Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • tbd Metascore
    • 65 Critic Score
    Tragedy of Prince Rupert is both a surprising and maddening experience. The emphasis on exploration and the solving of rather obtuse puzzles makes this a deeper title than the initial shooting would have suggested. On the other hand, your fragility combined with the steep spike into pure bullet hell territory can quickly yank you out of the experience. It's a distinct enough experience that you should only undertake if you have the patience of a saint combined with inhuman dexterity.
    • 66 Metascore
    • 65 Critic Score
    At its core, Ninja Gaiden Sigma 2 Plus isn't a bad action game. The action is still very combo-heavy and less tolerant of simple button-mashing tactics. The story is decent enough for those who can tolerate the typical plots of action-heavy anime, and there is a decent amount of gameplay to be had.
    • 54 Metascore
    • 65 Critic Score
    2Dark has a lot of potential, and the premise is exciting. The developers dared to delve into a dark plot, and that bravery should be applauded. The title doesn't fail in any particular way, but it also doesn't meet its full potential. The gameplay felt overly complicated and could've benefited from a less is more approach. Some improvements to the inventory system also could've made gamers feel more in control of the protagonist. It would've been amazing if the game had managed to remain focused on some quick and tense action sequences, rather than spending so much time on tedious tasks, which interrupted the sense of immersion.
    • 44 Metascore
    • 65 Critic Score
    The gameplay mechanics are solid enough that some people could get over the game's graphics. Rent the title, but you should consider a purchase only if you're sick of the bowling in Kinect Sports and want more bowling action.
    • 72 Metascore
    • 65 Critic Score
    Admittedly, the overall quality of Matterfall hurts more than usual because we've seen exactly what Housemarque can do. The core game is fun, but mediocre platforming holds back the game's strengths of dashing and shooting. Controls seem fine on paper, but the inability to map the buttons means that there's a learning curve to the game that will result in many deaths and wrong moves. It may look and sound pretty, but with a short game length and a punishing leaderboard system, consumers may want to wait for a price drop before jumping in.
    • 70 Metascore
    • 65 Critic Score
    It's a good effort, but it's just not worth more than bargain bin prices.
    • 69 Metascore
    • 65 Critic Score
    Other than the multiplayer versions of the park's mini-games, there is little to keep players continuing after they have finished all of the available parks, and the dated graphics make it difficult to enjoy the rides you've created yourself.
    • tbd Metascore
    • 65 Critic Score
    Satisfashion: Rock the Runway's lax level of difficulty can be a sticking point for a number of casual game fans. Challenge helps to define a game, and a game with no challenge means that it can be completed rather quickly.
    • 61 Metascore
    • 65 Critic Score
    Naruto Shippuden: Ultimate Ninja Heroes 3 might be the only fighting game based on the new series so far, but that doesn't automatically make it a recommended title for fans of the series. The flat story mode with dull platforming stages drag down the game, since this is the mode where the most time will be spent.
    • 59 Metascore
    • 65 Critic Score
    Fist of the North Star: Ken's Rage suffers from being too much and not enough like Dynasty Warriors.
    • tbd Metascore
    • 65 Critic Score
    Postal 2: Paradise Lost is an expansion pack that's meant explicitly for fans who love the idea of a first-person adventure title and don't mind its broad and potentially offensive humor. The fans should also be able to deal with a litany of bugs to get to a game that lets them do almost anything they want and play any way they want. For that audience, the pack is certainly worth it, warts and all.
    • 74 Metascore
    • 65 Critic Score
    Cygni: All Guns Blazing is a "jack of all trades" type of shooter. It isn't afraid to use as many different gameplay mechanics as possible, and it isn't fearful of creating chaotic situations almost all of the time. You'll wish that more time had been spent refining these elements or adding some quality-of-life elements and tweaks to make the mix stand out more positively. What's available is good enough that hardcore shooting fans will enjoy it, and the hope is that improvements are made to tighten up the experience either through various patches or a potential sequel.
