Wccftech's Scores

  • Games
For 1,632 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 What Remains of Edith Finch
Lowest review score: 15 Babylon's Fall
Score distribution:
1650 game reviews
    • 67 Metascore
    • 70 Critic Score
    Agatha Christie: The ABC Murders is a very enjoyable point and click adventure game featuring a varied gameplay experience, a good plot, charming characters and great atmosphere. The game's short length and low challenge level, however, prevent it from being anywhere near a masterpiece.
    • 67 Metascore
    • 50 Critic Score
    The Dark Crystal: Age of Resistance Tactics is, at its very best, a mediocre game with some decent ideas - these primarily being the character customisation/job system and a few different types of battles thanks to map changes or interesting bosses that require tactical planning. However, any positives are bogged down by the silly decisions like requiring multiple clicks for every single action, even the basics, ignoring decades of turn-based tactics innovation and progression. Add onto this a barely-scraped story and an average, often lifeless, presentation and you have a game that can play well, but mostly plays slow.
    • 67 Metascore
    • 60 Critic Score
    Killing Floor 3 isn't a bad game in a lot of ways. The base pitch of killing Zeds can be fun, and when you get some friends together to properly line up different Perks, it can be a good time to pull different abilities together and get some good teamwork flowing. But there are better games you can play to accomplish all the things that Killing Floor 3 accomplishes, and with the flat sounding weapons and so little to do, on top of the early technical problems, Killing Floor 3 is not the kind of game you should run to your computer to check out at launch. Maybe in a year, though.
    • 67 Metascore
    • 77 Critic Score
    Tyranny: Bastard's Wound builds upon the excellent world-building and writing of the main game to offer a compelling side-story filled with engaging characters and twists where players choices matter as much as ever before. With the lack of any significant new mechanic, however, those who expected more than just a new story may be slightly disappointed.
    • 66 Metascore
    • 55 Critic Score
    WWE 2K18 is great if creating wacky wrestlers is all you’re interested in, but those looking for solid in-ring action or a compelling career mode will be let down yet again. If WWE 2K18 were a wrestler, it’d be Jinder Mahal – all flashy show muscles, no fundamentals. I realize a lot of hardcore fans will buy WWE 2K18 regardless of reviews, but if you actually want the series to change, it might be time to tap out.
    • 66 Metascore
    • 86 Critic Score
    LEGO Worlds does an interesting job in standing out from the competition. It has had years to develop its own brand of digital block building, and for the most part it succeeds. Although its controls are a little fiddly, its freedom to build and explore are amazingly detailed.
    • 66 Metascore
    • 65 Critic Score
    Black The Fall is an atmospheric 2D puzzle platformer, and although it creates an interesting tone, the game itself can't quite hold up against the titans of the genre.
    • 66 Metascore
    • 75 Critic Score
    Despite some rough edges that mar the experience, Driveclub VR is a great racing title that justifies getting back into the seat of a Koenigsegg Agera R as long as you don't mind being motion sick every now and then.
    • 66 Metascore
    • 65 Critic Score
    The appeal of Pokémon Champions is narrower than you might expect, as hardcore VGC vets or those hoping for a Pokémon Stadium-like experience will likely be disappointed by the game's small Pokédex and other limitations. The real target audience is clearly newcomers curious about competitive play, and the game does a fairly good job of welcoming them in without emptying their pockets. The nitty gritty of PvP Pokémon battling has worked for 30 years, and it's not broken here, but a lot more could have been done to support the experience. Of course, plenty can change with updates, but as is, this game is a Pokémon Contender at best.
    • 66 Metascore
    • 45 Critic Score
    Maybe the hidden message of the game is "patience is a virtue", but I don't need five to six hours of trudging through extremely littered forests and streets telling me that. Maybe you will like A Quiet Place: The Road Ahead, but I sadly didn't.
    • 66 Metascore
    • 70 Critic Score
    Biomutant is a competent open-world role-playing game featuring a charming atmosphere and some solid RPG mechanics. Sadly, it fails to stand out due to its by-the-books open-world formula and the sluggish combat system. While the game does work for the most part and there are some interesting ideas here and there, there isn't a lot that Biomutant does better than most open-world games out there, resulting in an experience that is somewhat forgettable.
    • 66 Metascore
    • 70 Critic Score
    It's possibly the best One Piece fighter, but one that's still mired in anime arena fighter jank.
