Worth Playing's Scores

  • Games
For 6,718 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6718 game reviews
    • 58 Metascore
    • 60 Critic Score
    The experience would be improved if you did not have to take care of your fellow castaway or if the statistics didn't decrease quite so rapidly. In the time it takes you to explore a bit of the island and get to where you were the last time, you have to double back due to thirst and fatigue.
    • 58 Metascore
    • 40 Critic Score
    This game should have been as good and as much of a departure as the upcoming Splinter Cell is; instead, its gameplay piddles around with everything the series has already established.
    • 58 Metascore
    • 60 Critic Score
    Instead of making improvements, the development team made a game to appeal to a different crowd than their original audience, and I honestly don’t think the decision was a good one.
    • 58 Metascore
    • 75 Critic Score
    Although the terraforming can become a bit tedious at times, the campaign missions are engaging and challenging.
    • 58 Metascore
    • 55 Critic Score
    It simply has no place in the current sea of PlayStation 2 shooters; it is far too flawed, far too easy, and lacks far too much of the intensity that gamers pick up tactical shooters for in the first place.
    • 58 Metascore
    • 65 Critic Score
    As stated before, Wizards of Waverly Place is an above-average game for the recent crop of Disney Channel games to come out on the Nintendo DS.
    • 58 Metascore
    • 75 Critic Score
    It has a pretty steep learning curve, but in the end, it's worth it.
    • 58 Metascore
    • 70 Critic Score
    Wanted: Dead is certainly an experience. It's a weird game with occasional flashes of something great. It's difficult to recommend it solely based on that. It's disjointed, repetitive, and feels more like a collection of ideas stitched together into the rough shape of a game rather than anything cohesive. For a certain kind of gamer, this is going to be catnip, but for the average person, it's probably going to be too weird to work, and unfortunately, the gameplay isn't strong enough on its own merit to overcome that.
    • 58 Metascore
    • 50 Critic Score
    If not for the weak animation, I would say that Constantine looks surprisingly good. Instead, its static appearance cheapens the overall look of the game.
    • 58 Metascore
    • 50 Critic Score
    Flyhunter Origins could have been a decent way for young players to spend an afternoon. The stages may not be expertly designed, and the enemies are way too easy, but the game is short enough to feel fulfilling without dragging on and the mechanics are solid enough.
    • 58 Metascore
    • 65 Critic Score
    By itself, Tales of the Shire: A The Lord of the Rings game is fine. The aesthetic is accurate, and the emphasis on cooking makes it feel very different from many other games of this type. However, the game feels like it is lacking in other areas that are seen as genre staples, making the game feel rather light at first glance. This is before you start to compare the game to other licensed cozy life sims and see that those games have much more to offer before the amount of stuff to do starts to dry up. Again, this game is fine, but there are better examples of the genre.
    • 58 Metascore
    • 70 Critic Score
    Shows an incredible amount of promise, but the final product is ultimately flawed in too many ways to get a hearty recommendation.
    • 58 Metascore
    • 69 Critic Score
    What we have here is a game that tries to hit all of the bases and instead misses every last one. It doesn't measure up as a Monster Rancher game, it doesn't measure up as a standalone RPG, and it doesn't measure up as a worthwhile PlayStation 2 title so far into the system's run.
    • 58 Metascore
    • 65 Critic Score
    Touhou: Scarlet Curiosity isn't that bad. The campaign is a decent length, and despite the limited combat system, the fighting can be enjoyable if you play in short bursts. The enemy monotony does drag down the experience if you want to play for extended sessions, and the presentation could certainly be much better, fan-made game or not. While it's not the best action RPG on the system, it's worth a shot if you've already exhausted the others.
    • 58 Metascore
    • 65 Critic Score
    Reynatis breaks the cardinal rule of not reminding players about better games. Everything from the concept to the gameplay feels like a less engaging version of The World Ends with You, and the fact there's an in-game crossover between the two makes it not feel like a coincidence. There's very little that makes Reynatis stand out, and there are quite a few baffling game design choices. I can see players gleaning some fun from it, but only if they've already experienced its better inspirations.
    • 58 Metascore
    • 55 Critic Score
    If your kids are looking for a game based on a familiar television show, I'd recommend Avatar: The Last Airbender on any of its available platforms. There are bigger, better, and far more entertaining games out there than this.
    • 58 Metascore
    • 60 Critic Score
    The whole station is one excruciating maze! Figuring out how to move from one position to the next is such an arduous task. Even though you may have the map, it doesn't reveal the secret passages that you need to "blowout" before you can move on.
    • 58 Metascore
    • 51 Critic Score
    There really is not much to TiQal. If you play the demo for five minutes, you've pretty much mastered all there is to the game.
    • 58 Metascore
    • 75 Critic Score
    Cartoon Network Punch Time Explosion is a decent fighting game.
    • 58 Metascore
    • 68 Critic Score
    The super-simplified combat soon trounces those expectations, however, as you realize that many characters' moves are gussied-up versions of web attacks and fireballs.
    • 58 Metascore
    • 85 Critic Score
    Some people are going to hate it on sight, but I believe that like SaGa Frontier before it, Romancing SaGa has a welcome place in the gaming library of anyone who appreciates a completely free-roaming experience and isn't above being patient with the quirks of gameplay it holds.
    • 58 Metascore
    • 64 Critic Score
    It comes to be what the public expects from the Adventure Company. The quality is there from the previous titles, but so are the flaws.
    • 58 Metascore
    • 74 Critic Score
    I enjoyed this game completely and appreciated all of its little nuances, but I believe that the lack of replay value is detrimental and turns it into "another shooter game."
    • 58 Metascore
    • 70 Critic Score
    Bard's Gold is decent. The gameplay is good enough, but many will be driven away by the high level of difficulty in the opening stages, especially with a few unfair elements at play.
    • 58 Metascore
    • 55 Critic Score
    Creepy Road ends up being more frustrating than fun.
    • 57 Metascore
    • 56 Critic Score
    It really is sad to see a game like King of Fighters XII turn out this way. It has a solid fighting mechanic and great graphics, but the surrounding features are so meager that they kill everything good about the game.
    • 57 Metascore
    • 65 Critic Score
    Naruto Shippuden: Kizuna Drive is at its best when enjoyed with multiple people. Playing missions with a team that's totally in sync makes for some fun gameplay, and this is only helped by a combat system that feels faster than most Monster Hunter clones. However, as a solo game, the free missions are painful, as the CPU AI never feels intelligent enough to do anything unless you're babysitting it every step of the way. As with the rest of the games in the series, fans will have already purchased the title, but non-fans who crave a simpler game in this vein should try renting Kizuna Drive.
    • 57 Metascore
    • 73 Critic Score
    Neither fantastic nor terrible, instead landing somewhere in between. Final Fantasy fans might find the addition of an action game to their favorite series to be odd, while shooter aficionados will wonder why it's so easy.
    • 57 Metascore
    • 68 Critic Score
    Vast amounts of patience are required for some of the more peculiar puzzles, and this may turn off many gamers. There are better options available, but adventure fans may still want to give U:OW a whirl.
    • 57 Metascore
    • 49 Critic Score
    With bothersome controls and repetitive characters, Dragon Ball Z: Raging Blast 2 falls short at a time when the franchise should be at a high point. The series needs some fundamental reworking if it's going to stand up as well as some of its predecessors, and fans, whether they got into the series during the original run or "Dragon Ball Z Kai," certainly deserve better.

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