Worth Playing's Scores

  • Games
For 6,719 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6719 game reviews
    • 53 Metascore
    • 60 Critic Score
    While the gunplay is fun and the mechanics unhindered by brick-wall sticking points, there's nowhere near enough content delivered to justify the big green plastic case with its commensurately large price tag.
    • 53 Metascore
    • 60 Critic Score
    As long as your expectations are tempered, Halo: Spartan Assault is a serviceable game. It works as a top-down shooter, but you'll miss the enemy intelligence of the older games.
    • 53 Metascore
    • 65 Critic Score
    Crime Lab: Body of Evidence is a perfectly mediocre point-and-click adventure game that's hindered by a dull plot and a few design flaws.
    • 53 Metascore
    • 66 Critic Score
    Throw in some of the options that were removed from this release, such as new officer and duel modes, and they'll have plenty enough to land another $60 from the fans.
    • 53 Metascore
    • 75 Critic Score
    Daymare: 1998 is a well-honed zombie experience that lacks originality but scratches the itch of those interested in the modern zombie game. It provides an alternate take on the traditional Resident Evil story, one that deals more harshly with the real-world consequences of investigating government science. Everything has a level of varnish, from environmental details to the documents that you read. Some of this must be counterbalanced with the fact that the game is a doppelganger. The well-crafted aesthetics also resemble the Resident Evil remakes, the Evil Within franchise, and countless others. Re-creation is many times easier than synthesis, allowing more time for attention to polish.
    • 53 Metascore
    • 65 Critic Score
    A diamond in the rough. It is apparent that a great deal of research and design went into the creation of this title, but unfortunately, the same cannot be said for the documentation and tutorial.
    • 53 Metascore
    • 55 Critic Score
    The nuggets of genuine hilarity hidden within a few encounters are worth a once-over, but Matt Hazard's reboot should perhaps have been left for a later date.
    • 53 Metascore
    • 35 Critic Score
    The terrible video quality coupled with the simplistic and cheesy 3D world as well as the overdubbed voices really ruined the game for me.
    • 53 Metascore
    • 60 Critic Score
    The stylized and cartoon-like depiction is as accurate as I could hope for, from the slinky spy creeping movement to the peculiar and lethal traps.
    • 53 Metascore
    • 45 Critic Score
    The concept behind Redneck Ed: Astro Monsters Show is fine. Going through battle after battle in a galactic game show is a workable premise, and it's only been done a few times before. However, from the dated references and the half-baked presentation to the cheap deaths and lackluster combat, it is difficult to stick with the game after a few levels, since it game does its best to drain any semblance of fun from the experience. Unless you have the patience and willingness to deal with the lack of polish, pass on this one.
    • 53 Metascore
    • 65 Critic Score
    I really wanted to love Custom Mech Builder. Earth Defense Force and customizable giant robots is everything I should want. Alas, Custom Mech Builder doesn't have much going for it. If you like creating giant anime robots to smash enemies, there are better choices. If you like over-the-top explosion-fests, there are better options. Pretty much the only thing Custom Mech Builder has going for it is how easy it is to make a bullet train with drill arms, but that amusement quickly wears out its welcome. As a budget $20 title, Custom Mech Wars might be worth the cost for the amusing builder, but mech fans can find better games that cost less.
    • 52 Metascore
    • 54 Critic Score
    I thought it started out really well and showed some major promise, but it feels like an unfinished game that's not worth the time or effort. It scares the heck out of you the entire time, but due to the extremely tedious gameplay during the latter half of the title and its complete lack of guidance or direction during the puzzle-solving segments, I'd say that it's not really worth the trouble.
    • 52 Metascore
    • 75 Critic Score
    A game that has decent replay value and a difficulty that will keep you engaged for quite a while. The missions are interesting and varied, and have many alternate ways to complete them.
