X-ONE Magazine UK's Scores

  • Games
For 1,514 reviews, this publication has graded:
  • 34% higher than the average critic
  • 4% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Gears of War 2
Lowest review score: 10 Fighter Within
Score distribution:
1514 game reviews
    • 77 Metascore
    • 70 Critic Score
    Made with the hardcore in mind. [Issue#79, p.86]
    • X-ONE Magazine UK
    • 77 Metascore
    • 90 Critic Score
    Minecraft fans will adore it, Telltale fans will love it, those who like neither might find something to enjoy, and those who like both will literally explode with joy. [Issue#130, p.74]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    There’s so much to like here and so much to hate that it’s just a matter of personal preference. We like it, we don’t love it, but we also know there’s plenty of folk out there who definitely will. [Issue#33]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    A compelling recreation of war, and its bugs fail to take anything away. [Issue#52, p.90]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Apart from its brevity, it's damn good fun. [Issue#25, p.98]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    A novel idea and clever piece of kit, but indecision on whether it's a videogame or learning tool is a downfall, along with its confusing bespoke notation method. [Issue#91, p.82]
    • X-ONE Magazine UK
    • 77 Metascore
    • 50 Critic Score
    Sooner or later you're going to be angered by options you can see but can't actually play. [Issue#23, p.97]
    • X-ONE Magazine UK
    • 77 Metascore
    • 80 Critic Score
    Plenty of strategic meat on its 3D bone. [Issue#5, p.120]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Harmonix once again proves that it's the best at what it does. [Issue#118, p.85]
    • X-ONE Magazine UK
    • 77 Metascore
    • 80 Critic Score
    Crazy acting, crazy units and a crazy story but the gameplay is solid and the visuals are highly stylised. A great edition to the Red Alert series.
    • 77 Metascore
    • 70 Critic Score
    A bit more imagination would have been preferable, but you're more than getting your money's worth. [Issue#80, p.85]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    Lacks the replayability of its predecessor. [Issue 28, p.118]
    • X-ONE Magazine UK
    • 77 Metascore
    • 80 Critic Score
    A distant yet thoroughly tangible sense of being "the man." [Issue#61, p.105]
    • X-ONE Magazine UK
    • 77 Metascore
    • 80 Critic Score
    Apart from the customisation, the wild choice of races, the territory slant and the team-mates, this is bloody good fun. Everyone from casual racers to hardcore petrolheads should try it. [Issue 13, p.86]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Another lovely instalment to Telltale's noir thriller, though cracks in the studio's model and/or ambition are starting to show. [Issue#111, p.80]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Strangely it’s not the voice recognition that limits EndWar but the RTS and tactical choices that are overlooked. The single-player is left wanting in favour of a strong multiplayer.
    • 77 Metascore
    • 70 Critic Score
    In terms of gameplay, this is verging on the depressingly average. [Issue#58, p.88]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    Little has changed. [Issue#79, p.87]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Certainly not a bad game but this is very much a last-gen title, with a few bells and whistles tacked on. [Issue 13, p.92]
    • X-ONE Magazine UK
    • 77 Metascore
    • 80 Critic Score
    The first real Kinect classic. [Issue#78, p.85]
    • X-ONE Magazine UK
    • 77 Metascore
    • 50 Critic Score
    We're so incensed with yet another Xbox Live Arcade game using "Robotron"-style controls. [Issue 17, p.116]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Quite spectacularly varied, though not necessarily all that inventive, The Adventures of Shuggy excels as a brain-teasing platformer almost in spite of its sadistic design. [Issue#75, p.100]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    If you've got the original, keep your virtual wallet firmly shut. If you haven't, just buy the original Uno. [Issue#46, p.101]
    • X-ONE Magazine UK
    • 77 Metascore
    • 50 Critic Score
    This year's effort comprises a lot of recycled, poorly implemented and buggy content, some of which is locked behind a pay-to-bypass grind wall. You can't charge 50 quid for that. [Issue#97, p.68]
    • X-ONE Magazine UK
    • 77 Metascore
    • 90 Critic Score
    It’s great to see a developer building on its original game with such love and care. One of our favourite shooters in living memory.
    • 77 Metascore
    • 80 Critic Score
    The fighting is surprisingly fun and insanely deep - this is not a game to be taken lightly. [Issue#49, p.103]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    It's simply a bit of fun. [Issue#91, p.77]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    An oddity with rare charm. [Issue#70, p.87]
    • X-ONE Magazine UK
    • 77 Metascore
    • 90 Critic Score
    Endearing and satisfying. [Issue#107, p.70]
    • 77 Metascore
    • 60 Critic Score
    A bit boring to play online. [Issue#71, p.101]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    Fun in short bursts, but ultimately lacking in polish, balance and a clear idea of what it even is in the first place. [Issue#83, p.80]
    • X-ONE Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Beware the temperamental difficulty. [Issue#84, p.83]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    Hard is cool these days, but Volgarr simply isn't all that much fun. [Issue#119, p.73]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    That isn't to say that ITSP isn't brilliantly designed or fun, but it eventually suffers from lacking an incentive to tackle its puzzles. [Issue#76, p.103]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Being enormous fans of the Crysis series to this point, we came at this wanting to love it. But repetitive scenarios and a lack of challenge steadily dried our fan shorts. [May 2013, p.81]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    D4 has some problems, but it’s absolutely worth a play if you’re after a game unlike anything else on the Xbox One. Bloody crazy, but charming as well.
