Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 85 Metascore
    • 40 Critic Score
    The retroest modern game you'll play and not nearly as updated as it could be. [Oct 2008, p.101]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 40 Critic Score
    Ancient and antiquated - not worth playing in spite of the admirable update. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 40 Critic Score
    Call it a failed experiment, but a worthy try. [Jan 2008, p.94]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 40 Critic Score
    Annoying, frustrating; even Mr ESC couldn't rescue this game from complete disaster. [Jan 2008, p.94]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 40 Critic Score
    This pedestrian offering is a little too sterile, a little too similar, a little too short yet somehow a little too long. [Aug 2008, p.99]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 40 Critic Score
    Ponderous and lightweight racing atop near-vaporous water. Go and have a bath instead. [Oct 2010, p.121]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 40 Critic Score
    A thoroughly tedious adventure with weak jokes and puzzles made hard through length not smarts. [July 2009, p.103]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 40 Critic Score
    A morbidly obese platformer from a developer which just didn't know when to stop. [July 2009, p.104]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 40 Critic Score
    Too much Ball Z and not enough brawl. If you know what we're Saiyan. [Aug 2008, p.85]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 31 Critic Score
    Better by degrees. Tiny, incremental degrees, barely worth noting. Give it a wide berth. [May 2011, p.99]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 40 Critic Score
    There's too many options and too much going on for a console controller to handle. [Christmas 2009, p.119]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 40 Critic Score
    Other on-rail shooters are a lesson in design Aces of the Galaxy must have skipped. [Sept 2008, p.95]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 41 Critic Score
    A good concept ruined by clunky mechanics and a poor progression system. On a par with Midway's "TNA Impact." [June 2009, p.80]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 23 Critic Score
    Staggering to think that EA bare behind this tosh; hang your heads in shame, boys. [Sept 2008, p.86]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 40 Critic Score
    A totally competent golf game which ultimately does too much wrong and to little right. [Sept 2008, p.97]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 40 Critic Score
    Time hasn't been kind to Quake Arena. [March 2011, p.118]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 40 Critic Score
    Bland, convoluted and plagued with counter-productive level design. [Dec 2009, p.105]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 37 Critic Score
    Tries to be the snowboarding version of Skate, but forgets to make it fun. Oops. [Nov 2009, p.93]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Not terrible, but largely without merit. [Jan 2011]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 32 Critic Score
    We originally had this down as "Ninja Gaiden Lite". We were wrong. Tedious. [May 2009, p.81]
    • 68 Metascore
    • 47 Critic Score
    Pretty, vacant. How 18 months' development could result in a game so trite is beyond us. [May 2011, p.101]
    • 68 Metascore
    • 41 Critic Score
    Rigorously mediocre. [Oct 2009, p.95]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    A lukewarm experiment, and while a partner is required for fun, everything is fun with two. [Oct 2008, p.102]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Good humour, good looks and great audio, wrapped around an average game. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Hold out for infinitely superior "Streets of Rage 2." [Oct 2007, p.96]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 40 Critic Score
    Swag aside, there's nothing in this reductionist hotchpotch for fans of what Fallout 3 does so well. [Apr 2009, p.103]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 48 Critic Score
    If you need to satisfy your perverted cravings for dwarf tossing, go and play Oblivion (yet) again. But, please, don't buy this. [March 2011, p.100]
    • 66 Metascore
    • 40 Critic Score
    As a prototype of all that's come since, Wolfenstein is interesting - but not every antique is valuable. [Aug 2009, p.102]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Exciting, but the real battle is against the controls. [Dec 2008, p.103]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Not beefy enough to warrant the fat cash. [June 2009, p.96]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 29 Critic Score
    A cerebral classic with the cerebral removed. A truly trivial pursuit - buy the real game. [June 2009, p.77]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 42 Critic Score
    It's Family Game Night with just one (dull) game. [Feb 2011, p.108]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    Soulless stuff. [Sept 2008, p.95]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 46 Critic Score
    A semi-decent racer hidden behind layers of bad design and presentation. [Christmas 2008, p.72]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    If you've played Feeding Frenzy, you'll be okay doing without the sequel. [Christmas 2008, p.94]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    Adds very little to the already flawed and tepid Exit. If you didn't buy that, you won't want this. [May 2009, p.105]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 49 Critic Score
    Certainly faithful to the fiction but inferior to the last game in almost every single way.