    • 56 Metascore
    • 65 Critic Score
    In the end, I don't think I'd recommend Port Royale 3 as a great purchase on the Xbox 360. There's some novelty and a bit of fun to be had, but it quickly overstays its welcome unless you're in love with the idea of a hardcore merchant simulator.
    • 58 Metascore
    • 65 Critic Score
    The production values are slick and well done, but the game itself could've used a bit more tweaking to make it more enjoyable than it wound up being.
    • 64 Metascore
    • 65 Critic Score
    When the dust finally settles — and hopefully the dust isn't the charred remains of a loved one's heart — Damsel has something to offer to a very specific type of player. The story leaves something to be desired, the levels can feel tedious and repetitive, the music can come off as having a little tunnel vision, but the basis of the game is incredibly solid. The platforming feels good, busting through hordes of enemies is satisfying, the controls are incredibly solid, and the art style is both macabre and peppy! While the title can simultaneously feel cluttered (large number of different tasks) and tedious (gameplay lacks variety), one could easily see this being ideal for someone who's incredibly goal-oriented and has a laser focus on details — perhaps speed-running fans. For the average Joe Schmo, it may make you feel as if your life forces are slowly being drained away. (Check your necks, people!)
    • 55 Metascore
    • 65 Critic Score
    If you have the choice, check that you're really a huge fan of the show by reciting Hurley's winning lottery numbers, and then either play Via Domus on a PC or rent it.
    • 60 Metascore
    • 65 Critic Score
    Fist of the North Star: Ken's Rage suffers from being too much and not enough like Dynasty Warriors.
    • 65 Metascore
    • 65 Critic Score
    Baja: Edge of Control HD is a decent, if uninspiring, racing title. The mechanics hearken back to a time when racing was simpler but the tracks can be boring with those mechanics in play. The modes are sparse, but they function well, and the presentation is decent, although it falls in the lower end of the spectrum for the current console generation. With the lack of competition in this field, Baja HD can look enticing, but don't expect it to compete with the bigger names in the genre.
    • tbd Metascore
    • 65 Critic Score
    NBA 2K10: Draft Combine is an interesting experiment that would only appeal to a limited audience.
    • 64 Metascore
    • 65 Critic Score
    Unfortunately, it brings little to the table beyond sheer speed and smacks soundly of the "battle" mode we spent many a day playing back in the Sonic The Hedgehog 2 era.
    • 67 Metascore
    • 65 Critic Score
    Ultimately, Harmony of Despair is an interesting take on multiplayer gaming, but it isn't really Castlevania in anything other than name only.
    • 70 Metascore
    • 65 Critic Score
    I'd hesitate to suggest Dustforce as a must-play type of game, but for the cost of entry, you'll get some enjoyment out of it.
    • tbd Metascore
    • 65 Critic Score
    The main problem with Ingenious is the lack of content and value, even for a budget title.
    • 50 Metascore
    • 65 Critic Score
    Kung Fu Panda 2 should be commended for trying something new and mostly succeeding. The fighting, while in no way deep, is responsive and fun, and the minigames control pretty well. It could have looked a little better, but the sound was nice enough. The game length does hurt, and since a good chunk of that time is spent watching the game instead of interacting with it, it's difficult to recommend Kung Fu Panda 2 for purchase, especially at its current price point. If it gets cheaper, it's not a bad purchase for fans, but for now, it's best as a rental.
    • 54 Metascore
    • 65 Critic Score
    Import Tuner lacks either the impressive visuals we've come to expect from next-gen games (racing titles, especially), or a well-executed new feature that contrasts it from other offerings in the genre.
    • 58 Metascore
    • 65 Critic Score
    Even though it's competitively priced compared to its contemporaries, Urban Trial Freestyle can only be recommended if you've already gone through those other titles and if this game is on sale at a good discount.
    • 67 Metascore
    • 65 Critic Score
    The Looney Tunes license is well used, but it narrows the game's audience in an unintuitive direction.
    • 71 Metascore
    • 65 Critic Score
    NBA 2K10: Draft Combine is an interesting experiment that would only appeal to a limited audience.
