Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 56 Metascore
    • 50 Critic Score
    Not that simple-minded action isn't worth some time, but Spawn just feels like it's mired in the past, with simple platforming, basic attack combos and a few collectibles to string you along. After a while, with eyes blurry from too much same-y destruction, Spawn just felt like "Bad Dudes" dragged kicking and screaming into 3D.
    • 57 Metascore
    • 50 Critic Score
    Not that simple-minded action isn't worth some time, but Spawn just feels like it's mired in the past, with simple platforming, basic attack combos and a few collectibles to string you along. After a while, with eyes blurry from too much same-y destruction, Spawn just felt like "Bad Dudes" dragged kicking and screaming into 3D.
    • 82 Metascore
    • 90 Critic Score
    The addition of Xbox Live and the fact that you can play with four players in battle mode means that owners of both PS2 and Xbox should definitely be leaning towards this one.
    • 83 Metascore
    • 100 Critic Score
    Packed with atmosphere, accessible gameplay and sweet visuals, Beyond Good & Evil has most definitely reached beyond our expectations. Don't miss it.
    • 69 Metascore
    • 70 Critic Score
    Dropping the boomerang in favor of the stronger hand-to-hand combat or some other model might have been a good idea, but it's nice to see the extreme sports influence integrated into the fabric of a totally non-sports title.
    • 66 Metascore
    • 80 Critic Score
    Whiplash's style takes it a long way; hell, any title with the power to make PETA smile and fume at the same time has got something going.
    • 72 Metascore
    • 70 Critic Score
    It's not a failure by any means, but feels mostly like a fun afternoon (or more) spent watching pulpy spy and war flicks.
    • 73 Metascore
    • 70 Critic Score
    A pulpy, good time. Just don't expect to come back after completion for any particularly inspired level design or captivating combat.
    • 76 Metascore
    • 70 Critic Score
    Its linearity and concentration on stealth is quite a contrast to the open freedom of the GTA games. Its explicit violence can be gimmicky, but it fits so well with the theme that nobody could (or should, at any rate,) call it gratuitous.
    • 81 Metascore
    • 80 Critic Score
    The difficulty level is impressively even, remaining challenging enough to hold the attention, but rarely crossing too far into frustration.
    • 85 Metascore
    • 60 Critic Score
    A cheaply made, cost-effective sequel to "FFX" that reuses the graphics, characters, enemies, and areas to create a mostly new gameplay experience. You might love it, you might really, really hate it - or, like us, you might be torn... [Import]
    • 93 Metascore
    • 90 Critic Score
    The graphics look great, the interface works a treat and the additions, while minor, fit well. Clearly a lot of work has gone into making the game feel like it was meant to be on PC.
    • 66 Metascore
    • 70 Critic Score
    If the difficultly was a bit more consistent and mission parameters more forgiving, then Battlestar Galactica could have been a massive hit. As-is, the game is sure to please fans of the license, but those looking for something deeper will likely be disappointed.
    • 73 Metascore
    • 80 Critic Score
    Super-serious types who regularly dust their Ninja Scroll collections might have problems with its goofy, irreverent tone, but pure gamers will find a lot of pure fun.
    • 81 Metascore
    • 80 Critic Score
    Its instant accessibility, great overall presentation and tremendous historical feel make this game a secret worth spreading.
    • 72 Metascore
    • 80 Critic Score
    Its instant accessibility, great overall presentation and tremendous historical feel make this game a secret worth spreading.
    • 68 Metascore
    • 80 Critic Score
    A top-notch action title that captures the depth of a turn-based card game. Open-minded Magic fans and tactical action gamers should check it out.
    • 74 Metascore
    • 70 Critic Score
    The core gameplay, while striking less of an impact than in its heyday, is still a solid, addicting experience. The instantly accessible gameplay and well-crafted balance between arcade feel and realism make it a recommendable online game.
    • 90 Metascore
    • 100 Critic Score
    The perfect sequel: a successful gameplay formula with some minor tweaks, together with a great big pile of new content and features. The multiplayer and other online additions are a big step forward.
    • 65 Metascore
    • 90 Critic Score
    It's gorgeous. The uniforms look like cloth (meaning they aren't shiny), while the ice and the plastic visors shine like the real thing. The physics are exciting and, because of the realism, the hits feel more devastating.
