Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 79 Metascore
    • 80 Critic Score
    All in all, Shantae and the Seven Sirens is a well-made and enjoyable addition to the franchise. The gameplay is stronger than ever, and it retains pretty much everything the series was known for, both good and bad. The only thing that makes it difficult to recommend is the low difficulty level, but if you don't mind an easy time, then it will do the job nicely. Wayforward has shown increasing confidence and capabilities with each passing Shantae game, and Seven Sirens gives me a lot of hope for its next one.
    • 79 Metascore
    • 86 Critic Score
    The Walking Dead: Saints & Sinners is not a perfect game, but it's an incredibly fun one. With satisfying and brutal combat, open-ended areas to explore, and fun survival and crafting mechanics, the title is a blast to play. It may be removed from the quality it can reach on the PC, but this is the full experience and works surprisingly well. No matter the sacrifices and minor annoyances, I kept coming back to the game long after I was done with it. I've spent more time in the headset for S&S than I have with many other games. Even though it's late in the PS4 life cycle, Saints & Sinners is a standout title.
    • 77 Metascore
    • 75 Critic Score
    The XCOM 2 Collection on the Switch is an OK port of a great game and its expansion. If you can look past the mediocre performance, what lies underneath is undoubtedly excellent and fun. Since any XCOM game can be a time sink, the ability to have it available on the go can be a mighty strong draw. If you're a fan of the game or genre without other means to play it, this is certainly a solid way to do so. If you are able to play it elsewhere, you should decide if the downsides of this port outweigh its portability.
    • 75 Metascore
    • 75 Critic Score
    All in all, MK11: Aftermath is a fun reason to revisit an aging game. The new story is enjoyable for Shang Tsung alone, and the new characters add a bit to the game. However, if you've been keeping up with MK, then the $40 price tag might be too heavy for the amount of content that you get. Once the price comes down, it'll be a worthwhile way to round out Mortal Kombat 11's story. You'll get to arrest evil sorcerers as Robocop, and isn't that what we've all wanted to do?
    • 89 Metascore
    • 95 Critic Score
    Overall, Xenoblade Chronicles: Definitive Edition lives up to its name. The changes are almost universally for the better by taking an excellent game and smoothing out the faults, flaws, and weak points while providing additional content. Considering Xenoblade Chronicles was one of the best JRPGs of the last console generation and arguably one of the best JRPGs of all time, this improves upon an already outstanding title. Fans of the original and newcomers alike should find Definitive Edition a wonderful way to experience Xenoblade Chronicles at its best.
    • 74 Metascore
    • 75 Critic Score
    Saints Row: The Third - Remastered is about the minimum you can expect from a remaster. It looks better, contains all of the DLC, and it does what it needs to do. However, you can't escape the fact that Saints Row 4: Re-Elected, which is already available, hits almost all of the same marks while being a more enjoyable game with almost all of the same features and significantly better humor. If you enjoyed the original Saints Row: The Third, then this is a good way to revisit it, but for newcomers, there are better entries in the series to try.
    • 75 Metascore
    • 80 Critic Score
    Dungeon of the Endless gives a bad first impression that hides an addictive, fun game. The poor tutorial and unclear mechanics might initially turn off some players, but if you're willing to push past that, Dungeon of the Endless is an enjoyable combination of dungeon-crawling and tower defense. While the Switch version may not have the best controls, its portability is a great combination for the game design, and even those who've played the PC version may want to give this one a shot.
    • 77 Metascore
    • 70 Critic Score
    As the sum of its parts, Moving Out is a fun couch co-op game that will certainly bring you a good dose of fun. The game can feel a bit too formulaic at times. While the tone and presentation are quirky and fun, the title doesn't necessarily strive to be its own thing, which is fine. What does sour the experience a little is that it can occasionally feel too random or tricky to control, and that can turn a fun session into a frustrating ordeal. If you're all out of co-op fodder, Moving Out is a solid and fun couch co-op experience that will satisfy anyone looking for a new way to test the strength of their bonds with friends and family.
    • tbd Metascore
    • 40 Critic Score
    BE-A Walker: Battle for Eldorado is needlessly cruel. The number of things you have to monitor due to the fragility of your craft, combined with the ridiculous cooldown times, make for one of the most off-putting opening levels a game can have. If you're able to power through, the rest of the game is monotonous, even if you get lucky enough to grab enough funds to mitigate the constantly depleting meters. Combined with a lackluster story and absent fun factor, it'll take someone who really enjoys masochism to power through to the end of the game. With the multitude of better shooters on the system, it's easy to skip this one.
    • 70 Metascore
    • 60 Critic Score
    There is a lot of potential in Minecraft Dungeons (and there is already DLC being advertised for it), but in its current state, it feels like a first draft. If you already have a Game Pass subscription, check it out for some easy achievements, but if you're looking to scratch that dungeon crawler itch, there are better options out there right now.