    • 66 Metascore
    • 73 Critic Score
    As a brand new IP, Blue Reflection does its job well and may serve as a good foundation for a sequel, with an enjoyable (albeit not all that original) story, good character development, a unique leveling system, and a stylish presentation. Sadly, most of the game's features resemble too much those found in the latest Persona games and, as such, the game doesn't feel very unique, while the low difficulty level prevents the RPG mechanics from reaching their full potential.
    • 66 Metascore
    • 70 Critic Score
    The Walking Dead Michonne Episode 2 Give No Shelter definitely feels like an improvement over the first episode at first glance, thanks to a much faster and action packed experience. Unfortunately, little development for new character and villains prevent it from actually being better than the previous episode. Both episodes have some very good features and a few flaws, so only Episode 3 will allow us to pass final judgement on the whole series.
    • 66 Metascore
    • 60 Critic Score
    WRC 6 has its positives. It's certainly more approachable than other rally games, but it's simply not improving enough. It's the best of the series but pales in comparison to its major competitor, Dirt Rally.
    • 66 Metascore
    • Critic Score
    Being able to play through Call of Duty: Black Ops 7's campaign in a full squad of four and then jump straight into the Endgame makes this one of the more enjoyable Call of Duty campaigns in recent years, even if the story being told fails to live up to the hype. [Campaign Review score = 84]
    • 66 Metascore
    • 65 Critic Score
    The Crew 2 is an impressively large game with a lot to do. Cars, planes and boats, travelling the USA is fun. The problem is that almost everything else ends up feeling the same and, eventually, boring.
    • 66 Metascore
    • 50 Critic Score
    Ultra Street Fighter II: The Final Challengers is nice for fans of the series, but anyone else might feel ripped off paying full retail price for a game with so little new content. Great for online play, bad for basically everything else.
    • 66 Metascore
    • 65 Critic Score
    Fairy Tail is a very similar game to the Atelier series, only one borrowing characters and story direct from another source material. The story here, based on two separate narrative arcs, works well with how it's laid out and is laid out in a way that doesn't stop newcomers to the franchise. Other aspects, however, are mixed. The turn-based combat is far more tactical than the average JRPG, offering an interesting grid-based system that helps to keep it engaging. There's a decent amount of character interaction and humour to be found within but the massive, overhanging issue is that the quests and the game in general demand far too much busywork of you in terms of building your guild, character relations, character and guild ranks and more than I care to remember. Fairy Tail has somehow managed to keep my interest but I can't deny it has too much grinding that gets boring.
    • 66 Metascore
    • 70 Critic Score
    The Re:Mind scenario is only appealing to two types of fans: players that haven't played Kingdom Hearts III yet or those that already mastered the game and want to challenge themselves on the hardest bosses in the series.
    • 66 Metascore
    • 70 Critic Score
    All things considered, though, I would heartily recommend Close to the Sun. With some fantastic world-building, an incredibly well detailed and atmospheric setting that's enhanced by a cast of interesting characters with great voice acting. The real issue comes from the lack of replay value, though for those who like to explore the world and story, there are reasons to go back.
    • 66 Metascore
    • 75 Critic Score
    Berserk and the Band of the Hawk doesn’t strive to expand upon Koei Tecmo’s signature style in any meaningful way, but for longtime fans of the genre, perhaps there isn’t much need to innovate. Being able to relive Guts' early adventures during the Golden Age and beyond is sure to excite fans of Kentaro Miura's epic.
    • 66 Metascore
    • 65 Critic Score
    Medal of Honor: Above and Beyond isn't the return to the series that I would have hoped. As a VR game is has a lot to offer, the gameplay is engaging, the missions varied, and both the single-player and multiplayer can be fun to play. However, the story is woefully mismanaged, with a cast of mostly unlikeable and unsympathetic characters - a tragedy when it comes with an incredibly powerful piece of work in the form of the gallery, a collection of documentaries and interviews with veterans of the war.
    • 66 Metascore
    • 60 Critic Score
    Payday 3 is a game that looks like it ticks the right boxes to look like a next-gen game and nothing else. The game offers a fun and addicting gameplay loop but it's unfortunately bogged down by a series of bugs and glitches that hamper the experience overall. It also doesn't help that the game's launch state is one of the worst in recent memory in a year that had excellent game releases.
