Worth Playing's Scores

  • Games
For 6,709 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6709 game reviews
    • 71 Metascore
    • 70 Critic Score
    While it may be quite a simple adventure at that, it should definitely be checked out by any fan of the movie, as Madagascar will undoubtedly prove to be a humorous game to help you relax and pass the time.
    • 71 Metascore
    • 70 Critic Score
    The conclusion of Thicker Than Water is exactly what you'd expect from the series, and that's not a bad thing. For action fans, the setup means that the final episode is sure to be full of gore. For everyone else, though, having to spend so much time with some unlikeable and underdeveloped characters makes the episode feel like a drag, so the end is met with relief rather than longing to see the conclusion. It shouldn't be long before the final episode hits, but here's hoping things end on an upswing.
    • 80 Metascore
    • 70 Critic Score
    At best, it's an incremental upgrade to Madden '13, and while it's a solid effort, it's hardly worth getting excited about.
    • 79 Metascore
    • 70 Critic Score
    With a little more polish, LEGO Batman 2 could have been a high point of the franchise. Instead, it's merely another enjoyable entry in the lineup of LEGO games.
    • 47 Metascore
    • 70 Critic Score
    At $10 on the PSN store, Dragon's Lair is at the high end of the "impulse buy" scale. Purists will probably prefer the Wii version, but if you just want to experience an arcade classic (or want to watch the game you were never able to beat back in the day), then this is a nifty way to do it. It's also a lot easier than a visit to the Smithsonian. Just don't expect incredibly deep gameplay, and you won't be disappointed.
    • 66 Metascore
    • 70 Critic Score
    It's easy to enjoy playing WWE 2K18. Wrestling games inspire a special creativity that no other sports games can match. While 2K18 feels like it misses the mark and comes in below expectations, it still offers a MyPlayer experience, eight-man matches, online competitiveness, community creations, and more. The graphics and animations are starting to grow stagnant and there aren't too many incremental improvements that can be made until there's a drastic change to the game engine, so I'm hoping that there will be an announcement about that soon.
    • 63 Metascore
    • 70 Critic Score
    Although we waited for a few patches to arrive and fix up Confrontation's tattered connection problems, it's still no remedy for the game's lack of substance. With an absence of polish, customization, and maps, Confrontation just doesn't deliver a full-fledged online experience worthy of the SOCOM name.
    • 72 Metascore
    • 70 Critic Score
    There's a good golf game hiding in EA Sports PGA Tour. The litany of courses is enough to entice fans of the sport, while the roster of pro golfers is amplified by a presentation that looks gorgeous even if the TV-style broadcast feels excessive. However, the imprecise controls make one hope that the upcoming three-click system will make the gameplay more palatable, since everything else related to the actual sport does a great job of trying to help you understand how to perfect shots. Although PGA Tour 2K23 is the better golf game this time around, there is a good base to work with here. Hopefully EA's future iteration can fix the issues to make this a contender for best pro golf simulation on the PC.
    • 56 Metascore
    • 70 Critic Score
    It isn't a game for everyone, especially those who demand tight controls and realistic simulation titles or Trauma Center, but if you can deal with the silliness of it all, you'll find Surgeon Simulator to be enjoyable enough.
    • 69 Metascore
    • 70 Critic Score
    Hyperdimension Neptunia Re;Birth 1 is an improvement on the original game.
    • 80 Metascore
    • 70 Critic Score
    The Fable franchise has always been ambitious, promising big things and often failing to deliver. Unfortunately, Fable III suffers from the same plight, serving up a mediocre experience that's difficult to get excited over.
    • 70 Metascore
    • 70 Critic Score
    Overall, World War Z provides a decent co-op zombie experience, despite some drawbacks. The weapons lack oomph, even when powered up, but they are still decent. The class system doesn't make anyone feel too different, but much like the weapons, there aren't any terrible classes. The locale changes are nice (even if the level beats remain similar), and the inclusion of standard adversarial multiplayer modes is also welcome. It's in real need of polish as far as matchmaking basics go, but it will satisfy those who have been waiting a long time for another co-op, zombie-killing experience.
    • 60 Metascore
    • 70 Critic Score
    Legend of the Guardians: The Owls of Ga'hoole would have been a very good game for children had it not been for its brevity and lack of difficulty.
    • 68 Metascore
    • 70 Critic Score
    In the end, Killing Floor: Incursion is fine. The guns work well, but the lack of accuracy will have you favoring melee weapons until you have to use your guns to solve puzzles and fight against bosses. The lack of device accuracy also means that you'll have a tough time trying to holster your weapons, making the combat feel slower and allowing enemies to get in a few cheap hits, but boss fights make the combat feel tedious. The game being available in co-op is nice, but once you're done with the campaign, there isn't much to draw you into the horde mode. If you're a fan of the series, you'll dig it, but don't expect much in the way of replay value beyond showing off the technology to friends.
