Worth Playing's Scores

  • Games
For 6,718 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6718 game reviews
    • 63 Metascore
    • 73 Critic Score
    This is a package that contains a large number of fun, classic games that play well enough to pass for whatever qualifies as "accurate" in our aging minds.
    • 63 Metascore
    • 75 Critic Score
    For those with the patience to navigate the corridors of office spaces looking for the correct crumpled-up note, or those captivated by the idea of a British political thriller in video game form, The Occupation may just be your cup of tea.
    • 63 Metascore
    • 57 Critic Score
    If you want a game that captures what Freakyforms Deluxe tries to do, you're best served hunting down the Drawn to Life games for the original DS. Kids might find the game entertaining in spite of the number of demos, but without a demo, it's hard to recommend risking the cost.
    • 63 Metascore
    • 65 Critic Score
    Awful camera movement, less-than-ideal control setups, and some laggy online play prevent this from being a Star Wars title that's worth checking out, even for the hardcore fan community out there. If the series is going to continue its life on handheld systems, it certainly needs to see more of an improvement than this.
    • 63 Metascore
    • 70 Critic Score
    The quality and low price and make this game worthy of at least a rental, if not a purchase, but if you're expecting more from your off-road racing title, go with MX vs. ATV Reflex for now and wait to see if there's enough content for this game to warrant a look.
    • 63 Metascore
    • 60 Critic Score
    Although I was pretty impressed with the look and presentation of the fledgling sports title, Shaun White Snowboarding left me with a pretty empty experience mostly due to the sub-par gameplay.
    • 63 Metascore
    • 60 Critic Score
    By holding back Ys I & II Chronicles from release until now, Xseed has caused the series to go out with a whimper, leaving Western gamers getting their first shot at Ys with a sour taste in their mouths.
    • 63 Metascore
    • 75 Critic Score
    If you like the music, DanceMasters is a great companion game to Dance Central.
    • 63 Metascore
    • 82 Critic Score
    Gangland delivers where it counts. It’s hard to stop playing, you want to play it when you’re not and it makes you hungry for ziti.
    • 63 Metascore
    • 70 Critic Score
    Ultimately, Harry Potter: Quidditch Champions is fine. It doesn't take too long to get used to the controls, and the gameplay loop stays interesting as long as you aren't playing the Chaser role. The matches are fun and perfect for short sessions, and the presence of cross-play means that finding a match isn't going to be too difficult once you exhaust the offline content. There are still some rough patches, but with its low $30 price tag, it's enjoyable for those who want to play some Quidditch without digging up a console from three generations ago.
    • 63 Metascore
    • 52 Critic Score
    With shoddy aiming, bad enemy A.I. and mission objectives vapid enough to induce a coma, the Medal of Honor series has seen better days.
    • 63 Metascore
    • 60 Critic Score
    Collision detection problems and sloppy mechanics plague this otherwise fun title, and multiplayer is really the best aspect of the game.
    • 63 Metascore
    • 78 Critic Score
    With its advanced adaptive learning system, Stacked probably offers the best single-player Texas Hold 'em game currently available.
    • 63 Metascore
    • 70 Critic Score
    Warhammer: Chaosbane isn't noteworthy. If you're a fan of the franchise, it might meet your need for Diablo-style beat-'em-up action. If you're not, there's little to recommend it over the horde of other available games, especially since this is selling at full price. Like Diablo III, perhaps Chaosbane can eventually update enough to fix its mistakes, but until then, it's a game for Warhammer faithfuls only.
    • 63 Metascore
    • 50 Critic Score
    KoF XII is exactly as average as you can be, being neither wholly unplayable, nor the best of the best.
    • 63 Metascore
    • 60 Critic Score
    There's the seed of a good game here, but it's underdeveloped. Garage has style and wit to spare, but its cheap deaths, poor map design, murky graphics, and frequent bugs all add up to a frustrating experience. I'm usually willing to give any zombie game more credit than most sensible people would, and even I can't recommend this.
    • 63 Metascore
    • 52 Critic Score
    It's less "Phoenix Wright," and more "Phoenix Wrong."
