Worth Playing's Scores

  • Games
For 6,706 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6706 game reviews
    • 86 Metascore
    • 80 Critic Score
    Chants of Sennaar is a fascinating puzzle adventure game, and that is mainly due to its translation aspect. While it can lead to frustration in some cases, it greatly enhances the puzzle aspect by adding an extra layer of challenge on top of some brain teasers. The stealth elements feature a combination of solid mechanics, quick restarts and a generous checkpoint system. With an alluring presentation to back it all up, Chants of Sennaar is a game that adventure fans will definitely enjoy.
    • 72 Metascore
    • 80 Critic Score
    The core issue with Rune Factory 3 Special is that Rune Factory 4 Special is already out, and without any significant improvements, there isn't a ton to recommend Rune Factory 3 Special overits sequel. There's more structure to the storyline and more freedom to break the game early on, but beyond that, it's basically the same experience that is a step backward. Rune Factory 3 is still fun, but it feels like it's missing things so soon after Rune Factory 4 Special because, well, it is. On the DS, Rune Factory 3 was a huge improvement over the previous game, but when you're going in reverse, it loses a lot of its luster. Short of having burned yourself out on Rune Factory 4 Special while still hankering for roughly the same gameplay, there's no huge reason to grab this over its sequel.
    • 83 Metascore
    • 90 Critic Score
    Starfield both hits and misses the mark. Starfield has both improvements and steps backward from the previous games, and whether you consider it to be better or worse than Fallout is dependent on what you prized from those games. If you're looking for more Fallout 4 with bigger and more detailed environments and quests, then Starfield is pretty much everything you could hope for and more. If you're looking for No Man's Skyrim, however, it's disappointing. Almost everything on the ground feels good, while the space travel and exploration feels lackluster. If you're looking for a Bethesda-style, open-world RPG, Starfield scratches that itch, and Bethesda fans will lose countless hours in scouring every nook and cranny.
    • 66 Metascore
    • 60 Critic Score
    Somerville is a game where both the new and old ideas don't work in the game's favor. The platforming is nonexistent, while the puzzles are hampered by either a lack of creativity, an uncooperative physics system, or a combination of both. The use of 3D produces situations where your objectives can become obscured due to the camera angle and distance. The shock and awe one would expect from the game's pedigree is greatly dampened, and the wordless story doesn't do much to carry a narrative that seems pedestrian and doesn't care about its characters. Some will still find fun in the various situations, and the runtime is brisk enough if everything works in your favor. If you are still interested in Somerville, wait for a sale before checking it out.
    • 65 Metascore
    • 50 Critic Score
    More than the game, a sport is a vibe, and the games representing the NBA, MLB and FIFA know it. Somewhere along the way, Madden lost it.
    • 87 Metascore
    • 85 Critic Score
    Sea of Stars is a pitch-perfect nostalgic take on a JRPG, with beautiful visuals, a fun combat system, and a top-notch soundtrack. My only major criticism is that the story is a touch weak and disjointed, and the combat system falls off a bit toward the end. Sea of Stars hit its mark hard, and it's a damn impressive first effort from Sabotage Studios. If you've been looking for a simple, fun and lighthearted old-school RPG, look no further than Sea of Stars. It's not quite a new classic, but it doesn't need to be, either.
    • 86 Metascore
    • 90 Critic Score
    Armored Core VI: Fires of Rubicon is a darn fine entry into the franchise. The buttery-smooth gameplay and incredibly cool combat make it an absolute delight to play. It's easily one of the best mecha action games, and only Gundam Breaker 3 has a more involved and enjoyable mech customization system. If you're looking for a really fun and well-crafted robot bashing experience, look no further than Armored Core VI, which is a delight to play.
    • 56 Metascore
    • 65 Critic Score
    Your impression of Fort Solis is going to depend on many factors, with the biggest one being how forgiving you are of its issues. The story seems fine until you break down motivations. The graphics look good until you start looking beyond the characters. The acting is good, but the gameplay isn't as tight as it should be due to some odd design decisions. It is a game that might be fine for fans of modern story-based adventure games, but don't expect it to be anywhere near the height achieved by some of the bigger titles in the genre.