    • 75 Metascore
    • 65 Critic Score
    Evan's Remains is fine — at least initially. The mix of visual novel-like cut scenes and platform puzzling is a good combo, and those who aren't too keen on the platforming part can take solace in the fact that they can skip those portions without penalty. However, the predictable nature of the tale lessens the story's impact, and the small number of puzzles doesn't provide much for action-oriented players to chew on. It is a short experience that seems appropriately priced ($7) for what you're getting, but this title won't stick with you after the credits roll.
    • 51 Metascore
    • 65 Critic Score
    If you're looking for a game that's going to keep you on the edge of your seat, keep looking. This one is definitely not for you. If, on the other hand, you enjoy a game that will severely challenge your intellect (or you happen to hold a doctorate in economics or politics), then I heartily recommend this one.
    • 75 Metascore
    • 65 Critic Score
    There's potential in Wild Hearts. The building aspects alone add some depth to the exploration and combat aspects of the hunt, while the weapons feel right in a fight. There are many compelling reasons to give this a go: a drip feed of abilities, near-instant multiplayer with cross-play, and permanently affecting a player's instance. The sometimes-finicky building system can be an annoyance, while the lack of kemono variety is a knock, even if more beasts are promised later as free updates. The PC performance is what really drags down the game, and the lack of fixes combined with the game's high price tag are enough to hold off for now. On consoles, Wild Hearts is a fine counterpart to Capcom's offering, and it's worth checking out. PC players will want to wait and see if the game can make efficient use of the platform and hardware variety before jumping in.
    • 71 Metascore
    • 65 Critic Score
    YesterMorrow is fine. The platforming is good if you can forgive things like a lack of platforming weight and some difficulty in discerning usable platforms. The story is decent if you don't mind not connecting with the characters. The time traveling concept is interesting if you don't mind that it's wedged in only when necessary in a mostly linear adventure. There are better titles on the market, but you won't hate your time with YesterMorrow.
    • 65 Metascore
    • 65 Critic Score
    There's a shimmer of something good in Blacksad: Under the Skin. Even though it is standard detective noir material, the story remains engaging enough that newcomers to the series might be encouraged to seek out the original graphic novels afterward. The core gameplay mechanics work well, since they feel like an upgraded version of the formula established by Telltale Games. Issues like slow movement, pregnant pauses, and finicky hotspot detection deflate any enthusiasm the game may foster. If you can live with this sort of thing, then Blacksad is a good adventure game, but others who mind these issues might want to wait for future patches to address these concerns.
    • 72 Metascore
    • 65 Critic Score
    Whether your interest in Narnia is religious, literary or both, little of the wonder that accompanies Lucy on her first trip through the wardrobe makes its way into this Xbox version of the journey.
    • 61 Metascore
    • 65 Critic Score
    Wanted is mediocre and too short, and it's only of vague entertainment even for players with prerequisite interests.
    • 76 Metascore
    • 65 Critic Score
    Imitation may be the sincerest form of flattery, but when it comes to games, you have to bring some of your own improvements to the table. The Crew Motorfest is clearly trying to be very similar to its competition, but it can't help but fall short. In the many areas where its features are almost carbon copies, they aren't implemented as well and force the player into playing the game in an odd way between bouts of grinding for credits. In the areas where it tries new things, it barely commits to them and leaves them feeling like afterthoughts. If Forza Horizon could also be played on Sony hardware, The Crew Motorfest would have no reason to exist.
    • tbd Metascore
    • 65 Critic Score
    People who have never played a collectable card game due to the prohibitive costs of acquiring the cards may also find enjoyment out of this, as it provides the chance to play the games without having to spend ludicrous amounts of cash on cards.
    • 64 Metascore
    • 65 Critic Score
    Overall, Apples to Apples makes for a decent, but not great, conversion from board game to video game.
