Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 71 Metascore
    • 88 Critic Score
    Mighty Polygon unabashedly stands on the shoulders of giants with Relicta. The wheel is not reinvented but rather pleasantly spun around and flipped on its head. While further investment into the artistic aspects of this game may have helped clarify some of the issues with sameness and emptiness, the gameplay and narrative overpower these concerns. Puzzles pose just enough of a challenge to keep the player fascinated while the narrative, strong character, and world give the player incentive to progress. Throw in collectibles to round out the details, and you've got quite the adventure for the curious. With a $20 price tag, Relicta may have its shortcomings, but it's challenging, narratively compelling, and — dare I say it? — magnetic. If you enjoy the likes of Portal, get this game.
    • 74 Metascore
    • 65 Critic Score
    As it stands, BPM is a solid idea that's well executed, but it's wrapped in some mediocre game design that ultimately drags down the experience. This may sound like a harsh deconstruction of the title, but I would still recommend it to the right person. If you're very much into rhythm games or intrigued by the title, give it a shot. Its gameplay is promisingly solid, but the rest of the experience feels either underwhelming or too repetitive to appreciate over time. I would have loved to see some more drastic gameplay variations, skill-based additions, or maybe a change of pace or music to mix things up.
    • 91 Metascore
    • 60 Critic Score
    When all is said and done, Microsoft Flight Simulator in its current state reminds me a lot of Sea of Thieves shortly after launch. The game has a lot of promise and a lot of potential, but it is marred by a number of issues that keep it from really shining. Once the issues have been worked out in six months or a year from now, I fully expect Microsoft Flight Simulator to be a must-have title. Right now, unless you are a hardcore flight sim fanatic, I would pass on buying the premium version and just stick to playing the basic version that's included with GamePass.
    • 72 Metascore
    • 68 Critic Score
    Adding up all of the changes between NHL 20 and NHL 21, it's still hard to justify the full-price release in comparison to what's new this year. I appreciate the focus on the Be A Pro mode, but there is still a lot of work to be done to improve its consistency and reduce frustrating and demotivating moments and bugs across the entire experience. The gameplay feels like it did a small leap forward with some basic AI and animation improvements, making NHL 21 very fun and smooth to play, but it's not enough to hide its aging foundation. I sincerely hope the franchise can make up ground with its next entry and, hopefully, an improved engine. If you are a dedicated fan or have skipped several of the previous entries, NHL 21 is a solid purchase, but otherwise, there isn't enough here to justify the price tag.
    • 59 Metascore
    • 55 Critic Score
    Liberated is a game that could have been better. The premise is fine but full of clichés, and there's nothing new to make it more interesting to those who have heard these stories countless times already. The presentation is nice, but the pauses between page turns feel unnecessary considering the style. The gameplay feels repetitive, since direct violence is the only viable answer. Unless you've been dying to get this one the moment it was announced, you'd be better served putting it off for something else instead.
    • 74 Metascore
    • 70 Critic Score
    Resolutiion is going to appeal to players who can accept the game's vagueness in both the gameplay and story. Players would also need to appreciate wild difficulty swings with a serviceable combat system in a setting that can sometimes be described as a fever dream. It's certainly not going to be a huge hit, but there's enough here to appeal to those who are looking for something different.
    • 93 Metascore
    • 90 Critic Score
    Ori and the Will of the Wisps manages to be more than just a plain old sequel. It changes just enough and introduces great new mechanics and characters to truly feel like a completely separate game while being unmistakably Ori at the core. More importantly, it runs perfectly well on the Switch with only minor visual adjustments. Will of the Wisps stands as tall as its predecessor as a beautiful action-platformer that everyone should try.
    • 61 Metascore
    • 55 Critic Score
    On its own, The Walking Dead: Onslaught isn't a bad title. The gameplay is decent enough if you wanted something with a little more substance than the first crop of PSVR titles, and the length is more in line with a traditional modern title versus a VR-specific offering. The problem is that the bugs with hit detection and checkpoint triggering are enough to sap away any of the fun that the game could have provided. The other problem is that we aren't that far removed from The Walking Dead: Saints & Sinners, a much more satisfying experience that feels like what all VR games should aspire to. This probably would have gotten a higher recommendation if the release dates were reversed, but as it stands now, this is more for the TV show fan who wants a fun diversion, as long as they're willing to accept some big issues; this isn't suited for someone who's looking for the next big VR milestone title.
    • 68 Metascore
    • 70 Critic Score
    While NBA 2K21 is clearly different from its predecessor in several ways, I can't say it's significantly better than what we saw last season. The game still looks fantastic, the commentary is still top-notch, and many of the same battles you might have had with the previous edition are still there, like whether you want to spend so much virtual and real money. If you don't have any basketball games in your library and want to change that, then by all means, this is as good as it can possibly get. If your whole virtual hoops life is lived on 2K20 for now, then waiting for next-gen isn't the worst move you can make.
