I started playing. This game is just not fun, and it should be. How they managed to take the easiest layup in gaming, making Jedi fun to play, and completely airballed it. I would skip this one entirely.
    • 54 Metascore
    • 40 Critic Score
    Inferno could have been a solid title if Supetrick put any sort of effort into actually improving the original game’s formula, but it instead comically doubles down on every single aspect that made it a chore to play, except now you have to pay an entry fee (which doesn’t mean microtransactions are gone, by the way). Inferno is a weird amalgamation of the first Let it Die and Deathverse, attempting to merge them into a PvPvE experience that ends up being for nobody. Maybe it’s time we simply Let it Die.
    • 46 Metascore
    • 40 Critic Score
    Even with the nostalgia factor, I really don’t think this game holds up enough for even the hardcore fans of Power Rangers. It quickly becomes a boring trek even with friends playing alongside you. It looks like a game for kids, but there’s no way it would hold their attention for long, and the adults that loved the Rangers as kids will find it far too repetitive to keep going. Unfortunately, I just can’t really recommend this game to many people. At least not until after a deep price cut.
    • 62 Metascore
    • 40 Critic Score
    Apart from the occasional distraction of a mini-game such as diffusing a bomb or the excellent cut scenes this game is poorly constructed even for a budget title.
    • tbd Metascore
    • 40 Critic Score
    This game is not good. It plays fine at best but there is nothing else of value to experience. This is shovelware and feels like something that would be a dollar or two on the app store, and looks like it too. There is no reason why this game should drop in performance as much as it does. The nerve to ask THIRTY DOLLARS for this. There’s better ways to spend $30 and better racing games… my god there are waaaaaaaaaaay better racing games.
    • 70 Metascore
    • 40 Critic Score
    I pretty much dreaded returning to this game for review after the first go, but I still persisted. The theme of wet t-shirts, water guns, and silly antics is something that I could overlook regardless of how much it just made me uncomfortable at times, but the core gameplay mechanics here just didn’t do it for me. Who could I recommend this game to then? Players that are fans of the storyline and banter between the girls, and the overall visual design of the game might be pleased, but anyone looking for anything past the busting babes or wet shirts are bound to be disappointed.
    • 46 Metascore
    • 40 Critic Score
    For those waiting for the next great dungeon crawler, your ship hasn't yet come in. Take heart though, the future looks bright for the genre.
    • 53 Metascore
    • 40 Critic Score
    Maybe they can turn this game around. Maybe they can fix the bugs, add some actual life into the world, and make it to where playing with friends is more than just a co-op buddy. They did a lot for Elder Scrolls Online, maybe they can do it here, but I’ll be the first to tell you to wait until that happens before taking these country roads home.
    • 65 Metascore
    • 40 Critic Score
    Spelunker Party seems completely at odds with the type of game it is trying to be. Frustrating controls and poor gameplay design are the things you want to try and avoid when making a platformer. But it is the slow pace of both the game and the progression that feels most out of place and one that makes this game the kind you want to avoid.
    • 55 Metascore
    • 40 Critic Score
    Touhou Genso Rondo: Bullet Ballet has something going for it and it is honestly something I had never seen before, but the way it plays mixed with a confusing tutorial that doesn’t explain things in the best way it could really make this game feel like I’m slogging through an interesting game while in the dark.
    • tbd Metascore
    • 40 Critic Score
    Having only a handful of enjoyable minigames means players will end up playing the ones they dislike more, and the horribly paced board game component makes the journey getting to those minigames feel like a slog and then to not have GARFIELD VOICED IS JUS- let me calm down. Even at the ‘value’ price of $39.99 this feels overpriced, if you are a huge Garfield fan wait for a deep sale before picking this one up.
    • 34 Metascore
    • 40 Critic Score
    Girl Fight is a game that lives up to its name, both in relevancy and simply being generic. Anyone thinking of jumping in knows what to expect, but if you want scantily clad fighters, there are much better options.
    • 39 Metascore
    • 40 Critic Score
    The entire time I played Montague’s Mount, I felt lost, helpless, blind, crippled and confused. Unfortunately, that doesn’t make for a very good or interesting game.
    • 50 Metascore
    • 40 Critic Score
    This game has so much potential, but it is so barren I can’t recommend it. The visual and audio aesthetic are right up my alley, but I found myself bored. It harkens back to the No Man’s Sky release: plenty of space to do absolutely nothing. This feels like early access, not a full retail release. Skip until they announce any potential updates that add content to this.
    • 42 Metascore
    • 40 Critic Score
    It’s not worth the time of all but the most hardcore of fans.
    • 62 Metascore
    • 40 Critic Score
    Crossfire: Legion does a great job of evoking great memories playing better games in the RTS genre. It does very little if anything to innovate and leans heavily on the tracks that many other games have laid before it. But what hurts it most of all is the fact that there is NO A.I. matchmaking, which means that if players want to play the game, they must use the multiplayer option which seems to be on its way to being abandoned at this point. So that leaves players to repeat a lackluster campaign filled with generic characters (whom they utilized some top tier talent such as Ashly Burch who is wasted here) and cliché plots. Crossfire: X was my first introduction to the world of Crossfire and as you can read in my review it was a terrible first impression. And now with Legion being the mess that it is I think I may not give Crossfire a third chance to disappoint me.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Disney’s Dreamlight Village is not going to be for everyone, in fact a lot of people who may not realize that the game is a F2P experience may be upset upon paying for the founder’s pack. Yes, the game will constantly give the players tasks, and almost any action just as simple as talking to a character will provide progress. But there is nothing in the way of an endgame, the experience is not going to change, the whole of this game is living your best life in the Valley, making friends and cooking with Mickey. Sure, there is a narrative, but it is very light and not necessary as the chill nature of the game is a pleasure in and of itself to play. The classic Disney music ranging from movie themes to the ole “M-I-C-K-E-Y M-O-U-S-E, MICKY MOUSE…” song that I know we all heard as a kid everything about the game just puts you in a good place. [Early Access Provisional Score = 75]
    • 88 Metascore
    • Critic Score
    While not for everyone, Abiotic Factor is a fun, new addition to the survival games space. Drawing a lot of inspiration from the more science nature of Half-Life, is something that I think a lot of people will appreciate. There are some bugs here and I don’t appreciate the lackluster controller options, but if you are looking for something new in the survival genre, then Abiotic Factor might be for you. It is currently in early access with no firm date for 1.0 which means it can go through some changes but for now; its pretty fun to play. [Early Access Provisional Score = 70]
    • tbd Metascore
    • Critic Score
    33 Immortals isn’t a finished product as of now but what the team has launched with is quite a bit of fun if you can get a room to work together. The lack of any sort of voice communication really handcuffs the MMO-type raid setting that the developers at Thunder Lotus is going for. What the game does have though is a killer hand-drawn art style, a fun and addicting gameplay loop and the benefit of being the only game of its type right now. I hope this recipe is one that sees 33 Immortals make it to the 1.0 finish line and beyond. [Early Access Provisional Score = 80]

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