Wccftech's Scores

  • Games
For 1,631 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Total War: Three Kingdoms
Lowest review score: 15 Babylon's Fall
Score distribution:
1649 game reviews
    • 66 Metascore
    • 65 Critic Score
    The appeal of Pokémon Champions is narrower than you might expect, as hardcore VGC vets or those hoping for a Pokémon Stadium-like experience will likely be disappointed by the game's small Pokédex and other limitations. The real target audience is clearly newcomers curious about competitive play, and the game does a fairly good job of welcoming them in without emptying their pockets. The nitty gritty of PvP Pokémon battling has worked for 30 years, and it's not broken here, but a lot more could have been done to support the experience. Of course, plenty can change with updates, but as is, this game is a Pokémon Contender at best.
    • 87 Metascore
    • 85 Critic Score
    Saros is a phenomenal roguelike that would have been more notable had Housemarque not already set the bar so high with 2021's Returnal.
    • 67 Metascore
    • 70 Critic Score
    Cthulhu: The Cosmic Abyss is an incredibly fun adventure puzzle game with some very well put-together mechanics that make investigating and solving puzzles almost as interesting as its Lovecraftian roots, which is why it's a shame that it fumbles properly connecting those roots to its gameplay, leaving much of the horror and tension built up in its early chapters at the bottom of the ocean. Odd missteps in its storytelling and an unfortunate amount of bugs that entirely blocked progression and left save files corrupted don't help its case, but when it's all working as it should, the gameplay generates a rewarding and fun loop that'll keep you glued to your screen as if Cthulhu already has full control of your mind.
    • 78 Metascore
    • 80 Critic Score
    What you get out of Tomodachi Life: Living the Dream largely depends on how much you’re willing to put into it. Nintendo has expanded their quirky concept into something almost resembling a screwball take on The Sims, but they haven't gone so far as to provide much in terms of set goals or structure. Making you chuckle is still this game's greatest aspiration. Sure, It's all a bit aimless, but it's also oddly addictive, and those willing to dive in and feed the weirdness may need a Tomodachi Lifeline to get back out again.
    • 87 Metascore
    • 75 Critic Score
    CAPCOM's new PRAGMATA IP feels like a return to old-school design: extreme linearity, no unnecessary bells and whistles, and a narrative barely worthy of such a name. There's beauty in such simplicity, and the game's main quirk, the real-time hacking mechanics, provides a fun, yet original combat experience. However, it doesn't go much deeper than that in any regard, ultimately satisfying the player without leaving any lasting memories.
    • 71 Metascore
    • 78 Critic Score
    Life is Strange: Reunion is a fantastic sendoff for these two heroines, even if the story is ending on a bittersweet note with Ashly Burch not coming back one last time for the main role (Rhianna DeVries reprised the role of Chloe, leaving the character with an unusual lineage of leapfrogging voice actors as Ashly did come back for a few lines in a bonus episode for Life is Strange: Before the Storm). While it’s not a mystery I’m keen on replaying again any time soon, the opportunity to see the magnetism in these two characters was worth the ten-hour playthrough.
    • 77 Metascore
    • 90 Critic Score
    After spending roughly 30 hours with the game, I would have scored the game in the 9.0 out of 10 range. Now that I have completed the story, I feel that score is completely warranted, and would have been even higher if the narrative had a bit more cohesion. Crimson Desert is very fun and gripping, and a game that is very easy to get lost into with an incredible world density, its sandbox mechanics allowing for tons of player expression in traversal, combat, and quest completion, so much so that I feel I will continue to play the game for a long time even after having completed the story. Now completely comfortable with the game's unique quirks, I firmly believe Crimson Desert has the chance of being this year's Baldur's Gate 3 and becoming a benchmark moving forward for all open-world games.
    • 82 Metascore
    • 90 Critic Score
    All that said, Cryo Archive is still an incredible endgame reward for the players who make it there, and in the meantime you get to enjoy the rest of Marathon's wonderfully designed zones. Now that I've experienced Cryo Archive, I can definitively say Marathon is the full package for shooter fans, stealth game fans, and anyone who feels like they've been missing some of the magic that made Bungie the iconic studio it is today.
    • 89 Metascore
    • 90 Critic Score
    Pokémon Pokopia isn't just possibly the best spinoff this series has ever seen, it also captures the spirit and fulfillment of those classic early entries in the franchise better than anything that's come our way in some years. This game is mechanically sound, technically rock-solid, and has a pinch of genuine creative inspiration and joy that you don't always get from modern Pokémon titles. While the game may start a bit slow for some tastes, I think most folks who give Pokopia a chance will find they Kanto get enough.
    • 86 Metascore
    • 86 Critic Score
    With a much more serious and ominous narrative this time around, Monster Hunter Stories 3 manages to balancing the joy of hugging your Poogie with the challenge of besting an Elder Dragon in manual combat.
    • 80 Metascore
    • 85 Critic Score
    Fatal Frame II: Crimson Butterfly Remake is a hauntingly beautiful reimagining that successfully modernizes one of the series' most iconic entries with modern visuals and new mechanics. While the atmosphere and puzzles are masterfully executed, the experience is slightly dragged down by a combat system that can feel more frustrating than fun. However, the expanded story and atmospheric overhaul still make this a must-play for fans of the series and survival-horror fans in general.