    • 69 Metascore
    • 70 Critic Score
    Immortals of Aveum isn't a terrible game, but it is an incredibly forgettable one. Everything it does feels like a paint-by-numbers scenario, and it doesn't feel like it captures any sense of wonder. The annoying quipping dialogue drags you out of the world, and without that, you're left with a solid, if entirely unexceptional, magic-themed FPS. There's not much to recommend Immortals beyond giving you gun-themed magic instead of guns. I could see it perhaps finding an audience once its price point is lower, but most people will probably want to wait and see — or at least watch some videos of Jak's quips and see how tolerable they find it.
    • 79 Metascore
    • 81 Critic Score
    If you didn't pick up F1 Manager 2022 but enjoy the idea of a game where you call the shots for a Formula 1 team, F1 Manager 2023 is in a very favorable position for your consideration. It makes strong use of its status as an official Formula 1 game and is ultimately a strong simulation game. The new features don't differentiate the new game too much from the old title. More than anything, the new game needs further refinement of the features it already has, along with enhanced feedback to the player over what the feature impacts can be. The game is far from a bad ride, but it's mighty similar to the one that we just had.
    • tbd Metascore
    • 90 Critic Score
    We Love Katamari Reroll + Royal Reverie is just as magical as the games that came before it. The core mechanics remain just as charming and fun as before, while the more varied environments and requests give the concept some more depth. The Royal Reverie part may be disappointing, but it doesn't take away from the main experience that still does a great job of making everyone smile. Just like that first game, it's a classic and deserves a place in everyone's gaming library.
    • 75 Metascore
    • 80 Critic Score
    The first two episodes of The Expanse: Archer's Paradox are a solid beginning. They're mostly there to introduce the setting, the tone and the characters, but that's really all it needs to do. How well it holds up as an entire story isn't something we'll be able to judge for a few months, but isn't that how most TV shows go? As far as quality as an adventure game/interactive movie, The Expanse is a strong return to form for Telltale Games. If you've missed Telltale's games, even if you're not a fan of the TV show, it's worth trying out The Expanse. If nothing else, maybe it'll get you interested in the shows.
    • 63 Metascore
    • 60 Critic Score
    Arcadian Atlas is the definition of a fine game. It isn't bad, and it isn't great; it's just perfectly passable. There are some solid moments and a nice hit of nostalgia for PS1-era RPGs, but that's about it. Other spiritual successors like Triangle Strategy and Fell Seal have proven that the genre can do a lot more on a lower budget, and Arcadian Atlas feels dated. If you're a fan of SRPGs, this might be worth a look, but it's mostly forgettable.
    • 71 Metascore
    • 70 Critic Score
    Atlas Fallen is fine in parts and frustrating in others. The world seems fascinating, but the characters are the least compelling part of the story. The combat can feel fluid, and the number of powers you can use makes for a good deal of build possibilities. You'll wish there were more weapons, though. Traversal is fun, but you will need to ignore Nyaal, who often calls out things that are nowhere in the proximity. The development team could've used some more time to tighten things up, but ultimately, Atlas Fallen remains a good distraction in between other, more polished action-adventure games.
    • 76 Metascore
    • 85 Critic Score
    Stray Gods: The Roleplaying Musical isn't the roleplaying experience its title and marketing would have you believe it is, but the game commands your attention to the end. The story is a good, old-fashioned murder mystery with Greek gods. The various characters keep the tale feeling fresh and moving along at a good pace. The comic book look is striking, and the songs are outstanding, but the story and various choices grant the game longevity that endures beyond the novelty of using songs in almost every scene. Visual novel fans will love this title, and music lovers will be entertained by how the story doesn't slow down the proceedings. Players who are slightly curious about the visual novel gameplay style will find Stray Gods to be a good gateway.