    • 66 Metascore
    • 75 Critic Score
    Perhaps the most pressing question that presents itself as you play Detective Pikachu Returns, is… who is this game meant for? Obviously, adults and teens aren’t the target audience and the amount of reading required means it’s not really for little kids either. That said, I do believe there’s a niche for this game. I think older elementary school kids who can read and love the Pokémon universe may really go for this game in the same way so many have fallen for the Pokémon anime series over the years. Not every game needs to be universally appealing and I feel like this one serves its specific audience well. And hey, if you do dig Detective Pikachu Returns, there’s a fair amount of chew threw here, with a solid 12-hour campaign (which you can stretch longer if you tackle all the game’s side missions). Given the game’s budget price tag, hopefully “the case of the wasted money” won’t be a mystery that weighs on you.
    • 66 Metascore
    • 80 Critic Score
    The new Battletoads is almost as beefy as its musclebound heroes, serving up a substantial 5-to-7-hour campaign as well as additional collectibles and high-score challenges. Not bad for $20. Battletoads 2020 probably won’t be quite as durable as the NES original, but you may find yourself hopping back into the game more often than you expect.
    • 66 Metascore
    • 65 Critic Score
    It's an improvement on the previous iteration, even if only visually. Aside from that, it feels like the same game but ever so slightly improved. That's the real shame, the jump from Milestone's ageing engine to Unreal had a lot of potential. Considering everything, do I recommend MotoGP 18? If you want a motorbike racing game now, then go for it. If not, you may be better waiting for Ride 3.
    • 66 Metascore
    • 70 Critic Score
    It may not be one of the must-play titles on PlayStation VR, but if you’re looking for a challenging experience to share with friends, strapping yourself into Battlezone should serve as a good introduction into what virtual reality should feel like.
    • 66 Metascore
    • 57 Critic Score
    Echoes of the End has more bad than good to it, and the jank of its technical issues running throughout all aspects of the game bring down even its best elements, like its strong visual presentation, character-driven storytelling, and some fun platforming and puzzle challenges. The combat both overall fails to innovate and pass the standard bar for interesting, and as a whole package it's likely not worth your time when you need to get five-chapters deep in a 10-chapter story to get to its best bits.
    • 66 Metascore
    • 60 Critic Score
    Killer Klowns from Outer Space serves up a sum total of five maps and a single game mode of launch. Those maps are a decent size and feature some randomization, but after only 4 or 5 hours, I felt I’d pretty much mastered them. I give IllFonic credit for not stuffing the game with microtransactions at launch, but with the lack of content on offer, $40 is a big ask, particularly given how thin the source material is. While IllFonic has vaguely promised some post-launch content is on the way, I question how many scarves they can pull out of their sleeves.
    • 66 Metascore
    • 80 Critic Score
    ToeJam and Earl: Back in the Groove goes old-school and ignores those experimental sequels to create a spiritual successor that's even more charming than the original Genesis adventure.
    • 66 Metascore
    • 90 Critic Score
    With its intricate and well-realized setting, engaging story, compelling characters, and well-implemented RPG mechanics, Vampire: The Masquerade – Swansong is a truly groundbreaking game that no fan of narrative-driven games should pass on. Some aspects could and should have been better, such as facial animations, but there is no denying that Big Bad Wolf has done a terrific job creating what is not only one of the best Vampire: The Masquerade games, but also one of the best narrative-driven games seen in recent years.
    • 66 Metascore
    • 75 Critic Score
    Gotham Knights is an enjoyable action RPG that follows in the footsteps of the Batman: Arkham legacy while striking out on its own in a slightly different direction. It's the most realistic Gotham City we've seen yet, even though the story is only serviceable and the performance is disappointing. Still, fans of the genre and the characters should have fun with the game.
    • 66 Metascore
    • 78 Critic Score
    As a homage to the likes of A Link to the Past and The Wind Waker, Oceanhorn is a brief comfortable experience that can now be enjoyed on the big screen.
    • 66 Metascore
    • 68 Critic Score
    Fortified is an enjoyable romp through a criminally underused setting, but is held back by the jack of all trades nature of the action tower defence genre. It'll be fun with friends, and for a few hours alone, but mileage may vary.
    • 65 Metascore
    • 60 Critic Score
    With its ancient China setting, Immortals Fenyx Rising: Myths of the Eastern Realm could have expanded the main game's experience in a lot of meaningful ways, but Ubisoft Chengdu preferred to play it safe, presenting an expansion that expands very little. Lacking the good writing and the hilarious characters of the main campaign, not to mention any major gameplay change, this DLC expansion is a worthwhile purchase only for those who haven't had enough of the puzzle-solving seen in Fenyx's adventure. Everyone else will find this adventure in the Eastern Realm a little stale.