    • 78 Metascore
    • 80 Critic Score
    Mafia: Definitive Edition is a remarkable reimagining of the original title that flexes its muscles in graphical fidelity and storytelling but falls flat in other areas. While I fully enjoyed my time with it, its mediocre third-person shooting mechanics, abysmal AI, and erratic difficulty can sometimes be a test of perseverance. It is a reminder of the rather old game buried under the shiny new graphical improvements. It is an impressive retelling of an open-world classic, and it exceeded my expectations on that front. Some of its shortcomings are easily overshadowed by what the title does well. If you're a fan of the franchise, this is an easy recommendation, especially given its discounted launch price and the way it re-creates the series' arguably finest entry. On the other hand, if you expect a game that's fully up to today's high standard, Mafia: Definitive Edition may be a tad underwhelming.
    • 79 Metascore
    • 80 Critic Score
    Star Wars: Squadrons is exactly what it sets out to be: a modern revival of the old-school Star Wars flight simulators. It isn't particularly ambitious, but it is a lot of fun. Just being able to zoom through the wreckage of a ship battle while trying to get a bead on that darn X-Wing is enough to keep your attention for a while. The game lives and dies by its multiplayer, and hopefully the community is thriving for a while. Do you want to pilot an X-Wing? Then Squadrons is the game for you. Die-hard simulator fans might find it to be too simple for their tastes.
    • 68 Metascore
    • 94 Critic Score
    Espire 1: VR Operative is not a mechanically perfect game. Sometimes, the controls can feel a little clumsy in the way that many VR games tend to do, and I wish you could find more handgun ammo to make that class of weapons more useful. With so many VR titles that feel like glorified tech demos Espire 1: VR Operative has some real meat to it, and for most of your time in the game, you will feel like some sort of shadowy, robotic badass. Use all of the mobility and stealth at your disposal, and you will find that Espire 1 sets a pretty high bar for what a VR game can be.
    • tbd Metascore
    • 45 Critic Score
    WarriOrb fails to do many things right. The combat is lackluster due to boring enemies and an uninteresting set of moves. The floaty controls clash with the constant need for perfect platforming. The frailty of your character is inconsistent with the dangers you face, and the checkpoint system feels broken. Even the ball physics and spell system fail to impress, despite how often they're used in the latter half of the game. Combined with a passable presentation and an uninteresting story, there are better games you can spend your time on instead.
    • 72 Metascore
    • 70 Critic Score
    Ultimately, Kingdoms of Amalur: Re-Reckoning is a bare-bones port of a solid, if unexceptional, game. Amalur is the kind of game that got overshadowed when it was released, and it seems just as likely to get overshadowed now. If you're a fan looking to revisit the title, this is a good experience, but it's not meaningfully different from what you might have played almost a decade ago.
    • 52 Metascore
    • 55 Critic Score
    You can't help but coming away from Never Breakup with mixed feelings. The concept remains novel, and there are a number of stages to make the experience feel meaty, even without a narrative. While the player can get used to the wobbly controls, the lack of variety in the co-op challenges — and the sense that a number of areas don't seem to be designed with the co-op concept in mind — robs the game of any fun. It isn't a terrible co-op title, but you're better served by going with other co-op experiences first.
    • 73 Metascore
    • 78 Critic Score
    Neversong is one of those games that feels like an impactful and interactive art piece rather than the kind of title you envelop yourself in for hours and hours at a time. As with many indie projects, you can tell it was crafted with great care and a message that doesn't need a lot of time to register. I enjoyed it and would recommend it to anyone looking for a little dark adventure.
    • 89 Metascore
    • 90 Critic Score
    There's a lot to Tony Hawk's Pro Skater 1 + 2, and it all feels on point: challenges, gear, more characters, and online multiplayer. At the same time, you can probably clear every stage in the game in a single afternoon. It has trimmed most of the fat that's typical of these projects and unapologetically focused on its original core experience, and the results are all the better for it. It runs, looks, and plays great, but it could've taken a few more risks along the way. That's a small gripe to have when everything else works so nicely.
    • 68 Metascore
    • 75 Critic Score
    Serious Sam 4 is a very good game in an underwhelming package. There's no doubt that the relentless carnage and large levels hit the sweet spot of old-school FPS charm in the solo and co-op modes. It feels good to shoot, dodge and scramble to pick up items at a frantic pace. The various bugs, long load times, and lackluster presentation drag things down significantly. It is well worth playing if you need a classic shooter fix, but be prepared for rough times until a few patches come into play.
    • 85 Metascore
    • 85 Critic Score
    While the presentation of the story and combat in 13 Sentinels: Aegis Rim takes some time to get used to, I was deeply engaged with the characters and plot. The bulk of my complaints boil down to wishing the combat looked better and not loving some of the reveals, neither of which detracted from the rest of my experience with the game. As long as you approach the title as a visual novel with some light strategy rather than a strategy game with some light story, you'll find a lot to like. It's an easy recommend for fans of Virtue's Last Reward or Steins;Gate or those who have enjoyed previous Vanillaware offerings.