    • 78 Metascore
    • 75 Critic Score
    WWE 2K26 offers a more well-balanced card than last year, including some welcome tweaks to core gameplay, fun new match types, and solid additions to most modes. As with most annualized sports franchises, a lot of the improvements feel rather piecemeal, and the addition of a grindy new Ringside Pass nearly pushes the game into the realm of NBA-2K-style over monetization, but this veteran franchise can still deliver thrills, for a price.
    • 64 Metascore
    • 70 Critic Score
    God of War: Sons of Sparta is a perfectly fine Metrovania on its own, but it doesn’t live up to the Kratos lineage otherwise. Either temper your expectations for Kratos’ origin story, or go into this one with an open mind that it’s another generic Greek adventure, and you won’t find your time in Laconia to be a tragedy.
    • 89 Metascore
    • 85 Critic Score
    Resident Evil Requiem is the Every-Evil, as Capcom has taken all the things they've done with the franchise over the past decade or so and stitched them together into a towering monster of a survival horror game. Parts of this game are the best, scariest, and most intense this series has ever been, other parts are merely alright, but no part of the game is bad and it's all very distinctly Resident Evil. While it won't be everyone's new favorite, Resident Evil Requiem should hit enough right notes for most fans.
    • 76 Metascore
    • 70 Critic Score
    Star Trek: Voyager - Across the Unknown is a text and story-heavy trek that follows the story of Voyager as it returns from the Delta Quadrant, but allowing you to change the events of the story in a game that has impactful choices wrapped around an FTL-style survival game and copious amounts of resource management. Not a masterpiece, the sum feels like more than the whole, though I will admit my view may be clouded as a fan of Star Trek, Voyager, and the genre.
    • 75 Metascore
    • 75 Critic Score
    Styx: Blades of Greed is the definition of a solid 'AA' game. It struggles under the weight of its own ambition and some Unreal Engine 5 optimization woes, but its charming main character and quality of its sandbox level design make it a game that those looking for an almost pure stealth experience will love.
    • 76 Metascore
    • 65 Critic Score
    Mario Tennis Fever still scores points for its core gameplay, particularly when playing against other people, but the game’s frustrating new Fever Racket gimmick and underwhelming single-player modes don’t bring all that much to the court. The result is a game that can be fun at times, but doesn’t stand out from other recent Mario Tennis games in a way that’s likely to raise Switch 2 owners’ temperatures.
    • 74 Metascore
    • 87 Critic Score
    ROMEO IS A DEAD MAN is a brilliant, fever-dream rollercoaster, made by Suda51 and Grasshopper Manufacture at their absolute peak. By leaving behind the empty-world of No More Heroes III in favor of a tightly paced, linear, almost "Soulslike on steroids" experience, the studio has delivered its most mechanically polished and visually eclectic experience to date, and a statement against the sanitized, risk-averse nature of modern AAA gaming.
    • 74 Metascore
    • 79 Critic Score
    Removing a significant amount of content and replacing it with Mine's Dark Ties storyline hurts the narrative as a whole, but perhaps not as much as the other design choices at play for this remake of Yakuza 3.
    • 85 Metascore
    • 98 Critic Score
    Nioh 3 is the culmination of Team NINJA’s evolution. By masterfully blending the engaging exploration of an open-field structure with a deep, dual-style combat system that bridges the gap between 'Masocore' and character-action, it has evolved into a genre of its own. While technical issues hold the game back, it is the definitive samurai fantasy and a modern masterpiece of action design.
    • 83 Metascore
    • 75 Critic Score
    A guided experience from beginning to end, Dragon Quest VII Reimagined does away with any sense of exploration and challenge by holding the player's hand whether they want the guidance or not. What could be the most beautiful rendition of the greatest entry in the Dragon Quest series is instead Reimagined to be the beginner's first JRPG.
    • 70 Metascore
    • 82 Critic Score
    Code Vein II is a bloody good successor to the original game. While it's not a sequel in the traditional sense, it builds upon the strengths of what Bandai Namco was trying to achieve with combat the first time around.
    • 80 Metascore
    • Critic Score
    I have completed the main 'Master of' quests, but I have not yet reached the conclusion of the story. Based on the compelling narrative, the excellent eight-character combat overhaul, and the meaningful addition of the Masteries system, the game currently sits as my personal favorite entry in the series. The ultimate score will depend heavily on the payoff of the final narrative act and whether the combat holds up against the toughest challenges. [Review in Progress]
    • 78 Metascore
    • 85 Critic Score
    Metroid Prime 4: Beyond ascends to higher peaks than any previous Prime entry, delivering an impressive sense of scale, breathtaking visuals, and classic Metroid level design at its most immersive and riveting, but a few missteps, including an unengaging story and flat final act, may exclude it from best-of-series conversations. That said, those who have been waiting for this game for nearly two decades needn’t worry too much, as Metroid Prime 4 largely locks onto the core of what made this series great.