    • tbd Metascore
    • 48 Critic Score
    Ultimately, Without Escape is a sad shadow of a genre from the past. Point-and-click adventure games fell from favor years ago due to progressing technology. Some of the originals of the escape room genre may soon be lost to time (due to Adobe's support of Flash ending in a few months). Now kids can play Roblox with a quick download and Minecraft on a web browser. Perhaps if this game offered more in terms of narrative or visuals, it could be worthwhile, but it doesn't offer enough to be appealing. While some attention was given to the visuals and music, Without Escape largely feels dissatisfying and lackluster.
    • tbd Metascore
    • 70 Critic Score
    It Came from Space and Ate Our Brains doesn't do anything all that differently from other games of its ilk. It does all of the expected things well enough, so you'll find the experience to be enjoyable either alone or with local friends. While not exactly a top-tier experience, it is recommended if you've gone through the slew of twin-stick heavy hitters the system already has on offer.
    • 68 Metascore
    • 75 Critic Score
    Super Mega Space Blaster Special Turbo is a surprisingly good game. The title is designed to be difficult and played in short bursts, but along with the challenges and unlockables, it has addictive qualities that beg for just one more round to be played. The versus modes are nice, but the co-op option in every mode makes this attractive for a system that's seemingly designed for two players. While by no means a presentation powerhouse, the gameplay in SMSBST is solid enough to be worth a look, especially at its normal low price of $4.99.
    • 70 Metascore
    • 80 Critic Score
    If you can live with the issues, you'll find Maneater to be a ridiculously good time. The aforementioned issues are a shame, but the distinct nature of being a shark and the ability to deliver mayhem in a different way. It'll remind players of what was so appealing about open-world games in the first place. Thanks to Maneater's relatively short completion time compared to other open-world titles, it's well worth checking out.
    • 73 Metascore
    • 78 Critic Score
    Kunai is a solid game. The genre formula sticks to the blueprint well enough to not mess it up. The game is of a decent length, and it has the right amount of difficulty most of the time, but the kunai movement sells you on what makes the game enjoyable. For genre fans, this is well worth checking out.
    • 56 Metascore
    • 30 Critic Score
    Azur Lane: Crosswave is essentially a visual novel with some brief moments of action. Everything works as intended, and there's no need for a combat strategy, but the equipment and upgrades systems are cryptic. The visuals look good, and the chibi characters are adorable. The game can be a decent way to pass a weekend. However, Crosswave and all games under the Azur Lane banner espouse views on females — especially young girls — that I cannot look past, and it's troubling to me that this title is deemed appropriate for teenagers.
    • 68 Metascore
    • 72 Critic Score
    If you were wondering whether World War Z: Game of the Year Edition is worth playing in 2020, you'll be pleased to know that it is. It's still very much the same experience that it was a year ago, except there's a lot more content. Matchmaking is a concern, but that may be alleviated by the introduction of cross-play across all platforms. Another issue is the general lack of variety in most areas, but if you get a good crew together, World War Z is plain, uncomplicated fun — and that's what matters.
    • 79 Metascore
    • 85 Critic Score
    Like its predecessor, Hatsune Miku: Project DIVA Mega Mix is astounding. The music remains catchy across all of the genres it tackles, and while the playfield can be busy almost all of the time, the mechanics will place you in a trance once you get into the groove. The more straightforward arcade approach works very nicely, and the alternate control methods do well as far as easing players into the manic rhythm action. The only real drawback is the smaller selection of songs out of the box, but if you can live with that and the hope that more DLC will fix this issue, the game is another must-have rhythm title on a system that has no shortage of excellent titles in the genre.
    • 83 Metascore
    • 90 Critic Score
    One Finger Death Punch 2 is the kind of game that fits the Switch so well. The game is easy to pick up for brief bouts of guaranteed fun due to the simple controls and pitch-perfect action. The amount of modes and levels gives a player a ton to work with, even before taking online leaderboards into account. There's little to complain about here, so the title should be in your collection unless you're averse to fast action titles.
    • 58 Metascore
    • 77 Critic Score
    For a game that's almost 20 years old, Munch's Oddysee on the Switch holds up incredibly well. It's a fun and creative platformer in an odd world that is still super fun to play and figure out from start to finish. Don't expect any technical leaps forward or special additions to this Switch version. If you already own Munch's Oddysee on another platform, there is not much reason to buy the Switch port, unless you must have a portable version of it at all times.
    • 76 Metascore
    • 72 Critic Score
    I'll be the first to admit that Grimvalor surprised me with both its platforming and combat. It's a challenging and addicting action-platformer experience that was easy to get into and satisfying and challenging throughout its 10- to 15-hour run, depending on your play style. Some streamlined elements and visuals are evidence that it's still a noticeably mobile experience, but it is a fun one at that. If you don't care much for bloat, plot, or elaborate displays of visual fidelity, Grimvalor is absolutely worth a look.