    • 65 Metascore
    • 70 Critic Score
    Stronghold Warlords is a decent strategy game. While the city-building and sieging truly let the game shine, the slow and sluggish pace between these can truly drag it down. The new diplomacy and warlords system adds something to the series and makes for a welcome change, but it's impossible not to think of this as a game that feels and plays like a strategy game from 20 years ago, for better and for worse.
    • 65 Metascore
    • 55 Critic Score
    Empyreal's ambition to do something different is commendable, but it's ultimately the only thing it truly has going for it. While character customization and the Cartogram system are solid enough, the forgettable and generic story and characters, average and clunky combat and the lack of proper multiplayer mechanics make the game a frustrating experience that gets tiring very quickly and one that only the most diehard ARPG fans might briefly appreciate.
    • 65 Metascore
    • 60 Critic Score
    Kirby Fighters 2 is an adorable, polished brawler that is sure to make you smile - but not for long. The game is great while you're unlocking and using new abilities, but you'll soon be forced into repetition after repetition while playing, and that'll suck the fun out of things. Good for young gamers and less experienced players, but there are better options.
    • 65 Metascore
    • 60 Critic Score
    Not Tonight 2 looks to build upon Not Tonight and the Papers, Please formula, but veers too far away from what gave the first its impact. One-off challenges and the veering between serious and slapstick make the game feel too unfocused, ultimately detracting from the game. It's not bad by any stretch of the imagination, it still looks and sounds great, but there are a few too many negatives and it's ultimately a shadow of the first.
    • 65 Metascore
    • 77 Critic Score
    With its interesting setting, engaging story, great combat mechanics, and tons of customization options, Aquanox Deep Descent is a more than worthy new entry in the classic series. Bland mission design and a repetitive structure does damage the experience a bit, but all those that enjoy dogfighting games, no matter where they take place, will find plenty to like in the game.
    • 65 Metascore
    • 67 Critic Score
    Deadbeat Heroes is a fun co-op beat ‘em up with a lot going for it and a strong sense of style, as well as a sense of humor. While it’s not the best brawler I’ve played lately, I believe that with some refinements, a sequel could be fantastic.
    • 65 Metascore
    • 50 Critic Score
    If you’re going to clone a unique, yet flawed game like The Banner Saga, it’s crucial that you significantly improve the experience in some way. Ash of Gods: Redemption doesn’t, replicating its inspiration’s problems, but not its singular vision. Ironically, folks who have never played The Banner Saga will get the most out of this glorified fangame – those who have will likely find Ash of Gods a gray, lifeless imitation.
    • 65 Metascore
    • 68 Critic Score
    MXGP2 is a fun game, with plenty to see and do. Obviously, fans of Motocross will get the most out of it, but there are way worse driving simulations out there.
    • 65 Metascore
    • 78 Critic Score
    Twin Mirror is a fun, pulp detective story filled with interesting plot beats and characters, hampered only by the inclusion of strange mini-games and a really boring central character.
    • 65 Metascore
    • 65 Critic Score
    ATOM RPG is a game so clearly designed for mouse and keyboard on PC that you should only play it on Nintendo Switch if you already have experience with the game. Going in as a complete newbie will be a brutal lesson in patience and frustration, and you need the kind of knowledge of how to play and the ease of use that comes with the PC version first. Ultimately, that makes ATOM RPG an interesting, but incredibly difficult game to recommend.
    • 65 Metascore
    • 60 Critic Score
    The Crow's Eye is a strange title. It's a horror game in some ways, with great atmosphere for the most part. However, it's also not scary. For the most part it's more of a puzzle game, than horror game and has side-stories far more compelling than the main plot. In all, it offers an interesting, if flawed experience.
    • 65 Metascore
    • 80 Critic Score
    Genesis Alpha One is a great indie roguelike that offers a combination of first-person shooter, ship-building and management elements.
    • 65 Metascore
    • 67 Critic Score
    A worthy purchase for fans, with a well-crafted campaign deeply invested in the universe's lore. Sadly, the gameplay experience, while functional, is quite derivative, and the few features setting it apart from other action role-playing games are not enough to make it an essential purchase for those who aren't familiar with the Warhammer 40,000 universe or aren't big action role-playing game fans.
    • 65 Metascore
    • 50 Critic Score
    Aven Colony has the trappings of a good city-building game but simply lacks the depth to make it so. While the game looks great and plays well, the setting of space is underused outside of its aesthetic and the lack of variety or challenge inevitably leaves the game feeling dull.
