Voxel's Scores

  • Games
For 192 reviews, this publication has graded:
  • 74% higher than the average critic
  • 6% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 50 Concord
Score distribution:
  1. Negative: 0 out of 192
204 game reviews
    • 67 Metascore
    • 90 Critic Score
    A Quiet Place: The Road Ahead is one of the most fun and immersive horror games I've played in recent times, and is a must-have for fans of the genre. The game uses audio so well that it's worth playing with a headset or a microphone activated.
    • 66 Metascore
    • 70 Critic Score
    Aphelion succeeds by betting on an interesting theme and a relatively realistic approach to space exploration. The combination of science fiction, human drama, and mystery works well enough to keep the player curious for much of the campaign. However, the game suffers from linearity issues, some repetitive moments, and a lack of technical refinement that prevents the project from reaching its full potential.
    • 66 Metascore
    • 60 Critic Score
    The Precinct had everything it needed to be one of 2025’s biggest surprises — and potentially one of the most fun games of the year. However, it stumbles over its own feet by presenting a collection of bugs and glitches that ruin much of the gameplay experience. While it tries to be innovative in certain aspects, the game quickly becomes highly repetitive, relying on shallow mechanics like issuing fines and chasing down suspects.
    • 65 Metascore
    • 75 Critic Score
    In a year filled with successful shooters like Battlefield 6 and ARC Raiders, Call of Duty Black Ops 7 doubles down on zombies and esotericism to stand out. The game refines its formula and expands on what we saw in BO6 with even more content, but without solving some problems.
    • 65 Metascore
    • 80 Critic Score
    Deathbound manages to bring innovations to a consolidated genre, mixing elements that make it ideal for those who want to venture into a soulslike without going through any hardships.
    • 65 Metascore
    • Critic Score
    Deliver At All Costs' captivating atmosphere and carefree gameplay convince the player long before the narrative, which, when successful, can even be moving. Although unusual, this combination works very well, and gives purpose to a chaotic game, which in the wrong hands could quickly become repetitive. [Review in Progress]
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta is a good game. The surprise release at the Sony event was a wise choice. The problem lies in the price and pacing decisions that impact the experience.
    • 63 Metascore
    • 90 Critic Score
    Gaúcho and The Grassland offers a rich cultural experience paired with fun and engaging gameplay. For those who are Gaúchos like myself, it's an unmissable journey that can be deeply emotional. Even for players who simply enjoy farm-themed games, Epopeia Games’ title brings an interesting gameplay experience that can be quite enjoyable, despite a few limitations. If you're curious about the culture of Rio Grande do Sul and want to explore it in a cute and interactive way, this adventure is highly recommended.
    • 63 Metascore
    • 70 Critic Score
    Alone in the Dark has several problems, but I still had fun playing it. However, a classic that practically established the way survival horror is today deserved a remake done with more caution and care.
    • 63 Metascore
    • 75 Critic Score
    Aware of its limitations, Edens Zero is not only a faithful adaptation designed to win fans' approval, but also a good action RPG that even serves the purpose of winning over fans of the genre, whether you like Hiro Mashima's work or not. In other words, Edens Zero is, surprisingly, more than a standard anime game and makes do with its features.
    • 62 Metascore
    • 50 Critic Score
    In one of the trailers for Concord, the character Lennox says an interesting phrase: "Coming close to death is the best way to learn how not to die." In its release week, the game has clearly reached the "near death" stage. Now it's up to the Firewalk team to fulfill their prophecy, or suffer like so many other games in the hero shooter genre.
    • 62 Metascore
    • 70 Critic Score
    Lost Soul Aside is a hack and slash that harks back to the golden age of the genre, with its excellent combat — at times technical, at others mindless — serving as the backbone of the experience. Still, it ends up being one of those games filled with striking highs and discouraging lows. If it weren’t for the anachronistic concept it carries, the title could easily stand among the pantheon of great action games.
    • 60 Metascore
    • 70 Critic Score
    I really enjoyed playing Drag x Drive, but it’s pretty noticeable that it can get tiring after a while — either because of the physical effort or simply from playing the same mode over and over. I think a bit more variety and some new modes could really benefit the game in the future. It all comes down to whether Nintendo is willing to invest more development time into it.
    • 60 Metascore
    • 50 Critic Score
    Suicide Squad is a project with so many flaws that it is difficult to list them. Despite being beautiful and having funny dialogues, the game is soulless, generic, empty and… mediocre, in the meaning of the word.
    • 59 Metascore
    • 78 Critic Score
    Skull and Bones is a very unusual game that will have its own niche and will be a classic "love it or hate it" title. This happens due to the complexity of its gameplay, which can alienate newcomers, and the bugs that, at least on the PS5, appeared constantly.
    • 53 Metascore
    • 65 Critic Score
    The animations are excellent, combat feels satisfying, and the offline modes offer solid content. But all of that is overshadowed by the lack of balance, a limited character roster, and—most notably—a problematic multiplayer experience (which, to be fair, is expected to improve over time). In the end, Nen x Impact is a decent adaptation, but one riddled with flaws, still far from capturing the depth of Togashi’s manga.
    • tbd Metascore
    • Critic Score
    With a realistic and addictive execution, Manor Lords brings a complexity never before seen to its genre. However, this is precisely a cutoff point for players who are not interested in worrying about so many details during gameplay. [Early Access Review Score = 80]
    • tbd Metascore
    • Critic Score
    Fields of Mistria doesn't hide its inspirations and brings together favorite elements of farming simulator enthusiasts, combined with conveniences that were previously only possible with community modifications. It's a gem yet to be polished, but it already shows high quality in its development version. [Early Access Review Score = 90]]
    • tbd Metascore
    • Critic Score
    Mika and the Witch's Mountain delivers a simple and relaxing gameplay experience, with great graphics and soundtrack. While the lack of content may be a turn-off at the early access launch, the game delivers solid gameplay and has a promising future. [Early Access Score =75]
    • tbd Metascore
    • 70 Critic Score
    UFL
    As might be imagined, UFL is not ready to displace EA FC and eFootball, but there are elements that could upset the hegemony of both very soon.
    • tbd Metascore
    • Critic Score
    Just like the first title in the franchise, Path of Exile 2 could become a success thanks to the care and attention of its developer. Even though we haven't seen all the content the game has to offer yet, this short period of early access has already shown itself to be extremely promising, both for what we already have available to play and for GGG's philosophy and quick action in addressing the flaws reported by players. [Review in Progress]
    • tbd Metascore
    • Critic Score
    I definitely recommend Grounded 2 — whether you enjoyed the first game or just love survival titles with deep crafting systems. Even if you're not usually into this kind of game, I believe it's well worth a try for its unique concept — unless, of course, you’re terrified of giant ladybugs. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Stick it to the Stickman is definitely worth every cent it asks for on Steam. It still needs some polishing here and there, but it absolutely deserves the attention of anyone looking for a fun, lighthearted experience — or who’s ever wanted to smack their boss or that annoying coworker without risking a lawsuit. [Early Access Review]

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