    • 55 Metascore
    • 50 Critic Score
    If R.B.I. Baseball 20 were the only baseball title on the Switch, then it would be considered serviceable yet underwhelming. The new pitching and batting systems will divide players, but the fact that you can mix and match both styles makes for a good compromise. The AI remains questionable, and the scant number of modes and the bare-bones presentation don't help matters. As it stands, fans of arcade baseball outings who don't mind whether their players and teams are based on real-world ones will be better served with any of the Super Mega Baseball titles. If sim fans don't feel like settling with this game, they'll have to tough it out and wait until MLB The Show 21.
    • 56 Metascore
    • 60 Critic Score
    I enjoyed my time with Predator: Hunting Grounds. It's the first asynchronous multiplayer title in a while that has appealed to me, and it has already shown that it has its potential for fun. Nonetheless, it's a hard sell for a price of $40. It has significant balancing issues, an unstable frame rate on PS4, and it doesn't have a lot of content. It feels like it could've used some more refinement and a few extra maps and modes to show its full potential. I'm sure there will be plenty of content updates and patches in the future, but unless you absolutely can't wait to buy Predator: Hunting Grounds, I'd recommend staying clear and observing from a distance before jumping in.
    • 59 Metascore
    • 58 Critic Score
    Golem is nothing to scoff at. It looks and sounds beautiful, it has an open world that can be explored freely, and the sword combat feels satisfying. On the other hand, cumbersome and awkward controls, a decent amount of motion sickness, and a few frustrating game mechanics prevent the title from reaching its potential. If you have a strong stomach and think you can make do with the controls, Golem will provide some joy, even though it is far from a VR masterpiece.
    • tbd Metascore
    • 40 Critic Score
    The most difficult thing about Street Outlaws: The List is trying to find a reason to play it. Depending on the event, the controls range from serviceable to terrible, with a physics system that doesn't make sense. The lack of real challenge is offset by the overall length of the game, which seems far too long for what's being offered. Between the underwhelming presentation, a clunky but bare-bones menu, and lack of gameplay variety, even superfans of the show will find it tough to stick with this game for a significant amount of time.
    • 68 Metascore
    • 80 Critic Score
    Bubble Bobble 4 Friends is a solid, enjoyable and well-made entry in the Bubble Bobble franchise. At its core, it's still a simple pick-up-and-play arcade game, but 4 Friends does a good job of expanding and improving on the core mechanics. There's something bizarrely addictive about chaining together bubbles for huge point strings, and the simple nature of the game makes it excellent for parties or get-togethers. It might not be a huge narrative-driven experience like some modern titles, but there's something comforting about returning to the days when all you needed was a dinosaur-shaped blob of pixels, some bubbles, and a whole lot of quarters.
    • tbd Metascore
    • 55 Critic Score
    Despite all of its flaws, Earthfall: Alien Horde is the only shooter of its type on the Switch. That alone gives it a base for longer than most lower-budget titles with an online component. If you're a more discerning player or one who has more options than the Switch, the pull isn't going to be that strong. Dull objectives, endless combat with frustrating foes, lifeless shooting, and a lack of polish in the performance area leave a game that can't match up with its contemporaries or the classics that it's trying to emulate. It'll work if you have nothing else available, but you'll also wish that other four-player, co-op, first-person shooters would arrive on the Switch platform.
    • 61 Metascore
    • 50 Critic Score
    Despite decent music and my love for samurai games, there is little to recommend in Katana Kami: A Way of the Samurai Story. There is little pay-off to finishing the game, aside from a cut scene and a new post-game dungeon. The bugs and clunky menus encountered along the way make the journey a slog. There are plenty of better roguelites, loot-driven RPGs, and samurai games out there.
    • 78 Metascore
    • 80 Critic Score
    Overall, Double Dragon and Kunio-Kun: Retro Brawler Bundle is a very good compilation. The games are classics, with enough oddball gems to intrigue anyone looking for the oddities in the Famicom lineup. A majority of the games here are translated Japanese titles, so much of this content will be new to most players. The upgrades in quality mean that you're ultimately getting a better version compared to a straight rom dump. These are still difficult games, and the lack of extras feels like a missed opportunity, but this is a great title to add to any retro fan's library.
    • 82 Metascore
    • 85 Critic Score
    Ultimately, when all is said and done, Warlords of New York is an improved version of The Division 2, but it's not a complete revamp. It was more than enough to bring me back (and keep me coming back during the season), but it wasn't enough to say that this is a whole new experience. Warlords of New York doesn't fundamentally change the sandbox that is The Division 2. It just makes that sandbox bigger. As someone who enjoys playing in that sandbox, bigger and better is enough to make Warlords of New York a worthwhile purchase.

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