    • 68 Metascore
    • 70 Critic Score
    Will Roogoo Attack! set the world on fire with its stellar visuals? Let's remember that this is a DS game. Will it revolutionize the puzzle genre? No, but it's got a few fun bits that others could easily implement into their titles. Is it a solid, fun little game for $20 that will keep you coming back? Yes, and never forget: That's the most important quality of all.
    • 82 Metascore
    • 70 Critic Score
    Sam & Max: Save the World Remastered is a welcome sign of life for a classic adventure IP. It feels like it's the start of an effort to properly revive the series in small steps, and that would be great news on its own. The remaster is handled decently, and it achieves what it sets out to do. It updated everything that it needs to, and it looks decent enough on modern systems it. While certainly small in scale, it shines with some good writing and humorous stories that I still enjoy every time I play through it, and that's the lifeblood of any strong adventure experience.
    • 65 Metascore
    • 70 Critic Score
    Rock of Ages III: Make & Break is fine. The campaign allows for more flexibility in how you approach the game, but its absurdity works best if you haven't experienced the two prior titles. The core gameplay remains fun and frustrating, with the ball-rolling mechanics providing the bulk of the enjoyment while the defense elements do the same after loads of trial and error. The level creation tool's ease of use gives the game legs, and the busy community has provided a vast library. Overall, Rock of Ages III is a good time as long as you don't expect major improvements over the formula compared to the prior titles.
    • tbd Metascore
    • 70 Critic Score
    Classic Sport Driving is fine if you don't mind some quirks. Having to register before playing online is rather unnecessary, and some of the campaign bugs detract from the enjoyment of the title. Still, the racing is good once you get used to the handling and driving, while the track randomization and leaderboards for each permutation ensures that you can get in some quick challenges when time permits. It's a nice diversion for fans of old-school racers who don't mind playing solo.
    • 75 Metascore
    • 70 Critic Score
    Umbrella Chronicles delivers, but it doesn't go beyond simple competence.
    • 58 Metascore
    • 70 Critic Score
    Shows an incredible amount of promise, but the final product is ultimately flawed in too many ways to get a hearty recommendation.
    • 70 Metascore
    • 70 Critic Score
    If you can deal with gratuitous and risqué fan service, then you'll find that Senran Kagura: Shinovi Versus is a good brawler.
    • 67 Metascore
    • 70 Critic Score
    Visually vibrant, solid play mechanics and colorful characters make Wreckateer an attractive game for the casual set, but quirky Kinect controls keep it from greatness. This is the perfect example of a game where Kinect should have been an option, rather than mandatory.
    • 77 Metascore
    • 70 Critic Score
    The graphics were amazing, and the story unfolded in a quick, action-packed manner.
    • 71 Metascore
    • 70 Critic Score
    It's fast, merciless and brutal, but it's not a lot of fun to play. Unless you're out of other options for 2-D brawlers and have money burning a hole in your pocket, hold off on Shank. It's still a decent title, but for 2 GB and $15, there are better ways to spend your hard drive space, money and time.
    • tbd Metascore
    • 70 Critic Score
    The only gripe you can come up with for the Midnight Mountain Ski Pack is that it doesn't add much else aside from the three nighttime courses. There are no new challenges, no new outfits, and no option to toggle day or night settings for the existing challenges.
    • 61 Metascore
    • 70 Critic Score
    For people who have already distanced themselves from Koei's game series, this title will do nothing to change their minds about the genre. For fans of the formula, though, the decision of purchasing this game comes down to whether or not they can live with its trade-offs. For those who can live with the changes, the game provides a fun experience that will last for quite a while.
    • 83 Metascore
    • 70 Critic Score
    I stuck mostly with the on-field stuff, and it was solid enough for me to keep tinkering around with rivalries, tradition and the spread offense. But it won't make fans of the pros change their allegiance.
    • 71 Metascore
    • 70 Critic Score
    Aragami is a satisfactory stealth game. It's not exceptional, but it has its high points. The shadow-dancing teleport mechanic is the centerpiece of the game, and it is at its best when you have large, open areas to sneak through. It's at its worst when cheap deaths or unenjoyable boss fights dominate the experience. It's a fun budget stealth game that will probably tickle the fancy of anyone who's looking for one. It might not break new ground, but sometimes, it's just fun to be a ninja, and Aragami deliveries that in spades.
    • 73 Metascore
    • 70 Critic Score
    At the end of the day, Rad Rodgers: World One is a cute first taste of a throwback platformer. The game is not particularly long or deep, but it's an enjoyable romp. It's fun to play and has solid level design and enjoyable mechanics, but the nostalgic throwback theme is wasted on generic foes and settings. Fans of old-school platformers will find a lot to like here, including a number of jokes clearly designed for them, but newcomers might find it too generic.
    • 64 Metascore
    • 70 Critic Score
    Half of the appeal of X-Men: The Arcade Game is nostalgia, but the other half is still a genuinely fun experience. No, it's not as flashy or deep as any current-generation game, but there's still something to be said for taking control of Wolverine in his bright yellow spandex and mindlessly ripping through hordes of evil robot minions. If you're a solo player, you might want to pass, but if you regularly play with a group, especially a local one, then it's worth checking out.

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