Voxel's Scores

  • Games
For 192 reviews, this publication has graded:
  • 74% higher than the average critic
  • 6% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 50 Concord
Score distribution:
  1. Negative: 0 out of 192
204 game reviews
    • 74 Metascore
    • 80 Critic Score
    Princess Peach: Showtime is a very interesting, fun and creative game. It's great that Nintendo did something original for the princess, who was one of the only main characters in the franchise who didn't already have her own niche.
    • 74 Metascore
    • 85 Critic Score
    Pac-Man World 2 Re-Pac takes a retrospective look at the qualities of the famous yellow hero in a 3D platformer that proves to be ahead of its time. As a remake, it meets all the expectations of a modern update and goes even further: it adds more content and gives a beautiful polish to everything that worked in the already charming original title, without losing its essence.
    • 73 Metascore
    • Critic Score
    My overall impression so far is that S.T.A.L.K.E.R. 2: Heart Of Chornobyl has a lot of potential and could be a very fun game for fans of the series or even Fallout fans, as there are many similarities in mechanics and gameplay between the franchises. Leaving the bugs and issues aside, I have really enjoyed many aspects of S.T.A.L.K.E.R. 2, but I can also see some points that could be improved over time. We will just have to wait for updates from the developers.
    • 73 Metascore
    • 80 Critic Score
    It's clear that Escape From Tarkov has great qualities, but it demands too much time to understand and engage with the various gameplay systems involved. While the experience can be fun, the game might not be for you, depending on your preferences.
    • 73 Metascore
    • 90 Critic Score
    Gears of War Reloaded is a masterclass in how to bring a classic game into the modern era. The title comes packed with an impressive suite of new technologies and removes all the barriers in its PC version. On top of that, the game runs smoothly on the Steam Deck, showcasing its impressive scalability. It’s practically a development handbook that more studios should follow when it comes to preserving legendary franchises.
    • 73 Metascore
    • 75 Critic Score
    Towa and the Guardians of the Sacred Tree is a roguelite designed for players who, deep down, aren’t exactly fans of the endless repetition the genre usually demands—and especially for those who couldn’t care less about storylines in video games. Fair warning: most of your playtime will likely be spent skipping dialogue without a second thought.
    • 72 Metascore
    • 65 Critic Score
    UNBEATABLE is an ambitious and conceptually interesting rhythm game, but it fails to successfully realize its creative vision. The execution is clumsy and leaves much to be desired, indicating that the team needed more development time—especially to polish its Story Mode.
    • 72 Metascore
    • 80 Critic Score
    Romeo is a Dead Man, developed and published by Suda51's studio, shows that creativity isn't born from constraints, and the director, more than ever, now does what he wants. Even reusing a game mold that unfortunately fell out of use, the title imprints its mark on all the systems and visual elements that compose it, being the most unhinged third-person action experience in recent times.
    • 72 Metascore
    • 75 Critic Score
    My Hero Academia: All’s Justice offers a huge amount of content, multiple game modes, and a visually stunning experience. For fans of the franchise, it's a true amusement park full of references, epic battles, and memorable moments. On the other hand, like any amusement park, the experience can become tiresome. The repetition of fights and animations becomes apparent over time, and the lack of Brazilian Portuguese localization significantly impacts the cost-benefit ratio for the brazilian fans.
    • 71 Metascore
    • 80 Critic Score
    Possessor(s) is an interesting entry-level Metroidvania for those wanting to explore the genre and enjoy a story with interesting characters and beautiful visuals. The game disappoints in some aspects and may leave you lost at times, but it's worth the price.
    • 71 Metascore
    • 65 Critic Score
    If you're a big fan of Akira Toriyama's work, perhaps it's worth taking a chance on the world of Sand Land. Otherwise, it might be better to stick with the manga or the animated series.
    • 71 Metascore
    • 78 Critic Score
    Life is Strange Reunion marks a significant narrative evolution compared to Double Exposure, but leaves a feeling of being made as a big fanfic to please the most enthusiastic fans of the Max and Chloe couple. And that makes a lot of sense, considering that Square Enix marketed the game as the duo's last great adventure.
    • 71 Metascore
    • 80 Critic Score
    Tides of Tomorrow is the kind of game that can take you by surprise, especially if you've played several other titles where "choices matter." It's refreshing to find a game where there's a greater impact not only on the world being created around you but also on the world of other players. Even if some aspects are simpler, I believe the game balances this with its mechanics of shared visions and lives among the Tidewalkers.
    • 71 Metascore
    • 75 Critic Score
    For boxing fans, Undisputed is a promising franchise, but it still has a long way to go. Although the game impresses with its visual realism and the presence of sports stars, the gameplay is a direct hit to the chin, proving to be somewhat poor and full of flaws.
    • 71 Metascore
    • 80 Critic Score
    Little Nightmares 3 is a great entry point for those looking to bring more people into the world of gaming, while also keeping the franchise alive with its well-known standards. Whether solo or in co-op, Low and Alone's adventure captivates with its setting and simplicity.