    • 69 Metascore
    • 80 Critic Score
    WrestleQuest is a charming, cute and heartfelt game that is laser-targeted at a very specific group. It's not even so much wrestling fans as those who grew up playing with wrestling toys in some fashion. That isn't to say it's inaccessible outside of that demographic, but it's dedicated in its purpose and does it well. It's far too slow for its own good, and a lot of the charm and fun can wear out their welcome after you watch the same lengthy animation for the umpteenth time. If you're a '90s kid or a fan of wrestling or unique RPGs, WrestleQuest is probably worth a look.
    • 96 Metascore
    • 90 Critic Score
    Baldur's Gate III is everything an RPG adventure should be. It's appropriately epic while also spending time with the small moments. It allows you to feel powerful while also rewarding you for being clever and avoiding trouble. It offers the class fantasy of everything from a stalwart paladin to a hellish abomination, from fast-talking trickster to rage-filled barbarian. It has its quirks and flaws, but they usually add welcome texture to the game. Perhaps most importantly of all, it captures the feeling of sitting down and playing through a D&D adventure with some friends.
    • 71 Metascore
    • 65 Critic Score
    There's a fascinating game hiding in After Us. The melancholy tale of resurrecting a desolate Earth makes for an interesting premise, but it isn't told in a way to make you care much about it. The platforming generates some good moments, but it is also clunky in places due to the physics and lack of explanation in the tutorial. The combat is rather unnecessary and unexciting, but it is functional, while the presentation remains fetching. Patches are still being created to tweak the game, and there is some potential to fix the technical issues experienced in the early portion of this playthrough. For now, it isn't a game that you need to seek out and play if there are other options to tackle.
    • 86 Metascore
    • 85 Critic Score
    Two years after its release on the PS5, Ratchet & Clank: Rift Apart remains a solid title in a long-running franchise that hits the mark. The simple story is bolstered by both the existing characters and new ones that carry the same amount of depth. The action flows smoothly between different types, and the addition of a dash move gives the game a sense of speed that makes combat feel better. It looks absolutely gorgeous thanks to the increased horsepower of the PC, and while some annoyances do exist, the release is much more solid when compared to some of the other big PC titles in the last 12 months. Rift Apart is well worth buying, and the hope is that Sony takes this opportunity to put the older adventures on the platform as well.
    • 70 Metascore
    • 70 Critic Score
    Your view of Strayed Lights is going to depend on what kind of player you are. If you love playing defensively, then you'll like what's on offer, as it mostly works with a few hiccups. If you're more of an attacker, then the slower-paced fights and lack of minion variety doesn't make for an appealing adventure. The game is short enough that it doesn't drag on for too long, making it worth experiencing for those who are intrigued.
    • tbd Metascore
    • 70 Critic Score
    The concept behind PixelJunk Scrappers Deluxe is good. Mixing a beat-'em-up with garbage collection seems like a strange concept, but it all works thanks to the pacing of each segment and the simplicity of the mechanics. It's the little things — the paltry move set, the small opening for successful garbage collection, the need to repeat levels, the ease with which one can lose track of where they are — that pile up to drag down the experience a peg. It is still worth checking out for the semi-distinct nature of it all, but be sure to temper your expectations.
    • 73 Metascore
    • 80 Critic Score
    Disney Illusion Island is a fun, all-ages romp through a Disneyfied fantasy world. It doesn't do anything outside of what is expected, but what it does, it does well. The platforming is easy to pick up and fun to master, and there's a sense of progression and advancement to the game that helps keep it feeling like a true Metroidvania. It's a cute, charming and enjoyable adventure, and sometimes, that is all a game needs to be.
    • 77 Metascore
    • 80 Critic Score
    Double Dragon Gaiden: Rise of the Dragons is a fun little beat-'em-up that scratches the itch of obliterating a ton of foes at once. The roguelike elements and multiplayer provide some nice added value, but unfortunately, it quickly ends up feeling pretty repetitive. It doesn't quite match the absurd polish of something like Streets of Rage 4, but it manages to be a darn fun time nonetheless.