    • 64 Metascore
    • 40 Critic Score
    Sixteen years on and it's not so fast, or smooth, or fun. The controls are stiffer than cold porridge and the new HD graphics are no improvement. [Sept 2007, p.96]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 49 Critic Score
    If anything, the fighting is more frustrating than ever. [Dec 2011, p.111]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    A gimmick in need of a game. [May 2008, p.97]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 46 Critic Score
    A curio piece lacking enough quality games to justify the price tag. [July 2009, p.83]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 43 Critic Score
    Great music, but this is prime DLC material and definitely not worth 30 quid. [Mar 2009, p.82]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Tedious, restrictive puzzler which happens to be beautiful and made by Darth Vader's dad. [Christmas 2009, p.120]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    A game done better many times before with gags so weak even unfunny art man Strike would scowl. [Apr 2010, p.121]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Average even on release. If you have "SF2 Turbo," you don't need this. [Dec 2007, p.96]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 49 Critic Score
    A big disappointment. [Christmas 2011, p.113]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    A tedious top-down racer priced at three times its worth. Disappointing stuff from the N+ boys. [June 2010, p.121]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 34 Critic Score
    Okay, so it's a kid's game, but some element of challenge would have been nice. [July 2009, p.89]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 41 Critic Score
    Who needs more than one Kinect dance game? Answer: not us, and not you. [Jan 2011]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Some board games translate well. This doesn't. [Aug 2008, p.99]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    "Daley's Decathalon" on the Spectrum was bigger and better, but it was a rip off of the original. Know your roots. [Nov 2007, p.96]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 40 Critic Score
    Occasionally innovative, but not nearly hard or fast enough for the game's dedicated fanbase. [Mar 2009, p.95]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 41 Critic Score
    No more than a tech demo for the next game - "Smackdown 2009" preview code is twice the game this is. [Dec 2008, p.90]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 40 Critic Score
    A blast from the past that should have stayed unblasted. Play the free version if you must. [Nov 2007, p.94]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 20 Critic Score
    A well-made revival of a rotten formula, Bionic Commando is better in your head than on your screen. [Apr 2011, p.121]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 38 Critic Score
    Tornadoes suck, blow, annoy and upset. Tornado Outbreak nails all of that. [Jan 2010, p.74]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 20 Critic Score
    Balls indeed. [Christmas 2009, p.89]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 25 Critic Score
    They stopped making Shrek games. And we all lived happily ever after. The end. [Oct 2010, p.98]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 18 Critic Score
    Unleash this on an unsuspecting child and social services could very well come knocking. [Feb 2009, p.81]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 39 Critic Score
    A deluxe compendium of cliche, worth a tenner to be fans of the film. [Jan 2010, p.90]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 48 Critic Score
    Lack of imagination and repetitive combat send this hurtling into Mount Doom. [Feb 2012, p.96]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 45 Critic Score
    When you make Michael "Bayhem" look smart, something's gone very wrong. [Oct 2009, p.94]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 33 Critic Score
    Tepid platforming action. [June 2010, p.88]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 25 Critic Score
    The worst RPG on 360 by a wide margin. [Christmas 2009, p.99]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 41 Critic Score
    A questionable franchise makes for an awkward game. It's not terrible, just utterly miserable. [Issue#98, p.105]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 40 Critic Score
    Not beefy enough to warrant the fat cash. [June 2009, p.96]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 49 Critic Score
    Dry, charmless rundown of the Olympic events with a direction-less single-player. [Aug 2008, p.49]
    • 60 Metascore
    • 40 Critic Score
    It's rubbish. Of course it's rubbish - it's a game where you bang one button, forever. [Oct 2009, p.103]
    • Xbox World 360 Magazine UK
    • 59 Metascore
    • 19 Critic Score
    As it is, buying this overly, overly, overly familiar reprise would be akin to sticking two fingers up to every decent developer out there, then murdering their pets. Please Koei, no more. Please.
