Worth Playing's Scores

  • Games
For 6,718 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6718 game reviews
    • 63 Metascore
    • 70 Critic Score
    With Soldner-X Himmelsturmer, SideQuest Studios and Play-Asia have delivered a solid shmup that checks off all of the basic requirements, but if you simply need a shmup fix that takes advantage of your PS3, it really isn't a bad deal as long as your patience can hold it together.
    • 63 Metascore
    • 70 Critic Score
    But Monsters vs. Aliens does fulfill its modest promise: provide enjoyable entertainment that's suitable for children and best played with friends or family.
    • 63 Metascore
    • 80 Critic Score
    Priced at 1,200 MSP ($15 USD), Scarygirl is on the high end of the impulse purchase range, but still worth the cost. It's one of those select titles that grabs your interest from the start and holds it through the end of the adventure.
    • 63 Metascore
    • 78 Critic Score
    Despite Secret of Mana's technical blunders, this new version is a faithful re-creation with a lot of reverence for its source material. For those who may have missed out on Secret of Mana the first time around, it also serves as a solid introduction to a classic from the Golden Age. At a time when local co-op is difficult to find on most current-gen consoles, it gives a fresh option for those wanting to play with others. Secret of Mana's remaster offers a magical, vivid tale for the current-gen library.
    • 63 Metascore
    • 50 Critic Score
    Essentially the same game that was put out for Dreamcast. The graphics might be better, the sound certainly isn't, but the gameplay is in tact and sprinkling of a lame story about street racing leaves much to be desired.
    • 63 Metascore
    • 70 Critic Score
    Cat Girl Without Salad: Amuse-Bouche is a brief yet amusing shooter. The silliness works well, and the varied weapons make you rethink every attack to keep shooter fans on their toes. The shooting is fun for those not normally skilled in either traditional or bullet-hell variants of the genre, but it really takes some effort to not complete the game in one sitting. This isn't a fantastic game in the genre, but it's worth owning if you're down for short and satisfying side-scrolling shooter jaunts.
    • 63 Metascore
    • 55 Critic Score
    WTF: Work Time Fun can be summarized by saying "Waste of Time, Fool." The game is pointlessness incarnated, even more than "WarioWare, Inc." or "Ape Escape Academy."
    • 63 Metascore
    • 50 Critic Score
    Castlevania: Lords of Shadow 2 is about as much of a step backward as a direct sequel can be.
    • 63 Metascore
    • 60 Critic Score
    Miami Vice has drugs, violence, hacking, and cussing, but in the end, it feels like the game is trying to hard to be, well, hard. It is not particularly bad, though definitely not very good.
    • 63 Metascore
    • 70 Critic Score
    It's a solid puzzle game, and I recommend it to fans of the genre, though new players may end up being more puzzled by the gameplay rather than the actual puzzles.
    • 63 Metascore
    • 70 Critic Score
    You'll most likely find that your level of interest in this game will be based more on your love for the Final Fantasy franchise than the quality of the product.
    • 63 Metascore
    • 71 Critic Score
    Manages to provide an engaging combination of simulated medieval warfare and peasant life without getting too lost in the mundane details that can easily wreak havoc on such a title.
    • 63 Metascore
    • 70 Critic Score
    It does some new things that should've been improved upon a long time ago, and it's the only game on the market right now that offers double-player monster-blasting action with this kind of setting, but you might find that it's just too hard, too annoying or too rough-edged to hold your interest.
    • 63 Metascore
    • 63 Critic Score
    The Life gameplay mode is a very good idea that could use some more polish, as could in-game play. It's come a long way from its previous installment, but it's still not breathtaking, nor is it breaking new ground.
    • 63 Metascore
    • 75 Critic Score
    This is also one of those games that outright begs for a bigger, badder and hotter (pun fully intended) sequel.
    • 63 Metascore
    • 70 Critic Score
    The bottom line is that if you have kids in the house who are fans of the "Tak" animated series, then they'll likely love Tak and the Guardians of Gross, and you can rest easy knowing that it's an all-around solid title.
    • 63 Metascore
    • 60 Critic Score
    Sadly, first-class presentation can't save Atelier Iris 3: Grand Phantasm from disappointing mediocrity.
    • 63 Metascore
    • 72 Critic Score
    The one biggest failing of the Marvel Trading Card Game is one that no programming magic could fix — namely, that the game will be overlooked simply because the Vs System is less known than its competition, and tragically, that makes finding other people to play against that much more difficult.
    • 63 Metascore
    • 60 Critic Score
    There aren't any ridiculously awesome animations or eye-popping visuals that would grab the attention of a casual gamer, and the actual gameplay and content are much more enjoyable if you actually have an appreciation for the special powers and possibilities of the Marvel characters that appear in the game.
    • 63 Metascore
    • 65 Critic Score
    It's slow-paced, repetitive and a bit unbalanced, the lack of variety in combat really hurts the game, and the lackluster graphics really can grow frustrating at times. The two campaigns are fun, but they're a bit too easy to give the title any replay value.
    • 63 Metascore
    • 70 Critic Score
    There are many words that can be used to describe Squirrel with a Gun: wacky, silly, buggy, unpolished, and fun. The premise is so out there that you can't help but be hooked. The gameplay is solid and enjoyable enough that you'll want to see the journey to the end and beyond, even if you've grown tired of the joke and despite the various issues that still plague the title. The game could do with some bug cleanup, but even in its current state, it's fun enough that players who love off-the-wall concepts would be happy giving this one a shot.
    • 63 Metascore
    • 60 Critic Score
    It's a very specific genre game, but for those into the genre, Gin Rummy is a great title.
    • 63 Metascore
    • 75 Critic Score
    Like its protagonists, Kane & Lynch 2: Dog Days is flawed. The single-player game is quite short, the story ends rather abruptly, and the difficulty of Arcade mode ramps up a bit too slowly.
    • 63 Metascore
    • 70 Critic Score
    As intended, Cars Mater-National Championship will appeal to children who have never played the first Cars game or did really love it, and also the kids who even quite a while after release are still enamored with the movie, or were too young for it when it originally debuted in theaters or on home video.
    • 63 Metascore
    • 80 Critic Score
    AGEod's American Civil War: The Blue and the Gray is definitely intended for serious Civil War strategists.
    • 63 Metascore
    • 88 Critic Score
    While I wished the Core Combat expansion was in use by more of the player-base, I'm confident the devs will perform the necessary tweaks to draw more players in, because the idea of the subterranean combat is exciting and Core Combat provides a great foundation.
    • 63 Metascore
    • 69 Critic Score
    It's more so bland than bad, with most of the game play revolving around finding keys and such. This coupled with the fact that there is really no reason to replay the game once you've beaten it makes the game average at best.
    • 63 Metascore
    • 45 Critic Score
    The graphics are blocky and unclear, the storyline is weak, and the combat is uninteresting and repetitive.
    • 63 Metascore
    • 70 Critic Score
    In the end, making a purchase decision on Across the 2nd Dimension really depends on what you're looking to get from the game. For a hardcore gamer wanting a button-blistering challenge, this isn't it. If you fall into the casual crowd, however, or are just a fan of "Phineas and Ferb," then there is plenty here to keep you entertained.
    • 63 Metascore
    • 55 Critic Score
    Empire of Sin has potential, and I look forward to revisiting it after six months of patches that will hopefully address some of these issues. As it stands today, the game is buggy, poorly balanced, and blatantly half-finished. The initial strong presentation quickly fades to frustration as playing correctly is a fool's errand and cheating the system is the only way to play. That might be appropriate for a Mafia game, but not for this title.

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