    • 80 Metascore
    • 80 Critic Score
    Remnant II is a darn fun game. It's clear that the developers took to heart all of the major complaints about the first game and worked on improving them. The result is a title that seems determined to put having fun above all else, and it works. Assuming you have friends along for the ride, this can easily be one of the most enjoyable Soulslike experiences out there, and it's still fun as a solo game.
    • 81 Metascore
    • 87 Critic Score
    Jagged Alliance 3 nails a lot of what it is trying to do. Gripes about financial pressure and perk points aside, the majority of gameplay is a ton of fun. It rewards tactical thinking, and with a skillful approach, you can watch your mercs absolutely rain hell down on a superior enemy force. Considerate use of special abilities and equipment is important as well, and rarely is any fight just an easy shootout. The execution isn't perfect, but Jagged Alliance 3 is simultaneously a love letter to the tactical games of old while also proving that their gameplay can still feel modern and fresh decades later.
    • 68 Metascore
    • 75 Critic Score
    As we said in our initial preview, there's potential in Exoprimal. The basic mechanic of blasting away dinosaurs is absolutely fun, and the presence of competent bots filling in for missing humans ensures that no one is going to get shortchanged in a bout. There are enough goals in a match that there's no guarantee about what you'll get to play, and that keeps things fresh enough if you can progress through levels at a good clip. At the same time, the lack of a campaign mode hurts when it feels like the story is better served by having one, even if it only mimics Dinosaur Hunt with bots. Since this is an online-only game, it has a definitive shelf life unless Capcom can patch in something to help prevent the game from being obsolete if the servers ever get pulled. The game is fun now, and its presence on Xbox Game Pass ensures that subscribers can give it a shot before committing to a purchase, but it'll be interesting to see if the population holds up by the time the second season rolls around.
    • tbd Metascore
    • 80 Critic Score
    At its core, Terror of Hemasaurus is a fun title. The scattershot nature of the story might not hit the funny bone for some people, and the lack of online play is a shame. The addition of physics to the core gameplay loop along with varied objectives ensures that the game isn't monotonous during its short playtime. If you still have a soft spot for wanton destruction by abnormally large animals, Terror of Hemasaurus is well worth seeking out, especially with friends in tow.
    • 75 Metascore
    • 75 Critic Score
    Harmony: The Fall of Reverie feels like a game that works best for players who are curious about the visual novel genre but want more recognizable game mechanics and a few restrictions to help them along. The Augural makes choices simple enough if you're trying to go for a specific outcome, but the story and character reactions make you second-guess your approaches. The game looks and sounds wonderful compared to many of its contemporaries, and while it might not make you a convert to the genre, it is an interesting adventure that you'll want to go through, provided you can get over the constant world-flipping and a few story quibbles.
    • 81 Metascore
    • 50 Critic Score
    Trails Into Reverie is a hard game to recommend at the best of times. Are you a long-time Trails fan who wants one last hurrah with some of your favorite characters? Do you find it exciting to see how that baker NPC turned out? Then it has a lot to offer you. As a stand-alone RPG, however, it's almost inaccessible, and you should play the other games first. The extremely poor QA work in this title means that even die-hard fans will likely have a hard time enjoying the game; the well-translated script is surrounded by a truly unacceptable amount of bugs. If you're still on the fence, I'd recommend waiting for a patch. Otherwise, it's a crappier experience, as without those problems, Trails into Reverie could've gotten a much higher score.
    • 75 Metascore
    • 75 Critic Score
    Atelier Marie Remake: The Alchemist of Salburg is a nostalgic look into the beginnings of the long-running franchise. It's a simple game, but you can see the elements that would be carried on to later games and inspire other series. If you enjoy simple simulation titles, there's quite a bit to enjoy in Atelier Marie Remake, as the basic gameplay loop is addictive and well executed. However, that same simplicity may cause it to fall a bit flat to fans of the newer Atelier games, and it is a poor choice for a "beginner" entry. It's easy to see why this franchise managed to grab so many fans' attention, and if nothing else, this is a neat way to experience gaming history.

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