Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 72 Metascore
    • 80 Critic Score
    Is it going to challenge for dominance in video game hoops in general? Not a chance; but it is the best example of handheld B-ball released thus far.
    • 72 Metascore
    • 80 Critic Score
    The PSP now has a stylish, almost insufferably cute dose of action/puzzle gaming, and a world that will appeal to both sexes and all ages.
    • 72 Metascore
    • 70 Critic Score
    Although the brain-dead enemy AI remains unchanged, Athena Sword is a worthy expansion.
    • 72 Metascore
    • 70 Critic Score
    Without patience and some dedication, this could be a quick ticket to frustration. But that's also what makes the game appealing, because for those who are up to it, there's a serious challenge in store.
    • 72 Metascore
    • 70 Critic Score
    A ripping good time.
    • 72 Metascore
    • 80 Critic Score
    The graphics and sound are as solid as the strategy. They didn't quite match the card game's distinctive art style, but most avid players will be able to identify each creature at a glance.
    • 72 Metascore
    • 70 Critic Score
    A role-playing game that's just a little more interesting than the rest of the fold.
    • 72 Metascore
    • 40 Critic Score
    A real disappointment.
    • 72 Metascore
    • 80 Critic Score
    Bears the gift of immense replayability, lending itself to quick, low-commitment gameplay sessions.
    • 72 Metascore
    • 80 Critic Score
    More fun than frustration. Its beautiful environs and great combat system outweigh the less critical problems, and make the title a solid action-rooted RPG.
    • 72 Metascore
    • 80 Critic Score
    Certainly one of the more imaginative games of the 360's launch line-up, Amped 3 impresses in both its stylish, off-the-wall presentation and its relaxed, laid-back gameplay.
    • 72 Metascore
    • 80 Critic Score
    Dialogue is fantastic. The script's professionally written. Foul language is common, yet used in the appropriate context. Weapons come off as carefully balanced, and won't disappoint.
    • 72 Metascore
    • 80 Critic Score
    Some of the game's combat moves are very impressive, especially as you don't need to do anything particularly complex to pull them off.
    • 72 Metascore
    • 70 Critic Score
    Its uncompromising design could be perceived as lazy and frustrating or inspired, bold, and nostalgic, depending on your point of view.
    • 72 Metascore
    • 90 Critic Score
    While Project Gotham Racing and Forza Motorsport improved upon their winning formulas in their respective sequels this year, EA completely overhauled the Need for Speed franchise to create what is arguably the best game in the series.
    • 72 Metascore
    • 60 Critic Score
    What makes the game worth recommending is that the mixture of so-so adventuring with so-so combat makes for a pretty good game that's addictive and more strategic than games that are strictly focused on adventure or fighting.
    • 72 Metascore
    • 80 Critic Score
    With many hundreds of officers to meet, totally open-ended gameplay and ten scenarios to experience, this may be the best and longest lasting game you've ever bought.
    • 72 Metascore
    • 80 Critic Score
    Its instant accessibility, great overall presentation and tremendous historical feel make this game a secret worth spreading.
    • 72 Metascore
    • 70 Critic Score
    Gamers who haven't exactly stuck by Sonic's blurry blue side over the years will have to work a little harder to get to the fun, spastic heart of Sonic Heroes, but those who know what to expect in terms of mechanics and sheer kinetic insanity will feel right at home.
    • 72 Metascore
    • 60 Critic Score
    A respectable weekend time-waster. It's got enough going on to fill a late night or two, and not so much that many gamers will pine for it when it's gone.
    • 72 Metascore
    • 70 Critic Score
    Yes, [it's] still using the same dated graphics engine that appeared in "DW4", and the music and sound effects likewise remain the same. But the fun, challenging, and over-the-top gameplay that has made this series so successful is also still here.
    • 72 Metascore
    • 70 Critic Score
    If realism is really your gig, Fever is not the best choice, with Sega's "NFL 2K3" having more balanced gameplay.
    • 72 Metascore
    • 70 Critic Score
    Dark Messiah gets points for being unique among shooters, but it loses points for not being unique enough. It's the same old dungeons, the same generic monsters, and some uninspired gameplay that doesn't make for a very memorable game.