    • 82 Metascore
    • 80 Critic Score
    The difficulty level is impressively even, remaining challenging enough to hold the attention, but rarely crossing too far into frustration.
    • 68 Metascore
    • 70 Critic Score
    There's a lot of twisted humor to warm the hearts of players.
    • 72 Metascore
    • 80 Critic Score
    The graphics and sound are as solid as the strategy. They didn't quite match the card game's distinctive art style, but most avid players will be able to identify each creature at a glance.
    • 74 Metascore
    • 70 Critic Score
    A pulpy, good time. Just don't expect to come back after completion for any particularly inspired level design or captivating combat.
    • 77 Metascore
    • 80 Critic Score
    Its instant accessibility, great overall presentation and tremendous historical feel make this game a secret worth spreading.
    • 83 Metascore
    • 80 Critic Score
    The difficulty level is impressively even, remaining challenging enough to hold the attention, but rarely crossing too far into frustration.
    • 64 Metascore
    • 60 Critic Score
    It's just a better-than-okay game with some great dramatic elements, some decent mechanics, and some notable downsides. Only Warhammer aficionados need scramble to the game store for this one.
    • 77 Metascore
    • 80 Critic Score
    While the hardcore will likely turn up their noses, preferring the likes of "Everquest," "Star Wars Galaxies" or "Final Fantasy Online," those who simply want an easier and more instantly gratifying entry into the massively multiplayer arena will find Frontiers to be a perfect fit.
    • 82 Metascore
    • 70 Critic Score
    The plot, graphics and general fun of discovery should be enough to keep you happy despite the fact that 12 hours is about all the time it'll take you to complete the game.
    • 85 Metascore
    • 90 Critic Score
    That break-the-mold game that longtime players of the franchise have been waiting for. And if you're already a street-rag reader, you have permission and reason to drool - just keep it off the AirFlow controller, please.
    • 82 Metascore
    • 90 Critic Score
    That break-the-mold game that longtime players of the franchise have been waiting for. And if you're already a street-rag reader, you have permission and reason to drool - just keep it off the AirFlow controller, please.
    • 56 Metascore
    • 50 Critic Score
    If you're the patient type, you may be able to tolerate the poor interface, ignore the sound, and find workarounds for the bugs, but most gamers will just become frustrated. It's a shame, there's obviously a very engaging and interesting game lurking under the mound of minor issues.
    • 90 Metascore
    • 80 Critic Score
    On the whole, Mario & Luigi Superstar Saga's got a solid Zelda vibe: it's polished, it flows nicely without being too restrictive, and it offers a distinct style of gameplay, all presented with a lot of charm and a laidback sense of humor that doesn't try too hard.
    • 83 Metascore
    • 90 Critic Score
    That break-the-mold game that longtime players of the franchise have been waiting for. And if you're already a street-rag reader, you have permission and reason to drool - just keep it off the AirFlow controller, please.
    • 87 Metascore
    • 80 Critic Score
    Crustier, more seasoned gamers may grumble a tad at the general lack of progress, but we'll bet they'll be up at ungodly hours playing Shine Thief, just like the rest of us.
    • 83 Metascore
    • 90 Critic Score
    That break-the-mold game that longtime players of the franchise have been waiting for. And if you're already a street-rag reader, you have permission and reason to drool - just keep it off the AirFlow controller, please.
    • 43 Metascore
    • 40 Critic Score
    Were the character control tighter, level designs a bit more varied and the sound a bit less repetitive it could have been a great way to waste some time with old favorites.
    • 86 Metascore
    • 90 Critic Score
    As long as you know the rules of engagement, Rainbow Six 3 is a rewarding game with a lot of tactical depth hiding beneath all the incredible sights and sounds.
    • 75 Metascore
    • 70 Critic Score
    Fans should rejoice at having the chance to play both Kain and Raziel, with faster deeper combat leading to the story resolution many have longed for. It's not perfect, but Defiance is easily the best of the series.
    • 86 Metascore
    • 100 Critic Score
    Packed with atmosphere, accessible gameplay and sweet visuals, Beyond Good & Evil has most definitely reached beyond our expectations. Don't miss it.