    • 65 Metascore
    • 50 Critic Score
    When it comes to anti-gravity racing games on PC, there really aren’t that many that could possibly match the level of games such as Wipeout and F-Zero. Antigraviator is enjoyable in short bursts, though that soon wears off once you’ve put enough time in. Sadly, that amount of time is roughly an hour or so before you start to realize the game is very one-dimensional.
    • 65 Metascore
    • 62 Critic Score
    A fast-paced combat system and operatic soundtrack from Motoi Sakuraba aren't enough to save Valkyrie Elysium from a fate worse than Ragnarok: mediocrity.
    • 65 Metascore
    • 65 Critic Score
    Just Cause 4 delivers a truly astounding open world that lacks much to do beyond “blow up more gas tanks.” A shallow story, an absence of interesting NPCs, and frustrating mission design make for an uninvolving game that sometimes feels like a job to play. There is fun to be had in Just Cause 4, but only if you stage a revolution against what the game wants you to do.
    • 65 Metascore
    • 65 Critic Score
    Red Solstice 2: Survivors is, at best, a slightly above-average game. For every fun aspect, such as the genuinely fun action-packed nature of the run-and-gun gameplay, there are downsides such as incredibly repetitive missions outside of the core campaign. However, you then find an excellent range of creatures and a good amount of character customisation, really boosting the game, for it to then be let down by the base and region-building feeling tacked on, and then the game is impacted by a fair few bugs. If you liked the first Red Solstice, and other similar shooters, you'll enjoy this, though arguably in shorter sessions or with other people online.
    • 65 Metascore
    • 72 Critic Score
    Conarium is an enjoyable first-person adventure game featuring a very nice atmosphere, an interesting story featuring core themes from Lovecraft's works and unusual spin on game progression reminiscent of Metroidvania games. The game, however, does very little outside the usual for the genre, so if you're not into Lovecraft-inspired games there isn't anything unique that Conarium can offer you.
    • 65 Metascore
    • 80 Critic Score
    Steel Seed may not be the most original game around, but its action-adventure formula serves as a solid tribute to the Uncharted and Star Wars Jedi series, offering an intriguing story and setting, engaging traversal and stealth mechanics, and impressive world design that captures the scale of a world overtaken by machines. Unfortunately, the lack of originality, along with a general lack of depth, does impact the experience, as the gameplay starts to feel repetitive a few hours in. Still, Zoe’s journey is one worth taking for those seeking an experience in the vein of Naughty Dog’s beloved dormant franchise.
    • 65 Metascore
    • 70 Critic Score
    Sniper Ghost Warrior Contracts offers a completely unique shooter, far better than its predecessors and absolutely noteworthy in the FPS genre as a whole. But players will need a love for stealth, slow gameplay, and the patience of a saint in order to properly enjoy it.
    • 65 Metascore
    • 85 Critic Score
    Dynasty Warriors 9 has finally entered the next generation of gaming, bringing the series' tried and true 1-versus-1,000 fights into a massive open world while sticking true to its roots, for better or for worse.
    • 65 Metascore
    • 60 Critic Score
    MachiaVillain has a decent amount going for it, there's little doubt there. The concept is fun and one that isn't explored enough, with the added twist of a Cabin in the Woods vibe only helping matters. Once you get into it, the gameplay is engaging, particularly building. It does turns into a bit of a slog as you advance through the ranks though. A lot is also buried beneath the large amount of micromanagement.
    • 65 Metascore
    • 75 Critic Score
    Aragami 2 is another enjoyable sneak ‘em up and a solid improvement over its predecessor, but an overfamiliar world and mechanics make it hard to get too excited about the game. Aragami 2 gets the job done cleanly and efficiently, and is worth a shot if you’re into old-school stealth, but its memory may quickly fade into the shadowy recesses of your mind.
    • 65 Metascore
    • 65 Critic Score
    Kao the Kangaroo is a mixed bag. Far from bad, it offers decent platforming across several well-designed levels, though some issues hold it back. Some bugs certainly impact gameplay, with camera control also a gameplay-inhibiting factor. The lack of real challenge throughout most of the game will also be a limiting factor for replay value, though there is a level of exploration and several collectibles to find. While certainly not up there as one of the best platformers, Kao isn't a bad way to pass your time, and it's fortunately not priced as high as most new releases.
    • 65 Metascore
    • 77 Critic Score
    Morphite is impossible to play without thinking about No Man's Sky, but it is by no means a mere imitation. Morphite has its own ideas and despite some minor faults, executes them very well.