    • 76 Metascore
    • 80 Critic Score
    A festival of both passing and movement, which is probably appreciated best by fans of the series. Pro Evo just - and we mean just - manages to trump "FIFA." [Issue 26, p.80]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    A great license but a hugely impressive game. War For Cybertron is best avoided by shooter fans and serious gamers - it's casual gaming through-and-through. [Issue#61, p.90]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    This core mechanic proves sound. [Issue#67, p.101]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    A decent tactical shooter, but the campaign is too short and too average to provide anything more than a weekend's distraction. [Issue#87, p.76]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    While a number of the mechanics will feel familiar, The Bridge still feels like a slick perception puzzler that fans of brain ticklers will no doubt warm to.
    • 76 Metascore
    • 70 Critic Score
    Saved somewhat by its excellent puzzles and incessant inventiveness. [Issue#88, p.86]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    At long last, a Live Arcade release that is actually a videogame rather than some stupid parlour game your granny wouldn't swap her pen and newspaper for. [Issue#43, p.115]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Bizarre, bonkers but not quite brilliant. [Issue#74, p.78]
    • X-ONE Magazine UK
    • 76 Metascore
    • 80 Critic Score
    It's not worth getting for single-player. The AI is broken in a way that it will react and counter your moves by having the instant reaction times only an unthinking machine can have. [Issue #7, p.120]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Band Hero will tick every box for the audience it's intended for. [Issue#54, p.91]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    The design flaws that held DMC4 back on release frustrate even more today, and even a raft of new content can't boost this to SSS status. [Issue#127, p.86]
    • X-ONE Magazine UK
    • 76 Metascore
    • 50 Critic Score
    Looks stunning, handles well – but the level design and combat will leave you wanting more.
    • 76 Metascore
    • 70 Critic Score
    A fighting game for those who aren't into fighting games, offering plenty of shallow thrills and gorgeous visuals but little beyond that if you want to go deeper. [Issue#90, p.88]
    • 76 Metascore
    • 80 Critic Score
    Fun for everyone, fans or not. [Issue#49, p.91]
    • X-ONE Magazine UK
    • 76 Metascore
    • 80 Critic Score
    Still a great fighter even without all the bells and whistles that have been bolted on in recent years - it’s more accessible and balanced than later ones, too.
    • 76 Metascore
    • 70 Critic Score
    There's a laser-like focus on gunplay here that strips away much of the fluff. [Issue#99, p.81]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    It’s diminishing returns for the Lego series anyway, now amplified by an uninspiring Batman get-up. After this we can’t really get excited about any future Lego games short of one called Lego: Your Childhood.
    • 76 Metascore
    • 60 Critic Score
    Infinite has squeezed far more than it has a right to out of simple geometric shapes. [Issue#46, p.101]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    Sadly, Brothers In Arms: Hell’s Highway looks destined to become yet another also-ran in the great yuletide arms race of 2008. It may hold your attention for a while but don’t get your hopes up.
    • 76 Metascore
    • 80 Critic Score
    A practically endless set of challenges has also been included. [Issue#30, p.118]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    One for devoted aficionados of "bullet hell" only. [Issue#69, p.88]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    The humour is as good as anything you'll see on their website. [Issue#35, p.115]
    • X-ONE Magazine UK
    • 76 Metascore
    • 50 Critic Score
    Too easy, too short and too luck-based. [Issue#88, p.87]
    • X-ONE Magazine UK
    • 76 Metascore
    • 80 Critic Score
    It's fun, free and a great way to make it through the summer drought. [Issue#127, p.76]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    Can feel a little by the numbers. [Issue#62,p.86]
    • X-ONE Magazine UK
    • 76 Metascore
    • 80 Critic Score
    An invigorating blast of pure gameplay and an impressive addition to Bizarre Creation's track record. Definitely a fun way to pass the time. [Issue#29, p.80]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    The vehicle sections really drag this latest Skylanders down. It's a disappointing addition to the series. [Issue#130, p.77]
    • X-ONE Magazine UK
    • 76 Metascore
    • 80 Critic Score
    A high-end conversion of a PC stalwart, marking the first time the Sims formula has migrated intact to a console. [Issue#66, p.89]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    The open world's fun and the story missions are playable and totally action-packed. [Issue#62,p.90]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Reliable fun. [Issue#46, p.101]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    Way better than the original game, this offers some more than solid online FPS action. [Issue#72, p.85]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    It's sadly spoilt by a lack of content and too much repetition. [Issue#83, p.98]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    As pure fan service, it hits all the right notes. [Issue#64, p.88]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    If only the single player campaign was more entertaining. [Issue#29, p.117]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Combat that is about as deep as could possibly be managed with only one standard attack button. [Issue 26, p.117]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Outstanding fun for the first few weeks thanks to the OTT carnage but Garden Warfare trails off a little too quickly to leave a lasting impression. [Issue#109, p.76]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Penis-shaped arenas ahoy! [Issue#39]
    • X-ONE Magazine UK
    • 76 Metascore
    • 80 Critic Score
    As good as we always expected it to be – no more, no less. Battlestations: Pacific is well worth the heavy time investment needed to fully master it, but that’s quite an investment.