    • 59 Metascore
    • 70 Critic Score
    A fine place to start for younger gamers. In that respect, the puzzles, side quests and overall presentation are just about right.
    • 79 Metascore
    • 50 Critic Score
    An old-school "Myst" adventure tarted up in new clothes. For all the superficial changes to gameplay, anyone who completed the original game ten years ago will encounter a lot of deja vu here.
    • 59 Metascore
    • 50 Critic Score
    Severely limp-wristed, Bloody Roar 4 gets smacked senseless by its immediate peers. It's a crying shame, as fans of the product line might even take offense. Little care or concern was invested in the game, and it shows.
    • 73 Metascore
    • 80 Critic Score
    The story's not really any more involving, and the game still lacks the personality of Blizzard's seemingly insurmountable Diablo 2, but there's no denying its slick looks, interface and the hours of absorbing gameplay on offer.
    • 38 Metascore
    • 40 Critic Score
    A few fighting scenes and some great cinema sequences don't do much to jazz up this tired shooter.
    • 68 Metascore
    • 80 Critic Score
    Each iteration of the Medal of Honor series has been better than the last, and Rising Sun is no exception. It would have been nice to see EA take a few risks and break formula, but the game's a great war shooter nonetheless.
    • 90 Metascore
    • 100 Critic Score
    Has it where it counts - fast action and plenty of it. Highly polished and loads of fun, if you want an example of platforming paradise, Insomniac has delivered.
    • 68 Metascore
    • 80 Critic Score
    It's not the prettiest game going, but its reliance on tense, cinch-your-belt strategy with limited forces is a welcome break from the near-mindless tank- (or in this case, monster-) rush blues.
    • 69 Metascore
    • 80 Critic Score
    Younger players out there will get a kick out of the solid controls and bright environments, while more advanced players can appreciate the challenge and depth of the included boost system.
    • 56 Metascore
    • 40 Critic Score
    It's all dull and straightforward, except for the moments where the designers pad things out with annoying quests that make you backtrack in order to open a blocked door. All of these "puzzles" have obvious solutions, too, so that you're really just putting in time and walking around a lot.
    • 63 Metascore
    • 40 Critic Score
    Rather than working with the many strengths of the GBA system, EA Canada has tried to shoehorn impossible content into SSX 3, and the strain shows from moment one.
    • 57 Metascore
    • 50 Critic Score
    A trip down memory lane for anyone pining for the original, but without strategic and gameplay enhancements, it's just a poor game by 2003 standards.
    • 70 Metascore
    • 80 Critic Score
    It's not the prettiest game going, but its reliance on tense, cinch-your-belt strategy with limited forces is a welcome break from the near-mindless tank- (or in this case, monster-) rush blues.
    • 35 Metascore
    • 40 Critic Score
    A few fighting scenes and some great cinema sequences don't do much to jazz up this tired shooter.
    • 70 Metascore
    • 80 Critic Score
    Younger players out there will get a kick out of the solid controls and bright environments, while more advanced players can appreciate the challenge and depth of the included boost system.
    • 74 Metascore
    • 70 Critic Score
    Fans should rejoice at having the chance to play both Kain and Raziel, with faster deeper combat leading to the story resolution many have longed for. It's not perfect, but Defiance is easily the best of the series.
    • 80 Metascore
    • 90 Critic Score
    Despite the staid atmosphere, Links is the fairway to hit if you're just in this for a round of golf. Especially if you want to play that round online... with voice and three of your friends.
    • 65 Metascore
    • 80 Critic Score
    Each iteration of the Medal of Honor series has been better than the last, and Rising Sun is no exception. It would have been nice to see EA take a few risks and break formula, but the game's a great war shooter nonetheless.
    • 61 Metascore
    • 70 Critic Score
    A fine place to start for younger gamers. In that respect, the puzzles, side quests and overall presentation are just about right.
    • 68 Metascore
    • 80 Critic Score
    Each iteration of the Medal of Honor series has been better than the last, and Rising Sun is no exception. It would have been nice to see EA take a few risks and break formula, but the game's a great war shooter nonetheless.
    • 66 Metascore
    • 80 Critic Score
    Younger players out there will get a kick out of the solid controls and bright environments, while more advanced players can appreciate the challenge and depth of the included boost system.