    • 52 Metascore
    • 60 Critic Score
    Die-hard Neopets fans will fight through all of this just so they can get the codes for their Web site accounts. All others should either pick up Puzzle Quest or wait for the inevitable sequel instead of putting up with this somewhat-unpolished product.
    • 52 Metascore
    • 60 Critic Score
    It's not terrible by any means, but the horrible driving mechanics, repetitive missions and the horrible timer keep this game from being great.
    • 52 Metascore
    • 52 Critic Score
    All in all, I can't recommend Hail to the Chimp as a game, but it gets my vote as a satire of politics. The clunky controls, slow character movement, obstructive camera, repetitive gameplay, and chaotic multiplayer work against the title, and although the graphics and audio make up for it to a degree, it's nowhere near enough.
    • 52 Metascore
    • 60 Critic Score
    If you have either a PS3 or Xbox 360, stick with those consoles for a more enjoyable Rango experience. If you only have a Wii, though, rent this game and put the rest of the money toward something more substantial.
    • 52 Metascore
    • 60 Critic Score
    Ultimately, Voltron: Defender of the Universe is nothing but wasted potential.
    • 52 Metascore
    • 50 Critic Score
    Gameplay-wise, 187 is mediocrity hampered by bad mechanics and ambience. Theme-wise, it is, at best, a parody, and at worst, downright insulting. It is not fun to play, it hurts the ears, the eyes, and the mind. It takes a lot for a game to do that.
    • 52 Metascore
    • 65 Critic Score
    If you have the choice, check that you're really a huge fan of the show by reciting Hurley's winning lottery numbers, and then either play Via Domus on a PC or rent it.
    • 52 Metascore
    • 60 Critic Score
    While there's nothing blatantly wrong with South Park: Tenorman's Revenge, there's not much right with it, either.
    • 52 Metascore
    • 40 Critic Score
    Honestly, X-Men: The Official Game for the GBA does one thing and does it poorly. It's the same platformer/brawler that seems to be the generic genre for licensed games and resembles most every X-Men game from the 16-bit era.
    • 52 Metascore
    • 49 Critic Score
    What could have been a very neat idea is ruined by a bad camera, buggy gameplay, and totally ridiculous mission objectives.
    • 52 Metascore
    • 30 Critic Score
    I don’t often enjoy using scrap paper and making my own charts for a RTS game. These kinds of things should be already built-in. I can’t see anyone but extremely diehard Roman Empire gamers with a lot of time and patience on their hands enjoying this game.
    • 52 Metascore
    • 50 Critic Score
    Even at a budget price, I'm not sure that I'd recommend Blades of Time. It can be pretty to look at, and there are some decent concepts behind its combat system. It's also a better game than the middling experience provided by X-Blades, but not by much. As a whole, it feels like it could have used far more development time and play testing than it likely received. It's probably worth a rental if you're really curious, but I wouldn't suggest a purchase.
    • 52 Metascore
    • 52 Critic Score
    For better or worse, there is a certain draw to this game, and I occasionally enjoyed myself, when I wasn't getting headaches from all the crate-ducking, getting killed again due to the excessively long reload animation, or exposing myself to enemy fire after a successful kill.
    • 52 Metascore
    • 60 Critic Score
    It's got little to offer for SoulCalibur fans, little to offer for hack-and-slash fans, and little to offer in the realm of gameplay substance.
    • 52 Metascore
    • 45 Critic Score
    The whole nostalgia thing was nostalgic a few years ago. That’s a sad state of affairs, folks. Are we so void of new material, or can we spread our creative wings a little more than this?
    • 52 Metascore
    • 65 Critic Score
    Dynasty Warriors fans will be happy with this offering because the gameplay is still the same but you now have the opportunity to fight in something that doesn't involve the Yellow Turban rebellion.
    • 52 Metascore
    • 70 Critic Score
    The problem with this game lies in the fact that it's not only the main characters who have these super-human abilities, everyone does. Even the standard every day thugs that you will run into in this game are capable of jumping 20 feet in the air and flying across rooftops.

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