    • 79 Metascore
    • 85 Critic Score
    ROUTINE is an excellent puzzle-focused first-person horror game that, despite its slow pacing, is able to keep you at the edge of your seat for 10 hours straight, with a tense, rich atmosphere created by wonderful execution of its retro futuristic aesthetic and stunning soundscape that immerses you in its world and gets you listening for the sound of a pin drop to avoid getting caught. It's narrative may be unable to shine through, but at the end of the day it is altogether an interesting game, a game worth playing again, and the game that Alien: Isolation fans should play while we all wait for Alien: Isolation 2.
    • 81 Metascore
    • 75 Critic Score
    With its tag-team mechanics and well-designed characters, MARVEL Cosmic Invasion is a competent side-scrolling beat'em up that can offer plenty of chaotic fun, especially in multiplayer. However, some balancing issues that make the final few stages frustrating to play, especially solo, and the lack of content beyond the 4-hours long campaign limit the game's appeal to Marvel fans and beat'em up die hards looking for a few hours of simple fun.
    • 85 Metascore
    • 90 Critic Score
    ARC Raiders is one of the hallmarks of the extraction shooter, providing the same psychological experience that Escape From Tarkov and others have successfully integrated into the growing genre.
    • 79 Metascore
    • 75 Critic Score
    Kirby Air Riders serves up a varied platter of quirky modes and features, but Sakurai’s buffet may not satisfy long-term unless you’re up for chasing down every last crumb. That said, while a bit lightweight, Kirby Air Riders' unconventional and surprisingly intense approach to racing certainly sticks out, even in a year with a lot of karting competition, which may be enough to blow folks looking for something different off their feet.
    • 66 Metascore
    • Critic Score
    Being able to play through Call of Duty: Black Ops 7's campaign in a full squad of four and then jump straight into the Endgame makes this one of the more enjoyable Call of Duty campaigns in recent years, even if the story being told fails to live up to the hype. [Campaign Review score = 84]
    • 72 Metascore
    • 85 Critic Score
    Where Winds Meet delivers an exceptional open-world experience, successfully blending an engaging story, meaningful activities, a solid combat system paired with competent character progression, a wealth of multiplayer options, and one of the most lively cities in the genre. Though some of its features and mechanics suffer from the constraints of the free-to-play model, the good undeniably outweighs the bad, making it a rare title that can captivate even players who typically avoid similar open-world games, easily providing hundreds of hours of content even in its launch state.
    • tbd Metascore
    • 97 Critic Score
    It's the kind of game, the kind of story that will always stay with me. I'll always be jealous of people who get to play it for the first time because I can never do that again. Play 1000xResist. Live for more than just being alive.
    • 79 Metascore
    • 80 Critic Score
    Hyrule Warriors: Age of Imprisonment does a lot to address the story and technical shortcomings that held back its predecessors while making some modest yet welcome tweaks to the series’ combat. Age of Imprisonment remains relatively shallow compared to core Zelda games, but that’s largely inherent to the Musou genre, and those happy to bliss out while bashing Bokoblins will find a well-told tale worth tussling with long term.
    • 84 Metascore
    • 90 Critic Score
    Turning the games that defined JRPG history into experiences modern players could enjoy was a daunting task, but Dragon Quest I & II HD-2D Remake more than meets the challenge. With thoughtful gameplay and story additions that expand on the originals without losing their classic charm, a stunning HD-2D visual overhaul, and a beautifully rearranged soundtrack, these remakes stand as the definitive way to experience the beginnings of one of the most beloved JRPG series ever made.
    • 78 Metascore
    • 85 Critic Score
    Pokémon Legends: Z-A is the most cohesive, thoughtfully-constructed Pokémon RPG of the HD era. Some may miss the more expansive world of something like Pokémon Scarlet and Violet, but this game's top-notch new combat mechanics, solid gameplay loop, and refreshing level of polish makes it fairly easy to overlook its compact map. Pokémon Legends: Z-A feels like a great new foundation to build on and I'm excited to see how the series evolves next.
    • 79 Metascore
    • 85 Critic Score
    The Outer Worlds 2 is an improved, more refined version of The Outer Worlds and is an all-around better game than its predecessor, with a well-executed Flaw system to keep gameplay interesting, improved gunplay, stunning visuals, and excellent character writing, voice acting and animations. It's held back by a lacking plot that fizzles well before the end, progression pacing that's all over the place, and an abysmal menu system, but those elements don't make it a game you should skip, whether you were a fan of the first game or not.
    • 79 Metascore
    • 87 Critic Score
    Some of PlatinumGames' best character action to date is muddled with a bloated first half and an otherwise uninteresting protagonist. However, as the narrative picks up, this ninja doesn't stop until long after the credits roll.
    • 81 Metascore
    • 65 Critic Score
    Would I recommend giving it a go? For the art style alone, I probably would, yes. It's an absolutely gorgeous game, and there were moments that I genuinely had a smile on my face. It was a shame that there were other moments when I literally sighed and said, "I've had enough now," although this may not be the same for everybody.
    • 62 Metascore
    • 70 Critic Score
    Vampire: The Masquerade – Bloodlines 2 is no classic, that's for sure. The game's side content is mediocre at best, and its technical optimization is among the worst seen recently. That said, the setting's atmosphere is intact, the combat is fun, and the main story is well-crafted. I recommend it to fans, but only at a lower price than the launch one.