    • 65 Metascore
    • 75 Critic Score
    Star Wars Battlefront 2 has the potential to be an amazing game, however, it is unlikely we’ll ever get to play the real game as it's hidden beneath microtransactions. In an ideal world, EA would remove the Star Card system completely and replace it with something that doesn’t interfere with the gameplay. If you are on the fence, maybe wait a few weeks to see how EA deal with the progression system beforehand. That being said, even with Battlefront 2’s flaws I’d still say it’s worth playing.
    • 64 Metascore
    • 80 Critic Score
    As long as you don’t take the “Serious racing on Switch!” pitch too seriously, you’ll have a lot of fun with Gear.Club Unlimited. This is an engaging, retro arcade racer with a rewarding structure that puts bigger-name games to shame. I’ve reviewed most of this season’s major racers, including Gran Turismo Sport and Need for Speed Payback, and I can honestly say Gear.Club Unlimited was the most entertaining of the bunch. Gear up for a good time, Switch owners.
    • 64 Metascore
    • 82 Critic Score
    With its excellent side-scrolling platforming based experience, smooth battle system, intriguing narrative style, excellent graphics and high replay value, Shadow of the Beast is definitely a quality product. The lack of originality and somewhat unresponsive controls will be issues for some, but the well designed experience makes it easy to get past them.
    • 64 Metascore
    • 80 Critic Score
    With an engaging story, amazing lore and worldbuilding that fit nicely with what has been established in the main campaign, and a huge number of new well-crafted additions, ranging from a new location to new mechanics, new enemy types, and gear, Kingdoms of Amalur: Re-Reckoning - Fatesworn is a great way to end the story that started back in 2012 and a very good reason to journey back to Amalur one more time. The new content doesn't stray too far from what we have already seen, however, so only those who did fall to the dated charms of the base game will find it truly worthwhile.
    • 64 Metascore
    • 71 Critic Score
    Although redesigned for a modern audience, much of The Silver Case is left behind in the past. The avant-garde storytelling and newly added chapters are the only things to properly stand the test of time.
    • 64 Metascore
    • 90 Critic Score
    Crytek's expertise of crafting visually stunning experiences holds true in Robinson: The Journey. Robin’s tale of survival is the greatest yet on PlayStation VR, even if some control issues keep it from being a perfect experience.
    • 64 Metascore
    • 70 Critic Score
    Adapting the final explosive story arc of the original story, Fairy Tail 2 is a game that goes straight to the point, featuring charming characters and a well-crafted combat system that makes fighting the forces of the Alvarez Empire incredibly fun. The lack of any involving side activity, lackluster world design and very short length, however, limit the appeal of the experience only to fans of Hiro Mashima's works, as there simply isn't enough for those who are already in love with Fairy Tail to justify a purchase.
    • 64 Metascore
    • 70 Critic Score
    Harry Potter: Wizards Unite is a very good GPS based AR game, but it borrows so much from the likes of Pokémon GO that it is left without a distinctive hook or personality of its own. It feels like a Pokémon GO reskin. A damn good reskin, with a lot of effort put into it, but a reskin nonetheless. This is unlikely to inspire the fans of other GPS AR games to jump on board, but if you're a Harry Potter fan that likes to go on walks, there is no reason not to try it out.
    • 64 Metascore
    • 70 Critic Score
    Kerbal Space Program is a game that makes you feel dumb before it makes you feel smart. That is its appeal. There are some issues with its presentation on console, but if you want to feel smart and have the time to learn (and don't mind the annoying controls and menus), this is the game.
    • 64 Metascore
    • 70 Critic Score
    God of War: Sons of Sparta is a perfectly fine Metrovania on its own, but it doesn’t live up to the Kratos lineage otherwise. Either temper your expectations for Kratos’ origin story, or go into this one with an open mind that it’s another generic Greek adventure, and you won’t find your time in Laconia to be a tragedy.
    • 64 Metascore
    • 75 Critic Score
    Like the promotion it’s based on, AEW: Fight Forever can be a bit rough around the edges, but the game is also a welcome breath of fresh air. Fun, approachable in-ring action and an endearingly-quirky career mode largely make up for scruffy visuals and some missing content. AEW: Fight Forever won’t be for everyone, but if you’re looking for an alternative, feel free to push your chips All In.
    • 64 Metascore
    • 65 Critic Score
    Your enjoyment of Little Town Hero will largely depend on your patience for quirky JRPG systems. The game’s battle mechanics are unique and surprisingly deep, but can be frustratingly random and time consuming. Add in a story and world that have their charms, but are ultimately rather simplistic, and you have a Little Town that will only appeal to select tourists.