    • 53 Metascore
    • 65 Critic Score
    I really wanted to love Custom Mech Builder. Earth Defense Force and customizable giant robots is everything I should want. Alas, Custom Mech Builder doesn't have much going for it. If you like creating giant anime robots to smash enemies, there are better choices. If you like over-the-top explosion-fests, there are better options. Pretty much the only thing Custom Mech Builder has going for it is how easy it is to make a bullet train with drill arms, but that amusement quickly wears out its welcome. As a budget $20 title, Custom Mech Wars might be worth the cost for the amusing builder, but mech fans can find better games that cost less.
    • 56 Metascore
    • 65 Critic Score
    When looking at the episode alone, The Council: Episode 5 - Checkmate is fairly weak. Its brevity feels rather unfulfilling, and that feeling is only reinforced by some of the abruptness of the decisions made here. When looking at this episode as the conclusion of the season, the abrupt changes aren't enough to cancel out the intriguing story that has developed over the course of the season. Despite the low score given to this episode, the game as a whole lives up to the promise of being different and interesting, and there is hope for the development team's next effort (whatever it may be).
    • 72 Metascore
    • 65 Critic Score
    Altogether, WWE Smackdown vs. Raw 2009 is a decent enough wrestling title on the PSP, but I think it also lacks a little polish, especially with the visuals.
    • 61 Metascore
    • 65 Critic Score
    It's definitely something I'd suggest checking out when it goes on sale, but until then, you can hold off on Deadpool.
    • 65 Metascore
    • 65 Critic Score
    Star Wars: The Force Unleashed isn't a bad port. Warts and all, it's a faithful reproduction of a Wii game that is fun but not exactly a title that too many would consider to be a timeless classic. At a low asking price, it can be good for those who really want every Star Wars game they can get on the system. That said, it would've been more interesting if Aspyr were more ambitious and went for porting the PC/PS3/Xbox 360 version instead. That would've been a treat for longtime Nintendo die-hards.
    • 71 Metascore
    • 65 Critic Score
    There's a fascinating game hiding in After Us. The melancholy tale of resurrecting a desolate Earth makes for an interesting premise, but it isn't told in a way to make you care much about it. The platforming generates some good moments, but it is also clunky in places due to the physics and lack of explanation in the tutorial. The combat is rather unnecessary and unexciting, but it is functional, while the presentation remains fetching. Patches are still being created to tweak the game, and there is some potential to fix the technical issues experienced in the early portion of this playthrough. For now, it isn't a game that you need to seek out and play if there are other options to tackle.
    • 47 Metascore
    • 65 Critic Score
    A decent game marred by glitches and rushes.
    • 68 Metascore
    • 65 Critic Score
    If you have a Nintendo DS, though, this game is easily passed by, and for one reason – Brain Age is the same price as Dr. Sudoku, and has far more than just Sudoku.
    • 62 Metascore
    • 65 Critic Score
    If you can get past the jankiness, Slitterhead has a certain quality that makes it oddly compelling. Everything from the plot to the gameplay and the graphics is a strange combination of insanely dated and bizarrely structured. It's a bizarre, shambling mess of a game that has a flavor all its own, but it never quite manages to come together into something cohesive.
    • 80 Metascore
    • 65 Critic Score
    Tricky Towers is recommended if you know you're going to be playing it with people all the time. Although the online community is practically nonexistent, the chaos of local multiplayer makes it a game that you can put in constant rotation without anyone getting tired of it. While it does have a good, clean presentation, it doesn't have much to offer in the single-player department to keep players engaged.
    • 67 Metascore
    • 65 Critic Score
    Final Fantasy Dissidia NT is a tough game to like. It's a bare-bones arcade port with a scant new roster, convoluted mechanics, and a story mode that leaves much to be desired. If you're willing to push past all of that, there's a lot of fun beneath the awkward exterior. Players have to be enough of a Final Fantasy fan to persevere and enough of a fighting game fan to feel comfortable with the mechanics. There's something here for fans of the franchise who are willing to put in the effort, but as a single-player game, it pales in comparison to its predecessors.
    • tbd Metascore
    • 65 Critic Score
    Juicy Realm has the presentation nailed down, but everything else is merely serviceable. The shooting is fine, and the guns can be wacky, but the roguelike elements are lacking, dampening any reason to replay the game once you beat it. The short length doesn't help things, either, and while co-op is a nice touch, it doesn't extend the game's longevity. It's a fun title while it lasts, but don't be surprised if you quickly forget about it.