    • 71 Metascore
    • 60 Critic Score
    Don’t get me wrong, despite the relatively negative tone of this review, Little Nightmares III does have its moments and can be fun with another human player. The game just doesn’t stand out in any particular way and with a relatively brief 4-hour runtime, this will likely be one of those dreams that fades from your mind not long after you wake up.
    • 83 Metascore
    • 85 Critic Score
    Battlefield 6 is an incredibly strong return to form for the series, with a multiplayer experience that is finely tuned with huge potential for what it could build into, destruction mechanics that bring a level of immersion back to the series that it was missing, and a more than solid visual and sound design package tying up how endlessly fun it is to play. The single-player campaign fails to impress, but the multiplayer experience more than makes up for it.
    • 86 Metascore
    • 88 Critic Score
    Ghost of Yōtei is a worthy sequel to the already excellent Ghost of Tsushima, building upon that game's foundation with an equally interesting (albeit quite different) plot and select improvements to combat and open world exploration. It may feel a little too familiar, not to mention similar to the previous game, but that sensation is quickly forgotten amidst all the fun you'll have in Ezo.
    • 98 Metascore
    • 100 Critic Score
    Hades 2 is a stunning follow-up to an already incredible game. It does everything its predecessor did right, and then expands on it in meaningful ways that add depth to the gameplay, narrative, and visual experience (which was already deep in the original Hades). It's a shining example of how a sequel can take everything right about what came before, turn it all up to 11, and even go a bit further.
    • 87 Metascore
    • 95 Critic Score
    Decades after its original release, FINAL FANTASY TACTICS - The Ivalice Chronicles remains the golden standard for tactical role-playing games. Refined with excellent quality-of-life improvements that enhance its already deep gameplay and superb voice acting, the War of the Lions’ story and battles have never felt more engaging. While the modest visual overhaul and missing War of the Lions content may disappoint those seeking a true definitive edition, they are minor issues in an otherwise excellent reimagining.
    • 85 Metascore
    • 90 Critic Score
    With a gripping and often disturbing story, a setting unlike anything seen before in the franchise, and gameplay that blends new ideas with a familiar framework, Silent Hill f shows that the series is not only back, but stronger than ever. While performance issues and a short runtime do impact the experience, they in no way diminish what is a triumphant return for one of the most important survival horror series ever.
    • 79 Metascore
    • 65 Critic Score
    Dying Light: The Beast's parkour mechanics and crunchy melee combat are the two load-bearing pillars that make it a game worth leaping into, with support from a beautiful world to explore (minus the infected) and a tense day and night cycle that greatly raises the stakes on its survival elements. Beyond that, the mechanical and narrative pacing, inconsistent writing and narrative tone, and world design choices that feel antithetical to the series in the first place all bring it to a fairly uninteresting experience that is only worth it for however long you want to turn your brain off and enjoy watching digital infected brains go *splat.*
    • 82 Metascore
    • 80 Critic Score
    Sonic Racing: CrossWorlds is a solid alternative to other games in the mascot-racer space, offering speedy, stripped-down action, a few clever twists, and perhaps most importantly for some folks, courses that feel more like those in Mario Kart 8 than the less universally-beloved Mario Kart World. A general lack of content and originality keeps CrossWorlds from fully breaking away from the pack, but it’s at least in striking distance of the winner’s circle.
    • 71 Metascore
    • 60 Critic Score
    With average quest design, a lack of polish, and a forgettable story, Assassin’s Creed Shadows: Claws of Awaji shows how the series’ quantity-over-quality approach is continuing to fail. While the Bo weapon for Naoe and the excellent Nowaki questline stand out, they’re drowned by questionable design choices that undermine the experience, making the expansion worthwhile only for the most die-hard fans.
    • 64 Metascore
    • 60 Critic Score
    Dead Reset is worth experiencing for its performances, its tense atmosphere built on strong lighting and sound design choices, and well-paced story that makes you want to keep finding out what will happen next, but its entertainment value wanes after you've hit the credits. It's less enticing on replays or 'resets,' and its worst attributes don't help carry the experience beyond a single play through.
    • 76 Metascore
    • 80 Critic Score
    With its by-the-books survival horror experience, its first few hours feeling more frustrating than fun due to clunky combat and average enemy design, Cronos: The Dawn seemed to be nothing more than an unremarkable survival horror heavily inspired by the Dead Space series. Push past the around two hours mark, however, and the game blossoms into one of Bloober Team's best titles to date, thanks to its quirky mechanics, solid level design, unique setting and mystery-filled story.
    • 78 Metascore
    • 85 Critic Score
    Hell is Us is an amazing accomplishment, and will easily remain one of 2025's best games, though it falls short of amazing, and reaching the status of some of its influences. With a rich atmosphere, stunning visuals, deep lore, wonderfully realized characters and a fairly solid combat experience, it's not a game to be missed.
    • 85 Metascore
    • 94 Critic Score
    Konami has promised (and delivered) a faithful reproduction of Snake Eater, brought forth into a new console generation without deviating from the title it was based on.
    • 66 Metascore
    • 57 Critic Score
    Echoes of the End has more bad than good to it, and the jank of its technical issues running throughout all aspects of the game bring down even its best elements, like its strong visual presentation, character-driven storytelling, and some fun platforming and puzzle challenges. The combat both overall fails to innovate and pass the standard bar for interesting, and as a whole package it's likely not worth your time when you need to get five-chapters deep in a 10-chapter story to get to its best bits.