    • 64 Metascore
    • 53 Critic Score
    Fated: The Silent Oath is a brief Nordic experience that teases something greater, but will ultimately leave the player wondering if there is more to come.
    • 64 Metascore
    • 78 Critic Score
    Earth Defense Force 4.1 is a strange game that will likely get judged harshly from the outside, simply because it doesn’t look good. But, my word, does it ever play magically. Not only do I recommend it, I fully endorse it. Earth Defense Force 4.1 is the perfect B-movie video game, and essential to play for all who may be interested in such a thing.
    • 64 Metascore
    • 75 Critic Score
    Despite a few minor hiccups, Yonder offers a beautiful world to explore at your pace. You won't be fighting legions of demons to save the island, but you do collect cats and the likes.
    • 64 Metascore
    • 80 Critic Score
    Influenced by adventure-platform games of the past, Rise & Shine manages to enrich a classic gameplay formula with a tight mix of different genres, interesting combat depth, and varied puzzles. Shooting controls can be a bit uncomfortable on a gamepad, but this is the only gripe in a game that's objectively very well put together. Highly recommended to fans of Another World and Flashback as well as to those looking for a quirky and fun experience that doesn't overstay its welcome.
    • 64 Metascore
    • 75 Critic Score
    More action than RPG, Fallen Legion: Sins of an Empire focuses everything on the battlefield: story, character development, and the choices that will affect the entire kingdom. The unique take on ATB combat is perhaps Fallen Legion's greatest strength.
    • 64 Metascore
    • 42 Critic Score
    Gal*Gun Double Peace is certainly a title that’s not for everyone, but if those titulating screenshots get your heart going ‘doki-doki,’ you’re exactly the kind of person that Double Peace was made for.
    • 64 Metascore
    • 70 Critic Score
    Elex II is a baffling game. The combat is clunky and can be very difficult, and the game has more than a few bugs, with other issues like a glacial pace. However, the game is genuinely interesting to explore and fun, for all its problems - and there are many. The story and its turns are engaging, and it's impossible not to see the care and enthusiasm from Piranha Bytes. Elex II is Eurojank, and I can't help but enjoy it because of (or despite, take your pick) that.
    • 64 Metascore
    • 65 Critic Score
    Nights of Azure is a game of wasted potential. The game's dark tone and setting is ultimately ruined by the excessive presence of comic relief, which takes a lot of the tension out of the terrible choice Arnice has to take to save the world. With an experience that gets stale way too quickly, Nights of Azure true saving grace are the game's two main characters and the development of their relationship, which takes some interesting turns. A shame, as the game could have been so much more.
    • 64 Metascore
    • 60 Critic Score
    Dead Reset is worth experiencing for its performances, its tense atmosphere built on strong lighting and sound design choices, and well-paced story that makes you want to keep finding out what will happen next, but its entertainment value wanes after you've hit the credits. It's less enticing on replays or 'resets,' and its worst attributes don't help carry the experience beyond a single play through.
    • 64 Metascore
    • 50 Critic Score
    Ancestors: The Humankind Odyssey was such an interesting idea on paper but from its complex and unexplained environment to the severe lack of exciting objectives and goals to work towards, the game doesn't quite manage to entice the player to make the very best of humanity.
    • 64 Metascore
    • 75 Critic Score
    MXGP Pro is the best of Milestone's Motocross series of games, that much is certain. It doesn't differ too much from their previous Supercross title, which is a negative, but certainly offers their best outing on two wheels so far.
    • 64 Metascore
    • 60 Critic Score
    The Council began strong, but for whatever reason has become weaker with more or less each episode. This finale feels like the death rattle of an interesting, albeit failed experiment.
    • 64 Metascore
    • 55 Critic Score
    Redeemer is a flawed title at best. It's a brawler at heart and succeeds on that line, offering visceral and often entertaining combat. However, the inclusion of cheap enemies and a hugely fluctuating difficulty curve makes for often irritating experiences in a number of levels. Though not a large concern for the genre, the story is a mess throwing in characters and concepts with no explanation.
    • 64 Metascore
    • 50 Critic Score
    The Resident Evil multiplayer curse continues. Resident Evil Resistance presents some promising ideas, and messing with people as the Mastermind has its moments, but unsatisfying action, clunky level design, a lack of content, and manipulative microtransactions snuff out the game’s potential. Sadly, trying to wring more than a few minutes of fun from Resident Evil Resistance is futile.
