Worth Playing's Scores

  • Games
For 6,709 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6709 game reviews
    • 64 Metascore
    • 70 Critic Score
    Gear.Club Unlimited is an all-around simple affair. Almost all of the races are short, which is complemented by the very lengthy campaign. The racing is purely arcade in style, and it's more exciting when playing against others instead of against the passive AI. It may not look like a AAA title, but the performance holds up well, and the sense of speed feels right. While not the greatest representation of what a traditional racing game on the Switch should be, Gear.Club Unlimited will hopefully serve as a catalyst to bring more racing titles to the Switch.
    • 58 Metascore
    • 70 Critic Score
    Bard's Gold is decent. The gameplay is good enough, but many will be driven away by the high level of difficulty in the opening stages, especially with a few unfair elements at play.
    • tbd Metascore
    • 70 Critic Score
    Heroland is a charming game that simply lasts too long. The first impression is super positive, reminding me of Half-Minute Hero and similar delightful titles, and for the first few hours, the gameplay strikes a good balance between engaging and hands-on. As time goes on, it starts to drag, and only the quality of the translation can help push the game over the finish line. If you can play Heroland on something portable, it is far easier to recommend, but it just doesn't have what it takes to be a sit-down-and-play game.
    • 70 Metascore
    • 70 Critic Score
    Half of the appeal of X-Men: The Arcade Game is nostalgia, but the other half is still a genuinely fun experience. No, it's not as flashy or deep as any current-generation game, but there's still something to be said for taking control of Wolverine in his bright yellow spandex and mindlessly ripping through hordes of evil robot minions. If you're a solo player, you might want to pass, but if you regularly play with a group, especially a local one, then it's worth checking out.
    • 75 Metascore
    • 70 Critic Score
    Edna & Harvey: Harvey's New Eyes isn't for everyone. The humor won't tickle everyone's funny bones, and the presentation of both the audio and graphical standpoints leaves something to be desired — despite some of the good things it does.
    • 79 Metascore
    • 70 Critic Score
    I loved and hated Hitman: Absolution. It wraps its stealthy assassinations within a slim and challenging margin of comfort. Often, that's due to clunky mechanics that don't share the same kind of experimental freedom as other sandbox games, especially when unexpected glitches can ruin a half-hour of careful exploration. You can expect many hours of gameplay against a detailed backdrop of revenge, murder, and deliciously unsavory characters and comic book-styled villainy. It's not as beautiful a kill as it could have been, but the lengthy contract can still make a compelling argument for giving this wetwork collection a second look.
    • 78 Metascore
    • 70 Critic Score
    Depixtion is the nice middle ground between the simple Picross games and the more complicated ones that try to throw different genres into the mix. Veteran Picross players should be able to quickly pick up the concept of using different shades of color and different color layers, and it won't be too daunting for newcomers either. The puzzle selection in Depixtion can seem low compared to its contemporaries, but it will take some time to get through them all due to their layout. Overall, Depixtion is a solid puzzle game that fans will appreciate having in their libraries.
    • 72 Metascore
    • 70 Critic Score
    Players are going to have mixed feelings about the Until Dawn remake. The story remains as cheesy as ever, while the characters and performances elevate the experience. The changes are mostly good, with the better camera and touched-up graphics winning out over the changing of the soundtrack. However, the game really needed more time to polish out the bugs, especially since there's still plenty of time to get things before the movie hits. It's still a good title, but it could've been so much better if it weren't for the technical issues.
    • tbd Metascore
    • 70 Critic Score
    Zombie Party is best enjoyed in short bursts with friends. The shooting is fun because of the guns and mods that can be employed, and the variety keeps the fighting fresh. Even though the game sports quite a few modes, there's no escaping the grind if you want to make some headway. If you can stomach that, this title is perfect for quick bursts of gaming or as a nice break between bigger, more involved titles.
    • 68 Metascore
    • 70 Critic Score
    The Hong Kong Massacre teeters between magnificent to mediocre quite often. Its gunplay mechanics are good, but the dodgy AI will ruin the experience due to your very high fragility and their impeccable aim. The levels look awesome at first, especially when the action gets kicked up, but the environments blend into one another after a while. The trial-and-error nature can get tedious, but if you don't mind that, then you'll find lots of high-tension action here. The Hong Kong Massacre isn't a must-have, but it isn't a bad title to play, either.
    • 60 Metascore
    • 70 Critic Score
    Mega Man Star Force may not reinvent the Battle Network formula — or even make any large-scale changes to it — but at least these re-heated leftovers are pretty good.
    • 57 Metascore
    • 70 Critic Score
    Battlezone treads a well-worn path in almost every respect of gameplay but still offers hours of enjoyment to any gamer, from the hardcore, who want to master their friends, to the casual, who can easily dip in and out of the pick-up-and-play control system.
    • 55 Metascore
    • 70 Critic Score
    Crazy Machines Elements succeeds in being a good title but not necessarily a great sequel. The core concept is still good, and the additional tools help the game feel fresh.