    • 60 Metascore
    • 55 Critic Score
    Drag x Drive delivers some moments of frenetic multiplayer fun, but an inflexible and physically-demanding control scheme, lack of personality, and dearth of content severely limits the game's long-term appeal. Drag x Drive could have been a solid addition to a larger Wii-Sports-style collection designed to show off the Switch 2's mouse functionality, but on its own, the game is far from a slam-dunk purchase.
    • 73 Metascore
    • 80 Critic Score
    Mafia: The Old Country aims squarely at being a narrative experience, and largely succeeds in that while also providing solid gameplay. It is a bit of a shame that we don't get to truly explore Sicily in this game, but if you're into Mafia narratives, this is among the best you can find in games, and the entry price isn't that high either.
    • 61 Metascore
    • 50 Critic Score
    Tales of the Shire is a frustrating missed opportunity. Decent cooking mechanics aside, nearly everything else you’d hope to see from a cozy hobbit life sim is either missing or half-heartedly executed. Meanwhile, those familiar with developer Weta Workshop for their contributions to the groundbreaking Lord of the Rings films will likely be surprised by how technically inept the game is. Even the smallest person can change the course of the future, but in this case, our furry-footed friends simply fall short.
    • 67 Metascore
    • 60 Critic Score
    Killing Floor 3 isn't a bad game in a lot of ways. The base pitch of killing Zeds can be fun, and when you get some friends together to properly line up different Perks, it can be a good time to pull different abilities together and get some good teamwork flowing. But there are better games you can play to accomplish all the things that Killing Floor 3 accomplishes, and with the flat sounding weapons and so little to do, on top of the early technical problems, Killing Floor 3 is not the kind of game you should run to your computer to check out at launch. Maybe in a year, though.
    • 77 Metascore
    • 75 Critic Score
    WUCHANG: Fallen Feathers is a solid Soulslike offering an interesting setting steeped in Chinese history and lore, and well-crafted interwoven mechanics that power satisfying combat. However, uninspired level design, mediocre PC performance and a formula that relies a little too much on the genre's conventions hold the experience back a bit, making it worthwhile only for fans of the genre who haven't had enough of it, and are willing to look past some shortcomings.
    • 82 Metascore
    • 85 Critic Score
    Tony Hawk's Pro Skater 3+4 is a successful remaster for anyone wanting to shut out the world and grind away your problems for a while, and remember simpler times. The classic Tony Hawk gameplay only seems to have gotten better with age, and the custom parks are sure to keep you skating for hours after you've washed the career mode. Even though it's not a faithful remaster of THPS 4, and your mileage may vary on the soundtrack, any fan of the series would do themselves a disservice to skip out on grabbing this remaster bundle.
    • 91 Metascore
    • 90 Critic Score
    Donkey Kong Bananza doesn’t monkey around, as it’s inarguably the biggest, most ambitious 3D platformer Nintendo has ever produced. Taking the formula established by Super Mario Odyssey as a starting point, Nintendo goes deeper, wilder, weirder, and punchier. Donkey Kong Bananza is perhaps a bit less refined than the near-immaculate Odyssey, but if you can overlook a few minor brown spots, this banana is very much worth peeling.
    • 75 Metascore
    • 75 Critic Score
    Rematch is arguably the best sports game I've played in years, and that comes down to the air-tight mechanics at the core of its gameplay, and how good it feels to dribble, make a pass, take a shot, or make a save - all of which wonderfully balances its 3v3, 4v4, and 5v5 game modes. It's tackled at the knees by everything around that core gameplay, from its poor UI/UX menu design, to its uninspired visual style and the fact that it currently lacks any offline game modes, and, at least at launch, the several networking issues and bugs that plague the experience.
    • 89 Metascore
    • Critic Score
    Death Stranding 2: On the Beach is a world of both the familiar and the alien, of trails well-worn yet frontiers to be explored. So much of what made Kojima Productions’ first title such a unique experience is here, with something brand new to explore. Those looking for a comfortable walking simulator to transport goods by food and explore nature have exactly what they’re looking for, while those who come to Hideo Kojima’s works for the off-the-wall narrative and memorable fight scenes will also walk away satisfied with plenty to chat about online. This is one title that I’ve been taking my time with and enjoying at my own pace, even if that experience has been hauntingly lonely the past couple of weeks.
    • 86 Metascore
    • 85 Critic Score
    Mario Kart World is a bold and ambitious new entry in the world’s most popular racing franchise, delivering smartly updated mechanics, a collection of gorgeous courses, and an open world that impresses with its scope and variety. Admittedly, the game doesn’t quite manage to eclipse the giant that is Mario Kart 8 and some classic modes don’t mesh perfectly with the new sandbox approach, but there’s no denying Mario Kart World gets the Switch 2 off to a peppy start.