    • 72 Metascore
    • 80 Critic Score
    It's inoffensive and challenging enough to keep both the builders and the managers entertained for much longer than an outing to a real zoo would.
    • 72 Metascore
    • 60 Critic Score
    Whether you're a fan of anime or not - long after you know you've seen all the surprises there are to see, there is still something very cool and rewarding about all that crazy-missile combat.
    • 72 Metascore
    • 70 Critic Score
    There's a detailed enough golfing sim hidden underneath and one that is likely to be long-lasting as a competitive game, relying as good cutthroat titles do on balanced amounts of skill and luck.
    • 72 Metascore
    • 80 Critic Score
    What Halo 2 represents -- an integrated online experience, smooth, console-like mechanics and a hassle-free setup procedure -- is a great development for the PC's future as a gaming platform. But all the philosophizing in the world isn't going to change the fact that it's a port of a three-year-old game that we've all played to death, and try as we might, we just can't get excited about that.
    • 72 Metascore
    • 70 Critic Score
    The game itself is an uneven mishmash of fighting, driving, and shooting. Call it Grand Theft Goodfellas; if someone took Rockstar Games' popular Grand Theft Auto series, moved its setting to New York, and then sent it via the Wayback machine to post-World War II New York, the result would be The Godfather.
    • 72 Metascore
    • 70 Critic Score
    Graphically, SOAF walks a narrow line between ultra-realistic settings and way-too-sparse texture mapping.
    • 72 Metascore
    • 60 Critic Score
    Once the initial thrill of playing such a violent and visceral strategy game has worn off, you're left with an RTS without most of the things that make RTS games entertaining, like planning, economic balancing, and developing your base.
    • 72 Metascore
    • 50 Critic Score
    Its key omission, though, comes in the loss of the original's delightfully open-ended nature. There is no "good" or "bad' way to win a bowling match -- you either win or you lose -- in which case all you need to do is try again.
    • 72 Metascore
    • 40 Critic Score
    If you can get graphics this good in real-time, why settle for a shooter-on-rails?
    • 72 Metascore
    • 60 Critic Score
    There’s some incentive to replay the missions (to attain better scores and complete your card collection) but when similarly priced RPGs offer 50+ hours easily, Lost Kingdom’s value for money has to be questioned.
    • 72 Metascore
    • 60 Critic Score
    An interesting experiment that works well in some situations and grinds to a halt in others. While this would be a disaster for a full-priced game, the $30 tag softens the impact somewhat.
    • 72 Metascore
    • 80 Critic Score
    It's unlikely to tempt many current MMO addicts away from their regular poison, but if you've been looking for something that requires less commitment or organization it might be just the ticket. Auto Assault is the MMORPG for people who don't have time for MMORPGs.
    • 72 Metascore
    • 80 Critic Score
    The game has stability now to rival the games that have been on the market for years. While a few minor bugs and the occasional graphical glitch still exist, the game tends to play quite seamlessly.
    • 72 Metascore
    • 60 Critic Score
    The story and the graphics certainly make the grade, but a few tweaks are still needed in the gameplay to cement this one as a classic.
    • 72 Metascore
    • 70 Critic Score
    It has many game mechanics in common with "EverQuest," the potential for town building like "Shadowbane," and a complex crafting system like "Ultima Online" or "Galaxies."
    • 72 Metascore
    • 70 Critic Score
    It's not a failure by any means, but feels mostly like a fun afternoon (or more) spent watching pulpy spy and war flicks.
    • 72 Metascore
    • 70 Critic Score
    Intriguing—if a little hackneyed and too A&E docucrap friendly—stories never go out of style.
    • 72 Metascore
    • 70 Critic Score
    The hardest worm ever to grace your garden.
    • 72 Metascore
    • 70 Critic Score
    It controls decently, has some good tracks, and looks and sounds like you'd hope a PSP racer would. The problem is that its main selling point -- the police dynamic -- is as much a negative as it is a positive, leaving it without a real means of distinguishing itself.