    • 63 Metascore
    • 70 Critic Score
    It's a good title for kids. It controls well, the levels are interesting, and the references to Pac Man 25 years ago are respectful.
    • 75 Metascore
    • 70 Critic Score
    Bulletstorm: Full Clip Edition is an unsatisfying remaster of an excellent game. Everything that made Bulletstorm a delight has been faithfully replicated, and the game runs extremely well. It's still one of the most enjoyable shooters in the past decade, and it's aged remarkably well. At the end of the day, it's about as bare-bones of a remaster as they come, but it still bears the price of a brand-new title. That's difficult to justify when the original is available for around $5 . If price is no object, Bulletstorm is still a top-notch game, but otherwise, it's probably better to wait for a price drop.
    • tbd Metascore
    • 70 Critic Score
    In the end, Slaycation Paradise is a fun game, provided you're willing to overlook some of its shortcomings. The short gameplay loop works well enough, and the variety of objectives stops the game from falling into a rut. More levels would've been nice, and multiplayer would've been even nicer. For those looking for a little more out of their twin-stick shooters, Slaycation Paradise scratches the itch well if you're fine with the lack of levels and multiplayer.
    • 75 Metascore
    • 70 Critic Score
    Like Smash Bros. before it, the single-player experience becomes dull pretty quickly, but the multiplayer salvages the game.
    • 57 Metascore
    • 70 Critic Score
    Shadow Puppeteer is a fun and simple co-op game.
    • tbd Metascore
    • 70 Critic Score
    Farming Simulator 15: Gold Edition can be something of a guilty pleasure for some players. It isn't the deepest when it comes to handling the business side of farming or dealing with animals. It's also rather sterile when it comes to making the levels feel alive.
    • 68 Metascore
    • 70 Critic Score
    It's a real shame, because when you're doing almost anything but fighting in AI2, the game is an enjoyable enough experience.
    • 74 Metascore
    • 70 Critic Score
    While there are a ton of match types, a fairly sizable roster of ECW, Raw and Smackdown stars, and the inclusion of the new Superstar Fighting Styles, these positives cannot offset the terrible sound and voice acting, middling graphics and the train wreck that is the 24/7 mode.
    • tbd Metascore
    • 70 Critic Score
    For the most part, Cloud Cutter nails down the basics of the classic shoot-'em-up. The shooting isn't overly complicated, the enemy bullets don't overwhelm the screen, and there's always a moment where something is blowing up. The levels feature a variety of activities, and it feels like it comes in at just the right play length. As long as you provide your own motivation for playing through more than once, you'll enjoy your time with Cloud Cutter.
    • 74 Metascore
    • 70 Critic Score
    Attack on Titan: Wings of Freedom deserves a lot of praise for accurately capturing the feel of the anime and translating it to video game form. Unfortunately, once you get past the accurate representation, there isn't much to the game.
    • 67 Metascore
    • 70 Critic Score
    For rhythm fans who want something different and a little tougher, Kickbeat is worth checking out.
    • 66 Metascore
    • 70 Critic Score
    There are some promising features here, but most of them are either implemented poorly or tacked on as an afterthought, and the camera angles and difficult passing game don't help things. Madden NFL 06 is really for fanatics only.
    • 72 Metascore
    • 70 Critic Score
    Although the game has a well-designed and highly customizable driving system, it fails to build upon the gameplay with quality surrounding features, like compelling online play or an extensive career mode.
    • 70 Metascore
    • 70 Critic Score
    Alice: Madness Returns isn't a bad game; it's a game that isn't quite good enough. Tighter controls, a little more testing, and either much less or much better combat would've turned Madness Returns into one of the all-time greats. Right now, it's picturesque but annoying. It's fun to look at, some of the stages are OK, and there's a lot of variety both in the level design and in the basic gameplay, but as a game, it's frequently half-baked.
    • 73 Metascore
    • 70 Critic Score
    Life is Strange: Double Exposure feels like the definition of an unnecessary sequel. It doesn't feel like a natural continuation of Life is Strange, and in many ways, it is kind of a step backward for the characters. At the same time, it doesn't have enough of its own voice and ends up feeling weaker than True Colors or Life is Strange 2. It's nice to see Max again, but fans would've been happier if she hadn't shown up again. Taken entirely on its own merits, Double Exposure is a relatively fun little mystery, but it's too bogged down for its own good.
    • 69 Metascore
    • 70 Critic Score
    Alice: Madness Returns isn't a bad game; it's a game that isn't quite good enough. Tighter controls, a little more testing, and either much less or much better combat would've turned Madness Returns into one of the all-time greats. Right now, it's picturesque but annoying. It's fun to look at, some of the stages are OK, and there's a lot of variety both in the level design and in the basic gameplay, but as a game, it's frequently half-baked.
    • 55 Metascore
    • 70 Critic Score
    The immediate association with Haze as an underperforming FPS with lofty ambitions will be Saber Interactive's TimeShift, where the boat anchor, besides some awkward but forgivable vehicular control mechanics, was an excellent gameplay design hook that worked well, but almost no one got it, so no one used it, and ergo the title was ultimately just another shooter.

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