    • 64 Metascore
    • Critic Score
    Although I'm not yet ready to deliver a definitive verdict on FBC: Firebreak, my current impressions are definitely positive. Despite being Remedy's first foray into multiplayer, the Finnish studio crafted a fun co-op shooter with a lot of personality, thriving on the unpredictability offered by the Remedy Connected Universe that makes it easy to look past some of its issues, such as the unsatisfying gunplay. With a promising content roadmap, FBC: Firebreak has a bright future ahead, and it'll be interesting to see whether it will manage to stay as fresh as it does in the first dozen of hours or so. [Review in Progress]
    • 84 Metascore
    • 80 Critic Score
    While it doesn't add anything substantially new to the experience, Lies of P: Overture expansion is a more than worthy expansion, delivering an engaging story delving deeper into the base game's lore, featuring some of the best bosses in the entire game, and adding new weapons that can significantly shake up combat. Its lack of innovation and unfair difficulty may turn off a few players, but all those who loved every second of the base game will have no trouble falling in love again with one of the best Soulslikes of the past few years.
    • 83 Metascore
    • 85 Critic Score
    Lost in Random: The Eternal Die is a solidly-crafted experience, offering up satisfying action, appealing visuals, and that reliably-addictive roguelite formula. Unfortunately, it doesn't quite deliver the sharp writing or mechanical depth of obvious influences like Hades or the quirky individuality of its own predecessor. That said, if you're looking for a low-barrier roguelite for younger players or newcomers to the genre, The Eternal Die is a solid gamble.
    • 75 Metascore
    • 65 Critic Score
    Tainted Grail: The Fall of Avalon is an ambitious passion project that clearly invokes some of the highlights of Bethesda's signature RPG series while retaining some unique quirks all their own. Unfortunately, the first few steps out of Early Access show that this adventure into Avalon could have used a little more time fending off the Red Death.
    • 79 Metascore
    • 90 Critic Score
    Elden Ring: Nightreign is one of the most unique titles ever developed by FromSoftware, and arguably one of their best to date. Adapting the traditionally slow-paced Souls formula into a fast-paced, co-op-focused experience with roguelike elements was no easy feat, but the Japanese studio has fully delivered, once again proving why they remain masters of their craft.
    • 81 Metascore
    • 80 Critic Score
    F1 25 is a good game, make no mistake about that. With a near flawless presentation, improved my team mode, and additional features, there's a lot to do. There are a few pitfalls here and there, but nothing that takes away from what is another genuinely good release by Codemasters.
    • 69 Metascore
    • 55 Critic Score
    Ultimately, I'm disappointed to have to say that I wouldn't recommend Deliver At All Costs. It's a game that tries to do way too much, and because it fails at so much of what it tries, it sours the experience of the things it was doing really well when you first start playing.
    • 72 Metascore
    • 85 Critic Score
    Blades of Fire may not be remembered as the most original action-adventure game of this generation, but MercurySteam's latest effort is still well worth playing for fans of the genre. While its convoluted level design can be confusing at times and the well-crafted combat system doesn't evolve much throughout the journey, the engaging smithing mechanics and the touch of grounded realism in the fighting, without overcomplicating things, make Aran and Adso's quest to slay the queen an enjoyable adventure.
    • 85 Metascore
    • 85 Critic Score
    DOOM: The Dark Ages is a rip-tearing fun ride that reigns in some of the excesses of DOOM Eternal, bringing the gameplay closer to DOOM (2016), while adding meat to the story in a long, meaty, campaign across over twenty stages. Put simply, if you liked DOOM and DOOM Eternal, you will like this, even if there are a few minor missteps.
    • 77 Metascore
    • 80 Critic Score
    The Midnight Walk is a real eye-catcher, offering one of the most distinctive and visually-arresting worlds yet seen in a horror game. As with most good walks, the experience is often best in its quieter moments, as the game’s puzzles and stealth sections range from good to sometimes merely adequate. That said, The Midnight Walk never strays too far off path and those in the mood for something spooky ought to enjoy the journey.
    • 65 Metascore
    • 55 Critic Score
    Empyreal's ambition to do something different is commendable, but it's ultimately the only thing it truly has going for it. While character customization and the Cartogram system are solid enough, the forgettable and generic story and characters, average and clunky combat and the lack of proper multiplayer mechanics make the game a frustrating experience that gets tiring very quickly and one that only the most diehard ARPG fans might briefly appreciate.
    • 76 Metascore
    • 74 Critic Score
    Revenge of the Savage Planet is a fun mix of sharp satire and toilet humor, with whimsical and cartoon-y animations, character designs, and smart level design that strengthens the gameplay experience when it opens up to you fully. The problem, is getting to that point, with tedious missions and upgrade pacing that halt any momentum it starts to build, and with it lacking a story with any real punch, if the charm isn't working for you, it's unlikely, and understandable, if you don't stick around long enough for it to start clicking.
    • 91 Metascore
    • 95 Critic Score
    With a gripping story, a beautifully written cast of characters, and engaging gameplay that breathes new life into familiar mechanics, Clair Obscur: Expedition 33 is a journey that leaves a lasting mark on both the mind and the heart.
    • 80 Metascore
    • 90 Critic Score
    Though some of the changes and the performance issues will inevitably turn some players off, there's no denying that the fourth entry in the series couldn't have made its debut on modern gaming platforms better than it did with The Elder Scrolls IV: Oblivion Remastered. Updating the experience where required while keeping true to the original, Virtuos has developed an amazing remaster that does proper justice to one of the most beloved role-playing games ever released. PC players can also tweak it further to their liking thanks to the many mods already available on Nexus.