    • 92 Metascore
    • 90 Critic Score
    Has the appeal of a 2D run-and-jumper and inflates the action to a surprisingly 3D world with a groundbreaking degree of fluidity.
    • 62 Metascore
    • 70 Critic Score
    A fine place to start for younger gamers. In that respect, the puzzles, side quests and overall presentation are just about right.
    • 78 Metascore
    • 80 Critic Score
    A thoroughly humorous and entertaining game with a few rough edges. Camera problems and a lack of voiceover acting are the only real flaws.
    • 79 Metascore
    • 80 Critic Score
    A thoroughly humorous and entertaining game with a few rough edges. Camera problems and a lack of voiceover acting are the only real flaws.
    • 69 Metascore
    • 60 Critic Score
    Gamers who tend to fly solo won't find much to appeal to them in Mario Party 5, nor will the hardcore crowd.
    • 52 Metascore
    • 80 Critic Score
    Along with the captivating Roman setting, Galilea/Antik has succeeded in humanising a grand strategy game. That's a tremendous accomplishment all on its own.
    • 60 Metascore
    • 70 Critic Score
    Although the time in between turns alone may push modern gamers' patience past the breaking point, Risk: Global Domination stays true to its heritage and the enhanced online capabilities will go a long way towards maintaining players' interest.
    • 86 Metascore
    • 90 Critic Score
    Think of Civilization III: Conquests as you would an even more densely programmed History Channel. If you found yourself at all invested in the first, you're going to want to check this out. And if the first one intimidated you a little, be afraid. Be very afraid.
    • 87 Metascore
    • 100 Critic Score
    The single-player game represents as solid a shooter as has graced the PS2, while the online game captures the gaming spirit that so many PC enthusiasts claimed would never reach a console. Updated graphics make use of more detailed character models and environmental effects, completing a package that can't be rivaled on PS2.
    • 65 Metascore
    • 80 Critic Score
    If you aren't up for endless hacking and slashing, there's not much here. But for anyone who digs the genre, Gladiator is the most satisfying form to come down the Appian Way in some time, and is definitely worth a look.
    • 85 Metascore
    • 80 Critic Score
    Rife with action and bursting at the seams with bonus content, the title will also go down in history as one of the most intense products ever created for hobbyists' consumption.
    • 78 Metascore
    • 80 Critic Score
    Rife with action and bursting at the seams with bonus content, the title will also go down in history as one of the most intense products ever created for hobbyists' consumption.
    • 80 Metascore
    • 70 Critic Score
    Playing EyeToy solo isn't the sort of title that keeps you captivated for the length of time that experienced gamers expect, but it's certainly unique and a good crowd pleaser at gatherings.
    • 72 Metascore
    • 70 Critic Score
    Yes, [it's] still using the same dated graphics engine that appeared in "DW4", and the music and sound effects likewise remain the same. But the fun, challenging, and over-the-top gameplay that has made this series so successful is also still here.
    • 67 Metascore
    • 60 Critic Score
    War of the Ring's primary flaw is that it fails to really make use of its license. Remove the LOTR backdrop and names, and you could be playing any generic fantasy RTS game. It's missing the dramatic scope of the books.
    • 65 Metascore
    • 80 Critic Score
    If you aren't up for endless hacking and slashing, there's not much here. But for anyone who digs the genre, Gladiator is the most satisfying form to come down the Appian Way in some time, and is definitely worth a look.
    • 71 Metascore
    • 70 Critic Score
    A game that just doesn't fit in. Out of the box it's not as fun as its predecessors, and nowhere near as deep or engaging as Madden or ESPN.
    • 84 Metascore
    • 80 Critic Score
    Rife with action and bursting at the seams with bonus content, the title will also go down in history as one of the most intense products ever created for hobbyists' consumption.
    • 84 Metascore
    • 80 Critic Score
    Rife with action and bursting at the seams with bonus content, the title will also go down in history as one of the most intense products ever created for hobbyists' consumption.
    • 77 Metascore
    • 90 Critic Score
    Striking a balance between cinematic, story-based gaming and free-roaming fun is harder than most people realize, and True Crime manages to pull it off in a way that brings excitement, challenge, and even a few laughs here and there (some of the voice work, particularly that of one Mr. Walken, is priceless).
