Worth Playing's Scores

  • Games
For 6,718 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6718 game reviews
    • 63 Metascore
    • 67 Critic Score
    By today's standards, Sands of Destruction falls well short of the benchmarks set by other top-tier RPGs. The entire experience takes a few steps down the path toward immortality, but then comes running headlong back into well-worn trail of every other JRPG before it.
    • 63 Metascore
    • 90 Critic Score
    Triggerheart Exelica is one of the best XBLA games I've played on the 360, so if you like vertical shooters of old and new; if Radiant Silvergun, Parodius or Do Don Pachi mean anything to you; or if you enjoyed the recent Omega Five, you'll be perfectly at home with Triggerheart Exelica.
    • 63 Metascore
    • 80 Critic Score
    Even with these menu and presentation issues, Namco Museum Virtual Arcade is definitely worth picking up at the current price for classics like Dragon Spirit, Galaga '88, Mappy, Super Pac-Man and a few others that are worth trying, in addition to the XBLA content.
    • 63 Metascore
    • 60 Critic Score
    Arcadian Atlas is the definition of a fine game. It isn't bad, and it isn't great; it's just perfectly passable. There are some solid moments and a nice hit of nostalgia for PS1-era RPGs, but that's about it. Other spiritual successors like Triangle Strategy and Fell Seal have proven that the genre can do a lot more on a lower budget, and Arcadian Atlas feels dated. If you're a fan of SRPGs, this might be worth a look, but it's mostly forgettable.
    • 63 Metascore
    • 55 Critic Score
    The only real benefit I could find for buying a Sudoku game on the PSP is the ability to wirelessly download additional puzzles, free of charge.
    • 63 Metascore
    • 53 Critic Score
    It's all very disappointing because every facet of #DRIVE Rally is something that really could've been something special had it been thought through or fleshed out more than it was. The only strength is the game's presentation and art style, but when the remainder of the package is an arcade-style rally game that has no progression and a series of rough edges, it becomes impossible to want to keep playing for very long.
    • 63 Metascore
    • 65 Critic Score
    If you like CCGs, you'll have fun with Fable Fortune, but it'll be the same fun that you've already had elsewhere. If you've picked up Hearthstone at any time in the past four years, you won't miss anything by skipping this one. If you haven't picked up either, it's probably more worthwhile to pick up the one with a larger player base.
    • 63 Metascore
    • 65 Critic Score
    The level designs are somewhat inventive, especially where Violet is involved, but mostly they feel like the developers talking down to their audence.
    • 63 Metascore
    • 45 Critic Score
    Holding back choices from the player does nothing but destroy a game's accessibility, and this is a token case. In the end, what we have with Yars' Revenge is a game with a genuinely novel and interesting aesthetic, but the lack of control concessions makes it something that's not worth picking up - that is, without trying the demo and making sure they're absolutely comfortable with how the game controls. Odds are that they won't be.
    • 63 Metascore
    • 45 Critic Score
    Like all roads to hell, ReCore is paved with good intentions. Sadly, a cool concept, intriguing story and lovable, endearing characters aren't enough to stop this game from being one of the more annoying and frustrating game-playing experiences you will find in 2016, if not in the past few years.
    • 63 Metascore
    • 60 Critic Score
    In the end, Table Top Racing is a fine port.
    • 63 Metascore
    • 85 Critic Score
    A gamer who wants to get a fix of stabbin', stealin', spellin', an' strollin' will find everything he enjoys here, just in a slightly more austere wrapping.
    • 63 Metascore
    • 78 Critic Score
    Matt Hazard: Blood Bath and Beyond's short length and lack of online co-op are only amplified by its price tag. These faults could be overlooked if the price were $10, but at $15, those two aspects become detrimental to the game.
    • 63 Metascore
    • 70 Critic Score
    A pretty standard Roman city builder. While that may seem like enough for hardcore fans of the genre, the title fails to really bring anything new and innovative to the table.