    • 72 Metascore
    • 80 Critic Score
    It's not a game for footie purists by any means, but if you want a fast-paced and entertaining match -- and one you can play with friends who don't all need to own the disc -- this is it.
    • 72 Metascore
    • 60 Critic Score
    A decent, facile translation of the D&D experience, but only for those who weren't already obsessed and experienced with the original. It's paradoxically ill-suited to the hardcore audience.
    • 72 Metascore
    • 80 Critic Score
    Like most pure-bred simulations, Rail Sim offers rewards proportional to the amount of effort you're prepared to invest.
    • 72 Metascore
    • 70 Critic Score
    Even with a thin (even irritating) story and relatively short play time, Pac N Roll is fun in small doses.
    • 72 Metascore
    • 70 Critic Score
    The game that is supposedly there to make you feel like Bond, ironically ends up achieving the opposite at times because of the scripted and rather linear nature of the proceedings - there's simply too much 'guidance by hand' to really convince you that you truly ARE Bond.
    • 72 Metascore
    • 30 Critic Score
    Just too much fluff and not enough fun.
    • 72 Metascore
    • 80 Critic Score
    It's certainly not revolutionary, but it's a simple, fun and very likeable game. It's perfect for dorm rooms or back-from-the-pub entertainment, as the controls don't take long to grasp and the gameplay isn't exactly rocket science.
    • 72 Metascore
    • 70 Critic Score
    A solid game that leans towards the easy side. The only real flaws are an iffy camera and iffier reading of its potential audience. It's still the best interactive thing to happen to the Shrek universe thus far.
    • 72 Metascore
    • 90 Critic Score
    If you don't need real world licensing or scenery, if you're willing to power through some gratifying RPG advancement with your duffing, and if you don't mind the cloying kiddie graphics, Super Swing Golf is the definitive fantasy golf game.
    • 72 Metascore
    • 50 Critic Score
    Lots of different stars, ships, and aliens may be nice, but there is no excuse for unwieldy controls, a horribly high learning curve and pacing that takes a good dozen hours before things get interesting.
    • 71 Metascore
    • 80 Critic Score
    We've seen non-games like this before; the Dreamcast's "Seaman" comes to mind. Typically, they're fleeting novelties that burn out quickly. Electroplankton feels different, simply because it offers too much choice and unexpected surprises.
    • 71 Metascore
    • 80 Critic Score
    The changes are as skull-shattering as we had hoped -- rejuvenating a franchise in dire need of a makeover.
    • 71 Metascore
    • 40 Critic Score
    Ballistics is never lacking for a quick, cheap thrill. Unfortunately, the gameplay is actually skin deep, it crashes often, and ultimately doesn't deliver on its eye candy promises.
    • 71 Metascore
    • 60 Critic Score
    The missions seem more like replicants from other games, including the original Galactic Battlegrounds, Age of Empires, and just about every other RTS clone on the market.
    • 71 Metascore
    • 70 Critic Score
    It feels good on the PS2 pad, even, though a joystick is (of course!) preferable.
    • 71 Metascore
    • 60 Critic Score
    One of those games which you'll find to be a great laugh or a shallow bore. With not much to the gameplay in terms of variation, things can quickly get tedious.
    • 71 Metascore
    • 70 Critic Score
    Although the single-player game is mixed, Xbox Live addicts will find much to enjoy with Clone Wars - enough that it'll probably justify its purchase price alone.
    • 71 Metascore
    • 70 Critic Score
    A solid, easy platformer that's colorful, fun, and full of variety. Kids and casual players should love it, but hardcore players may gulp it all down too fast and be left hungry for more.
    • 71 Metascore
    • 70 Critic Score
    Despite its casting issues, Marvel Avengers is a decent enough LEGO romp — better than the disappointing Jurassic World and Batman 3: Beyond Gotham but not quite as good as Marvel Super Heroes. Fans of its spandex stars should certainly suit up. The rest of you might want to wait for another hero.
    • 71 Metascore
    • 70 Critic Score
    As good as the combat is, Darkstar One is too simplistic to evolve into a real classic. It's a great look back at a fading genre, but lacking a stronger story and economic system, it's not likely to foster a major revival.