    • 64 Metascore
    • 65 Critic Score
    Samurai Riot is a passable experience. The fighting mechanics are fine, and the moral choices add something to the game, even if the story that accompanies it is rather uninteresting. The pacing, however, detracts enough from the game that unless you want to see all of the potential storylines, you'll stop playing if you can muster enough interest to finish one storyline. If you plan on playing this with a friend, then it isn't a bad purchase, but those looking for more from their beat-'em-ups can skip this one for now.
    • 59 Metascore
    • 65 Critic Score
    To be fair, it hasn’t broken any new ground, didn’t dazzle me with its graphics, and included that same annoying pseudo-speak that all of these games seem to integrate.
    • 66 Metascore
    • 65 Critic Score
    It's not possible to really say it's good, since low expectations are almost required to enjoy Ty 3, but it is distinctly not bad.
    • 72 Metascore
    • 65 Critic Score
    It just isn't much fun. While the concepts lay the groundwork for another fun and innovative title, the execution is totally botched, leaving you with a game that makes you tense and angry nearly every time you play it.
    • 68 Metascore
    • 65 Critic Score
    Juiced--as much of a shame as this is because it actually tries out some very good ideas and could have been a contender with some fundamental changes--is more akin to "Street Racing Syndicate: Champion Edition." Take that as you will.
    • tbd Metascore
    • 65 Critic Score
    The modelers did an absolutely fantastic job of virtualizing massive crab boats and making it believable. The waves, water swells, storms, ice floes all make for a very immersive environment that just feels right. Real voices with real crab fishermen (and women) and tons of video make the title slightly more robust. Unfortunately, there are clipping issues and some bugs that make what would've been a very polished game feel like it released maybe just a bit too early.
    • 68 Metascore
    • 65 Critic Score
    Rush: A Disney Pixar Adventure is a game with lots of heart but very limited appeal. The stages are fun enough if you're looking for something simple, and the lack of failure states means that younger ones who are getting used to video games won't experience frustration often. However, the stages lack any variety or challenge, and the small amount of content means that only those who don't mind repeating the same stage will be fine with the game. For everyone else, it makes for a decent rental but nothing more.
    • 68 Metascore
    • 65 Critic Score
    Controlling Harry in his battles against the Ministry and Voldemort while exploring a sandbox-like Hogwarts is a concept that seems to write itself. However, instead of the excitement and magic that surrounds Hogwarts, you get the monotony of backtracking through an incoherent castle combined with the "excitement" of cleaning up someone else's messes.
    • 73 Metascore
    • 65 Critic Score
    EA games never fail to impress with the overall presentation on any of their sports titles, but sometimes it seems like that's all they were focused on when developing the game. Sadly, NBA Live 08 falls into this trap.
    • 58 Metascore
    • 65 Critic Score
    By itself, Tales of the Shire: A The Lord of the Rings game is fine. The aesthetic is accurate, and the emphasis on cooking makes it feel very different from many other games of this type. However, the game feels like it is lacking in other areas that are seen as genre staples, making the game feel rather light at first glance. This is before you start to compare the game to other licensed cozy life sims and see that those games have much more to offer before the amount of stuff to do starts to dry up. Again, this game is fine, but there are better examples of the genre.
    • 62 Metascore
    • 65 Critic Score
    With randomly generated levels played at a breakneck speed, Velocibox is definitely for those who thrive on frustrating challenges. Few will have the patience to get through to the next stage without quitting in frustration, let alone fuss with online rankings.
    • 58 Metascore
    • 65 Critic Score
    Touhou: Scarlet Curiosity isn't that bad. The campaign is a decent length, and despite the limited combat system, the fighting can be enjoyable if you play in short bursts. The enemy monotony does drag down the experience if you want to play for extended sessions, and the presentation could certainly be much better, fan-made game or not. While it's not the best action RPG on the system, it's worth a shot if you've already exhausted the others.