    • 63 Metascore
    • 60 Critic Score
    If you're a big supporter of the PlayStation Mobile platform, then UFO Dad isn't a bad puzzle game.
    • 63 Metascore
    • 60 Critic Score
    Combined with the price and lack of cross-buy, which other twin-stick shooters on the system offer, it's rather difficult to recommend #KillAllZombies to anyone but the most dedicated twin-stick shooter fans.
    • 63 Metascore
    • 60 Critic Score
    Between Spider Sense and the web slinging, Spider-Man 3 offers a fairly comprehensive Spidey experience, but there's as much frustration as fun here.
    • 63 Metascore
    • 70 Critic Score
    If you demand your A.I. to be spot-on and choose cover that isn't made up of boxes of grenades, or if you get annoyed easily by not quite having the timing right to trigger pre-recorded sword combos, then maybe you should sit out this rather imperfect – but fun – FPS for the Wii after all.
    • 63 Metascore
    • 70 Critic Score
    As a stand-alone offering, the XBLA version of Serious Sam 3 is undeniably flawed but also undeniably enjoyable.
    • 63 Metascore
    • 70 Critic Score
    Although we waited for a few patches to arrive and fix up Confrontation's tattered connection problems, it's still no remedy for the game's lack of substance. With an absence of polish, customization, and maps, Confrontation just doesn't deliver a full-fledged online experience worthy of the SOCOM name.
    • 63 Metascore
    • 70 Critic Score
    Awakened Shadow is a net positive, but there's almost nothing about it that makes it stand apart from other titles in the genre. Everything is functional, and nothing is extraordinary; the game is interesting, but it's not particularly entertaining
    • 63 Metascore
    • 55 Critic Score
    In the end, Lost in Harmony just doesn't deliver. The dual stories can be hit-and-miss for some players, but the music is good in both tales. However, the poor gameplay implementation sinks the experience, and the lackluster presentation doesn't help, either. The game is inexpensive at $6.99, but it can only be recommended if you've exhausted all other options and still want something to play that isn't terrible.
    • 63 Metascore
    • 62 Critic Score
    Jericho is a title with great ideas. The squad-switching mechanic works very well, the various magic abilities are mostly sound and the plot is potentially very interesting. However, great ideas don't make up for shoddy execution, and Jericho just isn't a $60 game. It's far too short and easy, and the complete lack of any post-game content is almost unforgivable.
    • 63 Metascore
    • 80 Critic Score
    Scrap Metal is a solid, all-around vehicular combat game.
    • 63 Metascore
    • 45 Critic Score
    If the developers give us some heavy handed code-bandages, I predict that one day this will be at the very least an enjoyable RPG, if not the epic and sprawling adventure it was supposed to be.
    • 63 Metascore
    • 80 Critic Score
    Fat Princess Adventures is a great entry into the hack-and-slash genre for those who don't necessarily want something sprawling. The lack of deeper mechanics and loot is compensated by a fun combat system that feels good whether you're playing multiplayer or solo.
    • 63 Metascore
    • 70 Critic Score
    It's a good title for kids. It controls well, the levels are interesting, and the references to Pac Man 25 years ago are respectful.
    • 63 Metascore
    • 65 Critic Score
    The game had good graphics and gameplay, but suffers from some extraneous features (gold-plating) and a low replay value.
    • 63 Metascore
    • 70 Critic Score
    So far, Missing: An Interactive Thriller shows promise. The puzzles might not be mind-bending, but they display a bit of toughness while the presentation is rather top-notch, good enough to break the stigma of bad acting that was previously associated with the genre.
    • 63 Metascore
    • 69 Critic Score
    All in all, Brakes Are For Losers is a fun retro-inspired arcade racer. It doesn't excel anywhere, but it doesn't have to. It's a decent enough experience at a very low price point in case you're craving an isometric racing frenzy.

Top Trailers