    • 71 Metascore
    • 80 Critic Score
    Just Cause 3 is an over-the-top blast that embraces the term “sandbox” more literally — and un-apologetically — than any other game in the genre. If you’re seeking substance and depth, wandering Fallout 4's RPG wasteland might be more your speed. If you want to ride a weapon of mass destruction like a hobby horse, however, you'll want to consider joining Just Cause 3's rebellion.
    • 71 Metascore
    • 80 Critic Score
    If you can look at the PSO universe with fresh eyes, like the Sonic Team designers clearly did, there's a lot of addictive gameplay to be mined from this new colonial frontier.
    • 71 Metascore
    • 70 Critic Score
    It's a perfectly serviceable war shooter offline, and turns into a strong SOCOM rival when you're gunning with 31 other players, which is just the sort of action the PSP has been missing.
    • 71 Metascore
    • 60 Critic Score
    It offers little incentive to reinstall the rapidly ageing masterpiece.
    • 71 Metascore
    • 50 Critic Score
    The dated technology and lack of features -- most importantly, the unchanging, scripted campaign -- kills the longevity of what might have been a breath of fresh air in the simulation scene.
    • 71 Metascore
    • 80 Critic Score
    The highly detailed graphics convincingly portray both might and oppression with a realism that is awesome, encompassing huge caverns, fathomless pits and sudden dead ends.
    • 71 Metascore
    • 60 Critic Score
    Spookily enjoyable, throwing enough challenges and new creatures at you to prevent boredom setting in.
    • 71 Metascore
    • 70 Critic Score
    The somewhat frustrating part is that each scene, after completion, lasts about two minutes, yet takes an hour or so to complete, and while you feel a great sense of accomplishment in finishing each scene, watching the brief replays may make you ponder, "I spent an hour toiling at the controller for this!?"
    • 71 Metascore
    • 60 Critic Score
    It would have made a much better college game where blaring soundtracks and sparkling animation effects are not as important.
    • 71 Metascore
    • 70 Critic Score
    If you've never been a fan of the series, or if you are deprived of living, breathing friends, this latest version won't win you over. On the other hand, if you're a Mario Party devotee surrounded with human companionship, Mario Party 6 will offer hours of entertainment and a satisfying way to spend a social evening.
    • 71 Metascore
    • 80 Critic Score
    Speaking of modes, Karaoke Revolution Country really outdoes itself in this department as the game features a handful of solo and multiplayer game modes, and mini-games (including a silly voice-controlled beach volleyball diversion). For example, single-player options include a QuickPlay mode (pick a song and venue and get to it), Karaoke (no scoring), and Medley (select the number of sequential songs to sing through).
    • 71 Metascore
    • 70 Critic Score
    Gamers who liked the idea of, say, "Twisted Metal Black," but found the execution too quick and snappy to be satisfying, should check out Road Kill, a decidedly more kinetic follower.
    • 71 Metascore
    • 60 Critic Score
    If you’re a serious strategy aficionado who expects more than to be seduced by lush eye candy, you’ll lament the restricted control system and the over-emphasis on storyline at the expense of intricate gameplay.
    • 71 Metascore
    • 40 Critic Score
    Polygon counts are noticeably low, for both the characters and the levels, and to have an accomplished developer like Sonic Team not push the hardware is quite a disappointment.
    • 71 Metascore
    • 40 Critic Score
    Its Star Wars atmosphere is minimal, and its advancement is riddled with repetitive, boring, time-consuming experience-grind busywork... As it stands, Galaxies is little more than a buggy, incomplete time sink.
    • 71 Metascore
    • 70 Critic Score
    Gives D&D fans the chance to enjoy virtually identical gameplay from "The Two Towers," but set in their favored backdrop. Aside from the trio of switchable characters, there's barely anything to distinguish the two titles.
    • 71 Metascore
    • 60 Critic Score
    A respectable weekend time-waster. It's got enough going on to fill a late night or two, and not so much that many gamers will pine for it when it's gone.
    • 71 Metascore
    • 70 Critic Score
    But what really makes Cars stand out from the pack is the excellent driving controls and physics created by Rainbow Studios.