    • 77 Metascore
    • 90 Critic Score
    Striking a balance between cinematic, story-based gaming and free-roaming fun is harder than most people realize, and True Crime manages to pull it off in a way that brings excitement, challenge, and even a few laughs here and there (some of the voice work, particularly that of one Mr. Walken, is priceless).
    • 22 Metascore
    • 20 Critic Score
    It takes about five minutes with the game to realize it's a nightmare for everyone else, with ugly visuals, sloppy controls, a horrible camera and some of the most foolish storytelling we've seen. This one's a mess, folks.
    • 77 Metascore
    • 90 Critic Score
    Striking a balance between cinematic, story-based gaming and free-roaming fun is harder than most people realize, and True Crime manages to pull it off in a way that brings excitement, challenge, and even a few laughs here and there (some of the voice work, particularly that of one Mr. Walken, is priceless).
    • 64 Metascore
    • 70 Critic Score
    Gamers who liked the idea of, say, "Twisted Metal Black," but found the execution too quick and snappy to be satisfying, should check out Road Kill, a decidedly more kinetic follower.
    • 91 Metascore
    • 90 Critic Score
    It's cliche to say those with heart conditions should stay away, but the game is truly one of those rarities that has you so caught up in the action, you don't realize that you were holding your breath until the mission ends.
    • 69 Metascore
    • 50 Critic Score
    Thoroughly mediocre.
    • 61 Metascore
    • 70 Critic Score
    Another minor issue is that while Nikki is death while on the stealthy offensive, she's not much good if the combat suddenly gets up-close... the moral of the story, we suppose, being don't let the enemy get close to begin with.
    • 66 Metascore
    • 80 Critic Score
    A refreshing breeze of fresh oily air in a stale market full of near identical racing games, and if you give it a try it’s likely you’ll be very pleasantly surprised.
    • 69 Metascore
    • 50 Critic Score
    Thoroughly mediocre.
    • 65 Metascore
    • 70 Critic Score
    Another minor issue is that while Nikki is death while on the stealthy offensive, she's not much good if the combat suddenly gets up-close... the moral of the story, we suppose, being don't let the enemy get close to begin with.
    • 78 Metascore
    • 80 Critic Score
    While Gladius isn't going to convert haters of RPGs or turn-based strategy, it's got the same hard-to-define addictive hook as its older peers, "FFT" and "Tactics Ogre."
    • 69 Metascore
    • 70 Critic Score
    One part hockey, one part soccer and one part pure fantasy, Quidditch World Cup may not have the draw or the depth of Madden, but it is still plenty of fun to play.
    • 68 Metascore
    • 70 Critic Score
    One part hockey, one part soccer and one part pure fantasy, Quidditch World Cup may not have the draw or the depth of Madden, but it is still plenty of fun to play.
    • 79 Metascore
    • 70 Critic Score
    One of the biggest design differences between Gothic II and practically all other RPGs is that it doesn't ramp up in difficulty as you go. Encounters are tough in the beginning, often overwhelming, and don't get easier as your skills improve.
    • 73 Metascore
    • 70 Critic Score
    A game that just doesn't fit in. Out of the box it's not as fun as its predecessors, and nowhere near as deep or engaging as Madden or ESPN.
    • 73 Metascore
    • 70 Critic Score
    While seemingly similar to previously released action titles at first glance, Kill.switch quickly proves to impart its own unique types of spin on the strat-shooter genre, not merely in mechanics and "hooks," but also in the game's very dramatic approach.
    • 80 Metascore
    • 50 Critic Score
    If you expect that you'll live in a magical world, casting spells left and right and hanging out with vampires and undead comics within ten hours, then think again.
    • 75 Metascore
    • 70 Critic Score
    Its general lack of lasting appeal and minor flaws are counterbalanced with slick controls, a challenging level of difficulty, and some out-of-the-ordinary gameplay mechanics.
    • 79 Metascore
    • 80 Critic Score
    While Gladius isn't going to convert haters of RPGs or turn-based strategy, it's got the same hard-to-define addictive hook as its older peers, "FFT" and "Tactics Ogre."

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