    • 43 Metascore
    • 40 Critic Score
    La Quimera is an incomplete game, a mixture of stitched together parts that don't come together to make a full image. The amount of bugs are clear indicators that this game needed more time in development, but so is the underwhelming story and gameplay that aren't given enough time to go anywhere. If La Quimera was communicated as an Early Access release, then I'd be more hopeful for what's to come, but if this is meant to be the full game, it's not one that's worth your time.
    • 65 Metascore
    • 80 Critic Score
    Steel Seed may not be the most original game around, but its action-adventure formula serves as a solid tribute to the Uncharted and Star Wars Jedi series, offering an intriguing story and setting, engaging traversal and stealth mechanics, and impressive world design that captures the scale of a world overtaken by machines. Unfortunately, the lack of originality, along with a general lack of depth, does impact the experience, as the gameplay starts to feel repetitive a few hours in. Still, Zoe’s journey is one worth taking for those seeking an experience in the vein of Naughty Dog’s beloved dormant franchise.
    • 85 Metascore
    • 83 Critic Score
    The Talos Principle and its expansion Road to Gehenna are undeniably two of the best puzzle game experiences available in video games. That unfortunately only makes the difficulty jump in the new In the Beginning expansion more frustrating, but it remains true for the base game, and both expansions that the struggle is worth it for the writing and storytelling. Especially if you're that diehard Talos Principle fan who can't wait to return to this simulated puzzle-garden paradise. The added developer commentary and amazing visuals from the Unreal Engine 5 upgrade wrap the whole collection up in a nice bow that make The Talos Principle: Reawakened a strong remaster, even more so if you're playing on PC at launch and get the bonus of the puzzle editor.
    • 77 Metascore
    • 70 Critic Score
    South of Midnight has some incredibly strong storytelling chops, brought together by its stunning visual design and excellent soundtrack. Unfortunately, the experience is bogged down by boring, repetitive combat and lackluster platforming, but it's worth rushing through those parts to experience everything else South of Midnight has to offer.
    • 83 Metascore
    • 90 Critic Score
    With its excellent combat system, complementary mechanics, solid level and enemy design, and engaging story, The First Berserker: Khazan stands out as one of the best action RPGs in recent years. While its heavy inspiration from FromSoftware and Team NINJA’s latest titles is a little too evident, and PC performance issues occasionally impact the experience, the tale of Great General Khazan is a compelling one that makes for a great game and the perfect introduction to the world of Dungeon Fighter Online.
    • 72 Metascore
    • 75 Critic Score
    Atomfall is a thoroughly enjoyable game which looks and plays well, and offers a compelling narrative with surrounding exploration to keep you entertained. It's well-polished, offers good replay value, encourages you to do things a little different, and isn't bad on the eyes either, with a good design that allows it to both look good and support last-gen consoles. The score likely doesn't reflect the game as well as it should, as I would heartily recommend this to anybody, with the added advantage that it's coming to game pass.
    • 79 Metascore
    • 87 Critic Score
    Assassin's Creed Shadows is one of the finest entries in the series, successfully bringing back stealth-oriented gameplay while retaining the RPG mechanics and refined combat mechanics seen in previous entries in the series, seamlessly integrating them with the dual protagonist setup and a well-paced story that doesn't overstay its welcome. While the game still features way more content and gameplay systems than necessary, its rendition of Feudal Japan is among the best ever seen in a video game, and it is well worth experiencing for the vast majority of players.
    • 87 Metascore
    • 90 Critic Score
    Xenoblade Chronicles X: Definitive Edition brings one of Nintendo’s best open worlds to a new audience with confidence, offering up much-improved UI, smartly-streamlined mechanics, and some intriguing new content. While the game’s presentation could perhaps use a touch more polish, Xenoblade Chronicles X: Definitive Edition is an out-of-this-world Switch RPG worth experiencing before Nintendo launches its next hardware.
    • 80 Metascore
    • 81 Critic Score
    Calling Atelier Yumia: The Alchemist of Memories & the Envisioned Land a guided JRPG experience is probably the best way to recommend this title to others. Everything bar the combat has been streamlined and simplified to make this entry the most approachable one to date for newcomers.
    • 84 Metascore
    • 100 Critic Score
    I loved every moment of this game, and didn't have a single issue throughout. There were no frame issues, the game was incredibly accessible and easy to dive into, and didn't have that overwhelming factor that a lot of new sandbox games do. It brings in moments of comedy to break up tense moments, and the campaign helps ease you in to the mechanics little by little.
    • 80 Metascore
    • 65 Critic Score
    WWE 2K25 doesn’t manage to build on the momentum created by the last few entries in the series. For every step forward, such as online MyGM or the varied Bloodline 2K Showcase, there’s a step back, like the lifeless MyRise career mode and some questionable changes to core gameplay. The biggest blemish is The Island hub, which excels at separating players from their money and not much else. There’s certainly still fun to be had with WWE 2K25, but the series risks dropping back to the midcard if it continues on this new trajectory.