    • 64 Metascore
    • 60 Critic Score
    Kapital: Sparks of Revolution is a perfectly serviceable city building game that attempts to add class struggle and other aspects such as state corruption and intervention into the mix. While it doesn't achieve everything it set out to do, the ideas are there and offer something interesting to play. Where it added some of these interesting ideas, it has also sadly skimped on other core areas; there is only one map, and the balance isn't great with the game constantly threatening to overwhelm you. All things considered, I'd still recommend it for fans of the genre, just with the knowledge that it isn't the most detailed and better options exist.
    • 64 Metascore
    • Critic Score
    Although I'm not yet ready to deliver a definitive verdict on FBC: Firebreak, my current impressions are definitely positive. Despite being Remedy's first foray into multiplayer, the Finnish studio crafted a fun co-op shooter with a lot of personality, thriving on the unpredictability offered by the Remedy Connected Universe that makes it easy to look past some of its issues, such as the unsatisfying gunplay. With a promising content roadmap, FBC: Firebreak has a bright future ahead, and it'll be interesting to see whether it will manage to stay as fresh as it does in the first dozen of hours or so. [Review in Progress]
    • 64 Metascore
    • 70 Critic Score
    A quality title, without a doubt, but definitely polarizing and not for everyone.
    • 64 Metascore
    • 70 Critic Score
    Forspoken is a fun action game that shines best when you're taking advantage of the great magic parkour to soar through the fantasy world of Athia and blast enemies with overwhelmingly cool spells. However, its content is underwhelming, its RPG systems are weak, and its visuals are less advanced than advertised. As such, Forspoken's potential is largely unrealized in its current state. It's still a decent romp for genre fans to go through, though waiting until it gets a discount or is added to one of the many subscription services is recommended.
    • 63 Metascore
    • 60 Critic Score
    Wolfenstein: Youngblood just never finds the right groove. The game’s needless RPG elements, microtransactions, and sloppy non-linear structure are obvious mistakes, but it also has some surprising basic level design and pacing problems. Wolfenstein: Youngblood can still be good, visceral fun in fits and starts, but overall, the game lacks the maturity of the elder Blazkowicz’ adventures.
    • 63 Metascore
    • 70 Critic Score
    A competent collection which vastly improves the two Dead Island games included, adding a third game which can be fun in short bursts. Both Dead Island and Dead Island Riptide never looked better, with a slew of technical enhancements and solid performance which makes revisiting both titles quite enjoyable. Most the gameplay issues, however, haven't been addressed, so those who couldn't stand the original releases won't change their opinions with the remastered releases. Solid games, for sure, but not for everyone.
    • 63 Metascore
    • 70 Critic Score
    Hood: Outlaws & Legends offers a barebones experience that is best played with a dedicated team of wolves. Those seeking fame and riches on their own may find themselves lamenting the lack of content both available day one and what's to come in the first year roadmap. Hood may certainly grow in the future, but the first impressions leave much to be desired.
    • 63 Metascore
    • 55 Critic Score
    Shadow Warrior 3 offers some competent (albeit mostly borrowed) core shooting mechanics and first-person platforming, but uninspired, repetitive level design, irritating enemies, and a withering onslaught of dad humor may leave you longing for relief before the game’s relatively-brief campaign wraps up. Shadow Warrior 3 isn’t without its moments, and may be worth a shot at a considerable discount, but this franchise is still eclipsed by the FPS big boys.
    • 63 Metascore
    • 71 Critic Score
    Devolver Digital and General Arcade have slapped a new coat of USA flag paint on From Software's patriotic action game without smoothing out any of the imperfections that come with a combat system that's aged less than gracefully over the past decade.
    • 63 Metascore
    • 50 Critic Score
    The Suicide of Rachel Foster tackles challenging subject matter and bravely invites comparisons to recent indie favorites, but all the ambition in the world can’t make up for an unengaging story, clunky gameplay, and some unfortunate tone-deaf moments. If you loved Gone Home or Firewatch, you’re better off just playing them again – Rachel Foster is a ghostly shadow of those classics.
    • 63 Metascore
    • 62 Critic Score
    Konami's first anniversary collection for their 50th anniversary contains some notable arcade classics, but the fact they've been previously released digitally with more options should appeal to only the most ardent of nostalgic fans.
    • 63 Metascore
    • 54 Critic Score
    Devilian is a well functioning MMO/ARPG but has nothing to set it apart from others, except possibly visuals. The real money elements aren't intrusive and wont force you to spend money, which is always a positive.

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