    • 63 Metascore
    • 75 Critic Score
    Skatebird is a charming but flawed game. The cute characters and strong environments are coupled with a camera system that acts haywire anytime you're near an object. The forgiving respawn system becomes brutal when you return to a spot where you're near an object that is difficult to navigate around. The sometimes-dodgy collision detection can make some quests go on longer than they should. It's still a game worth checking out, but here's hoping that some patches can elevate it into something special.
    • 63 Metascore
    • 70 Critic Score
    Bubsy: Paws on Fire's biggest problem is its branding. The game is a perfectly fun and competent runner tied to a mascot who (as near as I can tell) only exists for irony value. The game is straitlaced about Bubsy, so it doesn't feel like a joke, but it also seems like the mascot does more to drive away people than to pique their interest. If you enjoyed the Runner3 style of gameplay, then you'll enjoy Bubsy: Paws on Fire. If you didn't, then the addition of a cartoon cat probably isn't going to change your mind. It's still the best Bubsy game to date, though.
    • 63 Metascore
    • 70 Critic Score
    Overall, Transformers: Revenge of the Fallen is a mindless and fun third-person action game that should suit the needs of Transformers fans.
    • 63 Metascore
    • 55 Critic Score
    It's very difficult to recommend Disney Tsum Tsum Festival. The best minigame happens to be the one originally made for mobile platforms, and the second best is the coin-pushing game. The other minigames have various control and design issues, and they range in quality from OK to bland, so even the great presentation can't compensate for those shortcomings.
    • 63 Metascore
    • 85 Critic Score
    Fracture is more than solid. The hook of manipulating terrain to your advantage is used a lot in the game, but it is used in a way that it rarely feels out of place.
    • 63 Metascore
    • 78 Critic Score
    Considering that this could be the closest thing we see to "normal" football for a long time, Madden NFL 21 works. However, I can't shake the feeling that more could be done. Some things feel practically untouched. The create-a-player faces are still weird. Why can there be such a discrepancy in head sizes? Why can't I seem to port over the player I created in Face of the Franchise into a regular roster or at least have him available in regular create-a-player? The array of quarterback throwing motions still seems limited, and it pales in comparison to the way players in other sports games are so heavily signaturized. I still feel there's plenty of work to be done with this franchise, and that so-called "next level" we keep looking for can be reached. For now, I might tighten up my Yard skills, see what new decisions I can make in a new career mode, and beef up on my RPO mastery while I hope for more in next year's Madden outing.
    • 63 Metascore
    • 70 Critic Score
    Call of Cthulhu is a genuinely fun and engaging adventure game that is unfortunately dragged down by everything else. The story is engaging and fun, the mysteries are creative, and it does justice to the sense of otherworldly terror that is at the centerpiece of the Call of Cthulhu pen-and-paper game. Unfortunately, the stealth and combat sequences pull down the game and prevent it from being an easy recommendation. If you have the patience to sit through some rough patches, there's a lot for CoC aficionados to explore.
    • 63 Metascore
    • 70 Critic Score
    I would say the strength of this game definitely lies in its story telling.
    • 63 Metascore
    • 45 Critic Score
    The gameplay is disappointing, though, and isn't even much fun in a mindless, repetitive sort-of way. The level design drags the whole event down even more, and the lack of a real save system makes playing the game that much more frustrating.
    • 63 Metascore
    • 40 Critic Score
    The entire Wits & Wagers experience tries too hard and fails at nearly every turn.
    • 63 Metascore
    • 62 Critic Score
    To make the game really enjoyable, the developers should have added a choice to re-spawn a pinball if it drops through the flippers within the first few seconds. That, in addition to fixing the sluggish flippers, would have made this a game a lot better.
    • 63 Metascore
    • 75 Critic Score
    Tangled ends up being another solid children's game from Disney. While it might not necessarily be tough, there's enough meat to the overall game in the form of challenges and hidden items to keep players engaged after the main story has ended.
    • 63 Metascore
    • 65 Critic Score
    If anything, it has to be respected for being a filtered and extremely direct version of the Diablo-in-space formula. It may not be great or awe-inspiring, but when you need to hit things for pleasure, there it is.

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