    • 76 Metascore
    • 80 Critic Score
    Overlord is charming, satisfying and pure evil all at the same time. In a good way, of course. [July 2007, p.87]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Beautiful, funny, a mite easy but lots of fun. [Issue#116, p.82]
    • X-ONE Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Unfortunately marred by some poorly designed mechanics, gameplay choices and a chunky feel. [Issue#77, p.87]
    • X-ONE Magazine UK
    • 76 Metascore
    • 80 Critic Score
    Every bit as fun as the last Scene It?, Box Office Smash adds online multiplayer and an energetic interface that elevates this year’s outing above all other similar games.
    • 76 Metascore
    • 70 Critic Score
    Ground Zeroes feels a little lean, but the game remains an invigorating, intelligent and interesting return to a series that feels as if it is heading in the right direction.
    • 76 Metascore
    • 80 Critic Score
    With further add-ons and weapons to play around with, such as hover guns, tractor beams and point-to-point gravity pull, there's a lot of fun to be had. [Issue # 16, p.114]
    • X-ONE Magazine UK
    • 76 Metascore
    • 80 Critic Score
    One of the finest adventure games you're likely to find on the 360. [Issue#39]
    • 75 Metascore
    • 60 Critic Score
    Only a few niggles and some insane physics pull the experience down. [Issue#56, p.89]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    30 Years of Wrestlemania is brilliant but that aside, this is exactly the same WWE sequel you would have expected from the house of THQ. [Issue#105, p.86]
    • X-ONE Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Just don't spend much time on your own, as those cheating AI bastards will make your blood boil. [Issue#6, p.98]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Lacks its predecessor's smarts and class. [Issue#125, p.81]
    • X-ONE Magazine UK
    • 75 Metascore
    • 70 Critic Score
    A worthwhile strategy jolly. [Issue#53, p.105]
    • X-ONE Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Sitting uncomfortably between at least three genres, yet saves the day with some epic set pieces and a little old-fashioned British wit. What ho! [Issue#47, p.78]
    • X-ONE Magazine UK
    • 75 Metascore
    • 90 Critic Score
    A genius concept thanks to exploding sheep, homing missiles, air strikes and Street Fighter special moves. [Issue 19, p.116]
    • X-ONE Magazine UK
    • 75 Metascore
    • 80 Critic Score
    The puzzles lack inspiration. [Issue#53, p.105]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Has plenty of good ideas: it just fails to make any of them work properly. [Issue#85, p.86]
    • X-ONE Magazine UK
    • 75 Metascore
    • 70 Critic Score
    You're going to have to go a long way to find an Xbox Live Arcade title as funny as this. [Issue#40, p.114]
    • X-ONE Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Rivals has managed to slip neatly into the middle ground between hardcore and arcade, offering brilliant gameplay mechanics and shameless thrills.
    • 75 Metascore
    • 80 Critic Score
    You wouldn't know that this used to be a 3DS game. [Issue#99, p.73]
    • X-ONE Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Each ruckus ends by attributing your loyal companion with experience points, and it's this part of the game that really drives you to continue on your journey. [Issue#54, p.105]
    • X-ONE Magazine UK
    • 75 Metascore
    • 80 Critic Score
    A little short-lived, but with more than enough scope and motivation to improve your scores, Stuntman: Ignition is guaranteed to put a smile on your face. [Issue#24, p.74]
    • X-ONE Magazine UK
    • 75 Metascore
    • 80 Critic Score
    What FEAR 3 lacks as a horror game it makes up for as a solid shooter. [Issue#75, p.80]
    • X-ONE Magazine UK
    • 75 Metascore
    • 50 Critic Score
    A poor start, cheating middle and so-so end lead only to disappointment, and confusion over what should have been the primary gimmick. [Issue#56, p.84]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    A steep learning curve and a complex play style stop it from succeeding. [Issue#53, p.90]
    • X-ONE Magazine UK
    • 75 Metascore
    • 80 Critic Score
    In need of stronger incentives for those who play alone. [Issue#71, p.76]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    If you put in the time, or if you're already proficient with the rules and ways of Magic, there's a lot of fun to be had. [Issue#75, p.101]
    • X-ONE Magazine UK

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