    • 59 Metascore
    • 37 Critic Score
    As painfully endless and mind-numbing as ever, but it does at least try to add something new. [Apr 2010, p.96]
    • 59 Metascore
    • 24 Critic Score
    An unplayable mess lacking all the polish we expect from EA. Stay well clear. [Oct 2007, p.85]
    • Xbox World 360 Magazine UK
    • 59 Metascore
    • 40 Critic Score
    Innovative, pretty, interesting at first glance... but ultimately: boring, boring, boring. [Oct 2007, p.96]
    • Xbox World 360 Magazine UK
    • 59 Metascore
    • 40 Critic Score
    An RPG-lite that's just too watered down to be at all enjoyable. [Mar 2008, p.94]
    • Xbox World 360 Magazine UK
    • 59 Metascore
    • 40 Critic Score
    See Dance Paradise, read Dance Purgatory. [Jan 2011, p.15]
    • Xbox World 360 Magazine UK
    • 58 Metascore
    • 40 Critic Score
    A few pleasant additions to the tried and tested formula but DW7 isn't searching for new fans. [June 2011, p.94]
    • Xbox World 360 Magazine UK
    • 58 Metascore
    • 40 Critic Score
    A decent, mindless rampage online for the converted. [Feb 2009, p.104]
    • Xbox World 360 Magazine UK
    • 58 Metascore
    • 40 Critic Score
    This is a very basic, very rubbish side-scrolling shooter with some knobs on. [Aug 2007, p.92]
    • Xbox World 360 Magazine UK
    • 58 Metascore
    • 40 Critic Score
    A good combo which works well, but the elements are already fun enough without muddying the waters. [July 2008, p.96]
    • Xbox World 360 Magazine UK
    • 58 Metascore
    • 20 Critic Score
    Laughably outdated and, worse, overpriced. [Aug 2009, p.103]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Very faithful to the show, but massively hard work for anime and fighter fans alike. [Jan 2011, p.86]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    A thoroughly average change of pace. [Sept 2008, p.97]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Another fitness game with added 'Spicey' goodness. [Jan 2011]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 45 Critic Score
    Enjoyable nothingness. [May 2011, p.99]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 41 Critic Score
    Any redeeming features are soon bludgeoned into oblivion by the relentless tedium of Bolt's combat. [Apr 2009, p.88]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 45 Critic Score
    Ambitious but flimsy, and on 360 it lacks the one Tiger-beating weapon in its arsenal. [Issue#98, p.90]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 34 Critic Score
    Jamie's not the only one who's crying. [Apr 2010, p.100]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 44 Critic Score
    A dull, dreary game. [Dec 2009, p.88]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 40 Critic Score
    We loved her when she was young and tasty, but now this old bird's, er, old. [Aug 2007, p.92]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 35 Critic Score
    Quite probably the most repellently cutesy kid's game ever to grace the Xbox. Coochie-poo! [Issue#98, p.105]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 39 Critic Score
    A dull, expensive experience, but it's faithful to the board game, at least. Yawn. [Jan 2009, p.70]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 40 Critic Score
    Alienates gamers to appease the fans and ends up impressing neither party. [Jan 2010, p.75]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 46 Critic Score
    We appreciate that mini-games must be simple and intuitive, but that doesn't mean they can't be imaginative, or hide subtle depths and plenty of replayability, or at least pretend they're doing something exciting. Party Animals does none of these.
    • 56 Metascore
    • 49 Critic Score
    With very little progress since the last Narnia, even huge fans will want a price cut. [Sept 2008, p.83]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 25 Critic Score
    Middling fun in small doses, but how many times can you play the same game? [Dec 2007, p.85]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 42 Critic Score
    The addition of online co-op and Deathmatch modes maybe elevates Monster Madness above the bottom tier of Live Arcade titles, but at full price there will probably be so few people playing that it's unlikely to be a vibrant online community.
    • 55 Metascore
    • 20 Critic Score
    A strong license attached to an abysmal game, like a Ferrari attached to a boat anchor. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Online multiplayer would maybe be fun - if anyone were playing, which they aren't. Disappointing. [Jan 2008, p.94]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 20 Critic Score
    Everything about LOTR: Conquest is bad. [Mar 2009, p.80]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 33 Critic Score
    Expensive at half the price, this is boring for Lost fans and baffling for the rest. [May 2008, p.72]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 20 Critic Score
    Cheesy acting. [Feb 2011, p.108]
    • Xbox World 360 Magazine UK

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