    • 71 Metascore
    • 65 Critic Score
    Overall, Xuan Yuan Sword 7 is a completely mediocre game. That isn't to say it can't be fun or doesn't have strong moments, but somehow, none of what it does really stands out. It's interesting to see a long-running franchise finally get its chance to shine outside of its home country, but Xuan Yuan Sword 7 doesn't do enough to set it apart from the crowd. There are a lot of interesting ideas here, and I look forward to seeing what the next entry shows off.
    • 80 Metascore
    • 65 Critic Score
    Assassin's Creed: Valhalla is a mostly solid, if somewhat unambitious, Assassin's Creed game that is dragged down by a shockingly poor PS4 release. I look forward to seeing how it runs on a PS5, but the last-gen version is hard to recommend due to the sheer amount of issues that I encountered while playing through the game. If you discount those issues, Valhalla would be a comfortable 8.0, but one can't just ignore those issues. Fans looking to continue the franchise's story should wait until Valhalla receives a series of patches or until they can pick up a next-gen version.
    • 54 Metascore
    • 65 Critic Score
    If you have the choice, check that you're really a huge fan of the show by reciting Hurley's winning lottery numbers, and then either play Via Domus on a PC or rent it.
    • 64 Metascore
    • 65 Critic Score
    In the end, theHunter: Call of the Wild is a more defined niche game in what is already a niche category. There isn't much appeal for hunting games to begin with, and an even smaller group wants a hunting simulator, especially when there is already a free-to-play version. However, this is a game that requires patience for both the hunting process and the bugs that come along with it. If you can live with that, and you're lucky enough to get a friend or two to join in, then you'll find the game to be a good time. Otherwise, try out the free-to-play version to see if this pacing is right for you.
    • 67 Metascore
    • 65 Critic Score
    If Samurai Jack: Battle Through Time had been released when the show was still popular or even alongside the 2017 release of the last season, perhaps it would be more understandable. Instead, it feels like a game without a purpose. It's stunningly average and plays exactly like the long-forgotten cheap tie-in titles that once dominated the market. It gives the simplest fan service and the least challenging take on the character, but it occasionally shows signs of greater ambition. If you're a fan looking for a chance to play a Samurai Jack game, this is probably your best choice, but for most people, it would make more sense to watch the final season of the show without adding in a playable clip show between the series' two most dramatic moments.
    • tbd Metascore
    • 65 Critic Score
    As mentioned in the beginning of the review, your impressions of Rugrats: Adventures in Gameland are going to depend on how you feel about a game that takes its presentation and design strictly from that 8-bit generation of gaming. The game looks and sounds absolutely gorgeous on the presentation front, and the game does a good job of applying the Super Mario Bros. 2 mechanics to its game world. You'll wish the camera issues from the HD mode were fixed and that the cheap hits from enemies and their placement weren't present in the most annoying of areas. The game is fine, but the frustration from these issues and the relatively high price for such a short experience prevent it from being an all-around great title for fans of nostalgia.
    • 54 Metascore
    • 65 Critic Score
    The game is most certainly not for everyone - especially not with a $30 asking price for a massive pile of Quick Time Events - but those who loved the classic film back in the '90s should find it worthwhile, with a nicely thrilling tone, strong use of the setting, and just a hint of TellTales' sense of humor.
    • 68 Metascore
    • 65 Critic Score
    Top Spin 3 is best left to Wii-owning children who are pro tennis enthusiasts and can forgive the shady graphics, restrictive game modes and overall unfinished feel of the game.
    • 81 Metascore
    • 65 Critic Score
    While they did add various goals to keep console gamers occupied, they end up turning the game into more of a stressful mess than the passive pace of the original.
    • 61 Metascore
    • 65 Critic Score
    Rare will be the adult gamer who enjoys Up purely on his or her own. As a game for the kids, the title deserves consideration, so much so I'd say if they're mad to get it, well go ahead and get it. As a family or group game, the involved, enjoyable and sometimes unintentionally hilarious co-op setting makes Up quite a good bet.