    • 82 Metascore
    • 85 Critic Score
    In the end, Super Mario 3D All-Stars is a perfectly adequate collection of three very good games. Even if Sunshine isn't to your taste, Mario 64 and Super Mario Galaxy are two of the finest platformers ever made, and they absolutely make the collection worthwhile. The only disappointment is that not enough was done to adjust and touch up the games for the Switch. Despite that shortcoming, there's hardly a better bang for your buck on the Switch than Super Mario 3D All-Stars, and it is a must-have for any Switch owner. Just remember that for some reason, it's only available for purchase through March 2021.
    • 93 Metascore
    • 97 Critic Score
    Hades is Supergiant's best game yet, and that is high praise. While it lacks some of the emotional punch of Bastion, that is basically the only area where it lags behind. The characters are likeable, the gameplay is phenomenally fun, the soundtrack is amazing, and the entire game is a joy. Even if you're not a fan of roguelikes, it's worth giving Hades a shot because it is the embodiment of a roguelike done right. It's easily one of the best games on the Nintendo Switch, and it's a solid port. Hades is a must-play and easily one of the best games of the year.
    • 87 Metascore
    • 90 Critic Score
    Spelunky 2 is more of Spelunky, and that is all it needs to be. It is still ridiculously enjoyable, packed with content, and the right mix of challenging and engaging. It's still going to kill you a half-dozen times, too. It doesn't reinvent the wheel, but it revitalizes an experience that risked going stale after a decade. The only downside is that the online experience isn't the best, but the rest of the game holds up great. If you liked Spelunky, then you'll like Spelunky 2, and if you never played the original, then Spelunky 2 is a great place to start. Just remember to always look before you leap.
    • 66 Metascore
    • 60 Critic Score
    In a few months, Necronator: Dead Wrong could be a solid addition to the Slay the Spire-inspired card builder roguelike genre. As it stands now, it doesn't have the polish or content to stand out. The visuals are nice, the humor is amusing, and there's a lot of potential here, but the game is still obviously in production. Considering the glut of similar games on the market, Necronator isn't worth picking up until it has all of its playable characters. I'd like to be more positive about it, but I can only judge the game as it is, not as it will be. In a few months, I hope that most of my complaints will be addressed, but until then, I'd recommend finding a more complete game to play.
    • 75 Metascore
    • 75 Critic Score
    It's very easy to see Captain Tsubasa: Rise of New Champions being a love-it-or-hate-it kind of game. It's a fun representation of the insane, over-the-top action of a sports anime, but it's not a very good soccer game. Despite having multiplayer modes, it's unlikely to hold your attention unless you're deep into building up perfect teams of talented misfits. Still, fans of the anime should enjoy it, and newcomers wondering about Tsubasa will probably find it to be a fine introduction to the franchise.
    • 82 Metascore
    • 77 Critic Score
    Huntdown has been out for a while, but it's a good, silly tonic for players looking for a nice distraction from all of the heavy and involved open-world adventuring out there. It'll scratch most of your action itches and, if you're a certain age like me, it'll bring back a few memories of a bygone era. It's not the worst thing to think about.
    • 57 Metascore
    • 60 Critic Score
    Games generally work when the player is either presented with goals to reach or a world to explore, but Skater XL doesn't provide enough of either to be a fulfilling experience.
    • 76 Metascore
    • 85 Critic Score
    Mr. Driller: DrillLand is an excellent game for puzzle fans of all types. Longtime series fans will find that this is the pinnacle of the series, with almost endless replayability due to formula variations and online leaderboards. New fans will find this to be the perfect entry point given the variety and available difficulty settings. Unless you absolutely dislike puzzle titles, DrillLand is worth a spin.
    • 64 Metascore
    • 63 Critic Score
    Windbound looked to be a great many things, but it turned out to be a standard survival-roguelike crossover with some promising areas that never reached their full potential. An overly cruel death mechanic and repeating vistas are what ultimately drag down an otherwise solid and partially fun survival game. With the right expectations, Windbound is a solid offering that doesn't stray too far from its survival core.
    • 61 Metascore
    • 75 Critic Score
    Infini rewards those who can accept its oddities. The story and presentation aren't going to be accepted by the masses, but if you're up for something that you likely haven't seen before and want to try out some atypical puzzles, give Infini a shot.
    • 84 Metascore
    • 90 Critic Score
    After everything I've mentioned so far, it's not a surprise that I thoroughly enjoyed Spiritfarer. What initially looked like an eerie combination revealed itself to be a thoughtful, relaxing, and enjoyable journey that deals with loss and caring in heartwarming ways. It's not a flawless masterpiece or a crowd-pleaser, but it knows what it's good at and executes it to an incredibly satisfying degree. If you vaguely enjoy titles like Animal Crossing, Harvest Moon or Stardew Valley, be sure to pick up Spiritfarer.

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