Worth Playing's Scores

  • Games
For 6,719 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6719 game reviews
    • 54 Metascore
    • 64 Critic Score
    The Da Vinci Code is difficult in all the right areas for fans of the book's unique blend of fact and fiction, and all the wrong ones for most gamers.
    • 54 Metascore
    • 49 Critic Score
    I did have some nuggets of fun with Werewolf: The Apocalypse – Earthblood, but there's too much I can't ignore to recommend it to anyone, especially with the dawn of next-gen systems and titles that execute their concepts much better and simply look like what current games should be.
    • 54 Metascore
    • 64 Critic Score
    For a licensed game, Avatar: The Last Airbender — The Burning Earth turned out to be a pleasant surprise. While it is ultimately bound by some of its limitations, THQ's development team deserves some praise for at least doing a solid job on the product — other than the ludicrous decision that led to the game's achievements listing.
    • 54 Metascore
    • 38 Critic Score
    The clever audio commentary and the decent character creator are the only positive things about a game that tries way too hard to be hip, edgy and cool — but just ends up disgracing boxing games, fighting games, and EA Sports in general.
    • 54 Metascore
    • 61 Critic Score
    While new and veteran fans of the Transformers were thrilled with Bay's movie, the Activision game is a complete bust.
    • 54 Metascore
    • 50 Critic Score
    Anyone who likes the Neptunia characters would probably rather see them in their own events instead of fawning over a faceless protagonist. If you don't fall into either of those niches, the game doesn't offer anything. It's one simple minigame tied to some lackluster simulation-style gameplay, and it doesn't do anything well enough to carry the title for those who aren't fond of the Neptunia franchise.
    • 54 Metascore
    • 78 Critic Score
    A good time but ultimately a forgettable time. This is fun for the bus ride, but not much else.
    • 54 Metascore
    • 60 Critic Score
    This game should be packed in free with cases of beer, since it seems to play best when you’ve got a few drinks in you.
    • 53 Metascore
    • 62 Critic Score
    It looks nice, plays decently, and is okay at distilling the plot of the third season of the show. It's just that it doesn't do anything especially right either, missing the humor of the show and not quite feeling the same.
    • 53 Metascore
    • 53 Critic Score
    The one and only thing that prevents Scene It? Bright Lights! Big Screen! from being an absolute waste is the sheer amount of available categories and the fact that a great deal of them are a lot of fun.
    • 53 Metascore
    • 44 Critic Score
    Valhalla Knights fails in most significant areas, except for looking pretty and actually being well-coded.
    • 53 Metascore
    • 60 Critic Score
    Just another Yu-Gi-Oh! Game. For fans, that might mean something. The rest of us should give these games a pass.
    • 53 Metascore
    • 62 Critic Score
    Transformers: The Game for the Wii featured fine graphics, and the mission objectives weren't that bad, but the controls really killed the entire experience.
    • 53 Metascore
    • 50 Critic Score
    But when all the parts are added up, this is just another on a long list of licensed games that fail to actually get past the low standards set for the genre.
    • 53 Metascore
    • 56 Critic Score
    Overall, World Heroes Anthology really isn't much.
    • 53 Metascore
    • 65 Critic Score
    It may sound like I'm negative about Demon's Rise: War for the Deep, but it's great for people who want a combat-focused tactical RPG with different character classes. For anyone else, the minimal plot, simplistic gameplay, and low-quality visuals will probably turn them off before they can get deep enough to see where the strategy element shines. It's very much a game made by fans and for fans, and anyone else will probably be better off looking at the recent XCOM 2 release or even Mario + Rabbids for their tactical action.
    • 53 Metascore
    • 45 Critic Score
    In Nightmare is an experience that will leave players more frustrated than frightened. The story is decent enough, if predictable, but it quickly loses steam since you can guess what'll happen and the pantomimed scenes are too vague. The gameplay teeters between fine to unplayable due to technical issues and an overall design that favors trial and error and memorization versus crafting a more dynamic challenge. All of those things rob the game of a scare factor; there's nothing really horrifying about what you're up against. The ideas are sound, but unless you have to play every single horror game out there, you can safely skip In Nightmare and not miss a thing.
    • 53 Metascore
    • 70 Critic Score
    Get this if you're one of the elite who already love the franchise. New to RTS? Start with "Starcraft" or "Dawn of War," then move on to this.
    • 53 Metascore
    • 65 Critic Score
    It lacks focus, and rather than building upon itself, it's something that only the most dedicated players can appreciate.
    • 53 Metascore
    • 67 Critic Score
    Most of the time the gameplay never crests much higher than mediocre.
    • 53 Metascore
    • 65 Critic Score
    Ultimately, the title is a good rental, but those who really want to have some fun with cooking should still go with the Cooking Mama series or the book on which this game was based, How to Boil Water, as it is a more satisfying experience.
    • 53 Metascore
    • 50 Critic Score
    If it had something, anything new I feel like I could recommend, I'd fully endorse it, but I can't do that here.
    • 53 Metascore
    • 60 Critic Score
    Namco Museum Megamix is worth a look … but a cautious one.
    • 53 Metascore
    • 70 Critic Score
    The Adventures of Darwin shares many similarities to another obscure (when it was released) budget title, Katamari Damacy, but Darwin lacks the quirky charm and hyper fun of that game, and so will likely be forever relegated to the bargain bin.
    • 53 Metascore
    • 55 Critic Score
    At the end of the day, Lair is more of a visual and aural masterpiece than a game you'd actually want to sit down and play.
    • 53 Metascore
    • 65 Critic Score
    For anyone who plans on picking up Fable II, Fable II Pub Games is an easy XBLA title to choose. Those who aren't interested in the game's lineage or continuing story line, or those who aren't fans of board games, will likely pass this one by.
    • 53 Metascore
    • 58 Critic Score
    Just seems like a huge step back from what was achieved in "Spider-man 2."
    • 53 Metascore
    • 60 Critic Score
    Shadwen is the kind of game that has the recipe to succeed. The use of time manipulation in a stealth game may make this a title that's intended for those just coming into the genre, but the approach is interesting enough to warrant a look. Bland level design and presentation along with a poor AI system for the guards makes the experience too rudimentary, and the lack of enemy variety can make things feel repetitive rather quickly. Ultimately, Shadwen has potential — but not in this incarnation.
    • 53 Metascore
    • 65 Critic Score
    Combined with technical aspects that feel like it doesn't use its resources well enough, and you have a title that'll only reach RPG fans who want a little fan service on the side. Still, for those people, it's at least worth a rental if you want something other than the big RPG releases from the last few months.
    • 53 Metascore
    • 50 Critic Score
    Star Wars Episode I: Jedi Power Battles is a good idea stuck with a mediocre execution. The various mechanics — from the platforming to the combat to the defensive inconsistencies — make what should be a simple game more laborious. While the addition of more characters should be great for fans of Episode I in particular, the fact that none of them play well makes the expanded roster even less appealing to unlock. If you're a very forgiving person, you may have some fun with this, but everyone else is better off playing either another beat-'em-up or another Star Wars game.

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