    • 58 Metascore
    • 65 Critic Score
    Despite everything mentioned in this review, Tom Clancy's Ghost Recon: Breakpoint is still a fun game when everything is working well. Thanks to the very long-term support that Ubisoft provides for its games, there's little doubt that the crashes and other oddities will be patched over time. The gameplay remains a highlight of the series, even with all of the directional changes being made. With that said, the mashup of these different ideas has resulted in a game that has become rather generic instead of something special and different. There's a good chance that the game will improve in the next few months or a year, and at that point, players can easily jump into the game and enjoy the hell out of it. At launch, however, Breakpoint makes sense if you want to get into a looter shooter that isn't full of fantastical weaponry or you aren't playing The Division 2 anymore.
    • 60 Metascore
    • 65 Critic Score
    For $20 nowadays, it's not the worst way to pass a few hours with a kid, but don't expect it to get much more than a few days of playtime.
    • 61 Metascore
    • 65 Critic Score
    Friday the 13th: The Game is a fun but flawed experience. When it is on, it feels great. The feeling of hunting down that last survivor or dodging Jason and escaping at the final moment is tough to beat. However, the technical glitches and lack of launch content drag it down. If you're willing to overlook them, then you'll find an enjoyable experience that should improve down the line.
    • 62 Metascore
    • 65 Critic Score
    A very average title. Good-looking graphics are plagued with frame rate problems and questionable camera angles.
    • 42 Metascore
    • 65 Critic Score
    There are far better combat games on the system, and the only reason left to check this out is if you've gone through them all and are craving something new.
    • 65 Metascore
    • 65 Critic Score
    It's simple and frankly quite fun, but it's just a bit too short for a $60 game, and it can easily be finished in a day.
    • 67 Metascore
    • 65 Critic Score
    Disneyland Adventures walks a fine line between triumph and disappointment. The park section is awesome, and even though the target audience means that the quests are easy, you'll still be fascinated at how much there is to do and how the park's magic translates quite well digitally. The minigames are more disappointing, since the regular controller makes some of them more difficult to play, while the appearance of bugs that weren't in the original title is equally disappointing. For a Disney aficionado, this title is still worth checking out if you can get it for cheap.
    • 74 Metascore
    • 65 Critic Score
    As a whole product, Where The Water Tastes Like Wine can be a drag, but if you're in it for the story, bump up the score and have fun with a game that spins an excellent yarn.
    • 67 Metascore
    • 65 Critic Score
    Tom Clancy's Splinter Cell Trilogy should have been a must-have game. After all, each of these games still adhere to the strict emphasis on stealth that made the series so popular in the first place, and all three have stories that are interesting without being too convoluted. Unfortunately, the graphics don't feel worthy of being called HD, and the frame rate feels like it's making the system struggle.
    • 69 Metascore
    • 65 Critic Score
    Given such a large gap between Virtua Tennis 3 and this entry, you would hope that we'd see considerable improvements and a nearly flawless experience. Instead, we have yet another mediocre sports game with a bit of squandered potential.
    • 68 Metascore
    • 65 Critic Score
    Altogether, Madballs in Babo: Invasion is a pretty decent shooter for XBLA, but it's something that I could only see myself playing as a temporary distraction from the heavy hitters available on the system.
    • 55 Metascore
    • 65 Critic Score
    Something about the controls, the atmosphere, the universe it takes place in, the designs of the mechs ... something about all of these things makes me forgive a lot of the problems the game has.
    • 69 Metascore
    • 65 Critic Score
    Ghostbusters: Spirits Unleashed may not be perfect, but as a Ghostbusters fan, I'm really enjoying it. If you're not a fan of the franchise, there are better multiplayer options out there, but for the Ghostbusters faithful, it's a blast.
    • 70 Metascore
    • 65 Critic Score
    Given such a large gap between Virtua Tennis 3 and this entry, you would hope that we'd see considerable improvements and a nearly flawless experience. Instead, we have yet another mediocre sports game with a bit of squandered potential.