    • 71 Metascore
    • 75 Critic Score
    Flintlock breaks the expectations of those expecting a game based on the souls formula and proves to be satisfactory overall. However, the game also suffers from budget and polish issues.
    • 70 Metascore
    • 75 Critic Score
    For fans of boomer shooters focused on speed, skill, and mastery of mechanics, the game has everything to please, even with some repetitive visuals and a deliberately cluttered interface.
    • 70 Metascore
    • 68 Critic Score
    Monster Jam Showdown is a game that embraces the genre's fan bubble and doesn't seem to mind breaking it to expand its popularity.
    • 70 Metascore
    • 81 Critic Score
    For the LEGO fans, the game is worth it, especially for those who have never tried any game from the original series, or who simply love the casual and fun gameplay that is the hallmark of LEGO games. For Horizon fans, the game feels like a parody that doesn't add much in terms of content, other than seeing gameplay adapted for a wider audience, and that includes a split-screen mode.
    • 70 Metascore
    • 80 Critic Score
    Above Average, the Onimusha 2 Remaster reaffirms Capcom’s affection for its franchises. Samurai’s Destiny wrestles with a clunky camera and an awkward affinity system—flaws that stand out more clearly today—but these issues don’t overshadow the game’s unique structure, which still feels distinctive: part Resident Evil, part hack and slash. Here’s hoping that the Onimusha-like formula becomes a trend going forward.
    • 70 Metascore
    • 85 Critic Score
    A.I.L.A knows how to create a tense atmosphere, catch you off guard, and truly leave you wondering what awaits you next—essential elements for a genuine horror experience.
    • 70 Metascore
    • 75 Critic Score
    Code Vein II certainly has its strengths, though many of them are inherited from its predecessor. With interesting, well-developed characters and a wide variety of builds and playstyles, the game can be highly appealing to players who enjoy experimenting with all the combinations it has to offer. Unfortunately, the issues carried over from the past — such as performance problems and weak level design, now further burdened by the puzzling choice of a vast yet lifeless open world — make the title a recommendation only for die-hard souls-like fans or those who already have a special fondness for Bandai’s first game.
    • 70 Metascore
    • 70 Critic Score
    The new edition of Until Dawn has a clear purpose: to reach new audiences, both on PS5 and PC, and test the waters to see if the title has the potential to become a franchise. However, for those who already know the story or played the original, the changes definitely aren't worth the extra money.
    • 70 Metascore
    • 75 Critic Score
    Contra: Operation Galuga is ruthlessly authentic to its roots. In the right hands, the simple gameplay loop should satisfy and bring a much-welcomed dose of nostalgia. However, the fun shouldn't last many hours, and will yield more for players who are keen on challenges and the "replay factor".
    • 69 Metascore
    • 88 Critic Score
    Enotria: The Last Song is a charming soulslike with such an attractive setting that it will win over even those who are not fans of the genre. It is impossible not to be impressed by the very well-constructed scenarios, on top of a bold theme, which culminated in a perfect match.
    • 68 Metascore
    • 80 Critic Score
    With more hits than misses, Killing Floor 3 is a solid co-op shooter that thrives on relentless action and stands out thanks to its addictive progression loop. While it’s true the game still lacks enough content to feel fully fleshed out, it serves as a strong entry point for newcomers to the series. Its touch of horror, drenched in blood and gore, gives the experience a unique finishing touch.
    • 68 Metascore
    • 75 Critic Score
    Without much fanfare, Warhammer 40,000: Space Marine – Master Crafted Edition arrives to quietly do its homework—introducing an excellent adventure to a new audience while preserving what made the original so memorable at the time of its release. While it stands as the definitive version of the debut title and gives us a reason to finally retire the PS3, Xbox 360, and even the original PC versions, the remaster falls short of addressing the list of graphical issues it really should have fixed.
    • 68 Metascore
    • 60 Critic Score
    Winter Burrow is a simple, easy-to-understand, and quite short game. It's a cozy game for those who appreciate titles with a carefully crafted, hand-made aesthetic. Despite this, the execution could still be improved in some aspects. Some quality-of-life elements and improvements would be very interesting to make the gameplay more comfortable.
    • 68 Metascore
    • 75 Critic Score
    Despite its clear structural issues and a level design that falls well short of other games in the genre — including some with smaller scope and budget — Shadow Labyrinth meets nearly all the expectations of a good Metroidvania. With bursts of comforting nostalgia reminiscent of the ghost-eating classic, rewarding exploration, and tight combat, the experience isn’t without its stumbles (some of which I’d consider amateurish), but it’s the kind of passion project we’d like to see more studios of Bandai Namco’s caliber investing in.
    • 68 Metascore
    • 85 Critic Score
    Spirit of the North 2 builds on what already worked in its predecessor while adding new ideas—not necessarily original, but ones that shone in other introspective works, such as its grand open world. It’s the perfect sequel, bigger and better in every aspect, with several emotionally resonant moments with the world and its characters. Infuse Studio has finally achieved what seemed to be its goal from the very first game: to create poetry in the form of a video game.

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