- Publisher: Bandai Namco Games
- Release Date: Oct 4, 2016
- Also On: PC, Xbox One
- Summary: A blend of third-person action and procedural dungeon-delving. Oh, and perma-death. Adventure alone or with up to 3 friends in a magical deathtrap that reconstructs itself each time you play. Will you find the exit, or die trying?
- Developer: Harebrained Schemes LLC
- Genre(s): Action Adventure, General
- # of players: Up to 4
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 1 out of 9
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Mixed: 6 out of 9
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Negative: 2 out of 9
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Oct 31, 2016After the relentless grimdark of FROM Software's stellar Souls and Bloodborne offerings, Necropolis feels like a breath of fresh (fetid, really) air. Hellbent on not taking itself too seriously and offering solid roguelike, dungeon crawler mechanics underpinned by a finely tuned combat system, Necropolis is not a game you want to be sleeping on.
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Mar 17, 2017Quotation forthcoming.
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Oct 22, 2016I enjoyed Necropolis enough to try and keep playing to get the full experience, but I myself never got past Level 2 out of 10. And there is no option to adjust the difficulty, so it ends up being a grind just to survive. Perhaps that’s what some people want out of a game, but for me, I want to feel like I’m getting some sort of progress, and constant permadeath doesn’t quite do it for me.
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Dec 20, 2016The PS4 version of Necropolis is spoilt by the lazy conversion of the PC edition, with a weak combat system and a bad optimization.
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Oct 18, 2016A pretty mediocre clone of Dark Souls. Bad level design, even worse controls and some technical issues, make Necropolis a completely forgettable game.
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Oct 13, 2016Would you prefer a tenacious coach who encourages you to do better or an obstinate teacher who seems aroused by failure? Necropolis expects its audience to compose the latter. No one needs their games to be nurturing or complimentary, but the decency to spotlight meaningful content and abandon waste is a manner Necropolis could stand to learn.
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Oct 9, 2016Necropolis feels like an amalgamation of 'Dark Souls,' dungeon crawlers, and roguelikes. Sadly, it also seems to miss the mark on what is enjoyable about those games. The combat lacks variety, the randomized dungeon wasn't fun to explore, and technical issues keep it from ever feeling fair. If anything, it suffers from trying to do too much. When combined with the shocking exclusion of online matchmaking for cooperative play, I simply can't recommend it.
Score distribution:
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Positive: 0 out of 1
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Mixed: 0 out of 1
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Negative: 1 out of 1
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Jan 23, 2018
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