    • 57 Metascore
    • 65 Critic Score
    Were this priced right, the bite-sized platforming combat would be worth checking out, but $20 is a little too steep. Unless you're really hungry for some new Vita games, it's best to wait for a sale before giving it a shot.
    • 65 Metascore
    • 65 Critic Score
    The Wii port, New Play Control! Mario Power Tennis, doesn't fare any better now that the product is several years old. Normally, the graphics take the brunt of the criticism but here, it's the control scheme which, by default, makes the game much easier than it should be.
    • 67 Metascore
    • 65 Critic Score
    Shenmue III is a game for the fans … and only for the fans. It feels like what would have happened if the Shenmue series had continued on the Dreamcast. This is delightful if you were hoping for a continuation of the franchise, but unfortunately, the appeal stops there for most casual players. If you're a fan of playing old, quirky games, you'll find something to like here, but if you can't tell Shenmue from Shamu, you probably won't understand the hype. It's nice to revisit a long-dead franchise, but if Shenmue IV gets made, one can only hope that it's slightly more ambitious.
    • 58 Metascore
    • 65 Critic Score
    RTS fans will find it too simplistic, and Warriors fans will find the pace to be too slow. It doesn't hit the correct buttons to competently fill either role.
    • 76 Metascore
    • 65 Critic Score
    Taken in small doses, any given level in Quantum Conundrum can be a fun diversion. As a whole, it fails to become more than a sum of its parts. The concept may be inspired and ambitious, but the repetitive puzzle rooms and twitchy platform controls make Quantum Conundrum feel rough around the edges.
    • 63 Metascore
    • 65 Critic Score
    If anything, it has to be respected for being a filtered and extremely direct version of the Diablo-in-space formula. It may not be great or awe-inspiring, but when you need to hit things for pleasure, there it is.
    • 79 Metascore
    • 65 Critic Score
    There are occasional strong moments, but unless you're desperate for more of the Dragon Age setting, it would be best to replay Dragon Age: Origins or Mass Effect 2 instead.
    • 72 Metascore
    • 65 Critic Score
    Even if you were to look at this title without comparing it to other arcade racers, Rise: Race the Future would simply be fine. The track designs are good, and the Challenge mode offers up something in lieu of multiplayer. However, with a limited selection of tracks and cars when compared to other games, Rise feels rather limited in terms of what the player can do before boredom sets in. Ultimately, the game does well as a quick snack, but it's doesn't need to be a permanent part of one's racing library.
    • 71 Metascore
    • 65 Critic Score
    There’s nothing wrong with Demon Stone that couldn’t be fixed by better AI, camera controls, a multiplayer mode, and, while I’m thinking of it, better collision detection on Zhai’s jumps.
    • 80 Metascore
    • 65 Critic Score
    Dragon's Crown Pro makes strides in updating the side-scrolling beat-'em-up genre by incorporating light RPG mechanics well. The overall setting and simplicity of getting into the game are intriguing, but the art style is jarring, and the story paper-thin. While I understand the latter is not the reason to play this type of game, it's frustrating to see and feel how flimsy it comes off. The gameplay is solid, and the innovations are intriguing, but the rest of Dragon's Crown Pro is rather shallow.
    • 70 Metascore
    • 65 Critic Score
    The real goodness of this title comes from how close it is in feel and tone to the movie, and the cute little details Toys for Bob sprinkled through the levels.
    • 69 Metascore
    • 65 Critic Score
    If your PC is good enough to run this and you're a big Aerosmith fan, then you could probably add as many extra points to my score as you feel that it requires.
    • 82 Metascore
    • 65 Critic Score
    There are occasional strong moments, but unless you're desperate for more of the Dragon Age setting, it would be best to replay Dragon Age: Origins or Mass Effect 2 instead.
    • 61 Metascore
    • 65 Critic Score
    Elite Forces Unit 77 is a decent overworld-based dungeon crawler that is plagued by clunky controls and a less-than-stellar presentation. The game isn't as bad as its outward appearances would have you believe, but there are much better games of the same style available for the NDS system.

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