    • 71 Metascore
    • 80 Critic Score
    So it's not as pretty as "DOA2," and probably doesn't play quite as well as either that game or "Tekken Tag," and there's not much strategy in the game either, but hey, if you're looking for a game that will let you literally rip your opponent to shreds, this is the one.
    • 71 Metascore
    • 60 Critic Score
    Some minor quirks and design decisions hamper the long-term enjoyment somewhat but overall, it's very good.
    • 71 Metascore
    • 70 Critic Score
    Ultimately what we have here is an excellent back-end and a beautiful graphics engine, with a combat-heavy, plot-light module and a few nasty bugs.
    • 71 Metascore
    • 70 Critic Score
    Remarkable, really, considering the mess most of the other Star Wars titles turned out to be. But we're not complaining.
    • 71 Metascore
    • 60 Critic Score
    Set on simulation, MotoGP 4 is a real challenge. It'll delight bike fans looking for a taste of the challenge and power from these awesome machines, and petrolhead types will be happy to overlook its shortcomings in the process.
    • 71 Metascore
    • 70 Critic Score
    A game that just doesn't fit in. Out of the box it's not as fun as its predecessors, and nowhere near as deep or engaging as Madden or ESPN.
    • 71 Metascore
    • 80 Critic Score
    Has great production values, is "spiritually" faithful to the look and feel of the famed Disney attraction, and is a very good action/puzzler to boot.
    • 71 Metascore
    • 60 Critic Score
    The novelty of the Hulk scenes wears off eventually if you're not a huge fan of the comic books, and the Banner sections are disappointing. Still, it doesn't anger us as much as some movie tie-in mediocrities.
    • 71 Metascore
    • 80 Critic Score
    It's not the prettiest game going, but its reliance on tense, cinch-your-belt strategy with limited forces is a welcome break from the near-mindless tank- (or in this case, monster-) rush blues.
    • 71 Metascore
    • 80 Critic Score
    Simple, engaging and spot-on in terms of presenting controversial material in a humorous and tongue-in-cheek manner.
    • 71 Metascore
    • 80 Critic Score
    Good old-fashioned crash-bang rally racing...Steel Monkeys' first serious racer is the first game since which really does the arcade rallying genre justice.
    • 71 Metascore
    • 80 Critic Score
    It ain't particularly novel and it ain't particularly easy, but it is engrossing and refreshingly reliant on strategic thinking to see you through.
    • 71 Metascore
    • 60 Critic Score
    Maybe it is the fact that you will frustratingly lose lives because it is not always clear what is potentially deadly scenery, and what is harmless background...Whatever it is, there is something lacking that denigrates this game workmanlike and a tad dull.
    • 71 Metascore
    • 80 Critic Score
    One thing is assured: Breakdown is a new watermark in player immersion, and it's difficult to see how it will be one-upped any time soon. From start to finish, in sickness and in health, in combat or in exploration, the player experiences the world as though inside it.
    • 71 Metascore
    • 70 Critic Score
    Out of the box it's not as fun as its predecessors, and nowhere near as deep or engaging as Madden or ESPN.
    • 71 Metascore
    • 70 Critic Score
    Ultimately, the biggest flaw with Full Spectrum Warrior: Ten Hammers is polish. Everything here works decently enough, but it all feels like minor tweaks as opposed to major innovation.
    • 71 Metascore
    • 80 Critic Score
    There are just too many buttons in play, and it's terrible when you want to unleash a slap shot from the point but can't remember which triggers and bumpers to use.
    • 71 Metascore
    • 70 Critic Score
    Tak 2's biggest flaw is that we've seen it all before. It's not a bad game, and is certainly a lot better than its predecessor, but it really doesn't do anything particularly well.
    • 71 Metascore
    • 70 Critic Score
    In the same league as the disposable horror flicks that fill video shelves and late-night cable. It's not particularly frightening, but good atmosphere and short-lived twitch satisfaction is enough to sustain interest for a while.
    • 71 Metascore
    • 40 Critic Score
    Gameplay here packs about as much depth as a thimble, with an offensive mode that rewards you for playing a limited style of game that features nothing but long passes.

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