Voxel's Scores

  • Games
For 192 reviews, this publication has graded:
  • 74% higher than the average critic
  • 6% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 50 Concord
Score distribution:
  1. Negative: 0 out of 192
204 game reviews
    • 80 Metascore
    • 75 Critic Score
    Fatal Fury: City of the Wolves is the “new” SNK at its best. Although the single-player content leaves something to be desired and the cast is divisive for including real-world personalities, the game preserves the legacy of the franchise with well-rounded, responsive and addictive gameplay. The art style and soundtrack are also a great success and remind us that this is, indeed, the same developer that marked our childhood in the arcades.
    • 80 Metascore
    • 85 Critic Score
    Kunitsu-Gami: Path of the Goddess is a reminder that video games go far beyond old recycled formulas that, in the end, only serve to please shareholders. It is a strategy and action game full of charm and competence in a gameplay that seems simple, but delivers enough depth to enhance the replayability factor.
    • 80 Metascore
    • 85 Critic Score
    Whether intentionally or not, Tarsier Studios delivered everything I expected from Little Nightmares 3 in Reanimal. The game offers greater gameplay depth, beautiful visuals, and an intense atmosphere, all with solo or local/online co-op gameplay.
    • 80 Metascore
    • 78 Critic Score
    INDIKA is a very out-of-the-box game that promises more than it delivers. The game has a good and immersive story, but makes mistakes in other elements, such as simple puzzles and gameplay without any major new features.
    • 80 Metascore
    • 95 Critic Score
    Granblue Fantasy: Relink makes small mistakes, but it is practically a perfect game within its proposal. It's a clear example of how mobile franchises, with sufficiently engaging worlds, can be successful in genres that are more appealing to a wide audience.
    • 80 Metascore
    • 90 Critic Score
    Keeper is by far one of the most original games of 2025. Without using words and with simple gameplay, the game takes you on a beautiful journey full of surprises, which will certainly please those who enjoy games with an artistic flair.
    • 79 Metascore
    • 50 Critic Score
    Brothers: A Tale of Two Sons Remake is not a bad game, but it never manages to justify its existence or even why the player should buy this version instead of the original.
    • 79 Metascore
    • 85 Critic Score
    Dynasty Warriors: Origins is still a game about beating up an obscene amount of opponents, now with a personal motivation behind it all. With new tools that diversify combat, the Dynasty Warriors franchise seems to have finally found the ideal path to continue cultivating the genre it created.
    • 79 Metascore
    • 85 Critic Score
    Dying Light: The Beast is a game that will resonate most with longtime fans of the franchise. Choosing to focus on targeted improvements while preserving much of what worked in previous entries is a bold move. And while this approach has backfired in many other games, here it pays off—making this the most enjoyable title in the series yet.
    • 79 Metascore
    • 75 Critic Score
    If Elden Ring perfected FromSoftware’s classic formula, Nightreign is certainly an attempt to bring that formula into the multiplayer era. While much of the original charm may have been lost in translation—as is often the case—there's still a way to enjoy it on its own terms.
    • 79 Metascore
    • 78 Critic Score
    For those seeking atmospheric horror focused on exploration and suspense, Routine offers a clear, cohesive, and visually striking proposition. It's a short, engaging experience with a strong identity—even if it falls short of its full potential.
    • 79 Metascore
    • 85 Critic Score
    A mix of racing and brawling, with a touch of party game, Kirby Air Riders preserves the soul of the original GameCube game and highlights the identity of Masahiro Sakurai, whose essence is everywhere, from the inventive menus and challenges to the minutiae of gameplay. Despite being a fast-paced title, there's something comforting in the positive and unpretentious atmosphere it conveys.
    • 79 Metascore
    • 80 Critic Score
    While the story can be confusing, Pacific Drive shines in terms of immersion. It manages to transport you to a unique atmosphere of loneliness, melancholy and nostalgia, bringing back memories of classic TV shows and movies from the 90s.
    • 79 Metascore
    • 90 Critic Score
    Better than 99% of current RPGs, the remake of Romancing SaGa 2 does well in every area it dares to invest in. Thanks to the dedication of the Xeen studio, the visual and quality of life improvements make the game more enjoyable and rejuvenate its age. I say with a smile on my face that Revenge of the Seven is, without a doubt, the best entry point the franchise has had in over three decades.
    • 79 Metascore
    • 95 Critic Score
    Hyrule Warriors: Age of Imprisonment not only stands as the pinnacle of the musou genre—bringing variety to a style often marked by repetition, from its combat to its structure—but also firmly earns its place among the best canonical Zelda titles. Koei Tecmo absorbs everything that makes the Zelda franchise so special and delivers a work worthy of making Eiji Aonuma and Shigeru Miyamoto proud.