    • 82 Metascore
    • 90 Critic Score
    As a remaster, Suikoden I & II HD Remaster: Gate Rune And Dunan Unification Wars definitely succeeds at updating the two classic JRPGs while staying faithful to the original games' art direction, although a few more options and quality-of-life features wouldn't have hurt. Even if the remaster somehow failed to deliver a quality updgrade, however, Suikoden I & II HD Remaster: Gate Rune And Dunan Unification Wars would have been a worthy purchase for any JRPG. The two classic games have stood the test of time incredibly well and still provide extremely compelling gameplay enriched by charming casts and thought-provoking stories that are still worthy of experiencing in 2025 as they were back in the late 90s.
    • 91 Metascore
    • 80 Critic Score
    Split Fiction may tell a more conventional story than Hazelight Studios’ last couple of games, but it’s hard to get too hung up on that, given how expertly it builds on and refines It Takes Two’s unique approach to co-op action without sacrificing any of its ingenuity. Split Fiction may not end up being everyone’s favorite Hazelight joint, particularly if you’re not up for its sometimes-frustrating level of challenge, but the game is anything but by-the-books.
    • 88 Metascore
    • 95 Critic Score
    Monster Hunter Wilds is the natural evolution of the formula introduced in Monster Hunter World and one of the best entries in the series. While veterans may find the lower challenge level noticeable, and performance could definitely be better on PC, the improved onboarding and accessibility, a surprisingly engaging main campaign, excellent map and monster design, and refined combat make this entry a must-play for both newcomers and seasoned Hunters alike.
    • 75 Metascore
    • 68 Critic Score
    I loved the nostalgic feel of the game, and how detailed the world was, with the ability to capture everything with the camcorder. However, a lot of the conversations felt too drawn out, with a lot of awkward pauses, or overlapping conversation that just felt too overwhelming.
    • 79 Metascore
    • 80 Critic Score
    Giving Goro Majima his own game to do whatever the hell he wants and it turning into a pirate adventure on the high seas might sound like an amazing combination, but this is one boat ride that's trapped in the conventions of the Like a Dragon series and doesn't take enough risks to be a must-play standalone title.
    • 77 Metascore
    • 88 Critic Score
    Avowed marks a significant step up for Obsidian compared to The Outer Worlds. The game retains the studio's signature excellent writing and narrative while improving the combat (especially the challenge level) and providing a lot of great content to go through. The visuals and performance are also praiseworthy. There are a few shortcomings, but if you're a fan of Western RPGs, you don't want to miss Avowed. It may have started as a spin-off, but it could go on to be the main series in Eora.
    • 89 Metascore
    • 100 Critic Score
    Kingdom Come: Deliverance II is a resounding success, delivering one of the most believable game worlds ever, layered with compelling quests, small and large alike, and enhancing the already interesting systems introduced in the original. With multiple systems layered to immerse you in the game, as well as an intriguing story and excellent polish, it makes for one of the more captivating open world RPGs.
    • 79 Metascore
    • 80 Critic Score
    Civilization VII is a great game, that's the simple answer. With an improved city-building system, terrain features, and diplomacy, there is much to like in the new release of the three-and-a-half decade old franchise. However, long-time fans of the series will find some of the omissions, such as the ability to turn off victory conditions other than domination, limiting. This, and the rapid nature of the ages, will also leave some feeling that the epic nature of some longer games is altogether missing. Still, even with the games feeling a little rushed, the one-more-turn that makes Civilization one of the best series ever remains there.
    • 81 Metascore
    • 85 Critic Score
    Ninja Gaiden 2 Black isn't quite the definitive edition of Team NINJA's second entry in the series, but it comes close. While Ryu Hayabusa no longer faces overwhelming hordes of enemies, the game's intensity, deep combat mechanics, excellent enemy variety, greatly overhauled visuals, and solid level design make it one of the best ways to experience one of finest action games ever released, performance issues notwithstanding.
    • 77 Metascore
    • 85 Critic Score
    Despite pulling features and mechanics from a variety of different series, Eternal Strands manages to feel like a cohesive experience that really shines once players get the hang of its advanced physics and combat system. However, the average story and the game's repetitive latter half hold it back from being truly fantastic, making it a solid action-adventure that's just a few steps away from greatness.
    • 70 Metascore
    • 80 Critic Score
    More of a sidequel than a true sequel, Sniper Elite: Resistance delivers the core experience of Sniper Elite 5 with a new protagonist, fresh maps, and the same solid stealth mechanics that made the previous entry enjoyable. While it may not offer the evolution some fans were hoping for, the game still provides plenty of fun thanks to its well-designed levels and satisfying gameplay.
    • 77 Metascore
    • 90 Critic Score
    At the end of the day, Tales of Graces f Remastered doesn't add much to the original experience, but the choice improvements it introduces make for a slightly more enjoyable game. While the story isn't all that exciting, the charming cast and the excellent gameplay make the remaster one that is worth getting for both series fans and those who may have never experienced Asbel's adventure before.
    • 77 Metascore
    • 75 Critic Score
    Donkey Kong Country Returns HD still delivers its share of scintillating simian escapades, but aside from a visual spit shine, not much has been added to the game to keep it competitive with the many excellent 2D platformers that have hit the scene since 2010, including its own sequel. DK completionists and newbies looking for a surprisingly stiff "Nintendo hard" challenge will be happy with this package, but others might want to wait until the big ape has something truly new to beat his chest about.

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