    • 79 Metascore
    • 65 Critic Score
    Beyond Good and Evil: 20th Anniversary Edition misses the opportunity to update dated mechanics and deliver a more satisfying experience for a new audience. It gives the impression of being a rushed launch, just to remember that the brand still exists in the Ubisoft catalog.
    • 78 Metascore
    • 75 Critic Score
    Digimon Story Time Stranger left me with a case of Stockholm Syndrome. While the turn-based gameplay and nostalgia captivated me, some structural issues made me feel like I was in a toxic relationship with the game. Fortunately, most of the bugs that bothered me are present in the game's free demo, which is available on PC, PS5, and Xbox Series S/X. With that in mind, it's worth downloading the content and seeing if you're willing to make some compromises during gameplay to enter this magical digital world.
    • 78 Metascore
    • 85 Critic Score
    Metal Slug Tactics is, above all, a tactics game with excellent gameplay and strategic variability that lives up to the legacy left by the franchise, which has already been forgotten by younger generations.
    • 78 Metascore
    • 80 Critic Score
    Dune Awakening is a game that appeals both to longtime Dune fans and to players who’ve never read or watched anything from the franchise. Its immersive world makes you want to live in the saga’s universe—whether that’s surviving the harsh deserts of Arrakis or exploring more hospitable planets. At the same time, it’s the kind of game where you’ll easily lose hours building and customizing your bases, gear, equipment, and vehicles.
    • 78 Metascore
    • 90 Critic Score
    I can't even begin to imagine if this is truly the game that the most loyal fans were expecting after so many years, since that ends up being something much more personal than objective. From my perspective, I can say that I had a lot of fun and I'm eager to go back and finish exploring everything that was left behind in Viewros.
    • 78 Metascore
    • 88 Critic Score
    Tomodachi Life is easily a game I never imagined would get a sequel, especially 12 years after its release. During my days on the island with my new Miis, I can say that the formula is still extremely fun and I'm very happy that Nintendo has invested in the franchise again. Still, I think one of the strongest points of the original was its surprise factor, since we had never seen anything like it before.
    • 78 Metascore
    • 80 Critic Score
    Eriksholm: The Stolen Dream is a competent game in its simplicity. It's not particularly innovative in its gameplay or narrative, but its mechanics are good enough to entertain and please fans who are missing out on stealth games.
    • 78 Metascore
    • 80 Critic Score
    Flight Simulator 2024 is the most inclusive version of the franchise, allowing players who always have difficulty playing it to finally find an accessible game. And for the experienced, it is never too realistic, both in the visual part and in its gameplay.
    • 78 Metascore
    • 90 Critic Score
    Banishers: Ghosts of New Eden definitely doesn't want to be a revolutionary game. Instead, it plays it safe to deliver a solid and fun experience, with an original story and gameplay that should please fans of The Witcher 3 and God of War (2018).
    • 78 Metascore
    • 90 Critic Score
    Hell is Us bet on being an “out of the box” game—and it nailed it. Its bold choice to present wide, open environments without a map or any straightforward navigation system adds a nostalgic feel, even flirting with the essence of classic soulslike experiences from the Souls series. However, the combat makes a point of showing it’s something entirely different, introducing a system that may seem complex at first but gradually turns into a secondary element as the game progresses.
    • 78 Metascore
    • 85 Critic Score
    Pokémon Legends: Z-A gives more meaning to Mega Evolutions and is, above all, a game about combat — this time unrestrained and unafraid to break away from sameness. Lumiose City is the perfect stage for this Pokémon battle playground: its charm and historical depth highlight just how underrated the X and Y generation truly was.
    • 77 Metascore
    • 86 Critic Score
    After almost 15 years, I really think that Donkey Kong Country Returns HD is worth it. Its design has proven to be very strong over the years and I think the game has aged very well, as it remains as challenging, charismatic and fun as it was in 2010.
    • 77 Metascore
    • 85 Critic Score
    Luigi's Mansion 2 HD is in the middle ground between port and remake. It's the bread and butter of Nintendo's re-releases, which perhaps doesn't justify its full price, even considering that the answer to the question “is it worth it” is subjective and very particular to each person.
    • 77 Metascore
    • 80 Critic Score
    What if Hidetaka Miyazaki had directed a special episode of SpongeBob SquarePants? That's what Another Crab's Treasure is like. Even though it's an unexpected combination, I can say: it just works.
    • 77 Metascore
    • 85 Critic Score
    Once again, EA FC 26 arrives with specific updates that don't justify the high price of its annual edition. As promised, the game listened to its players' complaints and tried to address many of them, but in some cases, the sheets were pulled to one side of the bed, leaving the other side exposed. The two distinct gameplay styles aim to appeal to a wider audience, but there are still positioning bugs that the game's AI can't handle, which are likely to generate new complaints.

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